Merge remote-tracking branch 'regulator/for-next'
[deliverable/linux.git] / drivers / gpu / drm / savage / savage_state.c
1 /* savage_state.c -- State and drawing support for Savage
2 *
3 * Copyright 2004 Felix Kuehling
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25 #include <drm/drmP.h>
26 #include <drm/savage_drm.h>
27 #include "savage_drv.h"
28
29 void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
30 const struct drm_clip_rect * pbox)
31 {
32 uint32_t scstart = dev_priv->state.s3d.new_scstart;
33 uint32_t scend = dev_priv->state.s3d.new_scend;
34 scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
35 ((uint32_t) pbox->x1 & 0x000007ff) |
36 (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
37 scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
38 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
39 ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
40 if (scstart != dev_priv->state.s3d.scstart ||
41 scend != dev_priv->state.s3d.scend) {
42 DMA_LOCALS;
43 BEGIN_DMA(4);
44 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
45 DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
46 DMA_WRITE(scstart);
47 DMA_WRITE(scend);
48 dev_priv->state.s3d.scstart = scstart;
49 dev_priv->state.s3d.scend = scend;
50 dev_priv->waiting = 1;
51 DMA_COMMIT();
52 }
53 }
54
55 void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
56 const struct drm_clip_rect * pbox)
57 {
58 uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
59 uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
60 drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
61 ((uint32_t) pbox->x1 & 0x000007ff) |
62 (((uint32_t) pbox->y1 << 12) & 0x00fff000);
63 drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
64 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
65 ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
66 if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
67 drawctrl1 != dev_priv->state.s4.drawctrl1) {
68 DMA_LOCALS;
69 BEGIN_DMA(4);
70 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
71 DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
72 DMA_WRITE(drawctrl0);
73 DMA_WRITE(drawctrl1);
74 dev_priv->state.s4.drawctrl0 = drawctrl0;
75 dev_priv->state.s4.drawctrl1 = drawctrl1;
76 dev_priv->waiting = 1;
77 DMA_COMMIT();
78 }
79 }
80
81 static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
82 uint32_t addr)
83 {
84 if ((addr & 6) != 2) { /* reserved bits */
85 DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
86 return -EINVAL;
87 }
88 if (!(addr & 1)) { /* local */
89 addr &= ~7;
90 if (addr < dev_priv->texture_offset ||
91 addr >= dev_priv->texture_offset + dev_priv->texture_size) {
92 DRM_ERROR
93 ("bad texAddr%d %08x (local addr out of range)\n",
94 unit, addr);
95 return -EINVAL;
96 }
97 } else { /* AGP */
98 if (!dev_priv->agp_textures) {
99 DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
100 unit, addr);
101 return -EINVAL;
102 }
103 addr &= ~7;
104 if (addr < dev_priv->agp_textures->offset ||
105 addr >= (dev_priv->agp_textures->offset +
106 dev_priv->agp_textures->size)) {
107 DRM_ERROR
108 ("bad texAddr%d %08x (AGP addr out of range)\n",
109 unit, addr);
110 return -EINVAL;
111 }
112 }
113 return 0;
114 }
115
116 #define SAVE_STATE(reg,where) \
117 if(start <= reg && start+count > reg) \
118 dev_priv->state.where = regs[reg - start]
119 #define SAVE_STATE_MASK(reg,where,mask) do { \
120 if(start <= reg && start+count > reg) { \
121 uint32_t tmp; \
122 tmp = regs[reg - start]; \
123 dev_priv->state.where = (tmp & (mask)) | \
124 (dev_priv->state.where & ~(mask)); \
125 } \
126 } while (0)
127
128 static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
129 unsigned int start, unsigned int count,
130 const uint32_t *regs)
131 {
132 if (start < SAVAGE_TEXPALADDR_S3D ||
133 start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
134 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
135 start, start + count - 1);
136 return -EINVAL;
137 }
138
139 SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
