S390: Support new vector register sections
[deliverable/binutils-gdb.git] / include / obstack.h
CommitLineData
252b5132 1/* obstack.h - object stack macros
b90efa5b 2 Copyright (C) 1988-2015 Free Software Foundation, Inc.
252b5132
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3
4
5 NOTE: The canonical source of this file is maintained with the GNU C Library.
6 Bugs can be reported to bug-glibc@gnu.org.
7
8 This program is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by the
10 Free Software Foundation; either version 2, or (at your option) any
11 later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
e172dbf8 20 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
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21 USA. */
22
23/* Summary:
24
25All the apparent functions defined here are macros. The idea
26is that you would use these pre-tested macros to solve a
27very specific set of problems, and they would run fast.
28Caution: no side-effects in arguments please!! They may be
29evaluated MANY times!!
30
31These macros operate a stack of objects. Each object starts life
32small, and may grow to maturity. (Consider building a word syllable
33by syllable.) An object can move while it is growing. Once it has
34been "finished" it never changes address again. So the "top of the
35stack" is typically an immature growing object, while the rest of the
36stack is of mature, fixed size and fixed address objects.
37
38These routines grab large chunks of memory, using a function you
39supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
40by calling `obstack_chunk_free'. You must define them and declare
41them before using any obstack macros.
42
43Each independent stack is represented by a `struct obstack'.
44Each of the obstack macros expects a pointer to such a structure
45as the first argument.
46
47One motivation for this package is the problem of growing char strings
48in symbol tables. Unless you are "fascist pig with a read-only mind"
49--Gosper's immortal quote from HAKMEM item 154, out of context--you
50would not like to put any arbitrary upper limit on the length of your
51symbols.
52
53In practice this often means you will build many short symbols and a
54few long symbols. At the time you are reading a symbol you don't know
55how long it is. One traditional method is to read a symbol into a
56buffer, realloc()ating the buffer every time you try to read a symbol
57that is longer than the buffer. This is beaut, but you still will
58want to copy the symbol from the buffer to a more permanent
59symbol-table entry say about half the time.
60
61With obstacks, you can work differently. Use one obstack for all symbol
62names. As you read a symbol, grow the name in the obstack gradually.
63When the name is complete, finalize it. Then, if the symbol exists already,
64free the newly read name.
65
66The way we do this is to take a large chunk, allocating memory from
67low addresses. When you want to build a symbol in the chunk you just
68add chars above the current "high water mark" in the chunk. When you
69have finished adding chars, because you got to the end of the symbol,
70you know how long the chars are, and you can create a new object.
71Mostly the chars will not burst over the highest address of the chunk,
72because you would typically expect a chunk to be (say) 100 times as
73long as an average object.
74
75In case that isn't clear, when we have enough chars to make up
76the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
77so we just point to it where it lies. No moving of chars is
78needed and this is the second win: potentially long strings need
79never be explicitly shuffled. Once an object is formed, it does not
80change its address during its lifetime.
81
82When the chars burst over a chunk boundary, we allocate a larger
83chunk, and then copy the partly formed object from the end of the old
84chunk to the beginning of the new larger chunk. We then carry on
85accreting characters to the end of the object as we normally would.
86
87A special macro is provided to add a single char at a time to a
88growing object. This allows the use of register variables, which
89break the ordinary 'growth' macro.
90
91Summary:
92 We allocate large chunks.
93 We carve out one object at a time from the current chunk.
94 Once carved, an object never moves.
95 We are free to append data of any size to the currently
96 growing object.
97 Exactly one object is growing in an obstack at any one time.
98 You can run one obstack per control block.
99 You may have as many control blocks as you dare.
100 Because of the way we do it, you can `unwind' an obstack
101 back to a previous state. (You may remove objects much
102 as you would with a stack.)
