* defs.h (enum misc_command_type, command_control_type): Enums
[deliverable/binutils-gdb.git] / gdb / minsyms.c
CommitLineData
1ab3bf1b 1/* GDB routines for manipulating the minimal symbol tables.
ba47c66a 2 Copyright 1992, 1993, 1994 Free Software Foundation, Inc.
1ab3bf1b
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3 Contributed by Cygnus Support, using pieces from other GDB modules.
4
5This file is part of GDB.
6
7This program is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
9the Free Software Foundation; either version 2 of the License, or
10(at your option) any later version.
11
12This program is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with this program; if not, write to the Free Software
19Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21
22/* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
1ab3bf1b 40#include "defs.h"
ba47c66a 41#include <string.h>
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42#include "symtab.h"
43#include "bfd.h"
44#include "symfile.h"
5e2e79f8 45#include "objfiles.h"
2e4964ad 46#include "demangle.h"
72bba93b 47#include "gdb-stabs.h"
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48
49/* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
50 At the end, copy them all into one newly allocated location on an objfile's
51 symbol obstack. */
52
53#define BUNCH_SIZE 127
54
55struct msym_bunch
56{
57 struct msym_bunch *next;
58 struct minimal_symbol contents[BUNCH_SIZE];
59};
60
61/* Bunch currently being filled up.
62 The next field points to chain of filled bunches. */
63
64static struct msym_bunch *msym_bunch;
65
66/* Number of slots filled in current bunch. */
67
68static int msym_bunch_index;
69
70/* Total number of minimal symbols recorded so far for the objfile. */
71
72static int msym_count;
73
74/* Prototypes for local functions. */
75
76static int
77compare_minimal_symbols PARAMS ((const void *, const void *));
78
79static int
80compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
81
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82/* Look through all the current minimal symbol tables and find the first
83 minimal symbol that matches NAME. If OBJF is non-NULL, it specifies a
84 particular objfile and the search is limited to that objfile. Returns
85 a pointer to the minimal symbol that matches, or NULL if no match is found.
86
507e4004 87 Note: One instance where there may be duplicate minimal symbols with
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88 the same name is when the symbol tables for a shared library and the
89 symbol tables for an executable contain global symbols with the same
90 names (the dynamic linker deals with the duplication). */
91
92struct minimal_symbol *
93lookup_minimal_symbol (name, objf)
94 register const char *name;
95 struct objfile *objf;
96{
97 struct objfile *objfile;
98 struct minimal_symbol *msymbol;
99 struct minimal_symbol *found_symbol = NULL;
164207ca 100 struct minimal_symbol *found_file_symbol = NULL;
507e4004 101 struct minimal_symbol *trampoline_symbol = NULL;
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102
103 for (objfile = object_files;
104 objfile != NULL && found_symbol == NULL;
105 objfile = objfile -> next)
106 {
107 if (objf == NULL || objf == objfile)
108 {
109 for (msymbol = objfile -> msymbols;
2e4964ad 110 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
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111 found_symbol == NULL;
112 msymbol++)
113 {
2e4964ad 114 if (SYMBOL_MATCHES_NAME (msymbol, name))
1ab3bf1b 115 {
164207ca
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116 switch (MSYMBOL_TYPE (msymbol))
117 {
118 case mst_file_text:
119 case mst_file_data:
120 case mst_file_bss:
121 /* It is file-local. If we find more than one, just
122 return the latest one (the user can't expect
123 useful behavior in that case). */
124 found_file_symbol = msymbol;
125 break;
126
ae6d035d 127 case mst_solib_trampoline:
164207ca
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128
129 /* If a trampoline symbol is found, we prefer to
130 keep looking for the *real* symbol. If the
ae6d035d
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131 actual symbol is not found, then we'll use the
132 trampoline entry. */
164207ca
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133 if (trampoline_symbol == NULL)
134 trampoline_symbol = msymbol;
135 break;
ae6d035d
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136
137 case mst_unknown:
164207ca
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138 default:
139 found_symbol = msymbol;
140 break;
141 }
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142 }
143 }
144 }
145 }
164207ca
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146 /* External symbols are best. */
147 if (found_symbol)
148 return found_symbol;
149
150 /* File-local symbols are next best. */
151 if (found_file_symbol)
152 return found_file_symbol;
