comment additions
[deliverable/binutils-gdb.git] / bfd / section.c
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252b5132 1/* Object file "section" support for the BFD library.
7442e600 2 Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 97, 98, 1999
252b5132
RH
3 Free Software Foundation, Inc.
4 Written by Cygnus Support.
5
6This file is part of BFD, the Binary File Descriptor library.
7
8This program is free software; you can redistribute it and/or modify
9it under the terms of the GNU General Public License as published by
10the Free Software Foundation; either version 2 of the License, or
11(at your option) any later version.
12
13This program is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
19along with this program; if not, write to the Free Software
20Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
21
22/*
23SECTION
24 Sections
25
26 The raw data contained within a BFD is maintained through the
27 section abstraction. A single BFD may have any number of
28 sections. It keeps hold of them by pointing to the first;
29 each one points to the next in the list.
30
31 Sections are supported in BFD in <<section.c>>.
32
33@menu
34@* Section Input::
35@* Section Output::
36@* typedef asection::
37@* section prototypes::
38@end menu
39
40INODE
41Section Input, Section Output, Sections, Sections
42SUBSECTION
43 Section input
44
45 When a BFD is opened for reading, the section structures are
46 created and attached to the BFD.
47
48 Each section has a name which describes the section in the
49 outside world---for example, <<a.out>> would contain at least
50 three sections, called <<.text>>, <<.data>> and <<.bss>>.
51
52 Names need not be unique; for example a COFF file may have several
53 sections named <<.data>>.
54
55 Sometimes a BFD will contain more than the ``natural'' number of
56 sections. A back end may attach other sections containing
57 constructor data, or an application may add a section (using
58 <<bfd_make_section>>) to the sections attached to an already open
59 BFD. For example, the linker creates an extra section
60 <<COMMON>> for each input file's BFD to hold information about
61 common storage.
62
63 The raw data is not necessarily read in when
64 the section descriptor is created. Some targets may leave the
65 data in place until a <<bfd_get_section_contents>> call is
66 made. Other back ends may read in all the data at once. For
67 example, an S-record file has to be read once to determine the
68 size of the data. An IEEE-695 file doesn't contain raw data in
69 sections, but data and relocation expressions intermixed, so
70 the data area has to be parsed to get out the data and
71 relocations.
72
73INODE
74Section Output, typedef asection, Section Input, Sections
75
76SUBSECTION
77 Section output
78
79 To write a new object style BFD, the various sections to be
80 written have to be created. They are attached to the BFD in
81 the same way as input sections; data is written to the
82 sections using <<bfd_set_section_contents>>.
83
84 Any program that creates or combines sections (e.g., the assembler
85 and linker) must use the <<asection>> fields <<output_section>> and
86 <<output_offset>> to indicate the file sections to which each
87 section must be written. (If the section is being created from
88 scratch, <<output_section>> should probably point to the section
89 itself and <<output_offset>> should probably be zero.)
90
91 The data to be written comes from input sections attached
92 (via <<output_section>> pointers) to
93 the output sections. The output section structure can be
94 considered a filter for the input section: the output section
95 determines the vma of the output data and the name, but the
96 input section determines the offset into the output section of
97 the data to be written.
98
99 E.g., to create a section "O", starting at 0x100, 0x123 long,
100 containing two subsections, "A" at offset 0x0 (i.e., at vma
101 0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <<asection>>
102 structures would look like:
103
104| section name "A"
105| output_offset 0x00
106| size 0x20
107| output_section -----------> section name "O"
108| | vma 0x100
109| section name "B" | size 0x123
110| output_offset 0x20 |
111| size 0x103 |
112| output_section --------|
113
114
115SUBSECTION
116 Link orders
117
118 The data within a section is stored in a @dfn{link_order}.
119 These are much like the fixups in <<gas>>. The link_order
120 abstraction allows a section to grow and shrink within itself.
121
122 A link_order knows how big it is, and which is the next
123 link_order and where the raw data for it is; it also points to
124 a list of relocations which apply to it.
125
126 The link_order is used by the linker to perform relaxing on
127 final code. The compiler creates code which is as big as
128 necessary to make it work without relaxing, and the user can
129 select whether to relax. Sometimes relaxing takes a lot of
130 time. The linker runs around the relocations to see if any
131 are attached to data which can be shrunk, if so it does it on
132 a link_order by link_order basis.