140 ~SAVAGE_SCISSOR_MASK_S3D);
141 SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
142 ~SAVAGE_SCISSOR_MASK_S3D);
143
144 /* if any texture regs were changed ... */
145 if (start <= SAVAGE_TEXCTRL_S3D &&
146 start + count > SAVAGE_TEXPALADDR_S3D) {
147 /* ... check texture state */
148 SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
149 SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
150 if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
151 return savage_verify_texaddr(dev_priv, 0,
152 dev_priv->state.s3d.texaddr);
153 }
154
155 return 0;
156 }
157
158 static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
159 unsigned int start, unsigned int count,
160 const uint32_t *regs)
161 {
162 int ret = 0;
163
164 if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
165 start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
166 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
167 start, start + count - 1);
168 return -EINVAL;
169 }
170
171 SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
172 ~SAVAGE_SCISSOR_MASK_S4);
173 SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
174 ~SAVAGE_SCISSOR_MASK_S4);
175
176 /* if any texture regs were changed ... */
177 if (start <= SAVAGE_TEXDESCR_S4 &&
178 start + count > SAVAGE_TEXPALADDR_S4) {
179 /* ... check texture state */
180 SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
181 SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
182 SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
183 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
184 ret |= savage_verify_texaddr(dev_priv, 0,
185 dev_priv->state.s4.texaddr0);
186 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
187 ret |= savage_verify_texaddr(dev_priv, 1,
188 dev_priv->state.s4.texaddr1);
189 }
190
191 return ret;
192 }
193
194 #undef SAVE_STATE
195 #undef SAVE_STATE_MASK
196
197 static int savage_dispatch_state(drm_savage_private_t * dev_priv,
198 const drm_savage_cmd_header_t * cmd_header,
199 const uint32_t *regs)
200 {
201 unsigned int count = cmd_header->state.count;
202 unsigned int start = cmd_header->state.start;
203 unsigned int count2 = 0;
204 unsigned int bci_size;
205 int ret;
206 DMA_LOCALS;
207
208 if (!count)
209 return 0;
210
211 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
212 ret = savage_verify_state_s3d(dev_priv, start, count, regs);
213 if (ret != 0)
214 return ret;
215 /* scissor regs are emitted in savage_dispatch_draw */
216 if (start < SAVAGE_SCSTART_S3D) {
217 if (start + count > SAVAGE_SCEND_S3D + 1)
218 count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
219 if (start + count > SAVAGE_SCSTART_S3D)
220 count = SAVAGE_SCSTART_S3D - start;
221 } else if (start <= SAVAGE_SCEND_S3D) {
222 if (start + count > SAVAGE_SCEND_S3D + 1) {
223 count -= SAVAGE_SCEND_S3D + 1 - start;
224 start = SAVAGE_SCEND_S3D + 1;
225 } else
226 return 0;
227 }
228 } else {
229 ret = savage_verify_state_s4(dev_priv, start, count, regs);
230 if (ret != 0)
231 return ret;
232 /* scissor regs are emitted in savage_dispatch_draw */
233 if (start < SAVAGE_DRAWCTRL0_S4) {
234 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
235 count2 = count -
236 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
237 if (start + count > SAVAGE_DRAWCTRL0_S4)
238 count = SAVAGE_DRAWCTRL0_S4 - start;
239 } else if (start <= SAVAGE_DRAWCTRL1_S4) {
240 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
241 count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
242 start = SAVAGE_DRAWCTRL1_S4 + 1;
243 } else
244 return 0;
245 }
246 }
247
248 bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
249
250 if (cmd_header->state.global) {
251 BEGIN_DMA(bci_size + 1);
252 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
253 dev_priv->waiting = 1;
254 } else {
255 BEGIN_DMA(bci_size);
256 }
257
258 do {
259 while (count > 0) {
260 unsigned int n = count < 255 ? count : 255;
261 DMA_SET_REGISTERS(start, n);
262 DMA_COPY(regs, n);
263 count -= n;
264 start += n;
