505600aa957d7b02bdf262c63885a30b0bba53fe
[deliverable/binutils-gdb.git] / gdb / language.h
1 /* Source-language-related definitions for GDB.
2
3 Copyright (C) 1991-2020 Free Software Foundation, Inc.
4
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
7
8 This file is part of GDB.
9
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
14
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
19
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
22
23 #if !defined (LANGUAGE_H)
24 #define LANGUAGE_H 1
25
26 #include "symtab.h"
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
29
30 /* Forward decls for prototypes. */
31 struct value;
32 struct objfile;
33 struct frame_info;
34 struct ui_file;
35 struct value_print_options;
36 struct type_print_options;
37 struct lang_varobj_ops;
38 struct parser_state;
39 class compile_instance;
40 struct completion_match_for_lcd;
41 class innermost_block_tracker;
42
43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
44
45 /* range_mode ==
46 range_mode_auto: range_check set automatically to default of language.
47 range_mode_manual: range_check set manually by user. */
48
49 extern enum range_mode
50 {
51 range_mode_auto, range_mode_manual
52 }
53 range_mode;
54
55 /* range_check ==
56 range_check_on: Ranges are checked in GDB expressions, producing errors.
57 range_check_warn: Ranges are checked, producing warnings.
58 range_check_off: Ranges are not checked in GDB expressions. */
59
60 extern enum range_check
61 {
62 range_check_off, range_check_warn, range_check_on
63 }
64 range_check;
65
66 /* case_mode ==
67 case_mode_auto: case_sensitivity set upon selection of scope.
68 case_mode_manual: case_sensitivity set only by user. */
69
70 extern enum case_mode
71 {
72 case_mode_auto, case_mode_manual
73 }
74 case_mode;
75
76 /* array_ordering ==
77 array_row_major: Arrays are in row major order.
78 array_column_major: Arrays are in column major order. */
79
80 extern enum array_ordering
81 {
82 array_row_major, array_column_major
83 }
84 array_ordering;
85
86
87 /* case_sensitivity ==
88 case_sensitive_on: Case sensitivity in name matching is used.
89 case_sensitive_off: Case sensitivity in name matching is not used. */
90
91 extern enum case_sensitivity
92 {
93 case_sensitive_on, case_sensitive_off
94 }
95 case_sensitivity;
96
97
98 /* macro_expansion ==
99 macro_expansion_no: No macro expansion is available.
100 macro_expansion_c: C-like macro expansion is available. */
101
102 enum macro_expansion
103 {
104 macro_expansion_no, macro_expansion_c
105 };
106
107 \f
108 /* Per architecture (OS/ABI) language information. */
109
110 struct language_arch_info
111 {
112 /* Its primitive types. This is a vector ended by a NULL pointer.
113 These types can be specified by name in parsing types in
114 expressions, regardless of whether the program being debugged
115 actually defines such a type. */
116 struct type **primitive_type_vector;
117
118 /* Symbol wrappers around primitive_type_vector, so that the symbol lookup
119 machinery can return them. */
120 struct symbol **primitive_type_symbols;
121
122 /* Type of elements of strings. */
123 struct type *string_char_type;
124
125 /* Symbol name of type to use as boolean type, if defined. */
126 const char *bool_type_symbol;
127 /* Otherwise, this is the default boolean builtin type. */
128 struct type *bool_type_default;
129 };
130
131 /* In a language (particularly C++) a function argument of an aggregate
132 type (i.e. class/struct/union) may be implicitly passed by reference
133 even though it is declared a call-by-value argument in the source.
134 The struct below puts together necessary information for GDB to be
135 able to detect and carry out pass-by-reference semantics for a
136 particular type. This type is referred as T in the inlined comments
137 below.
138
139 The default values of the fields are chosen to give correct semantics
140 for primitive types and for simple aggregate types, such as
141
142 class T {
143 int x;
144 }; */
145
146 struct language_pass_by_ref_info
147 {
148 /* True if an argument of type T can be passed to a function by value
149 (i.e. not through an implicit reference). False, otherwise. */
150 bool trivially_copyable = true;
151
152 /* True if a copy of a value of type T can be initialized by
153 memcpy'ing the value bit-by-bit. False, otherwise.