153
ae6d035d 154 /* Symbols for shared library trampolines are next best. */
164207ca
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155 if (trampoline_symbol)
156 return trampoline_symbol;
507e4004 157
164207ca 158 return NULL;
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159}
160
161
162/* Search through the minimal symbol table for each objfile and find the
163 symbol whose address is the largest address that is still less than or
164 equal to PC. Returns a pointer to the minimal symbol if such a symbol
165 is found, or NULL if PC is not in a suitable range. Note that we need
166 to look through ALL the minimal symbol tables before deciding on the
55f65171
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167 symbol that comes closest to the specified PC. This is because objfiles
168 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000
169 and objfile B has .text at 0x234 and .data at 0x40048. */
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170
171struct minimal_symbol *
172lookup_minimal_symbol_by_pc (pc)
173 register CORE_ADDR pc;
174{
175 register int lo;
176 register int hi;
177 register int new;
178 register struct objfile *objfile;
179 register struct minimal_symbol *msymbol;
180 register struct minimal_symbol *best_symbol = NULL;
181
182 for (objfile = object_files;
183 objfile != NULL;
184 objfile = objfile -> next)
185 {
186 /* If this objfile has a minimal symbol table, go search it using
187 a binary search. Note that a minimal symbol table always consists
188 of at least two symbols, a "real" symbol and the terminating
189 "null symbol". If there are no real symbols, then there is no
190 minimal symbol table at all. */
191
192 if ((msymbol = objfile -> msymbols) != NULL)
193 {
194 lo = 0;
a521e93a 195 hi = objfile -> minimal_symbol_count - 1;
9f1e14f4 196
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197 /* This code assumes that the minimal symbols are sorted by
198 ascending address values. If the pc value is greater than or
199 equal to the first symbol's address, then some symbol in this
200 minimal symbol table is a suitable candidate for being the
201 "best" symbol. This includes the last real symbol, for cases
202 where the pc value is larger than any address in this vector.
203
204 By iterating until the address associated with the current
205 hi index (the endpoint of the test interval) is less than
206 or equal to the desired pc value, we accomplish two things:
207 (1) the case where the pc value is larger than any minimal
208 symbol address is trivially solved, (2) the address associated
209 with the hi index is always the one we want when the interation
210 terminates. In essence, we are iterating the test interval
211 down until the pc value is pushed out of it from the high end.
212
213 Warning: this code is trickier than it would appear at first. */
214
1eeba686 215 /* Should also requires that pc is <= end of objfile. FIXME! */
2e4964ad 216 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
1ab3bf1b 217 {
2e4964ad 218 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
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219 {
220 /* pc is still strictly less than highest address */
221 /* Note "new" will always be >= lo */
222 new = (lo + hi) / 2;
2e4964ad
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223 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
224 (lo == new))
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225 {
226 hi = new;
227 }
228 else
229 {
230 lo = new;
231 }
232 }
233 /* The minimal symbol indexed by hi now is the best one in this
234 objfile's minimal symbol table. See if it is the best one
235 overall. */
236
291b84ff
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237 /* Skip any absolute symbols. This is apparently what adb
238 and dbx do, and is needed for the CM-5. There are two
239 known possible problems: (1) on ELF, apparently end, edata,
240 etc. are absolute. Not sure ignoring them here is a big
241 deal, but if we want to use them, the fix would go in
242 elfread.c. (2) I think shared library entry points on the
243 NeXT are absolute. If we want special handling for this
244 it probably should be triggered by a special
245 mst_abs_or_lib or some such. */
246 while (hi >= 0
247 && msymbol[hi].type == mst_abs)
248 --hi;
249
250 if (hi >= 0
251 && ((best_symbol == NULL) ||
252 (SYMBOL_VALUE_ADDRESS (best_symbol) <
253 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
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254 {
255 best_symbol = &msymbol[hi];
256 }
257 }
9f1e14f4
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258 }
259 }
260 return (best_symbol);
261}
262
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263/* Prepare to start collecting minimal symbols. Note that presetting
264 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
265 symbol to allocate the memory for the first bunch. */
266