265 regs += n;
266 }
267 start += 2;
268 regs += 2;
269 count = count2;
270 count2 = 0;
271 } while (count);
272
273 DMA_COMMIT();
274
275 return 0;
276 }
277
278 static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
279 const drm_savage_cmd_header_t * cmd_header,
280 const struct drm_buf * dmabuf)
281 {
282 unsigned char reorder = 0;
283 unsigned int prim = cmd_header->prim.prim;
284 unsigned int skip = cmd_header->prim.skip;
285 unsigned int n = cmd_header->prim.count;
286 unsigned int start = cmd_header->prim.start;
287 unsigned int i;
288 BCI_LOCALS;
289
290 if (!dmabuf) {
291 DRM_ERROR("called without dma buffers!\n");
292 return -EINVAL;
293 }
294
295 if (!n)
296 return 0;
297
298 switch (prim) {
299 case SAVAGE_PRIM_TRILIST_201:
300 reorder = 1;
301 prim = SAVAGE_PRIM_TRILIST;
302 case SAVAGE_PRIM_TRILIST:
303 if (n % 3 != 0) {
304 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
305 n);
306 return -EINVAL;
307 }
308 break;
309 case SAVAGE_PRIM_TRISTRIP:
310 case SAVAGE_PRIM_TRIFAN:
311 if (n < 3) {
312 DRM_ERROR
313 ("wrong number of vertices %u in TRIFAN/STRIP\n",
314 n);
315 return -EINVAL;
316 }
317 break;
318 default:
319 DRM_ERROR("invalid primitive type %u\n", prim);
320 return -EINVAL;
321 }
322
323 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
324 if (skip != 0) {
325 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
326 return -EINVAL;
327 }
328 } else {
329 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
330 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
331 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
332 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
333 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
334 return -EINVAL;
335 }
336 if (reorder) {
337 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
338 return -EINVAL;
339 }
340 }
341
342 if (start + n > dmabuf->total / 32) {
343 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
344 start, start + n - 1, dmabuf->total / 32);
345 return -EINVAL;
346 }
347
348 /* Vertex DMA doesn't work with command DMA at the same time,
349 * so we use BCI_... to submit commands here. Flush buffered
350 * faked DMA first. */
351 DMA_FLUSH();
352
353 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
354 BEGIN_BCI(2);
355 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
356 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
357 dev_priv->state.common.vbaddr = dmabuf->bus_address;
358 }
359 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
360 /* Workaround for what looks like a hardware bug. If a
361 * WAIT_3D_IDLE was emitted some time before the
362 * indexed drawing command then the engine will lock
363 * up. There are two known workarounds:
364 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
365 BEGIN_BCI(63);
366 for (i = 0; i < 63; ++i)
367 BCI_WRITE(BCI_CMD_WAIT);
368 dev_priv->waiting = 0;
369 }
370
371 prim <<= 25;
372 while (n != 0) {
373 /* Can emit up to 255 indices (85 triangles) at once. */
374 unsigned int count = n > 255 ? 255 : n;
375 if (reorder) {
376 /* Need to reorder indices for correct flat
377 * shading while preserving the clock sense
378 * for correct culling. Only on Savage3D. */
379 int reorder[3] = { -1, -1, -1 };
380 reorder[start % 3] = 2;
381
382 BEGIN_BCI((count + 1 + 1) / 2);
383 BCI_DRAW_INDICES_S3D(count, prim, start + 2);
384
385 for (i = start + 1; i + 1 < start + count; i += 2)
386 BCI_WRITE((i + reorder[i % 3]) |
387 ((i + 1 +
388 reorder[(i + 1) % 3]) << 16));
389 if (i < start + count)
390 BCI_WRITE(i + reorder[i % 3]);
391 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
392 BEGIN_BCI((count + 1 + 1) / 2);
393 BCI_DRAW_INDICES_S3D(count, prim, start);
394
395 for (i = start + 1; i + 1 < start + count; i += 2)
396 BCI_WRITE(i | ((i + 1) << 16));
397 if (i < start + count)
398 BCI_WRITE(i);
399 } else {
400 BEGIN_BCI((count + 2 + 1) / 2);
401 BCI_DRAW_INDICES_S4(count, prim, skip);
402
403 for (i = start; i + 1 < start + count; i += 2)
404 BCI_WRITE(i | ((i + 1) << 16));
