gdb/
[deliverable/binutils-gdb.git] / gold / target-select.h
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1// target-select.h -- select a target for an object file -*- C++ -*-
2
03ef7571 3// Copyright 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
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4// Written by Ian Lance Taylor <iant@google.com>.
5
6// This file is part of gold.
7
8// This program is free software; you can redistribute it and/or modify
9// it under the terms of the GNU General Public License as published by
10// the Free Software Foundation; either version 3 of the License, or
11// (at your option) any later version.
12
13// This program is distributed in the hope that it will be useful,
14// but WITHOUT ANY WARRANTY; without even the implied warranty of
15// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16// GNU General Public License for more details.
17
18// You should have received a copy of the GNU General Public License
19// along with this program; if not, write to the Free Software
20// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21// MA 02110-1301, USA.
22
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23#ifndef GOLD_TARGET_SELECT_H
24#define GOLD_TARGET_SELECT_H
25
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26#include <vector>
27
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28#include "gold-threads.h"
29
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30namespace gold
31{
32
33class Target;
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34class Target_selector;
35
36// Used to set the target only once.
37
38class Set_target_once : public Once
39{
40 public:
41 Set_target_once(Target_selector* target_selector)
42 : target_selector_(target_selector)
43 { }
44
45 protected:
46 void
47 do_run_once(void*);
48
49 private:
50 Target_selector* target_selector_;
51};
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52
53// We want to avoid a master list of targets, which implies using a
54// global constructor. And we also want the program to start up as
55// quickly as possible, which implies avoiding global constructors.
56// We compromise on a very simple global constructor. We use a target
57// selector, which specifies an ELF machine number and a recognition
58// function. We use global constructors to build a linked list of
59// target selectors--a simple pointer list, not a std::list.
60
61class Target_selector
62{
63 public:
64 // Create a target selector for a specific machine number, size (32
65 // or 64), and endianness. The machine number can be EM_NONE to
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66 // test for any machine number. BFD_NAME is the name of the target
67 // used by the GNU linker, for backward compatibility; it may be
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68 // NULL. EMULATION is the name of the emulation used by the GNU
69 // linker; it is similar to BFD_NAME.
e96caa79 70 Target_selector(int machine, int size, bool is_big_endian,
03ef7571 71 const char* bfd_name, const char* emulation);
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72
73 virtual ~Target_selector()
74 { }
75
76 // If we can handle this target, return a pointer to a target
77 // structure. The size and endianness are known.
e96caa79 78 Target*
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79 recognize(int machine, int osabi, int abiversion)
80 { return this->do_recognize(machine, osabi, abiversion); }
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81
82 // If NAME matches the target, return a pointer to a target
83 // structure.
e96caa79 84 Target*
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85 recognize_by_bfd_name(const char* name)
86 { return this->do_recognize_by_bfd_name(name); }
e96caa79 87
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88 // Push all supported BFD names onto the vector. This is only used
89 // for help output.
e96caa79 90 void
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91 supported_bfd_names(std::vector<const char*>* names)
92 { this->do_supported_bfd_names(names); }
93
94 // If NAME matches the target emulation, return a pointer to a
95 // target structure.
96 Target*
97 recognize_by_emulation(const char* name)
98 { return this->do_recognize_by_emulation(name); }
99
100 // Push all supported emulations onto the vector. This is only used
101 // for help output.
102 void
103 supported_emulations(std::vector<const char*>* names)
104 { this->do_supported_emulations(names); }
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105
106 // Return the next Target_selector in the linked list.
107 Target_selector*
108 next() const
109 { return this->next_; }
110
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111 // Return the machine number this selector is looking for. This can
112 // be EM_NONE to match any machine number, in which case the
113 // do_recognize hook will be responsible for matching the machine
114 // number.
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115 int
116 machine() const
117 { return this->machine_; }
118
119 // Return the size this is looking for (32 or 64).
120 int
6340166c 121 get_size() const
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122 { return this->size_; }
123
124 // Return the endianness this is looking for.
