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7a67dd45 1\input texinfo @c -*-texinfo-*-
2@comment %**start of header (This is for running Texinfo on a region.)
3@setfilename readline.info
4@settitle Line Editing Commands
5@comment %**end of header (This is for running Texinfo on a region.)
6@synindex fn vr
7
8@iftex
9@comment finalout
10@end iftex
11
12@ifinfo
13This document describes the GNU Readline Library, a utility for aiding
14in the consitency of user interface across discrete programs that need
15to provide a command line interface.
16
17Copyright (C) 1988 Free Software Foundation, Inc.
18
19Permission is granted to make and distribute verbatim copies of
20this manual provided the copyright notice and this permission notice
21pare preserved on all copies.
22
23@ignore
24Permission is granted to process this file through TeX and print the
25results, provided the printed document carries copying permission
26notice identical to this one except for the removal of this paragraph
27(this paragraph not being relevant to the printed manual).
28
29@end ignore
30Permission is granted to copy and distribute modified versions of this
31manual under the conditions for verbatim copying, provided that the entire
32resulting derived work is distributed under the terms of a permission
33notice identical to this one.
34
35Permission is granted to copy and distribute translations of this manual
36into another language, under the above conditions for modified versions,
37except that this permission notice may be stated in a translation approved
38by the Foundation.
39@end ifinfo
40
41@setchapternewpage odd
42@titlepage
43@sp 11
44@center @titlefont{GNU Readline Library}
45@sp 2
46@center by Brian Fox
47@sp 2
48@center Version 1.0
49@sp 2
50@center February 1989
51
52@comment Include the Distribution inside the titlepage environment so
53@c that headings are turned off.
54
55@page
56@vskip 0pt plus 1filll
57Copyright @copyright{} 1989 Free Software Foundation, Inc.
58
59@sp 2
60This document describes the GNU Readline Library, a utility for aiding
61in the consistency of user interface across discrete programs that need
62to provide a command line interface.
63@sp 2
64
65Published by the Free Software Foundation @*
66675 Massachusetts Avenue, @*
67Cambridge, MA 02139 USA
68
69Permission is granted to make and distribute verbatim copies of
70this manual provided the copyright notice and this permission notice
71are preserved on all copies.
72
73Permission is granted to copy and distribute modified versions of this
74manual under the conditions for verbatim copying, provided that the entire
75resulting derived work is distributed under the terms of a permission
76notice identical to this one.
77
78Permission is granted to copy and distribute translations of this manual
79into another language, under the above conditions for modified versions,
80except that this permission notice may be stated in a translation approved
81by the Foundation.
82
83@end titlepage
84
85@node Top, Readline Top, ,(DIR)
86@chapter GNU Readline Library
87
88@ifinfo
89This document describes the GNU Readline Library, a utility for aiding
90in the consistency of user interface across discrete programs that need
91to provide a command line interface.
92@end ifinfo
93
94@menu
95* Readline Top:: GNU Readline User's Manual
96* Readline Technical:: GNU Readline Programmer's Manual
97@end menu
98@include inc-readline.texinfo
99@node Readline Technical, , Top, Top
100@chapter Readline Programmer's Manual
101
102This manual describes the interface between the GNU Readline Library and
103user programs. If you are a programmer, and you wish to include the
104features found in GNU Readline in your own programs, such as completion,
105line editing, and interactive history manipulation, this documentation
106is for you.
107
108@menu
109* Default Behaviour:: Using the default behaviour of Readline.
110* Custom Functions:: Adding your own functions to Readline.
111* Custom Completers:: Supplanting or supplementing Readline's
112 completion functions.
113* Variable Index:: Index of externally tweakable variables.
114@end menu
115
116@node Default Behaviour, Custom Functions, Readline Technical, Readline Technical
117@section Default Behaviour
118
119Many programs provide a command line interface, such as @code{mail},
120@code{ftp}, and @code{sh}. For such programs, the default behaviour of
121Readline is sufficient. This section describes how to use Readline in
122the simplest way possible, perhaps to replace calls in your code to
123@code{gets ()}.
124
125@findex readline ()
126@cindex readline, function
127The function @code{readline} prints a prompt and then reads and returns
128a single line of text from the user. The line which @code{readline ()}
129returns is allocated with @code{malloc ()}; you should @code{free ()}
130the line when you are done with it. The declaration in ANSI C is
131
132@example
133@code{char *readline (char *@var{prompt});}
134@end example
135
136So, one might say
137@example
138@code{char *line = readline ("Enter a line: ");}
139@end example
140in order to read a line of text from the user.
141
142The line which is returned has the final newline removed, so only the
143text of the line remains.
144
145If readline encounters an EOF while reading the line, and the line is
146empty at that point, then @code{(char *)NULL} is returned. Otherwise,
147the line is ended just as if a newline was typed.
