| 1 | /* BFD back-end for mmo objects (MMIX-specific object-format). |
| 2 | Copyright (C) 2001-2019 Free Software Foundation, Inc. |
| 3 | Written by Hans-Peter Nilsson (hp@bitrange.com). |
| 4 | Infrastructure and other bits originally copied from srec.c and |
| 5 | binary.c. |
| 6 | |
| 7 | This file is part of BFD, the Binary File Descriptor library. |
| 8 | |
| 9 | This program is free software; you can redistribute it and/or modify |
| 10 | it under the terms of the GNU General Public License as published by |
| 11 | the Free Software Foundation; either version 3 of the License, or |
| 12 | (at your option) any later version. |
| 13 | |
| 14 | This program is distributed in the hope that it will be useful, |
| 15 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 17 | GNU General Public License for more details. |
| 18 | |
| 19 | You should have received a copy of the GNU General Public License |
| 20 | along with this program; if not, write to the Free Software |
| 21 | Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, |
| 22 | MA 02110-1301, USA. */ |
| 23 | |
| 24 | |
| 25 | /* |
| 26 | SECTION |
| 27 | mmo backend |
| 28 | |
| 29 | The mmo object format is used exclusively together with Professor |
| 30 | Donald E.@: Knuth's educational 64-bit processor MMIX. The simulator |
| 31 | @command{mmix} which is available at |
| 32 | @url{http://mmix.cs.hm.edu/src/index.html} |
| 33 | understands this format. That package also includes a combined |
| 34 | assembler and linker called @command{mmixal}. The mmo format has |
| 35 | no advantages feature-wise compared to e.g. ELF. It is a simple |
| 36 | non-relocatable object format with no support for archives or |
| 37 | debugging information, except for symbol value information and |
| 38 | line numbers (which is not yet implemented in BFD). See |
| 39 | @url{http://mmix.cs.hm.edu/} for more |
| 40 | information about MMIX. The ELF format is used for intermediate |
| 41 | object files in the BFD implementation. |
| 42 | |
| 43 | @c We want to xref the symbol table node. A feature in "chew" |
| 44 | @c requires that "commands" do not contain spaces in the |
| 45 | @c arguments. Hence the hyphen in "Symbol-table". |
| 46 | @menu |
| 47 | @* File layout:: |
| 48 | @* Symbol-table:: |
| 49 | @* mmo section mapping:: |
| 50 | @end menu |
| 51 | |
| 52 | INODE |
| 53 | File layout, Symbol-table, mmo, mmo |
| 54 | SUBSECTION |
| 55 | File layout |
| 56 | |
| 57 | The mmo file contents is not partitioned into named sections as |
| 58 | with e.g.@: ELF. Memory areas is formed by specifying the |
| 59 | location of the data that follows. Only the memory area |
| 60 | @samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} is executable, so |
| 61 | it is used for code (and constants) and the area |
| 62 | @samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} is used for |
| 63 | writable data. @xref{mmo section mapping}. |
| 64 | |
| 65 | There is provision for specifying ``special data'' of 65536 |
| 66 | different types. We use type 80 (decimal), arbitrarily chosen the |
| 67 | same as the ELF <<e_machine>> number for MMIX, filling it with |
| 68 | section information normally found in ELF objects. @xref{mmo |
| 69 | section mapping}. |
| 70 | |
| 71 | Contents is entered as 32-bit words, xor:ed over previous |
| 72 | contents, always zero-initialized. A word that starts with the |
| 73 | byte @samp{0x98} forms a command called a @samp{lopcode}, where |
| 74 | the next byte distinguished between the thirteen lopcodes. The |
| 75 | two remaining bytes, called the @samp{Y} and @samp{Z} fields, or |
| 76 | the @samp{YZ} field (a 16-bit big-endian number), are used for |
| 77 | various purposes different for each lopcode. As documented in |
| 78 | @url{http://mmix.cs.hm.edu/doc/mmixal.pdf}, |
| 79 | the lopcodes are: |
| 80 | |
| 81 | @table @code |
| 82 | @item lop_quote |
| 83 | 0x98000001. The next word is contents, regardless of whether it |
| 84 | starts with 0x98 or not. |
| 85 | |
| 86 | @item lop_loc |
| 87 | 0x9801YYZZ, where @samp{Z} is 1 or 2. This is a location |
| 88 | directive, setting the location for the next data to the next |
