PR gold/12934
[deliverable/binutils-gdb.git] / gold / target-select.h
1 // target-select.h -- select a target for an object file -*- C++ -*-
2
3 // Copyright 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
4 // Written by Ian Lance Taylor <iant@google.com>.
5
6 // This file is part of gold.
7
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 3 of the License, or
11 // (at your option) any later version.
12
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
17
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 // MA 02110-1301, USA.
22
23 #ifndef GOLD_TARGET_SELECT_H
24 #define GOLD_TARGET_SELECT_H
25
26 #include <vector>
27
28 #include "gold-threads.h"
29
30 namespace gold
31 {
32
33 class Target;
34 class Target_selector;
35
36 // Used to set the target only once.
37
38 class Set_target_once : public Once
39 {
40 public:
41 Set_target_once(Target_selector* target_selector)
42 : target_selector_(target_selector)
43 { }
44
45 protected:
46 void
47 do_run_once(void*);
48
49 private:
50 Target_selector* target_selector_;
51 };
52
53 // We want to avoid a master list of targets, which implies using a
54 // global constructor. And we also want the program to start up as
55 // quickly as possible, which implies avoiding global constructors.
56 // We compromise on a very simple global constructor. We use a target
57 // selector, which specifies an ELF machine number and a recognition
58 // function. We use global constructors to build a linked list of
59 // target selectors--a simple pointer list, not a std::list.
60
61 class Target_selector
62 {
63 public:
64 // Create a target selector for a specific machine number, size (32
65 // or 64), and endianness. The machine number can be EM_NONE to
66 // test for any machine number. BFD_NAME is the name of the target
67 // used by the GNU linker, for backward compatibility; it may be
68 // NULL. EMULATION is the name of the emulation used by the GNU
69 // linker; it is similar to BFD_NAME.
70 Target_selector(int machine, int size, bool is_big_endian,
71 const char* bfd_name, const char* emulation);
72
73 virtual ~Target_selector()
74 { }
75
76 // If we can handle this target, return a pointer to a target
77 // structure. The size and endianness are known.
78 Target*
79 recognize(int machine, int osabi, int abiversion)
80 { return this->do_recognize(machine, osabi, abiversion); }
81
82 // If NAME matches the target, return a pointer to a target
83 // structure.
84 Target*
85 recognize_by_bfd_name(const char* name)
86 { return this->do_recognize_by_bfd_name(name); }
87
88 // Push all supported BFD names onto the vector. This is only used
89 // for help output.
90 void
91 supported_bfd_names(std::vector<const char*>* names)
92 { this->do_supported_bfd_names(names); }
93
94 // If NAME matches the target emulation, return a pointer to a
95 // target structure.
96 Target*
97 recognize_by_emulation(const char* name)
98 { return this->do_recognize_by_emulation(name); }
99
100 // Push all supported emulations onto the vector. This is only used
101 // for help output.
102 void
103 supported_emulations(std::vector<const char*>* names)
104 { this->do_supported_emulations(names); }
105
106 // Return the next Target_selector in the linked list.
107 Target_selector*
108 next() const
109 { return this->next_; }
110
111 // Return the machine number this selector is looking for. This can
112 // be EM_NONE to match any machine number, in which case the
113 // do_recognize hook will be responsible for matching the machine
114 // number.
115 int
116 machine() const
117 { return this->machine_; }
118
119 // Return the size this is looking for (32 or 64).
120 int
121 get_size() const
122 { return this->size_; }
123
124 // Return the endianness this is looking for.
125 bool
126 is_big_endian() const
127 { return this->is_big_endian_; }
128
129 // Return the BFD name. This may return NULL, in which case the
130 // do_recognize_by_bfd_name hook will be responsible for matching
131 // the BFD name.
132 const char*
133 bfd_name() const
134 { return this->bfd_name_; }
135
136 // Return the emulation. This may return NULL, in which case the
137 // do_recognize_by_emulation hook will be responsible for matching
138 // the emulation.
139 const char*
140 emulation() const
141 { return this->emulation_; }
142
143 protected:
144 // Return an instance of the real target. This must be implemented
145 // by the child class.
146 virtual Target*
147 do_instantiate_target() = 0;
148
149 // Recognize an object file given a machine code, OSABI code, and
150 // ELF version value. When this is called we already know that they
151 // match the machine_, size_, and is_big_endian_ fields. The child
152 // class may implement a different version of this to do additional
153 // checks, or to check for multiple machine codes if the machine_
154 // field is EM_NONE.
155 virtual Target*
156 do_recognize(int, int, int)
157 { return this->instantiate_target(); }
158
159 // Recognize a target by name. When this is called we already know
160 // that the name matches (or that the bfd_name_ field is NULL). The
161 // child class may implement a different version of this to
162 // recognize more than one name.
163 virtual Target*
164 do_recognize_by_bfd_name(const char*)
165 { return this->instantiate_target(); }
166
167 // Return a list of supported BFD names. The child class may
168 // implement a different version of this to handle more than one
169 // name.
170 virtual void
171 do_supported_bfd_names(std::vector<const char*>* names)
172 {
173 gold_assert(this->bfd_name_ != NULL);
174 names->push_back(this->bfd_name_);
175 }
176
177 // Recognize a target by emulation. When this is called we already
178 // know that the name matches (or that the emulation_ field is
179 // NULL). The child class may implement a different version of this
180 // to recognize more than one emulation.
181 virtual Target*
182 do_recognize_by_emulation(const char*)
183 { return this->instantiate_target(); }
184
185 // Return a list of supported emulations. The child class may
186 // implement a different version of this to handle more than one
187 // emulation.
188 virtual void
189 do_supported_emulations(std::vector<const char*>* emulations)
190 {
191 gold_assert(this->emulation_ != NULL);
192 emulations->push_back(this->emulation_);
193 }
194
195 // Instantiate the target and return it.
196 Target*
197 instantiate_target();
198
199 private:
200 // Set the target.
201 void
202 set_target();
203
204 friend class Set_target_once;
205
206 // ELF machine code.
207 const int machine_;
208 // Target size--32 or 64.
209 const int size_;
210 // Whether the target is big endian.
211 const bool is_big_endian_;
212 // BFD name of target, for compatibility.
213 const char* const bfd_name_;
214 // GNU linker emulation for this target, for compatibility.
215 const char* const emulation_;
216 // Next entry in list built at global constructor time.
217 Target_selector* next_;
218 // The singleton Target structure--this points to an instance of the
219 // real implementation.
220 Target* instantiated_target_;
221 // Used to set the target only once.
222 Set_target_once set_target_once_;
223 };
224
225 // Select the target for an ELF file.
226
227 extern Target*
228 select_target(int machine, int size, bool big_endian, int osabi,
229 int abiversion);
230
231 // Select a target using a BFD name.
232
233 extern Target*
234 select_target_by_bfd_name(const char* name);
235
236 // Select a target using a GNU linker emulation.
237
238 extern Target*
239 select_target_by_emulation(const char* name);
240
241 // Fill in a vector with the list of supported targets. This returns
242 // a list of BFD names.
243
244 extern void
245 supported_target_names(std::vector<const char*>*);
246
247 // Fill in a vector with the list of supported emulations.
248
249 extern void
250 supported_emulation_names(std::vector<const char*>*);
251
252 } // End namespace gold.
253
254 #endif // !defined(GOLD_TARGET_SELECT_H)
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