arch: Mass conversion of smp_mb__*()
[deliverable/linux.git] / drivers / md / bcache / bcache.h
1 #ifndef _BCACHE_H
2 #define _BCACHE_H
3
4 /*
5 * SOME HIGH LEVEL CODE DOCUMENTATION:
6 *
7 * Bcache mostly works with cache sets, cache devices, and backing devices.
8 *
9 * Support for multiple cache devices hasn't quite been finished off yet, but
10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
11 * like a md raid array and its component devices. Most of the code doesn't care
12 * about individual cache devices, the main abstraction is the cache set.
13 *
14 * Multiple cache devices is intended to give us the ability to mirror dirty
15 * cached data and metadata, without mirroring clean cached data.
16 *
17 * Backing devices are different, in that they have a lifetime independent of a
18 * cache set. When you register a newly formatted backing device it'll come up
19 * in passthrough mode, and then you can attach and detach a backing device from
20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21 * invalidates any cached data for that backing device.
22 *
23 * A cache set can have multiple (many) backing devices attached to it.
24 *
25 * There's also flash only volumes - this is the reason for the distinction
26 * between struct cached_dev and struct bcache_device. A flash only volume
27 * works much like a bcache device that has a backing device, except the
28 * "cached" data is always dirty. The end result is that we get thin
29 * provisioning with very little additional code.
30 *
31 * Flash only volumes work but they're not production ready because the moving
32 * garbage collector needs more work. More on that later.
33 *
34 * BUCKETS/ALLOCATION:
35 *
36 * Bcache is primarily designed for caching, which means that in normal
37 * operation all of our available space will be allocated. Thus, we need an
38 * efficient way of deleting things from the cache so we can write new things to
39 * it.
40 *
41 * To do this, we first divide the cache device up into buckets. A bucket is the
42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43 * works efficiently.
44 *
45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46 * it. The gens and priorities for all the buckets are stored contiguously and
47 * packed on disk (in a linked list of buckets - aside from the superblock, all
48 * of bcache's metadata is stored in buckets).
49 *
50 * The priority is used to implement an LRU. We reset a bucket's priority when
51 * we allocate it or on cache it, and every so often we decrement the priority
52 * of each bucket. It could be used to implement something more sophisticated,
53 * if anyone ever gets around to it.
54 *
55 * The generation is used for invalidating buckets. Each pointer also has an 8
56 * bit generation embedded in it; for a pointer to be considered valid, its gen
57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
58 * we have to do is increment its gen (and write its new gen to disk; we batch
59 * this up).
60 *
61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62 * contain metadata (including btree nodes).
63 *
64 * THE BTREE:
65 *
66 * Bcache is in large part design around the btree.
67 *
68 * At a high level, the btree is just an index of key -> ptr tuples.
69 *
70 * Keys represent extents, and thus have a size field. Keys also have a variable
71 * number of pointers attached to them (potentially zero, which is handy for
72 * invalidating the cache).
73 *
74 * The key itself is an inode:offset pair. The inode number corresponds to a
75 * backing device or a flash only volume. The offset is the ending offset of the
76 * extent within the inode - not the starting offset; this makes lookups
77 * slightly more convenient.
78 *
79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
80 * generation number. More on the gen later.
81 *
82 * Index lookups are not fully abstracted - cache lookups in particular are
83 * still somewhat mixed in with the btree code, but things are headed in that
84 * direction.
85 *
86 * Updates are fairly well abstracted, though. There are two different ways of
87 * updating the btree; insert and replace.
88 *
89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
90 * overwriting (possibly only partially) any extents they overlap with. This is
91 * used to update the index after a write.
92 *
93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94 * overwriting a key that matches another given key. This is used for inserting
95 * data into the cache after a cache miss, and for background writeback, and for
96 * the moving garbage collector.
