Merge remote-tracking branch 'spi/for-next'
[deliverable/linux.git] / include / uapi / linux / input.h
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1/*
2 * Copyright (c) 1999-2002 Vojtech Pavlik
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License version 2 as published by
6 * the Free Software Foundation.
7 */
8#ifndef _UAPI_INPUT_H
9#define _UAPI_INPUT_H
10
11
12#ifndef __KERNEL__
13#include <sys/time.h>
14#include <sys/ioctl.h>
15#include <sys/types.h>
16#include <linux/types.h>
17#endif
18
f902dd89 19#include "input-event-codes.h"
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20
21/*
22 * The event structure itself
23 */
24
25struct input_event {
26 struct timeval time;
27 __u16 type;
28 __u16 code;
29 __s32 value;
30};
31
32/*
33 * Protocol version.
34 */
35
36#define EV_VERSION 0x010001
37
38/*
39 * IOCTLs (0x00 - 0x7f)
40 */
41
42struct input_id {
43 __u16 bustype;
44 __u16 vendor;
45 __u16 product;
46 __u16 version;
47};
48
49/**
50 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
51 * @value: latest reported value for the axis.
52 * @minimum: specifies minimum value for the axis.
53 * @maximum: specifies maximum value for the axis.
54 * @fuzz: specifies fuzz value that is used to filter noise from
55 * the event stream.
56 * @flat: values that are within this value will be discarded by
57 * joydev interface and reported as 0 instead.
58 * @resolution: specifies resolution for the values reported for
59 * the axis.
60 *
61 * Note that input core does not clamp reported values to the
62 * [minimum, maximum] limits, such task is left to userspace.
63 *
64 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
65 * units per millimeter (units/mm), resolution for rotational axes
66 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
67 */
68struct input_absinfo {
69 __s32 value;
70 __s32 minimum;
71 __s32 maximum;
72 __s32 fuzz;
73 __s32 flat;
74 __s32 resolution;
75};
76
77/**
78 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
79 * @scancode: scancode represented in machine-endian form.
80 * @len: length of the scancode that resides in @scancode buffer.
81 * @index: index in the keymap, may be used instead of scancode
82 * @flags: allows to specify how kernel should handle the request. For
83 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
84 * should perform lookup in keymap by @index instead of @scancode
85 * @keycode: key code assigned to this scancode
86 *
87 * The structure is used to retrieve and modify keymap data. Users have
88 * option of performing lookup either by @scancode itself or by @index
89 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
90 * (depending on which element was used to perform lookup).
91 */
92struct input_keymap_entry {
93#define INPUT_KEYMAP_BY_INDEX (1 << 0)
94 __u8 flags;
95 __u8 len;
96 __u16 index;
97 __u32 keycode;
98 __u8 scancode[32];
99};
100
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101struct input_mask {
102 __u32 type;
103 __u32 codes_size;
104 __u64 codes_ptr;
105};
106
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107#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
108#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
109#define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
110#define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
111
112#define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
113#define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
114#define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
115#define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
116
117#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
118#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
119#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
120#define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
121
122/**
123 * EVIOCGMTSLOTS(len) - get MT slot values
124 * @len: size of the data buffer in bytes
125 *
126 * The ioctl buffer argument should be binary equivalent to
127 *
128 * struct input_mt_request_layout {
129 * __u32 code;
130 * __s32 values[num_slots];
131 * };
132 *
133 * where num_slots is the (arbitrary) number of MT slots to extract.
134 *
135 * The ioctl size argument (len) is the size of the buffer, which
136 * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is
137 * too small to fit all available slots, the first num_slots are
138 * returned.
139 *
140 * Before the call, code is set to the wanted ABS_MT event type. On
141 * return, values[] is filled with the slot values for the specified
142 * ABS_MT code.
143 *
144 * If the request code is not an ABS_MT value, -EINVAL is returned.
145 */
146#define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
147
148#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
149#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
150#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
151#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
152
153#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
154#define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
155#define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
156
52a92667 157#define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
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158#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
159#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
160
161#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
c7dc6573 162#define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
607ca46e 163
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164/**
165 * EVIOCGMASK - Retrieve current event mask
166 *
167 * This ioctl allows user to retrieve the current event mask for specific
168 * event type. The argument must be of type "struct input_mask" and
169 * specifies the event type to query, the address of the receive buffer and
170 * the size of the receive buffer.
171 *
172 * The event mask is a per-client mask that specifies which events are
173 * forwarded to the client. Each event code is represented by a single bit
174 * in the event mask. If the bit is set, the event is passed to the client
175 * normally. Otherwise, the event is filtered and will never be queued on
176 * the client's receive buffer.
177 *
178 * Event masks do not affect global state of the input device. They only
179 * affect the file descriptor they are applied to.