267void
268init_minimal_symbol_collection ()
269{
270 msym_count = 0;
271 msym_bunch = NULL;
272 msym_bunch_index = BUNCH_SIZE;
273}
274
275void
8d60affd 276prim_record_minimal_symbol (name, address, ms_type, objfile)
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277 const char *name;
278 CORE_ADDR address;
279 enum minimal_symbol_type ms_type;
8d60affd 280 struct objfile *objfile;
1ab3bf1b 281{
ad15bea9
SG
282 int section;
283
284 switch (ms_type)
285 {
286 case mst_text:
287 case mst_file_text:
288 case mst_solib_trampoline:
289 section = SECT_OFF_TEXT;
290 break;
291 case mst_data:
292 case mst_file_data:
293 section = SECT_OFF_DATA;
294 break;
295 case mst_bss:
296 case mst_file_bss:
297 section = SECT_OFF_BSS;
298 break;
299 default:
300 section = -1;
301 }
302
240972ec 303 prim_record_minimal_symbol_and_info (name, address, ms_type,
ad15bea9 304 NULL, section, objfile);
1ab3bf1b
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305}
306
93297ea0 307void
8d60affd
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308prim_record_minimal_symbol_and_info (name, address, ms_type, info, section,
309 objfile)
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310 const char *name;
311 CORE_ADDR address;
312 enum minimal_symbol_type ms_type;
313 char *info;
3c02636b 314 int section;
8d60affd 315 struct objfile *objfile;
93297ea0
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316{
317 register struct msym_bunch *new;
2e4964ad 318 register struct minimal_symbol *msymbol;
93297ea0 319
404f69a8
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320 if (ms_type == mst_file_text)
321 {
322 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
323 the minimal symbols, because if there is also another symbol
324 at the same address (e.g. the first function of the file),
325 lookup_minimal_symbol_by_pc would have no way of getting the
326 right one. */
327 if (name[0] == 'g'
328 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
329 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
330 return;
331
332 {
ab5f7971 333 const char *tempstring = name;
404f69a8
JK
334 if (tempstring[0] == bfd_get_symbol_leading_char (objfile->obfd))
335 ++tempstring;
336 if (STREQN (tempstring, "__gnu_compiled", 14))
337 return;
338 }
339 }
340
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341 if (msym_bunch_index == BUNCH_SIZE)
342 {
343 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
344 msym_bunch_index = 0;
345 new -> next = msym_bunch;
346 msym_bunch = new;
347 }
2e4964ad
FF
348 msymbol = &msym_bunch -> contents[msym_bunch_index];
349 SYMBOL_NAME (msymbol) = (char *) name;
7532cf10 350 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
2e4964ad 351 SYMBOL_VALUE_ADDRESS (msymbol) = address;
ad15bea9 352 SYMBOL_SECTION (msymbol) = section;
72bba93b 353
2e4964ad
FF
354 MSYMBOL_TYPE (msymbol) = ms_type;
355 /* FIXME: This info, if it remains, needs its own field. */
356 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
93297ea0
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357 msym_bunch_index++;
358 msym_count++;
359}
360
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361/* Compare two minimal symbols by address and return a signed result based
362 on unsigned comparisons, so that we sort into unsigned numeric order. */
363
364static int
365compare_minimal_symbols (fn1p, fn2p)
366 const PTR fn1p;
367 const PTR fn2p;
368{
369 register const struct minimal_symbol *fn1;
370 register const struct minimal_symbol *fn2;
371
372 fn1 = (const struct minimal_symbol *) fn1p;
373 fn2 = (const struct minimal_symbol *) fn2p;
374
2e4964ad 375 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
1ab3bf1b
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376 {
377 return (-1);
378 }
2e4964ad 379 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
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380 {
381 return (1);
382 }
383 else
384 {
385 return (0);
386 }
387}
388
389/* Discard the currently collected minimal symbols, if any. If we wish
390 to save them for later use, we must have already copied them somewhere
391 else before calling this function.
392
393 FIXME: We could allocate the minimal symbol bunches on their own
394 obstack and then simply blow the obstack away when we are done with
395 it. Is it worth the extra trouble though? */
396
397/* ARGSUSED */
398void
399discard_minimal_symbols (foo)
400 int foo;
401{
402 register struct msym_bunch *next;
403
404 while (msym_bunch != NULL)
405 {
406 next = msym_bunch -> next;
84ffdec2 407 free ((PTR)msym_bunch);
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408 msym_bunch = next;
409 }
410}
411
412/* Compact duplicate entries out of a minimal symbol table by walking
413 through the table and compacting out entries with duplicate addresses
021959e2
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414 and matching names. Return the number of entries remaining.