97 *
98 * There is no "delete" operation; deleting things from the index is
99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
102 *
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
106 *
107 * BTREE NODES:
108 *
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
111 *
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
116 *
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
119 *
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
123 *
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
131 *
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
135 *
136 * GARBAGE COLLECTION:
137 *
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
141 *
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
145 *
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
150 *
151 * THE JOURNAL:
152 *
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
158 *
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
166 *
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
171 *
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
176 */
177
178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
179
180 #include <linux/bcache.h>
181 #include <linux/bio.h>
182 #include <linux/kobject.h>
183 #include <linux/list.h>
184 #include <linux/mutex.h>
185 #include <linux/rbtree.h>
186 #include <linux/rwsem.h>
187 #include <linux/types.h>
188 #include <linux/workqueue.h>
189
190 #include "bset.h"
191 #include "util.h"
192 #include "closure.h"
193
194 struct bucket {
195 atomic_t pin;
196 uint16_t prio;
197 uint8_t gen;
198 uint8_t last_gc; /* Most out of date gen in the btree */
199 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
200 };
201
202 /*
203 * I'd use bitfields for these, but I don't trust the compiler not to screw me
204 * as multiple threads touch struct bucket without locking
205 */
206
207 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
208 #define GC_MARK_RECLAIMABLE 1
209 #define GC_MARK_DIRTY 2
210 #define GC_MARK_METADATA 3
211 #define GC_SECTORS_USED_SIZE 13
212 #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
213 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
214 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
215
216 #include "journal.h"
217 #include "stats.h"
218 struct search;
219 struct btree;
220 struct keybuf;
221
222 struct keybuf_key {
223 struct rb_node node;
224 BKEY_PADDED(key);
225 void *private;
226 };
227
228 struct keybuf {
229 struct bkey last_scanned;
230 spinlock_t lock;
231
232 /*
233 * Beginning and end of range in rb tree - so that we can skip taking
234 * lock and checking the rb tree when we need to check for overlapping
235 * keys.
236 */
237 struct bkey start;
238 struct bkey end;
239
240 struct rb_root keys;
241
242 #define KEYBUF_NR 500
243 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
244 };
245
246 struct bio_split_pool {
247 struct bio_set *bio_split;
248 mempool_t *bio_split_hook;
249 };
250
251 struct bio_split_hook {
252 struct closure cl;
253 struct bio_split_pool *p;
254 struct bio *bio;
255 bio_end_io_t *bi_end_io;
256 void *bi_private;
257 };
258
259 struct bcache_device {
260 struct closure cl;
261
262 struct kobject kobj;
263
264 struct cache_set *c;
265 unsigned id;
266 #define BCACHEDEVNAME_SIZE 12
267 char name[BCACHEDEVNAME_SIZE];
268
269 struct gendisk *disk;
270
271 unsigned long flags;
272 #define BCACHE_DEV_CLOSING 0
273 #define BCACHE_DEV_DETACHING 1
274 #define BCACHE_DEV_UNLINK_DONE 2
275
276 unsigned nr_stripes;
277 unsigned stripe_size;
278 atomic_t *stripe_sectors_dirty;
279 unsigned long *full_dirty_stripes;
280
281 unsigned long sectors_dirty_last;
282 long sectors_dirty_derivative;
283
284 struct bio_set *bio_split;
285
286 unsigned data_csum:1;
287
288 int (*cache_miss)(struct btree *, struct search *,
289 struct bio *, unsigned);
290 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
291
292 struct bio_split_pool bio_split_hook;
293 };
294
295 struct io {
296 /* Used to track sequential IO so it can be skipped */
297 struct hlist_node hash;
298 struct list_head lru;
299
300 unsigned long jiffies;
301 unsigned sequential;
302 sector_t last;
303 };
304
305 struct cached_dev {
306 struct list_head list;
307 struct bcache_device disk;
308 struct block_device *bdev;
309
310 struct cache_sb sb;
311 struct bio sb_bio;
312 struct bio_vec sb_bv[1];
313 struct closure sb_write;
314 struct semaphore sb_write_mutex;
315
316 /* Refcount on the cache set. Always nonzero when we're caching. */
317 atomic_t count;
318 struct work_struct detach;
319
320 /*
321 * Device might not be running if it's dirty and the cache set hasn't
322 * showed up yet.
