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[deliverable/binutils-gdb.git] / gdb / ax.h
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c906108c 1/* Definitions for expressions designed to be executed on the agent
7b6bb8da 2 Copyright (C) 1998, 1999, 2000, 2007, 2008, 2009, 2010, 2011
0fb0cc75 3 Free Software Foundation, Inc.
c906108c 4
c5aa993b 5 This file is part of GDB.
c906108c 6
c5aa993b
JM
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
a9762ec7 9 the Free Software Foundation; either version 3 of the License, or
c5aa993b 10 (at your option) any later version.
c906108c 11
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12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
c906108c 16
c5aa993b 17 You should have received a copy of the GNU General Public License
a9762ec7 18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
c906108c 19
c906108c
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20#ifndef AGENTEXPR_H
21#define AGENTEXPR_H
22
d16aafd8
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23#include "doublest.h" /* For DOUBLEST. */
24
c906108c
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25/* It's sometimes useful to be able to debug programs that you can't
26 really stop for more than a fraction of a second. To this end, the
27 user can specify a tracepoint (like a breakpoint, but you don't
28 stop at it), and specify a bunch of expressions to record the
29 values of when that tracepoint is reached. As the program runs,
30 GDB collects the values. At any point (possibly while values are
31 still being collected), the user can display the collected values.
32
33 This is used with remote debugging; we don't really support it on
34 native configurations.
35
36 This means that expressions are being evaluated by the remote agent,
37 which doesn't have any access to the symbol table information, and
38 needs to be small and simple.
39
40 The agent_expr routines and datatypes are a bytecode language
41 designed to be executed by the agent. Agent expressions work in
42 terms of fixed-width values, operators, memory references, and
43 register references. You can evaluate a agent expression just given
44 a bunch of memory and register values to sniff at; you don't need
45 any symbolic information like variable names, types, etc.
46
47 GDB translates source expressions, whose meaning depends on
48 symbolic information, into agent bytecode expressions, whose meaning
49 is independent of symbolic information. This means the agent can
50 evaluate them on the fly without reference to data only available
51 to the host GDB. */
c906108c 52\f
c5aa993b 53
35c9c7ba
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54/* Different kinds of flaws an agent expression might have, as
55 detected by ax_reqs. */
56enum agent_flaws
57 {
58 agent_flaw_none = 0, /* code is good */
59
60 /* There is an invalid instruction in the stream. */
61 agent_flaw_bad_instruction,
62
63 /* There is an incomplete instruction at the end of the expression. */
64 agent_flaw_incomplete_instruction,
65
66 /* ax_reqs was unable to prove that every jump target is to a
67 valid offset. Valid offsets are within the bounds of the
68 expression, and to a valid instruction boundary. */
69 agent_flaw_bad_jump,
70
71 /* ax_reqs was unable to prove to its satisfaction that, for each
72 jump target location, the stack will have the same height whether
73 that location is reached via a jump or by straight execution. */
74 agent_flaw_height_mismatch,
75
76 /* ax_reqs was unable to prove that every instruction following
77 an unconditional jump was the target of some other jump. */
78 agent_flaw_hole
79 };
80
c906108c
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81/* Agent expression data structures. */
82
83/* The type of an element of the agent expression stack.
84 The bytecode operation indicates which element we should access;
85 the value itself has no typing information. GDB generates all
86 bytecode streams, so we don't have to worry about type errors. */
87
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88union agent_val
89 {
90 LONGEST l;
91 DOUBLEST d;
92 };
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93
94/* A buffer containing a agent expression. */
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95struct agent_expr
96 {
35c9c7ba 97 /* The bytes of the expression. */
c5aa993b 98 unsigned char *buf;
35c9c7ba
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99
100 /* The number of bytecode in the expression. */
101 int len;
102
103 /* Allocated space available currently. */
104 int size;
105
106 /* The target architecture assumed to be in effect. */
107 struct gdbarch *gdbarch;
108
109 /* The address to which the expression applies. */
c5aa993b 110 CORE_ADDR scope;
c906108c 111
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112 /* If the following is not equal to agent_flaw_none, the rest of the
113 information in this structure is suspect. */
114 enum agent_flaws flaw;
115
116 /* Number of elements left on stack at end; may be negative if expr
117 only consumes elements. */
118 int final_height;
119
120 /* Maximum and minimum stack height, relative to initial height. */
121 int max_height, min_height;
122
123 /* Largest `ref' or `const' opcode used, in bits. Zero means the
124 expression has no such instructions. */
125 int max_data_size;
126
127 /* Bit vector of registers needed. Register R is needed iff
c906108c 128
35c9c7ba 129 reg_mask[R / 8] & (1 << (R % 8))
c906108c 130
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131 is non-zero. Note! You may not assume that this bitmask is long
132 enough to hold bits for all the registers of the machine; the
133 agent expression code has no idea how many registers the machine
134 has. However, the bitmask is reg_mask_len bytes long, so the
135 valid register numbers run from 0 to reg_mask_len * 8 - 1.
