* verilog.c: New file.
[deliverable/binutils-gdb.git] / bfd / doc / bfdint.texi
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252b5132 1\input texinfo
7898deda 2@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998,
c067354b 3@c 2000, 2001, 2002, 2003, 2004, 2006, 2007, 2009
7898deda 4@c Free Software Foundation, Inc.
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5@setfilename bfdint.info
6
7@settitle BFD Internals
8@iftex
9@titlepage
10@title{BFD Internals}
11@author{Ian Lance Taylor}
12@author{Cygnus Solutions}
13@page
14@end iftex
15
0e9517a9 16@copying
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17This file documents the internals of the BFD library.
18
0e9517a9 19Copyright @copyright{} 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995,
c067354b 201996, 1998, 2000, 2001, 2002, 2003, 2004, 2006, 2007, 2009
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21Free Software Foundation, Inc.
22Contributed by Cygnus Support.
23
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24Permission is granted to copy, distribute and/or modify this document
25under the terms of the GNU Free Documentation License, Version 1.1 or
26any later version published by the Free Software Foundation; with the
27Invariant Sections being ``GNU General Public License'' and ``Funding
28Free Software'', the Front-Cover texts being (a) (see below), and with
29the Back-Cover Texts being (b) (see below). A copy of the license is
30included in the section entitled ``GNU Free Documentation License''.
f0757517 31
0e9517a9 32(a) The FSF's Front-Cover Text is:
f0757517 33
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34 A GNU Manual
35
36(b) The FSF's Back-Cover Text is:
37
38 You have freedom to copy and modify this GNU Manual, like GNU
39 software. Copies published by the Free Software Foundation raise
40 funds for GNU development.
41@end copying
f0757517 42
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43@node Top
44@top BFD Internals
45@raisesections
46@cindex bfd internals
47
48This document describes some BFD internal information which may be
49helpful when working on BFD. It is very incomplete.
50
5b343f5a 51This document is not updated regularly, and may be out of date.
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52
53The initial version of this document was written by Ian Lance Taylor
54@email{ian@@cygnus.com}.
55
56@menu
57* BFD overview:: BFD overview
58* BFD guidelines:: BFD programming guidelines
59* BFD target vector:: BFD target vector
60* BFD generated files:: BFD generated files
61* BFD multiple compilations:: Files compiled multiple times in BFD
62* BFD relocation handling:: BFD relocation handling
63* BFD ELF support:: BFD ELF support
64* BFD glossary:: Glossary
65* Index:: Index
66@end menu
67
68@node BFD overview
69@section BFD overview
70
71BFD is a library which provides a single interface to read and write
72object files, executables, archive files, and core files in any format.
73
74@menu
75* BFD library interfaces:: BFD library interfaces
76* BFD library users:: BFD library users
77* BFD view:: The BFD view of a file
78* BFD blindness:: BFD loses information
79@end menu
80
81@node BFD library interfaces
82@subsection BFD library interfaces
83
84One way to look at the BFD library is to divide it into four parts by
85type of interface.
86
87The first interface is the set of generic functions which programs using
88the BFD library will call. These generic function normally translate
89directly or indirectly into calls to routines which are specific to a
90particular object file format. Many of these generic functions are
91actually defined as macros in @file{bfd.h}. These functions comprise
92the official BFD interface.
93
94The second interface is the set of functions which appear in the target
95vectors. This is the bulk of the code in BFD. A target vector is a set
96of function pointers specific to a particular object file format. The
97target vector is used to implement the generic BFD functions. These
98functions are always called through the target vector, and are never
99called directly. The target vector is described in detail in @ref{BFD
100target vector}. The set of functions which appear in a particular
101target vector is often referred to as a BFD backend.
102
103The third interface is a set of oddball functions which are typically
104specific to a particular object file format, are not generic functions,
105and are called from outside of the BFD library. These are used as hooks
106by the linker and the assembler when a particular object file format
107requires some action which the BFD generic interface does not provide.
108These functions are typically declared in @file{bfd.h}, but in many
109cases they are only provided when BFD is configured with support for a
110particular object file format. These functions live in a grey area, and
111are not really part of the official BFD interface.
112
113The fourth interface is the set of BFD support functions which are
114called by the other BFD functions. These manage issues like memory
115allocation, error handling, file access, hash tables, swapping, and the
116like. These functions are never called from outside of the BFD library.
117
118@node BFD library users
119@subsection BFD library users
120
121Another way to look at the BFD library is to divide it into three parts
122by the manner in which it is used.
123
124The first use is to read an object file. The object file readers are
125programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
126These programs use BFD to view an object file in a generic form. The
127official BFD interface is normally fully adequate for these programs.
128
129The second use is to write an object file. The object file writers are
130programs like @samp{gas} and @samp{objcopy}. These programs use BFD to
131create an object file. The official BFD interface is normally adequate
132for these programs, but for some object file formats the assembler needs
133some additional hooks in order to set particular flags or other
134information. The official BFD interface includes functions to copy
135private information from one object file to another, and these functions
136are used by @samp{objcopy} to avoid information loss.
137
138The third use is to link object files. There is only one object file
139linker, @samp{ld}. Originally, @samp{ld} was an object file reader and
140an object file writer, and it did the link operation using the generic
141BFD structures. However, this turned out to be too slow and too memory
142intensive.
143
144The official BFD linker functions were written to permit specific BFD
145backends to perform the link without translating through the generic
146structures, in the normal case where all the input files and output file
147have the same object file format. Not all of the backends currently
148implement the new interface, and there are default linking functions
149within BFD which use the generic structures and which work with all
150backends.
151
152For several object file formats the linker needs additional hooks which
153are not provided by the official BFD interface, particularly for dynamic
154linking support. These functions are typically called from the linker
155emulation template.
156
157@node BFD view
158@subsection The BFD view of a file
159
160BFD uses generic structures to manage information. It translates data
161into the generic form when reading files, and out of the generic form
162when writing files.
163
164BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd}
165is composed of the following elements. The BFD information can be
166displayed using the @samp{objdump} program with various options.
167
168@table @asis
169@item general information
170The object file format, a few general flags, the start address.
171@item architecture
172The architecture, including both a general processor type (m68k, MIPS
173etc.) and a specific machine number (m68000, R4000, etc.).
174@item sections
175A list of sections.
176@item symbols
177A symbol table.
178@end table
179
180BFD represents a section as a pointer to the @samp{asection} type. Each
181section has a name and a size. Most sections also have an associated
182block of data, known as the section contents. Sections also have
183associated flags, a virtual memory address, a load memory address, a
184required alignment, a list of relocations, and other miscellaneous
185information.
186
187BFD represents a relocation as a pointer to the @samp{arelent} type. A
188relocation describes an action which the linker must take to modify the
189section contents. Relocations have a symbol, an address, an addend, and
190a pointer to a howto structure which describes how to perform the
191relocation. For more information, see @ref{BFD relocation handling}.
192
193BFD represents a symbol as a pointer to the @samp{asymbol} type. A
194symbol has a name, a pointer to a section, an offset within that
195section, and some flags.
196
197Archive files do not have any sections or symbols. Instead, BFD
198represents an archive file as a file which contains a list of
199@samp{bfd}s. BFD also provides access to the archive symbol map, as a
200list of symbol names. BFD provides a function to return the @samp{bfd}
201within the archive which corresponds to a particular entry in the
202archive symbol map.
203
204@node BFD blindness
205@subsection BFD loses information
206
207Most object file formats have information which BFD can not represent in
208its generic form, at least as currently defined.
209
210There is often explicit information which BFD can not represent. For
211example, the COFF version stamp, or the ELF program segments. BFD
212provides special hooks to handle this information when copying,
213printing, or linking an object file. The BFD support for a particular
214object file format will normally store this information in private data
215and handle it using the special hooks.
216
217In some cases there is also implicit information which BFD can not
218represent. For example, the MIPS processor distinguishes small and
b45619c0 219large symbols, and requires that all small symbols be within 32K of the
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220GP register. This means that the MIPS assembler must be able to mark
221variables as either small or large, and the MIPS linker must know to put
222small symbols within range of the GP register. Since BFD can not
223represent this information, this means that the assembler and linker
224must have information that is specific to a particular object file
225format which is outside of the BFD library.
226
227This loss of information indicates areas where the BFD paradigm breaks
228down. It is not actually possible to represent the myriad differences
229among object file formats using a single generic interface, at least not
230in the manner which BFD does it today.
231
232Nevertheless, the BFD library does greatly simplify the task of dealing
233with object files, and particular problems caused by information loss
234can normally be solved using some sort of relatively constrained hook
235into the library.
236
237
238
239@node BFD guidelines
240@section BFD programming guidelines
241@cindex bfd programming guidelines
242@cindex programming guidelines for bfd
243@cindex guidelines, bfd programming
244
245There is a lot of poorly written and confusing code in BFD. New BFD
246code should be written to a higher standard. Merely because some BFD
247code is written in a particular manner does not mean that you should
248emulate it.