323 */
324 atomic_t running;
325
326 /*
327 * Writes take a shared lock from start to finish; scanning for dirty
328 * data to refill the rb tree requires an exclusive lock.
329 */
330 struct rw_semaphore writeback_lock;
331
332 /*
333 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
334 * data in the cache. Protected by writeback_lock; must have an
335 * shared lock to set and exclusive lock to clear.
336 */
337 atomic_t has_dirty;
338
339 struct bch_ratelimit writeback_rate;
340 struct delayed_work writeback_rate_update;
341
342 /*
343 * Internal to the writeback code, so read_dirty() can keep track of
344 * where it's at.
345 */
346 sector_t last_read;
347
348 /* Limit number of writeback bios in flight */
349 struct semaphore in_flight;
350 struct task_struct *writeback_thread;
351
352 struct keybuf writeback_keys;
353
354 /* For tracking sequential IO */
355 #define RECENT_IO_BITS 7
356 #define RECENT_IO (1 << RECENT_IO_BITS)
357 struct io io[RECENT_IO];
358 struct hlist_head io_hash[RECENT_IO + 1];
359 struct list_head io_lru;
360 spinlock_t io_lock;
361
362 struct cache_accounting accounting;
363
364 /* The rest of this all shows up in sysfs */
365 unsigned sequential_cutoff;
366 unsigned readahead;
367
368 unsigned verify:1;
369 unsigned bypass_torture_test:1;
370
371 unsigned partial_stripes_expensive:1;
372 unsigned writeback_metadata:1;
373 unsigned writeback_running:1;
374 unsigned char writeback_percent;
375 unsigned writeback_delay;
376
377 uint64_t writeback_rate_target;
378 int64_t writeback_rate_proportional;
379 int64_t writeback_rate_derivative;
380 int64_t writeback_rate_change;
381
382 unsigned writeback_rate_update_seconds;
383 unsigned writeback_rate_d_term;
384 unsigned writeback_rate_p_term_inverse;
385 };
386
387 enum alloc_reserve {
388 RESERVE_BTREE,
389 RESERVE_PRIO,
390 RESERVE_MOVINGGC,
391 RESERVE_NONE,
392 RESERVE_NR,
393 };
394
395 struct cache {
396 struct cache_set *set;
397 struct cache_sb sb;
398 struct bio sb_bio;
399 struct bio_vec sb_bv[1];
400
401 struct kobject kobj;
402 struct block_device *bdev;
403
404 struct task_struct *alloc_thread;
405
406 struct closure prio;
407 struct prio_set *disk_buckets;
408
409 /*
410 * When allocating new buckets, prio_write() gets first dibs - since we
411 * may not be allocate at all without writing priorities and gens.
412 * prio_buckets[] contains the last buckets we wrote priorities to (so
413 * gc can mark them as metadata), prio_next[] contains the buckets
414 * allocated for the next prio write.
