* Makefile.in (DEMANGLING_STYLE): New define to set default
[deliverable/binutils-gdb.git] / bfd / obstack.h
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1/* obstack.h - object stack macros
2 Copyright (C) 1988 Free Software Foundation, Inc.
3
4This program is free software; you can redistribute it and/or modify it
5under the terms of the GNU General Public License as published by the
6Free Software Foundation; either version 1, or (at your option) any
7later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program; if not, write to the Free Software
16Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
17
18/* Summary:
19
20All the apparent functions defined here are macros. The idea
21is that you would use these pre-tested macros to solve a
22very specific set of problems, and they would run fast.
23Caution: no side-effects in arguments please!! They may be
24evaluated MANY times!!
25
26These macros operate a stack of objects. Each object starts life
27small, and may grow to maturity. (Consider building a word syllable
28by syllable.) An object can move while it is growing. Once it has
29been "finished" it never changes address again. So the "top of the
30stack" is typically an immature growing object, while the rest of the
31stack is of mature, fixed size and fixed address objects.
32
33These routines grab large chunks of memory, using a function you
34supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
35by calling `obstack_chunk_free'. You must define them and declare
36them before using any obstack macros.
37
38Each independent stack is represented by a `struct obstack'.
39Each of the obstack macros expects a pointer to such a structure
40as the first argument.
41
42One motivation for this package is the problem of growing char strings
43in symbol tables. Unless you are "fascist pig with a read-only mind"
44[Gosper's immortal quote from HAKMEM item 154, out of context] you
45would not like to put any arbitrary upper limit on the length of your
46symbols.
47
48In practice this often means you will build many short symbols and a
49few long symbols. At the time you are reading a symbol you don't know
50how long it is. One traditional method is to read a symbol into a
51buffer, realloc()ating the buffer every time you try to read a symbol
52that is longer than the buffer. This is beaut, but you still will
53want to copy the symbol from the buffer to a more permanent
54symbol-table entry say about half the time.
55
56With obstacks, you can work differently. Use one obstack for all symbol
57names. As you read a symbol, grow the name in the obstack gradually.
58When the name is complete, finalize it. Then, if the symbol exists already,
59free the newly read name.
60
61The way we do this is to take a large chunk, allocating memory from
62low addresses. When you want to build a symbol in the chunk you just
63add chars above the current "high water mark" in the chunk. When you
64have finished adding chars, because you got to the end of the symbol,
65you know how long the chars are, and you can create a new object.
66Mostly the chars will not burst over the highest address of the chunk,
67because you would typically expect a chunk to be (say) 100 times as
68long as an average object.
69
70In case that isn't clear, when we have enough chars to make up
71the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
72so we just point to it where it lies. No moving of chars is
73needed and this is the second win: potentially long strings need
74never be explicitly shuffled. Once an object is formed, it does not
75change its address during its lifetime.
76
77When the chars burst over a chunk boundary, we allocate a larger
78chunk, and then copy the partly formed object from the end of the old
79chunk to the beginning of the new larger chunk. We then carry on
80accreting characters to the end of the object as we normally would.
81
82A special macro is provided to add a single char at a time to a
83growing object. This allows the use of register variables, which
84break the ordinary 'growth' macro.
85
86Summary:
87 We allocate large chunks.
88 We carve out one object at a time from the current chunk.
89 Once carved, an object never moves.
90 We are free to append data of any size to the currently
91 growing object.
92 Exactly one object is growing in an obstack at any one time.
93 You can run one obstack per control block.
94 You may have as many control blocks as you dare.
95 Because of the way we do it, you can `unwind' a obstack
96 back to a previous state. (You may remove objects much
97 as you would with a stack.)