249
250Here are some general BFD programming guidelines:
251
252@itemize @bullet
253@item
254Follow the GNU coding standards.
255
256@item
257Avoid global variables. We ideally want BFD to be fully reentrant, so
258that it can be used in multiple threads. All uses of global or static
259variables interfere with that. Initialized constant variables are OK,
b45619c0 260and they should be explicitly marked with @samp{const}. Instead of global
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261variables, use data attached to a BFD or to a linker hash table.
262
263@item
264All externally visible functions should have names which start with
265@samp{bfd_}. All such functions should be declared in some header file,
266typically @file{bfd.h}. See, for example, the various declarations near
267the end of @file{bfd-in.h}, which mostly declare functions required by
268specific linker emulations.
269
270@item
271All functions which need to be visible from one file to another within
272BFD, but should not be visible outside of BFD, should start with
273@samp{_bfd_}. Although external names beginning with @samp{_} are
274prohibited by the ANSI standard, in practice this usage will always
275work, and it is required by the GNU coding standards.
276
277@item
278Always remember that people can compile using @samp{--enable-targets} to
279build several, or all, targets at once. It must be possible to link
280together the files for all targets.
281
282@item
283BFD code should compile with few or no warnings using @samp{gcc -Wall}.
284Some warnings are OK, like the absence of certain function declarations
285which may or may not be declared in system header files. Warnings about
286ambiguous expressions and the like should always be fixed.
287@end itemize
288
289@node BFD target vector
290@section BFD target vector
291@cindex bfd target vector
292@cindex target vector in bfd
293
294BFD supports multiple object file formats by using the @dfn{target
295vector}. This is simply a set of function pointers which implement
296behaviour that is specific to a particular object file format.
297
298In this section I list all of the entries in the target vector and
299describe what they do.
300
301@menu
302* BFD target vector miscellaneous:: Miscellaneous constants
303* BFD target vector swap:: Swapping functions
304* BFD target vector format:: Format type dependent functions
305* BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros
306* BFD target vector generic:: Generic functions
307* BFD target vector copy:: Copy functions
308* BFD target vector core:: Core file support functions
309* BFD target vector archive:: Archive functions
310* BFD target vector symbols:: Symbol table functions
311* BFD target vector relocs:: Relocation support
312* BFD target vector write:: Output functions
313* BFD target vector link:: Linker functions
314* BFD target vector dynamic:: Dynamic linking information functions
315@end menu
316
317@node BFD target vector miscellaneous
318@subsection Miscellaneous constants
319
320The target vector starts with a set of constants.
321
322@table @samp
323@item name
324The name of the target vector. This is an arbitrary string. This is
325how the target vector is named in command line options for tools which
d9bc7a44 326use BFD, such as the @samp{--oformat} linker option.
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327
328@item flavour
329A general description of the type of target. The following flavours are
330currently defined:
331
332@table @samp
333@item bfd_target_unknown_flavour
334Undefined or unknown.
335@item bfd_target_aout_flavour
336a.out.
337@item bfd_target_coff_flavour
338COFF.
339@item bfd_target_ecoff_flavour
340ECOFF.
341@item bfd_target_elf_flavour
342ELF.
343@item bfd_target_ieee_flavour
344IEEE-695.
345@item bfd_target_nlm_flavour
346NLM.
347@item bfd_target_oasys_flavour
348OASYS.
349@item bfd_target_tekhex_flavour
350Tektronix hex format.
351@item bfd_target_srec_flavour
352Motorola S-record format.
353@item bfd_target_ihex_flavour
354Intel hex format.
355@item bfd_target_som_flavour
356SOM (used on HP/UX).
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357@item bfd_target_verilog_flavour
358Verilog memory hex dump format.
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359@item bfd_target_os9k_flavour
360os9000.
361@item bfd_target_versados_flavour
362VERSAdos.
363@item bfd_target_msdos_flavour
364MS-DOS.
365@item bfd_target_evax_flavour
366openVMS.
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367@item bfd_target_mmo_flavour
368Donald Knuth's MMIXware object format.
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369@end table
370
371@item byteorder
372The byte order of data in the object file. One of
373@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
374@samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such
375as S-records which do not record the architecture of the data.
376
377@item header_byteorder
378The byte order of header information in the object file. Normally the
379same as the @samp{byteorder} field, but there are certain cases where it
380may be different.
381
382@item object_flags
383Flags which may appear in the @samp{flags} field of a BFD with this
384format.
385
386@item section_flags
387Flags which may appear in the @samp{flags} field of a section within a
388BFD with this format.
389
390@item symbol_leading_char
391A character which the C compiler normally puts before a symbol. For
392example, an a.out compiler will typically generate the symbol
393@samp{_foo} for a function named @samp{foo} in the C source, in which
394case this field would be @samp{_}. If there is no such character, this
395field will be @samp{0}.
396
397@item ar_pad_char
398The padding character to use at the end of an archive name. Normally
399@samp{/}.
400
401@item ar_max_namelen
402The maximum length of a short name in an archive. Normally @samp{14}.
403
404@item backend_data
405A pointer to constant backend data. This is used by backends to store
406whatever additional information they need to distinguish similar target
407vectors which use the same sets of functions.
408@end table
409
410@node BFD target vector swap
411@subsection Swapping functions
412
d1d013c3 413Every target vector has function pointers used for swapping information
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414in and out of the target representation. There are two sets of
415functions: one for data information, and one for header information.
416Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has
417three actual functions: put, get unsigned, and get signed.
418
419These 18 functions are used to convert data between the host and target
420representations.
421
422@node BFD target vector format
423@subsection Format type dependent functions
424
425Every target vector has three arrays of function pointers which are
426indexed by the BFD format type. The BFD format types are as follows:
427
428@table @samp
429@item bfd_unknown
430Unknown format. Not used for anything useful.
431@item bfd_object
432Object file.
433@item bfd_archive
434Archive file.
435@item bfd_core
436Core file.
437@end table
438
439The three arrays of function pointers are as follows:
440
441@table @samp
442@item bfd_check_format
443Check whether the BFD is of a particular format (object file, archive
444file, or core file) corresponding to this target vector. This is called
445by the @samp{bfd_check_format} function when examining an existing BFD.
446If the BFD matches the desired format, this function will initialize any
447format specific information such as the @samp{tdata} field of the BFD.
448This function must be called before any other BFD target vector function
449on a file opened for reading.
450
451@item bfd_set_format
452Set the format of a BFD which was created for output. This is called by
453the @samp{bfd_set_format} function after creating the BFD with a
454function such as @samp{bfd_openw}. This function will initialize format
455specific information required to write out an object file or whatever of
456the given format. This function must be called before any other BFD
457target vector function on a file opened for writing.
458
459@item bfd_write_contents
460Write out the contents of the BFD in the given format. This is called
461by @samp{bfd_close} function for a BFD opened for writing. This really
462should not be an array selected by format type, as the
463@samp{bfd_set_format} function provides all the required information.
464In fact, BFD will fail if a different format is used when calling
465through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
466arrays; fortunately, since @samp{bfd_close} gets it right, this is a
467difficult error to make.
468@end table
469
470@node BFD_JUMP_TABLE macros
471@subsection @samp{BFD_JUMP_TABLE} macros
472@cindex @samp{BFD_JUMP_TABLE}
473
474Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
475These macros take a single argument, which is a prefix applied to a set
476of functions. The macros are then used to initialize the fields in the
477target vector.
478
479For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
480functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
481and @samp{_bfd_reloc_type_lookup}. A reference like
482@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
5398f678 483prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The
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484@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
485functions initialize the appropriate fields in the BFD target vector.
486
487This is done because it turns out that many different target vectors can
488share certain classes of functions. For example, archives are similar
489on most platforms, so most target vectors can use the same archive
490functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
491with the same argument, calling a set of functions which is defined in
492@file{archive.c}.
493
494Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
495the description of the function pointers which it defines. The function
496pointers will be described using the name without the prefix which the
497@samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as
498the name of the field in the target vector structure. Any differences
499will be noted.
500
501@node BFD target vector generic
502@subsection Generic functions
503@cindex @samp{BFD_JUMP_TABLE_GENERIC}
504
505The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
506functions which don't easily fit into other categories.
507
508@table @samp
509@item _close_and_cleanup
510Free any target specific information associated with the BFD. This is
511called when any BFD is closed (the @samp{bfd_write_contents} function
512mentioned earlier is only called for a BFD opened for writing). Most
513targets use @samp{bfd_alloc} to allocate all target specific
514information, and therefore don't have to do anything in this function.
515This function pointer is typically set to
516@samp{_bfd_generic_close_and_cleanup}, which simply returns true.
517
518@item _bfd_free_cached_info
519Free any cached information associated with the BFD which can be
520recreated later if necessary. This is used to reduce the memory
521consumption required by programs using BFD. This is normally called via
522the @samp{bfd_free_cached_info} macro. It is used by the default
523archive routines when computing the archive map. Most targets do not
524do anything special for this entry point, and just set it to
525@samp{_bfd_generic_free_cached_info}, which simply returns true.