415 */
416 uint64_t *prio_buckets;
417 uint64_t *prio_last_buckets;
418
419 /*
420 * free: Buckets that are ready to be used
421 *
422 * free_inc: Incoming buckets - these are buckets that currently have
423 * cached data in them, and we can't reuse them until after we write
424 * their new gen to disk. After prio_write() finishes writing the new
425 * gens/prios, they'll be moved to the free list (and possibly discarded
426 * in the process)
427 */
428 DECLARE_FIFO(long, free)[RESERVE_NR];
429 DECLARE_FIFO(long, free_inc);
430
431 size_t fifo_last_bucket;
432
433 /* Allocation stuff: */
434 struct bucket *buckets;
435
436 DECLARE_HEAP(struct bucket *, heap);
437
438 /*
439 * If nonzero, we know we aren't going to find any buckets to invalidate
440 * until a gc finishes - otherwise we could pointlessly burn a ton of
441 * cpu
442 */
443 unsigned invalidate_needs_gc:1;
444
445 bool discard; /* Get rid of? */
446
447 struct journal_device journal;
448
449 /* The rest of this all shows up in sysfs */
450 #define IO_ERROR_SHIFT 20
451 atomic_t io_errors;
452 atomic_t io_count;
453
454 atomic_long_t meta_sectors_written;
455 atomic_long_t btree_sectors_written;
456 atomic_long_t sectors_written;
457
458 struct bio_split_pool bio_split_hook;
459 };
460
461 struct gc_stat {
462 size_t nodes;
463 size_t key_bytes;
464
465 size_t nkeys;
466 uint64_t data; /* sectors */
467 unsigned in_use; /* percent */
468 };
469
470 /*
471 * Flag bits, for how the cache set is shutting down, and what phase it's at:
472 *
473 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
474 * all the backing devices first (their cached data gets invalidated, and they
475 * won't automatically reattach).
476 *
477 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
478 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
479 * flushing dirty data).
480 */
481 #define CACHE_SET_UNREGISTERING 0
482 #define CACHE_SET_STOPPING 1
483
484 struct cache_set {
485 struct closure cl;
486
487 struct list_head list;
488 struct kobject kobj;
489 struct kobject internal;
490 struct dentry *debug;
491 struct cache_accounting accounting;
492
493 unsigned long flags;
494
495 struct cache_sb sb;
496
497 struct cache *cache[MAX_CACHES_PER_SET];
498 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
499 int caches_loaded;
500
501 struct bcache_device **devices;
502 struct list_head cached_devs;
503 uint64_t cached_dev_sectors;
504 struct closure caching;
505
506 struct closure sb_write;
507 struct semaphore sb_write_mutex;
508
509 mempool_t *search;
510 mempool_t *bio_meta;
511 struct bio_set *bio_split;
512
513 /* For the btree cache */
514 struct shrinker shrink;
515
516 /* For the btree cache and anything allocation related */
517 struct mutex bucket_lock;
518
519 /* log2(bucket_size), in sectors */
520 unsigned short bucket_bits;
521
522 /* log2(block_size), in sectors */
523 unsigned short block_bits;
524
525 /*
526 * Default number of pages for a new btree node - may be less than a
527 * full bucket
528 */
529 unsigned btree_pages;
530
531 /*
532 * Lists of struct btrees; lru is the list for structs that have memory
533 * allocated for actual btree node, freed is for structs that do not.
534 *
535 * We never free a struct btree, except on shutdown - we just put it on
536 * the btree_cache_freed list and reuse it later. This simplifies the
537 * code, and it doesn't cost us much memory as the memory usage is
538 * dominated by buffers that hold the actual btree node data and those
539 * can be freed - and the number of struct btrees allocated is
540 * effectively bounded.
541 *
542 * btree_cache_freeable effectively is a small cache - we use it because
543 * high order page allocations can be rather expensive, and it's quite
544 * common to delete and allocate btree nodes in quick succession. It
545 * should never grow past ~2-3 nodes in practice.
546 */
547 struct list_head btree_cache;
548 struct list_head btree_cache_freeable;
549 struct list_head btree_cache_freed;
550
551 /* Number of elements in btree_cache + btree_cache_freeable lists */
552 unsigned btree_cache_used;
553
554 /*
555 * If we need to allocate memory for a new btree node and that
556 * allocation fails, we can cannibalize another node in the btree cache
557 * to satisfy the allocation - lock to guarantee only one thread does
558 * this at a time:
559 */
560 wait_queue_head_t btree_cache_wait;
561 struct task_struct *btree_cache_alloc_lock;
562
563 /*
564 * When we free a btree node, we increment the gen of the bucket the
565 * node is in - but we can't rewrite the prios and gens until we
566 * finished whatever it is we were doing, otherwise after a crash the
567 * btree node would be freed but for say a split, we might not have the
568 * pointers to the new nodes inserted into the btree yet.
