ChangeLog rotatation and copyright year update
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
CommitLineData
3c3bdf30 1# This shell script emits a C file. -*- C -*-
b90efa5b 2# Copyright (C) 2001-2015 Free Software Foundation, Inc.
3c3bdf30 3#
f96b4a7b 4# This file is part of the GNU Binutils.
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5#
6# This program is free software; you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
f96b4a7b 8# the Free Software Foundation; either version 3 of the License, or
3c3bdf30
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9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program; if not, write to the Free Software
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18# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
19# MA 02110-1301, USA.
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20#
21
a4308b79 22# This file is sourced from generic.em.
3c3bdf30 23
92b93329 24fragment <<EOF
a4308b79
HPN
25/* Need to have this macro defined before mmix-elfnmmo, which uses the
26 name for the before_allocation function, defined in ldemul.c (for
27 the mmo "emulation") or in elf32.em (for the elf64mmix
28 "emulation"). */
48fa4a5d 29#define gldmmo_before_allocation before_allocation_default
8ded5a0f 30
a4308b79
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31/* We include this header *not* because we expect to handle ELF here
32 but because we re-use the map_segments function in elf-generic.em,
33 a file which is rightly somewhat ELF-centric. But this is only to
34 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
35 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
8ded5a0f 36#include "elf-bfd.h"
eaeb0a9d
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37
38static void gld${EMULATION_NAME}_after_allocation (void);
48fa4a5d
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39EOF
40
92b93329
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41source_em ${srcdir}/emultempl/elf-generic.em
42source_em ${srcdir}/emultempl/mmix-elfnmmo.em
3c3bdf30 43
92b93329 44fragment <<EOF
3c3bdf30 45
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46/* Place an orphan section. We use this to put random SEC_CODE or
47 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
48 from elf32.em. */
49
c2edb4b8 50static lang_output_section_statement_type *
8a99a385
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51mmo_place_orphan (asection *s,
52 const char *secname,
53 int constraint ATTRIBUTE_UNUSED)
3c3bdf30 54{
a9ae0bda
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55 static struct
56 {
57 flagword nonzero_flags;
58 struct orphan_save orphansave;
59 } holds[] =
60 {
61 {
62 SEC_CODE | SEC_READONLY,
63 {
64 MMO_TEXT_SECTION_NAME,
65 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
66 0, 0, 0, 0
67 }
68 },
69 {
70 SEC_LOAD | SEC_DATA,
71 {
72 MMO_DATA_SECTION_NAME,
73 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_DATA,
74 0, 0, 0, 0
75 }
76 },
77 {
78 SEC_ALLOC,
79 {
80 ".bss",
81 SEC_ALLOC,
82 0, 0, 0, 0
83 }
84 }
85 };
86
87 struct orphan_save *place = NULL;
afd7a018 88 lang_output_section_statement_type *after;
3c3bdf30 89 lang_output_section_statement_type *os;
a9ae0bda 90 size_t i;
3c3bdf30 91
a9ae0bda
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92 /* We have nothing to say for anything other than a final link or
93 for sections that are excluded. */
1049f94e 94 if (link_info.relocatable
a9ae0bda 95 || (s->flags & SEC_EXCLUDE) != 0)
c2edb4b8 96 return NULL;
3c3bdf30 97
afd7a018 98 os = lang_output_section_find (secname);
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99
100 /* We have an output section by this name. Place the section inside it
101 (regardless of whether the linker script lists it as input). */
102 if (os != NULL)
103 {
b9c361e0 104 lang_add_section (&os->children, s, NULL, os);
c2edb4b8 105 return os;
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106 }
107
a9ae0bda
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108 /* Check for matching section type flags for sections we care about.
