* top.c (gdb_readline): Always accept "rn" as a line-ending.
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
CommitLineData
3c3bdf30 1# This shell script emits a C file. -*- C -*-
e5caa5e0 2# Copyright 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
3c3bdf30
NC
3#
4# This file is part of GLD, the Gnu Linker.
5#
6# This program is free software; you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation; either version 2 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program; if not, write to the Free Software
18# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19#
20
21# This file is sourced from elf32.em and mmo.em, used to define
22# linker MMIX-specifics common to ELF and MMO.
23
48fa4a5d
HPN
24cat >>e${EMULATION_NAME}.c <<EOF
25/* Need to have this define before mmix-elfnmmo, which includes
26 needrelax.em which uses this name for the before_allocation function,
27 normally defined in elf32.em. */
28#define gldmmo_before_allocation before_allocation_default
29EOF
30
3c3bdf30
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31. ${srcdir}/emultempl/mmix-elfnmmo.em
32
33cat >>e${EMULATION_NAME}.c <<EOF
34
3c3bdf30
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35/* Find the last output section before given output statement.
36 Used by place_orphan. */
37
38static asection *
0c7a8e5a 39output_prev_sec_find (lang_output_section_statement_type *os)
3c3bdf30 40{
0c7a8e5a 41 asection *s = NULL;
3c3bdf30
NC
42 lang_statement_union_type *u;
43 lang_output_section_statement_type *lookup;
44
45 for (u = lang_output_section_statement.head;
46 u != (lang_statement_union_type *) NULL;
47 u = lookup->next)
48 {
49 lookup = &u->output_section_statement;
0841712e
JJ
50 if (lookup->constraint == -1)
51 continue;
3c3bdf30
NC
52 if (lookup == os)
53 break;
54 if (lookup->bfd_section != NULL
55 && lookup->bfd_section != bfd_abs_section_ptr
56 && lookup->bfd_section != bfd_com_section_ptr
57 && lookup->bfd_section != bfd_und_section_ptr)
58 s = lookup->bfd_section;
59 }
60
61 if (u == NULL)
62 return NULL;
63
64 return s;
65}
66
67struct orphan_save {
68 lang_output_section_statement_type *os;
69 asection **section;
70 lang_statement_union_type **stmt;
71};
72
73#define HAVE_SECTION(hold, name) \
74(hold.os != NULL || (hold.os = lang_output_section_find (name)) != NULL)
75
76/* Place an orphan section. We use this to put random SEC_CODE or
77 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
78 from elf32.em. */
79
b34976b6 80static bfd_boolean
0c7a8e5a 81mmo_place_orphan (lang_input_statement_type *file, asection *s)
3c3bdf30
NC
82{
83 static struct orphan_save hold_text;
84 struct orphan_save *place;
85 lang_output_section_statement_type *os;
86 lang_statement_list_type *old;
87 lang_statement_list_type add;
88 asection *snew, **pps, *bfd_section;
89
90 /* We have nothing to say for anything other than a final link. */
1049f94e 91 if (link_info.relocatable
3c3bdf30
NC
92 || (bfd_get_section_flags (s->owner, s)
93 & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
b34976b6 94 return FALSE;
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NC
95
96 /* Only care for sections we're going to load. */
97 os = lang_output_section_find (bfd_get_section_name (s->owner, s));
98
99 /* We have an output section by this name. Place the section inside it
100 (regardless of whether the linker script lists it as input). */
101 if (os != NULL)
102 {
103 lang_add_section (&os->children, s, os, file);
b34976b6 104 return TRUE;
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NC
105 }
106
107 /* If this section does not have .text-type section flags or there's no
108 MMO_TEXT_SECTION_NAME, we don't have anything to say. */
109 if ((bfd_get_section_flags (s->owner, s) & (SEC_CODE | SEC_READONLY)) == 0)
b34976b6 110 return FALSE;
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NC
111
112 if (hold_text.os == NULL)
113 hold_text.os = lang_output_section_find (MMO_TEXT_SECTION_NAME);
114
115 place = &hold_text;
116
117 /* If there's an output section by this name, we'll use it, regardless
118 of section flags, in contrast to what's done in elf32.em. */
119
120 /* Start building a list of statements for this section.