569 *
570 * This is a refcount that blocks prio_write() until the new keys are
571 * written.
572 */
573 atomic_t prio_blocked;
574 wait_queue_head_t bucket_wait;
575
576 /*
577 * For any bio we don't skip we subtract the number of sectors from
578 * rescale; when it hits 0 we rescale all the bucket priorities.
579 */
580 atomic_t rescale;
581 /*
582 * When we invalidate buckets, we use both the priority and the amount
583 * of good data to determine which buckets to reuse first - to weight
584 * those together consistently we keep track of the smallest nonzero
585 * priority of any bucket.
586 */
587 uint16_t min_prio;
588
589 /*
590 * max(gen - last_gc) for all buckets. When it gets too big we have to gc
591 * to keep gens from wrapping around.
592 */
593 uint8_t need_gc;
594 struct gc_stat gc_stats;
595 size_t nbuckets;
596
597 struct task_struct *gc_thread;
598 /* Where in the btree gc currently is */
599 struct bkey gc_done;
600
601 /*
602 * The allocation code needs gc_mark in struct bucket to be correct, but
603 * it's not while a gc is in progress. Protected by bucket_lock.
604 */
605 int gc_mark_valid;
606
607 /* Counts how many sectors bio_insert has added to the cache */
608 atomic_t sectors_to_gc;
609
610 wait_queue_head_t moving_gc_wait;
611 struct keybuf moving_gc_keys;
612 /* Number of moving GC bios in flight */
613 struct semaphore moving_in_flight;
614
615 struct workqueue_struct *moving_gc_wq;
616
617 struct btree *root;
618
619 #ifdef CONFIG_BCACHE_DEBUG
620 struct btree *verify_data;
621 struct bset *verify_ondisk;
622 struct mutex verify_lock;
623 #endif
624
625 unsigned nr_uuids;
626 struct uuid_entry *uuids;
627 BKEY_PADDED(uuid_bucket);
628 struct closure uuid_write;
629 struct semaphore uuid_write_mutex;
630
631 /*
632 * A btree node on disk could have too many bsets for an iterator to fit
633 * on the stack - have to dynamically allocate them
634 */
635 mempool_t *fill_iter;
636
637 struct bset_sort_state sort;
638
639 /* List of buckets we're currently writing data to */
640 struct list_head data_buckets;
641 spinlock_t data_bucket_lock;
642
643 struct journal journal;
644
645 #define CONGESTED_MAX 1024
646 unsigned congested_last_us;
647 atomic_t congested;
648
649 /* The rest of this all shows up in sysfs */
650 unsigned congested_read_threshold_us;
651 unsigned congested_write_threshold_us;
652
653 struct time_stats btree_gc_time;
654 struct time_stats btree_split_time;
655 struct time_stats btree_read_time;
656
657 atomic_long_t cache_read_races;
658 atomic_long_t writeback_keys_done;
659 atomic_long_t writeback_keys_failed;
660
661 enum {
662 ON_ERROR_UNREGISTER,
663 ON_ERROR_PANIC,
664 } on_error;
665 unsigned error_limit;
666 unsigned error_decay;
667
668 unsigned short journal_delay_ms;
669 bool expensive_debug_checks;
670 unsigned verify:1;
671 unsigned key_merging_disabled:1;
672 unsigned gc_always_rewrite:1;
673 unsigned shrinker_disabled:1;
674 unsigned copy_gc_enabled:1;
675
676 #define BUCKET_HASH_BITS 12
677 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
678 };
679
680 struct bbio {
681 unsigned submit_time_us;
682 union {
683 struct bkey key;
684 uint64_t _pad[3];
685 /*
686 * We only need pad = 3 here because we only ever carry around a
687 * single pointer - i.e. the pointer we're doing io to/from.