180 *
181 * The default event mask for a client has all bits set, i.e. all events
182 * are forwarded to the client. If the kernel is queried for an unknown
183 * event type or if the receive buffer is larger than the number of
184 * event codes known to the kernel, the kernel returns all zeroes for those
185 * codes.
186 *
187 * At maximum, codes_size bytes are copied.
188 *
189 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
190 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
191 * does not implement the ioctl.
192 */
193#define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
194
195/**
196 * EVIOCSMASK - Set event mask
197 *
198 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
199 * current event mask, this changes the client's event mask for a specific
200 * type. See EVIOCGMASK for a description of event-masks and the
201 * argument-type.
202 *
203 * This ioctl provides full forward compatibility. If the passed event type
204 * is unknown to the kernel, or if the number of event codes specified in
205 * the mask is bigger than what is known to the kernel, the ioctl is still
206 * accepted and applied. However, any unknown codes are left untouched and
207 * stay cleared. That means, the kernel always filters unknown codes
208 * regardless of what the client requests. If the new mask doesn't cover
209 * all known event-codes, all remaining codes are automatically cleared and
210 * thus filtered.
211 *
212 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
213 * returned if the receive-buffer points to invalid memory. EINVAL is returned
214 * if the kernel does not implement the ioctl.
215 */
216#define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
217
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218#define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
219
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220/*
221 * IDs.
222 */
223
224#define ID_BUS 0
225#define ID_VENDOR 1
226#define ID_PRODUCT 2
227#define ID_VERSION 3
228
229#define BUS_PCI 0x01
230#define BUS_ISAPNP 0x02
231#define BUS_USB 0x03
232#define BUS_HIL 0x04
233#define BUS_BLUETOOTH 0x05
234#define BUS_VIRTUAL 0x06
235
236#define BUS_ISA 0x10
237#define BUS_I8042 0x11
238#define BUS_XTKBD 0x12
239#define BUS_RS232 0x13
240#define BUS_GAMEPORT 0x14
241#define BUS_PARPORT 0x15
242#define BUS_AMIGA 0x16
243#define BUS_ADB 0x17
244#define BUS_I2C 0x18
245#define BUS_HOST 0x19
246#define BUS_GSC 0x1A
247#define BUS_ATARI 0x1B
248#define BUS_SPI 0x1C
2b6a321d 249#define BUS_RMI 0x1D
3720b69b 250#define BUS_CEC 0x1E
0b28cb4b 251#define BUS_INTEL_ISHTP 0x1F
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252
253/*
254 * MT_TOOL types
255 */
256#define MT_TOOL_FINGER 0
257#define MT_TOOL_PEN 1
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258#define MT_TOOL_PALM 2
259#define MT_TOOL_MAX 2
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260
261/*
262 * Values describing the status of a force-feedback effect
263 */
264#define FF_STATUS_STOPPED 0x00
265#define FF_STATUS_PLAYING 0x01
266#define FF_STATUS_MAX 0x01
267
268/*
269 * Structures used in ioctls to upload effects to a device
270 * They are pieces of a bigger structure (called ff_effect)
271 */
272
273/*
274 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
275 * should not be used and have unspecified results.
276 */
277
278/**
279 * struct ff_replay - defines scheduling of the force-feedback effect
280 * @length: duration of the effect
281 * @delay: delay before effect should start playing
282 */
283struct ff_replay {
284 __u16 length;
285 __u16 delay;
286};
287
288/**
289 * struct ff_trigger - defines what triggers the force-feedback effect
290 * @button: number of the button triggering the effect
291 * @interval: controls how soon the effect can be re-triggered
292 */
293struct ff_trigger {
294 __u16 button;
295 __u16 interval;
296};
297
298/**
299 * struct ff_envelope - generic force-feedback effect envelope
300 * @attack_length: duration of the attack (ms)
301 * @attack_level: level at the beginning of the attack
302 * @fade_length: duration of fade (ms)
303 * @fade_level: level at the end of fade
304 *
305 * The @attack_level and @fade_level are absolute values; when applying
306 * envelope force-feedback core will convert to positive/negative
307 * value based on polarity of the default level of the effect.
