--- /dev/null
+#ifndef _ASM_HASH_H
+#define _ASM_HASH_H
+
+/*
+ * The later H8SX models have a 32x32-bit multiply, but the H8/300H
+ * and H8S have only 16x16->32. Since it's tolerably compact, this is
+ * basically an inlined version of the __mulsi3 code. Since the inputs
+ * are not expected to be small, it's also simplfied by skipping the
+ * early-out checks.
+ *
+ * (Since neither CPU has any multi-bit shift instructions, a
+ * shift-and-add version is a non-starter.)
+ *
+ * TODO: come up with an arch-specific version of the hashing in fs/namei.c,
+ * since that is heavily dependent on rotates. Which, as mentioned, suck
+ * horribly on H8.
+ */
+
+#if defined(CONFIG_CPU_H300H) || defined(CONFIG_CPU_H8S)
+
+#define HAVE_ARCH__HASH_32 1
+
+/*
+ * Multiply by k = 0x61C88647. Fitting this into three registers requires
+ * one extra instruction, but reducing register pressure will probably
+ * make that back and then some.
+ *
+ * GCC asm note: %e1 is the high half of operand %1, while %f1 is the
+ * low half. So if %1 is er4, then %e1 is e4 and %f1 is r4.
+ *
+ * This has been designed to modify x in place, since that's the most
+ * common usage, but preserve k, since hash_64() makes two calls in
+ * quick succession.
+ */
+static inline u32 __attribute_const__ __hash_32(u32 x)
+{
+ u32 temp;
+
+ asm( "mov.w %e1,%f0"
+ "\n mulxu.w %f2,%0" /* klow * xhigh */
+ "\n mov.w %f0,%e1" /* The extra instruction */
+ "\n mov.w %f1,%f0"
+ "\n mulxu.w %e2,%0" /* khigh * xlow */
+ "\n add.w %e1,%f0"
+ "\n mulxu.w %f2,%1" /* klow * xlow */
+ "\n add.w %f0,%e1"
+ : "=&r" (temp), "=r" (x)
+ : "%r" (GOLDEN_RATIO_32), "1" (x));
+ return x;
+}
+
+#endif
+#endif /* _ASM_HASH_H */