526
527@item _new_section_hook
528This is called from @samp{bfd_make_section_anyway} whenever a new
529section is created. Most targets use it to initialize section specific
530information. This function is called whether or not the section
531corresponds to an actual section in an actual BFD.
532
533@item _get_section_contents
534Get the contents of a section. This is called from
535@samp{bfd_get_section_contents}. Most targets set this to
536@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
17c1c87f 537based on the section's @samp{filepos} field and a @samp{bfd_bread}. The
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538corresponding field in the target vector is named
539@samp{_bfd_get_section_contents}.
540
541@item _get_section_contents_in_window
542Set a @samp{bfd_window} to hold the contents of a section. This is
543called from @samp{bfd_get_section_contents_in_window}. The
544@samp{bfd_window} idea never really caught on, and I don't think this is
545ever called. Pretty much all targets implement this as
546@samp{bfd_generic_get_section_contents_in_window}, which uses
547@samp{bfd_get_section_contents} to do the right thing. The
548corresponding field in the target vector is named
549@samp{_bfd_get_section_contents_in_window}.
550@end table
551
552@node BFD target vector copy
553@subsection Copy functions
554@cindex @samp{BFD_JUMP_TABLE_COPY}
555
556The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
557called when copying BFDs, and for a couple of functions which deal with
558internal BFD information.
559
560@table @samp
561@item _bfd_copy_private_bfd_data
562This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
563If the input and output BFDs have the same format, this will copy any
564private information over. This is called after all the section contents
565have been written to the output file. Only a few targets do anything in
566this function.
567
568@item _bfd_merge_private_bfd_data
569This is called when linking, via @samp{bfd_merge_private_bfd_data}. It
570gives the backend linker code a chance to set any special flags in the
571output file based on the contents of the input file. Only a few targets
572do anything in this function.
573
574@item _bfd_copy_private_section_data
575This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
576for each section, via @samp{bfd_copy_private_section_data}. This
577function is called before any section contents have been written. Only
578a few targets do anything in this function.
579
580@item _bfd_copy_private_symbol_data
581This is called via @samp{bfd_copy_private_symbol_data}, but I don't
582think anything actually calls it. If it were defined, it could be used
583to copy private symbol data from one BFD to another. However, most BFDs
584store extra symbol information by allocating space which is larger than
585the @samp{asymbol} structure and storing private information in the
586extra space. Since @samp{objcopy} and other programs copy symbol
587information by copying pointers to @samp{asymbol} structures, the
588private symbol information is automatically copied as well. Most
589targets do not do anything in this function.
590
591@item _bfd_set_private_flags
592This is called via @samp{bfd_set_private_flags}. It is basically a hook
593for the assembler to set magic information. For example, the PowerPC
594ELF assembler uses it to set flags which appear in the e_flags field of
595the ELF header. Most targets do not do anything in this function.
596
597@item _bfd_print_private_bfd_data
598This is called by @samp{objdump} when the @samp{-p} option is used. It
599is called via @samp{bfd_print_private_data}. It prints any interesting
600information about the BFD which can not be otherwise represented by BFD
601and thus can not be printed by @samp{objdump}. Most targets do not do
602anything in this function.
603@end table
604
605@node BFD target vector core
606@subsection Core file support functions
607@cindex @samp{BFD_JUMP_TABLE_CORE}
608
609The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
610with core files. Obviously, these functions only do something
611interesting for targets which have core file support.
612
613@table @samp
614@item _core_file_failing_command
615Given a core file, this returns the command which was run to produce the
616core file.
617
618@item _core_file_failing_signal
619Given a core file, this returns the signal number which produced the
620core file.
621
622@item _core_file_matches_executable_p
623Given a core file and a BFD for an executable, this returns whether the
624core file was generated by the executable.
625@end table
626
627@node BFD target vector archive
628@subsection Archive functions
629@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
630
631The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
632with archive files. Most targets use COFF style archive files
633(including ELF targets), and these use @samp{_bfd_archive_coff} as the
634argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out
635style archives, and these use @samp{_bfd_archive_bsd}. (The main
636difference between BSD and COFF archives is the format of the archive
637symbol table). Targets with no archive support use
638@samp{_bfd_noarchive}. Finally, a few targets have unusual archive
639handling.
640
641@table @samp
642@item _slurp_armap
643Read in the archive symbol table, storing it in private BFD data. This
644is normally called from the archive @samp{check_format} routine. The
645corresponding field in the target vector is named
646@samp{_bfd_slurp_armap}.
647
648@item _slurp_extended_name_table
649Read in the extended name table from the archive, if there is one,
650storing it in private BFD data. This is normally called from the
651archive @samp{check_format} routine. The corresponding field in the
652target vector is named @samp{_bfd_slurp_extended_name_table}.
653
654@item construct_extended_name_table
655Build and return an extended name table if one is needed to write out
656the archive. This also adjusts the archive headers to refer to the
657extended name table appropriately. This is normally called from the
658archive @samp{write_contents} routine. The corresponding field in the
659target vector is named @samp{_bfd_construct_extended_name_table}.
660
661@item _truncate_arname
662This copies a file name into an archive header, truncating it as
663required. It is normally called from the archive @samp{write_contents}
664routine. This function is more interesting in targets which do not
665support extended name tables, but I think the GNU @samp{ar} program
666always uses extended name tables anyhow. The corresponding field in the
667target vector is named @samp{_bfd_truncate_arname}.
668
669@item _write_armap
17c1c87f 670Write out the archive symbol table using calls to @samp{bfd_bwrite}.
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671This is normally called from the archive @samp{write_contents} routine.
672The corresponding field in the target vector is named @samp{write_armap}
673(no leading underscore).
674
675@item _read_ar_hdr
676Read and parse an archive header. This handles expanding the archive
677header name into the real file name using the extended name table. This
678is called by routines which read the archive symbol table or the archive
679itself. The corresponding field in the target vector is named
680@samp{_bfd_read_ar_hdr_fn}.
681
682@item _openr_next_archived_file
683Given an archive and a BFD representing a file stored within the
684archive, return a BFD for the next file in the archive. This is called
685via @samp{bfd_openr_next_archived_file}. The corresponding field in the
686target vector is named @samp{openr_next_archived_file} (no leading
687underscore).
688
689@item _get_elt_at_index
690Given an archive and an index, return a BFD for the file in the archive
691corresponding to that entry in the archive symbol table. This is called
692via @samp{bfd_get_elt_at_index}. The corresponding field in the target
693vector is named @samp{_bfd_get_elt_at_index}.
694
695@item _generic_stat_arch_elt
696Do a stat on an element of an archive, returning information read from
697the archive header (modification time, uid, gid, file mode, size). This
698is called via @samp{bfd_stat_arch_elt}. The corresponding field in the
699target vector is named @samp{_bfd_stat_arch_elt}.
700
701@item _update_armap_timestamp
702After the entire contents of an archive have been written out, update
703the timestamp of the archive symbol table to be newer than that of the
704file. This is required for a.out style archives. This is normally
705called by the archive @samp{write_contents} routine. The corresponding
706field in the target vector is named @samp{_bfd_update_armap_timestamp}.
707@end table
708
709@node BFD target vector symbols
710@subsection Symbol table functions
711@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
712
713The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
714with symbols.
715
716@table @samp
717@item _get_symtab_upper_bound
718Return a sensible upper bound on the amount of memory which will be
719required to read the symbol table. In practice most targets return the
720amount of memory required to hold @samp{asymbol} pointers for all the
721symbols plus a trailing @samp{NULL} entry, and store the actual symbol
722information in BFD private data. This is called via
723@samp{bfd_get_symtab_upper_bound}. The corresponding field in the
724target vector is named @samp{_bfd_get_symtab_upper_bound}.
725
6cee3f79 726@item _canonicalize_symtab
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727Read in the symbol table. This is called via
728@samp{bfd_canonicalize_symtab}. The corresponding field in the target
729vector is named @samp{_bfd_canonicalize_symtab}.
730
731@item _make_empty_symbol
732Create an empty symbol for the BFD. This is needed because most targets
733store extra information with each symbol by allocating a structure
734larger than an @samp{asymbol} and storing the extra information at the
735end. This function will allocate the right amount of memory, and return
736what looks like a pointer to an empty @samp{asymbol}. This is called
737via @samp{bfd_make_empty_symbol}. The corresponding field in the target
738vector is named @samp{_bfd_make_empty_symbol}.
739
740@item _print_symbol
741Print information about the symbol. This is called via
742@samp{bfd_print_symbol}. One of the arguments indicates what sort of
743information should be printed:
744
745@table @samp
746@item bfd_print_symbol_name
747Just print the symbol name.
748@item bfd_print_symbol_more
749Print the symbol name and some interesting flags. I don't think
750anything actually uses this.