103*/
104
105
106/* Don't do the contents of this file more than once. */
107
108#ifndef _OBSTACK_H
109#define _OBSTACK_H 1
110
111#ifdef __cplusplus
112extern "C" {
113#endif
114\f
115/* We use subtraction of (char *) 0 instead of casting to int
116 because on word-addressable machines a simple cast to int
117 may ignore the byte-within-word field of the pointer. */
118
119#ifndef __PTR_TO_INT
120# define __PTR_TO_INT(P) ((P) - (char *) 0)
121#endif
122
123#ifndef __INT_TO_PTR
124# define __INT_TO_PTR(P) ((P) + (char *) 0)
125#endif
126
127/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
128 defined, as with GNU C, use that; that way we don't pollute the
129 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
130 available, include it and use ptrdiff_t. In traditional C, long is
131 the best that we can do. */
132
133#ifdef __PTRDIFF_TYPE__
134# define PTR_INT_TYPE __PTRDIFF_TYPE__
135#else
136# ifdef HAVE_STDDEF_H
137# include <stddef.h>
138# define PTR_INT_TYPE ptrdiff_t
139# else
140# define PTR_INT_TYPE long
141# endif
142#endif
143
144#if defined _LIBC || defined HAVE_STRING_H
145# include <string.h>
1e45deed 146# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
252b5132
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147#else
148# ifdef memcpy
cc89ffe6 149# define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
252b5132 150# else
cc89ffe6 151# define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
252b5132
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152# endif
153#endif
154
155struct _obstack_chunk /* Lives at front of each chunk. */
156{
157 char *limit; /* 1 past end of this chunk */
158 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
159 char contents[4]; /* objects begin here */
160};
161
162struct obstack /* control current object in current chunk */
163{
164 long chunk_size; /* preferred size to allocate chunks in */
165 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
166 char *object_base; /* address of object we are building */
167 char *next_free; /* where to add next char to current object */
168 char *chunk_limit; /* address of char after current chunk */
169 PTR_INT_TYPE temp; /* Temporary for some macros. */
170 int alignment_mask; /* Mask of alignment for each object. */
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171 /* These prototypes vary based on `use_extra_arg', and we use
172 casts to the prototypeless function type in all assignments,
173 but having prototypes here quiets -Wstrict-prototypes. */
174 struct _obstack_chunk *(*chunkfun) (void *, long);
175 void (*freefun) (void *, struct _obstack_chunk *);
176 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
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177 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
178 unsigned maybe_empty_object:1;/* There is a possibility that the current
179 chunk contains a zero-length object. This
180 prevents freeing the chunk if we allocate
181 a bigger chunk to replace it. */
182 unsigned alloc_failed:1; /* No longer used, as we now call the failed
183 handler on error, but retained for binary
184 compatibility. */
185};
186
187/* Declare the external functions we use; they are in obstack.c. */
188
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189extern void _obstack_newchunk (struct obstack *, int);
190extern void _obstack_free (struct obstack *, void *);
191extern int _obstack_begin (struct obstack *, int, int,
192 void *(*) (long), void (*) (void *));
193extern int _obstack_begin_1 (struct obstack *, int, int,
194 void *(*) (void *, long),
195 void (*) (void *, void *), void *);
196extern int _obstack_memory_used (struct obstack *);
252b5132 197\f
252b5132
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198/* Do the function-declarations after the structs
199 but before defining the macros. */
200
201void obstack_init (struct obstack *obstack);
202
203void * obstack_alloc (struct obstack *obstack, int size);
204
205void * obstack_copy (struct obstack *obstack, void *address, int size);
206void * obstack_copy0 (struct obstack *obstack, void *address, int size);
207
208void obstack_free (struct obstack *obstack, void *block);
209
210void obstack_blank (struct obstack *obstack, int size);
211
212void obstack_grow (struct obstack *obstack, void *data, int size);
213void obstack_grow0 (struct obstack *obstack, void *data, int size);
214
215void obstack_1grow (struct obstack *obstack, int data_char);
216void obstack_ptr_grow (struct obstack *obstack, void *data);
217void obstack_int_grow (struct obstack *obstack, int data);
218
219void * obstack_finish (struct obstack *obstack);
220
221int obstack_object_size (struct obstack *obstack);
222
223int obstack_room (struct obstack *obstack);
224void obstack_make_room (struct obstack *obstack, int size);
225void obstack_1grow_fast (struct obstack *obstack, int data_char);
226void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
227void obstack_int_grow_fast (struct obstack *obstack, int data);
228void obstack_blank_fast (struct obstack *obstack, int size);
229
230void * obstack_base (struct obstack *obstack);
231void * obstack_next_free (struct obstack *obstack);
232int obstack_alignment_mask (struct obstack *obstack);
233int obstack_chunk_size (struct obstack *obstack);
234int obstack_memory_used (struct obstack *obstack);
235
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236/* Error handler called when `obstack_chunk_alloc' failed to allocate
237 more memory. This can be set to a user defined function. The
238 default action is to print a message and abort. */
252b5132 239extern void (*obstack_alloc_failed_handler) (void);
252b5132
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240
241/* Exit value used when `print_and_abort' is used. */
242extern int obstack_exit_failure;
243\f
244/* Pointer to beginning of object being allocated or to be allocated next.