148
149If you want the user to be able to get at the line later, (with
150@key{C-p} for example), you must call @code{add_history ()} to save the
151line away in a @dfn{history} list of such lines.
152
153@example
154@code{add_history (line)};
155@end example
156
157For full details on the GNU History Library, see the associated manual.
158
159It is polite to avoid saving empty lines on the history list, since
160no one has a burning need to reuse a blank line. Here is a function
161which usefully replaces the standard @code{gets ()} library function:
162
163@example
164/* A static variable for holding the line. */
165static char *my_gets_line = (char *)NULL;
166
167/* Read a string, and return a pointer to it. Returns NULL on EOF. */
168char *
169my_gets ()
170@{
171 /* If the buffer has already been allocated, return the memory
172 to the free pool. */
173 if (my_gets_line != (char *)NULL)
174 free (my_gets_line);
175
176 /* Get a line from the user. */
177 my_gets_line = readline ("");
178
179 /* If the line has any text in it, save it on the history. */
180 if (my_get_line && *my_gets_line)
181 add_history (my_gets_line);
182
183 return (my_gets_line);
184@}
185@end example
186
187The above code gives the user the default behaviour of @key{TAB}
188completion: completion on file names. If you do not want readline to
189complete on filenames, you can change the binding of the @key{TAB} key
190with @code{rl_bind_key ()}.
191
192@findex rl_bind_key ()
193
194@example
195@code{int rl_bind_key (int @var{key}, (int (*)())@var{function});}
196@end example
197
198@code{rl_bind_key ()} takes 2 arguments; @var{key} is the character that
199you want to bind, and @var{function} is the address of the function to
200run when @var{key} is pressed. Binding @key{TAB} to @code{rl_insert ()}
201makes @key{TAB} just insert itself.
202
203@code{rl_bind_key ()} returns non-zero if @var{key} is not a valid
204ASCII character code (between 0 and 255).
205
206@example
207@code{rl_bind_key ('\t', rl_insert);}
208@end example
209
210@node Custom Functions, Custom Completers, Default Behaviour, Readline Technical
211@section Custom Functions
212
213Readline provides a great many functions for manipulating the text of
214the line. But it isn't possible to anticipate the needs of all
215programs. This section describes the various functions and variables
216defined in within the Readline library which allow a user program to add
217customized functionality to Readline.
218
219@menu
220* The Function Type:: C declarations to make code readable.
221* Function Naming:: How to give a function you write a name.
222* Keymaps:: Making keymaps.
223* Binding Keys:: Changing Keymaps.
224* Function Writing:: Variables and calling conventions.
225* Allowing Undoing:: How to make your functions undoable.
226@end menu
227
228@node The Function Type, Function Naming, Custom Functions, Custom Functions
229For the sake of readabilty, we declare a new type of object, called
230@dfn{Function}. `Function' is a C language function which returns an
231@code{int}. The type declaration for `Function' is:
232
233@code{typedef int Function ();}
234
235The reason for declaring this new type is to make it easier to discuss
236pointers to C functions. Let us say we had a variable called @var{func}
237which was a pointer to a function. Instead of the classic C declaration
238
239@code{int (*)()func;}
240
241we have
242
243@code{Function *func;}
244
245@node Function Naming, Keymaps, The Function Type, Custom Functions
246@subsection Naming a Function
247
248The user can dynamically change the bindings of keys while using
249Readline. This is done by representing the function with a descriptive
250name. The user is able to type the descriptive name when referring to
251the function. Thus, in an init file, one might find
252
253@example
254Meta-Rubout: backward-kill-word
255@end example
256
257This binds @key{Meta-Rubout} to the function @emph{descriptively} named
258@code{backward-kill-word}. You, as a programmer, should bind the
259functions you write to descriptive names as well. Here is how to do
260that.
261
262@defun rl_add_defun (char *name, Function *function, int key)
263Add @var{name} to the list of named functions. Make @var{function} be
264the function that gets called. If @var{key} is not -1, then bind it to
265@var{function} using @code{rl_bind_key ()}.
266@end defun
267
268Using this function alone is sufficient for most applications. It is
269the recommended way to add a few functions to the default functions that
270Readline has built in already. If you need to do more or different
271things than adding a function to Readline, you may need to use the
272underlying functions described below.
273
274@node Keymaps, Binding Keys, Function Naming, Custom Functions
275@subsection Selecting a Keymap
276
277Key bindings take place on a @dfn{keymap}. The keymap is the
278association between the keys that the user types and the functions that
279get run. You can make your own keymaps, copy existing keymaps, and tell
280Readline which keymap to use.
281
282@defun rl_make_bare_keymap ()
283Returns a new, empty keymap. The space for the keymap is allocated with
284@code{malloc ()}; you should @code{free ()} it when you are done.
285@end defun
286
287@defun rl_copy_keymap (Keymap map)
288Return a new keymap which is a copy of @var{map}.
