* emultempl/pe.em (gld_${EMULATION_NAME}_open_dynamic_archive): Restructure.
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
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3c3bdf30 1# This shell script emits a C file. -*- C -*-
a4308b79 2# Copyright 2001, 2002, 2003, 2004, 2006 Free Software Foundation, Inc.
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3#
4# This file is part of GLD, the Gnu Linker.
5#
6# This program is free software; you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation; either version 2 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program; if not, write to the Free Software
75be928b 18# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA.
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19#
20
a4308b79 21# This file is sourced from generic.em.
3c3bdf30 22
48fa4a5d 23cat >>e${EMULATION_NAME}.c <<EOF
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24/* Need to have this macro defined before mmix-elfnmmo, which uses the
25 name for the before_allocation function, defined in ldemul.c (for
26 the mmo "emulation") or in elf32.em (for the elf64mmix
27 "emulation"). */
48fa4a5d 28#define gldmmo_before_allocation before_allocation_default
8ded5a0f 29
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30/* We include this header *not* because we expect to handle ELF here
31 but because we re-use the map_segments function in elf-generic.em,
32 a file which is rightly somewhat ELF-centric. But this is only to
33 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
34 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
8ded5a0f 35#include "elf-bfd.h"
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36EOF
37
8ded5a0f 38. ${srcdir}/emultempl/elf-generic.em
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39. ${srcdir}/emultempl/mmix-elfnmmo.em
40
41cat >>e${EMULATION_NAME}.c <<EOF
42
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43/* Place an orphan section. We use this to put random SEC_CODE or
44 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
45 from elf32.em. */
46
b34976b6 47static bfd_boolean
7b986e99 48mmo_place_orphan (asection *s)
3c3bdf30 49{
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50 static struct orphan_save hold_text =
51 {
52 MMO_TEXT_SECTION_NAME,
53 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
54 0, 0, 0, 0
55 };
3c3bdf30 56 struct orphan_save *place;
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57 const char *secname;
58 lang_output_section_statement_type *after;
3c3bdf30 59 lang_output_section_statement_type *os;
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60
61 /* We have nothing to say for anything other than a final link. */
1049f94e 62 if (link_info.relocatable
afd7a018 63 || (s->flags & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
b34976b6 64 return FALSE;
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65
66 /* Only care for sections we're going to load. */
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67 secname = s->name;
68 os = lang_output_section_find (secname);
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69
70 /* We have an output section by this name. Place the section inside it
71 (regardless of whether the linker script lists it as input). */
72 if (os != NULL)
73 {
7b986e99 74 lang_add_section (&os->children, s, os);
b34976b6 75 return TRUE;
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76 }
77
78 /* If this section does not have .text-type section flags or there's no
79 MMO_TEXT_SECTION_NAME, we don't have anything to say. */
afd7a018 80 if ((s->flags & (SEC_CODE | SEC_READONLY)) == 0)
b34976b6 81 return FALSE;
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82
83 if (hold_text.os == NULL)
afd7a018 84 hold_text.os = lang_output_section_find (hold_text.name);
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85
86 place = &hold_text;
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87 if (hold_text.os != NULL)
88 after = hold_text.os;
89 else
90 after = &lang_output_section_statement.head->output_section_statement;
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91
92 /* If there's an output section by this name, we'll use it, regardless
93 of section flags, in contrast to what's done in elf32.em. */
7b986e99 94 os = lang_insert_orphan (s, secname, after, place, NULL, NULL);
25844aae 95
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96 /* We need an output section for .text as a root, so if there was none
97 (might happen with a peculiar linker script such as in "map
98 addresses", map-address.exp), we grab the output section created
99 above. */
100 if (hold_text.os == NULL)
afd7a018 101 hold_text.os = os;
3c3bdf30 102
b34976b6 103 return TRUE;
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104}
105
106/* Remove the spurious settings of SEC_RELOC that make it to the output at
107 link time. We are as confused as elflink.h:elf_bfd_final_link, and
108 paper over the bug similarly. */
109
110static void
0c7a8e5a 111mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
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112{
113 bfd_set_section_flags (abfd, sec,
114 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
115}
116
117/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
118
119static void
0c7a8e5a 120mmo_finish (void)
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121{
122 bfd_map_over_sections (output_bfd, mmo_wipe_sec_reloc_flag, NULL);
8ded5a0f 123 gld${EMULATION_NAME}_map_segments (FALSE);
1e035701 124 finish_default ();
3c3bdf30 125}
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126\f
127/* To get on-demand global register allocation right, we need to parse the
128 relocs, like what happens when linking to ELF. It needs to be done
129 before all input sections are supposed to be present. When linking to
130 ELF, it's done when reading symbols. When linking to mmo, we do it
131 when all input files are seen, which is equivalent. */
3c3bdf30 132
48fa4a5d 133static void
0c7a8e5a 134mmo_after_open (void)
48fa4a5d 135{
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136 /* When there's a mismatch between the output format and the emulation
137 (using weird combinations like "-m mmo --oformat elf64-mmix" for
138 example), we'd count relocs twice because they'd also be counted
139 along the usual route for ELF-only linking, which would lead to an
140 internal accounting error. */
141 if (bfd_get_flavour (output_bfd) != bfd_target_elf_flavour)
48fa4a5d 142 {
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143 LANG_FOR_EACH_INPUT_STATEMENT (is)
144 {
145 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
146 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
147 einfo ("%X%P: Internal problems scanning %B after opening it",
148 is->the_bfd);
149 }
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150 }
151}
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152EOF
153
154LDEMUL_PLACE_ORPHAN=mmo_place_orphan
155LDEMUL_FINISH=mmo_finish
48fa4a5d 156LDEMUL_AFTER_OPEN=mmo_after_open
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