include/
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
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3c3bdf30 1# This shell script emits a C file. -*- C -*-
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2# Copyright 2001, 2002, 2003, 2004, 2006, 2007, 2008
3# Free Software Foundation, Inc.
3c3bdf30 4#
f96b4a7b 5# This file is part of the GNU Binutils.
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6#
7# This program is free software; you can redistribute it and/or modify
8# it under the terms of the GNU General Public License as published by
f96b4a7b 9# the Free Software Foundation; either version 3 of the License, or
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10# (at your option) any later version.
11#
12# This program is distributed in the hope that it will be useful,
13# but WITHOUT ANY WARRANTY; without even the implied warranty of
14# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15# GNU General Public License for more details.
16#
17# You should have received a copy of the GNU General Public License
18# along with this program; if not, write to the Free Software
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19# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
20# MA 02110-1301, USA.
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21#
22
a4308b79 23# This file is sourced from generic.em.
3c3bdf30 24
92b93329 25fragment <<EOF
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26/* Need to have this macro defined before mmix-elfnmmo, which uses the
27 name for the before_allocation function, defined in ldemul.c (for
28 the mmo "emulation") or in elf32.em (for the elf64mmix
29 "emulation"). */
48fa4a5d 30#define gldmmo_before_allocation before_allocation_default
8ded5a0f 31
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32/* We include this header *not* because we expect to handle ELF here
33 but because we re-use the map_segments function in elf-generic.em,
34 a file which is rightly somewhat ELF-centric. But this is only to
35 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
36 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
8ded5a0f 37#include "elf-bfd.h"
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38EOF
39
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40source_em ${srcdir}/emultempl/elf-generic.em
41source_em ${srcdir}/emultempl/mmix-elfnmmo.em
3c3bdf30 42
92b93329 43fragment <<EOF
3c3bdf30 44
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45/* Place an orphan section. We use this to put random SEC_CODE or
46 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
47 from elf32.em. */
48
b34976b6 49static bfd_boolean
7b986e99 50mmo_place_orphan (asection *s)
3c3bdf30 51{
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52 static struct orphan_save hold_text =
53 {
54 MMO_TEXT_SECTION_NAME,
55 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
56 0, 0, 0, 0
57 };
3c3bdf30 58 struct orphan_save *place;
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59 const char *secname;
60 lang_output_section_statement_type *after;
3c3bdf30 61 lang_output_section_statement_type *os;
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62
63 /* We have nothing to say for anything other than a final link. */
1049f94e 64 if (link_info.relocatable
afd7a018 65 || (s->flags & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
b34976b6 66 return FALSE;
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67
68 /* Only care for sections we're going to load. */
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69 secname = s->name;
70 os = lang_output_section_find (secname);
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71
72 /* We have an output section by this name. Place the section inside it
73 (regardless of whether the linker script lists it as input). */
74 if (os != NULL)
75 {
7b986e99 76 lang_add_section (&os->children, s, os);
b34976b6 77 return TRUE;
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78 }
79
80 /* If this section does not have .text-type section flags or there's no
81 MMO_TEXT_SECTION_NAME, we don't have anything to say. */
afd7a018 82 if ((s->flags & (SEC_CODE | SEC_READONLY)) == 0)
b34976b6 83 return FALSE;
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84
85 if (hold_text.os == NULL)
afd7a018 86 hold_text.os = lang_output_section_find (hold_text.name);
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87
88 place = &hold_text;
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89 if (hold_text.os != NULL)
90 after = hold_text.os;
91 else
92 after = &lang_output_section_statement.head->output_section_statement;
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93
94 /* If there's an output section by this name, we'll use it, regardless
95 of section flags, in contrast to what's done in elf32.em. */
7b986e99 96 os = lang_insert_orphan (s, secname, after, place, NULL, NULL);
25844aae 97
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98 /* We need an output section for .text as a root, so if there was none
99 (might happen with a peculiar linker script such as in "map
100 addresses", map-address.exp), we grab the output section created
101 above. */
102 if (hold_text.os == NULL)
afd7a018 103 hold_text.os = os;
3c3bdf30 104
b34976b6 105 return TRUE;
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106}
107
108/* Remove the spurious settings of SEC_RELOC that make it to the output at
109 link time. We are as confused as elflink.h:elf_bfd_final_link, and
110 paper over the bug similarly. */
111
112static void
0c7a8e5a 113mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
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114{
115 bfd_set_section_flags (abfd, sec,
116 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
117}
118
119/* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
120
121static void
0c7a8e5a 122mmo_finish (void)
3c3bdf30 123{
f13a99db 124 bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL);
8ded5a0f 125 gld${EMULATION_NAME}_map_segments (FALSE);
1e035701 126 finish_default ();
3c3bdf30 127}
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128\f
129/* To get on-demand global register allocation right, we need to parse the
130 relocs, like what happens when linking to ELF. It needs to be done
131 before all input sections are supposed to be present. When linking to
132 ELF, it's done when reading symbols. When linking to mmo, we do it
133 when all input files are seen, which is equivalent. */
3c3bdf30 134
48fa4a5d 135static void
0c7a8e5a 136mmo_after_open (void)
48fa4a5d 137{
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138 /* When there's a mismatch between the output format and the emulation
139 (using weird combinations like "-m mmo --oformat elf64-mmix" for
140 example), we'd count relocs twice because they'd also be counted
141 along the usual route for ELF-only linking, which would lead to an
142 internal accounting error. */
f13a99db 143 if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour)
48fa4a5d 144 {
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145 LANG_FOR_EACH_INPUT_STATEMENT (is)
146 {
147 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
148 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
149 einfo ("%X%P: Internal problems scanning %B after opening it",
150 is->the_bfd);
151 }
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152 }
153}
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154EOF
155
156LDEMUL_PLACE_ORPHAN=mmo_place_orphan
157LDEMUL_FINISH=mmo_finish
48fa4a5d 158LDEMUL_AFTER_OPEN=mmo_after_open
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