Merge tag 'for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mst/vhost
[deliverable/linux.git] / include / linux / nodemask.h
1 #ifndef __LINUX_NODEMASK_H
2 #define __LINUX_NODEMASK_H
3
4 /*
5 * Nodemasks provide a bitmap suitable for representing the
6 * set of Node's in a system, one bit position per Node number.
7 *
8 * See detailed comments in the file linux/bitmap.h describing the
9 * data type on which these nodemasks are based.
10 *
11 * For details of nodemask_parse_user(), see bitmap_parse_user() in
12 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(),
13 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in
14 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in
15 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in
16 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in
17 * lib/bitmap.c.
18 *
19 * The available nodemask operations are:
20 *
21 * void node_set(node, mask) turn on bit 'node' in mask
22 * void node_clear(node, mask) turn off bit 'node' in mask
23 * void nodes_setall(mask) set all bits
24 * void nodes_clear(mask) clear all bits
25 * int node_isset(node, mask) true iff bit 'node' set in mask
26 * int node_test_and_set(node, mask) test and set bit 'node' in mask
27 *
28 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
29 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
30 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
31 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
32 * void nodes_complement(dst, src) dst = ~src
33 *
34 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
35 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
36 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
37 * int nodes_empty(mask) Is mask empty (no bits sets)?
38 * int nodes_full(mask) Is mask full (all bits sets)?
39 * int nodes_weight(mask) Hamming weight - number of set bits
40 *
41 * void nodes_shift_right(dst, src, n) Shift right
42 * void nodes_shift_left(dst, src, n) Shift left
43 *
44 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
45 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
46 * int first_unset_node(mask) First node not set in mask, or
47 * MAX_NUMNODES.
48 *
49 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
50 * NODE_MASK_ALL Initializer - all bits set
51 * NODE_MASK_NONE Initializer - no bits set
52 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
53 *
54 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
55 * int nodelist_parse(buf, map) Parse ascii string as nodelist
56 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
57 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
58 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
59 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
60 *
61 * for_each_node_mask(node, mask) for-loop node over mask
62 *
63 * int num_online_nodes() Number of online Nodes
64 * int num_possible_nodes() Number of all possible Nodes
65 *
66 * int node_random(mask) Random node with set bit in mask
67 *
68 * int node_online(node) Is some node online?
69 * int node_possible(node) Is some node possible?
70 *
71 * node_set_online(node) set bit 'node' in node_online_map
72 * node_set_offline(node) clear bit 'node' in node_online_map
73 *
74 * for_each_node(node) for-loop node over node_possible_map
75 * for_each_online_node(node) for-loop node over node_online_map
76 *
77 * Subtlety:
78 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
79 * to generate slightly worse code. So use a simple one-line #define
80 * for node_isset(), instead of wrapping an inline inside a macro, the
81 * way we do the other calls.
82 *
83 * NODEMASK_SCRATCH
84 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
85 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
86 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
87 * for such situations. See below and CPUMASK_ALLOC also.
88 */
89
90 #include <linux/kernel.h>
91 #include <linux/threads.h>
92 #include <linux/bitmap.h>
93 #include <linux/numa.h>
94
95 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
96 extern nodemask_t _unused_nodemask_arg_;
97
98 /**
99 * nodemask_pr_args - printf args to output a nodemask
100 * @maskp: nodemask to be printed
101 *
102 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
103 */
104 #define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits
105
106 /*
107 * The inline keyword gives the compiler room to decide to inline, or
108 * not inline a function as it sees best. However, as these functions
109 * are called in both __init and non-__init functions, if they are not
110 * inlined we will end up with a section mis-match error (of the type of
111 * freeable items not being freed). So we must use __always_inline here
112 * to fix the problem. If other functions in the future also end up in
113 * this situation they will also need to be annotated as __always_inline
114 */
115 #define node_set(node, dst) __node_set((node), &(dst))
116 static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
117 {
118 set_bit(node, dstp->bits);
119 }
120
121 #define node_clear(node, dst) __node_clear((node), &(dst))
122 static inline void __node_clear(int node, volatile nodemask_t *dstp)
123 {
124 clear_bit(node, dstp->bits);
125 }
126
127 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
128 static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
129 {
130 bitmap_fill(dstp->bits, nbits);
131 }
132
133 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
134 static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
135 {
136 bitmap_zero(dstp->bits, nbits);
137 }
138
139 /* No static inline type checking - see Subtlety (1) above. */
140 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
141
142 #define node_test_and_set(node, nodemask) \
143 __node_test_and_set((node), &(nodemask))
144 static inline int __node_test_and_set(int node, nodemask_t *addr)
145 {
146 return test_and_set_bit(node, addr->bits);
147 }
148
149 #define nodes_and(dst, src1, src2) \
150 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
151 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
152 const nodemask_t *src2p, unsigned int nbits)
153 {
154 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
155 }
156
157 #define nodes_or(dst, src1, src2) \
158 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
159 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
160 const nodemask_t *src2p, unsigned int nbits)
161 {
162 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
163 }
164
165 #define nodes_xor(dst, src1, src2) \
