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[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
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3c3bdf30 1# This shell script emits a C file. -*- C -*-
f96b4a7b 2# Copyright 2001, 2002, 2003, 2004, 2006, 2007 Free Software Foundation, Inc.
3c3bdf30 3#
f96b4a7b 4# This file is part of the GNU Binutils.
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5#
6# This program is free software; you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
f96b4a7b 8# the Free Software Foundation; either version 3 of the License, or
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9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program; if not, write to the Free Software
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18# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
19# MA 02110-1301, USA.
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20#
21
a4308b79 22# This file is sourced from generic.em.
3c3bdf30 23
92b93329 24fragment <<EOF
a4308b79
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25/* Need to have this macro defined before mmix-elfnmmo, which uses the
26 name for the before_allocation function, defined in ldemul.c (for
27 the mmo "emulation") or in elf32.em (for the elf64mmix
28 "emulation"). */
48fa4a5d 29#define gldmmo_before_allocation before_allocation_default
8ded5a0f 30
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31/* We include this header *not* because we expect to handle ELF here
32 but because we re-use the map_segments function in elf-generic.em,
33 a file which is rightly somewhat ELF-centric. But this is only to
34 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
35 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
8ded5a0f 36#include "elf-bfd.h"
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37EOF
38
92b93329
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39source_em ${srcdir}/emultempl/elf-generic.em
40source_em ${srcdir}/emultempl/mmix-elfnmmo.em
3c3bdf30 41
92b93329 42fragment <<EOF
3c3bdf30 43
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44/* Place an orphan section. We use this to put random SEC_CODE or
45 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
46 from elf32.em. */
47
b34976b6 48static bfd_boolean
7b986e99 49mmo_place_orphan (asection *s)
3c3bdf30 50{
afd7a018
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51 static struct orphan_save hold_text =
52 {
53 MMO_TEXT_SECTION_NAME,
54 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
55 0, 0, 0, 0
56 };
3c3bdf30 57 struct orphan_save *place;
afd7a018
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58 const char *secname;
59 lang_output_section_statement_type *after;
3c3bdf30 60 lang_output_section_statement_type *os;
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61
62 /* We have nothing to say for anything other than a final link. */
1049f94e 63 if (link_info.relocatable
afd7a018 64 || (s->flags & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
b34976b6 65 return FALSE;
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66
67 /* Only care for sections we're going to load. */
afd7a018
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68 secname = s->name;
69 os = lang_output_section_find (secname);
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70
71 /* We have an output section by this name. Place the section inside it
72 (regardless of whether the linker script lists it as input). */
73 if (os != NULL)
74 {
7b986e99 75 lang_add_section (&os->children, s, os);
b34976b6 76 return TRUE;
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77 }
78
79 /* If this section does not have .text-type section flags or there's no
80 MMO_TEXT_SECTION_NAME, we don't have anything to say. */
afd7a018 81 if ((s->flags & (SEC_CODE | SEC_READONLY)) == 0)
b34976b6 82 return FALSE;
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83
84 if (hold_text.os == NULL)
afd7a018 85 hold_text.os = lang_output_section_find (hold_text.name);
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86
87 place = &hold_text;
afd7a018
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88 if (hold_text.os != NULL)
89 after = hold_text.os;
90 else
91 after = &lang_output_section_statement.head->output_section_statement;
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92
93 /* If there's an output section by this name, we'll use it, regardless
94 of section flags, in contrast to what's done in elf32.em. */
7b986e99 95 os = lang_insert_orphan (s, secname, after, place, NULL, NULL);
25844aae 96
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97 /* We need an output section for .text as a root, so if there was none
98 (might happen with a peculiar linker script such as in "map
99 addresses", map-address.exp), we grab the output section created
100 above. */
101 if (hold_text.os == NULL)
afd7a018 102 hold_text.os = os;
3c3bdf30 103
b34976b6 104 return TRUE;
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105}
106
107/* Remove the spurious settings of SEC_RELOC that make it to the output at
108 link time. We are as confused as elflink.h:elf_bfd_final_link, and
109 paper over the bug similarly. */
110
111static void
0c7a8e5a 112mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
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113{
114 bfd_set_section_flags (abfd, sec,
115 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
116}
117
118/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
119
120static void
0c7a8e5a 121mmo_finish (void)
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122{
123 bfd_map_over_sections (output_bfd, mmo_wipe_sec_reloc_flag, NULL);
8ded5a0f 124 gld${EMULATION_NAME}_map_segments (FALSE);
1e035701 125 finish_default ();
3c3bdf30 126}
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127\f
128/* To get on-demand global register allocation right, we need to parse the
129 relocs, like what happens when linking to ELF. It needs to be done
130 before all input sections are supposed to be present. When linking to
131 ELF, it's done when reading symbols. When linking to mmo, we do it
132 when all input files are seen, which is equivalent. */
3c3bdf30 133
48fa4a5d 134static void
0c7a8e5a 135mmo_after_open (void)
48fa4a5d 136{
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137 /* When there's a mismatch between the output format and the emulation
138 (using weird combinations like "-m mmo --oformat elf64-mmix" for
139 example), we'd count relocs twice because they'd also be counted
140 along the usual route for ELF-only linking, which would lead to an
141 internal accounting error. */
142 if (bfd_get_flavour (output_bfd) != bfd_target_elf_flavour)
48fa4a5d 143 {
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144 LANG_FOR_EACH_INPUT_STATEMENT (is)
145 {
146 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
147 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
148 einfo ("%X%P: Internal problems scanning %B after opening it",
149 is->the_bfd);
150 }
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151 }
152}
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153EOF
154
155LDEMUL_PLACE_ORPHAN=mmo_place_orphan
156LDEMUL_FINISH=mmo_finish
48fa4a5d 157LDEMUL_AFTER_OPEN=mmo_after_open
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