133
134*/
135
136
137#include "bfd.h"
138#include "sysdep.h"
139#include "libbfd.h"
140#include "bfdlink.h"
141
142/*
143DOCDD
144INODE
145typedef asection, section prototypes, Section Output, Sections
146SUBSECTION
147 typedef asection
148
149 Here is the section structure:
150
151CODE_FRAGMENT
152.
153.typedef struct sec
154.{
155. {* The name of the section; the name isn't a copy, the pointer is
156. the same as that passed to bfd_make_section. *}
157.
158. CONST char *name;
159.
160. {* Which section is it; 0..nth. *}
161.
162. int index;
163.
164. {* The next section in the list belonging to the BFD, or NULL. *}
165.
166. struct sec *next;
167.
168. {* The field flags contains attributes of the section. Some
169. flags are read in from the object file, and some are
170. synthesized from other information. *}
171.
172. flagword flags;
173.
174.#define SEC_NO_FLAGS 0x000
175.
176. {* Tells the OS to allocate space for this section when loading.
177. This is clear for a section containing debug information
178. only. *}
179.#define SEC_ALLOC 0x001
180.
181. {* Tells the OS to load the section from the file when loading.
182. This is clear for a .bss section. *}
183.#define SEC_LOAD 0x002
184.
185. {* The section contains data still to be relocated, so there is
186. some relocation information too. *}
187.#define SEC_RELOC 0x004
188.
189.#if 0 {* Obsolete ? *}
190.#define SEC_BALIGN 0x008
191.#endif
192.
193. {* A signal to the OS that the section contains read only
194. data. *}
195.#define SEC_READONLY 0x010
196.
197. {* The section contains code only. *}
198.#define SEC_CODE 0x020
199.
200. {* The section contains data only. *}
201.#define SEC_DATA 0x040
202.
203. {* The section will reside in ROM. *}
204.#define SEC_ROM 0x080
205.
206. {* The section contains constructor information. This section
207. type is used by the linker to create lists of constructors and
208. destructors used by <<g++>>. When a back end sees a symbol
209. which should be used in a constructor list, it creates a new
210. section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
211. the symbol to it, and builds a relocation. To build the lists
212. of constructors, all the linker has to do is catenate all the
213. sections called <<__CTOR_LIST__>> and relocate the data
214. contained within - exactly the operations it would peform on
215. standard data. *}
216.#define SEC_CONSTRUCTOR 0x100
217.
218. {* The section is a constructor, and should be placed at the
219. end of the text, data, or bss section(?). *}
220.#define SEC_CONSTRUCTOR_TEXT 0x1100
221.#define SEC_CONSTRUCTOR_DATA 0x2100
222.#define SEC_CONSTRUCTOR_BSS 0x3100
223.
224. {* The section has contents - a data section could be
225. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
226. <<SEC_HAS_CONTENTS>> *}
227.#define SEC_HAS_CONTENTS 0x200
228.
229. {* An instruction to the linker to not output the section
230. even if it has information which would normally be written. *}
231.#define SEC_NEVER_LOAD 0x400
232.
233. {* The section is a COFF shared library section. This flag is
234. only for the linker. If this type of section appears in
235. the input file, the linker must copy it to the output file
236. without changing the vma or size. FIXME: Although this
237. was originally intended to be general, it really is COFF
238. specific (and the flag was renamed to indicate this). It
239. might be cleaner to have some more general mechanism to
240. allow the back end to control what the linker does with
241. sections. *}
242.#define SEC_COFF_SHARED_LIBRARY 0x800
243.
244. {* The section contains common symbols (symbols may be defined
245. multiple times, the value of a symbol is the amount of
246. space it requires, and the largest symbol value is the one
247. used). Most targets have exactly one of these (which we
248. translate to bfd_com_section_ptr), but ECOFF has two. *}
249.#define SEC_IS_COMMON 0x8000
250.
251. {* The section contains only debugging information. For
252. example, this is set for ELF .debug and .stab sections.
253. strip tests this flag to see if a section can be
254. discarded. *}
255.#define SEC_DEBUGGING 0x10000
256.
257. {* The contents of this section are held in memory pointed to
258. by the contents field. This is checked by
259. bfd_get_section_contents, and the data is retrieved from
260. memory if appropriate. *}
261.#define SEC_IN_MEMORY 0x20000
262.