166 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
167 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
168 const nodemask_t *src2p, unsigned int nbits)
169 {
170 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
171 }
172
173 #define nodes_andnot(dst, src1, src2) \
174 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
175 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
176 const nodemask_t *src2p, unsigned int nbits)
177 {
178 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
179 }
180
181 #define nodes_complement(dst, src) \
182 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
183 static inline void __nodes_complement(nodemask_t *dstp,
184 const nodemask_t *srcp, unsigned int nbits)
185 {
186 bitmap_complement(dstp->bits, srcp->bits, nbits);
187 }
188
189 #define nodes_equal(src1, src2) \
190 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
191 static inline int __nodes_equal(const nodemask_t *src1p,
192 const nodemask_t *src2p, unsigned int nbits)
193 {
194 return bitmap_equal(src1p->bits, src2p->bits, nbits);
195 }
196
197 #define nodes_intersects(src1, src2) \
198 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
199 static inline int __nodes_intersects(const nodemask_t *src1p,
200 const nodemask_t *src2p, unsigned int nbits)
201 {
202 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
203 }
204
205 #define nodes_subset(src1, src2) \
206 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
207 static inline int __nodes_subset(const nodemask_t *src1p,
208 const nodemask_t *src2p, unsigned int nbits)
209 {
210 return bitmap_subset(src1p->bits, src2p->bits, nbits);
211 }
212
213 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
214 static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
215 {
216 return bitmap_empty(srcp->bits, nbits);
217 }
218
219 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
220 static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
221 {
222 return bitmap_full(srcp->bits, nbits);
223 }
224
225 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
226 static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
227 {
228 return bitmap_weight(srcp->bits, nbits);
229 }
230
231 #define nodes_shift_right(dst, src, n) \
232 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
233 static inline void __nodes_shift_right(nodemask_t *dstp,
234 const nodemask_t *srcp, int n, int nbits)
235 {
236 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
237 }
238
239 #define nodes_shift_left(dst, src, n) \
240 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
241 static inline void __nodes_shift_left(nodemask_t *dstp,
242 const nodemask_t *srcp, int n, int nbits)
243 {
244 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
245 }
246
247 /* FIXME: better would be to fix all architectures to never return
248 > MAX_NUMNODES, then the silly min_ts could be dropped. */
249
250 #define first_node(src) __first_node(&(src))
251 static inline int __first_node(const nodemask_t *srcp)
252 {
253 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
254 }
255
256 #define next_node(n, src) __next_node((n), &(src))
257 static inline int __next_node(int n, const nodemask_t *srcp)
258 {
259 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
260 }
261
262 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
263 {
264 nodes_clear(*mask);
265 node_set(node, *mask);
266 }
267
268 #define nodemask_of_node(node) \
269 ({ \
270 typeof(_unused_nodemask_arg_) m; \
271 if (sizeof(m) == sizeof(unsigned long)) { \
272 m.bits[0] = 1UL << (node); \
273 } else { \
274 init_nodemask_of_node(&m, (node)); \
275 } \
276 m; \
277 })
278
279 #define first_unset_node(mask) __first_unset_node(&(mask))
280 static inline int __first_unset_node(const nodemask_t *maskp)
281 {
282 return min_t(int,MAX_NUMNODES,
283 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
284 }
285
286 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
287
288 #if MAX_NUMNODES <= BITS_PER_LONG
289
290 #define NODE_MASK_ALL \
291 ((nodemask_t) { { \
292 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
293 } })
294
295 #else
296
297 #define NODE_MASK_ALL \
298 ((nodemask_t) { { \
299 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
300 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
301 } })
302
303 #endif
304
305 #define NODE_MASK_NONE \
306 ((nodemask_t) { { \
307 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
308 } })
309
310 #define nodes_addr(src) ((src).bits)
311
312 #define nodemask_parse_user(ubuf, ulen, dst) \
313 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
314 static inline int __nodemask_parse_user(const char __user *buf, int len,
315 nodemask_t *dstp, int nbits)
316 {
317 return bitmap_parse_user(buf, len, dstp->bits, nbits);
318 }
319
320 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
321 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
322 {
323 return bitmap_parselist(buf, dstp->bits, nbits);
324 }
325
326 #define node_remap(oldbit, old, new) \
327 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
328 static inline int __node_remap(int oldbit,
329 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
330 {
331 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
332 }
333
334 #define nodes_remap(dst, src, old, new) \
335 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
336 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
337 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
338 {
339 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
340 }
341
342 #define nodes_onto(dst, orig, relmap) \
343 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
344 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
345 const nodemask_t *relmapp, int nbits)
346 {
347 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
348 }
349
350 #define nodes_fold(dst, orig, sz) \
351 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
352 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
353 int sz, int nbits)
354 {
355 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
356 }
357
358 #if MAX_NUMNODES > 1
359 #define for_each_node_mask(node, mask) \
360 for ((node) = first_node(mask); \
361 (node) < MAX_NUMNODES; \
362 (node) = next_node((node), (mask)))
363 #else /* MAX_NUMNODES == 1 */
364 #define for_each_node_mask(node, mask) \
365 if (!nodes_empty(mask)) \
366 for ((node) = 0; (node) < 1; (node)++)
367 #endif /* MAX_NUMNODES */
368
369 /*
370 * Bitmasks that are kept for all the nodes.