| 89 | 32-bit word (for @math{Z = 1}) or 64-bit word (for @math{Z = 2}), |
| 90 | plus @math{Y * 2^56}. Normally @samp{Y} is 0 for the text segment |
| 91 | and 2 for the data segment. Beware that the low bits of non- |
| 92 | tetrabyte-aligned values are silently discarded when being |
| 93 | automatically incremented and when storing contents (in contrast |
| 94 | to e.g. its use as current location when followed by lop_fixo |
| 95 | et al before the next possibly-quoted tetrabyte contents). |
| 96 | |
| 97 | @item lop_skip |
| 98 | 0x9802YYZZ. Increase the current location by @samp{YZ} bytes. |
| 99 | |
| 100 | @item lop_fixo |
| 101 | 0x9803YYZZ, where @samp{Z} is 1 or 2. Store the current location |
| 102 | as 64 bits into the location pointed to by the next 32-bit |
| 103 | (@math{Z = 1}) or 64-bit (@math{Z = 2}) word, plus @math{Y * |
| 104 | 2^56}. |
| 105 | |
| 106 | @item lop_fixr |
| 107 | 0x9804YYZZ. @samp{YZ} is stored into the current location plus |
| 108 | @math{2 - 4 * YZ}. |
| 109 | |
| 110 | @item lop_fixrx |
| 111 | 0x980500ZZ. @samp{Z} is 16 or 24. A value @samp{L} derived from |
| 112 | the following 32-bit word are used in a manner similar to |
| 113 | @samp{YZ} in lop_fixr: it is xor:ed into the current location |
| 114 | minus @math{4 * L}. The first byte of the word is 0 or 1. If it |
| 115 | is 1, then @math{L = (@var{lowest 24 bits of word}) - 2^Z}, if 0, |
| 116 | then @math{L = (@var{lowest 24 bits of word})}. |
| 117 | |
| 118 | @item lop_file |
| 119 | 0x9806YYZZ. @samp{Y} is the file number, @samp{Z} is count of |
| 120 | 32-bit words. Set the file number to @samp{Y} and the line |
| 121 | counter to 0. The next @math{Z * 4} bytes contain the file name, |
| 122 | padded with zeros if the count is not a multiple of four. The |
| 123 | same @samp{Y} may occur multiple times, but @samp{Z} must be 0 for |
| 124 | all but the first occurrence. |
| 125 | |
| 126 | @item lop_line |
| 127 | 0x9807YYZZ. @samp{YZ} is the line number. Together with |
| 128 | lop_file, it forms the source location for the next 32-bit word. |
| 129 | Note that for each non-lopcode 32-bit word, line numbers are |
| 130 | assumed incremented by one. |
| 131 | |
| 132 | @item lop_spec |
| 133 | 0x9808YYZZ. @samp{YZ} is the type number. Data until the next |
| 134 | lopcode other than lop_quote forms special data of type @samp{YZ}. |
| 135 | @xref{mmo section mapping}. |
| 136 | |
| 137 | Other types than 80, (or type 80 with a content that does not |
| 138 | parse) is stored in sections named <<.MMIX.spec_data.@var{n}>> |
| 139 | where @var{n} is the @samp{YZ}-type. The flags for such a |
| 140 | sections say not to allocate or load the data. The vma is 0. |
| 141 | Contents of multiple occurrences of special data @var{n} is |
| 142 | concatenated to the data of the previous lop_spec @var{n}s. The |
| 143 | location in data or code at which the lop_spec occurred is lost. |
| 144 | |
| 145 | @item lop_pre |
| 146 | 0x980901ZZ. The first lopcode in a file. The @samp{Z} field forms the |
| 147 | length of header information in 32-bit words, where the first word |
| 148 | tells the time in seconds since @samp{00:00:00 GMT Jan 1 1970}. |
| 149 | |
| 150 | @item lop_post |
| 151 | 0x980a00ZZ. @math{Z > 32}. This lopcode follows after all |
| 152 | content-generating lopcodes in a program. The @samp{Z} field |
| 153 | denotes the value of @samp{rG} at the beginning of the program. |
| 154 | The following @math{256 - Z} big-endian 64-bit words are loaded |
| 155 | into global registers @samp{$G} @dots{} @samp{$255}. |
| 156 | |
| 157 | @item lop_stab |
| 158 | 0x980b0000. The next-to-last lopcode in a program. Must follow |
| 159 | immediately after the lop_post lopcode and its data. After this |
| 160 | lopcode follows all symbols in a compressed format |
| 161 | (@pxref{Symbol-table}). |
| 162 | |
| 163 | @item lop_end |
| 164 | 0x980cYYZZ. The last lopcode in a program. It must follow the |
| 165 | lop_stab lopcode and its data. The @samp{YZ} field contains the |
| 166 | number of 32-bit words of symbol table information after the |
| 167 | preceding lop_stab lopcode. |
| 168 | @end table |