263. {* The contents of this section are to be excluded by the
264. linker for executable and shared objects unless those
265. objects are to be further relocated. *}
266.#define SEC_EXCLUDE 0x40000
267.
268. {* The contents of this section are to be sorted by the
269. based on the address specified in the associated symbol
270. table. *}
271.#define SEC_SORT_ENTRIES 0x80000
272.
273. {* When linking, duplicate sections of the same name should be
274. discarded, rather than being combined into a single section as
275. is usually done. This is similar to how common symbols are
276. handled. See SEC_LINK_DUPLICATES below. *}
277.#define SEC_LINK_ONCE 0x100000
278.
279. {* If SEC_LINK_ONCE is set, this bitfield describes how the linker
280. should handle duplicate sections. *}
281.#define SEC_LINK_DUPLICATES 0x600000
282.
283. {* This value for SEC_LINK_DUPLICATES means that duplicate
284. sections with the same name should simply be discarded. *}
285.#define SEC_LINK_DUPLICATES_DISCARD 0x0
286.
287. {* This value for SEC_LINK_DUPLICATES means that the linker
288. should warn if there are any duplicate sections, although
289. it should still only link one copy. *}
290.#define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000
291.
292. {* This value for SEC_LINK_DUPLICATES means that the linker
293. should warn if any duplicate sections are a different size. *}
294.#define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000
295.
296. {* This value for SEC_LINK_DUPLICATES means that the linker
297. should warn if any duplicate sections contain different
298. contents. *}
299.#define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000
300.
301. {* This section was created by the linker as part of dynamic
302. relocation or other arcane processing. It is skipped when
303. going through the first-pass output, trusting that someone
304. else up the line will take care of it later. *}
305.#define SEC_LINKER_CREATED 0x800000
306.
307. {* This section should not be subject to garbage collection. *}
308.#define SEC_KEEP 0x1000000
309.
0c3ff40b
RH
310. {* This section contains "short" data, and should be placed
311. "near" the GP. *}
312.#define SEC_SHORT 0x2000000
313.
252b5132
RH
314. {* End of section flags. *}
315.
316. {* Some internal packed boolean fields. *}
317.
318. {* See the vma field. *}
319. unsigned int user_set_vma : 1;
320.
321. {* Whether relocations have been processed. *}
322. unsigned int reloc_done : 1;
323.
324. {* A mark flag used by some of the linker backends. *}
325. unsigned int linker_mark : 1;
326.
327. {* A mark flag used by some linker backends for garbage collection. *}
328. unsigned int gc_mark : 1;
329.
330. {* End of internal packed boolean fields. *}
331.
332. {* The virtual memory address of the section - where it will be
333. at run time. The symbols are relocated against this. The
334. user_set_vma flag is maintained by bfd; if it's not set, the
335. backend can assign addresses (for example, in <<a.out>>, where
336. the default address for <<.data>> is dependent on the specific
337. target and various flags). *}
338.
339. bfd_vma vma;
340.
341. {* The load address of the section - where it would be in a
342. rom image; really only used for writing section header
343. information. *}
344.
345. bfd_vma lma;
346.
347. {* The size of the section in bytes, as it will be output.
348. contains a value even if the section has no contents (e.g., the
349. size of <<.bss>>). This will be filled in after relocation *}
350.
351. bfd_size_type _cooked_size;
352.
353. {* The original size on disk of the section, in bytes. Normally this
354. value is the same as the size, but if some relaxing has
355. been done, then this value will be bigger. *}
356.
357. bfd_size_type _raw_size;
358.
359. {* If this section is going to be output, then this value is the
360. offset into the output section of the first byte in the input
361. section. E.g., if this was going to start at the 100th byte in
362. the output section, this value would be 100. *}
363.
364. bfd_vma output_offset;
365.
366. {* The output section through which to map on output. *}
367.
368. struct sec *output_section;
369.
370. {* The alignment requirement of the section, as an exponent of 2 -
371. e.g., 3 aligns to 2^3 (or 8). *}
372.
373. unsigned int alignment_power;
374.
375. {* If an input section, a pointer to a vector of relocation
376. records for the data in this section. *}
377.
378. struct reloc_cache_entry *relocation;
379.
380. {* If an output section, a pointer to a vector of pointers to
381. relocation records for the data in this section. *}
382.
383. struct reloc_cache_entry **orelocation;
384.