415
416 On entry, the table resides between msymbol[0] and msymbol[mcount].
417 On exit, it resides between msymbol[0] and msymbol[result_count].
1ab3bf1b
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418
419 When files contain multiple sources of symbol information, it is
420 possible for the minimal symbol table to contain many duplicate entries.
421 As an example, SVR4 systems use ELF formatted object files, which
422 usually contain at least two different types of symbol tables (a
423 standard ELF one and a smaller dynamic linking table), as well as
424 DWARF debugging information for files compiled with -g.
425
426 Without compacting, the minimal symbol table for gdb itself contains
427 over a 1000 duplicates, about a third of the total table size. Aside
428 from the potential trap of not noticing that two successive entries
429 identify the same location, this duplication impacts the time required
021959e2 430 to linearly scan the table, which is done in a number of places. So we
1ab3bf1b
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431 just do one linear scan here and toss out the duplicates.
432
433 Note that we are not concerned here about recovering the space that
434 is potentially freed up, because the strings themselves are allocated
435 on the symbol_obstack, and will get automatically freed when the symbol
021959e2
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436 table is freed. The caller can free up the unused minimal symbols at
437 the end of the compacted region if their allocation strategy allows it.
1ab3bf1b
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438
439 Also note we only go up to the next to last entry within the loop
440 and then copy the last entry explicitly after the loop terminates.
441
442 Since the different sources of information for each symbol may
443 have different levels of "completeness", we may have duplicates
444 that have one entry with type "mst_unknown" and the other with a
445 known type. So if the one we are leaving alone has type mst_unknown,
446 overwrite its type with the type from the one we are compacting out. */
447
448static int
449compact_minimal_symbols (msymbol, mcount)
450 struct minimal_symbol *msymbol;
451 int mcount;
452{
453 struct minimal_symbol *copyfrom;
454 struct minimal_symbol *copyto;
455
456 if (mcount > 0)
457 {
458 copyfrom = copyto = msymbol;
459 while (copyfrom < msymbol + mcount - 1)
460 {
2e4964ad
FF
461 if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
462 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
463 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
1ab3bf1b 464 {
2e4964ad 465 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown)
1ab3bf1b 466 {
2e4964ad 467 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
1ab3bf1b
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468 }
469 copyfrom++;
470 }
471 else
472 {
473 *copyto++ = *copyfrom++;
474 }
475 }
476 *copyto++ = *copyfrom++;
477 mcount = copyto - msymbol;
478 }
479 return (mcount);
480}
481
2e4964ad
FF
482/* Add the minimal symbols in the existing bunches to the objfile's official
483 minimal symbol table. In most cases there is no minimal symbol table yet
484 for this objfile, and the existing bunches are used to create one. Once
485 in a while (for shared libraries for example), we add symbols (e.g. common
486 symbols) to an existing objfile.
487
488 Because of the way minimal symbols are collected, we generally have no way
489 of knowing what source language applies to any particular minimal symbol.
490 Specifically, we have no way of knowing if the minimal symbol comes from a
491 C++ compilation unit or not. So for the sake of supporting cached
492 demangled C++ names, we have no choice but to try and demangle each new one
493 that comes in. If the demangling succeeds, then we assume it is a C++
494 symbol and set the symbol's language and demangled name fields
495 appropriately. Note that in order to avoid unnecessary demanglings, and
496 allocating obstack space that subsequently can't be freed for the demangled
497 names, we mark all newly added symbols with language_auto. After
498 compaction of the minimal symbols, we go back and scan the entire minimal
499 symbol table looking for these new symbols. For each new symbol we attempt
500 to demangle it, and if successful, record it as a language_cplus symbol
501 and cache the demangled form on the symbol obstack. Symbols which don't
502 demangle are marked as language_unknown symbols, which inhibits future
503 attempts to demangle them if we later add more minimal symbols. */
1ab3bf1b
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504
505void
021959e2 506install_minimal_symbols (objfile)
1ab3bf1b
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507 struct objfile *objfile;
508{
509 register int bindex;
510 register int mcount;
511 register struct msym_bunch *bunch;
512 register struct minimal_symbol *msymbols;
021959e2 513 int alloc_count;
de9bef49 514 register char leading_char;
1ab3bf1b
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515
516 if (msym_count > 0)
517 {
021959e2
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518 /* Allocate enough space in the obstack, into which we will gather the
519 bunches of new and existing minimal symbols, sort them, and then