| 169 | |
| 170 | Note that the lopcode "fixups"; <<lop_fixr>>, <<lop_fixrx>> and |
| 171 | <<lop_fixo>> are not generated by BFD, but are handled. They are |
| 172 | generated by <<mmixal>>. |
| 173 | |
| 174 | EXAMPLE |
| 175 | This trivial one-label, one-instruction file: |
| 176 | |
| 177 | | :Main TRAP 1,2,3 |
| 178 | |
| 179 | can be represented this way in mmo: |
| 180 | |
| 181 | | 0x98090101 - lop_pre, one 32-bit word with timestamp. |
| 182 | | <timestamp> |
| 183 | | 0x98010002 - lop_loc, text segment, using a 64-bit address. |
| 184 | | Note that mmixal does not emit this for the file above. |
| 185 | | 0x00000000 - Address, high 32 bits. |
| 186 | | 0x00000000 - Address, low 32 bits. |
| 187 | | 0x98060002 - lop_file, 2 32-bit words for file-name. |
| 188 | | 0x74657374 - "test" |
| 189 | | 0x2e730000 - ".s\0\0" |
| 190 | | 0x98070001 - lop_line, line 1. |
| 191 | | 0x00010203 - TRAP 1,2,3 |
| 192 | | 0x980a00ff - lop_post, setting $255 to 0. |
| 193 | | 0x00000000 |
| 194 | | 0x00000000 |
| 195 | | 0x980b0000 - lop_stab for ":Main" = 0, serial 1. |
| 196 | | 0x203a4040 @xref{Symbol-table}. |
| 197 | | 0x10404020 |
| 198 | | 0x4d206120 |
| 199 | | 0x69016e00 |
| 200 | | 0x81000000 |
| 201 | | 0x980c0005 - lop_end; symbol table contained five 32-bit words. */ |
| 202 | |
| 203 | #include "sysdep.h" |
| 204 | #include "bfd.h" |
| 205 | #include "libbfd.h" |
| 206 | #include "libiberty.h" |
| 207 | #include "elf/mmix.h" |
| 208 | #include "opcode/mmix.h" |
| 209 | |
| 210 | #define LOP 0x98 |
| 211 | #define LOP_QUOTE 0 |
| 212 | #define LOP_LOC 1 |
| 213 | #define LOP_SKIP 2 |
| 214 | #define LOP_FIXO 3 |
| 215 | #define LOP_FIXR 4 |
| 216 | #define LOP_FIXRX 5 |
| 217 | #define LOP_FILE 6 |
| 218 | #define LOP_LINE 7 |
| 219 | #define LOP_SPEC 8 |
| 220 | #define LOP_PRE 9 |
| 221 | #define LOP_POST 10 |
| 222 | #define LOP_STAB 11 |
| 223 | #define LOP_END 12 |
| 224 | |
| 225 | #define LOP_QUOTE_NEXT ((LOP << 24) | (LOP_QUOTE << 16) | 1) |
| 226 | #define SPEC_DATA_SECTION 80 |
| 227 | #define LOP_SPEC_SECTION \ |
| 228 | ((LOP << 24) | (LOP_SPEC << 16) | SPEC_DATA_SECTION) |
| 229 | |
| 230 | /* Must be a power of two. If you change this to be >= 64k, you need a |
| 231 | new test-case; the ld test b-loc64k.d touches chunk-size problem areas. */ |
| 232 | #define MMO_SEC_CONTENTS_CHUNK_SIZE (1 << 15) |
| 233 | |
| 234 | /* An arbitrary number for the maximum length section name size. */ |
| 235 | #define MAX_SECTION_NAME_SIZE (1024 * 1024) |
| 236 | |
| 237 | /* A quite arbitrary number for the maximum length section size. */ |
| 238 | #define MAX_ARTIFICIAL_SECTION_SIZE (1024 * 1024 * 1024) |
| 239 | |
| 240 | #define MMO3_WCHAR 0x80 |
| 241 | #define MMO3_LEFT 0x40 |
| 242 | #define MMO3_MIDDLE 0x20 |
| 243 | #define MMO3_RIGHT 0x10 |
| 244 | #define MMO3_TYPEBITS 0xf |
| 245 | #define MMO3_REGQUAL_BITS 0xf |
| 246 | #define MMO3_UNDEF 2 |
| 247 | #define MMO3_DATA 8 |
| 248 | #define MMO3_SYMBITS 0x2f |
| 249 | |
| 250 | /* Put these everywhere in new code. */ |
| 251 | #define FATAL_DEBUG \ |
| 252 | _bfd_abort (__FILE__, __LINE__, \ |
| 253 | "Internal: Non-debugged code (test-case missing)") |
| 254 | |
| 255 | #define BAD_CASE(x) \ |
| 256 | _bfd_abort (__FILE__, __LINE__, \ |
| 257 | "bad case for " #x) |
| 258 | |
| 259 | enum mmo_sym_type { mmo_reg_sym, mmo_undef_sym, mmo_data_sym, mmo_abs_sym}; |
| 260 | |
| 261 | /* When scanning the mmo file, a linked list of mmo_symbol |
| 262 | structures is built to represent the symbol table (if there is |
| 263 | one). */ |
| 264 | |
| 265 | struct mmo_symbol |
| 266 | { |
| 267 | struct mmo_symbol *next; |
| 268 | char *name; |
| 269 | bfd_vma value; |
| 270 | enum mmo_sym_type sym_type; |
| 271 | unsigned int serno; |
| 272 | }; |
| 273 | |
| 274 | struct mmo_data_list_struct |
| 275 | { |
| 276 | struct mmo_data_list_struct *next; |
| 277 | bfd_vma where; |
| 278 | bfd_size_type size; |
| 279 | bfd_size_type allocated_size; |
| 280 | bfd_byte data[1]; |
| 281 | }; |
| 282 | |
| 283 | typedef struct mmo_data_list_struct mmo_data_list_type; |
| 284 | |
| 285 | struct mmo_symbol_trie |
| 286 | { |
| 287 | struct mmo_symbol_trie *left; |