98*/
99
100
101/* Don't do the contents of this file more than once. */
102
103#ifndef __OBSTACKS__
104#define __OBSTACKS__
105\f
106/* We use subtraction of (char *)0 instead of casting to int
107 because on word-addressable machines a simple cast to int
108 may ignore the byte-within-word field of the pointer. */
109
110#ifndef __PTR_TO_INT
aa802a32 111#define __PTR_TO_INT(P) ((P) - (char*)0)
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112#endif
113
114#ifndef __INT_TO_PTR
aa802a32 115#define __INT_TO_PTR(P) ((P) + (char*)0)
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116#endif
117
118struct _obstack_chunk /* Lives at front of each chunk. */
119{
120 char *limit; /* 1 past end of this chunk */
121 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
122 char contents[4]; /* objects begin here */
123};
124
125struct obstack /* control current object in current chunk */
126{
127 long chunk_size; /* preferred size to allocate chunks in */
128 struct _obstack_chunk* chunk; /* address of current struct obstack_chunk */
129 char *object_base; /* address of object we are building */
130 char *next_free; /* where to add next char to current object */
131 char *chunk_limit; /* address of char after current chunk */
132 int temp; /* Temporary for some macros. */
133 int alignment_mask; /* Mask of alignment for each object. */
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134
135 PTR(*chunkfun) (); /* User's fcn to allocate a chunk. */
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136 void (*freefun) (); /* User's function to free a chunk. */
137};
138\f
139#ifdef __STDC__
140
141/* Do the function-declarations after the structs
142 but before defining the macros. */
143
144void obstack_init (struct obstack *obstack);
145
146void * obstack_alloc (struct obstack *obstack, int size);
147
148void * obstack_copy (struct obstack *obstack, void *address, int size);
149void * obstack_copy0 (struct obstack *obstack, void *address, int size);
150
151void obstack_free (struct obstack *obstack, void *block);
152
153void obstack_blank (struct obstack *obstack, int size);
154
155void obstack_grow (struct obstack *obstack, void *data, int size);
156void obstack_grow0 (struct obstack *obstack, void *data, int size);
157
158void obstack_1grow (struct obstack *obstack, int data_char);
159void obstack_ptr_grow (struct obstack *obstack, void *data);
160void obstack_int_grow (struct obstack *obstack, int data);
161
162void * obstack_finish (struct obstack *obstack);
163
164int obstack_object_size (struct obstack *obstack);
165
166int obstack_room (struct obstack *obstack);
167void obstack_1grow_fast (struct obstack *obstack, int data_char);
168void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
169void obstack_int_grow_fast (struct obstack *obstack, int data);
170void obstack_blank_fast (struct obstack *obstack, int size);
171
172void * obstack_base (struct obstack *obstack);
173void * obstack_next_free (struct obstack *obstack);
174int obstack_alignment_mask (struct obstack *obstack);
175int obstack_chunk_size (struct obstack *obstack);
176
177#endif /* __STDC__ */
178
179/* Non-ANSI C cannot really support alternative functions for these macros,
180 so we do not declare them. */
181\f
182/* Pointer to beginning of object being allocated or to be allocated next.
183 Note that this might not be the final address of the object
184 because a new chunk might be needed to hold the final size. */
185
186#define obstack_base(h) ((h)->object_base)
187
188/* Size for allocating ordinary chunks. */
189
190#define obstack_chunk_size(h) ((h)->chunk_size)
191
192/* Pointer to next byte not yet allocated in current chunk. */
193
194#define obstack_next_free(h) ((h)->next_free)
195
196/* Mask specifying low bits that should be clear in address of an object. */
197
198#define obstack_alignment_mask(h) ((h)->alignment_mask)
199
200#define obstack_init(h) \
201 _obstack_begin ((h), 0, 0, obstack_chunk_alloc, obstack_chunk_free)
202
203#define obstack_begin(h, size) \
204 _obstack_begin ((h), (size), 0, obstack_chunk_alloc, obstack_chunk_free)
205
206#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
207
208#define obstack_blank_fast(h,n) ((h)->next_free += (n))
209\f
210#if defined (__GNUC__) && defined (__STDC__)
211
212/* For GNU C, if not -traditional,
213 we can define these macros to compute all args only once
214 without using a global variable.