154 E.g. If T has a user-defined copy ctor, this should be false. */
155 bool trivially_copy_constructible = true;
156
157 /* True if a value of type T can be destructed simply by reclaiming
158 the memory area occupied by the value. False, otherwise.
159 E.g. If T has a user-defined destructor, this should be false. */
160 bool trivially_destructible = true;
161
162 /* True if it is allowed to create a copy of a value of type T.
163 False, otherwise.
164 E.g. If T has a deleted copy ctor, this should be false. */
165 bool copy_constructible = true;
166
167 /* True if a value of type T can be destructed. False, otherwise.
168 E.g. If T has a deleted destructor, this should be false. */
169 bool destructible = true;
170 };
171
172 /* Structure tying together assorted information about a language.
173
174 As we move over from the old structure based languages to a class
175 hierarchy of languages this structure will continue to contain a
176 mixture of both data and function pointers.
177
178 Once the class hierarchy of languages in place the first task is to
179 remove the function pointers from this structure and convert them into
180 member functions on the different language classes.
181
182 The current plan it to keep the constant data that describes a language
183 in this structure, and have each language pass in an instance of this
184 structure at construction time. */
185
186 struct language_data
187 {
188 /* Name of the language. */
189
190 const char *la_name;
191
192 /* Natural or official name of the language. */
193
194 const char *la_natural_name;
195
196 /* its symtab language-enum (defs.h). */
197
198 enum language la_language;
199
200 /* Default range checking. */
201
202 enum range_check la_range_check;
203
204 /* Default case sensitivity. */
205 enum case_sensitivity la_case_sensitivity;
206
207 /* Multi-dimensional array ordering. */
208 enum array_ordering la_array_ordering;
209
210 /* Style of macro expansion, if any, supported by this language. */
211 enum macro_expansion la_macro_expansion;
212
213 /* A NULL-terminated array of file extensions for this language.
214 The extension must include the ".", like ".c". If this
215 language doesn't need to provide any filename extensions, this
216 may be NULL. */
217
218 const char *const *la_filename_extensions;
219
220 /* Definitions related to expression printing, prefixifying, and
221 dumping. */
222
223 const struct exp_descriptor *la_exp_desc;
224
225 /* Parser function. */
226
227 int (*la_parser) (struct parser_state *);
228
229 /* Given an expression *EXPP created by prefixifying the result of
230 la_parser, perform any remaining processing necessary to complete
231 its translation. *EXPP may change; la_post_parser is responsible
232 for releasing its previous contents, if necessary. If
233 VOID_CONTEXT_P, then no value is expected from the expression.
234 If COMPLETING is non-zero, then the expression has been parsed
235 for completion, not evaluation. */
236
237 void (*la_post_parser) (expression_up *expp, int void_context_p,
238 int completing, innermost_block_tracker *tracker);
239
240 void (*la_printchar) (int ch, struct type *chtype,
241 struct ui_file * stream);
242
243 void (*la_printstr) (struct ui_file * stream, struct type *elttype,
244 const gdb_byte *string, unsigned int length,
245 const char *encoding, int force_ellipses,
246 const struct value_print_options *);
247
248 void (*la_emitchar) (int ch, struct type *chtype,
249 struct ui_file * stream, int quoter);
250
251 /* Print a type using syntax appropriate for this language. */
252
253 void (*la_print_type) (struct type *, const char *, struct ui_file *, int,
254 int, const struct type_print_options *);
255
256 /* Print a typedef using syntax appropriate for this language.
257 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
258 the type. STREAM is the output stream on which to print. */
259
260 void (*la_print_typedef) (struct type *type, struct symbol *new_symbol,
261 struct ui_file *stream);
262
263 /* Print a value using syntax appropriate for this language.
264 RECURSE is the recursion depth. It is zero-based. */
265
266 void (*la_value_print_inner) (struct value *, struct ui_file *,
267 int recurse,
268 const struct value_print_options *);
269
270 /* Print a top-level value using syntax appropriate for this language. */
271
272 void (*la_value_print) (struct value *, struct ui_file *,
273 const struct value_print_options *);
274
275 /* PC is possibly an unknown languages trampoline.