405 if (i < start + count)
406 BCI_WRITE(i);
407 }
408
409 start += count;
410 n -= count;
411
412 prim |= BCI_CMD_DRAW_CONT;
413 }
414
415 return 0;
416 }
417
418 static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
419 const drm_savage_cmd_header_t * cmd_header,
420 const uint32_t *vtxbuf, unsigned int vb_size,
421 unsigned int vb_stride)
422 {
423 unsigned char reorder = 0;
424 unsigned int prim = cmd_header->prim.prim;
425 unsigned int skip = cmd_header->prim.skip;
426 unsigned int n = cmd_header->prim.count;
427 unsigned int start = cmd_header->prim.start;
428 unsigned int vtx_size;
429 unsigned int i;
430 DMA_LOCALS;
431
432 if (!n)
433 return 0;
434
435 switch (prim) {
436 case SAVAGE_PRIM_TRILIST_201:
437 reorder = 1;
438 prim = SAVAGE_PRIM_TRILIST;
439 case SAVAGE_PRIM_TRILIST:
440 if (n % 3 != 0) {
441 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
442 n);
443 return -EINVAL;
444 }
445 break;
446 case SAVAGE_PRIM_TRISTRIP:
447 case SAVAGE_PRIM_TRIFAN:
448 if (n < 3) {
449 DRM_ERROR
450 ("wrong number of vertices %u in TRIFAN/STRIP\n",
451 n);
452 return -EINVAL;
453 }
454 break;
455 default:
456 DRM_ERROR("invalid primitive type %u\n", prim);
457 return -EINVAL;
458 }
459
460 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
461 if (skip > SAVAGE_SKIP_ALL_S3D) {
462 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
463 return -EINVAL;
464 }
465 vtx_size = 8; /* full vertex */
466 } else {
467 if (skip > SAVAGE_SKIP_ALL_S4) {
468 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
469 return -EINVAL;
470 }
471 vtx_size = 10; /* full vertex */
472 }
473
474 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
475 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
476 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
477
478 if (vtx_size > vb_stride) {
479 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
480 vtx_size, vb_stride);
481 return -EINVAL;
482 }
483
484 if (start + n > vb_size / (vb_stride * 4)) {
485 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
486 start, start + n - 1, vb_size / (vb_stride * 4));
487 return -EINVAL;
488 }
489
490 prim <<= 25;
491 while (n != 0) {
492 /* Can emit up to 255 vertices (85 triangles) at once. */
493 unsigned int count = n > 255 ? 255 : n;
494 if (reorder) {
495 /* Need to reorder vertices for correct flat
496 * shading while preserving the clock sense
497 * for correct culling. Only on Savage3D. */
498 int reorder[3] = { -1, -1, -1 };
499 reorder[start % 3] = 2;
500
501 BEGIN_DMA(count * vtx_size + 1);
502 DMA_DRAW_PRIMITIVE(count, prim, skip);
503
504 for (i = start; i < start + count; ++i) {
505 unsigned int j = i + reorder[i % 3];
506 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
507 }
508
509 DMA_COMMIT();
510 } else {
511 BEGIN_DMA(count * vtx_size + 1);
512 DMA_DRAW_PRIMITIVE(count, prim, skip);
513
514 if (vb_stride == vtx_size) {
515 DMA_COPY(&vtxbuf[vb_stride * start],
516 vtx_size * count);
517 } else {
518 for (i = start; i < start + count; ++i) {
519 DMA_COPY(&vtxbuf [vb_stride * i],
520 vtx_size);
521 }
522 }
523
524 DMA_COMMIT();
525 }
526
527 start += count;
528 n -= count;
529
530 prim |= BCI_CMD_DRAW_CONT;
531 }
532
533 return 0;
534 }
535
536 static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
537 const drm_savage_cmd_header_t * cmd_header,
538 const uint16_t *idx,
539 const struct drm_buf * dmabuf)
540 {
541 unsigned char reorder = 0;
542 unsigned int prim = cmd_header->idx.prim;
543 unsigned int skip = cmd_header->idx.skip;
544 unsigned int n = cmd_header->idx.count;
545 unsigned int i;
546 BCI_LOCALS;
547
548 if (!dmabuf) {
549 DRM_ERROR("called without dma buffers!\n");
550 return -EINVAL;
551 }
552
553 if (!n)
554 return 0;
555
556 switch (prim) {
557 case SAVAGE_PRIM_TRILIST_201:
558 reorder = 1;
559 prim = SAVAGE_PRIM_TRILIST;
560 case SAVAGE_PRIM_TRILIST:
561 if (n % 3 != 0) {
562 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
563 return -EINVAL;
564 }
565 break;
566 case SAVAGE_PRIM_TRISTRIP:
567 case SAVAGE_PRIM_TRIFAN:
568 if (n < 3) {
569 DRM_ERROR
570 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
571 return -EINVAL;
572 }
573 break;
574 default:
575 DRM_ERROR("invalid primitive type %u\n", prim);
576 return -EINVAL;
577 }
578
579 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
580 if (skip != 0) {
581 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
582 return -EINVAL;
583 }
584 } else {
585 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
586 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
587 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
588 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
589 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
590 return -EINVAL;
591 }
592 if (reorder) {
593 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
594 return -EINVAL;
595 }
596 }
597
598 /* Vertex DMA doesn't work with command DMA at the same time,
599 * so we use BCI_... to submit commands here. Flush buffered
600 * faked DMA first. */
601 DMA_FLUSH();
602
603 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
604 BEGIN_BCI(2);
605 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
606 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
607 dev_priv->state.common.vbaddr = dmabuf->bus_address;
608 }
609 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
610 /* Workaround for what looks like a hardware bug. If a
611 * WAIT_3D_IDLE was emitted some time before the
612 * indexed drawing command then the engine will lock
613 * up. There are two known workarounds:
614 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
615 BEGIN_BCI(63);
616 for (i = 0; i < 63; ++i)
617 BCI_WRITE(BCI_CMD_WAIT);
618 dev_priv->waiting = 0;
619 }
620
621 prim <<= 25;
622 while (n != 0) {
623 /* Can emit up to 255 indices (85 triangles) at once. */
624 unsigned int count = n > 255 ? 255 : n;
625
626 /* check indices */
627 for (i = 0; i < count; ++i) {
628 if (idx[i] > dmabuf->total / 32) {
629 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
630 i, idx[i], dmabuf->total / 32);
631 return -EINVAL;
632 }
633 }
634
635 if (reorder) {
636 /* Need to reorder indices for correct flat
637 * shading while preserving the clock sense
638 * for correct culling. Only on Savage3D. */
639 int reorder[3] = { 2, -1, -1 };
640
641 BEGIN_BCI((count + 1 + 1) / 2);
642 BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
643
644 for (i = 1; i + 1 < count; i += 2)
645 BCI_WRITE(idx[i + reorder[i % 3]] |
646 (idx[i + 1 +
647 reorder[(i + 1) % 3]] << 16));
648 if (i < count)
649 BCI_WRITE(idx[i + reorder[i % 3]]);
650 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
651 BEGIN_BCI((count + 1 + 1) / 2);
652 BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
653
654 for (i = 1; i + 1 < count; i += 2)
655 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
656 if (i < count)
657 BCI_WRITE(idx[i]);
658 } else {
659 BEGIN_BCI((count + 2 + 1) / 2);
660 BCI_DRAW_INDICES_S4(count, prim, skip);
661
662 for (i = 0; i + 1 < count; i += 2)
663 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
664 if (i < count)
665 BCI_WRITE(idx[i]);
666 }
667
668 idx += count;
669 n -= count;
670
671 prim |= BCI_CMD_DRAW_CONT;
672 }
673
674 return 0;
675 }
676
677 static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
678 const drm_savage_cmd_header_t * cmd_header,
679 const uint16_t *idx,
680 const uint32_t *vtxbuf,
681 unsigned int vb_size, unsigned int vb_stride)
682 {
683 unsigned char reorder = 0;
684 unsigned int prim = cmd_header->idx.prim;
685 unsigned int skip = cmd_header->idx.skip;
686 unsigned int n = cmd_header->idx.count;
687 unsigned int vtx_size;
688 unsigned int i;
689 DMA_LOCALS;
690
691 if (!n)
692 return 0;
693
694 switch (prim) {
695 case SAVAGE_PRIM_TRILIST_201:
696 reorder = 1;
697 prim = SAVAGE_PRIM_TRILIST;
698 case SAVAGE_PRIM_TRILIST:
699 if (n % 3 != 0) {
700 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
701 return -EINVAL;
702 }
703 break;
704 case SAVAGE_PRIM_TRISTRIP:
705 case SAVAGE_PRIM_TRIFAN:
706 if (n < 3) {
707 DRM_ERROR
708 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
709 return -EINVAL;
710 }
711 break;
712 default:
713 DRM_ERROR("invalid primitive type %u\n", prim);
714 return -EINVAL;
715 }
716
717 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
718 if (skip > SAVAGE_SKIP_ALL_S3D) {
719 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
720 return -EINVAL;
721 }
722 vtx_size = 8; /* full vertex */
723 } else {
724 if (skip > SAVAGE_SKIP_ALL_S4) {
725 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
726 return -EINVAL;
727 }
728 vtx_size = 10; /* full vertex */
729 }
730
731 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
732 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
733 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
734
735 if (vtx_size > vb_stride) {
736 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
737 vtx_size, vb_stride);
738 return -EINVAL;
739 }
740
741 prim <<= 25;
742 while (n != 0) {
743 /* Can emit up to 255 vertices (85 triangles) at once. */
744 unsigned int count = n > 255 ? 255 : n;
745
746 /* Check indices */
747 for (i = 0; i < count; ++i) {
748 if (idx[i] > vb_size / (vb_stride * 4)) {
749 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
750 i, idx[i], vb_size / (vb_stride * 4));
751 return -EINVAL;
752 }
753 }
754
755 if (reorder) {
756 /* Need to reorder vertices for correct flat
757 * shading while preserving the clock sense
758 * for correct culling. Only on Savage3D. */
759 int reorder[3] = { 2, -1, -1 };
760
761 BEGIN_DMA(count * vtx_size + 1);
762 DMA_DRAW_PRIMITIVE(count, prim, skip);
763
764 for (i = 0; i < count; ++i) {
765 unsigned int j = idx[i + reorder[i % 3]];
766 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
767 }
768
769 DMA_COMMIT();
770 } else {
771 BEGIN_DMA(count * vtx_size + 1);
772 DMA_DRAW_PRIMITIVE(count, prim, skip);
773
774 for (i = 0; i < count; ++i) {
775 unsigned int j = idx[i];
776 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
777 }
778
779 DMA_COMMIT();
780 }
781
782 idx += count;
783 n -= count;
784
785 prim |= BCI_CMD_DRAW_CONT;
786 }
787
788 return 0;
789 }
790
791 static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
792 const drm_savage_cmd_header_t * cmd_header,
793 const drm_savage_cmd_header_t *data,
794 unsigned int nbox,
795 const struct drm_clip_rect *boxes)
796 {
797 unsigned int flags = cmd_header->clear0.flags;
798 unsigned int clear_cmd;
799 unsigned int i, nbufs;
800 DMA_LOCALS;
801
802 if (nbox == 0)
803 return 0;
804
805 clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
806 BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
807 BCI_CMD_SET_ROP(clear_cmd, 0xCC);
808
809 nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
810 ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
811 if (nbufs == 0)
812 return 0;
813
814 if (data->clear1.mask != 0xffffffff) {
815 /* set mask */
816 BEGIN_DMA(2);
817 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
818 DMA_WRITE(data->clear1.mask);
819 DMA_COMMIT();
820 }
821 for (i = 0; i < nbox; ++i) {
822 unsigned int x, y, w, h;
823 unsigned int buf;
824 x = boxes[i].x1, y = boxes[i].y1;
825 w = boxes[i].x2 - boxes[i].x1;
826 h = boxes[i].y2 - boxes[i].y1;
827 BEGIN_DMA(nbufs * 6);
828 for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
829 if (!(flags & buf))
830 continue;
831 DMA_WRITE(clear_cmd);
832 switch (buf) {
833 case SAVAGE_FRONT:
834 DMA_WRITE(dev_priv->front_offset);
835 DMA_WRITE(dev_priv->front_bd);
836 break;
837 case SAVAGE_BACK:
838 DMA_WRITE(dev_priv->back_offset);
839 DMA_WRITE(dev_priv->back_bd);
840 break;
841 case SAVAGE_DEPTH:
842 DMA_WRITE(dev_priv->depth_offset);
843 DMA_WRITE(dev_priv->depth_bd);
844 break;
845 }
846 DMA_WRITE(data->clear1.value);
847 DMA_WRITE(BCI_X_Y(x, y));
848 DMA_WRITE(BCI_W_H(w, h));
849 }
850 DMA_COMMIT();
851 }
852 if (data->clear1.mask != 0xffffffff) {
853 /* reset mask */
854 BEGIN_DMA(2);
855 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
856 DMA_WRITE(0xffffffff);
