* elfxx-ia64.c (elfNN_ia64_dynamic_symbol_p): Properly return false
[deliverable/binutils-gdb.git] / include / obstack.h
CommitLineData
252b5132 1/* obstack.h - object stack macros
4f1d9bd8
NC
2 Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
3 1999, 2000
324069ad 4 Free Software Foundation, Inc.
252b5132
RH
5
6
7 NOTE: The canonical source of this file is maintained with the GNU C Library.
8 Bugs can be reported to bug-glibc@gnu.org.
9
10 This program is free software; you can redistribute it and/or modify it
11 under the terms of the GNU General Public License as published by the
12 Free Software Foundation; either version 2, or (at your option) any
13 later version.
14
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
19
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
23 USA. */
24
25/* Summary:
26
27All the apparent functions defined here are macros. The idea
28is that you would use these pre-tested macros to solve a
29very specific set of problems, and they would run fast.
30Caution: no side-effects in arguments please!! They may be
31evaluated MANY times!!
32
33These macros operate a stack of objects. Each object starts life
34small, and may grow to maturity. (Consider building a word syllable
35by syllable.) An object can move while it is growing. Once it has
36been "finished" it never changes address again. So the "top of the
37stack" is typically an immature growing object, while the rest of the
38stack is of mature, fixed size and fixed address objects.
39
40These routines grab large chunks of memory, using a function you
41supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
42by calling `obstack_chunk_free'. You must define them and declare
43them before using any obstack macros.
44
45Each independent stack is represented by a `struct obstack'.
46Each of the obstack macros expects a pointer to such a structure
47as the first argument.
48
49One motivation for this package is the problem of growing char strings
50in symbol tables. Unless you are "fascist pig with a read-only mind"
51--Gosper's immortal quote from HAKMEM item 154, out of context--you
52would not like to put any arbitrary upper limit on the length of your
53symbols.
54
55In practice this often means you will build many short symbols and a
56few long symbols. At the time you are reading a symbol you don't know
57how long it is. One traditional method is to read a symbol into a
58buffer, realloc()ating the buffer every time you try to read a symbol
59that is longer than the buffer. This is beaut, but you still will
60want to copy the symbol from the buffer to a more permanent
61symbol-table entry say about half the time.
62
63With obstacks, you can work differently. Use one obstack for all symbol
64names. As you read a symbol, grow the name in the obstack gradually.
65When the name is complete, finalize it. Then, if the symbol exists already,
66free the newly read name.
67
68The way we do this is to take a large chunk, allocating memory from
69low addresses. When you want to build a symbol in the chunk you just
70add chars above the current "high water mark" in the chunk. When you
71have finished adding chars, because you got to the end of the symbol,
72you know how long the chars are, and you can create a new object.
73Mostly the chars will not burst over the highest address of the chunk,
74because you would typically expect a chunk to be (say) 100 times as
75long as an average object.
76
77In case that isn't clear, when we have enough chars to make up
78the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
79so we just point to it where it lies. No moving of chars is
80needed and this is the second win: potentially long strings need
81never be explicitly shuffled. Once an object is formed, it does not
82change its address during its lifetime.
83
84When the chars burst over a chunk boundary, we allocate a larger
85chunk, and then copy the partly formed object from the end of the old
86chunk to the beginning of the new larger chunk. We then carry on
87accreting characters to the end of the object as we normally would.
88
89A special macro is provided to add a single char at a time to a
90growing object. This allows the use of register variables, which
91break the ordinary 'growth' macro.
92
93Summary:
94 We allocate large chunks.
95 We carve out one object at a time from the current chunk.
96 Once carved, an object never moves.
97 We are free to append data of any size to the currently
98 growing object.
99 Exactly one object is growing in an obstack at any one time.
100 You can run one obstack per control block.
101 You may have as many control blocks as you dare.
102 Because of the way we do it, you can `unwind' an obstack
103 back to a previous state. (You may remove objects much
104 as you would with a stack.)
