// Record what to do for the next reloc.
void
- set_next_reloc_strategy(Reloc_strategy strategy)
+ set_next_reloc_strategy(Reloc_strategy astrategy)
{
- this->reloc_strategies_.push_back(static_cast<unsigned char>(strategy));
- if (strategy != RELOC_DISCARD)
+ this->reloc_strategies_.push_back(static_cast<unsigned char>(astrategy));
+ if (astrategy != RELOC_DISCARD)
++this->output_reloc_count_;
}