215 Also, we can avoid using the `temp' slot, to make faster code. */
216
217#define obstack_object_size(OBSTACK) \
218 ({ struct obstack *__o = (OBSTACK); \
219 (unsigned) (__o->next_free - __o->object_base); })
220
221#define obstack_room(OBSTACK) \
222 ({ struct obstack *__o = (OBSTACK); \
223 (unsigned) (__o->chunk_limit - __o->next_free); })
224
225#define obstack_grow(OBSTACK,where,length) \
226({ struct obstack *__o = (OBSTACK); \
227 int __len = (length); \
228 ((__o->next_free + __len > __o->chunk_limit) \
229 ? _obstack_newchunk (__o, __len) : 0); \
230 bcopy (where, __o->next_free, __len); \
231 __o->next_free += __len; \
232 (void) 0; })
233
234#define obstack_grow0(OBSTACK,where,length) \
235({ struct obstack *__o = (OBSTACK); \
236 int __len = (length); \
237 ((__o->next_free + __len + 1 > __o->chunk_limit) \
238 ? _obstack_newchunk (__o, __len + 1) : 0), \
239 bcopy (where, __o->next_free, __len), \
240 __o->next_free += __len, \
241 *(__o->next_free)++ = 0; \
242 (void) 0; })
243
244#define obstack_1grow(OBSTACK,datum) \
245({ struct obstack *__o = (OBSTACK); \
246 ((__o->next_free + 1 > __o->chunk_limit) \
247 ? _obstack_newchunk (__o, 1) : 0), \
248 *(__o->next_free)++ = (datum); \
249 (void) 0; })
250
251/* These assume that the obstack alignment is good enough for pointers or ints,
252 and that the data added so far to the current object
253 shares that much alignment. */
254
255#define obstack_ptr_grow(OBSTACK,datum) \
256({ struct obstack *__o = (OBSTACK); \
257 ((__o->next_free + sizeof (void *) > __o->chunk_limit) \
258 ? _obstack_newchunk (__o, sizeof (void *)) : 0), \
259 *((void **)__o->next_free)++ = ((void *)datum); \
260 (void) 0; })
261
262#define obstack_int_grow(OBSTACK,datum) \
263({ struct obstack *__o = (OBSTACK); \
264 ((__o->next_free + sizeof (int) > __o->chunk_limit) \
265 ? _obstack_newchunk (__o, sizeof (int)) : 0), \
266 *((int *)__o->next_free)++ = ((int)datum); \
267 (void) 0; })
268
269#define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr)
270#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
271
272#define obstack_blank(OBSTACK,length) \
273({ struct obstack *__o = (OBSTACK); \
274 int __len = (length); \
275 ((__o->chunk_limit - __o->next_free < __len) \
276 ? _obstack_newchunk (__o, __len) : 0); \
277 __o->next_free += __len; \
278 (void) 0; })
279
280#define obstack_alloc(OBSTACK,length) \
281({ struct obstack *__h = (OBSTACK); \
282 obstack_blank (__h, (length)); \
283 obstack_finish (__h); })
284
285#define obstack_copy(OBSTACK,where,length) \
286({ struct obstack *__h = (OBSTACK); \
287 obstack_grow (__h, (where), (length)); \
288 obstack_finish (__h); })
289
290#define obstack_copy0(OBSTACK,where,length) \
291({ struct obstack *__h = (OBSTACK); \
292 obstack_grow0 (__h, (where), (length)); \
293 obstack_finish (__h); })
294
295#define obstack_finish(OBSTACK) \
296({ struct obstack *__o = (OBSTACK); \
297 void *value = (void *) __o->object_base; \
298 __o->next_free \
299 = __INT_TO_PTR ((__PTR_TO_INT (__o->next_free)+__o->alignment_mask)\
300 & ~ (__o->alignment_mask)); \
301 ((__o->next_free - (char *)__o->chunk \
302 > __o->chunk_limit - (char *)__o->chunk) \
303 ? (__o->next_free = __o->chunk_limit) : 0); \
304 __o->object_base = __o->next_free; \
305 value; })
306
307#define obstack_free(OBSTACK, OBJ) \
308({ struct obstack *__o = (OBSTACK); \
309 void *__obj = (OBJ); \
310 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
311 __o->next_free = __o->object_base = __obj; \
312 else (obstack_free) (__o, __obj); })
313\f
314#else /* not __GNUC__ or not __STDC__ */
315