857 DMA_COMMIT();
858 }
859
860 return 0;
861 }
862
863 static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
864 unsigned int nbox, const struct drm_clip_rect *boxes)
865 {
866 unsigned int swap_cmd;
867 unsigned int i;
868 DMA_LOCALS;
869
870 if (nbox == 0)
871 return 0;
872
873 swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
874 BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
875 BCI_CMD_SET_ROP(swap_cmd, 0xCC);
876
877 for (i = 0; i < nbox; ++i) {
878 BEGIN_DMA(6);
879 DMA_WRITE(swap_cmd);
880 DMA_WRITE(dev_priv->back_offset);
881 DMA_WRITE(dev_priv->back_bd);
882 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
883 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
884 DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
885 boxes[i].y2 - boxes[i].y1));
886 DMA_COMMIT();
887 }
888
889 return 0;
890 }
891
892 static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
893 const drm_savage_cmd_header_t *start,
894 const drm_savage_cmd_header_t *end,
895 const struct drm_buf * dmabuf,
896 const unsigned int *vtxbuf,
897 unsigned int vb_size, unsigned int vb_stride,
898 unsigned int nbox,
899 const struct drm_clip_rect *boxes)
900 {
901 unsigned int i, j;
902 int ret;
903
904 for (i = 0; i < nbox; ++i) {
905 const drm_savage_cmd_header_t *cmdbuf;
906 dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
907
908 cmdbuf = start;
909 while (cmdbuf < end) {
910 drm_savage_cmd_header_t cmd_header;
911 cmd_header = *cmdbuf;
912 cmdbuf++;
913 switch (cmd_header.cmd.cmd) {
914 case SAVAGE_CMD_DMA_PRIM:
915 ret = savage_dispatch_dma_prim(
916 dev_priv, &cmd_header, dmabuf);
917 break;
918 case SAVAGE_CMD_VB_PRIM:
919 ret = savage_dispatch_vb_prim(
920 dev_priv, &cmd_header,
921 vtxbuf, vb_size, vb_stride);
922 break;
923 case SAVAGE_CMD_DMA_IDX:
924 j = (cmd_header.idx.count + 3) / 4;
925 /* j was check in savage_bci_cmdbuf */
926 ret = savage_dispatch_dma_idx(dev_priv,
927 &cmd_header, (const uint16_t *)cmdbuf,
928 dmabuf);
929 cmdbuf += j;
930 break;
931 case SAVAGE_CMD_VB_IDX:
932 j = (cmd_header.idx.count + 3) / 4;
933 /* j was check in savage_bci_cmdbuf */
934 ret = savage_dispatch_vb_idx(dev_priv,
935 &cmd_header, (const uint16_t *)cmdbuf,
936 (const uint32_t *)vtxbuf, vb_size,
937 vb_stride);
938 cmdbuf += j;
939 break;
940 default:
941 /* What's the best return code? EFAULT? */
942 DRM_ERROR("IMPLEMENTATION ERROR: "
943 "non-drawing-command %d\n",
944 cmd_header.cmd.cmd);
945 return -EINVAL;
946 }
947
948 if (ret != 0)
949 return ret;
950 }
951 }
952
953 return 0;
954 }
955
956 int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
957 {
958 drm_savage_private_t *dev_priv = dev->dev_private;
959 struct drm_device_dma *dma = dev->dma;
960 struct drm_buf *dmabuf;
961 drm_savage_cmdbuf_t *cmdbuf = data;
962 drm_savage_cmd_header_t *kcmd_addr = NULL;
963 drm_savage_cmd_header_t *first_draw_cmd;
964 unsigned int *kvb_addr = NULL;
965 struct drm_clip_rect *kbox_addr = NULL;
966 unsigned int i, j;
967 int ret = 0;
968
969 DRM_DEBUG("\n");
970
971 LOCK_TEST_WITH_RETURN(dev, file_priv);
972
973 if (dma && dma->buflist) {
974 if (cmdbuf->dma_idx > dma->buf_count) {
975 DRM_ERROR
976 ("vertex buffer index %u out of range (0-%u)\n",
977 cmdbuf->dma_idx, dma->buf_count - 1);
978 return -EINVAL;
979 }
980 dmabuf = dma->buflist[cmdbuf->dma_idx];
981 } else {
982 dmabuf = NULL;
983 }
984
985 /* Copy the user buffers into kernel temporary areas. This hasn't been
986 * a performance loss compared to VERIFYAREA_READ/
987 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
988 * for locking on FreeBSD.
989 */
990 if (cmdbuf->size) {
991 kcmd_addr = kmalloc_array(cmdbuf->size, 8, GFP_KERNEL);
992 if (kcmd_addr == NULL)
993 return -ENOMEM;
994
995 if (copy_from_user(kcmd_addr, cmdbuf->cmd_addr,
996 cmdbuf->size * 8))
997 {
998 kfree(kcmd_addr);
999 return -EFAULT;
1000 }
1001 cmdbuf->cmd_addr = kcmd_addr;
1002 }
1003 if (cmdbuf->vb_size) {
1004 kvb_addr = memdup_user(cmdbuf->vb_addr, cmdbuf->vb_size);
1005 if (IS_ERR(kvb_addr)) {