121 First save the current statement pointer. */
122 old = stat_ptr;
123
124 /* Add the output section statements for this orphan to our own private
125 list, inserting them later into the global statement list. */
126 stat_ptr = &add;
127 lang_list_init (stat_ptr);
128
129 os = lang_enter_output_section_statement (bfd_get_section_name (s->owner,
130 s),
131 NULL, 0,
3c3bdf30
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132 (etree_type *) NULL,
133 (etree_type *) NULL,
0841712e 134 (etree_type *) NULL, 0);
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135
136 lang_add_section (&os->children, s, os, file);
137
138 lang_leave_output_section_statement
139 ((bfd_vma) 0, "*default*",
ee3cc2e2 140 (struct lang_output_section_phdr_list *) NULL, NULL);
3c3bdf30
NC
141
142 /* Restore the global list pointer. */
143 stat_ptr = old;
144
25844aae
AM
145 snew = os->bfd_section;
146 if (snew == NULL)
147 /* /DISCARD/ section. */
b34976b6 148 return TRUE;
25844aae 149
3595bd6e
HPN
150 /* We need an output section for .text as a root, so if there was none
151 (might happen with a peculiar linker script such as in "map
152 addresses", map-address.exp), we grab the output section created
153 above. */
154 if (hold_text.os == NULL)
155 {
156 if (os == NULL)
b34976b6 157 return FALSE;
3595bd6e
HPN
158 hold_text.os = os;
159 }
160
3c3bdf30
NC
161 bfd_section = place->os->bfd_section;
162 if (place->section == NULL && bfd_section == NULL)
163 bfd_section = output_prev_sec_find (place->os);
164
165 if (place->section != NULL
166 || (bfd_section != NULL
167 && bfd_section != snew))
168 {
169 /* Shuffle the section to make the output file look neater. This is
170 really only cosmetic. */
171 if (place->section == NULL)
172 /* Put orphans after the first section on the list. */
173 place->section = &bfd_section->next;
174
3dfe7a8c 175 /* Unlink the section. */
3c3bdf30
NC
176 for (pps = &output_bfd->sections; *pps != snew; pps = &(*pps)->next)
177 ;
3dfe7a8c 178 bfd_section_list_remove (output_bfd, pps);
3c3bdf30
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179
180 /* Now tack it on to the "place->os" section list. */
3dfe7a8c 181 bfd_section_list_insert (output_bfd, place->section, snew);
3c3bdf30
NC
182 }
183 place->section = &snew->next; /* Save the end of this list. */
184
185 if (add.head != NULL)
186 {
187 /* We try to put the output statements in some sort of reasonable
188 order here, because they determine the final load addresses of
189 the orphan sections. */
190 if (place->stmt == NULL)
191 {
192 /* Put the new statement list right at the head. */
193 *add.tail = place->os->header.next;
194 place->os->header.next = add.head;
195 }
196 else
197 {
198 /* Put it after the last orphan statement we added. */
199 *add.tail = *place->stmt;
200 *place->stmt = add.head;
201 }
202
203 /* Fix the global list pointer if we happened to tack our new list
204 at the tail. */
205 if (*old->tail == add.head)
206 old->tail = add.tail;
207
208 /* Save the end of this list. */
209 place->stmt = add.tail;
210 }
211
b34976b6 212 return TRUE;
3c3bdf30
NC
213}
214
215/* Remove the spurious settings of SEC_RELOC that make it to the output at
216 link time. We are as confused as elflink.h:elf_bfd_final_link, and
217 paper over the bug similarly. */
218
219static void
0c7a8e5a 220mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
3c3bdf30
NC
221{
222 bfd_set_section_flags (abfd, sec,
223 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
224}
225
226/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
227
228static void
0c7a8e5a 229mmo_finish (void)
3c3bdf30
NC
230{
231 bfd_map_over_sections (output_bfd, mmo_wipe_sec_reloc_flag, NULL);
232}
48fa4a5d
HPN
233\f
234/* To get on-demand global register allocation right, we need to parse the
235 relocs, like what happens when linking to ELF. It needs to be done
236 before all input sections are supposed to be present. When linking to
237 ELF, it's done when reading symbols. When linking to mmo, we do it
238 when all input files are seen, which is equivalent. */
3c3bdf30 239
48fa4a5d 240static void
0c7a8e5a 241mmo_after_open (void)
48fa4a5d 242{
1c5e6447
HPN
243 /* When there's a mismatch between the output format and the emulation
244 (using weird combinations like "-m mmo --oformat elf64-mmix" for
245 example), we'd count relocs twice because they'd also be counted
246 along the usual route for ELF-only linking, which would lead to an
247 internal accounting error. */
248 if (bfd_get_flavour (output_bfd) != bfd_target_elf_flavour)
48fa4a5d 249 {
1c5e6447
HPN
250 LANG_FOR_EACH_INPUT_STATEMENT (is)
251 {
252 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
253 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
254 einfo ("%X%P: Internal problems scanning %B after opening it",
255 is->the_bfd);
256 }
48fa4a5d
HPN
257 }
258}
3c3bdf30
NC
259EOF
260
261LDEMUL_PLACE_ORPHAN=mmo_place_orphan
262LDEMUL_FINISH=mmo_finish
48fa4a5d 263LDEMUL_AFTER_OPEN=mmo_after_open
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