308 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
309 */
310struct ff_envelope {
311 __u16 attack_length;
312 __u16 attack_level;
313 __u16 fade_length;
314 __u16 fade_level;
315};
316
317/**
318 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
319 * @level: strength of the effect; may be negative
320 * @envelope: envelope data
321 */
322struct ff_constant_effect {
323 __s16 level;
324 struct ff_envelope envelope;
325};
326
327/**
328 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
329 * @start_level: beginning strength of the effect; may be negative
330 * @end_level: final strength of the effect; may be negative
331 * @envelope: envelope data
332 */
333struct ff_ramp_effect {
334 __s16 start_level;
335 __s16 end_level;
336 struct ff_envelope envelope;
337};
338
339/**
340 * struct ff_condition_effect - defines a spring or friction force-feedback effect
341 * @right_saturation: maximum level when joystick moved all way to the right
342 * @left_saturation: same for the left side
343 * @right_coeff: controls how fast the force grows when the joystick moves
344 * to the right
345 * @left_coeff: same for the left side
346 * @deadband: size of the dead zone, where no force is produced
347 * @center: position of the dead zone
348 */
349struct ff_condition_effect {
350 __u16 right_saturation;
351 __u16 left_saturation;
352
353 __s16 right_coeff;
354 __s16 left_coeff;
355
356 __u16 deadband;
357 __s16 center;
358};
359
360/**
361 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
362 * @waveform: kind of the effect (wave)
363 * @period: period of the wave (ms)
364 * @magnitude: peak value
365 * @offset: mean value of the wave (roughly)
366 * @phase: 'horizontal' shift
367 * @envelope: envelope data
368 * @custom_len: number of samples (FF_CUSTOM only)
369 * @custom_data: buffer of samples (FF_CUSTOM only)
370 *
371 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
372 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
373 * for the time being as no driver supports it yet.
374 *
375 * Note: the data pointed by custom_data is copied by the driver.
376 * You can therefore dispose of the memory after the upload/update.
377 */
378struct ff_periodic_effect {
379 __u16 waveform;
380 __u16 period;
381 __s16 magnitude;
382 __s16 offset;
383 __u16 phase;
384
385 struct ff_envelope envelope;
386
387 __u32 custom_len;
388 __s16 __user *custom_data;
389};
390
391/**
392 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
393 * @strong_magnitude: magnitude of the heavy motor
394 * @weak_magnitude: magnitude of the light one
395 *
396 * Some rumble pads have two motors of different weight. Strong_magnitude
397 * represents the magnitude of the vibration generated by the heavy one.
398 */
399struct ff_rumble_effect {
400 __u16 strong_magnitude;
401 __u16 weak_magnitude;
402};
403
404/**
405 * struct ff_effect - defines force feedback effect
406 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
407 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
408 * @id: an unique id assigned to an effect
409 * @direction: direction of the effect
410 * @trigger: trigger conditions (struct ff_trigger)
411 * @replay: scheduling of the effect (struct ff_replay)
412 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
413 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
414 * defining effect parameters
415 *
416 * This structure is sent through ioctl from the application to the driver.
417 * To create a new effect application should set its @id to -1; the kernel
418 * will return assigned @id which can later be used to update or delete
419 * this effect.
420 *
421 * Direction of the effect is encoded as follows:
422 * 0 deg -> 0x0000 (down)
423 * 90 deg -> 0x4000 (left)
424 * 180 deg -> 0x8000 (up)
425 * 270 deg -> 0xC000 (right)
426 */
427struct ff_effect {
428 __u16 type;
429 __s16 id;
430 __u16 direction;
431 struct ff_trigger trigger;
432 struct ff_replay replay;
433
434 union {
435 struct ff_constant_effect constant;
436 struct ff_ramp_effect ramp;
437 struct ff_periodic_effect periodic;
438 struct ff_condition_effect condition[2]; /* One for each axis */
439 struct ff_rumble_effect rumble;
440 } u;
441};
442
443/*
444 * Force feedback effect types
445 */
446
447#define FF_RUMBLE 0x50
448#define FF_PERIODIC 0x51
449#define FF_CONSTANT 0x52
450#define FF_SPRING 0x53
451#define FF_FRICTION 0x54
452#define FF_DAMPER 0x55
453#define FF_INERTIA 0x56
454#define FF_RAMP 0x57
455
456#define FF_EFFECT_MIN FF_RUMBLE
457#define FF_EFFECT_MAX FF_RAMP
458
459/*
460 * Force feedback periodic effect types
461 */
462
463#define FF_SQUARE 0x58
464#define FF_TRIANGLE 0x59
465#define FF_SINE 0x5a
466#define FF_SAW_UP 0x5b
467#define FF_SAW_DOWN 0x5c
468#define FF_CUSTOM 0x5d
469
470#define FF_WAVEFORM_MIN FF_SQUARE
471#define FF_WAVEFORM_MAX FF_CUSTOM
472
473/*
474 * Set ff device properties
475 */
476
477#define FF_GAIN 0x60
478#define FF_AUTOCENTER 0x61
479
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480/*
481 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
482 * cause a collision with another ff method, in this case ff->set_gain().
483 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
484 * and thus the total number of effects should never exceed FF_GAIN.
485 */
486#define FF_MAX_EFFECTS FF_GAIN
487
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488#define FF_MAX 0x7f
489#define FF_CNT (FF_MAX+1)
490
491#endif /* _UAPI_INPUT_H */
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