316#define obstack_object_size(h) \
317 (unsigned) ((h)->next_free - (h)->object_base)
318
319#define obstack_room(h) \
320 (unsigned) ((h)->chunk_limit - (h)->next_free)
321
322#define obstack_grow(h,where,length) \
323( (h)->temp = (length), \
324 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
325 ? _obstack_newchunk ((h), (h)->temp) : 0), \
326 bcopy (where, (h)->next_free, (h)->temp), \
327 (h)->next_free += (h)->temp)
328
329#define obstack_grow0(h,where,length) \
330( (h)->temp = (length), \
331 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
332 ? _obstack_newchunk ((h), (h)->temp + 1) : 0), \
333 bcopy (where, (h)->next_free, (h)->temp), \
334 (h)->next_free += (h)->temp, \
335 *((h)->next_free)++ = 0)
336
337#define obstack_1grow(h,datum) \
338( (((h)->next_free + 1 > (h)->chunk_limit) \
339 ? _obstack_newchunk ((h), 1) : 0), \
340 *((h)->next_free)++ = (datum))
341
342#define obstack_ptr_grow(h,datum) \
343( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
344 ? _obstack_newchunk ((h), sizeof (char *)) : 0), \
345 *((char **)(h)->next_free)++ = ((char *)datum))
346
347#define obstack_int_grow(h,datum) \
348( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
349 ? _obstack_newchunk ((h), sizeof (int)) : 0), \
350 *((int *)(h)->next_free)++ = ((int)datum))
351
352#define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr)
353#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
354
355#define obstack_blank(h,length) \
356( (h)->temp = (length), \
357 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
358 ? _obstack_newchunk ((h), (h)->temp) : 0), \
359 (h)->next_free += (h)->temp)
360
361#define obstack_alloc(h,length) \
362 (obstack_blank ((h), (length)), obstack_finish ((h)))
363
364#define obstack_copy(h,where,length) \
365 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
366
367#define obstack_copy0(h,where,length) \
368 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
369
370#define obstack_finish(h) \
371( (h)->temp = __PTR_TO_INT ((h)->object_base), \
372 (h)->next_free \
373 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
374 & ~ ((h)->alignment_mask)), \
375 (((h)->next_free - (char *)(h)->chunk \
376 > (h)->chunk_limit - (char *)(h)->chunk) \
377 ? ((h)->next_free = (h)->chunk_limit) : 0), \
378 (h)->object_base = (h)->next_free, \
379 __INT_TO_PTR ((h)->temp))
380
381#ifdef __STDC__
382#define obstack_free(h,obj) \
383( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \
384 (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
385 ? (int) ((h)->next_free = (h)->object_base \
386 = (h)->temp + (char *) (h)->chunk) \
387 : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
388#else
389#define obstack_free(h,obj) \
390( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \
391 (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
392 ? (int) ((h)->next_free = (h)->object_base \
393 = (h)->temp + (char *) (h)->chunk) \
394 : (int) _obstack_free ((h), (h)->temp + (char *) (h)->chunk)))
395#endif
396
397#endif /* not __GNUC__ or not __STDC__ */
398
399/* Declare the external functions we use; they are in obstack.c. */
400
401#ifdef __STDC__
402 extern int _obstack_newchunk (struct obstack *h, int length);
403 extern int _obstack_free (struct obstack *h, void *obj);
404 extern void _obstack_begin (struct obstack *h, int size, int alignment,
405 void *(*chunkfun) (), void (*freefun) ());
406#else
407 extern int _obstack_newchunk ();
408 extern int _obstack_free ();
409 extern void _obstack_begin ();
410#endif
411
412#endif /* not __OBSTACKS__ */
413
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