1006 ret = PTR_ERR(kvb_addr);
1007 goto done;
1008 }
1009 cmdbuf->vb_addr = kvb_addr;
1010 }
1011 if (cmdbuf->nbox) {
1012 kbox_addr = kmalloc_array(cmdbuf->nbox, sizeof(struct drm_clip_rect),
1013 GFP_KERNEL);
1014 if (kbox_addr == NULL) {
1015 ret = -ENOMEM;
1016 goto done;
1017 }
1018
1019 if (copy_from_user(kbox_addr, cmdbuf->box_addr,
1020 cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
1021 ret = -EFAULT;
1022 goto done;
1023 }
1024 cmdbuf->box_addr = kbox_addr;
1025 }
1026
1027 /* Make sure writes to DMA buffers are finished before sending
1028 * DMA commands to the graphics hardware. */
1029 mb();
1030
1031 /* Coming from user space. Don't know if the Xserver has
1032 * emitted wait commands. Assuming the worst. */
1033 dev_priv->waiting = 1;
1034
1035 i = 0;
1036 first_draw_cmd = NULL;
1037 while (i < cmdbuf->size) {
1038 drm_savage_cmd_header_t cmd_header;
1039 cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
1040 cmdbuf->cmd_addr++;
1041 i++;
1042
1043 /* Group drawing commands with same state to minimize
1044 * iterations over clip rects. */
1045 j = 0;
1046 switch (cmd_header.cmd.cmd) {
1047 case SAVAGE_CMD_DMA_IDX:
1048 case SAVAGE_CMD_VB_IDX:
1049 j = (cmd_header.idx.count + 3) / 4;
1050 if (i + j > cmdbuf->size) {
1051 DRM_ERROR("indexed drawing command extends "
1052 "beyond end of command buffer\n");
1053 DMA_FLUSH();
1054 ret = -EINVAL;
1055 goto done;
1056 }
1057 /* fall through */
1058 case SAVAGE_CMD_DMA_PRIM:
1059 case SAVAGE_CMD_VB_PRIM:
1060 if (!first_draw_cmd)
1061 first_draw_cmd = cmdbuf->cmd_addr - 1;
1062 cmdbuf->cmd_addr += j;
1063 i += j;
1064 break;
1065 default:
1066 if (first_draw_cmd) {
1067 ret = savage_dispatch_draw(
1068 dev_priv, first_draw_cmd,
1069 cmdbuf->cmd_addr - 1,
1070 dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
1071 cmdbuf->vb_stride,
1072 cmdbuf->nbox, cmdbuf->box_addr);
1073 if (ret != 0)
1074 goto done;
1075 first_draw_cmd = NULL;
1076 }
1077 }
1078 if (first_draw_cmd)
1079 continue;
1080
1081 switch (cmd_header.cmd.cmd) {
1082 case SAVAGE_CMD_STATE:
1083 j = (cmd_header.state.count + 1) / 2;
1084 if (i + j > cmdbuf->size) {
1085 DRM_ERROR("command SAVAGE_CMD_STATE extends "
1086 "beyond end of command buffer\n");
1087 DMA_FLUSH();
1088 ret = -EINVAL;
1089 goto done;
1090 }
1091 ret = savage_dispatch_state(dev_priv, &cmd_header,
1092 (const uint32_t *)cmdbuf->cmd_addr);
1093 cmdbuf->cmd_addr += j;
1094 i += j;
1095 break;
1096 case SAVAGE_CMD_CLEAR:
1097 if (i + 1 > cmdbuf->size) {
1098 DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
1099 "beyond end of command buffer\n");
1100 DMA_FLUSH();
1101 ret = -EINVAL;
1102 goto done;
1103 }
1104 ret = savage_dispatch_clear(dev_priv, &cmd_header,
1105 cmdbuf->cmd_addr,
1106 cmdbuf->nbox,
1107 cmdbuf->box_addr);
1108 cmdbuf->cmd_addr++;
1109 i++;
1110 break;
1111 case SAVAGE_CMD_SWAP:
1112 ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
1113 cmdbuf->box_addr);
1114 break;
1115 default:
1116 DRM_ERROR("invalid command 0x%x\n",
1117 cmd_header.cmd.cmd);
1118 DMA_FLUSH();
1119 ret = -EINVAL;
1120 goto done;
1121 }
1122
1123 if (ret != 0) {
1124 DMA_FLUSH();
1125 goto done;
1126 }
1127 }
1128
1129 if (first_draw_cmd) {
1130 ret = savage_dispatch_draw (
1131 dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
1132 cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
1133 cmdbuf->nbox, cmdbuf->box_addr);
1134 if (ret != 0) {
1135 DMA_FLUSH();
1136 goto done;
1137 }
1138 }
1139
1140 DMA_FLUSH();
1141
1142 if (dmabuf && cmdbuf->discard) {
1143 drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
1144 uint16_t event;
1145 event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
1146 SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
1147 savage_freelist_put(dev, dmabuf);
1148 }
1149
1150 done:
1151 /* If we didn't need to allocate them, these'll be NULL */
1152 kfree(kcmd_addr);
1153 kfree(kvb_addr);
1154 kfree(kbox_addr);
1155
1156 return ret;
1157 }
This page took 0.088055 seconds and 5 git commands to generate.