276 If that PC falls in a trampoline belonging to this language,
277 return the address of the first pc in the real function, or 0
278 if it isn't a language tramp for this language. */
279 CORE_ADDR (*skip_trampoline) (struct frame_info *, CORE_ADDR);
280
281 /* Now come some hooks for lookup_symbol. */
282
283 /* If this is non-NULL, specifies the name that of the implicit
284 local variable that refers to the current object instance. */
285
286 const char *la_name_of_this;
287
288 /* True if the symbols names should be stored in GDB's data structures
289 for minimal/partial/full symbols using their linkage (aka mangled)
290 form; false if the symbol names should be demangled first.
291
292 Most languages implement symbol lookup by comparing the demangled
293 names, in which case it is advantageous to store that information
294 already demangled, and so would set this field to false.
295
296 On the other hand, some languages have opted for doing symbol
297 lookups by comparing mangled names instead, for reasons usually
298 specific to the language. Those languages should set this field
299 to true.
300
301 And finally, other languages such as C or Asm do not have
302 the concept of mangled vs demangled name, so those languages
303 should set this field to true as well, to prevent any accidental
304 demangling through an unrelated language's demangler. */
305
306 const bool la_store_sym_names_in_linkage_form_p;
307
308 /* This is a function that lookup_symbol will call when it gets to
309 the part of symbol lookup where C looks up static and global
310 variables. */
311
312 struct block_symbol (*la_lookup_symbol_nonlocal)
313 (const struct language_defn *,
314 const char *,
315 const struct block *,
316 const domain_enum);
317
318 /* Return demangled language symbol, or NULL. */
319 char *(*la_demangle) (const char *mangled, int options);
320
321 /* Demangle a symbol according to this language's rules. Unlike
322 la_demangle, this does not take any options.
323
324 *DEMANGLED will be set by this function.
325
326 If this function returns 0, then *DEMANGLED must always be set
327 to NULL.
328
329 If this function returns 1, the implementation may set this to
330 a xmalloc'd string holding the demangled form. However, it is
331 not required to. The string, if any, is owned by the caller.
332
333 The resulting string should be of the form that will be
334 installed into a symbol. */
335 int (*la_sniff_from_mangled_name) (const char *mangled, char **demangled);
336
337 /* Return class name of a mangled method name or NULL. */
338 char *(*la_class_name_from_physname) (const char *physname);
339
340 /* Table for printing expressions. */
341
342 const struct op_print *la_op_print_tab;
343
344 /* Zero if the language has first-class arrays. True if there are no
345 array values, and array objects decay to pointers, as in C. */
346
347 char c_style_arrays;
348
349 /* Index to use for extracting the first element of a string. */
350 char string_lower_bound;
351
352 /* The list of characters forming word boundaries. */
353 const char *(*la_word_break_characters) (void);
354
355 /* Add to the completion tracker all symbols which are possible
356 completions for TEXT. WORD is the entire command on which the
357 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
358 symbols should be examined; otherwise, only STRUCT_DOMAIN
359 symbols whose type has a code of CODE should be matched. */
360 void (*la_collect_symbol_completion_matches)
361 (completion_tracker &tracker,
362 complete_symbol_mode mode,
363 symbol_name_match_type match_type,
364 const char *text,
365 const char *word,
366 enum type_code code);
367
368 /* Return an expression that can be used for a location
369 watchpoint. TYPE is a pointer type that points to the memory
370 to watch, and ADDR is the address of the watched memory. */
371 gdb::unique_xmalloc_ptr<char> (*la_watch_location_expression)
372 (struct type *type, CORE_ADDR addr);
373
374 /* Return a pointer to the function that should be used to match a
375 symbol name against LOOKUP_NAME, according to this language's
376 rules. The matching algorithm depends on LOOKUP_NAME. For
377 example, on Ada, the matching algorithm depends on the symbol
378 name (wild/full/verbatim matching), and on whether we're doing
379 a normal lookup or a completion match lookup.
380
381 This field may be NULL, in which case
382 default_symbol_name_matcher is used to perform the
383 matching. */
384 symbol_name_matcher_ftype *(*la_get_symbol_name_matcher)
385 (const lookup_name_info &);
386
387 /* Find all symbols in the current program space matching NAME in
388 DOMAIN, according to this language's rules.
389
390 The search is done in BLOCK only.
391 The caller is responsible for iterating up through superblocks
392 if desired.
393
394 For each one, call CALLBACK with the symbol. If CALLBACK
395 returns false, the iteration ends at that point.