| 288 | struct mmo_symbol_trie *right; |
| 289 | struct mmo_symbol_trie *middle; |
| 290 | |
| 291 | bfd_byte symchar; |
| 292 | |
| 293 | /* A zero name means there's nothing here. */ |
| 294 | struct mmo_symbol sym; |
| 295 | }; |
| 296 | |
| 297 | /* The mmo tdata information. */ |
| 298 | |
| 299 | struct mmo_data_struct |
| 300 | { |
| 301 | struct mmo_symbol *symbols; |
| 302 | struct mmo_symbol *symtail; |
| 303 | asymbol *csymbols; |
| 304 | |
| 305 | /* File representation of time (NULL) when this file was created. */ |
| 306 | bfd_byte created[4]; |
| 307 | |
| 308 | /* When we're reading bytes recursively, check this occasionally. |
| 309 | Also holds write errors. */ |
| 310 | bfd_boolean have_error; |
| 311 | |
| 312 | /* Max symbol length that may appear in the lop_stab table. Note that |
| 313 | this table might just hold a subset of symbols for not-really large |
| 314 | programs, as it can only be 65536 * 4 bytes large. */ |
| 315 | int max_symbol_length; |
| 316 | |
| 317 | /* Here's the symbol we build in lop_stab. */ |
| 318 | char *lop_stab_symbol; |
| 319 | |
| 320 | /* Index into lop_stab_symbol for the next character when parsing the |
| 321 | symbol information. */ |
| 322 | int symbol_position; |
| 323 | |
| 324 | /* When creating arbitrary sections, we need to count section numbers. */ |
| 325 | int sec_no; |
| 326 | |
| 327 | /* When writing or reading byte-wise, we need to count the bytes |
| 328 | within a 32-bit word. */ |
| 329 | int byte_no; |
| 330 | |
| 331 | /* We also need a buffer to hold the bytes we count reading or writing. */ |
| 332 | bfd_byte buf[4]; |
| 333 | |
| 334 | /* Whether we've calculated symbol consistency requirement yet. We do this |
| 335 | when-needed, which must be at some time after all section |
| 336 | contents is known. */ |
| 337 | bfd_boolean symbol_consistency_override_calculated; |
| 338 | |
| 339 | /* Whether to consistency-check symbol values, in particular "Main". */ |
| 340 | bfd_boolean ignore_symbol_consistency; |
| 341 | }; |
| 342 | |
| 343 | typedef struct mmo_data_struct tdata_type; |
| 344 | |
| 345 | struct mmo_section_data_struct |
| 346 | { |
| 347 | mmo_data_list_type *head; |
| 348 | mmo_data_list_type *tail; |
| 349 | }; |
| 350 | |
| 351 | #define mmo_section_data(sec) \ |
| 352 | ((struct mmo_section_data_struct *) (sec)->used_by_bfd) |
| 353 | |
| 354 | /* These structures are used in bfd_map_over_sections constructs. */ |
| 355 | |
| 356 | /* Used when writing out sections; all but the register contents section |
| 357 | which is stored in reg_section. */ |
| 358 | struct mmo_write_sec_info |
| 359 | { |
| 360 | asection *reg_section; |
| 361 | bfd_boolean retval; |
| 362 | }; |
| 363 | |
| 364 | /* Used when trying to find a section corresponding to addr. */ |
| 365 | struct mmo_find_sec_info |
| 366 | { |
| 367 | asection *sec; |
| 368 | bfd_vma addr; |
| 369 | }; |
| 370 | |
| 371 | static bfd_boolean mmo_bfd_copy_private_bfd_data (bfd *, bfd *); |
| 372 | static void mmo_write_section_unless_reg_contents (bfd *, asection *, void *); |
| 373 | static void mmo_find_sec_w_addr (bfd *, asection *, void *); |
| 374 | static void mmo_find_sec_w_addr_grow (bfd *, asection *, void *); |
| 375 | static asection *mmo_make_section (bfd *, const char *); |
| 376 | static void mmo_get_symbol_info (bfd *, asymbol *, symbol_info *); |
| 377 | static void mmo_print_symbol (bfd *, void *, asymbol *, |
| 378 | bfd_print_symbol_type); |
| 379 | static void mmo_init (void); |
| 380 | static bfd_boolean mmo_mkobject (bfd *); |
| 381 | static bfd_boolean mmo_scan (bfd *); |
| 382 | static asection *mmo_decide_section (bfd *, bfd_vma); |
| 383 | static asection *mmo_get_generic_spec_data_section (bfd *, int); |
| 384 | static asection *mmo_get_spec_section (bfd *, int); |
| 385 | static INLINE bfd_byte *mmo_get_loc (asection *, bfd_vma, int); |
| 386 | static void mmo_xore_64 (asection *, bfd_vma vma, bfd_vma value); |
| 387 | static void mmo_xore_32 (asection *, bfd_vma vma, unsigned int); |
| 388 | static void mmo_xore_16 (asection *, bfd_vma vma, unsigned int); |
| 389 | static const bfd_target *mmo_object_p (bfd *); |