385. {* The number of relocation records in one of the above *}
386.
387. unsigned reloc_count;
388.
389. {* Information below is back end specific - and not always used
390. or updated. *}
391.
392. {* File position of section data *}
393.
394. file_ptr filepos;
395.
396. {* File position of relocation info *}
397.
398. file_ptr rel_filepos;
399.
400. {* File position of line data *}
401.
402. file_ptr line_filepos;
403.
404. {* Pointer to data for applications *}
405.
406. PTR userdata;
407.
408. {* If the SEC_IN_MEMORY flag is set, this points to the actual
409. contents. *}
410. unsigned char *contents;
411.
412. {* Attached line number information *}
413.
414. alent *lineno;
415.
416. {* Number of line number records *}
417.
418. unsigned int lineno_count;
419.
420. {* When a section is being output, this value changes as more
421. linenumbers are written out *}
422.
423. file_ptr moving_line_filepos;
424.
425. {* What the section number is in the target world *}
426.
427. int target_index;
428.
429. PTR used_by_bfd;
430.
431. {* If this is a constructor section then here is a list of the
432. relocations created to relocate items within it. *}
433.
434. struct relent_chain *constructor_chain;
435.
436. {* The BFD which owns the section. *}
437.
438. bfd *owner;
439.
440. {* A symbol which points at this section only *}
441. struct symbol_cache_entry *symbol;
442. struct symbol_cache_entry **symbol_ptr_ptr;
443.
444. struct bfd_link_order *link_order_head;
445. struct bfd_link_order *link_order_tail;
446.} asection ;
447.
448. {* These sections are global, and are managed by BFD. The application
449. and target back end are not permitted to change the values in
450. these sections. New code should use the section_ptr macros rather
451. than referring directly to the const sections. The const sections
452. may eventually vanish. *}
453.#define BFD_ABS_SECTION_NAME "*ABS*"
454.#define BFD_UND_SECTION_NAME "*UND*"
455.#define BFD_COM_SECTION_NAME "*COM*"
456.#define BFD_IND_SECTION_NAME "*IND*"
457.
458. {* the absolute section *}
459.extern const asection bfd_abs_section;
460.#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
461.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
462. {* Pointer to the undefined section *}
463.extern const asection bfd_und_section;
464.#define bfd_und_section_ptr ((asection *) &bfd_und_section)
465.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
466. {* Pointer to the common section *}
467.extern const asection bfd_com_section;
468.#define bfd_com_section_ptr ((asection *) &bfd_com_section)
469. {* Pointer to the indirect section *}
470.extern const asection bfd_ind_section;
471.#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
472.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
473.
474.extern const struct symbol_cache_entry * const bfd_abs_symbol;
475.extern const struct symbol_cache_entry * const bfd_com_symbol;
476.extern const struct symbol_cache_entry * const bfd_und_symbol;
477.extern const struct symbol_cache_entry * const bfd_ind_symbol;
478.#define bfd_get_section_size_before_reloc(section) \
479. (section->reloc_done ? (abort(),1): (section)->_raw_size)
480.#define bfd_get_section_size_after_reloc(section) \
481. ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
482*/
483
22bc497d
ILT
484/* We use a macro to initialize the static asymbol structures because
485 traditional C does not permit us to initialize a union member while
486 gcc warns if we don't initialize it. */
487 /* the_bfd, name, value, attr, section [, udata] */
488#ifdef __STDC__
489#define GLOBAL_SYM_INIT(NAME, SECTION) \
490 { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION, { 0 }}
491#else
492#define GLOBAL_SYM_INIT(NAME, SECTION) \
493 { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION }
494#endif
495
252b5132
RH
496/* These symbols are global, not specific to any BFD. Therefore, anything
497 that tries to change them is broken, and should be repaired. */
22bc497d 498
252b5132
RH
499static const asymbol global_syms[] =
500{
22bc497d
ILT
501 GLOBAL_SYM_INIT (BFD_COM_SECTION_NAME, &bfd_com_section),
502 GLOBAL_SYM_INIT (BFD_UND_SECTION_NAME, &bfd_und_section),
503 GLOBAL_SYM_INIT (BFD_ABS_SECTION_NAME, &bfd_abs_section),
504 GLOBAL_SYM_INIT (BFD_IND_SECTION_NAME, &bfd_ind_section)
252b5132
RH
505};
506
507#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
508 const asymbol * const SYM = (asymbol *) &global_syms[IDX]; \
509 const asection SEC = \
510 { NAME, 0, 0, FLAGS, 0, 0, 0, 0, 0, 0, 0, 0, 0, (asection *) &SEC, \
511 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
512 (asymbol *) &global_syms[IDX], (asymbol **) &SYM, 0, 0 }
513
514STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol,
515 BFD_COM_SECTION_NAME, 0);
516STD_SECTION (bfd_und_section, 0, bfd_und_symbol, BFD_UND_SECTION_NAME, 1);
517STD_SECTION (bfd_abs_section, 0, bfd_abs_symbol, BFD_ABS_SECTION_NAME, 2);
518STD_SECTION (bfd_ind_section, 0, bfd_ind_symbol, BFD_IND_SECTION_NAME, 3);
519#undef STD_SECTION
520
521/*
522DOCDD
523INODE
524section prototypes, , typedef asection, Sections
525SUBSECTION
526 Section prototypes
527
528These are the functions exported by the section handling part of BFD.