125 bool
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126 is_big_endian() const
127 { return this->is_big_endian_; }
14bfc3f5 128
e96caa79 129 // Return the BFD name. This may return NULL, in which case the
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130 // do_recognize_by_bfd_name hook will be responsible for matching
131 // the BFD name.
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132 const char*
133 bfd_name() const
134 { return this->bfd_name_; }
135
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136 // Return the emulation. This may return NULL, in which case the
137 // do_recognize_by_emulation hook will be responsible for matching
138 // the emulation.
139 const char*
140 emulation() const
141 { return this->emulation_; }
142
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143 protected:
144 // Return an instance of the real target. This must be implemented
145 // by the child class.
146 virtual Target*
147 do_instantiate_target() = 0;
148
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149 // Recognize an object file given a machine code, OSABI code, and
150 // ELF version value. When this is called we already know that they
151 // match the machine_, size_, and is_big_endian_ fields. The child
152 // class may implement a different version of this to do additional
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153 // checks, or to check for multiple machine codes if the machine_
154 // field is EM_NONE.
155 virtual Target*
156 do_recognize(int, int, int)
157 { return this->instantiate_target(); }
158
159 // Recognize a target by name. When this is called we already know
160 // that the name matches (or that the bfd_name_ field is NULL). The
161 // child class may implement a different version of this to
162 // recognize more than one name.
163 virtual Target*
03ef7571 164 do_recognize_by_bfd_name(const char*)
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165 { return this->instantiate_target(); }
166
167 // Return a list of supported BFD names. The child class may
168 // implement a different version of this to handle more than one
169 // name.
170 virtual void
03ef7571 171 do_supported_bfd_names(std::vector<const char*>* names)
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172 {
173 gold_assert(this->bfd_name_ != NULL);
174 names->push_back(this->bfd_name_);
175 }
176
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177 // Recognize a target by emulation. When this is called we already
178 // know that the name matches (or that the emulation_ field is
179 // NULL). The child class may implement a different version of this
180 // to recognize more than one emulation.
181 virtual Target*
182 do_recognize_by_emulation(const char*)
183 { return this->instantiate_target(); }
184
185 // Return a list of supported emulations. The child class may
186 // implement a different version of this to handle more than one
187 // emulation.
188 virtual void
189 do_supported_emulations(std::vector<const char*>* emulations)
190 {
191 gold_assert(this->emulation_ != NULL);
192 emulations->push_back(this->emulation_);
193 }
194
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195 // Instantiate the target and return it.
196 Target*
7f055c20 197 instantiate_target();
e96caa79 198
36959681 199 private:
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200 // Set the target.
201 void
202 set_target();
203
204 friend class Set_target_once;
205
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206 // ELF machine code.
207 const int machine_;
208 // Target size--32 or 64.
209 const int size_;
210 // Whether the target is big endian.
211 const bool is_big_endian_;
212 // BFD name of target, for compatibility.
213 const char* const bfd_name_;
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214 // GNU linker emulation for this target, for compatibility.
215 const char* const emulation_;
e96caa79 216 // Next entry in list built at global constructor time.
14bfc3f5 217 Target_selector* next_;
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218 // The singleton Target structure--this points to an instance of the
219 // real implementation.
220 Target* instantiated_target_;
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221 // Used to set the target only once.
222 Set_target_once set_target_once_;
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223};
224
225// Select the target for an ELF file.
226
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227extern Target*
228select_target(int machine, int size, bool big_endian, int osabi,
229 int abiversion);
14bfc3f5 230
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231// Select a target using a BFD name.
232
e96caa79 233extern Target*
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234select_target_by_bfd_name(const char* name);
235
236// Select a target using a GNU linker emulation.
237
238extern Target*
239select_target_by_emulation(const char* name);
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240
241// Fill in a vector with the list of supported targets. This returns
242// a list of BFD names.
243
244extern void
245supported_target_names(std::vector<const char*>*);
0daa6f62 246
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247// Fill in a vector with the list of supported emulations.
248
249extern void
250supported_emulation_names(std::vector<const char*>*);
251
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252} // End namespace gold.
253
254#endif // !defined(GOLD_TARGET_SELECT_H)
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