| 390 | static void mmo_map_set_sizes (bfd *, asection *, void *); |
| 391 | static bfd_boolean mmo_get_symbols (bfd *); |
| 392 | static bfd_boolean mmo_create_symbol (bfd *, const char *, bfd_vma, |
| 393 | enum mmo_sym_type, unsigned int); |
| 394 | static bfd_boolean mmo_get_section_contents (bfd *, asection *, void *, |
| 395 | file_ptr, bfd_size_type); |
| 396 | static long mmo_get_symtab_upper_bound (bfd *); |
| 397 | static long mmo_canonicalize_symtab (bfd *, asymbol **); |
| 398 | static void mmo_get_symbol_info (bfd *, asymbol *, symbol_info *); |
| 399 | static void mmo_print_symbol (bfd *, void *, asymbol *, |
| 400 | bfd_print_symbol_type); |
| 401 | static bfd_boolean mmo_set_section_contents (bfd *, sec_ptr, const void *, |
| 402 | file_ptr, bfd_size_type); |
| 403 | static int mmo_sizeof_headers (bfd *, struct bfd_link_info *); |
| 404 | static bfd_boolean mmo_internal_write_header (bfd *); |
| 405 | static bfd_boolean mmo_internal_write_post (bfd *, int, asection *); |
| 406 | static bfd_boolean mmo_internal_add_3_sym (bfd *, struct mmo_symbol_trie *, |
| 407 | const struct mmo_symbol *); |
| 408 | static unsigned int mmo_internal_3_length (bfd *, struct mmo_symbol_trie *); |
| 409 | static void mmo_internal_3_dump (bfd *, struct mmo_symbol_trie *); |
| 410 | static void mmo_beb128_out (bfd *, int, int); |
| 411 | static bfd_boolean mmo_internal_write_section (bfd *, asection *); |
| 412 | static void mmo_write_tetra (bfd *, unsigned int); |
| 413 | static void mmo_write_tetra_raw (bfd *, unsigned int); |
| 414 | static void mmo_write_octa (bfd *, bfd_vma); |
| 415 | static void mmo_write_octa_raw (bfd *, bfd_vma); |
| 416 | static bfd_boolean mmo_write_chunk (bfd *, const bfd_byte *, unsigned int); |
| 417 | static bfd_boolean mmo_flush_chunk (bfd *); |
| 418 | static bfd_boolean mmo_write_loc_chunk (bfd *, bfd_vma, const bfd_byte *, |
| 419 | unsigned int, bfd_vma *); |
| 420 | static bfd_boolean mmo_write_chunk_list (bfd *, mmo_data_list_type *); |
| 421 | static bfd_boolean mmo_write_loc_chunk_list (bfd *, mmo_data_list_type *); |
| 422 | static bfd_boolean mmo_write_symbols_and_terminator (bfd *); |
| 423 | static flagword mmo_sec_flags_from_bfd_flags (flagword); |
| 424 | static flagword bfd_sec_flags_from_mmo_flags (flagword); |
| 425 | static bfd_byte mmo_get_byte (bfd *); |
| 426 | static void mmo_write_byte (bfd *, bfd_byte); |
| 427 | static bfd_boolean mmo_new_section_hook (bfd *, asection *); |
| 428 | static int mmo_sort_mmo_symbols (const void *, const void *); |
| 429 | static bfd_boolean mmo_write_object_contents (bfd *); |
| 430 | static bfd_boolean mmo_write_section_description (bfd *, asection *); |
| 431 | static bfd_boolean mmo_has_leading_or_trailing_zero_tetra_p (bfd *, |
| 432 | asection *); |
| 433 | |
| 434 | static const char |
| 435 | valid_mmo_symbol_character_set[] = |
| 436 | { |
| 437 | 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', |
| 438 | 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', |
| 439 | 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', |
| 440 | 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', |
| 441 | '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', |
| 442 | ':', '_', 126, 127, 128, 129, |
| 443 | 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, |
| 444 | 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, |
| 445 | 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, |
| 446 | 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, |
| 447 | 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, |
| 448 | 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, |
| 449 | 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, |
| 450 | 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, |
| 451 | 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, |
| 452 | 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, |
| 453 | 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, |
| 454 | 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, |
| 455 | 250, 251, 252, 253, 254, 255, |
| 456 | 0 |
| 457 | }; |
| 458 | |
| 459 | |
| 460 | /* Get section SECNAME or create one if it doesn't exist. When creating |
