Lay out object file sections when we add the symbols to the symbol
[deliverable/binutils-gdb.git] / gold / readsyms.cc
1 // readsyms.cc -- read input file symbols for gold
2
3 #include "gold.h"
4
5 #include <cstring>
6
7 #include "elfcpp.h"
8 #include "options.h"
9 #include "dirsearch.h"
10 #include "object.h"
11 #include "archive.h"
12 #include "readsyms.h"
13
14 namespace gold
15 {
16
17 // Class read_symbols.
18
19 Read_symbols::~Read_symbols()
20 {
21 // The this_blocker_ and next_blocker_ pointers are passed on to the
22 // Add_symbols task.
23 }
24
25 // Return whether a Read_symbols task is runnable. We need write
26 // access to the symbol table. We can read an ordinary input file
27 // immediately. For an archive specified using -l, we have to wait
28 // until the search path is complete.
29
30 Task::Is_runnable_type
31 Read_symbols::is_runnable(Workqueue*)
32 {
33 if (this->input_.is_lib() && this->dirpath_.token().is_blocked())
34 return IS_BLOCKED;
35
36 return IS_RUNNABLE;
37 }
38
39 // Return a Task_locker for a Read_symbols task. We don't need any
40 // locks here.
41
42 Task_locker*
43 Read_symbols::locks(Workqueue*)
44 {
45 return NULL;
46 }
47
48 // Run a Read_symbols task. This is where we actually read the
49 // symbols and relocations.
50
51 void
52 Read_symbols::run(Workqueue* workqueue)
53 {
54 Input_file* input_file = new Input_file(this->input_);
55 input_file->open(this->options_, this->dirpath_);
56
57 // Read enough of the file to pick up the entire ELF header.
58
59 int ehdr_size = elfcpp::Elf_sizes<64>::ehdr_size;
60 off_t bytes;
61 const unsigned char* p = input_file->file().get_view(0, ehdr_size, &bytes);
62 if (bytes >= 4)
63 {
64 static unsigned char elfmagic[4] =
65 {
66 elfcpp::ELFMAG0, elfcpp::ELFMAG1,
67 elfcpp::ELFMAG2, elfcpp::ELFMAG3
68 };
69 if (memcmp(p, elfmagic, 4) == 0)
70 {
71 // This is an ELF object.
72 Object* obj = make_elf_object(this->input_.name(), input_file, 0,
73 p, bytes);
74
75 this->input_objects_->add_object(obj);
76
77 Read_symbols_data* sd = new Read_symbols_data;
78 obj->read_symbols(sd);
79 workqueue->queue(new Add_symbols(this->symtab_, this->layout_,
80 obj, sd,
81 this->this_blocker_,
82 this->next_blocker_));
83
84 // Opening the file locked it, so now we need to unlock it.
85 input_file->file().unlock();
86
87 return;
88 }
89 }
90
91 if (bytes >= Archive::sarmag)
92 {
93 if (memcmp(p, Archive::armag, Archive::sarmag) == 0)
94 {
95 // This is an archive.
96 Archive* arch = new Archive(this->input_.name(), input_file);
97 arch->setup();
98 workqueue->queue(new Add_archive_symbols(this->symtab_,
99 this->layout_,
100 this->input_objects_,
101 arch,
102 this->this_blocker_,
103 this->next_blocker_));
104 return;
105 }
106 }
107
108 // Here we have to handle archives and any other input file
109 // types we need.
110 fprintf(stderr, _("%s: %s: not an object or archive\n"),
111 program_name, input_file->file().filename().c_str());
112 gold_exit(false);
113 }
114
115 // Class Add_symbols.
116
117 Add_symbols::~Add_symbols()
118 {
119 if (this->this_blocker_ != NULL)
120 delete this->this_blocker_;
121 // next_blocker_ is deleted by the task associated with the next
122 // input file.
123 }
124
125 // We are blocked by this_blocker_. We block next_blocker_. We also
126 // lock the file.
127
128 Task::Is_runnable_type
129 Add_symbols::is_runnable(Workqueue*)
130 {
131 if (this->this_blocker_ != NULL && this->this_blocker_->is_blocked())
132 return IS_BLOCKED;
133 if (this->object_->is_locked())
134 return IS_LOCKED;
135 return IS_RUNNABLE;
136 }
137
138 class Add_symbols::Add_symbols_locker : public Task_locker
139 {
140 public:
141 Add_symbols_locker(Task_token& token, Workqueue* workqueue,
142 Object* object)
143 : blocker_(token, workqueue), objlock_(*object)
144 { }
145
146 private:
147 Task_locker_block blocker_;
148 Task_locker_obj<Object> objlock_;
149 };
150
151 Task_locker*
152 Add_symbols::locks(Workqueue* workqueue)
153 {
154 return new Add_symbols_locker(*this->next_blocker_, workqueue,
155 this->object_);
156 }
157
158 void
159 Add_symbols::run(Workqueue*)
160 {
161 this->object_->layout(this->layout_, this->sd_);
162 this->object_->add_symbols(this->symtab_, this->sd_);
163 delete this->sd_;
164 this->sd_ = NULL;
165 }
166
167 } // End namespace gold.
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