520 compact out the duplicate entries. Once we have a final table,
521 we will give back the excess space. */
522
523 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
524 obstack_blank (&objfile->symbol_obstack,
525 alloc_count * sizeof (struct minimal_symbol));
1ab3bf1b 526 msymbols = (struct minimal_symbol *)
021959e2
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527 obstack_base (&objfile->symbol_obstack);
528
529 /* Copy in the existing minimal symbols, if there are any. */
530
531 if (objfile->minimal_symbol_count)
532 memcpy ((char *)msymbols, (char *)objfile->msymbols,
533 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
534
1ab3bf1b
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535 /* Walk through the list of minimal symbol bunches, adding each symbol
536 to the new contiguous array of symbols. Note that we start with the
537 current, possibly partially filled bunch (thus we use the current
538 msym_bunch_index for the first bunch we copy over), and thereafter
539 each bunch is full. */
540
021959e2 541 mcount = objfile->minimal_symbol_count;
de9bef49 542 leading_char = bfd_get_symbol_leading_char (objfile->obfd);
021959e2 543
1ab3bf1b
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544 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
545 {
546 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
547 {
548 msymbols[mcount] = bunch -> contents[bindex];
2e4964ad
FF
549 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
550 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
1ab3bf1b 551 {
2e4964ad 552 SYMBOL_NAME(&msymbols[mcount])++;
1ab3bf1b 553 }
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554 }
555 msym_bunch_index = BUNCH_SIZE;
556 }
021959e2 557
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558 /* Sort the minimal symbols by address. */
559
560 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
561 compare_minimal_symbols);
562
021959e2
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563 /* Compact out any duplicates, and free up whatever space we are
564 no longer using. */
1ab3bf1b
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565
566 mcount = compact_minimal_symbols (msymbols, mcount);
1ab3bf1b 567
021959e2
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568 obstack_blank (&objfile->symbol_obstack,
569 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
570 msymbols = (struct minimal_symbol *)
571 obstack_finish (&objfile->symbol_obstack);
572
2e4964ad
FF
573 /* We also terminate the minimal symbol table with a "null symbol",
574 which is *not* included in the size of the table. This makes it
575 easier to find the end of the table when we are handed a pointer
576 to some symbol in the middle of it. Zero out the fields in the
577 "null symbol" allocated at the end of the array. Note that the
578 symbol count does *not* include this null symbol, which is why it
579 is indexed by mcount and not mcount-1. */
580
581 SYMBOL_NAME (&msymbols[mcount]) = NULL;
582 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
583 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
584 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
7532cf10 585 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
021959e2
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586
587 /* Attach the minimal symbol table to the specified objfile.
588 The strings themselves are also located in the symbol_obstack
589 of this objfile. */
590
591 objfile -> minimal_symbol_count = mcount;
592 objfile -> msymbols = msymbols;
2e4964ad
FF
593
594 /* Now walk through all the minimal symbols, selecting the newly added
595 ones and attempting to cache their C++ demangled names. */
596
597 for ( ; mcount-- > 0 ; msymbols++)
598 {
7532cf10 599 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
2e4964ad 600 }
1ab3bf1b
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601 }
602}
603
2fe3b329
PS
604/* Check if PC is in a shared library trampoline code stub.
605 Return minimal symbol for the trampoline entry or NULL if PC is not
606 in a trampoline code stub. */
607
608struct minimal_symbol *
609lookup_solib_trampoline_symbol_by_pc (pc)
610 CORE_ADDR pc;
611{
612 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
613
614 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
615 return msymbol;
616 return NULL;
617}
618
619/* If PC is in a shared library trampoline code stub, return the
620 address of the `real' function belonging to the stub.
621 Return 0 if PC is not in a trampoline code stub or if the real
622 function is not found in the minimal symbol table.
623
624 We may fail to find the right function if a function with the
625 same name is defined in more than one shared library, but this
626 is considered bad programming style. We could return 0 if we find
627 a duplicate function in case this matters someday. */
628
629CORE_ADDR
630find_solib_trampoline_target (pc)
631 CORE_ADDR pc;
632{
633 struct objfile *objfile;
634 struct minimal_symbol *msymbol;
635 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
636
637 if (tsymbol != NULL)
638 {
639 ALL_MSYMBOLS (objfile, msymbol)
640 {
641 if (MSYMBOL_TYPE (msymbol) == mst_text
642 && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
643 return SYMBOL_VALUE_ADDRESS (msymbol);
644 }
645 }
646 return 0;
647}
648
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