245 Note that this might not be the final address of the object
246 because a new chunk might be needed to hold the final size. */
247
248#define obstack_base(h) ((h)->object_base)
249
250/* Size for allocating ordinary chunks. */
251
252#define obstack_chunk_size(h) ((h)->chunk_size)
253
254/* Pointer to next byte not yet allocated in current chunk. */
255
256#define obstack_next_free(h) ((h)->next_free)
257
258/* Mask specifying low bits that should be clear in address of an object. */
259
260#define obstack_alignment_mask(h) ((h)->alignment_mask)
261
262/* To prevent prototype warnings provide complete argument list in
263 standard C version. */
252b5132
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264# define obstack_init(h) \
265 _obstack_begin ((h), 0, 0, \
266 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
267
268# define obstack_begin(h, size) \
269 _obstack_begin ((h), (size), 0, \
270 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
271
272# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
273 _obstack_begin ((h), (size), (alignment), \
274 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
275
276# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
277 _obstack_begin_1 ((h), (size), (alignment), \
278 (void *(*) (void *, long)) (chunkfun), \
279 (void (*) (void *, void *)) (freefun), (arg))
280
281# define obstack_chunkfun(h, newchunkfun) \
282 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
283
284# define obstack_freefun(h, newfreefun) \
285 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
286
a18865d3 287#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
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288
289#define obstack_blank_fast(h,n) ((h)->next_free += (n))
290
291#define obstack_memory_used(h) _obstack_memory_used (h)
292\f
293#if defined __GNUC__ && defined __STDC__ && __STDC__
294/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
295 does not implement __extension__. But that compiler doesn't define
296 __GNUC_MINOR__. */
297# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
298# define __extension__
299# endif
300
301/* For GNU C, if not -traditional,
302 we can define these macros to compute all args only once
303 without using a global variable.
