* emultempl/hppaelf.em (build_section_lists): New function.
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
CommitLineData
3c3bdf30 1# This shell script emits a C file. -*- C -*-
48fa4a5d 2# Copyright 2001, 2002 Free Software Foundation, Inc.
3c3bdf30
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3#
4# This file is part of GLD, the Gnu Linker.
5#
6# This program is free software; you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation; either version 2 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program; if not, write to the Free Software
18# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19#
20
21# This file is sourced from elf32.em and mmo.em, used to define
22# linker MMIX-specifics common to ELF and MMO.
23
48fa4a5d
HPN
24cat >>e${EMULATION_NAME}.c <<EOF
25/* Need to have this define before mmix-elfnmmo, which includes
26 needrelax.em which uses this name for the before_allocation function,
27 normally defined in elf32.em. */
28#define gldmmo_before_allocation before_allocation_default
29EOF
30
3c3bdf30
NC
31. ${srcdir}/emultempl/mmix-elfnmmo.em
32
33cat >>e${EMULATION_NAME}.c <<EOF
34
35static boolean mmo_place_orphan
36 PARAMS ((lang_input_statement_type *, asection *));
37static asection *output_prev_sec_find
38 PARAMS ((lang_output_section_statement_type *));
39static void mmo_finish PARAMS ((void));
40static void mmo_wipe_sec_reloc_flag PARAMS ((bfd *, asection *, PTR));
48fa4a5d 41static void mmo_after_open PARAMS ((void));
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42
43/* Find the last output section before given output statement.
44 Used by place_orphan. */
45
46static asection *
47output_prev_sec_find (os)
48 lang_output_section_statement_type *os;
49{
50 asection *s = (asection *) NULL;
51 lang_statement_union_type *u;
52 lang_output_section_statement_type *lookup;
53
54 for (u = lang_output_section_statement.head;
55 u != (lang_statement_union_type *) NULL;
56 u = lookup->next)
57 {
58 lookup = &u->output_section_statement;
59 if (lookup == os)
60 break;
61 if (lookup->bfd_section != NULL
62 && lookup->bfd_section != bfd_abs_section_ptr
63 && lookup->bfd_section != bfd_com_section_ptr
64 && lookup->bfd_section != bfd_und_section_ptr)
65 s = lookup->bfd_section;
66 }
67
68 if (u == NULL)
69 return NULL;
70
71 return s;
72}
73
74struct orphan_save {
75 lang_output_section_statement_type *os;
76 asection **section;
77 lang_statement_union_type **stmt;
78};
79
80#define HAVE_SECTION(hold, name) \
81(hold.os != NULL || (hold.os = lang_output_section_find (name)) != NULL)
82
83/* Place an orphan section. We use this to put random SEC_CODE or
84 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
85 from elf32.em. */
86
87static boolean
88mmo_place_orphan (file, s)
89 lang_input_statement_type *file;
90 asection *s;
91{
92 static struct orphan_save hold_text;
93 struct orphan_save *place;
94 lang_output_section_statement_type *os;
95 lang_statement_list_type *old;
96 lang_statement_list_type add;
97 asection *snew, **pps, *bfd_section;
98
99 /* We have nothing to say for anything other than a final link. */
100 if (link_info.relocateable
101 || (bfd_get_section_flags (s->owner, s)
102 & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
103 return false;
104
105 /* Only care for sections we're going to load. */
106 os = lang_output_section_find (bfd_get_section_name (s->owner, s));
107
108 /* We have an output section by this name. Place the section inside it
109 (regardless of whether the linker script lists it as input). */
110 if (os != NULL)
111 {
112 lang_add_section (&os->children, s, os, file);
113 return true;
114 }
115
116 /* If this section does not have .text-type section flags or there's no
117 MMO_TEXT_SECTION_NAME, we don't have anything to say. */
118 if ((bfd_get_section_flags (s->owner, s) & (SEC_CODE | SEC_READONLY)) == 0)
119 return false;
120
121 if (hold_text.os == NULL)
122 hold_text.os = lang_output_section_find (MMO_TEXT_SECTION_NAME);
123
124 place = &hold_text;
125
126 /* If there's an output section by this name, we'll use it, regardless
127 of section flags, in contrast to what's done in elf32.em. */
128
129 /* Start building a list of statements for this section.