396
397 This field may not be NULL. If the language does not need any
398 special processing here, 'iterate_over_symbols' should be
399 used as the definition. */
400 bool (*la_iterate_over_symbols)
401 (const struct block *block, const lookup_name_info &name,
402 domain_enum domain,
403 gdb::function_view<symbol_found_callback_ftype> callback);
404
405 /* Hash the given symbol search name. Use
406 default_search_name_hash if no special treatment is
407 required. */
408 unsigned int (*la_search_name_hash) (const char *name);
409
410 /* Various operations on varobj. */
411 const struct lang_varobj_ops *la_varobj_ops;
412
413 /* If this language allows compilation from the gdb command line,
414 this method should be non-NULL. When called it should return
415 an instance of struct gcc_context appropriate to the language.
416 When defined this method must never return NULL; instead it
417 should throw an exception on failure. The returned compiler
418 instance is owned by its caller and must be deallocated by
419 calling its 'destroy' method. */
420
421 compile_instance *(*la_get_compile_instance) (void);
422
423 /* This method must be defined if 'la_get_gcc_context' is defined.
424 If 'la_get_gcc_context' is not defined, then this method is
425 ignored.
426
427 This takes the user-supplied text and returns a new bit of code
428 to compile.
429
430 INST is the compiler instance being used.
431 INPUT is the user's input text.
432 GDBARCH is the architecture to use.
433 EXPR_BLOCK is the block in which the expression is being
434 parsed.
435 EXPR_PC is the PC at which the expression is being parsed. */
436
437 std::string (*la_compute_program) (compile_instance *inst,
438 const char *input,
439 struct gdbarch *gdbarch,
440 const struct block *expr_block,
441 CORE_ADDR expr_pc);
442
443 /* Return true if TYPE is a string type. */
444 bool (*la_is_string_type_p) (struct type *type);
445
446 /* This string is used by the 'set print max-depth' setting. When GDB
447 replaces a struct or union (during value printing) that is "too
448 deep" this string is displayed instead. */
449 const char *la_struct_too_deep_ellipsis;
450
451 };
452
453 /* Base class from which all other language classes derive. */
454
455 struct language_defn : language_data
456 {
457 language_defn (enum language lang, const language_data &init_data)
458 : language_data (init_data)
459 {
460 /* We should only ever create one instance of each language. */
461 gdb_assert (languages[lang] == nullptr);
462 languages[lang] = this;
463 }
464
465 /* Print the index of an element of an array. This default
466 implementation prints using C99 syntax. */
467
468 virtual void print_array_index (struct type *index_type,
469 LONGEST index_value,
470 struct ui_file *stream,
471 const value_print_options *options) const;
472
473 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
474 stack frame id FRAME, read the value of the variable and return (pointer
475 to a) struct value containing the value.
476
477 VAR_BLOCK is needed if there's a possibility for VAR to be outside
478 FRAME. This is what happens if FRAME correspond to a nested function
479 and VAR is defined in the outer function. If callers know that VAR is
480 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
481
482 Throw an error if the variable cannot be found. */
483
484 virtual struct value *read_var_value (struct symbol *var,
485 const struct block *var_block,
486 struct frame_info *frame) const;
487
488 /* Return information about whether TYPE should be passed
489 (and returned) by reference at the language level. The default
490 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
491 default state. */
492
493 virtual struct language_pass_by_ref_info pass_by_reference_info
494 (struct type *type) const
495 {
496 return {};
497 }
498
499 /* The per-architecture (OS/ABI) language information. */
500
501 virtual void language_arch_info (struct gdbarch *,
502 struct language_arch_info *) const = 0;
503
504 /* Find the definition of the type with the given name. */
505
506 virtual struct type *lookup_transparent_type (const char *name) const
507 {
508 return basic_lookup_transparent_type (name);
509 }
510
511 /* List of all known languages. */
512 static const struct language_defn *languages[nr_languages];
513 };
514
515 /* Pointer to the language_defn for our current language. This pointer
516 always points to *some* valid struct; it can be used without checking
517 it for validity.