304 Also, we can avoid using the `temp' slot, to make faster code. */
305
306# define obstack_object_size(OBSTACK) \
307 __extension__ \
308 ({ struct obstack *__o = (OBSTACK); \
309 (unsigned) (__o->next_free - __o->object_base); })
310
311# define obstack_room(OBSTACK) \
312 __extension__ \
313 ({ struct obstack *__o = (OBSTACK); \
314 (unsigned) (__o->chunk_limit - __o->next_free); })
315
316# define obstack_make_room(OBSTACK,length) \
317__extension__ \
318({ struct obstack *__o = (OBSTACK); \
319 int __len = (length); \
320 if (__o->chunk_limit - __o->next_free < __len) \
321 _obstack_newchunk (__o, __len); \
322 (void) 0; })
323
324# define obstack_empty_p(OBSTACK) \
325 __extension__ \
326 ({ struct obstack *__o = (OBSTACK); \
327 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
328
329# define obstack_grow(OBSTACK,where,length) \
330__extension__ \
331({ struct obstack *__o = (OBSTACK); \
332 int __len = (length); \
333 if (__o->next_free + __len > __o->chunk_limit) \
334 _obstack_newchunk (__o, __len); \
cc89ffe6 335 _obstack_memcpy (__o->next_free, (where), __len); \
252b5132
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336 __o->next_free += __len; \
337 (void) 0; })
338
339# define obstack_grow0(OBSTACK,where,length) \
340__extension__ \
341({ struct obstack *__o = (OBSTACK); \
342 int __len = (length); \
343 if (__o->next_free + __len + 1 > __o->chunk_limit) \
344 _obstack_newchunk (__o, __len + 1); \
cc89ffe6 345 _obstack_memcpy (__o->next_free, (where), __len); \
252b5132
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346 __o->next_free += __len; \
347 *(__o->next_free)++ = 0; \
348 (void) 0; })
349
350# define obstack_1grow(OBSTACK,datum) \
351__extension__ \
352({ struct obstack *__o = (OBSTACK); \
353 if (__o->next_free + 1 > __o->chunk_limit) \
354 _obstack_newchunk (__o, 1); \
a18865d3 355 obstack_1grow_fast (__o, datum); \
252b5132
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356 (void) 0; })
357
358/* These assume that the obstack alignment is good enough for pointers or ints,
359 and that the data added so far to the current object
360 shares that much alignment. */
361
362# define obstack_ptr_grow(OBSTACK,datum) \
363__extension__ \
364({ struct obstack *__o = (OBSTACK); \
365 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
366 _obstack_newchunk (__o, sizeof (void *)); \
a18865d3 367 obstack_ptr_grow_fast (__o, datum); })
252b5132
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368
369# define obstack_int_grow(OBSTACK,datum) \
370__extension__ \
371({ struct obstack *__o = (OBSTACK); \
372 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
373 _obstack_newchunk (__o, sizeof (int)); \
a18865d3
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374 obstack_int_grow_fast (__o, datum); })
375
376# define obstack_ptr_grow_fast(OBSTACK,aptr) \
377__extension__ \
378({ struct obstack *__o1 = (OBSTACK); \
379 *(const void **) __o1->next_free = (aptr); \
380 __o1->next_free += sizeof (const void *); \
252b5132
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381 (void) 0; })
382
a18865d3
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383# define obstack_int_grow_fast(OBSTACK,aint) \
384__extension__ \
385({ struct obstack *__o1 = (OBSTACK); \
386 *(int *) __o1->next_free = (aint); \
387 __o1->next_free += sizeof (int); \
388 (void) 0; })
252b5132
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389
390# define obstack_blank(OBSTACK,length) \
391__extension__ \
392({ struct obstack *__o = (OBSTACK); \
393 int __len = (length); \
394 if (__o->chunk_limit - __o->next_free < __len) \
395 _obstack_newchunk (__o, __len); \
a18865d3 396 obstack_blank_fast (__o, __len); \
252b5132
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397 (void) 0; })
398
399# define obstack_alloc(OBSTACK,length) \
400__extension__ \
401({ struct obstack *__h = (OBSTACK); \
402 obstack_blank (__h, (length)); \
403 obstack_finish (__h); })
404
405# define obstack_copy(OBSTACK,where,length) \
406__extension__ \
407({ struct obstack *__h = (OBSTACK); \
408 obstack_grow (__h, (where), (length)); \
409 obstack_finish (__h); })
410
411# define obstack_copy0(OBSTACK,where,length) \
412__extension__ \
413({ struct obstack *__h = (OBSTACK); \
414 obstack_grow0 (__h, (where), (length)); \
415 obstack_finish (__h); })
416
417/* The local variable is named __o1 to avoid a name conflict
418 when obstack_blank is called. */
419# define obstack_finish(OBSTACK) \
420__extension__ \
421({ struct obstack *__o1 = (OBSTACK); \
422 void *value; \
423 value = (void *) __o1->object_base; \
424 if (__o1->next_free == value) \
425 __o1->maybe_empty_object = 1; \
426 __o1->next_free \
427 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
428 & ~ (__o1->alignment_mask)); \
429 if (__o1->next_free - (char *)__o1->chunk \
430 > __o1->chunk_limit - (char *)__o1->chunk) \
431 __o1->next_free = __o1->chunk_limit; \
432 __o1->object_base = __o1->next_free; \
433 value; })
434
435# define obstack_free(OBSTACK, OBJ) \
436__extension__ \
437({ struct obstack *__o = (OBSTACK); \
7ab9a76e 438 void *__obj = (void *) (OBJ); \
252b5132 439 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
7ab9a76e 440 __o->next_free = __o->object_base = (char *) __obj; \
252b5132
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441 else (obstack_free) (__o, __obj); })
442\f
443#else /* not __GNUC__ or not __STDC__ */
444
445# define obstack_object_size(h) \
446 (unsigned) ((h)->next_free - (h)->object_base)
447
448# define obstack_room(h) \
449 (unsigned) ((h)->chunk_limit - (h)->next_free)
450
451# define obstack_empty_p(h) \
452 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
453
454/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
455 so that we can avoid having void expressions
456 in the arms of the conditional expression.
