Use %pA and %pB in messages rather than %A and %B
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
CommitLineData
3c3bdf30 1# This shell script emits a C file. -*- C -*-
219d1afa 2# Copyright (C) 2001-2018 Free Software Foundation, Inc.
3c3bdf30 3#
f96b4a7b 4# This file is part of the GNU Binutils.
3c3bdf30
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5#
6# This program is free software; you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
f96b4a7b 8# the Free Software Foundation; either version 3 of the License, or
3c3bdf30
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9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program; if not, write to the Free Software
f96b4a7b
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18# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
19# MA 02110-1301, USA.
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20#
21
a4308b79 22# This file is sourced from generic.em.
3c3bdf30 23
92b93329 24fragment <<EOF
a4308b79
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25/* Need to have this macro defined before mmix-elfnmmo, which uses the
26 name for the before_allocation function, defined in ldemul.c (for
27 the mmo "emulation") or in elf32.em (for the elf64mmix
28 "emulation"). */
48fa4a5d 29#define gldmmo_before_allocation before_allocation_default
8ded5a0f 30
a4308b79
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31/* We include this header *not* because we expect to handle ELF here
32 but because we re-use the map_segments function in elf-generic.em,
33 a file which is rightly somewhat ELF-centric. But this is only to
34 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
35 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
8ded5a0f 36#include "elf-bfd.h"
eaeb0a9d
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37
38static void gld${EMULATION_NAME}_after_allocation (void);
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39EOF
40
92b93329
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41source_em ${srcdir}/emultempl/elf-generic.em
42source_em ${srcdir}/emultempl/mmix-elfnmmo.em
3c3bdf30 43
92b93329 44fragment <<EOF
3c3bdf30 45
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46/* Place an orphan section. We use this to put random SEC_CODE or
47 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
48 from elf32.em. */
49
c2edb4b8 50static lang_output_section_statement_type *
8a99a385
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51mmo_place_orphan (asection *s,
52 const char *secname,
53 int constraint ATTRIBUTE_UNUSED)
3c3bdf30 54{
a9ae0bda
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55 static struct
56 {
57 flagword nonzero_flags;
58 struct orphan_save orphansave;
59 } holds[] =
60 {
61 {
62 SEC_CODE | SEC_READONLY,
63 {
64 MMO_TEXT_SECTION_NAME,
65 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
66 0, 0, 0, 0
67 }
68 },
69 {
70 SEC_LOAD | SEC_DATA,
71 {
72 MMO_DATA_SECTION_NAME,
73 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_DATA,
74 0, 0, 0, 0
75 }
76 },
77 {
78 SEC_ALLOC,
79 {
80 ".bss",
81 SEC_ALLOC,
82 0, 0, 0, 0
83 }
84 }
85 };
86
87 struct orphan_save *place = NULL;
afd7a018 88 lang_output_section_statement_type *after;
3c3bdf30 89 lang_output_section_statement_type *os;
a9ae0bda 90 size_t i;
93638471
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91 flagword flags;
92 asection *nexts;
3c3bdf30 93
a9ae0bda
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94 /* We have nothing to say for anything other than a final link or
95 for sections that are excluded. */
0e1862bb 96 if (bfd_link_relocatable (&link_info)
a9ae0bda 97 || (s->flags & SEC_EXCLUDE) != 0)
c2edb4b8 98 return NULL;
3c3bdf30 99
afd7a018 100 os = lang_output_section_find (secname);
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101
102 /* We have an output section by this name. Place the section inside it
103 (regardless of whether the linker script lists it as input). */
104 if (os != NULL)
105 {
b9c361e0 106 lang_add_section (&os->children, s, NULL, os);
c2edb4b8 107 return os;
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108 }
109
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110 flags = s->flags;
111 if (!bfd_link_relocatable (&link_info))
112 {
113 nexts = s;
114 while ((nexts = bfd_get_next_section_by_name (nexts->owner, nexts))
115 != NULL)
116 if (nexts->output_section == NULL
117 && (nexts->flags & SEC_EXCLUDE) == 0
118 && ((nexts->flags ^ flags) & (SEC_LOAD | SEC_ALLOC)) == 0
119 && (nexts->owner->flags & DYNAMIC) == 0
120 && nexts->owner->usrdata != NULL
121 && !(((lang_input_statement_type *) nexts->owner->usrdata)
122 ->flags.just_syms))
123 flags = (((flags ^ SEC_READONLY) | (nexts->flags ^ SEC_READONLY))
124 ^ SEC_READONLY);
125 }
126
a9ae0bda
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127 /* Check for matching section type flags for sections we care about.