105*/
106
107
108/* Don't do the contents of this file more than once. */
109
110#ifndef _OBSTACK_H
111#define _OBSTACK_H 1
112
113#ifdef __cplusplus
114extern "C" {
115#endif
116\f
117/* We use subtraction of (char *) 0 instead of casting to int
118 because on word-addressable machines a simple cast to int
119 may ignore the byte-within-word field of the pointer. */
120
121#ifndef __PTR_TO_INT
122# define __PTR_TO_INT(P) ((P) - (char *) 0)
123#endif
124
125#ifndef __INT_TO_PTR
126# define __INT_TO_PTR(P) ((P) + (char *) 0)
127#endif
128
129/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
130 defined, as with GNU C, use that; that way we don't pollute the
131 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
132 available, include it and use ptrdiff_t. In traditional C, long is
133 the best that we can do. */
134
135#ifdef __PTRDIFF_TYPE__
136# define PTR_INT_TYPE __PTRDIFF_TYPE__
137#else
138# ifdef HAVE_STDDEF_H
139# include <stddef.h>
140# define PTR_INT_TYPE ptrdiff_t
141# else
142# define PTR_INT_TYPE long
143# endif
144#endif
145
146#if defined _LIBC || defined HAVE_STRING_H
147# include <string.h>
cc89ffe6
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148# if defined __STDC__ && __STDC__
149# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
150# else
151# define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
152# endif
252b5132
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153#else
154# ifdef memcpy
cc89ffe6 155# define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
252b5132 156# else
cc89ffe6 157# define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
252b5132
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158# endif
159#endif
160
161struct _obstack_chunk /* Lives at front of each chunk. */
162{
163 char *limit; /* 1 past end of this chunk */
164 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
165 char contents[4]; /* objects begin here */
166};
167
168struct obstack /* control current object in current chunk */
169{
170 long chunk_size; /* preferred size to allocate chunks in */
171 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
172 char *object_base; /* address of object we are building */
173 char *next_free; /* where to add next char to current object */
174 char *chunk_limit; /* address of char after current chunk */
175 PTR_INT_TYPE temp; /* Temporary for some macros. */
176 int alignment_mask; /* Mask of alignment for each object. */
177#if defined __STDC__ && __STDC__
178 /* These prototypes vary based on `use_extra_arg', and we use
179 casts to the prototypeless function type in all assignments,
180 but having prototypes here quiets -Wstrict-prototypes. */
181 struct _obstack_chunk *(*chunkfun) (void *, long);
182 void (*freefun) (void *, struct _obstack_chunk *);
183 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
184#else
185 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
186 void (*freefun) (); /* User's function to free a chunk. */
187 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
188#endif
189 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
190 unsigned maybe_empty_object:1;/* There is a possibility that the current
191 chunk contains a zero-length object. This
192 prevents freeing the chunk if we allocate
193 a bigger chunk to replace it. */
194 unsigned alloc_failed:1; /* No longer used, as we now call the failed
195 handler on error, but retained for binary
196 compatibility. */
197};
198
199/* Declare the external functions we use; they are in obstack.c. */
200
201#if defined __STDC__ && __STDC__
202extern void _obstack_newchunk (struct obstack *, int);
203extern void _obstack_free (struct obstack *, void *);
204extern int _obstack_begin (struct obstack *, int, int,
205 void *(*) (long), void (*) (void *));
206extern int _obstack_begin_1 (struct obstack *, int, int,
207 void *(*) (void *, long),
208 void (*) (void *, void *), void *);
209extern int _obstack_memory_used (struct obstack *);
210#else
211extern void _obstack_newchunk ();
212extern void _obstack_free ();
213extern int _obstack_begin ();
214extern int _obstack_begin_1 ();
215extern int _obstack_memory_used ();
216#endif
217\f
218#if defined __STDC__ && __STDC__
219
220/* Do the function-declarations after the structs
221 but before defining the macros. */
222
223void obstack_init (struct obstack *obstack);
224
225void * obstack_alloc (struct obstack *obstack, int size);
226
227void * obstack_copy (struct obstack *obstack, void *address, int size);
228void * obstack_copy0 (struct obstack *obstack, void *address, int size);
229
230void obstack_free (struct obstack *obstack, void *block);
231
232void obstack_blank (struct obstack *obstack, int size);
233
234void obstack_grow (struct obstack *obstack, void *data, int size);