529*/
530
531/*
532FUNCTION
533 bfd_get_section_by_name
534
535SYNOPSIS
536 asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
537
538DESCRIPTION
539 Run through @var{abfd} and return the one of the
540 <<asection>>s whose name matches @var{name}, otherwise <<NULL>>.
541 @xref{Sections}, for more information.
542
543 This should only be used in special cases; the normal way to process
544 all sections of a given name is to use <<bfd_map_over_sections>> and
545 <<strcmp>> on the name (or better yet, base it on the section flags
546 or something else) for each section.
547*/
548
549asection *
550bfd_get_section_by_name (abfd, name)
551 bfd *abfd;
552 CONST char *name;
553{
554 asection *sect;
555
556 for (sect = abfd->sections; sect != NULL; sect = sect->next)
557 if (!strcmp (sect->name, name))
558 return sect;
559 return NULL;
560}
561
562
563/*
564FUNCTION
565 bfd_make_section_old_way
566
567SYNOPSIS
568 asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
569
570DESCRIPTION
571 Create a new empty section called @var{name}
572 and attach it to the end of the chain of sections for the
573 BFD @var{abfd}. An attempt to create a section with a name which
574 is already in use returns its pointer without changing the
575 section chain.
576
577 It has the funny name since this is the way it used to be
578 before it was rewritten....
579
580 Possible errors are:
581 o <<bfd_error_invalid_operation>> -
582 If output has already started for this BFD.
583 o <<bfd_error_no_memory>> -
584 If memory allocation fails.
585
586*/
587
588
589asection *
590bfd_make_section_old_way (abfd, name)
591 bfd *abfd;
592 CONST char *name;
593{
594 asection *sec = bfd_get_section_by_name (abfd, name);
595 if (sec == (asection *) NULL)
596 {
597 sec = bfd_make_section (abfd, name);
598 }
599 return sec;
600}
601
602/*
603FUNCTION
604 bfd_make_section_anyway
605
606SYNOPSIS
607 asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
608
609DESCRIPTION
610 Create a new empty section called @var{name} and attach it to the end of
611 the chain of sections for @var{abfd}. Create a new section even if there
612 is already a section with that name.
613
614 Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
615 o <<bfd_error_invalid_operation>> - If output has already started for @var{abfd}.
616 o <<bfd_error_no_memory>> - If memory allocation fails.