751@item bfd_print_symbol_all
752Print all information about the symbol. This is used by @samp{objdump}
753when run with the @samp{-t} option.
754@end table
755The corresponding field in the target vector is named
756@samp{_bfd_print_symbol}.
757
758@item _get_symbol_info
759Return a standard set of information about the symbol. This is called
760via @samp{bfd_symbol_info}. The corresponding field in the target
761vector is named @samp{_bfd_get_symbol_info}.
762
763@item _bfd_is_local_label_name
764Return whether the given string would normally represent the name of a
765local label. This is called via @samp{bfd_is_local_label} and
766@samp{bfd_is_local_label_name}. Local labels are normally discarded by
767the assembler. In the linker, this defines the difference between the
768@samp{-x} and @samp{-X} options.
769
770@item _get_lineno
771Return line number information for a symbol. This is only meaningful
772for a COFF target. This is called when writing out COFF line numbers.
773
774@item _find_nearest_line
775Given an address within a section, use the debugging information to find
776the matching file name, function name, and line number, if any. This is
777called via @samp{bfd_find_nearest_line}. The corresponding field in the
778target vector is named @samp{_bfd_find_nearest_line}.
779
780@item _bfd_make_debug_symbol
781Make a debugging symbol. This is only meaningful for a COFF target,
782where it simply returns a symbol which will be placed in the
783@samp{N_DEBUG} section when it is written out. This is called via
784@samp{bfd_make_debug_symbol}.
785
786@item _read_minisymbols
787Minisymbols are used to reduce the memory requirements of programs like
788@samp{nm}. A minisymbol is a cookie pointing to internal symbol
789information which the caller can use to extract complete symbol
790information. This permits BFD to not convert all the symbols into
791generic form, but to instead convert them one at a time. This is called
792via @samp{bfd_read_minisymbols}. Most targets do not implement this,
793and just use generic support which is based on using standard
794@samp{asymbol} structures.
795
796@item _minisymbol_to_symbol
797Convert a minisymbol to a standard @samp{asymbol}. This is called via
798@samp{bfd_minisymbol_to_symbol}.
799@end table
800
801@node BFD target vector relocs
802@subsection Relocation support
803@cindex @samp{BFD_JUMP_TABLE_RELOCS}
804
805The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
806with relocations.
807
808@table @samp
809@item _get_reloc_upper_bound
810Return a sensible upper bound on the amount of memory which will be
811required to read the relocations for a section. In practice most
812targets return the amount of memory required to hold @samp{arelent}
813pointers for all the relocations plus a trailing @samp{NULL} entry, and
814store the actual relocation information in BFD private data. This is
815called via @samp{bfd_get_reloc_upper_bound}.
816
817@item _canonicalize_reloc
818Return the relocation information for a section. This is called via
819@samp{bfd_canonicalize_reloc}. The corresponding field in the target
820vector is named @samp{_bfd_canonicalize_reloc}.
821
822@item _bfd_reloc_type_lookup
823Given a relocation code, return the corresponding howto structure
824(@pxref{BFD relocation codes}). This is called via
825@samp{bfd_reloc_type_lookup}. The corresponding field in the target
826vector is named @samp{reloc_type_lookup}.
827@end table
828
829@node BFD target vector write
830@subsection Output functions
831@cindex @samp{BFD_JUMP_TABLE_WRITE}
832
833The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
834with writing out a BFD.
835
836@table @samp
837@item _set_arch_mach
838Set the architecture and machine number for a BFD. This is called via
839@samp{bfd_set_arch_mach}. Most targets implement this by calling
840@samp{bfd_default_set_arch_mach}. The corresponding field in the target
841vector is named @samp{_bfd_set_arch_mach}.
842
843@item _set_section_contents
844Write out the contents of a section. This is called via
845@samp{bfd_set_section_contents}. The corresponding field in the target
846vector is named @samp{_bfd_set_section_contents}.
847@end table
848
849@node BFD target vector link
850@subsection Linker functions
851@cindex @samp{BFD_JUMP_TABLE_LINK}
852
853The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
854linker.
855
856@table @samp
857@item _sizeof_headers
858Return the size of the header information required for a BFD. This is
859used to implement the @samp{SIZEOF_HEADERS} linker script function. It
860is normally used to align the first section at an efficient position on
861the page. This is called via @samp{bfd_sizeof_headers}. The
862corresponding field in the target vector is named
863@samp{_bfd_sizeof_headers}.
864
865@item _bfd_get_relocated_section_contents
866Read the contents of a section and apply the relocation information.
1049f94e 867This handles both a final link and a relocatable link; in the latter
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RH
868case, it adjust the relocation information as well. This is called via
869@samp{bfd_get_relocated_section_contents}. Most targets implement it by
870calling @samp{bfd_generic_get_relocated_section_contents}.
871
872@item _bfd_relax_section
873Try to use relaxation to shrink the size of a section. This is called
874by the linker when the @samp{-relax} option is used. This is called via
875@samp{bfd_relax_section}. Most targets do not support any sort of
876relaxation.
877
878@item _bfd_link_hash_table_create
879Create the symbol hash table to use for the linker. This linker hook
880permits the backend to control the size and information of the elements
881in the linker symbol hash table. This is called via
882@samp{bfd_link_hash_table_create}.
883
884@item _bfd_link_add_symbols
885Given an object file or an archive, add all symbols into the linker
886symbol hash table. Use callbacks to the linker to include archive
887elements in the link. This is called via @samp{bfd_link_add_symbols}.
888
889@item _bfd_final_link
890Finish the linking process. The linker calls this hook after all of the
891input files have been read, when it is ready to finish the link and
892generate the output file. This is called via @samp{bfd_final_link}.
893
894@item _bfd_link_split_section
895I don't know what this is for. Nothing seems to call it. The only
896non-trivial definition is in @file{som.c}.
897@end table
898
899@node BFD target vector dynamic
900@subsection Dynamic linking information functions
901@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
902
903The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
904dynamic linking information.
905
906@table @samp
907@item _get_dynamic_symtab_upper_bound
908Return a sensible upper bound on the amount of memory which will be
909required to read the dynamic symbol table. In practice most targets
910return the amount of memory required to hold @samp{asymbol} pointers for
911all the symbols plus a trailing @samp{NULL} entry, and store the actual
912symbol information in BFD private data. This is called via
913@samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in
914the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
915
916@item _canonicalize_dynamic_symtab
917Read the dynamic symbol table. This is called via
918@samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the
919target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
920
921@item _get_dynamic_reloc_upper_bound
922Return a sensible upper bound on the amount of memory which will be
923required to read the dynamic relocations. In practice most targets
924return the amount of memory required to hold @samp{arelent} pointers for
925all the relocations plus a trailing @samp{NULL} entry, and store the
926actual relocation information in BFD private data. This is called via
927@samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in
928the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
929
930@item _canonicalize_dynamic_reloc
931Read the dynamic relocations. This is called via
932@samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the
933target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
934@end table
935
936@node BFD generated files
937@section BFD generated files
938@cindex generated files in bfd
939@cindex bfd generated files
940
941BFD contains several automatically generated files. This section
942describes them. Some files are created at configure time, when you
943configure BFD. Some files are created at make time, when you build
afdaa25f 944BFD. Some files are automatically rebuilt at make time, but only if
252b5132
RH
945you configure with the @samp{--enable-maintainer-mode} option. Some
946files live in the object directory---the directory from which you run
947configure---and some live in the source directory. All files that live
948in the source directory are checked into the CVS repository.
949
950@table @file
951@item bfd.h
952@cindex @file{bfd.h}
953@cindex @file{bfd-in3.h}
954Lives in the object directory. Created at make time from
955@file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at
956configure time from @file{bfd-in2.h}. There are automatic dependencies
957to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
958changes, so you can normally ignore @file{bfd-in3.h}, and just think
959about @file{bfd-in2.h} and @file{bfd.h}.
960
961@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
962To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly
963control whether BFD is built for a 32 bit target or a 64 bit target.
964
965@item bfd-in2.h
966@cindex @file{bfd-in2.h}
967Lives in the source directory. Created from @file{bfd-in.h} and several
968other BFD source files. If you configure with the
969@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
970automatically when a source file changes.
971
972@item elf32-target.h
973@itemx elf64-target.h
974@cindex @file{elf32-target.h}
975@cindex @file{elf64-target.h}
976Live in the object directory. Created from @file{elfxx-target.h}.
977These files are versions of @file{elfxx-target.h} customized for either
978a 32 bit ELF target or a 64 bit ELF target.
979
980@item libbfd.h
981@cindex @file{libbfd.h}
982Lives in the source directory. Created from @file{libbfd-in.h} and
983several other BFD source files. If you configure with the
984@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
985automatically when a source file changes.
986
987@item libcoff.h
988@cindex @file{libcoff.h}
989Lives in the source directory. Created from @file{libcoff-in.h} and
990@file{coffcode.h}. If you configure with the
991@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
992automatically when a source file changes.