688 */
689 };
690 struct bio bio;
691 };
692
693 #define BTREE_PRIO USHRT_MAX
694 #define INITIAL_PRIO 32768U
695
696 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
697 #define btree_blocks(b) \
698 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
699
700 #define btree_default_blocks(c) \
701 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
702
703 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
704 #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
705 #define block_bytes(c) ((c)->sb.block_size << 9)
706
707 #define prios_per_bucket(c) \
708 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
709 sizeof(struct bucket_disk))
710 #define prio_buckets(c) \
711 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
712
713 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
714 {
715 return s >> c->bucket_bits;
716 }
717
718 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
719 {
720 return ((sector_t) b) << c->bucket_bits;
721 }
722
723 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
724 {
725 return s & (c->sb.bucket_size - 1);
726 }
727
728 static inline struct cache *PTR_CACHE(struct cache_set *c,
729 const struct bkey *k,
730 unsigned ptr)
731 {
732 return c->cache[PTR_DEV(k, ptr)];
733 }
734
735 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
736 const struct bkey *k,
737 unsigned ptr)
738 {
739 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
740 }
741
742 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
743 const struct bkey *k,
744 unsigned ptr)
745 {
746 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
747 }
748
749 static inline uint8_t gen_after(uint8_t a, uint8_t b)
750 {
751 uint8_t r = a - b;
752 return r > 128U ? 0 : r;
753 }
754
755 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
756 unsigned i)
757 {
758 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
759 }
760
761 static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
762 unsigned i)
763 {
764 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
765 }
766
767 /* Btree key macros */
768
769 /*
770 * This is used for various on disk data structures - cache_sb, prio_set, bset,
771 * jset: The checksum is _always_ the first 8 bytes of these structs
772 */
773 #define csum_set(i) \
774 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
775 ((void *) bset_bkey_last(i)) - \
776 (((void *) (i)) + sizeof(uint64_t)))
777
778 /* Error handling macros */
779
780 #define btree_bug(b, ...) \
781 do { \
782 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
783 dump_stack(); \
784 } while (0)
785
786 #define cache_bug(c, ...) \
787 do { \
788 if (bch_cache_set_error(c, __VA_ARGS__)) \
789 dump_stack(); \
790 } while (0)
791
792 #define btree_bug_on(cond, b, ...) \
793 do { \
794 if (cond) \
795 btree_bug(b, __VA_ARGS__); \
796 } while (0)
797
798 #define cache_bug_on(cond, c, ...) \
799 do { \
800 if (cond) \
801 cache_bug(c, __VA_ARGS__); \
802 } while (0)
803
804 #define cache_set_err_on(cond, c, ...) \
805 do { \
806 if (cond) \
807 bch_cache_set_error(c, __VA_ARGS__); \
808 } while (0)
809
810 /* Looping macros */
811
812 #define for_each_cache(ca, cs, iter) \
813 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
814
815 #define for_each_bucket(b, ca) \
816 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
817 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
818
819 static inline void cached_dev_put(struct cached_dev *dc)
820 {
821 if (atomic_dec_and_test(&dc->count))
822 schedule_work(&dc->detach);
823 }
824
825 static inline bool cached_dev_get(struct cached_dev *dc)
826 {
827 if (!atomic_inc_not_zero(&dc->count))
828 return false;
829
830 /* Paired with the mb in cached_dev_attach */
831 smp_mb__after_atomic();
832 return true;
833 }
834
835 /*
836 * bucket_gc_gen() returns the difference between the bucket's current gen and
837 * the oldest gen of any pointer into that bucket in the btree (last_gc).