289@end defun
290
291@defun rl_make_keymap ()
292Return a new keymap with the printing characters bound to rl_insert,
293the lowercase Meta characters bound to run their equivalents, and
294the Meta digits bound to produce numeric arguments.
295@end defun
296
297@node Binding Keys, Function Writing, Keymaps, Custom Functions
298@subsection Binding Keys
299
300You associate keys with functions through the keymap. Here are
301the functions for doing that.
302
303@defun rl_bind_key (int key, Function *function)
304Binds @var{key} to @var{function} in the currently selected keymap.
305Returns non-zero in the case of an invalid @var{key}.
306@end defun
307
308@defun rl_bind_key_in_map (int key, Function *function, Keymap map)
309Bind @var{key} to @var{function} in @var{map}. Returns non-zero in the case
310of an invalid @var{key}.
311@end defun
312
313@defun rl_unbind_key (int key)
314Make @var{key} do nothing in the currently selected keymap.
315Returns non-zero in case of error.
316@end defun
317
318@defun rl_unbind_key_in_map (int key, Keymap map)
319Make @var{key} be bound to the null function in @var{map}.
320Returns non-zero in case of error.
321@end defun
322
323@node Function Writing, Allowing Undoing, Binding Keys, Custom Functions
324@subsection Writing a New Function
325
326In order to write new functions for Readline, you need to know the
327calling conventions for keyboard invoked functions, and the names of the
328variables that describe the current state of the line gathered so far.
329
330@defvar char *rl_line_buffer
331This is the line gathered so far. You are welcome to modify the
332contents of this, but see Undoing, below.
333@end defvar
334
335@defvar int rl_point
336The offset of the current cursor position in @var{rl_line_buffer}.
337@end defvar
338
339@defvar int rl_end
340The number of characters present in @code{rl_line_buffer}. When
341@code{rl_point} is at the end of the line, then @code{rl_point} and
342@code{rl_end} are equal.
343@end defvar
344
345The calling sequence for a command @code{foo} looks like
346
347@example
348@code{foo (count, key)}
349@end example
350
351where @var{count} is the numeric argument (or 1 if defaulted) and
352@var{key} is the key that invoked this function.
353
354It is completely up to the function as to what should be done with the
355numeric argument; some functions use it as a repeat count, other
356functions as a flag, and some choose to ignore it. In general, if a
357function uses the numeric argument as a repeat count, it should be able
358to do something useful with a negative argument as well as a positive
359argument. At the very least, it should be aware that it can be passed a
360negative argument.
361
362@node Allowing Undoing, , Function Writing, Custom Functions
363@subsection Allowing Undoing
364
365Supporting the undo command is a painless thing to do, and makes your
366function much more useful to the end user. It is certainly easy to try
367something if you know you can undo it. I could use an undo function for
368the stock market.
369
370If your function simply inserts text once, or deletes text once, and it
371calls @code{rl_insert_text ()} or @code{rl_delete_text ()} to do it, then
372undoing is already done for you automatically, and you can safely skip
373this section.
374
375If you do multiple insertions or multiple deletions, or any combination
376of these operations, you will want to group them together into one
377operation. This can be done with @code{rl_begin_undo_group ()} and
378@code{rl_end_undo_group ()}.
379
380@defun rl_begin_undo_group ()
381Begins saving undo information in a group construct. The undo
382information usually comes from calls to @code{rl_insert_text ()} and
383@code{rl_delete_text ()}, but they could be direct calls to
384@code{rl_add_undo ()}.
385@end defun
386
387@defun rl_end_undo_group ()
388Closes the current undo group started with @code{rl_begin_undo_group
389()}. There should be exactly one call to @code{rl_end_undo_group ()}
390for every call to @code{rl_begin_undo_group ()}.
391@end defun
392
393Finally, if you neither insert nor delete text, but directly modify the
394existing text (e.g. change its case), you call @code{rl_modifying ()}
395once, just before you modify the text. You must supply the indices of
396the text range that you are going to modify.
397
398@defun rl_modifying (int start, int end)
399Tell Readline to save the text between @var{start} and @var{end} as a
400single undo unit. It is assumed that subsequent to this call you will
401modify that range of text in some way.
402@end defun
403
404@subsection An Example
405
406Let us say that we are actually going to put an example here.
407
408@node Custom Completers, Variable Index, Custom Functions, Readline Technical
409
410Typically, a program that reads commands from the user has a way of
411disambiguating between commands and data. If your program is one of
412these, then it can provide completion for either commands, or data, or
413both commands and data. The following sections describe how your
414program and Readline cooperate to provide this service to end users.
415
416@menu
417@end menu
418
419@node Variable Index, , Custom Completers, Readline Technical
420@appendix Variable Index
421@printindex vr
422@contents
423
424@bye
425
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