* nlmswap.h: Declare functions.
[deliverable/binutils-gdb.git] / bfd / syms.c
CommitLineData
6724ff46 1/* Generic symbol-table support for the BFD library.
c188b0be 2 Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
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3 Written by Cygnus Support.
4
5This file is part of BFD, the Binary File Descriptor library.
6
7This program is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
9the Free Software Foundation; either version 2 of the License, or
10(at your option) any later version.
11
12This program is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with this program; if not, write to the Free Software
19Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
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21/*
22SECTION
23 Symbols
24
c188b0be 25 BFD tries to maintain as much symbol information as it can when
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26 it moves information from file to file. BFD passes information
27 to applications though the <<asymbol>> structure. When the
e98e6ec1 28 application requests the symbol table, BFD reads the table in
0cda46cf 29 the native form and translates parts of it into the internal
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30 format. To maintain more than the information passed to
31 applications, some targets keep some information ``behind the
32 scenes'' in a structure only the particular back end knows
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33 about. For example, the coff back end keeps the original
34 symbol table structure as well as the canonical structure when
35 a BFD is read in. On output, the coff back end can reconstruct
36 the output symbol table so that no information is lost, even
37 information unique to coff which BFD doesn't know or
c188b0be 38 understand. If a coff symbol table were read, but were written
0cda46cf 39 through an a.out back end, all the coff specific information
e98e6ec1 40 would be lost. The symbol table of a BFD
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41 is not necessarily read in until a canonicalize request is
42 made. Then the BFD back end fills in a table provided by the
43 application with pointers to the canonical information. To
44 output symbols, the application provides BFD with a table of
45 pointers to pointers to <<asymbol>>s. This allows applications
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46 like the linker to output a symbol as it was read, since the ``behind
47 the scenes'' information will be still available.
6724ff46 48@menu
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49@* Reading Symbols::
50@* Writing Symbols::
51@* typedef asymbol::
52@* symbol handling functions::
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53@end menu
54
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55INODE
56Reading Symbols, Writing Symbols, Symbols, Symbols
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57SUBSECTION
58 Reading Symbols
59
c188b0be 60 There are two stages to reading a symbol table from a BFD:
0cda46cf 61 allocating storage, and the actual reading process. This is an
c188b0be 62 excerpt from an application which reads the symbol table:
0cda46cf 63
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64| unsigned int storage_needed;
65| asymbol **symbol_table;
66| unsigned int number_of_symbols;
67| unsigned int i;
68|
69| storage_needed = get_symtab_upper_bound (abfd);
70|
71| if (storage_needed == 0) {
72| return ;
73| }
74| symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
75| ...
76| number_of_symbols =
77| bfd_canonicalize_symtab (abfd, symbol_table);
78|
79| for (i = 0; i < number_of_symbols; i++) {
80| process_symbol (symbol_table[i]);
81| }
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82
83 All storage for the symbols themselves is in an obstack
c188b0be 84 connected to the BFD; it is freed when the BFD is closed.
0cda46cf 85
6724ff46 86
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87INODE
88Writing Symbols, typedef asymbol, Reading Symbols, Symbols
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89SUBSECTION
90 Writing Symbols
91
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92 Writing of a symbol table is automatic when a BFD open for
93 writing is closed. The application attaches a vector of
94 pointers to pointers to symbols to the BFD being written, and
95 fills in the symbol count. The close and cleanup code reads
96 through the table provided and performs all the necessary
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97 operations. The BFD output code must always be provided with an
98 ``owned'' symbol: one which has come from another BFD, or one
99 which has been created using <<bfd_make_empty_symbol>>. Here is an
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100 example showing the creation of a symbol table with only one element:
101
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102| #include "bfd.h"
103| main()
104| {
105| bfd *abfd;
106| asymbol *ptrs[2];
107| asymbol *new;
108|
109| abfd = bfd_openw("foo","a.out-sunos-big");
110| bfd_set_format(abfd, bfd_object);
111| new = bfd_make_empty_symbol(abfd);
112| new->name = "dummy_symbol";
113| new->section = bfd_make_section_old_way(abfd, ".text");
114| new->flags = BSF_GLOBAL;
115| new->value = 0x12345;
116|
117| ptrs[0] = new;
118| ptrs[1] = (asymbol *)0;
119|
120| bfd_set_symtab(abfd, ptrs, 1);
121| bfd_close(abfd);
122| }
123|
124| ./makesym
125| nm foo
126| 00012345 A dummy_symbol
6724ff46 127
0cda46cf 128 Many formats cannot represent arbitary symbol information; for
c188b0be 129 instance, the <<a.out>> object format does not allow an
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130 arbitary number of sections. A symbol pointing to a section
131 which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
132 be described.
