19990502 sourceware import
[deliverable/binutils-gdb.git] / libiberty / objalloc.c
1 /* objalloc.c -- routines to allocate memory for objects
2 Copyright 1997 Free Software Foundation, Inc.
3 Written by Ian Lance Taylor, Cygnus Solutions.
4
5 This program is free software; you can redistribute it and/or modify it
6 under the terms of the GNU General Public License as published by the
7 Free Software Foundation; either version 2, or (at your option) any
8 later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, 59 Temple Place - Suite 330,
18 Boston, MA 02111-1307, USA. */
19
20 #include "ansidecl.h"
21 #include "objalloc.h"
22
23 /* Get a definition for NULL. */
24 #include <stdio.h>
25
26 #if VMS
27 #include <stdlib.h>
28 #include <unixlib.h>
29 #else
30
31 #ifdef ANSI_PROTOTYPES
32 /* Get a definition for size_t. */
33 #include <stddef.h>
34 #endif
35
36 /* For systems with larger pointers than ints, this must be declared. */
37 extern PTR malloc PARAMS ((size_t));
38 extern void free PARAMS ((PTR));
39 #endif
40
41 /* These routines allocate space for an object. Freeing allocated
42 space may or may not free all more recently allocated space.
43
44 We handle large and small allocation requests differently. If we
45 don't have enough space in the current block, and the allocation
46 request is for more than 512 bytes, we simply pass it through to
47 malloc. */
48
49 /* The objalloc structure is defined in objalloc.h. */
50
51 /* This structure appears at the start of each chunk. */
52
53 struct objalloc_chunk
54 {
55 /* Next chunk. */
56 struct objalloc_chunk *next;
57 /* If this chunk contains large objects, this is the value of
58 current_ptr when this chunk was allocated. If this chunk
59 contains small objects, this is NULL. */
60 char *current_ptr;
61 };
62
63 /* The aligned size of objalloc_chunk. */
64
65 #define CHUNK_HEADER_SIZE \
66 ((sizeof (struct objalloc_chunk) + OBJALLOC_ALIGN - 1) \
67 &~ (OBJALLOC_ALIGN - 1))
68
69 /* We ask for this much memory each time we create a chunk which is to
70 hold small objects. */
71
72 #define CHUNK_SIZE (4096 - 32)
73
74 /* A request for this amount or more is just passed through to malloc. */
75
76 #define BIG_REQUEST (512)
77
78 /* Create an objalloc structure. */
79
80 struct objalloc *
81 objalloc_create ()
82 {
83 struct objalloc *ret;
84 struct objalloc_chunk *chunk;
85
86 ret = (struct objalloc *) malloc (sizeof *ret);
87 if (ret == NULL)
88 return NULL;
89
90 ret->chunks = (PTR) malloc (CHUNK_SIZE);
91 if (ret->chunks == NULL)
92 {
93 free (ret);
94 return NULL;
95 }
96
97 chunk = (struct objalloc_chunk *) ret->chunks;
98 chunk->next = NULL;
99 chunk->current_ptr = NULL;
100
101 ret->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
102 ret->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
103
104 return ret;
105 }
106
107 /* Allocate space from an objalloc structure. */
108
109 PTR
110 _objalloc_alloc (o, len)
111 struct objalloc *o;
112 unsigned long len;
113 {
114 /* We avoid confusion from zero sized objects by always allocating
115 at least 1 byte. */
116 if (len == 0)
117 len = 1;
118
119 len = (len + OBJALLOC_ALIGN - 1) &~ (OBJALLOC_ALIGN - 1);
120
121 if (len <= o->current_space)
122 {
123 o->current_ptr += len;
124 o->current_space -= len;
125 return (PTR) (o->current_ptr - len);
126 }
127
128 if (len >= BIG_REQUEST)
129 {
130 char *ret;
131 struct objalloc_chunk *chunk;
132
133 ret = (char *) malloc (CHUNK_HEADER_SIZE + len);
134 if (ret == NULL)
135 return NULL;
136
137 chunk = (struct objalloc_chunk *) ret;
138 chunk->next = (struct objalloc_chunk *) o->chunks;