617*/
618
619sec_ptr
620bfd_make_section_anyway (abfd, name)
621 bfd *abfd;
622 CONST char *name;
623{
624 asection *newsect;
625 asection **prev = &abfd->sections;
626 asection *sect = abfd->sections;
627
628 if (abfd->output_has_begun)
629 {
630 bfd_set_error (bfd_error_invalid_operation);
631 return NULL;
632 }
633
634 while (sect)
635 {
636 prev = &sect->next;
637 sect = sect->next;
638 }
639
640 newsect = (asection *) bfd_zalloc (abfd, sizeof (asection));
641 if (newsect == NULL)
642 return NULL;
643
644 newsect->name = name;
645 newsect->index = abfd->section_count++;
646 newsect->flags = SEC_NO_FLAGS;
647
648 newsect->userdata = NULL;
649 newsect->contents = NULL;
650 newsect->next = (asection *) NULL;
651 newsect->relocation = (arelent *) NULL;
652 newsect->reloc_count = 0;
653 newsect->line_filepos = 0;
654 newsect->owner = abfd;
655
656 /* Create a symbol whos only job is to point to this section. This is
657 useful for things like relocs which are relative to the base of a
658 section. */
659 newsect->symbol = bfd_make_empty_symbol (abfd);
660 if (newsect->symbol == NULL)
661 return NULL;
662 newsect->symbol->name = name;
663 newsect->symbol->value = 0;
664 newsect->symbol->section = newsect;
665 newsect->symbol->flags = BSF_SECTION_SYM;
666
667 newsect->symbol_ptr_ptr = &newsect->symbol;
668
669 if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true)
670 {
671 free (newsect);
672 return NULL;
673 }
674
675 *prev = newsect;
676 return newsect;
677}
678
679/*
680FUNCTION
681 bfd_make_section
682
683SYNOPSIS
684 asection *bfd_make_section(bfd *, CONST char *name);
685
686DESCRIPTION
687 Like <<bfd_make_section_anyway>>, but return <<NULL>> (without calling
688 bfd_set_error ()) without changing the section chain if there is already a
689 section named @var{name}. If there is an error, return <<NULL>> and set
690 <<bfd_error>>.
691*/
692
693asection *
694bfd_make_section (abfd, name)
695 bfd *abfd;
696 CONST char *name;
697{
698 asection *sect = abfd->sections;
699
700 if (strcmp (name, BFD_ABS_SECTION_NAME) == 0)
701 {
702 return bfd_abs_section_ptr;
703 }
704 if (strcmp (name, BFD_COM_SECTION_NAME) == 0)
705 {
706 return bfd_com_section_ptr;
707 }
708 if (strcmp (name, BFD_UND_SECTION_NAME) == 0)
709 {
710 return bfd_und_section_ptr;
711 }
712
713 if (strcmp (name, BFD_IND_SECTION_NAME) == 0)
714 {
715 return bfd_ind_section_ptr;
716 }
717
718 while (sect)
719 {
720 if (!strcmp (sect->name, name))
721 return NULL;
722 sect = sect->next;
723 }
724
725 /* The name is not already used; go ahead and make a new section. */
726 return bfd_make_section_anyway (abfd, name);
727}
728
729
730/*
731FUNCTION
732 bfd_set_section_flags
733
734SYNOPSIS
735 boolean bfd_set_section_flags(bfd *abfd, asection *sec, flagword flags);
736
737DESCRIPTION
738 Set the attributes of the section @var{sec} in the BFD
739 @var{abfd} to the value @var{flags}. Return <<true>> on success,
740 <<false>> on error. Possible error returns are:
741
742 o <<bfd_error_invalid_operation>> -
743 The section cannot have one or more of the attributes
744 requested. For example, a .bss section in <<a.out>> may not
745 have the <<SEC_HAS_CONTENTS>> field set.
746
747*/
748
749/*ARGSUSED*/
750boolean
751bfd_set_section_flags (abfd, section, flags)
7442e600 752 bfd *abfd ATTRIBUTE_UNUSED;
252b5132
RH
753 sec_ptr section;
754 flagword flags;
755{
756#if 0
757 /* If you try to copy a text section from an input file (where it
758 has the SEC_CODE flag set) to an output file, this loses big if
759 the bfd_applicable_section_flags (abfd) doesn't have the SEC_CODE
760 set - which it doesn't, at least not for a.out. FIXME */
761
762 if ((flags & bfd_applicable_section_flags (abfd)) != flags)
763 {
764 bfd_set_error (bfd_error_invalid_operation);
765 return false;
766 }
767#endif
768
769 section->flags = flags;
770 return true;
771}
772
773
774/*
775FUNCTION
776 bfd_map_over_sections
777
778SYNOPSIS
779 void bfd_map_over_sections(bfd *abfd,
780 void (*func)(bfd *abfd,
781 asection *sect,
782 PTR obj),
783 PTR obj);
784
785DESCRIPTION
786 Call the provided function @var{func} for each section
787 attached to the BFD @var{abfd}, passing @var{obj} as an
788 argument. The function will be called as if by
789
790| func(abfd, the_section, obj);
791
792 This is the prefered method for iterating over sections; an
793 alternative would be to use a loop:
794
795| section *p;
796| for (p = abfd->sections; p != NULL; p = p->next)
797| func(abfd, p, ...)
