Move elf32.em and elf-generic.em functions
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
CommitLineData
3c3bdf30 1# This shell script emits a C file. -*- C -*-
82704155 2# Copyright (C) 2001-2019 Free Software Foundation, Inc.
3c3bdf30 3#
f96b4a7b 4# This file is part of the GNU Binutils.
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5#
6# This program is free software; you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
f96b4a7b 8# the Free Software Foundation; either version 3 of the License, or
3c3bdf30
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9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program; if not, write to the Free Software
f96b4a7b
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18# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
19# MA 02110-1301, USA.
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20#
21
a4308b79 22# This file is sourced from generic.em.
3c3bdf30 23
92b93329 24fragment <<EOF
a4308b79
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25/* Need to have this macro defined before mmix-elfnmmo, which uses the
26 name for the before_allocation function, defined in ldemul.c (for
27 the mmo "emulation") or in elf32.em (for the elf64mmix
28 "emulation"). */
48fa4a5d 29#define gldmmo_before_allocation before_allocation_default
8ded5a0f 30
a4308b79 31/* We include this header *not* because we expect to handle ELF here
d871d478 32 but because we use the map_segments function. But this is only to
a4308b79
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33 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
34 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
d871d478 35#include "ldelfgen.h"
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36
37static void gld${EMULATION_NAME}_after_allocation (void);
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38EOF
39
92b93329
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40source_em ${srcdir}/emultempl/elf-generic.em
41source_em ${srcdir}/emultempl/mmix-elfnmmo.em
3c3bdf30 42
92b93329 43fragment <<EOF
3c3bdf30 44
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45/* Place an orphan section. We use this to put random SEC_CODE or
46 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
47 from elf32.em. */
48
c2edb4b8 49static lang_output_section_statement_type *
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50mmo_place_orphan (asection *s,
51 const char *secname,
52 int constraint ATTRIBUTE_UNUSED)
3c3bdf30 53{
a9ae0bda
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54 static struct
55 {
56 flagword nonzero_flags;
57 struct orphan_save orphansave;
58 } holds[] =
59 {
60 {
61 SEC_CODE | SEC_READONLY,
62 {
63 MMO_TEXT_SECTION_NAME,
64 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
65 0, 0, 0, 0
66 }
67 },
68 {
69 SEC_LOAD | SEC_DATA,
70 {
71 MMO_DATA_SECTION_NAME,
72 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_DATA,
73 0, 0, 0, 0
74 }
75 },
76 {
77 SEC_ALLOC,
78 {
79 ".bss",
80 SEC_ALLOC,
81 0, 0, 0, 0
82 }
83 }
84 };
85
86 struct orphan_save *place = NULL;
afd7a018 87 lang_output_section_statement_type *after;
3c3bdf30 88 lang_output_section_statement_type *os;
a9ae0bda 89 size_t i;
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90 flagword flags;
91 asection *nexts;
3c3bdf30 92
a9ae0bda
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93 /* We have nothing to say for anything other than a final link or
94 for sections that are excluded. */
0e1862bb 95 if (bfd_link_relocatable (&link_info)
a9ae0bda 96 || (s->flags & SEC_EXCLUDE) != 0)
c2edb4b8 97 return NULL;
3c3bdf30 98
afd7a018 99 os = lang_output_section_find (secname);
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100
101 /* We have an output section by this name. Place the section inside it
102 (regardless of whether the linker script lists it as input). */
103 if (os != NULL)
104 {
b9c361e0 105 lang_add_section (&os->children, s, NULL, os);
c2edb4b8 106 return os;
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107 }
108
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109 flags = s->flags;
110 if (!bfd_link_relocatable (&link_info))
111 {
112 nexts = s;
113 while ((nexts = bfd_get_next_section_by_name (nexts->owner, nexts))
114 != NULL)
115 if (nexts->output_section == NULL
116 && (nexts->flags & SEC_EXCLUDE) == 0
117 && ((nexts->flags ^ flags) & (SEC_LOAD | SEC_ALLOC)) == 0
118 && (nexts->owner->flags & DYNAMIC) == 0
119 && nexts->owner->usrdata != NULL
120 && !(((lang_input_statement_type *) nexts->owner->usrdata)
121 ->flags.just_syms))
122 flags = (((flags ^ SEC_READONLY) | (nexts->flags ^ SEC_READONLY))
123 ^ SEC_READONLY);
124 }
125
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126 /* Check for matching section type flags for sections we care about.