518
519 The current language affects expression parsing and evaluation
520 (FIXME: it might be cleaner to make the evaluation-related stuff
521 separate exp_opcodes for each different set of semantics. We
522 should at least think this through more clearly with respect to
523 what happens if the language is changed between parsing and
524 evaluation) and printing of things like types and arrays. It does
525 *not* affect symbol-reading-- each source file in a symbol-file has
526 its own language and we should keep track of that regardless of the
527 language when symbols are read. If we want some manual setting for
528 the language of symbol files (e.g. detecting when ".c" files are
529 C++), it should be a separate setting from the current_language. */
530
531 extern const struct language_defn *current_language;
532
533 /* Pointer to the language_defn expected by the user, e.g. the language
534 of main(), or the language we last mentioned in a message, or C. */
535
536 extern const struct language_defn *expected_language;
537
538 /* Warning issued when current_language and the language of the current
539 frame do not match. */
540
541 extern const char lang_frame_mismatch_warn[];
542
543 /* language_mode ==
544 language_mode_auto: current_language automatically set upon selection
545 of scope (e.g. stack frame)
546 language_mode_manual: current_language set only by user. */
547
548 extern enum language_mode
549 {
550 language_mode_auto, language_mode_manual
551 }
552 language_mode;
553
554 struct type *language_bool_type (const struct language_defn *l,
555 struct gdbarch *gdbarch);
556
557 struct type *language_string_char_type (const struct language_defn *l,
558 struct gdbarch *gdbarch);
559
560 /* Look up type NAME in language L, and return its definition for architecture
561 GDBARCH. Returns NULL if not found. */
562
563 struct type *language_lookup_primitive_type (const struct language_defn *l,
564 struct gdbarch *gdbarch,
565 const char *name);
566
567 /* Wrapper around language_lookup_primitive_type to return the
568 corresponding symbol. */
569
570 struct symbol *
571 language_lookup_primitive_type_as_symbol (const struct language_defn *l,
572 struct gdbarch *gdbarch,
573 const char *name);
574
575 \f
576 /* These macros define the behaviour of the expression
577 evaluator. */
578
579 /* Should we range check values against the domain of their type? */
580 #define RANGE_CHECK (range_check != range_check_off)
581
582 /* "cast" really means conversion. */
583 /* FIXME -- should be a setting in language_defn. */
584 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
585 (LANG)->la_language == language_cplus || \
586 (LANG)->la_language == language_objc)
587
588 extern void language_info (int);
589
590 extern enum language set_language (enum language);
591 \f
592
593 /* This page contains functions that return things that are
594 specific to languages. Each of these functions is based on
595 the current setting of working_lang, which the user sets
596 with the "set language" command. */
597
598 #define LA_PRINT_TYPE(type,varstring,stream,show,level,flags) \
599 (current_language->la_print_type(type,varstring,stream,show,level,flags))
600
601 #define LA_PRINT_TYPEDEF(type,new_symbol,stream) \
602 (current_language->la_print_typedef(type,new_symbol,stream))
603
604 #define LA_VALUE_PRINT(val,stream,options) \
605 (current_language->la_value_print(val,stream,options))
606
607 #define LA_PRINT_CHAR(ch, type, stream) \
608 (current_language->la_printchar(ch, type, stream))
609 #define LA_PRINT_STRING(stream, elttype, string, length, encoding, force_ellipses, options) \
610 (current_language->la_printstr(stream, elttype, string, length, \
611 encoding, force_ellipses,options))
612 #define LA_EMIT_CHAR(ch, type, stream, quoter) \
613 (current_language->la_emitchar(ch, type, stream, quoter))
614
615 #define LA_PRINT_ARRAY_INDEX(index_type, index_value, stream, options) \
616 (current_language->print_array_index(index_type, index_value, stream, \
617 options))
618
619 #define LA_ITERATE_OVER_SYMBOLS(BLOCK, NAME, DOMAIN, CALLBACK) \
620 (current_language->la_iterate_over_symbols (BLOCK, NAME, DOMAIN, CALLBACK))
621
622 /* Test a character to decide whether it can be printed in literal form
623 or needs to be printed in another representation. For example,
624 in C the literal form of the character with octal value 141 is 'a'
625 and the "other representation" is '\141'. The "other representation"
626 is program language dependent. */
627
628 #define PRINT_LITERAL_FORM(c) \
629 ((c) >= 0x20 \
630 && ((c) < 0x7F || (c) >= 0xA0) \
631 && (!sevenbit_strings || (c) < 0x80))
632
633 /* Type predicates */
634
635 extern int pointer_type (struct type *);
636