798
799
800*/
801
802/*VARARGS2*/
803void
804bfd_map_over_sections (abfd, operation, user_storage)
805 bfd *abfd;
806 void (*operation) PARAMS ((bfd * abfd, asection * sect, PTR obj));
807 PTR user_storage;
808{
809 asection *sect;
810 unsigned int i = 0;
811
812 for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
813 (*operation) (abfd, sect, user_storage);
814
815 if (i != abfd->section_count) /* Debugging */
816 abort ();
817}
818
819
820/*
821FUNCTION
822 bfd_set_section_size
823
824SYNOPSIS
825 boolean bfd_set_section_size(bfd *abfd, asection *sec, bfd_size_type val);
826
827DESCRIPTION
828 Set @var{sec} to the size @var{val}. If the operation is
829 ok, then <<true>> is returned, else <<false>>.
830
831 Possible error returns:
832 o <<bfd_error_invalid_operation>> -
833 Writing has started to the BFD, so setting the size is invalid.
834
835*/
836
837boolean
838bfd_set_section_size (abfd, ptr, val)
839 bfd *abfd;
840 sec_ptr ptr;
841 bfd_size_type val;
842{
843 /* Once you've started writing to any section you cannot create or change
844 the size of any others. */
845
846 if (abfd->output_has_begun)
847 {
848 bfd_set_error (bfd_error_invalid_operation);
849 return false;
850 }
851
852 ptr->_cooked_size = val;
853 ptr->_raw_size = val;
854
855 return true;
856}
857
858/*
859FUNCTION
860 bfd_set_section_contents
861
862SYNOPSIS
863 boolean bfd_set_section_contents
864 (bfd *abfd,
865 asection *section,
866 PTR data,
867 file_ptr offset,
868 bfd_size_type count);
869
870
871DESCRIPTION
872 Sets the contents of the section @var{section} in BFD
873 @var{abfd} to the data starting in memory at @var{data}. The
874 data is written to the output section starting at offset
875 @var{offset} for @var{count} bytes.
876
877
878
879 Normally <<true>> is returned, else <<false>>. Possible error
880 returns are:
881 o <<bfd_error_no_contents>> -
882 The output section does not have the <<SEC_HAS_CONTENTS>>
883 attribute, so nothing can be written to it.
884 o and some more too
885
886 This routine is front end to the back end function
887 <<_bfd_set_section_contents>>.
888
889
890*/
891
892#define bfd_get_section_size_now(abfd,sec) \
893(sec->reloc_done \
894 ? bfd_get_section_size_after_reloc (sec) \
895 : bfd_get_section_size_before_reloc (sec))
896
897boolean
898bfd_set_section_contents (abfd, section, location, offset, count)
899 bfd *abfd;
900 sec_ptr section;
901 PTR location;
902 file_ptr offset;
903 bfd_size_type count;
904{
905 bfd_size_type sz;
906
907 if (!(bfd_get_section_flags (abfd, section) & SEC_HAS_CONTENTS))
908 {
909 bfd_set_error (bfd_error_no_contents);
910 return (false);
911 }
912
913 if (offset < 0)
914 {
915 bad_val:
916 bfd_set_error (bfd_error_bad_value);
917 return false;
918 }
919 sz = bfd_get_section_size_now (abfd, section);
920 if ((bfd_size_type) offset > sz
921 || count > sz
922 || offset + count > sz)
923 goto bad_val;
924
925 switch (abfd->direction)
926 {
927 case read_direction:
928 case no_direction:
929 bfd_set_error (bfd_error_invalid_operation);
930 return false;
931
932 case write_direction:
933 break;
934
935 case both_direction:
936 /* File is opened for update. `output_has_begun' some time ago when
937 the file was created. Do not recompute sections sizes or alignments
938 in _bfd_set_section_content. */
939 abfd->output_has_begun = true;
940 break;
941 }
942
943 if (BFD_SEND (abfd, _bfd_set_section_contents,
944 (abfd, section, location, offset, count)))
945 {
946 abfd->output_has_begun = true;
947 return true;
948 }
949
950 return false;
951}
952
953/*
954FUNCTION
955 bfd_get_section_contents
956
957SYNOPSIS
958 boolean bfd_get_section_contents
959 (bfd *abfd, asection *section, PTR location,
960 file_ptr offset, bfd_size_type count);
961
962DESCRIPTION
963 Read data from @var{section} in BFD @var{abfd}
964 into memory starting at @var{location}. The data is read at an
965 offset of @var{offset} from the start of the input section,
966 and is read for @var{count} bytes.