993
994@item targmatch.h
995@cindex @file{targmatch.h}
996Lives in the object directory. Created at make time from
997@file{config.bfd}. This file is used to map configuration triplets into
998BFD target vector variable names at run time.
999@end table
1000
1001@node BFD multiple compilations
1002@section Files compiled multiple times in BFD
1003Several files in BFD are compiled multiple times. By this I mean that
1004there are header files which contain function definitions. These header
1005files are included by other files, and thus the functions are compiled
1006once per file which includes them.
1007
1008Preprocessor macros are used to control the compilation, so that each
1009time the files are compiled the resulting functions are slightly
1010different. Naturally, if they weren't different, there would be no
1011reason to compile them multiple times.
1012
1013This is a not a particularly good programming technique, and future BFD
1014work should avoid it.
1015
1016@itemize @bullet
1017@item
1018Since this technique is rarely used, even experienced C programmers find
1019it confusing.
1020
1021@item
1022It is difficult to debug programs which use BFD, since there is no way
1023to describe which version of a particular function you are looking at.
1024
1025@item
1026Programs which use BFD wind up incorporating two or more slightly
1027different versions of the same function, which wastes space in the
1028executable.
1029
1030@item
1031This technique is never required nor is it especially efficient. It is
1032always possible to use statically initialized structures holding
1033function pointers and magic constants instead.
1034@end itemize
1035
1036The following is a list of the files which are compiled multiple times.
1037
1038@table @file
1039@item aout-target.h
1040@cindex @file{aout-target.h}
1041Describes a few functions and the target vector for a.out targets. This
1042is used by individual a.out targets with different definitions of
1043@samp{N_TXTADDR} and similar a.out macros.
1044
1045@item aoutf1.h
1046@cindex @file{aoutf1.h}
1047Implements standard SunOS a.out files. In principle it supports 64 bit
1048a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1049since all known a.out targets are 32 bits, this code may or may not
1050work. This file is only included by a few other files, and it is
1051difficult to justify its existence.
1052
1053@item aoutx.h
1054@cindex @file{aoutx.h}
1055Implements basic a.out support routines. This file can be compiled for
1056either 32 or 64 bit support. Since all known a.out targets are 32 bits,
1057the 64 bit support may or may not work. I believe the original
1058intention was that this file would only be included by @samp{aout32.c}
1059and @samp{aout64.c}, and that other a.out targets would simply refer to
1060the functions it defined. Unfortunately, some other a.out targets
1061started including it directly, leading to a somewhat confused state of
1062affairs.
1063
1064@item coffcode.h
1065@cindex @file{coffcode.h}
1066Implements basic COFF support routines. This file is included by every
1067COFF target. It implements code which handles COFF magic numbers as
1068well as various hook functions called by the generic COFF functions in
1069@file{coffgen.c}. This file is controlled by a number of different
1070macros, and more are added regularly.
1071
1072@item coffswap.h
1073@cindex @file{coffswap.h}
1074Implements COFF swapping routines. This file is included by
1075@file{coffcode.h}, and thus by every COFF target. It implements the
1076routines which swap COFF structures between internal and external
1077format. The main control for this file is the external structure
1078definitions in the files in the @file{include/coff} directory. A COFF
1079target file will include one of those files before including
1080@file{coffcode.h} and thus @file{coffswap.h}. There are a few other
1081macros which affect @file{coffswap.h} as well, mostly describing whether
1082certain fields are present in the external structures.
1083
1084@item ecoffswap.h
1085@cindex @file{ecoffswap.h}
1086Implements ECOFF swapping routines. This is like @file{coffswap.h}, but
1087for ECOFF. It is included by the ECOFF target files (of which there are
1088only two). The control is the preprocessor macro @samp{ECOFF_32} or
1089@samp{ECOFF_64}.
1090
1091@item elfcode.h
1092@cindex @file{elfcode.h}
1093Implements ELF functions that use external structure definitions. This
1094file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1095It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1096@samp{32} or @samp{64} before including it. The @samp{NAME} macro is
1097used internally to give the functions different names for the two target
1098sizes.
1099
1100@item elfcore.h
1101@cindex @file{elfcore.h}
1102Like @file{elfcode.h}, but for functions that are specific to ELF core
1103files. This is included only by @file{elfcode.h}.
1104
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RH
1105@item elfxx-target.h
1106@cindex @file{elfxx-target.h}
1107This file is the source for the generated files @file{elf32-target.h}
1108and @file{elf64-target.h}, one of which is included by every ELF target.
1109It defines the ELF target vector.
1110
1111@item freebsd.h
1112@cindex @file{freebsd.h}
1113Presumably intended to be included by all FreeBSD targets, but in fact
1114there is only one such target, @samp{i386-freebsd}. This defines a
1115function used to set the right magic number for FreeBSD, as well as
1116various macros, and includes @file{aout-target.h}.
1117
1118@item netbsd.h
1119@cindex @file{netbsd.h}
1120Like @file{freebsd.h}, except that there are several files which include
1121it.
1122
1123@item nlm-target.h
1124@cindex @file{nlm-target.h}
1125Defines the target vector for a standard NLM target.
1126
1127@item nlmcode.h
1128@cindex @file{nlmcode.h}
1129Like @file{elfcode.h}, but for NLM targets. This is only included by
1130@file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1131@samp{ARCH_SIZE} to an appropriate value. There are no 64 bit NLM
1132targets anyhow, so this is sort of useless.
1133
1134@item nlmswap.h
1135@cindex @file{nlmswap.h}
1136Like @file{coffswap.h}, but for NLM targets. This is included by each
1137NLM target, but I think it winds up compiling to the exact same code for
1138every target, and as such is fairly useless.
1139
1140@item peicode.h
1141@cindex @file{peicode.h}
1142Provides swapping routines and other hooks for PE targets.
1143@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1144PE target. This defines PE specific versions of the COFF swapping
1145routines, and also defines some macros which control @file{coffcode.h}
1146itself.
1147@end table
1148
1149@node BFD relocation handling
1150@section BFD relocation handling
1151@cindex bfd relocation handling
1152@cindex relocations in bfd
1153
1154The handling of relocations is one of the more confusing aspects of BFD.
1155Relocation handling has been implemented in various different ways, all
1156somewhat incompatible, none perfect.
1157
1158@menu
1159* BFD relocation concepts:: BFD relocation concepts
1160* BFD relocation functions:: BFD relocation functions
1161* BFD relocation codes:: BFD relocation codes
1162* BFD relocation future:: BFD relocation future
1163@end menu
1164
1165@node BFD relocation concepts
1166@subsection BFD relocation concepts
1167
1168A relocation is an action which the linker must take when linking. It
1169describes a change to the contents of a section. The change is normally
1170based on the final value of one or more symbols. Relocations are
1171created by the assembler when it creates an object file.
1172
1173Most relocations are simple. A typical simple relocation is to set 32
1174bits at a given offset in a section to the value of a symbol. This type
1175of relocation would be generated for code like @code{int *p = &i;} where
1176@samp{p} and @samp{i} are global variables. A relocation for the symbol
1177@samp{i} would be generated such that the linker would initialize the
1178area of memory which holds the value of @samp{p} to the value of the
1179symbol @samp{i}.
1180
1181Slightly more complex relocations may include an addend, which is a
1182constant to add to the symbol value before using it. In some cases a
1183relocation will require adding the symbol value to the existing contents
1184of the section in the object file. In others the relocation will simply
1185replace the contents of the section with the symbol value. Some
1186relocations are PC relative, so that the value to be stored in the
1187section is the difference between the value of a symbol and the final
1188address of the section contents.
1189
1190In general, relocations can be arbitrarily complex. For example,
1191relocations used in dynamic linking systems often require the linker to
1192allocate space in a different section and use the offset within that
1193section as the value to store. In the IEEE object file format,
1194relocations may involve arbitrary expressions.
1195
1049f94e 1196When doing a relocatable link, the linker may or may not have to do
252b5132
RH
1197anything with a relocation, depending upon the definition of the
1198relocation. Simple relocations generally do not require any special
1199action.
1200
1201@node BFD relocation functions
1202@subsection BFD relocation functions
1203
1204In BFD, each section has an array of @samp{arelent} structures. Each
1205structure has a pointer to a symbol, an address within the section, an
1206addend, and a pointer to a @samp{reloc_howto_struct} structure. The
1207howto structure has a bunch of fields describing the reloc, including a
1208type field. The type field is specific to the object file format
1209backend; none of the generic code in BFD examines it.
1210
1211Originally, the function @samp{bfd_perform_relocation} was supposed to
1212handle all relocations. In theory, many relocations would be simple
1213enough to be described by the fields in the howto structure. For those
1214that weren't, the howto structure included a @samp{special_function}
1215field to use as an escape.
1216
1217While this seems plausible, a look at @samp{bfd_perform_relocation}
1218shows that it failed. The function has odd special cases. Some of the
1219fields in the howto structure, such as @samp{pcrel_offset}, were not
1220adequately documented.