136
137 Also note that this mask may contain registers that are needed
138 for the original collection expression to work, but that are
139 not referenced by any bytecode. This could, for example, occur
140 when collecting a local variable allocated to a register; the
141 compiler sets the mask bit and skips generating a bytecode whose
142 result is going to be discarded anyway.
143 */
144 int reg_mask_len;
145 unsigned char *reg_mask;
146 };
c906108c
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147
148/* The actual values of the various bytecode operations.
149
150 Other independent implementations of the agent bytecode engine will
151 rely on the exact values of these enums, and may not be recompiled
152 when we change this table. The numeric values should remain fixed
153 whenever possible. Thus, we assign them values explicitly here (to
154 allow gaps to form safely), and the disassembly table in
155 agentexpr.h behaves like an opcode map. If you want to see them
156 grouped logically, see doc/agentexpr.texi. */
157
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158enum agent_op
159 {
160 aop_float = 0x01,
161 aop_add = 0x02,
162 aop_sub = 0x03,
163 aop_mul = 0x04,
164 aop_div_signed = 0x05,
165 aop_div_unsigned = 0x06,
166 aop_rem_signed = 0x07,
167 aop_rem_unsigned = 0x08,
168 aop_lsh = 0x09,
169 aop_rsh_signed = 0x0a,
170 aop_rsh_unsigned = 0x0b,
171 aop_trace = 0x0c,
172 aop_trace_quick = 0x0d,
173 aop_log_not = 0x0e,
174 aop_bit_and = 0x0f,
175 aop_bit_or = 0x10,
176 aop_bit_xor = 0x11,
177 aop_bit_not = 0x12,
178 aop_equal = 0x13,
179 aop_less_signed = 0x14,
180 aop_less_unsigned = 0x15,
181 aop_ext = 0x16,
182 aop_ref8 = 0x17,
183 aop_ref16 = 0x18,
184 aop_ref32 = 0x19,
185 aop_ref64 = 0x1a,
186 aop_ref_float = 0x1b,
187 aop_ref_double = 0x1c,
188 aop_ref_long_double = 0x1d,
189 aop_l_to_d = 0x1e,
190 aop_d_to_l = 0x1f,
191 aop_if_goto = 0x20,
192 aop_goto = 0x21,
193 aop_const8 = 0x22,
194 aop_const16 = 0x23,
195 aop_const32 = 0x24,
196 aop_const64 = 0x25,
197 aop_reg = 0x26,
198 aop_end = 0x27,
199 aop_dup = 0x28,
200 aop_pop = 0x29,
201 aop_zero_ext = 0x2a,
202 aop_swap = 0x2b,
f61e138d
SS
203 aop_getv = 0x2c,
204 aop_setv = 0x2d,
205 aop_tracev = 0x2e,
c5aa993b 206 aop_trace16 = 0x30,
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207 aop_pick = 0x32,
208 aop_rot = 0x33,
c5aa993b
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209 aop_last
210 };
211\f
c906108c
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212
213
c906108c
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214/* Functions for building expressions. */
215
216/* Allocate a new, empty agent expression. */
35c9c7ba 217extern struct agent_expr *new_agent_expr (struct gdbarch *, CORE_ADDR);
c906108c
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218
219/* Free a agent expression. */
a14ed312 220extern void free_agent_expr (struct agent_expr *);
f23d52e0 221extern struct cleanup *make_cleanup_free_agent_expr (struct agent_expr *);
c906108c
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222
223/* Append a simple operator OP to EXPR. */
a14ed312 224extern void ax_simple (struct agent_expr *EXPR, enum agent_op OP);
c906108c 225
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226/* Append a pick operator to EXPR. DEPTH is the stack item to pick,
227 with 0 being top of stack. */
228extern void ax_pick (struct agent_expr *EXPR, int DEPTH);
229
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230/* Append the floating-point prefix, for the next bytecode. */
231#define ax_float(EXPR) (ax_simple ((EXPR), aop_float))
232
233/* Append a sign-extension instruction to EXPR, to extend an N-bit value. */
a14ed312 234extern void ax_ext (struct agent_expr *EXPR, int N);
c906108c
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235
236/* Append a zero-extension instruction to EXPR, to extend an N-bit value. */
a14ed312 237extern void ax_zero_ext (struct agent_expr *EXPR, int N);
c906108c
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238
239/* Append a trace_quick instruction to EXPR, to record N bytes. */