6724ff46 133
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134*/
135
136
c188b0be 137
e98e6ec1 138/*
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139DOCDD
140INODE
141typedef asymbol, symbol handling functions, Writing Symbols, Symbols
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142
143*/
0cda46cf 144/*
e98e6ec1 145SUBSECTION
0cda46cf 146 typedef asymbol
6724ff46 147
0cda46cf 148 An <<asymbol>> has the form:
6724ff46 149
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150*/
151
152/*
153CODE_FRAGMENT
154
c188b0be 155.
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156.typedef struct symbol_cache_entry
157.{
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158. {* A pointer to the BFD which owns the symbol. This information
159. is necessary so that a back end can work out what additional
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160. information (invisible to the application writer) is carried
161. with the symbol.
162.
163. This field is *almost* redundant, since you can use section->owner
164. instead, except that some symbols point to the global sections
165. bfd_{abs,com,und}_section. This could be fixed by making
166. these globals be per-bfd (or per-target-flavor). FIXME. *}
e98e6ec1 167.
c188b0be 168. struct _bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *}
e98e6ec1 169.
c188b0be 170. {* The text of the symbol. The name is left alone, and not copied; the
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171. application may not alter it. *}
172. CONST char *name;
173.
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174. {* The value of the symbol. This really should be a union of a
175. numeric value with a pointer, since some flags indicate that
176. a pointer to another symbol is stored here. *}
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177. symvalue value;
178.
179. {* Attributes of a symbol: *}
180.
0cda46cf 181.#define BSF_NO_FLAGS 0x00
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182.
183. {* The symbol has local scope; <<static>> in <<C>>. The value
184. is the offset into the section of the data. *}
0cda46cf 185.#define BSF_LOCAL 0x01
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186.
187. {* The symbol has global scope; initialized data in <<C>>. The
188. value is the offset into the section of the data. *}
0cda46cf 189.#define BSF_GLOBAL 0x02
e98e6ec1 190.
c188b0be 191. {* The symbol has global scope and is exported. The value is
e98e6ec1 192. the offset into the section of the data. *}
c188b0be 193.#define BSF_EXPORT BSF_GLOBAL {* no real difference *}
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194.
195. {* A normal C symbol would be one of:
196. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
c188b0be 197. <<BSF_GLOBAL>> *}
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198.
199. {* The symbol is a debugging record. The value has an arbitary
200. meaning. *}
c188b0be 201.#define BSF_DEBUGGING 0x08
e98e6ec1 202.
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203. {* The symbol denotes a function entry point. Used in ELF,
204. perhaps others someday. *}
205.#define BSF_FUNCTION 0x10
e98e6ec1 206.
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207. {* Used by the linker. *}
208.#define BSF_KEEP 0x20
209.#define BSF_KEEP_G 0x40
e98e6ec1 210.
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211. {* A weak global symbol, overridable without warnings by
212. a regular global symbol of the same name. *}
213.#define BSF_WEAK 0x80
214.
215. {* This symbol was created to point to a section, e.g. ELF's
216. STT_SECTION symbols. *}
217.#define BSF_SECTION_SYM 0x100
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218.
219. {* The symbol used to be a common symbol, but now it is
220. allocated. *}
c188b0be 221.#define BSF_OLD_COMMON 0x200
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222.
223. {* The default value for common data. *}
0cda46cf 224.#define BFD_FORT_COMM_DEFAULT_VALUE 0
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225.
226. {* In some files the type of a symbol sometimes alters its
227. location in an output file - ie in coff a <<ISFCN>> symbol
228. which is also <<C_EXT>> symbol appears where it was
229. declared and not at the end of a section. This bit is set
230. by the target BFD part to convey this information. *}
231.
c188b0be 232.#define BSF_NOT_AT_END 0x400
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233.
234. {* Signal that the symbol is the label of constructor section. *}
c188b0be 235.#define BSF_CONSTRUCTOR 0x800
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236.