128 A section without contents can have SEC_LOAD == 0, but we still
129 want it attached to a sane section so the symbols appear as
130 expected. */
523f4c92 131
93638471 132 if ((flags & (SEC_ALLOC | SEC_READONLY)) != SEC_READONLY)
a9ae0bda 133 for (i = 0; i < sizeof (holds) / sizeof (holds[0]); i++)
93638471 134 if ((flags & holds[i].nonzero_flags) != 0)
a9ae0bda
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135 {
136 place = &holds[i].orphansave;
137 if (place->os == NULL)
138 place->os = lang_output_section_find (place->name);
139 break;
140 }
141
142 if (place == NULL)
143 {
144 /* For other combinations, we have to give up, except we make
145 sure not to place the orphan section after the
146 linker-generated register section; that'd make it continue
147 the reg section and we never want that to happen for orphan
148 sections. */
149 lang_output_section_statement_type *before;
150 lang_output_section_statement_type *lookup;
151 static struct orphan_save hold_nonreg =
152 {
153 NULL,
154 SEC_READONLY,
155 0, 0, 0, 0
156 };
157
158 if (hold_nonreg.os == NULL)
159 {
160 before = lang_output_section_find (MMIX_REG_CONTENTS_SECTION_NAME);
161
162 /* If we have no such section, all fine; we don't care where
163 it's placed. */
164 if (before == NULL)
165 return NULL;
166
167 /* We have to find the oss before this one, so we can use that as
168 "after". */
169 for (lookup = &lang_output_section_statement.head->output_section_statement;
170 lookup != NULL && lookup->next != before;
171 lookup = lookup->next)
172 ;
173
174 hold_nonreg.os = lookup;
175 }
176
177 place = &hold_nonreg;
178 }
3c3bdf30 179
a9ae0bda
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180 after = place->os;
181 if (after == NULL)
182 return NULL;
3c3bdf30 183
a9ae0bda
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184 /* If there's an output section by *this* name, we'll use it, regardless
185 of actual section flags, in contrast to what's done in elf32.em. */
8a99a385 186 os = lang_insert_orphan (s, secname, 0, after, place, NULL, NULL);
25844aae 187
c2edb4b8 188 return os;
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189}
190
191/* Remove the spurious settings of SEC_RELOC that make it to the output at
192 link time. We are as confused as elflink.h:elf_bfd_final_link, and
193 paper over the bug similarly. */
194
195static void
0c7a8e5a 196mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
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197{
198 bfd_set_section_flags (abfd, sec,
199 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
200}
201
202/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
203
204static void
eaeb0a9d 205gld${EMULATION_NAME}_after_allocation (void)
3c3bdf30 206{
f13a99db 207 bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL);
8ded5a0f 208 gld${EMULATION_NAME}_map_segments (FALSE);
3c3bdf30 209}
48fa4a5d
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210\f
211/* To get on-demand global register allocation right, we need to parse the
212 relocs, like what happens when linking to ELF. It needs to be done
213 before all input sections are supposed to be present. When linking to
214 ELF, it's done when reading symbols. When linking to mmo, we do it
215 when all input files are seen, which is equivalent. */
3c3bdf30 216
48fa4a5d 217static void
0c7a8e5a 218mmo_after_open (void)
48fa4a5d 219{
1c5e6447
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220 /* When there's a mismatch between the output format and the emulation
221 (using weird combinations like "-m mmo --oformat elf64-mmix" for
222 example), we'd count relocs twice because they'd also be counted
223 along the usual route for ELF-only linking, which would lead to an
224 internal accounting error. */
f13a99db 225 if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour)
48fa4a5d 226 {
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227 LANG_FOR_EACH_INPUT_STATEMENT (is)
228 {
229 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
230 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
871b3ab2 231 einfo (_("%X%P: Internal problems scanning %pB after opening it"),
1c5e6447
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232 is->the_bfd);
233 }
48fa4a5d 234 }
5c3049d2 235 after_open_default ();
48fa4a5d 236}
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237EOF
238
239LDEMUL_PLACE_ORPHAN=mmo_place_orphan
48fa4a5d 240LDEMUL_AFTER_OPEN=mmo_after_open
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