235void obstack_grow0 (struct obstack *obstack, void *data, int size);
236
237void obstack_1grow (struct obstack *obstack, int data_char);
238void obstack_ptr_grow (struct obstack *obstack, void *data);
239void obstack_int_grow (struct obstack *obstack, int data);
240
241void * obstack_finish (struct obstack *obstack);
242
243int obstack_object_size (struct obstack *obstack);
244
245int obstack_room (struct obstack *obstack);
246void obstack_make_room (struct obstack *obstack, int size);
247void obstack_1grow_fast (struct obstack *obstack, int data_char);
248void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
249void obstack_int_grow_fast (struct obstack *obstack, int data);
250void obstack_blank_fast (struct obstack *obstack, int size);
251
252void * obstack_base (struct obstack *obstack);
253void * obstack_next_free (struct obstack *obstack);
254int obstack_alignment_mask (struct obstack *obstack);
255int obstack_chunk_size (struct obstack *obstack);
256int obstack_memory_used (struct obstack *obstack);
257
258#endif /* __STDC__ */
259
260/* Non-ANSI C cannot really support alternative functions for these macros,
261 so we do not declare them. */
262
263/* Error handler called when `obstack_chunk_alloc' failed to allocate
264 more memory. This can be set to a user defined function. The
265 default action is to print a message and abort. */
266#if defined __STDC__ && __STDC__
267extern void (*obstack_alloc_failed_handler) (void);
268#else
269extern void (*obstack_alloc_failed_handler) ();
270#endif
271
272/* Exit value used when `print_and_abort' is used. */
273extern int obstack_exit_failure;
274\f
275/* Pointer to beginning of object being allocated or to be allocated next.
276 Note that this might not be the final address of the object
277 because a new chunk might be needed to hold the final size. */
278
279#define obstack_base(h) ((h)->object_base)
280
281/* Size for allocating ordinary chunks. */
282
283#define obstack_chunk_size(h) ((h)->chunk_size)
284
285/* Pointer to next byte not yet allocated in current chunk. */
286
287#define obstack_next_free(h) ((h)->next_free)
288
289/* Mask specifying low bits that should be clear in address of an object. */
290
291#define obstack_alignment_mask(h) ((h)->alignment_mask)
292
293/* To prevent prototype warnings provide complete argument list in
294 standard C version. */
295#if defined __STDC__ && __STDC__
296
297# define obstack_init(h) \
298 _obstack_begin ((h), 0, 0, \
299 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
300
301# define obstack_begin(h, size) \
302 _obstack_begin ((h), (size), 0, \
303 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
304
305# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
306 _obstack_begin ((h), (size), (alignment), \
307 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
308
309# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
310 _obstack_begin_1 ((h), (size), (alignment), \
311 (void *(*) (void *, long)) (chunkfun), \
312 (void (*) (void *, void *)) (freefun), (arg))
313
314# define obstack_chunkfun(h, newchunkfun) \
315 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
316
317# define obstack_freefun(h, newfreefun) \
318 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
319
320#else
321
322# define obstack_init(h) \
323 _obstack_begin ((h), 0, 0, \
324 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
325
326# define obstack_begin(h, size) \
327 _obstack_begin ((h), (size), 0, \
328 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
329
330# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
331 _obstack_begin ((h), (size), (alignment), \
332 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
333
334# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
335 _obstack_begin_1 ((h), (size), (alignment), \
336 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
337
338# define obstack_chunkfun(h, newchunkfun) \
339 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
340
341# define obstack_freefun(h, newfreefun) \
342 ((h) -> freefun = (void (*)()) (newfreefun))
343
344#endif
345
346#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
347
348#define obstack_blank_fast(h,n) ((h)->next_free += (n))
349
350#define obstack_memory_used(h) _obstack_memory_used (h)
351\f
352#if defined __GNUC__ && defined __STDC__ && __STDC__
353/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
354 does not implement __extension__. But that compiler doesn't define
355 __GNUC_MINOR__. */
356# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
357# define __extension__
358# endif
359
360/* For GNU C, if not -traditional,
361 we can define these macros to compute all args only once
362 without using a global variable.
