Updated copyright notices for most files.
[deliverable/binutils-gdb.git] / gdb / dictionary.h
1 /* Routines for name->symbol lookups in GDB.
2
3 Copyright (C) 2003, 2007, 2008 Free Software Foundation, Inc.
4
5 Contributed by David Carlton <carlton@bactrian.org> and by Kealia,
6 Inc.
7
8 This file is part of GDB.
9
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
14
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
19
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
22
23 #ifndef DICTIONARY_H
24 #define DICTIONARY_H
25
26 /* An opaque type for dictionaries; only dictionary.c should know
27 about its innards. */
28
29 struct dictionary;
30
31 /* Other types needed for declarations. */
32
33 struct symbol;
34 struct obstack;
35 struct pending;
36
37
38 /* The creation functions for various implementations of
39 dictionaries. */
40
41 /* Create a dictionary implemented via a fixed-size hashtable. All
42 memory it uses is allocated on OBSTACK; the environment is
43 initialized from SYMBOL_LIST. */
44
45 extern struct dictionary *dict_create_hashed (struct obstack *obstack,
46 const struct pending
47 *symbol_list);
48
49 /* Create a dictionary implemented via a hashtable that grows as
50 necessary. The dictionary is initially empty; to add symbols to
51 it, call dict_add_symbol(). Call dict_free() when you're done with
52 it. */
53
54 extern struct dictionary *dict_create_hashed_expandable (void);
55
56 /* Create a dictionary implemented via a fixed-size array. All memory
57 it uses is allocated on OBSTACK; the environment is initialized
58 from the SYMBOL_LIST. The symbols are ordered in the same order
59 that they're found in SYMBOL_LIST. */
60
61 extern struct dictionary *dict_create_linear (struct obstack *obstack,
62 const struct pending
63 *symbol_list);
64
65 /* Create a dictionary implemented via an array that grows as
66 necessary. The dictionary is initially empty; to add symbols to
67 it, call dict_add_symbol(). Call dict_free() when you're done with
68 it. */
69
70 extern struct dictionary *dict_create_linear_expandable (void);
71
72
73 /* The functions providing the interface to dictionaries. Note that
74 the most common parts of the interface, namely symbol lookup, are
75 only provided via iterator functions. */
76
77 /* Free the memory used by a dictionary that's not on an obstack. (If
78 any.) */
79
80 extern void dict_free (struct dictionary *dict);
81
82 /* Add a symbol to an expandable dictionary. */
83
84 extern void dict_add_symbol (struct dictionary *dict, struct symbol *sym);
85
86 /* Is the dictionary empty? */
87
88 extern int dict_empty (struct dictionary *dict);
89
90 /* A type containing data that is used when iterating over all symbols
91 in a dictionary. Don't ever look at its innards; this type would
92 be opaque if we didn't need to be able to allocate it on the
93 stack. */
94
95 struct dict_iterator
96 {
97 /* The dictionary that this iterator is associated to. */
98 const struct dictionary *dict;
99 /* The next two members are data that is used in a way that depends
100 on DICT's implementation type. */
101 int index;
102 struct symbol *current;
103 };
104
105 /* Initialize ITERATOR to point at the first symbol in DICT, and
106 return that first symbol, or NULL if DICT is empty. */
107
108 extern struct symbol *dict_iterator_first (const struct dictionary *dict,
109 struct dict_iterator *iterator);
110
111 /* Advance ITERATOR, and return the next symbol, or NULL if there are
112 no more symbols. Don't call this if you've previously received
113 NULL from dict_iterator_first or dict_iterator_next on this
114 iteration. */
115
116 extern struct symbol *dict_iterator_next (struct dict_iterator *iterator);
117
118 /* Initialize ITERATOR to point at the first symbol in DICT whose
119 SYMBOL_BEST_NAME is NAME (as tested using strcmp_iw), and return
120 that first symbol, or NULL if there are no such symbols. */
121
122 extern struct symbol *dict_iter_name_first (const struct dictionary *dict,
123 const char *name,
124 struct dict_iterator *iterator);
125
126 /* Advance ITERATOR to point at the next symbol in DICT whose
127 SYMBOL_BEST_NAME is NAME (as tested using strcmp_iw), or NULL if
128 there are no more such symbols. Don't call this if you've
129 previously received NULL from dict_iterator_first or
130 dict_iterator_next on this iteration. And don't call it unless
131 ITERATOR was created by a previous call to dict_iter_name_first
132 with the same NAME. */
133
134 extern struct symbol *dict_iter_name_next (const char *name,
135 struct dict_iterator *iterator);
136
137 /* Return some notion of the size of the dictionary: the number of
138 symbols if we have that, the number of hash buckets otherwise. */
139
140 extern int dict_size (const struct dictionary *dict);
141
142 /* Macro to loop through all symbols in a dictionary DICT, in no
143 particular order. ITER is a struct dict_iterator (NOTE: __not__ a
144 struct dict_iterator *), and SYM points to the current symbol.
145
146 It's implemented as a single loop, so you can terminate the loop
147 early by a break if you desire. */
148
149 #define ALL_DICT_SYMBOLS(dict, iter, sym) \
150 for ((sym) = dict_iterator_first ((dict), &(iter)); \
151 (sym); \
152 (sym) = dict_iterator_next (&(iter)))
153
154 #endif /* DICTIONARY_H */
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