| 461 | one, new memory for the name is allocated. */ |
| 462 | |
| 463 | static asection * |
| 464 | mmo_make_section (bfd *abfd, const char *secname) |
| 465 | { |
| 466 | asection *sec = bfd_get_section_by_name (abfd, secname); |
| 467 | |
| 468 | if (sec == NULL) |
| 469 | { |
| 470 | char *newsecname = strdup (secname); |
| 471 | |
| 472 | if (newsecname == NULL) |
| 473 | { |
| 474 | _bfd_error_handler |
| 475 | /* xgettext:c-format */ |
| 476 | (_("%pB: no core to allocate section name %s"), |
| 477 | abfd, secname); |
| 478 | bfd_set_error (bfd_error_system_call); |
| 479 | return NULL; |
| 480 | } |
| 481 | sec = bfd_make_section (abfd, newsecname); |
| 482 | } |
| 483 | |
| 484 | return sec; |
| 485 | } |
| 486 | |
| 487 | /* Nothing to do, but keep as a placeholder if we need it. |
| 488 | Note that state that might differ between bfd:s must not be initialized |
| 489 | here, nor must it be static. Add it to tdata information instead. */ |
| 490 | |
| 491 | static void |
| 492 | mmo_init (void) |
| 493 | { |
| 494 | static bfd_boolean inited = FALSE; |
| 495 | |
| 496 | if (inited) |
| 497 | return; |
| 498 | inited = TRUE; |
| 499 | } |
| 500 | |
| 501 | /* Check whether an existing file is an mmo file. */ |
| 502 | |
| 503 | static const bfd_target * |
| 504 | mmo_object_p (bfd *abfd) |
| 505 | { |
| 506 | struct stat statbuf; |
| 507 | bfd_byte b[4]; |
| 508 | |
| 509 | mmo_init (); |
| 510 | |
| 511 | if (bfd_stat (abfd, &statbuf) < 0 |
| 512 | || bfd_seek (abfd, (file_ptr) 0, SEEK_SET) != 0 |
| 513 | || bfd_bread (b, 4, abfd) != 4) |
| 514 | goto bad_final; |
| 515 | |
| 516 | /* All mmo files are a multiple of four bytes long. |
| 517 | Only recognize version one. */ |
| 518 | if ((statbuf.st_size % 4) != 0 |
| 519 | || b[0] != LOP || b[1] != LOP_PRE || b[2] != 1) |
| 520 | goto bad_format; |
| 521 | |
| 522 | /* Get the last 32-bit word. */ |
| 523 | if (bfd_seek (abfd, (file_ptr) statbuf.st_size - 4, SEEK_SET) != 0 |
| 524 | || bfd_bread (b, 4, abfd) != 4) |
| 525 | goto bad_final; |
| 526 | |
| 527 | /* Check if the file ends in a lop_end lopcode. */ |
| 528 | if (b[0] != LOP || b[1] != LOP_END || ! mmo_mkobject (abfd)) |
| 529 | goto bad_format; |
| 530 | |
| 531 | /* Compute an upper bound on the max symbol length. Not really |
| 532 | important as all of the symbol information can only be 256k. */ |
| 533 | abfd->tdata.mmo_data->max_symbol_length = (b[2] * 256 + b[3]) * 4; |
| 534 | abfd->tdata.mmo_data->lop_stab_symbol |
| 535 | = bfd_malloc (abfd->tdata.mmo_data->max_symbol_length + 1); |
| 536 | |
| 537 | if (abfd->tdata.mmo_data->lop_stab_symbol == NULL) |
| 538 | { |
| 539 | _bfd_error_handler |
| 540 | /* xgettext:c-format */ |
| 541 | (_("%pB: no core to allocate a symbol %d bytes long"), |
| 542 | abfd, abfd->tdata.mmo_data->max_symbol_length); |
| 543 | goto bad_final; |
| 544 | } |
| 545 | |
| 546 | /* Read in everything. */ |
| 547 | if (! mmo_scan (abfd)) |
| 548 | goto bad_format_free; |
| 549 | |
| 550 | if (abfd->symcount > 0) |
| 551 | abfd->flags |= HAS_SYMS; |
| 552 | |
| 553 | /* You'll have to tweak this if you want to use this format for other |
| 554 | arches (not recommended due to its small-size limitations). Look at |
| 555 | the ELF format for how to make it target-generic. */ |
| 556 | if (! bfd_default_set_arch_mach (abfd, bfd_arch_mmix, 0)) |
| 557 | goto bad_format_free; |
| 558 | |
| 559 | return abfd->xvec; |
| 560 | |
| 561 | bad_format_free: |
| 562 | free (abfd->tdata.mmo_data->lop_stab_symbol); |
| 563 | bad_format: |
| 564 | bfd_set_error (bfd_error_wrong_format); |
| 565 | bad_final: |
| 566 | return NULL; |
| 567 | } |
| 568 | |
| 569 | /* Set up the mmo tdata information. */ |
| 570 | |
| 571 | static bfd_boolean |
| 572 | mmo_mkobject (bfd *abfd) |
| 573 | { |
| 574 | mmo_init (); |
| 575 | |
| 576 | if (abfd->tdata.mmo_data == NULL) |
| 577 | { |
| 578 | time_t created; |
| 579 | |
| 580 | /* All fields are zero-initialized, so we don't have to explicitly |
| 581 | initialize most. */ |
| 582 | tdata_type *tdata = (tdata_type *) bfd_zmalloc (sizeof (tdata_type)); |
| 583 | if (tdata == NULL) |
