BT_HIDDEN
void bt_dwarf_die_destroy(struct bt_dwarf_die *die);
+/**
+ * Indicates if the debug information entry `die` has children DIEs.
+ *
+ * @param die bt_dwarf_die instance
+ * @returns 0 if the die no child, 1 otherwise
+ */
+BT_HIDDEN
+int bt_dwarf_die_has_children(struct bt_dwarf_die *die);
+
/**
* Advance the debug information entry `die` to its first child, if
* any.