838 */
839
840 static inline uint8_t bucket_gc_gen(struct bucket *b)
841 {
842 return b->gen - b->last_gc;
843 }
844
845 #define BUCKET_GC_GEN_MAX 96U
846
847 #define kobj_attribute_write(n, fn) \
848 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
849
850 #define kobj_attribute_rw(n, show, store) \
851 static struct kobj_attribute ksysfs_##n = \
852 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
853
854 static inline void wake_up_allocators(struct cache_set *c)
855 {
856 struct cache *ca;
857 unsigned i;
858
859 for_each_cache(ca, c, i)
860 wake_up_process(ca->alloc_thread);
861 }
862
863 /* Forward declarations */
864
865 void bch_count_io_errors(struct cache *, int, const char *);
866 void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
867 int, const char *);
868 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
869 void bch_bbio_free(struct bio *, struct cache_set *);
870 struct bio *bch_bbio_alloc(struct cache_set *);
871
872 void bch_generic_make_request(struct bio *, struct bio_split_pool *);
873 void __bch_submit_bbio(struct bio *, struct cache_set *);
874 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
875
876 uint8_t bch_inc_gen(struct cache *, struct bucket *);
877 void bch_rescale_priorities(struct cache_set *, int);
878
879 bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
880 void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
881
882 void __bch_bucket_free(struct cache *, struct bucket *);
883 void bch_bucket_free(struct cache_set *, struct bkey *);
884
885 long bch_bucket_alloc(struct cache *, unsigned, bool);
886 int __bch_bucket_alloc_set(struct cache_set *, unsigned,
887 struct bkey *, int, bool);
888 int bch_bucket_alloc_set(struct cache_set *, unsigned,
889 struct bkey *, int, bool);
890 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
891 unsigned, unsigned, bool);
892
893 __printf(2, 3)
894 bool bch_cache_set_error(struct cache_set *, const char *, ...);
895
896 void bch_prio_write(struct cache *);
897 void bch_write_bdev_super(struct cached_dev *, struct closure *);
898
899 extern struct workqueue_struct *bcache_wq;
900 extern const char * const bch_cache_modes[];
901 extern struct mutex bch_register_lock;
902 extern struct list_head bch_cache_sets;
903
904 extern struct kobj_type bch_cached_dev_ktype;
905 extern struct kobj_type bch_flash_dev_ktype;
906 extern struct kobj_type bch_cache_set_ktype;
907 extern struct kobj_type bch_cache_set_internal_ktype;
908 extern struct kobj_type bch_cache_ktype;
909
910 void bch_cached_dev_release(struct kobject *);
911 void bch_flash_dev_release(struct kobject *);
912 void bch_cache_set_release(struct kobject *);
913 void bch_cache_release(struct kobject *);
914
915 int bch_uuid_write(struct cache_set *);
916 void bcache_write_super(struct cache_set *);
917
918 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
919
920 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
921 void bch_cached_dev_detach(struct cached_dev *);
922 void bch_cached_dev_run(struct cached_dev *);
923 void bcache_device_stop(struct bcache_device *);
924
925 void bch_cache_set_unregister(struct cache_set *);
926 void bch_cache_set_stop(struct cache_set *);
927
928 struct cache_set *bch_cache_set_alloc(struct cache_sb *);
929 void bch_btree_cache_free(struct cache_set *);
930 int bch_btree_cache_alloc(struct cache_set *);
931 void bch_moving_init_cache_set(struct cache_set *);
932 int bch_open_buckets_alloc(struct cache_set *);
933 void bch_open_buckets_free(struct cache_set *);
934
935 int bch_cache_allocator_start(struct cache *ca);
936
937 void bch_debug_exit(void);
938 int bch_debug_init(struct kobject *);
939 void bch_request_exit(void);
940 int bch_request_init(void);
941
942 #endif /* _BCACHE_H */
This page took 0.062901 seconds and 5 git commands to generate.