| 584 | return FALSE; |
| 585 | |
| 586 | created = time (NULL); |
| 587 | bfd_put_32 (abfd, created, tdata->created); |
| 588 | |
| 589 | abfd->tdata.mmo_data = tdata; |
| 590 | } |
| 591 | |
| 592 | return TRUE; |
| 593 | } |
| 594 | |
| 595 | static bfd_boolean |
| 596 | mmo_section_has_contents (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p ATTRIBUTE_UNUSED) |
| 597 | { |
| 598 | /* The point is to match what --extract-symbols does (well, negated). */ |
| 599 | return bfd_get_section_size (sec) != 0; |
| 600 | } |
| 601 | |
| 602 | /* Find out whether we should omit symbol consistency checks for this |
| 603 | bfd and cache the value. |
| 604 | |
| 605 | This function must only be called when all section contents is |
| 606 | known. However, calculating symbol consistency at the time the |
| 607 | private BFD data is initialized is too late for some uses. */ |
| 608 | |
| 609 | static bfd_boolean |
| 610 | mmo_ignore_symbol_consistency (bfd *abfd) |
| 611 | { |
| 612 | if (!abfd->tdata.mmo_data->symbol_consistency_override_calculated) |
| 613 | { |
| 614 | abfd->tdata.mmo_data->ignore_symbol_consistency = |
| 615 | bfd_sections_find_if (abfd, mmo_section_has_contents, NULL) == NULL; |
| 616 | |
| 617 | abfd->tdata.mmo_data->symbol_consistency_override_calculated = TRUE; |
| 618 | } |
| 619 | |
| 620 | return abfd->tdata.mmo_data->ignore_symbol_consistency; |
| 621 | } |
| 622 | |
| 623 | static bfd_boolean |
| 624 | mmo_bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd) |
| 625 | { |
| 626 | if (bfd_get_flavour (ibfd) != bfd_target_mmo_flavour |
| 627 | || bfd_get_flavour (obfd) != bfd_target_mmo_flavour) |
| 628 | return TRUE; |
| 629 | |
| 630 | /* Copy the time the copied-from file was created. If people want the |
| 631 | time the file was last *modified*, they have that in the normal file |
| 632 | information. */ |
| 633 | memcpy (obfd->tdata.mmo_data->created, ibfd->tdata.mmo_data->created, |
| 634 | sizeof (obfd->tdata.mmo_data->created)); |
| 635 | return TRUE; |
| 636 | } |
| 637 | |
| 638 | /* Helper functions for mmo_decide_section, used through |
| 639 | bfd_map_over_sections. */ |
| 640 | |
| 641 | static void |
| 642 | mmo_find_sec_w_addr (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p) |
| 643 | { |
| 644 | struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p; |
| 645 | bfd_vma vma = bfd_get_section_vma (abfd, sec); |
| 646 | |
| 647 | /* Ignore sections that aren't loaded. */ |
| 648 | if ((bfd_get_section_flags (abfd, sec) & (SEC_LOAD | SEC_ALLOC)) |
| 649 | != (SEC_LOAD | SEC_ALLOC)) |
| 650 | return; |
| 651 | |
| 652 | if (infop->addr >= vma && infop->addr < vma + sec->size) |
| 653 | infop->sec = sec; |
| 654 | } |
| 655 | |
| 656 | static void |
| 657 | mmo_find_sec_w_addr_grow (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p) |
| 658 | { |
| 659 | struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p; |
| 660 | bfd_vma vma = bfd_get_section_vma (abfd, sec); |
| 661 | |
| 662 | /* Ignore sections that aren't loaded. */ |
| 663 | if ((bfd_get_section_flags (abfd, sec) & (SEC_LOAD | SEC_ALLOC)) |
| 664 | != (SEC_LOAD | SEC_ALLOC)) |
| 665 | return; |
| 666 | |
| 667 | if (infop->addr >= vma && infop->addr < vma + MAX_ARTIFICIAL_SECTION_SIZE) |
| 668 | infop->sec = sec; |
| 669 | } |
| 670 | |
| 671 | /* Find a section that corresponds to a VMA. Automatically create .text |
| 672 | or .data and set current section to it, depending on what vma. If we |
| 673 | can't deduce a section, make one up as ".MMIX.sec.N", where N is an |
| 674 | increasing number. */ |
| 675 | |
| 676 | static asection * |
| 677 | mmo_decide_section (bfd *abfd, bfd_vma vma) |
| 678 | { |
| 679 | asection *sec = NULL; |
| 680 | char sec_name[sizeof (".MMIX.sec.") + 20]; |
| 681 | struct mmo_find_sec_info info; |
| 682 | |
| 683 | info.addr = vma; |
| 684 | info.sec = NULL; |
| 685 | |
| 686 | /* First see if there's a section that would match exactly. */ |
| 687 | bfd_map_over_sections (abfd, mmo_find_sec_w_addr, &info); |
| 688 | |
| 689 | if (info.sec != NULL) |
| 690 | return info.sec; |
| 691 | |
| 692 | /* If there's no such section, try and expand one of the existing ones, |