237. {* Signal that the symbol is a warning symbol. If the symbol
238. is a warning symbol, then the value field (I know this is
239. tacky) will point to the asymbol which when referenced will
240. cause the warning. *}
c188b0be 241.#define BSF_WARNING 0x1000
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242.
243. {* Signal that the symbol is indirect. The value of the symbol
244. is a pointer to an undefined asymbol which contains the
245. name to use instead. *}
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246.#define BSF_INDIRECT 0x2000
247.
248. {* BSF_FILE marks symbols that contain a file name. This is used
249. for ELF STT_FILE symbols. *}
250.#define BSF_FILE 0x4000
e98e6ec1 251.
0cda46cf 252. flagword flags;
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253.
254. {* A pointer to the section to which this symbol is
255. relative. This will always be non NULL, there are special
256. sections for undefined and absolute symbols *}
0cda46cf 257. struct sec *section;
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258.
259. {* Back end special data. This is being phased out in favour
260. of making this a union. *}
c188b0be 261. PTR udata;
e98e6ec1 262.
0cda46cf 263.} asymbol;
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264*/
265
6724ff46 266#include "bfd.h"
7d68537f 267#include "sysdep.h"
c188b0be 268
6724ff46 269#include "libbfd.h"
e98e6ec1 270#include "aout/stab_gnu.h"
6724ff46 271
0cda46cf 272/*
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273DOCDD
274INODE
275symbol handling functions, , typedef asymbol, Symbols
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276SUBSECTION
277 Symbol Handling Functions
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278*/
279
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280/*
281FUNCTION
282 get_symtab_upper_bound
283
284DESCRIPTION
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285 Return the number of bytes required to store a vector of pointers
286 to <<asymbols>> for all the symbols in the BFD @var{abfd},
0cda46cf 287 including a terminal NULL pointer. If there are no symbols in
c188b0be 288 the BFD, then return 0.
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289
290.#define get_symtab_upper_bound(abfd) \
291. BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
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292
293*/
294
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295/*
296FUNCTION
297 bfd_canonicalize_symtab
298
299DESCRIPTION
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300 Read the symbols from the BFD @var{abfd}, and fills in
301 the vector @var{location} with pointers to the symbols and
302 a trailing NULL.
303 Return the actual number of symbol pointers, not
0cda46cf 304 including the NULL.
6724ff46 305
6724ff46 306
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307.#define bfd_canonicalize_symtab(abfd, location) \
308. BFD_SEND (abfd, _bfd_canonicalize_symtab,\
309. (abfd, location))
310
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311*/
312
313
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314/*
315FUNCTION
316 bfd_set_symtab
317
0cda46cf 318SYNOPSIS
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319 boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count);
320
321DESCRIPTION
322 Arrange that when the output BFD @var{abfd} is closed,
323 the table @var{location} of @var{count} pointers to symbols
324 will be written.
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325*/
326
327boolean
328bfd_set_symtab (abfd, location, symcount)
329 bfd *abfd;
330 asymbol **location;
331 unsigned int symcount;
332{
333 if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {
334 bfd_error = invalid_operation;
335 return false;
336 }
337
338 bfd_get_outsymbols (abfd) = location;
339 bfd_get_symcount (abfd) = symcount;
340 return true;
341}
342
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343/*
344FUNCTION
345 bfd_print_symbol_vandf
6724ff46 346
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347SYNOPSIS
348 void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
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349
350DESCRIPTION
351 Print the value and flags of the @var{symbol} supplied to the
352 stream @var{file}.
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353*/
354void
355DEFUN(bfd_print_symbol_vandf,(file, symbol),
356PTR file AND
357asymbol *symbol)
358{
359 flagword type = symbol->flags;
360 if (symbol->section != (asection *)NULL)
361 {
362 fprintf_vma(file, symbol->value+symbol->section->vma);
363 }
364 else
365 {
366 fprintf_vma(file, symbol->value);
367 }
c188b0be 368 fprintf(file," %c%c%c%c%c%c%c",
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369 (type & BSF_LOCAL) ? 'l':' ',
370 (type & BSF_GLOBAL) ? 'g' : ' ',
c188b0be 371 (type & BSF_WEAK) ? 'w' : ' ',
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372 (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
373 (type & BSF_WARNING) ? 'W' : ' ',
374 (type & BSF_INDIRECT) ? 'I' : ' ',
375 (type & BSF_DEBUGGING) ? 'd' :' ');
376
377}
378
379
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380/*
381FUNCTION
382 bfd_make_empty_symbol
383
384DESCRIPTION
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385 Create a new <<asymbol>> structure for the BFD @var{abfd}
386 and return a pointer to it.