363 Also, we can avoid using the `temp' slot, to make faster code. */
364
365# define obstack_object_size(OBSTACK) \
366 __extension__ \
367 ({ struct obstack *__o = (OBSTACK); \
368 (unsigned) (__o->next_free - __o->object_base); })
369
370# define obstack_room(OBSTACK) \
371 __extension__ \
372 ({ struct obstack *__o = (OBSTACK); \
373 (unsigned) (__o->chunk_limit - __o->next_free); })
374
375# define obstack_make_room(OBSTACK,length) \
376__extension__ \
377({ struct obstack *__o = (OBSTACK); \
378 int __len = (length); \
379 if (__o->chunk_limit - __o->next_free < __len) \
380 _obstack_newchunk (__o, __len); \
381 (void) 0; })
382
383# define obstack_empty_p(OBSTACK) \
384 __extension__ \
385 ({ struct obstack *__o = (OBSTACK); \
386 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
387
388# define obstack_grow(OBSTACK,where,length) \
389__extension__ \
390({ struct obstack *__o = (OBSTACK); \
391 int __len = (length); \
392 if (__o->next_free + __len > __o->chunk_limit) \
393 _obstack_newchunk (__o, __len); \
cc89ffe6 394 _obstack_memcpy (__o->next_free, (where), __len); \
252b5132
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395 __o->next_free += __len; \
396 (void) 0; })
397
398# define obstack_grow0(OBSTACK,where,length) \
399__extension__ \
400({ struct obstack *__o = (OBSTACK); \
401 int __len = (length); \
402 if (__o->next_free + __len + 1 > __o->chunk_limit) \
403 _obstack_newchunk (__o, __len + 1); \
cc89ffe6 404 _obstack_memcpy (__o->next_free, (where), __len); \
252b5132
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405 __o->next_free += __len; \
406 *(__o->next_free)++ = 0; \
407 (void) 0; })
408
409# define obstack_1grow(OBSTACK,datum) \
410__extension__ \
411({ struct obstack *__o = (OBSTACK); \
412 if (__o->next_free + 1 > __o->chunk_limit) \
413 _obstack_newchunk (__o, 1); \
414 *(__o->next_free)++ = (datum); \
415 (void) 0; })
416
417/* These assume that the obstack alignment is good enough for pointers or ints,
418 and that the data added so far to the current object
419 shares that much alignment. */
420
421# define obstack_ptr_grow(OBSTACK,datum) \
422__extension__ \
423({ struct obstack *__o = (OBSTACK); \
424 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
425 _obstack_newchunk (__o, sizeof (void *)); \
426 *((void **)__o->next_free)++ = ((void *)datum); \
427 (void) 0; })
428
429# define obstack_int_grow(OBSTACK,datum) \
430__extension__ \
431({ struct obstack *__o = (OBSTACK); \
432 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
433 _obstack_newchunk (__o, sizeof (int)); \
434 *((int *)__o->next_free)++ = ((int)datum); \
435 (void) 0; })
436
437# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
438# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
439
440# define obstack_blank(OBSTACK,length) \
441__extension__ \
442({ struct obstack *__o = (OBSTACK); \
443 int __len = (length); \
444 if (__o->chunk_limit - __o->next_free < __len) \
445 _obstack_newchunk (__o, __len); \
446 __o->next_free += __len; \
447 (void) 0; })
448
449# define obstack_alloc(OBSTACK,length) \
450__extension__ \
451({ struct obstack *__h = (OBSTACK); \
452 obstack_blank (__h, (length)); \
453 obstack_finish (__h); })
454
455# define obstack_copy(OBSTACK,where,length) \
456__extension__ \
457({ struct obstack *__h = (OBSTACK); \
458 obstack_grow (__h, (where), (length)); \
459 obstack_finish (__h); })
460
461# define obstack_copy0(OBSTACK,where,length) \
462__extension__ \
463({ struct obstack *__h = (OBSTACK); \
464 obstack_grow0 (__h, (where), (length)); \
465 obstack_finish (__h); })
466
467/* The local variable is named __o1 to avoid a name conflict
468 when obstack_blank is called. */
469# define obstack_finish(OBSTACK) \
470__extension__ \
471({ struct obstack *__o1 = (OBSTACK); \
472 void *value; \
473 value = (void *) __o1->object_base; \
474 if (__o1->next_free == value) \
475 __o1->maybe_empty_object = 1; \
476 __o1->next_free \
477 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
478 & ~ (__o1->alignment_mask)); \
479 if (__o1->next_free - (char *)__o1->chunk \
480 > __o1->chunk_limit - (char *)__o1->chunk) \
481 __o1->next_free = __o1->chunk_limit; \
482 __o1->object_base = __o1->next_free; \
483 value; })
484
485# define obstack_free(OBSTACK, OBJ) \
486__extension__ \