967
968 If the contents of a constructor with the <<SEC_CONSTRUCTOR>>
969 flag set are requested or if the section does not have the
970 <<SEC_HAS_CONTENTS>> flag set, then the @var{location} is filled
971 with zeroes. If no errors occur, <<true>> is returned, else
972 <<false>>.
973
974
975
976*/
977boolean
978bfd_get_section_contents (abfd, section, location, offset, count)
979 bfd *abfd;
980 sec_ptr section;
981 PTR location;
982 file_ptr offset;
983 bfd_size_type count;
984{
985 bfd_size_type sz;
986
987 if (section->flags & SEC_CONSTRUCTOR)
988 {
989 memset (location, 0, (unsigned) count);
990 return true;
991 }
992
993 if (offset < 0)
994 {
995 bad_val:
996 bfd_set_error (bfd_error_bad_value);
997 return false;
998 }
999 /* Even if reloc_done is true, this function reads unrelocated
1000 contents, so we want the raw size. */
1001 sz = section->_raw_size;
1002 if ((bfd_size_type) offset > sz || count > sz || offset + count > sz)
1003 goto bad_val;
1004
1005 if (count == 0)
1006 /* Don't bother. */
1007 return true;
1008
1009 if ((section->flags & SEC_HAS_CONTENTS) == 0)
1010 {
1011 memset (location, 0, (unsigned) count);
1012 return true;
1013 }
1014
1015 if ((section->flags & SEC_IN_MEMORY) != 0)
1016 {
1017 memcpy (location, section->contents + offset, (size_t) count);
1018 return true;
1019 }
1020
1021 return BFD_SEND (abfd, _bfd_get_section_contents,
1022 (abfd, section, location, offset, count));
1023}
1024
1025/*
1026FUNCTION
1027 bfd_copy_private_section_data
1028
1029SYNOPSIS
1030 boolean bfd_copy_private_section_data(bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
1031
1032DESCRIPTION
1033 Copy private section information from @var{isec} in the BFD
1034 @var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
1035 Return <<true>> on success, <<false>> on error. Possible error
1036 returns are:
1037
1038 o <<bfd_error_no_memory>> -
1039 Not enough memory exists to create private data for @var{osec}.
1040
1041.#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
1042. BFD_SEND (obfd, _bfd_copy_private_section_data, \
1043. (ibfd, isection, obfd, osection))
1044*/
1045
1046/*
1047FUNCTION
1048 _bfd_strip_section_from_output
1049
1050SYNOPSIS
1051 void _bfd_strip_section_from_output
1052 (asection *section);
1053
1054DESCRIPTION
1055 Remove @var{section} from the output. If the output section becomes
1056 empty, remove it from the output bfd.
1057*/
1058void
1059_bfd_strip_section_from_output (s)
1060 asection *s;
1061{
1062 asection **spp, *os;
1063 struct bfd_link_order *p, *pp;
1064
9d7428a9 1065 /* Excise the input section from the link order. */
252b5132
RH
1066 os = s->output_section;
1067 for (p = os->link_order_head, pp = NULL; p != NULL; pp = p, p = p->next)
1068 if (p->type == bfd_indirect_link_order
1069 && p->u.indirect.section == s)
1070 {
252b5132
RH
1071 if (pp)
1072 pp->next = p->next;
1073 else
1074 os->link_order_head = p->next;
1075 if (!p->next)
1076 os->link_order_tail = pp;
9d7428a9
RH
1077 break;
1078 }
252b5132 1079
0bde07d4
RH
1080 /* If the output section is empty, remove it too. Careful about sections
1081 that have been discarded in the link script -- they are mapped to
1082 bfd_abs_section, which has no owner. */
1083 if (!os->link_order_head && os->owner)
9d7428a9
RH
1084 {
1085 for (spp = &os->owner->sections; *spp; spp = &(*spp)->next)
1086 if (*spp == os)
252b5132 1087 {
9d7428a9
RH
1088 *spp = os->next;
1089 os->owner->section_count--;
1090 break;
252b5132 1091 }
9d7428a9 1092 }
252b5132 1093}
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