a14ed312 240extern void ax_trace_quick (struct agent_expr *EXPR, int N);
c906108c
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241
242/* Append a goto op to EXPR. OP is the actual op (must be aop_goto or
243 aop_if_goto). We assume we don't know the target offset yet,
244 because it's probably a forward branch, so we leave space in EXPR
245 for the target, and return the offset in EXPR of that space, so we
246 can backpatch it once we do know the target offset. Use ax_label
247 to do the backpatching. */
a14ed312 248extern int ax_goto (struct agent_expr *EXPR, enum agent_op OP);
c906108c
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249
250/* Suppose a given call to ax_goto returns some value PATCH. When you
251 know the offset TARGET that goto should jump to, call
c5aa993b 252 ax_label (EXPR, PATCH, TARGET)
c906108c 253 to patch TARGET into the ax_goto instruction. */
a14ed312 254extern void ax_label (struct agent_expr *EXPR, int patch, int target);
c906108c
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255
256/* Assemble code to push a constant on the stack. */
a14ed312
KB
257extern void ax_const_l (struct agent_expr *EXPR, LONGEST l);
258extern void ax_const_d (struct agent_expr *EXPR, LONGEST d);
c906108c
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259
260/* Assemble code to push the value of register number REG on the
261 stack. */
a14ed312 262extern void ax_reg (struct agent_expr *EXPR, int REG);
f61e138d 263
35c9c7ba
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264/* Add the given register to the register mask of the expression. */
265extern void ax_reg_mask (struct agent_expr *ax, int reg);
266
f61e138d
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267/* Assemble code to operate on a trace state variable. */
268extern void ax_tsv (struct agent_expr *expr, enum agent_op op, int num);
c906108c 269\f
c5aa993b 270
c906108c
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271/* Functions for printing out expressions, and otherwise debugging
272 things. */
273
274/* Disassemble the expression EXPR, writing to F. */
d9fcf2fb 275extern void ax_print (struct ui_file *f, struct agent_expr * EXPR);
c906108c
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276
277/* An entry in the opcode map. */
c5aa993b
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278struct aop_map
279 {
c906108c 280
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281 /* The name of the opcode. Null means that this entry is not a
282 valid opcode --- a hole in the opcode space. */
5f1e6f19 283 const char *name;
c906108c 284
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285 /* All opcodes take no operands from the bytecode stream, or take
286 unsigned integers of various sizes. If this is a positive number
287 n, then the opcode is followed by an n-byte operand, which should
288 be printed as an unsigned integer. If this is zero, then the
289 opcode takes no operands from the bytecode stream.
c906108c 290
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291 If we get more complicated opcodes in the future, don't add other
292 magic values of this; that's a crock. Add an `enum encoding'
293 field to this, or something like that. */
294 int op_size;
c906108c 295
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296 /* The size of the data operated upon, in bits, for bytecodes that
297 care about that (ref and const). Zero for all others. */
298 int data_size;
c906108c 299
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300 /* Number of stack elements consumed, and number produced. */
301 int consumed, produced;
302 };
c906108c
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303
304/* Map of the bytecodes, indexed by bytecode number. */
305extern struct aop_map aop_map[];
306
35c9c7ba 307/* Given an agent expression AX, analyze and update its requirements. */
c906108c 308
35c9c7ba 309extern void ax_reqs (struct agent_expr *ax);
c906108c
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310
311#endif /* AGENTEXPR_H */
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