457 Casting the third operand to void was tried before,
458 but some compilers won't accept it. */
459
460# define obstack_make_room(h,length) \
461( (h)->temp = (length), \
462 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
463 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
464
465# define obstack_grow(h,where,length) \
466( (h)->temp = (length), \
467 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
468 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
cc89ffe6 469 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
252b5132
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470 (h)->next_free += (h)->temp)
471
472# define obstack_grow0(h,where,length) \
473( (h)->temp = (length), \
474 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
475 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
cc89ffe6 476 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
252b5132
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477 (h)->next_free += (h)->temp, \
478 *((h)->next_free)++ = 0)
479
480# define obstack_1grow(h,datum) \
481( (((h)->next_free + 1 > (h)->chunk_limit) \
482 ? (_obstack_newchunk ((h), 1), 0) : 0), \
a18865d3 483 obstack_1grow_fast (h, datum))
252b5132
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484
485# define obstack_ptr_grow(h,datum) \
486( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
487 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
a18865d3 488 obstack_ptr_grow_fast (h, datum))
252b5132
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489
490# define obstack_int_grow(h,datum) \
491( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
492 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
a18865d3
DD
493 obstack_int_grow_fast (h, datum))
494
495# define obstack_ptr_grow_fast(h,aptr) \
496 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
252b5132 497
a18865d3
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498# define obstack_int_grow_fast(h,aint) \
499 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
252b5132
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500
501# define obstack_blank(h,length) \
502( (h)->temp = (length), \
503 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
504 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
a18865d3 505 obstack_blank_fast (h, (h)->temp))
252b5132
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506
507# define obstack_alloc(h,length) \
508 (obstack_blank ((h), (length)), obstack_finish ((h)))
509
510# define obstack_copy(h,where,length) \
511 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
512
513# define obstack_copy0(h,where,length) \
514 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
515
516# define obstack_finish(h) \
517( ((h)->next_free == (h)->object_base \
518 ? (((h)->maybe_empty_object = 1), 0) \
519 : 0), \
520 (h)->temp = __PTR_TO_INT ((h)->object_base), \
521 (h)->next_free \
522 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
523 & ~ ((h)->alignment_mask)), \
524 (((h)->next_free - (char *) (h)->chunk \
525 > (h)->chunk_limit - (char *) (h)->chunk) \
526 ? ((h)->next_free = (h)->chunk_limit) : 0), \
527 (h)->object_base = (h)->next_free, \
75ded2db 528 (void *) __INT_TO_PTR ((h)->temp))
252b5132 529
1e45deed 530# define obstack_free(h,obj) \
252b5132
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531( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
532 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
006d5c88
DD
533 ? (((h)->next_free = (h)->object_base \
534 = (h)->temp + (char *) (h)->chunk), 0) \
535 : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
252b5132
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536
537#endif /* not __GNUC__ or not __STDC__ */
538
539#ifdef __cplusplus
540} /* C++ */
541#endif
542
543#endif /* obstack.h */
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