127 A section without contents can have SEC_LOAD == 0, but we still
128 want it attached to a sane section so the symbols appear as
129 expected. */
523f4c92 130
93638471 131 if ((flags & (SEC_ALLOC | SEC_READONLY)) != SEC_READONLY)
a9ae0bda 132 for (i = 0; i < sizeof (holds) / sizeof (holds[0]); i++)
93638471 133 if ((flags & holds[i].nonzero_flags) != 0)
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134 {
135 place = &holds[i].orphansave;
136 if (place->os == NULL)
137 place->os = lang_output_section_find (place->name);
138 break;
139 }
140
141 if (place == NULL)
142 {
143 /* For other combinations, we have to give up, except we make
144 sure not to place the orphan section after the
145 linker-generated register section; that'd make it continue
146 the reg section and we never want that to happen for orphan
147 sections. */
148 lang_output_section_statement_type *before;
149 lang_output_section_statement_type *lookup;
150 static struct orphan_save hold_nonreg =
151 {
152 NULL,
153 SEC_READONLY,
154 0, 0, 0, 0
155 };
156
157 if (hold_nonreg.os == NULL)
158 {
159 before = lang_output_section_find (MMIX_REG_CONTENTS_SECTION_NAME);
160
161 /* If we have no such section, all fine; we don't care where
162 it's placed. */
163 if (before == NULL)
164 return NULL;
165
166 /* We have to find the oss before this one, so we can use that as
167 "after". */
5c1e6d53 168 for (lookup = &lang_os_list.head->output_section_statement;
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169 lookup != NULL && lookup->next != before;
170 lookup = lookup->next)
171 ;
172
173 hold_nonreg.os = lookup;
174 }
175
176 place = &hold_nonreg;
177 }
3c3bdf30 178
a9ae0bda
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179 after = place->os;
180 if (after == NULL)
181 return NULL;
3c3bdf30 182
a9ae0bda
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183 /* If there's an output section by *this* name, we'll use it, regardless
184 of actual section flags, in contrast to what's done in elf32.em. */
8a99a385 185 os = lang_insert_orphan (s, secname, 0, after, place, NULL, NULL);
25844aae 186
c2edb4b8 187 return os;
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188}
189
190/* Remove the spurious settings of SEC_RELOC that make it to the output at
191 link time. We are as confused as elflink.h:elf_bfd_final_link, and
192 paper over the bug similarly. */
193
194static void
0c7a8e5a 195mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
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196{
197 bfd_set_section_flags (abfd, sec,
198 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
199}
200
201/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
202
203static void
eaeb0a9d 204gld${EMULATION_NAME}_after_allocation (void)
3c3bdf30 205{
f13a99db 206 bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL);
d871d478 207 ldelf_map_segments (FALSE);
3c3bdf30 208}
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209\f
210/* To get on-demand global register allocation right, we need to parse the
211 relocs, like what happens when linking to ELF. It needs to be done
212 before all input sections are supposed to be present. When linking to
213 ELF, it's done when reading symbols. When linking to mmo, we do it
214 when all input files are seen, which is equivalent. */
3c3bdf30 215
48fa4a5d 216static void
0c7a8e5a 217mmo_after_open (void)
48fa4a5d 218{
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219 /* When there's a mismatch between the output format and the emulation
220 (using weird combinations like "-m mmo --oformat elf64-mmix" for
221 example), we'd count relocs twice because they'd also be counted
222 along the usual route for ELF-only linking, which would lead to an
223 internal accounting error. */
f13a99db 224 if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour)
48fa4a5d 225 {
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226 LANG_FOR_EACH_INPUT_STATEMENT (is)
227 {
228 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
229 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
df5f2391 230 einfo (_("%X%P: internal problems scanning %pB after opening it"),
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231 is->the_bfd);
232 }
48fa4a5d 233 }
5c3049d2 234 after_open_default ();
48fa4a5d 235}
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236EOF
237
238LDEMUL_PLACE_ORPHAN=mmo_place_orphan
48fa4a5d 239LDEMUL_AFTER_OPEN=mmo_after_open
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