{
struct symbol *sym;
- sym = lookup_symbol (name, block, STRUCT_DOMAIN, 0);
+ sym = lookup_symbol (name, block, STRUCT_DOMAIN, 0).symbol;
if (sym == NULL)
{
add the selector itself as a symbol, if it exists. */
if (selector_case && !VEC_empty (const_char_ptr, *symbol_names))
{
- struct symbol *sym = lookup_symbol (selector, NULL, VAR_DOMAIN, 0);
+ struct symbol *sym = lookup_symbol (selector, NULL, VAR_DOMAIN,
+ 0).symbol;
if (sym != NULL)
VEC_safe_push (const_char_ptr, *symbol_names,