637 /* Return true if TYPE is a string type, otherwise return false. This
638 default implementation only detects TYPE_CODE_STRING. */
639 extern bool default_is_string_type_p (struct type *type);
640
641 /* Error messages */
642
643 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
644
645 /* Data: Does this value represent "truth" to the current language? */
646
647 extern int value_true (struct value *);
648
649 /* Misc: The string representing a particular enum language. */
650
651 extern enum language language_enum (const char *str);
652
653 extern const struct language_defn *language_def (enum language);
654
655 extern const char *language_str (enum language);
656
657 /* Check for a language-specific trampoline. */
658
659 extern CORE_ADDR skip_language_trampoline (struct frame_info *, CORE_ADDR pc);
660
661 /* Return demangled language symbol, or NULL. */
662 extern char *language_demangle (const struct language_defn *current_language,
663 const char *mangled, int options);
664
665 /* A wrapper for la_sniff_from_mangled_name. The arguments and result
666 are as for the method. */
667
668 extern int language_sniff_from_mangled_name (const struct language_defn *lang,
669 const char *mangled,
670 char **demangled);
671
672 /* Return class name from physname, or NULL. */
673 extern char *language_class_name_from_physname (const struct language_defn *,
674 const char *physname);
675
676 /* Splitting strings into words. */
677 extern const char *default_word_break_characters (void);
678
679 /* Return information about whether TYPE should be passed
680 (and returned) by reference at the language level. */
681 struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
682
683 /* The default implementation of la_print_typedef. */
684 void default_print_typedef (struct type *type, struct symbol *new_symbol,
685 struct ui_file *stream);
686
687 /* Default name hashing function. */
688
689 /* Produce an unsigned hash value from SEARCH_NAME that is consistent
690 with strcmp_iw, strcmp, and, at least on Ada symbols, wild_match.
691 That is, two identifiers equivalent according to any of those three
692 comparison operators hash to the same value. */
693 extern unsigned int default_search_name_hash (const char *search_name);
694
695 void c_get_string (struct value *value,
696 gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
697 int *length, struct type **char_type,
698 const char **charset);
699
700 /* The default implementation of la_symbol_name_matcher. Matches with
701 strncmp_iw. */
702 extern bool default_symbol_name_matcher
703 (const char *symbol_search_name,
704 const lookup_name_info &lookup_name,
705 completion_match_result *comp_match_res);
706
707 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
708 default_symbol_name_matcher if not set. LANG is used as a hint;
709 the function may ignore it depending on the current language and
710 LOOKUP_NAME. Specifically, if the current language is Ada, this
711 may return an Ada matcher regardless of LANG. */
712 symbol_name_matcher_ftype *get_symbol_name_matcher
713 (const language_defn *lang, const lookup_name_info &lookup_name);
714
715 /* Save the current language and restore it upon destruction. */
716
717 class scoped_restore_current_language
718 {
719 public:
720
721 explicit scoped_restore_current_language ()
722 : m_lang (current_language->la_language)
723 {
724 }
725
726 ~scoped_restore_current_language ()
727 {
728 set_language (m_lang);
729 }
730
731 scoped_restore_current_language (const scoped_restore_current_language &)
732 = delete;
733 scoped_restore_current_language &operator=
734 (const scoped_restore_current_language &) = delete;
735
736 private:
737
738 enum language m_lang;
739 };
740
741 /* If language_mode is language_mode_auto,
742 then switch current language to the language of SYM
743 and restore current language upon destruction.
744
745 Else do nothing. */
746
747 class scoped_switch_to_sym_language_if_auto
748 {
749 public:
750
751 explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
752 {
753 if (language_mode == language_mode_auto)
754 {
755 m_lang = current_language->la_language;
756 m_switched = true;
757 set_language (sym->language ());
758 }
759 else
760 {
761 m_switched = false;
762 /* Assign to m_lang to silence a GCC warning. See
763 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
764 m_lang = language_unknown;
765 }
766 }
767
768 ~scoped_switch_to_sym_language_if_auto ()
769 {
770 if (m_switched)
771 set_language (m_lang);
772 }
773
774 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
775
776 private:
777 bool m_switched;
778 enum language m_lang;
779 };
780
781 #endif /* defined (LANGUAGE_H) */
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