109 A section without contents can have SEC_LOAD == 0, but we still
110 want it attached to a sane section so the symbols appear as
111 expected. */
112 if ((s->flags & (SEC_ALLOC | SEC_READONLY)) != SEC_READONLY)
113 for (i = 0; i < sizeof (holds) / sizeof (holds[0]); i++)
114 if ((s->flags & holds[i].nonzero_flags) != 0)
115 {
116 place = &holds[i].orphansave;
117 if (place->os == NULL)
118 place->os = lang_output_section_find (place->name);
119 break;
120 }
121
122 if (place == NULL)
123 {
124 /* For other combinations, we have to give up, except we make
125 sure not to place the orphan section after the
126 linker-generated register section; that'd make it continue
127 the reg section and we never want that to happen for orphan
128 sections. */
129 lang_output_section_statement_type *before;
130 lang_output_section_statement_type *lookup;
131 static struct orphan_save hold_nonreg =
132 {
133 NULL,
134 SEC_READONLY,
135 0, 0, 0, 0
136 };
137
138 if (hold_nonreg.os == NULL)
139 {
140 before = lang_output_section_find (MMIX_REG_CONTENTS_SECTION_NAME);
141
142 /* If we have no such section, all fine; we don't care where
143 it's placed. */
144 if (before == NULL)
145 return NULL;
146
147 /* We have to find the oss before this one, so we can use that as
148 "after". */
149 for (lookup = &lang_output_section_statement.head->output_section_statement;
150 lookup != NULL && lookup->next != before;
151 lookup = lookup->next)
152 ;
153
154 hold_nonreg.os = lookup;
155 }
156
157 place = &hold_nonreg;
158 }
3c3bdf30 159
a9ae0bda
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160 after = place->os;
161 if (after == NULL)
162 return NULL;
3c3bdf30 163
a9ae0bda
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164 /* If there's an output section by *this* name, we'll use it, regardless
165 of actual section flags, in contrast to what's done in elf32.em. */
8a99a385 166 os = lang_insert_orphan (s, secname, 0, after, place, NULL, NULL);
25844aae 167
c2edb4b8 168 return os;
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169}
170
171/* Remove the spurious settings of SEC_RELOC that make it to the output at
172 link time. We are as confused as elflink.h:elf_bfd_final_link, and
173 paper over the bug similarly. */
174
175static void
0c7a8e5a 176mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
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177{
178 bfd_set_section_flags (abfd, sec,
179 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
180}
181
182/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
183
184static void
eaeb0a9d 185gld${EMULATION_NAME}_after_allocation (void)
3c3bdf30 186{
f13a99db 187 bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL);
8ded5a0f 188 gld${EMULATION_NAME}_map_segments (FALSE);
3c3bdf30 189}
48fa4a5d
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190\f
191/* To get on-demand global register allocation right, we need to parse the
192 relocs, like what happens when linking to ELF. It needs to be done
193 before all input sections are supposed to be present. When linking to
194 ELF, it's done when reading symbols. When linking to mmo, we do it
195 when all input files are seen, which is equivalent. */
3c3bdf30 196
48fa4a5d 197static void
0c7a8e5a 198mmo_after_open (void)
48fa4a5d 199{
1c5e6447
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200 /* When there's a mismatch between the output format and the emulation
201 (using weird combinations like "-m mmo --oformat elf64-mmix" for
202 example), we'd count relocs twice because they'd also be counted
203 along the usual route for ELF-only linking, which would lead to an
204 internal accounting error. */
f13a99db 205 if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour)
48fa4a5d 206 {
1c5e6447
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207 LANG_FOR_EACH_INPUT_STATEMENT (is)
208 {
209 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
210 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
211 einfo ("%X%P: Internal problems scanning %B after opening it",
212 is->the_bfd);
213 }
48fa4a5d 214 }
5c3049d2 215 after_open_default ();
48fa4a5d 216}
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217EOF
218
219LDEMUL_PLACE_ORPHAN=mmo_place_orphan
48fa4a5d 220LDEMUL_AFTER_OPEN=mmo_after_open
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