487({ struct obstack *__o = (OBSTACK); \
488 void *__obj = (OBJ); \
489 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
490 __o->next_free = __o->object_base = __obj; \
491 else (obstack_free) (__o, __obj); })
492\f
493#else /* not __GNUC__ or not __STDC__ */
494
495# define obstack_object_size(h) \
496 (unsigned) ((h)->next_free - (h)->object_base)
497
498# define obstack_room(h) \
499 (unsigned) ((h)->chunk_limit - (h)->next_free)
500
501# define obstack_empty_p(h) \
502 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
503
504/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
505 so that we can avoid having void expressions
506 in the arms of the conditional expression.
507 Casting the third operand to void was tried before,
508 but some compilers won't accept it. */
509
510# define obstack_make_room(h,length) \
511( (h)->temp = (length), \
512 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
513 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
514
515# define obstack_grow(h,where,length) \
516( (h)->temp = (length), \
517 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
518 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
cc89ffe6 519 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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520 (h)->next_free += (h)->temp)
521
522# define obstack_grow0(h,where,length) \
523( (h)->temp = (length), \
524 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
525 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
cc89ffe6 526 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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527 (h)->next_free += (h)->temp, \
528 *((h)->next_free)++ = 0)
529
530# define obstack_1grow(h,datum) \
531( (((h)->next_free + 1 > (h)->chunk_limit) \
532 ? (_obstack_newchunk ((h), 1), 0) : 0), \
533 (*((h)->next_free)++ = (datum)))
534
535# define obstack_ptr_grow(h,datum) \
536( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
537 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
538 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
539
540# define obstack_int_grow(h,datum) \
541( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
542 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
543 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
544
545# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
546# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
547
548# define obstack_blank(h,length) \
549( (h)->temp = (length), \
550 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
551 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
552 ((h)->next_free += (h)->temp))
553
554# define obstack_alloc(h,length) \
555 (obstack_blank ((h), (length)), obstack_finish ((h)))
556
557# define obstack_copy(h,where,length) \
558 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
559
560# define obstack_copy0(h,where,length) \
561 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
562
563# define obstack_finish(h) \
564( ((h)->next_free == (h)->object_base \
565 ? (((h)->maybe_empty_object = 1), 0) \
566 : 0), \
567 (h)->temp = __PTR_TO_INT ((h)->object_base), \
568 (h)->next_free \
569 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
570 & ~ ((h)->alignment_mask)), \
571 (((h)->next_free - (char *) (h)->chunk \
572 > (h)->chunk_limit - (char *) (h)->chunk) \
573 ? ((h)->next_free = (h)->chunk_limit) : 0), \
574 (h)->object_base = (h)->next_free, \
575 __INT_TO_PTR ((h)->temp))
576
577# if defined __STDC__ && __STDC__
578# define obstack_free(h,obj) \
579( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
580 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
581 ? (int) ((h)->next_free = (h)->object_base \
582 = (h)->temp + (char *) (h)->chunk) \
583 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
584# else
585# define obstack_free(h,obj) \
586( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
587 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
588 ? (int) ((h)->next_free = (h)->object_base \
589 = (h)->temp + (char *) (h)->chunk) \
590 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
591# endif
592
593#endif /* not __GNUC__ or not __STDC__ */
594
595#ifdef __cplusplus
596} /* C++ */
597#endif
598
599#endif /* obstack.h */
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