1221
1222The linker uses @samp{bfd_perform_relocation} to do all relocations when
1223the input and output file have different formats (e.g., when generating
1224S-records). The generic linker code, which is used by all targets which
1225do not define their own special purpose linker, uses
1226@samp{bfd_get_relocated_section_contents}, which for most targets turns
1227into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1228calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation}
1229is still widely used, which makes it difficult to change, since it is
1230difficult to test all possible cases.
1231
1232The assembler used @samp{bfd_perform_relocation} for a while. This
1233turned out to be the wrong thing to do, since
1234@samp{bfd_perform_relocation} was written to handle relocations on an
1235existing object file, while the assembler needed to create relocations
1236in a new object file. The assembler was changed to use the new function
1237@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1238was created as a copy of @samp{bfd_perform_relocation}.
1239
1240Unfortunately, the work did not progress any farther, so
1241@samp{bfd_install_relocation} remains a simple copy of
1242@samp{bfd_perform_relocation}, with all the odd special cases and
1243confusing code. This again is difficult to change, because again any
1244change can affect any assembler target, and so is difficult to test.
1245
1246The new linker, when using the same object file format for all input
1247files and the output file, does not convert relocations into
1248@samp{arelent} structures, so it can not use
1249@samp{bfd_perform_relocation} at all. Instead, users of the new linker
1250are expected to write a @samp{relocate_section} function which will
1251handle relocations in a target specific fashion.
1252
1253There are two helper functions for target specific relocation:
1254@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1255These functions use a howto structure, but they @emph{do not} use the
1256@samp{special_function} field. Since the functions are normally called
1257from target specific code, the @samp{special_function} field adds
1258little; any relocations which require special handling can be handled
1259without calling those functions.
1260
1261So, if you want to add a new target, or add a new relocation to an
1262existing target, you need to do the following:
1263
1264@itemize @bullet
1265@item
1266Make sure you clearly understand what the contents of the section should
1049f94e 1267look like after assembly, after a relocatable link, and after a final
252b5132 1268link. Make sure you clearly understand the operations the linker must
1049f94e 1269perform during a relocatable link and during a final link.
252b5132
RH
1270
1271@item
1272Write a howto structure for the relocation. The howto structure is
1273flexible enough to represent any relocation which should be handled by
1274setting a contiguous bitfield in the destination to the value of a
1275symbol, possibly with an addend, possibly adding the symbol value to the
1276value already present in the destination.
1277
1278@item
1279Change the assembler to generate your relocation. The assembler will
1280call @samp{bfd_install_relocation}, so your howto structure has to be
1281able to handle that. You may need to set the @samp{special_function}
1282field to handle assembly correctly. Be careful to ensure that any code
1283you write to handle the assembler will also work correctly when doing a
1049f94e 1284relocatable link. For example, see @samp{bfd_elf_generic_reloc}.
252b5132
RH
1285
1286@item
1287Test the assembler. Consider the cases of relocation against an
1288undefined symbol, a common symbol, a symbol defined in the object file
1289in the same section, and a symbol defined in the object file in a
1290different section. These cases may not all be applicable for your
1291reloc.
1292
1293@item
1294If your target uses the new linker, which is recommended, add any
1295required handling to the target specific relocation function. In simple
1296cases this will just involve a call to @samp{_bfd_final_link_relocate}
1297or @samp{_bfd_relocate_contents}, depending upon the definition of the
1049f94e 1298relocation and whether the link is relocatable or not.
252b5132
RH
1299
1300@item
1301Test the linker. Test the case of a final link. If the relocation can
1302overflow, use a linker script to force an overflow and make sure the
1049f94e
AM
1303error is reported correctly. Test a relocatable link, whether the
1304symbol is defined or undefined in the relocatable output. For both the
1305final and relocatable link, test the case when the symbol is a common
252b5132
RH
1306symbol, when the symbol looked like a common symbol but became a defined
1307symbol, when the symbol is defined in a different object file, and when
1308the symbol is defined in the same object file.
1309
1310@item
1311In order for linking to another object file format, such as S-records,
1312to work correctly, @samp{bfd_perform_relocation} has to do the right
1313thing for the relocation. You may need to set the
1314@samp{special_function} field to handle this correctly. Test this by
1315doing a link in which the output object file format is S-records.
1316
1317@item
1049f94e 1318Using the linker to generate relocatable output in a different object
252b5132 1319file format is impossible in the general case, so you generally don't
d1d013c3
HPN
1320have to worry about that. The GNU linker makes sure to stop that from
1321happening when an input file in a different format has relocations.
1322
1323Linking input files of different object file formats together is quite
1324unusual, but if you're really dedicated you may want to consider testing
1325this case, both when the output object file format is the same as your
1326format, and when it is different.
252b5132
RH
1327@end itemize
1328
1329@node BFD relocation codes
1330@subsection BFD relocation codes
1331
1332BFD has another way of describing relocations besides the howto
1333structures described above: the enum @samp{bfd_reloc_code_real_type}.
1334
1335Every known relocation type can be described as a value in this
1336enumeration. The enumeration contains many target specific relocations,
1337but where two or more targets have the same relocation, a single code is
1338used. For example, the single value @samp{BFD_RELOC_32} is used for all
1339simple 32 bit relocation types.
1340
1341The main purpose of this relocation code is to give the assembler some
1342mechanism to create @samp{arelent} structures. In order for the
1343assembler to create an @samp{arelent} structure, it has to be able to
1344obtain a howto structure. The function @samp{bfd_reloc_type_lookup},
1345which simply calls the target vector entry point
1346@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1347structure.
1348
1349The function @samp{bfd_get_reloc_code_name} returns the name of a
1350relocation code. This is mainly used in error messages.
1351
1352Using both howto structures and relocation codes can be somewhat
1353confusing. There are many processor specific relocation codes.
1354However, the relocation is only fully defined by the howto structure.
1355The same relocation code will map to different howto structures in
1356different object file formats. For example, the addend handling may be
1357different.
1358
1359Most of the relocation codes are not really general. The assembler can
1360not use them without already understanding what sorts of relocations can
1361be used for a particular target. It might be possible to replace the
1362relocation codes with something simpler.
1363
1364@node BFD relocation future
1365@subsection BFD relocation future
1366
1367Clearly the current BFD relocation support is in bad shape. A
1368wholescale rewrite would be very difficult, because it would require
1369thorough testing of every BFD target. So some sort of incremental
1370change is required.
1371
1372My vague thoughts on this would involve defining a new, clearly defined,
1373howto structure. Some mechanism would be used to determine which type
1374of howto structure was being used by a particular format.
1375
1376The new howto structure would clearly define the relocation behaviour in
1049f94e 1377the case of an assembly, a relocatable link, and a final link. At
252b5132
RH
1378least one special function would be defined as an escape, and it might
1379make sense to define more.
1380
1381One or more generic functions similar to @samp{bfd_perform_relocation}
1382would be written to handle the new howto structure.
1383
1384This should make it possible to write a generic version of the relocate
1385section functions used by the new linker. The target specific code
1386would provide some mechanism (a function pointer or an initial
1387conversion) to convert target specific relocations into howto
1388structures.
1389
1390Ideally it would be possible to use this generic relocate section
1391function for the generic linker as well. That is, it would replace the
1392@samp{bfd_generic_get_relocated_section_contents} function which is
1393currently normally used.
1394
1395For the special case of ELF dynamic linking, more consideration needs to
1396be given to writing ELF specific but ELF target generic code to handle
1397special relocation types such as GOT and PLT.
1398
1399@node BFD ELF support
1400@section BFD ELF support
1401@cindex elf support in bfd
1402@cindex bfd elf support
1403
1404The ELF object file format is defined in two parts: a generic ABI and a
1405processor specific supplement. The ELF support in BFD is split in a
1406similar fashion. The processor specific support is largely kept within
1407a single file. The generic support is provided by several other files.
1408The processor specific support provides a set of function pointers and
1409constants used by the generic support.
1410
1411@menu
1412* BFD ELF sections and segments:: ELF sections and segments
1413* BFD ELF generic support:: BFD ELF generic support
1414* BFD ELF processor specific support:: BFD ELF processor specific support
1415* BFD ELF core files:: BFD ELF core files
1416* BFD ELF future:: BFD ELF future
1417@end menu
1418
1419@node BFD ELF sections and segments
1420@subsection ELF sections and segments
1421
1422The ELF ABI permits a file to have either sections or segments or both.
b45619c0 1423Relocatable object files conventionally have only sections.
252b5132
RH
1424Executables conventionally have both. Core files conventionally have
1425only program segments.
1426
1427ELF sections are similar to sections in other object file formats: they
1428have a name, a VMA, file contents, flags, and other miscellaneous
1429information. ELF relocations are stored in sections of a particular
1430type; BFD automatically converts these sections into internal relocation
1431information.