130 First save the current statement pointer. */
131 old = stat_ptr;
132
133 /* Add the output section statements for this orphan to our own private
134 list, inserting them later into the global statement list. */
135 stat_ptr = &add;
136 lang_list_init (stat_ptr);
137
138 os = lang_enter_output_section_statement (bfd_get_section_name (s->owner,
139 s),
140 NULL, 0,
141 (bfd_vma) 0,
142 (etree_type *) NULL,
143 (etree_type *) NULL,
144 (etree_type *) NULL);
145
146 lang_add_section (&os->children, s, os, file);
147
148 lang_leave_output_section_statement
149 ((bfd_vma) 0, "*default*",
150 (struct lang_output_section_phdr_list *) NULL, "*default*");
151
152 /* Restore the global list pointer. */
153 stat_ptr = old;
154
155 snew = os->bfd_section;
156 bfd_section = place->os->bfd_section;
157 if (place->section == NULL && bfd_section == NULL)
158 bfd_section = output_prev_sec_find (place->os);
159
160 if (place->section != NULL
161 || (bfd_section != NULL
162 && bfd_section != snew))
163 {
164 /* Shuffle the section to make the output file look neater. This is
165 really only cosmetic. */
166 if (place->section == NULL)
167 /* Put orphans after the first section on the list. */
168 place->section = &bfd_section->next;
169
3dfe7a8c 170 /* Unlink the section. */
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171 for (pps = &output_bfd->sections; *pps != snew; pps = &(*pps)->next)
172 ;
3dfe7a8c 173 bfd_section_list_remove (output_bfd, pps);
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174
175 /* Now tack it on to the "place->os" section list. */
3dfe7a8c 176 bfd_section_list_insert (output_bfd, place->section, snew);
3c3bdf30
NC
177 }
178 place->section = &snew->next; /* Save the end of this list. */
179
180 if (add.head != NULL)
181 {
182 /* We try to put the output statements in some sort of reasonable
183 order here, because they determine the final load addresses of
184 the orphan sections. */
185 if (place->stmt == NULL)
186 {
187 /* Put the new statement list right at the head. */
188 *add.tail = place->os->header.next;
189 place->os->header.next = add.head;
190 }
191 else
192 {
193 /* Put it after the last orphan statement we added. */
194 *add.tail = *place->stmt;
195 *place->stmt = add.head;
196 }
197
198 /* Fix the global list pointer if we happened to tack our new list
199 at the tail. */
200 if (*old->tail == add.head)
201 old->tail = add.tail;
202
203 /* Save the end of this list. */
204 place->stmt = add.tail;
205 }
206
207 return true;
208}
209
210/* Remove the spurious settings of SEC_RELOC that make it to the output at
211 link time. We are as confused as elflink.h:elf_bfd_final_link, and
212 paper over the bug similarly. */
213
214static void
215mmo_wipe_sec_reloc_flag (abfd, sec, ptr)
216 bfd *abfd;
217 asection *sec;
218 PTR ptr ATTRIBUTE_UNUSED;
219{
220 bfd_set_section_flags (abfd, sec,
221 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
222}
223
224/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
225
226static void
227mmo_finish ()
228{
229 bfd_map_over_sections (output_bfd, mmo_wipe_sec_reloc_flag, NULL);
230}
48fa4a5d
HPN
231\f
232/* To get on-demand global register allocation right, we need to parse the
233 relocs, like what happens when linking to ELF. It needs to be done
234 before all input sections are supposed to be present. When linking to
235 ELF, it's done when reading symbols. When linking to mmo, we do it
236 when all input files are seen, which is equivalent. */
3c3bdf30 237
48fa4a5d
HPN
238static void
239mmo_after_open ()
240{
1c5e6447
HPN
241 /* When there's a mismatch between the output format and the emulation
242 (using weird combinations like "-m mmo --oformat elf64-mmix" for
243 example), we'd count relocs twice because they'd also be counted
244 along the usual route for ELF-only linking, which would lead to an
245 internal accounting error. */
246 if (bfd_get_flavour (output_bfd) != bfd_target_elf_flavour)
48fa4a5d 247 {
1c5e6447
HPN
248 LANG_FOR_EACH_INPUT_STATEMENT (is)
249 {
250 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
251 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
252 einfo ("%X%P: Internal problems scanning %B after opening it",
253 is->the_bfd);
254 }
48fa4a5d
HPN
255 }
256}
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257EOF
258
259LDEMUL_PLACE_ORPHAN=mmo_place_orphan
260LDEMUL_FINISH=mmo_finish
48fa4a5d 261LDEMUL_AFTER_OPEN=mmo_after_open
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