371 */
372 enum node_states {
373 N_POSSIBLE, /* The node could become online at some point */
374 N_ONLINE, /* The node is online */
375 N_NORMAL_MEMORY, /* The node has regular memory */
376 #ifdef CONFIG_HIGHMEM
377 N_HIGH_MEMORY, /* The node has regular or high memory */
378 #else
379 N_HIGH_MEMORY = N_NORMAL_MEMORY,
380 #endif
381 #ifdef CONFIG_MOVABLE_NODE
382 N_MEMORY, /* The node has memory(regular, high, movable) */
383 #else
384 N_MEMORY = N_HIGH_MEMORY,
385 #endif
386 N_CPU, /* The node has one or more cpus */
387 NR_NODE_STATES
388 };
389
390 /*
391 * The following particular system nodemasks and operations
392 * on them manage all possible and online nodes.
393 */
394
395 extern nodemask_t node_states[NR_NODE_STATES];
396
397 #if MAX_NUMNODES > 1
398 static inline int node_state(int node, enum node_states state)
399 {
400 return node_isset(node, node_states[state]);
401 }
402
403 static inline void node_set_state(int node, enum node_states state)
404 {
405 __node_set(node, &node_states[state]);
406 }
407
408 static inline void node_clear_state(int node, enum node_states state)
409 {
410 __node_clear(node, &node_states[state]);
411 }
412
413 static inline int num_node_state(enum node_states state)
414 {
415 return nodes_weight(node_states[state]);
416 }
417
418 #define for_each_node_state(__node, __state) \
419 for_each_node_mask((__node), node_states[__state])
420
421 #define first_online_node first_node(node_states[N_ONLINE])
422 #define first_memory_node first_node(node_states[N_MEMORY])
423 static inline int next_online_node(int nid)
424 {
425 return next_node(nid, node_states[N_ONLINE]);
426 }
427 static inline int next_memory_node(int nid)
428 {
429 return next_node(nid, node_states[N_MEMORY]);
430 }
431
432 extern int nr_node_ids;
433 extern int nr_online_nodes;
434
435 static inline void node_set_online(int nid)
436 {
437 node_set_state(nid, N_ONLINE);
438 nr_online_nodes = num_node_state(N_ONLINE);
439 }
440
441 static inline void node_set_offline(int nid)
442 {
443 node_clear_state(nid, N_ONLINE);
444 nr_online_nodes = num_node_state(N_ONLINE);
445 }
446
447 #else
448
449 static inline int node_state(int node, enum node_states state)
450 {
451 return node == 0;
452 }
453
454 static inline void node_set_state(int node, enum node_states state)
455 {
456 }
457
458 static inline void node_clear_state(int node, enum node_states state)
459 {
460 }
461
462 static inline int num_node_state(enum node_states state)
463 {
464 return 1;
465 }
466
467 #define for_each_node_state(node, __state) \
468 for ( (node) = 0; (node) == 0; (node) = 1)
469
470 #define first_online_node 0
471 #define first_memory_node 0
472 #define next_online_node(nid) (MAX_NUMNODES)
473 #define nr_node_ids 1
474 #define nr_online_nodes 1
475
476 #define node_set_online(node) node_set_state((node), N_ONLINE)
477 #define node_set_offline(node) node_clear_state((node), N_ONLINE)
478
479 #endif
480
481 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
482 extern int node_random(const nodemask_t *maskp);
483 #else
484 static inline int node_random(const nodemask_t *mask)
485 {
486 return 0;
487 }
488 #endif
489
490 #define node_online_map node_states[N_ONLINE]
491 #define node_possible_map node_states[N_POSSIBLE]
492
493 #define num_online_nodes() num_node_state(N_ONLINE)
494 #define num_possible_nodes() num_node_state(N_POSSIBLE)
495 #define node_online(node) node_state((node), N_ONLINE)
496 #define node_possible(node) node_state((node), N_POSSIBLE)
497
498 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
499 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
500
501 /*
502 * For nodemask scrach area.
503 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
504 * name.
505 */
506 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
507 #define NODEMASK_ALLOC(type, name, gfp_flags) \
508 type *name = kmalloc(sizeof(*name), gfp_flags)
509 #define NODEMASK_FREE(m) kfree(m)
510 #else
511 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
512 #define NODEMASK_FREE(m) do {} while (0)
513 #endif
514
515 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
516 struct nodemask_scratch {
517 nodemask_t mask1;
518 nodemask_t mask2;
519 };
520
521 #define NODEMASK_SCRATCH(x) \
522 NODEMASK_ALLOC(struct nodemask_scratch, x, \
523 GFP_KERNEL | __GFP_NORETRY)
524 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
525
526
527 #endif /* __LINUX_NODEMASK_H */
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