1432
1433ELF program segments are intended for fast interpretation by a system
1434loader. They have a type, a VMA, an LMA, file contents, and a couple of
1435other fields. When an ELF executable is run on a Unix system, the
1436system loader will examine the program segments to decide how to load
1437it. The loader will ignore the section information. Loadable program
1438segments (type @samp{PT_LOAD}) are directly loaded into memory. Other
1439program segments are interpreted by the loader, and generally provide
1440dynamic linking information.
1441
1442When an ELF file has both program segments and sections, an ELF program
1443segment may encompass one or more ELF sections, in the sense that the
1444portion of the file which corresponds to the program segment may include
1445the portions of the file corresponding to one or more sections. When
1446there is more than one section in a loadable program segment, the
1447relative positions of the section contents in the file must correspond
1448to the relative positions they should hold when the program segment is
1449loaded. This requirement should be obvious if you consider that the
1450system loader will load an entire program segment at a time.
1451
1452On a system which supports dynamic paging, such as any native Unix
1453system, the contents of a loadable program segment must be at the same
1454offset in the file as in memory, modulo the memory page size used on the
1455system. This is because the system loader will map the file into memory
1456starting at the start of a page. The system loader can easily remap
1457entire pages to the correct load address. However, if the contents of
1458the file were not correctly aligned within the page, the system loader
1459would have to shift the contents around within the page, which is too
1460expensive. For example, if the LMA of a loadable program segment is
1461@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1462the segment contents within the file must equal @samp{0x80} modulo
1463@samp{0x1000}.
1464
1465BFD has only a single set of sections. It does not provide any generic
1466way to examine both sections and segments. When BFD is used to open an
1467object file or executable, the BFD sections will represent ELF sections.
1468When BFD is used to open a core file, the BFD sections will represent
1469ELF program segments.
1470
1471When BFD is used to examine an object file or executable, any program
1472segments will be read to set the LMA of the sections. This is because
1473ELF sections only have a VMA, while ELF program segments have both a VMA
1474and an LMA. Any program segments will be copied by the
1475@samp{copy_private} entry points. They will be printed by the
1476@samp{print_private} entry point. Otherwise, the program segments are
1477ignored. In particular, programs which use BFD currently have no direct
1478access to the program segments.
1479
1480When BFD is used to create an executable, the program segments will be
1481created automatically based on the section information. This is done in
1482the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1483This function has been tweaked many times, and probably still has
1484problems that arise in particular cases.
1485
1486There is a hook which may be used to explicitly define the program
1487segments when creating an executable: the @samp{bfd_record_phdr}
1488function in @file{bfd.c}. If this function is called, BFD will not
1489create program segments itself, but will only create the program
1490segments specified by the caller. The linker uses this function to
1491implement the @samp{PHDRS} linker script command.
1492
1493@node BFD ELF generic support
1494@subsection BFD ELF generic support
1495
1496In general, functions which do not read external data from the ELF file
1497are found in @file{elf.c}. They operate on the internal forms of the
1498ELF structures, which are defined in @file{include/elf/internal.h}. The
1499internal structures are defined in terms of @samp{bfd_vma}, and so may
1500be used for both 32 bit and 64 bit ELF targets.
1501
1502The file @file{elfcode.h} contains functions which operate on the
1503external data. @file{elfcode.h} is compiled twice, once via
1504@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1505@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1506@file{elfcode.h} includes functions to swap the ELF structures in and
1507out of external form, as well as a few more complex functions.
1508
c152c796 1509Linker support is found in @file{elflink.c}. The
252b5132
RH
1510linker support is only used if the processor specific file defines
1511@samp{elf_backend_relocate_section}, which is required to relocate the
1512section contents. If that macro is not defined, the generic linker code
1513is used, and relocations are handled via @samp{bfd_perform_relocation}.
1514
1515The core file support is in @file{elfcore.h}, which is compiled twice,
1516for both 32 and 64 bit support. The more interesting cases of core file
1517support only work on a native system which has the @file{sys/procfs.h}
1518header file. Without that file, the core file support does little more
1519than read the ELF program segments as BFD sections.
1520
1521The BFD internal header file @file{elf-bfd.h} is used for communication
1522among these files and the processor specific files.
1523
1524The default entries for the BFD ELF target vector are found mainly in
1525@file{elf.c}. Some functions are found in @file{elfcode.h}.
1526
1527The processor specific files may override particular entries in the
1528target vector, but most do not, with one exception: the
1529@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1530
1531@node BFD ELF processor specific support
1532@subsection BFD ELF processor specific support
1533
1534By convention, the processor specific support for a particular processor
1535will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1536either 32 or 64, and @var{cpu} is the name of the processor.
1537
1538@menu
1539* BFD ELF processor required:: Required processor specific support
1540* BFD ELF processor linker:: Processor specific linker support
1541* BFD ELF processor other:: Other processor specific support options
1542@end menu
1543
1544@node BFD ELF processor required
1545@subsubsection Required processor specific support
1546
1547When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1548following:
1549
1550@itemize @bullet
1551@item
1552Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1553both, to a unique C name to use for the target vector. This name should
1554appear in the list of target vectors in @file{targets.c}, and will also
1555have to appear in @file{config.bfd} and @file{configure.in}. Define
1556@samp{TARGET_BIG_SYM} for a big-endian processor,
1557@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1558for a bi-endian processor.
1559@item
1560Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1561both, to a string used as the name of the target vector. This is the
1562name which a user of the BFD tool would use to specify the object file
1563format. It would normally appear in a linker emulation parameters
1564file.
1565@item
1566Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1567@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1568@item
1569Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1570in the @samp{e_machine} field of the ELF header. As of this writing,
abd4c6a2 1571these magic numbers are assigned by Caldera; if you want to get a magic
252b5132 1572number for a particular processor, try sending a note to
abd4c6a2 1573@email{registry@@caldera.com}. In the BFD sources, the magic numbers are
252b5132
RH
1574found in @file{include/elf/common.h}; they have names beginning with
1575@samp{EM_}.
1576@item
1577Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1578memory. This can normally be found at the start of chapter 5 in the
1579processor specific supplement. For a processor which will only be used
1580in an embedded system, or which has no memory management hardware, this
1581can simply be @samp{1}.
1582@item
1583If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1584define @samp{USE_REL}. This is normally defined in chapter 4 of the
1585processor specific supplement.
1586
1587In the absence of a supplement, it's easier to work with @samp{Rela}
1588relocations. @samp{Rela} relocations will require more space in object
1589files (but not in executables, except when using dynamic linking).
1590However, this is outweighed by the simplicity of addend handling when
1591using @samp{Rela} relocations. With @samp{Rel} relocations, the addend
1049f94e 1592must be stored in the section contents, which makes relocatable links
252b5132
RH
1593more complex.
1594
1595For example, consider C code like @code{i = a[1000];} where @samp{a} is
1596a global array. The instructions which load the value of @samp{a[1000]}
1597will most likely use a relocation which refers to the symbol
1598representing @samp{a}, with an addend that gives the offset from the
1599start of @samp{a} to element @samp{1000}. When using @samp{Rel}
1600relocations, that addend must be stored in the instructions themselves.
1601If you are adding support for a RISC chip which uses two or more
1602instructions to load an address, then the addend may not fit in a single
1603instruction, and will have to be somehow split among the instructions.
1049f94e 1604This makes linking awkward, particularly when doing a relocatable link
252b5132
RH
1605in which the addend may have to be updated. It can be done---the MIPS
1606ELF support does it---but it should be avoided when possible.
1607
1608It is possible, though somewhat awkward, to support both @samp{Rel} and
1609@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1610by overriding the relocation reading and writing routines.
1611@item
1612Define howto structures for all the relocation types.
1613@item
1614Define a @samp{bfd_reloc_type_lookup} routine. This must be named
1615@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1616function or a macro. It must translate a BFD relocation code into a
1617howto structure. This is normally a table lookup or a simple switch.
1618@item
1619If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1620If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1621Either way, this is a macro defined as the name of a function which
1622takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1623sets the @samp{howto} field of the @samp{arelent} based on the
1624@samp{Rel} or @samp{Rela} structure. This is normally uses
1625@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1626an index into a table of howto structures.
1627@end itemize
1628
1629You must also add the magic number for this processor to the
1630@samp{prep_headers} function in @file{elf.c}.
1631
1632You must also create a header file in the @file{include/elf} directory
1633called @file{@var{cpu}.h}. This file should define any target specific
1634information which may be needed outside of the BFD code. In particular
1635it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1636@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
4ee79850 1637macros to create a table mapping the number used to identify a
252b5132
RH
1638relocation to a name describing that relocation.
1639
dd167cc8
HPN
1640While not a BFD component, you probably also want to make the binutils
1641program @samp{readelf} parse your ELF objects. For this, you need to add
964802a8 1642code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
dd167cc8 1643
252b5132
RH
1644@node BFD ELF processor linker
1645@subsubsection Processor specific linker support
1646
1647The linker will be much more efficient if you define a relocate section
1648function. This will permit BFD to use the ELF specific linker support.