6724ff46 387
c188b0be 388 This routine is necessary because each back end has private
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389 information surrounding the <<asymbol>>. Building your own
390 <<asymbol>> and pointing to it will not create the private
391 information, and will cause problems later on.
392
393.#define bfd_make_empty_symbol(abfd) \
394. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
6724ff46 395*/
7d68537f 396
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397/*
398FUNCTION
399 bfd_make_debug_symbol
400
401DESCRIPTION
402 Create a new <<asymbol>> structure for the BFD @var{abfd},
403 to be used as a debugging symbol. Further details of its use have
404 yet to be worked out.
405
406.#define bfd_make_debug_symbol(abfd,ptr,size) \
407. BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
408*/
409
410struct section_to_type
411{
412 CONST char *section;
413 char type;
414};
415
416/* Map section names to POSIX/BSD single-character symbol types.
417 This table is probably incomplete. It is sorted for convenience of
418 adding entries. Since it is so short, a linear search is used. */
419static CONST struct section_to_type stt[] = {
420 {"*DEBUG*", 'N'},
421 {".bss", 'b'},
422 {".data", 'd'},
423 {".sbss", 's'}, /* Small BSS (uninitialized data) */
424 {".scommon", 'c'}, /* Small common */
425 {".sdata", 'g'}, /* Small initialized data */
426 {".text", 't'},
427 {0, 0}
428};
429
430/* Return the single-character symbol type corresponding to
431 section S, or '?' for an unknown COFF section. */
432
433static char
434coff_section_type (s)
435 char *s;
436{
437 CONST struct section_to_type *t;
438
439 for (t = &stt[0]; t->section; t++)
440 if (!strcmp (s, t->section))
441 return t->type;
442 return '?';
443}
444
445#ifndef islower
446#define islower(c) ((c) >= 'a' && (c) <= 'z')
447#endif
448#ifndef toupper
449#define toupper(c) (islower(c) ? ((c) & ~0x20) : (c))
450#endif
451
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452/*
453FUNCTION
454 bfd_decode_symclass
455
456DESCRIPTION
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457 Return a character corresponding to the symbol
458 class of @var{symbol}, or '?' for an unknown class.
7d68537f 459
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460SYNOPSIS
461 int bfd_decode_symclass(asymbol *symbol);
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462*/
463int
464DEFUN(bfd_decode_symclass,(symbol),
465asymbol *symbol)
466{
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467 char c;
468
469 if (bfd_is_com_section (symbol->section))
470 return 'C';
471 if (symbol->section == &bfd_und_section)
472 return 'U';
473 if (symbol->section == &bfd_ind_section)
474 return 'I';
475 if (!(symbol->flags & (BSF_GLOBAL|BSF_LOCAL)))
476 return '?';
477
478 if (symbol->section == &bfd_abs_section)
479 c = 'a';
480 else if (symbol->section)
481 c = coff_section_type (symbol->section->name);
482 else
483 return '?';
484 if (symbol->flags & BSF_GLOBAL)
485 c = toupper (c);
486 return c;
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487
488 /* We don't have to handle these cases just yet, but we will soon:
489 N_SETV: 'v';
490 N_SETA: 'l';
491 N_SETT: 'x';
492 N_SETD: 'z';
493 N_SETB: 's';
494 N_INDR: 'i';
495 */
7d68537f 496}
e98e6ec1 497
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498/*
499FUNCTION
500 bfd_symbol_info
501
502DESCRIPTION
503 Fill in the basic info about symbol that nm needs.
504 Additional info may be added by the back-ends after
505 calling this function.
506
507SYNOPSIS
508 void bfd_symbol_info(asymbol *symbol, symbol_info *ret);
509*/
e98e6ec1 510
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511void
512DEFUN(bfd_symbol_info,(symbol, ret),
513 asymbol *symbol AND
514 symbol_info *ret)
515{
516 ret->type = bfd_decode_symclass (symbol);
517 if (ret->type != 'U')
518 ret->value = symbol->value+symbol->section->vma;
519 else
520 ret->value = 0;
521 ret->name = symbol->name;
522}
523
524void
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525bfd_symbol_is_absolute()
526{
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527 abort();
528}
529
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