Change regcache list to be an hash map
[deliverable/binutils-gdb.git] / include / splay-tree.h
index 8a56a20cdc38cb919ec23fe64e6c2bf36280abb5..da533dec183ffa15ebfe0a87e42635090fdfc522 100644 (file)
@@ -1,6 +1,5 @@
 /* A splay-tree datatype.  
-   Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009
-   Free Software Foundation, Inc.
+   Copyright (C) 1998-2019 Free Software Foundation, Inc.
    Contributed by Mark Mitchell (mark@markmitchell.com).
 
    This file is part of GCC.
@@ -37,24 +36,19 @@ extern "C" {
 
 #include "ansidecl.h"
 
-#ifndef _WIN64
-  typedef unsigned long int libi_uhostptr_t;
-  typedef long int libi_shostptr_t;
-#else
-  typedef unsigned long long libi_uhostptr_t;
-  typedef long long libi_shostptr_t;
+#ifdef HAVE_STDINT_H
+#include <stdint.h>
 #endif
-
-#ifndef GTY
-#define GTY(X)
+#ifdef HAVE_INTTYPES_H
+#include <inttypes.h>
 #endif
 
 /* Use typedefs for the key and data types to facilitate changing
    these types, if necessary.  These types should be sufficiently wide
    that any pointer or scalar can be cast to these types, and then
    cast back, without loss of precision.  */
-typedef libi_uhostptr_t splay_tree_key;
-typedef libi_uhostptr_t splay_tree_value;
+typedef uintptr_t splay_tree_key;
+typedef uintptr_t splay_tree_value;
 
 /* Forward declaration for a node in the tree.  */
 typedef struct splay_tree_node_s *splay_tree_node;
@@ -64,11 +58,18 @@ typedef struct splay_tree_node_s *splay_tree_node;
 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
 
 /* The type of a function used to deallocate any resources associated
-   with the key.  */
+   with the key.  If you provide this function, the splay tree
+   will take the ownership of the memory of the splay_tree_key arg
+   of splay_tree_insert.  This function is called to release the keys
+   present in the tree when calling splay_tree_delete or splay_tree_remove.
+   If splay_tree_insert is called with a key equal to a key already
+   present in the tree, the old key and old value will be released.  */
 typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
 
 /* The type of a function used to deallocate any resources associated
-   with the value.  */
+   with the value.  If you provide this function, the memory of the
+   splay_tree_value arg of splay_tree_insert is managed similarly to
+   the splay_tree_key memory: see splay_tree_delete_key_fn.  */
 typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
 
 /* The type of a function used to iterate over the tree.  */
@@ -87,22 +88,22 @@ typedef void *(*splay_tree_allocate_fn) (int, void *);
 typedef void (*splay_tree_deallocate_fn) (void *, void *);
 
 /* The nodes in the splay tree.  */
-struct GTY(()) splay_tree_node_s {
+struct splay_tree_node_s {
   /* The key.  */
-  splay_tree_key GTY ((use_param1)) key;
+  splay_tree_key key;
 
   /* The value.  */
-  splay_tree_value GTY ((use_param2)) value;
+  splay_tree_value value;
 
   /* The left and right children, respectively.  */
-  splay_tree_node GTY ((use_params)) left;
-  splay_tree_node GTY ((use_params)) right;
+  splay_tree_node left;
+  splay_tree_node right;
 };
 
 /* The splay tree itself.  */
-struct GTY(()) splay_tree_s {
+struct splay_tree_s {
   /* The root of the tree.  */
-  splay_tree_node GTY ((use_params)) root;
+  splay_tree_node root;
 
   /* The comparision function.  */
   splay_tree_compare_fn comp;
@@ -113,10 +114,14 @@ struct GTY(()) splay_tree_s {
   /* The deallocate-value function.  NULL if no cleanup is necessary.  */
   splay_tree_delete_value_fn delete_value;
 
-  /* Allocate/free functions, and a data pointer to pass to them.  */
+  /* Node allocate function.  Takes allocate_data as a parameter. */
   splay_tree_allocate_fn allocate;
+
+  /* Free function for nodes and trees.  Takes allocate_data as a parameter.  */
   splay_tree_deallocate_fn deallocate;
-  void * GTY((skip)) allocate_data;
+
+  /* Parameter for allocate/free functions.  */
+  void *allocate_data;
 };
 
 typedef struct splay_tree_s *splay_tree;
@@ -130,6 +135,13 @@ extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
                                                 splay_tree_allocate_fn,
                                                 splay_tree_deallocate_fn,
                                                 void *);
+extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn,
+                                             splay_tree_delete_key_fn,
+                                             splay_tree_delete_value_fn,
+                                             splay_tree_allocate_fn,
+                                             splay_tree_allocate_fn,
+                                             splay_tree_deallocate_fn,
+                                             void *);
 extern void splay_tree_delete (splay_tree);
 extern splay_tree_node splay_tree_insert (splay_tree,
                                          splay_tree_key,
@@ -142,7 +154,9 @@ extern splay_tree_node splay_tree_max (splay_tree);
 extern splay_tree_node splay_tree_min (splay_tree);
 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
-extern int splay_tree_compare_pointers (splay_tree_key,        splay_tree_key);
+extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key);
+extern int splay_tree_compare_strings (splay_tree_key, splay_tree_key);
+extern void splay_tree_delete_pointers (splay_tree_value);
 
 #ifdef __cplusplus
 }
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