bfd_section_* macros
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
1 # This shell script emits a C file. -*- C -*-
2 # Copyright (C) 2001-2019 Free Software Foundation, Inc.
3 #
4 # This file is part of the GNU Binutils.
5 #
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 3 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
19 # MA 02110-1301, USA.
20 #
21
22 # This file is sourced from generic.em.
23
24 fragment <<EOF
25 /* Need to have this macro defined before mmix-elfnmmo, which uses the
26 name for the before_allocation function, defined in ldemul.c (for
27 the mmo "emulation") or in elf.em (for the elf64mmix
28 "emulation"). */
29 #define gldmmo_before_allocation before_allocation_default
30
31 /* We include this header *not* because we expect to handle ELF here
32 but because we use the map_segments function. But this is only to
33 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
34 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
35 #include "ldelfgen.h"
36
37 static void gld${EMULATION_NAME}_after_allocation (void);
38 EOF
39
40 source_em ${srcdir}/emultempl/elf-generic.em
41 source_em ${srcdir}/emultempl/mmix-elfnmmo.em
42
43 fragment <<EOF
44
45 /* Place an orphan section. We use this to put random SEC_CODE or
46 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
47 from elf.em. */
48
49 static lang_output_section_statement_type *
50 mmo_place_orphan (asection *s,
51 const char *secname,
52 int constraint ATTRIBUTE_UNUSED)
53 {
54 static struct
55 {
56 flagword nonzero_flags;
57 struct orphan_save orphansave;
58 } holds[] =
59 {
60 {
61 SEC_CODE | SEC_READONLY,
62 {
63 MMO_TEXT_SECTION_NAME,
64 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
65 0, 0, 0, 0
66 }
67 },
68 {
69 SEC_LOAD | SEC_DATA,
70 {
71 MMO_DATA_SECTION_NAME,
72 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_DATA,
73 0, 0, 0, 0
74 }
75 },
76 {
77 SEC_ALLOC,
78 {
79 ".bss",
80 SEC_ALLOC,
81 0, 0, 0, 0
82 }
83 }
84 };
85
86 struct orphan_save *place = NULL;
87 lang_output_section_statement_type *after;
88 lang_output_section_statement_type *os;
89 size_t i;
90 flagword flags;
91 asection *nexts;
92
93 /* We have nothing to say for anything other than a final link or
94 for sections that are excluded. */
95 if (bfd_link_relocatable (&link_info)
96 || (s->flags & SEC_EXCLUDE) != 0)
97 return NULL;
98
99 os = lang_output_section_find (secname);
100
101 /* We have an output section by this name. Place the section inside it
102 (regardless of whether the linker script lists it as input). */
103 if (os != NULL)
104 {
105 lang_add_section (&os->children, s, NULL, os);
106 return os;
107 }
108
109 flags = s->flags;
110 if (!bfd_link_relocatable (&link_info))
111 {
112 nexts = s;
113 while ((nexts = bfd_get_next_section_by_name (nexts->owner, nexts))
114 != NULL)
115 if (nexts->output_section == NULL
116 && (nexts->flags & SEC_EXCLUDE) == 0
117 && ((nexts->flags ^ flags) & (SEC_LOAD | SEC_ALLOC)) == 0
118 && (nexts->owner->flags & DYNAMIC) == 0
119 && nexts->owner->usrdata != NULL
120 && !(((lang_input_statement_type *) nexts->owner->usrdata)
121 ->flags.just_syms))
122 flags = (((flags ^ SEC_READONLY) | (nexts->flags ^ SEC_READONLY))
123 ^ SEC_READONLY);
124 }
125
126 /* Check for matching section type flags for sections we care about.
127 A section without contents can have SEC_LOAD == 0, but we still
128 want it attached to a sane section so the symbols appear as
129 expected. */
130
131 if ((flags & (SEC_ALLOC | SEC_READONLY)) != SEC_READONLY)
132 for (i = 0; i < sizeof (holds) / sizeof (holds[0]); i++)
133 if ((flags & holds[i].nonzero_flags) != 0)
134 {
135 place = &holds[i].orphansave;
136 if (place->os == NULL)
137 place->os = lang_output_section_find (place->name);
138 break;
139 }
140
141 if (place == NULL)
142 {
143 /* For other combinations, we have to give up, except we make
144 sure not to place the orphan section after the
145 linker-generated register section; that'd make it continue
146 the reg section and we never want that to happen for orphan
147 sections. */
148 lang_output_section_statement_type *before;
149 lang_output_section_statement_type *lookup;
150 static struct orphan_save hold_nonreg =
151 {
152 NULL,
153 SEC_READONLY,
154 0, 0, 0, 0
155 };
156
157 if (hold_nonreg.os == NULL)
158 {
159 before = lang_output_section_find (MMIX_REG_CONTENTS_SECTION_NAME);
160
161 /* If we have no such section, all fine; we don't care where
162 it's placed. */
163 if (before == NULL)
164 return NULL;
165
166 /* We have to find the oss before this one, so we can use that as
167 "after". */
168 for (lookup = &lang_os_list.head->output_section_statement;
169 lookup != NULL && lookup->next != before;
170 lookup = lookup->next)
171 ;
172
173 hold_nonreg.os = lookup;
174 }
175
176 place = &hold_nonreg;
177 }
178
179 after = place->os;
180 if (after == NULL)
181 return NULL;
182
183 /* If there's an output section by *this* name, we'll use it, regardless
184 of actual section flags, in contrast to what's done in elf.em. */
185 os = lang_insert_orphan (s, secname, 0, after, place, NULL, NULL);
186
187 return os;
188 }
189
190 /* Remove the spurious settings of SEC_RELOC that make it to the output at
191 link time. We are as confused as elflink.h:elf_bfd_final_link, and
192 paper over the bug similarly. */
193
194 static void
195 mmo_wipe_sec_reloc_flag (bfd *abfd ATTRIBUTE_UNUSED, asection *sec,
196 void *ptr ATTRIBUTE_UNUSED)
197 {
198 bfd_set_section_flags (sec, bfd_section_flags (sec) & ~SEC_RELOC);
199 }
200
201 /* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
202
203 static void
204 gld${EMULATION_NAME}_after_allocation (void)
205 {
206 bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL);
207 ldelf_map_segments (FALSE);
208 }
209 \f
210 /* To get on-demand global register allocation right, we need to parse the
211 relocs, like what happens when linking to ELF. It needs to be done
212 before all input sections are supposed to be present. When linking to
213 ELF, it's done when reading symbols. When linking to mmo, we do it
214 when all input files are seen, which is equivalent. */
215
216 static void
217 mmo_after_open (void)
218 {
219 /* When there's a mismatch between the output format and the emulation
220 (using weird combinations like "-m mmo --oformat elf64-mmix" for
221 example), we'd count relocs twice because they'd also be counted
222 along the usual route for ELF-only linking, which would lead to an
223 internal accounting error. */
224 if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour)
225 {
226 LANG_FOR_EACH_INPUT_STATEMENT (is)
227 {
228 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
229 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
230 einfo (_("%X%P: internal problems scanning %pB after opening it"),
231 is->the_bfd);
232 }
233 }
234 after_open_default ();
235 }
236 EOF
237
238 LDEMUL_PLACE_ORPHAN=mmo_place_orphan
239 LDEMUL_AFTER_OPEN=mmo_after_open
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