1649
1650If you do not define a relocate section function, BFD must use the
1651generic linker support, which requires converting all symbols and
1652relocations into BFD @samp{asymbol} and @samp{arelent} structures. In
1653this case, relocations will be handled by calling
1654@samp{bfd_perform_relocation}, which will use the howto structures you
1655have defined. @xref{BFD relocation handling}.
1656
1657In order to support linking into a different object file format, such as
1658S-records, @samp{bfd_perform_relocation} must work correctly with your
1659howto structures, so you can't skip that step. However, if you define
1660the relocate section function, then in the normal case of linking into
1661an ELF file the linker will not need to convert symbols and relocations,
1662and will be much more efficient.
1663
1664To use a relocation section function, define the macro
1665@samp{elf_backend_relocate_section} as the name of a function which will
1666take the contents of a section, as well as relocation, symbol, and other
1667information, and modify the section contents according to the relocation
1668information. In simple cases, this is little more than a loop over the
1669relocations which computes the value of each relocation and calls
1670@samp{_bfd_final_link_relocate}. The function must check for a
1049f94e 1671relocatable link, and in that case normally needs to do nothing other
252b5132
RH
1672than adjust the addend for relocations against a section symbol.
1673
1674The complex cases generally have to do with dynamic linker support. GOT
1675and PLT relocations must be handled specially, and the linker normally
1676arranges to set up the GOT and PLT sections while handling relocations.
1677When generating a shared library, random relocations must normally be
1678copied into the shared library, or converted to RELATIVE relocations
1679when possible.
1680
1681@node BFD ELF processor other
1682@subsubsection Other processor specific support options
1683
1684There are many other macros which may be defined in
1685@file{elf@var{nn}-@var{cpu}.c}. These macros may be found in
1686@file{elfxx-target.h}.
1687
1688Macros may be used to override some of the generic ELF target vector
1689functions.
1690
1691Several processor specific hook functions which may be defined as
1692macros. These functions are found as function pointers in the
1693@samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In
1694general, a hook function is set by defining a macro
1695@samp{elf_backend_@var{name}}.
1696
1697There are a few processor specific constants which may also be defined.
1698These are again found in the @samp{elf_backend_data} structure.
1699
1700I will not define the various functions and constants here; see the
1701comments in @file{elf-bfd.h}.
1702
1703Normally any odd characteristic of a particular ELF processor is handled
1704via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON}
1705section number found in MIPS ELF is handled via the hooks
1706@samp{section_from_bfd_section}, @samp{symbol_processing},
1707@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1708
1709Dynamic linking support, which involves processor specific relocations
1710requiring special handling, is also implemented via hook functions.
1711
1712@node BFD ELF core files
1713@subsection BFD ELF core files
1714@cindex elf core files
1715
1716On native ELF Unix systems, core files are generated without any
1717sections. Instead, they only have program segments.
1718
1719When BFD is used to read an ELF core file, the BFD sections will
1720actually represent program segments. Since ELF program segments do not
1721have names, BFD will invent names like @samp{segment@var{n}} where
1722@var{n} is a number.
1723
1724A single ELF program segment may include both an initialized part and an
1725uninitialized part. The size of the initialized part is given by the
1726@samp{p_filesz} field. The total size of the segment is given by the
1727@samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz},
1728then the extra space is uninitialized, or, more precisely, initialized
1729to zero.
1730
1731BFD will represent such a program segment as two different sections.
1732The first, named @samp{segment@var{n}a}, will represent the initialized
1733part of the program segment. The second, named @samp{segment@var{n}b},
1734will represent the uninitialized part.
1735
1736ELF core files store special information such as register values in
1737program segments with the type @samp{PT_NOTE}. BFD will attempt to
1738interpret the information in these segments, and will create additional
1739sections holding the information. Some of this interpretation requires
1740information found in the host header file @file{sys/procfs.h}, and so
1741will only work when BFD is built on a native system.
1742
1743BFD does not currently provide any way to create an ELF core file. In
1744general, BFD does not provide a way to create core files. The way to
1745implement this would be to write @samp{bfd_set_format} and
1746@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1747@ref{BFD target vector format}.
1748
1749@node BFD ELF future
1750@subsection BFD ELF future
1751
1752The current dynamic linking support has too much code duplication.
1753While each processor has particular differences, much of the dynamic
1754linking support is quite similar for each processor. The GOT and PLT
1755are handled in fairly similar ways, the details of -Bsymbolic linking
1756are generally similar, etc. This code should be reworked to use more
1757generic functions, eliminating the duplication.
1758
1759Similarly, the relocation handling has too much duplication. Many of
1760the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1761quite similar. The relocate section functions are also often quite
1762similar, both in the standard linker handling and the dynamic linker
1763handling. Many of the COFF processor specific backends share a single
1764relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1765and it should be possible to do something like this for the ELF targets
1766as well.
1767
1768The appearance of the processor specific magic number in
1769@samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be
1770possible to add support for a new processor without changing the generic
1771support.
1772
1773The processor function hooks and constants are ad hoc and need better
1774documentation.
1775
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RH
1776@node BFD glossary
1777@section BFD glossary
1778@cindex glossary for bfd
1779@cindex bfd glossary
1780
1781This is a short glossary of some BFD terms.
1782
1783@table @asis
1784@item a.out
1785The a.out object file format. The original Unix object file format.
1786Still used on SunOS, though not Solaris. Supports only three sections.
1787
1788@item archive
1789A collection of object files produced and manipulated by the @samp{ar}
1790program.
1791
1792@item backend
1793The implementation within BFD of a particular object file format. The
1794set of functions which appear in a particular target vector.
1795
1796@item BFD
4ee79850 1797The BFD library itself. Also, each object file, archive, or executable
252b5132
RH
1798opened by the BFD library has the type @samp{bfd *}, and is sometimes
1799referred to as a bfd.
1800
1801@item COFF
1802The Common Object File Format. Used on Unix SVR3. Used by some
1803embedded targets, although ELF is normally better.
1804
1805@item DLL
1806A shared library on Windows.
1807
1808@item dynamic linker
1809When a program linked against a shared library is run, the dynamic
1810linker will locate the appropriate shared library and arrange to somehow
1811include it in the running image.
1812
1813@item dynamic object
1814Another name for an ELF shared library.
1815
1816@item ECOFF
1817The Extended Common Object File Format. Used on Alpha Digital Unix
1818(formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF.
1819
1820@item ELF
1821The Executable and Linking Format. The object file format used on most
1822modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also
1823used on many embedded systems.
1824
1825@item executable
1826A program, with instructions and symbols, and perhaps dynamic linking
1827information. Normally produced by a linker.
1828
1829@item LMA
1830Load Memory Address. This is the address at which a section will be
1831loaded. Compare with VMA, below.
1832
1833@item NLM
1834NetWare Loadable Module. Used to describe the format of an object which
1835be loaded into NetWare, which is some kind of PC based network server
1836program.
1837
1838@item object file
1839A binary file including machine instructions, symbols, and relocation
1840information. Normally produced by an assembler.
1841
1842@item object file format
1843The format of an object file. Typically object files and executables
1844for a particular system are in the same format, although executables
1845will not contain any relocation information.
1846
1847@item PE
1848The Portable Executable format. This is the object file format used for
1849Windows (specifically, Win32) object files. It is based closely on
1850COFF, but has a few significant differences.
1851
1852@item PEI
1853The Portable Executable Image format. This is the object file format
1854used for Windows (specifically, Win32) executables. It is very similar
1855to PE, but includes some additional header information.
1856
1857@item relocations
1858Information used by the linker to adjust section contents. Also called
1859relocs.
1860
1861@item section
1862Object files and executable are composed of sections. Sections have
1863optional data and optional relocation information.
1864
1865@item shared library
1866A library of functions which may be used by many executables without
1867actually being linked into each executable. There are several different
1868implementations of shared libraries, each having slightly different
1869features.
1870
1871@item symbol
1872Each object file and executable may have a list of symbols, often
1873referred to as the symbol table. A symbol is basically a name and an
1874address. There may also be some additional information like the type of
1875symbol, although the type of a symbol is normally something simple like
1876function or object, and should be confused with the more complex C
1877notion of type. Typically every global function and variable in a C
1878program will have an associated symbol.
1879
1880@item target vector
1881A set of functions which implement support for a particular object file
1882format. The @samp{bfd_target} structure.
1883
1884@item Win32
1885The current Windows API, implemented by Windows 95 and later and Windows
1886NT 3.51 and later, but not by Windows 3.1.
1887
1888@item XCOFF
1889The eXtended Common Object File Format. Used on AIX. A variant of
1890COFF, with a completely different symbol table implementation.
1891
1892@item VMA
1893Virtual Memory Address. This is the address a section will have when
1894an executable is run. Compare with LMA, above.
1895@end table
1896
1897@node Index
1898@unnumberedsec Index
1899@printindex cp
1900
1901@contents
1902@bye
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