139 chunk->current_ptr = o->current_ptr;
140
141 o->chunks = (PTR) chunk;
142
143 return (PTR) (ret + CHUNK_HEADER_SIZE);
144 }
145 else
146 {
147 struct objalloc_chunk *chunk;
148
149 chunk = (struct objalloc_chunk *) malloc (CHUNK_SIZE);
150 if (chunk == NULL)
151 return NULL;
152 chunk->next = (struct objalloc_chunk *) o->chunks;
153 chunk->current_ptr = NULL;
154
155 o->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
156 o->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
157
158 o->chunks = (PTR) chunk;
159
160 return objalloc_alloc (o, len);
161 }
162 }
163
164 /* Free an entire objalloc structure. */
165
166 void
167 objalloc_free (o)
168 struct objalloc *o;
169 {
170 struct objalloc_chunk *l;
171
172 l = (struct objalloc_chunk *) o->chunks;
173 while (l != NULL)
174 {
175 struct objalloc_chunk *next;
176
177 next = l->next;
178 free (l);
179 l = next;
180 }
181
182 free (o);
183 }
184
185 /* Free a block from an objalloc structure. This also frees all more
186 recently allocated blocks. */
187
188 void
189 objalloc_free_block (o, block)
190 struct objalloc *o;
191 PTR block;
192 {
193 struct objalloc_chunk *p, *small;
194 char *b = (char *) block;
195
196 /* First set P to the chunk which contains the block we are freeing,
197 and set Q to the last small object chunk we see before P. */
198 small = NULL;
199 for (p = (struct objalloc_chunk *) o->chunks; p != NULL; p = p->next)
200 {
201 if (p->current_ptr == NULL)
202 {
203 if (b > (char *) p && b < (char *) p + CHUNK_SIZE)
204 break;
205 small = p;
206 }
207 else
208 {
209 if (b == (char *) p + CHUNK_HEADER_SIZE)
210 break;
211 }
212 }
213
214 /* If we can't find the chunk, the caller has made a mistake. */
215 if (p == NULL)
216 abort ();
217
218 if (p->current_ptr == NULL)
219 {
220 struct objalloc_chunk *q;
221 struct objalloc_chunk *first;
222
223 /* The block is in a chunk containing small objects. We can
224 free every chunk through SMALL, because they have certainly
225 been allocated more recently. After SMALL, we will not see
226 any chunks containing small objects; we can free any big
227 chunk if the current_ptr is greater than or equal to B. We
228 can then reset the new current_ptr to B. */
229
230 first = NULL;
231 q = (struct objalloc_chunk *) o->chunks;
232 while (q != p)
233 {
234 struct objalloc_chunk *next;
235
236 next = q->next;
237 if (small != NULL)
238 {
239 if (small == q)
240 small = NULL;
241 free (q);
242 }
243 else if (q->current_ptr > b)
244 free (q);
245 else if (first == NULL)
246 first = q;
247
248 q = next;
249 }
250
251 if (first == NULL)
252 first = p;
253 o->chunks = (PTR) first;
254
255 /* Now start allocating from this small block again. */
256 o->current_ptr = b;
257 o->current_space = ((char *) p + CHUNK_SIZE) - b;
258 }
259 else
260 {
261 struct objalloc_chunk *q;
262 char *current_ptr;
263
264 /* This block is in a large chunk by itself. We can free
265 everything on the list up to and including this block. We
266 then start allocating from the next chunk containing small
267 objects, setting current_ptr from the value stored with the
268 large chunk we are freeing. */
269
270 current_ptr = p->current_ptr;
271 p = p->next;
272
273 q = (struct objalloc_chunk *) o->chunks;
274 while (q != p)
275 {
276 struct objalloc_chunk *next;
277
278 next = q->next;
279 free (q);
280 q = next;
281 }
282
283 o->chunks = (PTR) p;
284
285 while (p->current_ptr != NULL)
286 p = p->next;
287
288 o->current_ptr = current_ptr;
289 o->current_space = ((char *) p + CHUNK_SIZE) - current_ptr;
290 }
291 }
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