| 693 | up to a limit. Make sure we have .text and .data before we try that; |
| 694 | create them corresponding to expected addresses and set flags to make |
| 695 | them match the "loaded and with contents" expectation. */ |
| 696 | if ((vma >> 56) == 0) |
| 697 | { |
| 698 | sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME); |
| 699 | |
| 700 | if (sec == NULL) |
| 701 | return NULL; |
| 702 | |
| 703 | if (! sec->user_set_vma && ! bfd_set_section_vma (abfd, sec, vma)) |
| 704 | return NULL; |
| 705 | |
| 706 | if (! bfd_set_section_flags (abfd, sec, |
| 707 | bfd_get_section_flags (abfd, sec) |
| 708 | | SEC_CODE | SEC_LOAD | SEC_ALLOC)) |
| 709 | return NULL; |
| 710 | } |
| 711 | else if ((vma >> 56) == 0x20) |
| 712 | { |
| 713 | sec = bfd_make_section_old_way (abfd, MMO_DATA_SECTION_NAME); |
| 714 | |
| 715 | if (sec == NULL) |
| 716 | return NULL; |
| 717 | |
| 718 | if (! sec->user_set_vma && ! bfd_set_section_vma (abfd, sec, vma)) |
| 719 | return NULL; |
| 720 | |
| 721 | if (! bfd_set_section_flags (abfd, sec, |
| 722 | bfd_get_section_flags (abfd, sec) |
| 723 | | SEC_LOAD | SEC_ALLOC)) |
| 724 | return NULL; |
| 725 | } |
| 726 | |
| 727 | bfd_map_over_sections (abfd, mmo_find_sec_w_addr_grow, &info); |
| 728 | |
| 729 | if (info.sec != NULL) |
| 730 | return info.sec; |
| 731 | |
| 732 | /* If there's still no suitable section, make a new one. */ |
| 733 | sprintf (sec_name, ".MMIX.sec.%d", abfd->tdata.mmo_data->sec_no++); |
| 734 | sec = mmo_make_section (abfd, sec_name); |
| 735 | |
| 736 | if (! sec->user_set_vma && ! bfd_set_section_vma (abfd, sec, vma)) |
| 737 | return NULL; |
| 738 | |
| 739 | if (! bfd_set_section_flags (abfd, sec, |
| 740 | bfd_get_section_flags (abfd, sec) |
| 741 | | SEC_LOAD | SEC_ALLOC)) |
| 742 | return NULL; |
| 743 | return sec; |
| 744 | } |
| 745 | |
| 746 | /* Xor in a 64-bit value VALUE at VMA. */ |
| 747 | |
| 748 | static INLINE void |
| 749 | mmo_xore_64 (asection *sec, bfd_vma vma, bfd_vma value) |
| 750 | { |
| 751 | bfd_byte *loc = mmo_get_loc (sec, vma, 8); |
| 752 | bfd_vma prev = bfd_get_64 (sec->owner, loc); |
| 753 | |
| 754 | value ^= prev; |
| 755 | bfd_put_64 (sec->owner, value, loc); |
| 756 | } |
| 757 | |
| 758 | /* Xor in a 32-bit value VALUE at VMA. */ |
| 759 | |
| 760 | static INLINE void |
| 761 | mmo_xore_32 (asection *sec, bfd_vma vma, unsigned int value) |
| 762 | { |
| 763 | bfd_byte *loc = mmo_get_loc (sec, vma, 4); |
| 764 | unsigned int prev = bfd_get_32 (sec->owner, loc); |
| 765 | |
| 766 | value ^= prev; |
| 767 | bfd_put_32 (sec->owner, value, loc); |
| 768 | } |
| 769 | |
| 770 | /* Xor in a 16-bit value VALUE at VMA. */ |
| 771 | |
| 772 | static INLINE void |
| 773 | mmo_xore_16 (asection *sec, bfd_vma vma, unsigned int value) |
| 774 | { |
| 775 | bfd_byte *loc = mmo_get_loc (sec, vma, 2); |
| 776 | unsigned int prev = bfd_get_16 (sec->owner, loc); |
| 777 | |
| 778 | value ^= prev; |
| 779 | bfd_put_16 (sec->owner, value, loc); |
| 780 | } |
| 781 | |
| 782 | /* Write a 32-bit word to output file, no lop_quote generated. */ |
| 783 | |
| 784 | static INLINE void |
| 785 | mmo_write_tetra_raw (bfd *abfd, unsigned int value) |
| 786 | { |
| 787 | bfd_byte buf[4]; |
| 788 | |
| 789 | bfd_put_32 (abfd, value, buf); |
| 790 | |
| 791 | if (bfd_bwrite (buf, 4, abfd) != 4) |
| 792 | abfd->tdata.mmo_data->have_error = TRUE; |
| 793 | } |
| 794 | |
| 795 | /* Write a 32-bit word to output file; lop_quote if necessary. */ |
| 796 | |
| 797 | static INLINE void |
| 798 | mmo_write_tetra (bfd *abfd, unsigned int value) |
| 799 | { |
| 800 | if (((value >> 24) & 0xff) == LOP) |
| 801 | mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT); |
| 802 | |
| 803 | mmo_write_tetra_raw (abfd, value); |
| 804 | } |
| 805 | |
| 806 | /* Write a 64-bit word to output file, perhaps with lop_quoting. */ |
| 807 | |
| 808 | static INLINE void |
| 809 | mmo_write_octa (bfd *abfd, bfd_vma value) |
| 810 | { |
| 811 | mmo_write_tetra (abfd, (unsigned int) (value >> 32)); |
| 812 | mmo_write_tetra (abfd, (unsigned int) value); |
| 813 | } |
| 814 | |
| 815 | /* Write a 64-bit word to output file, without lop_quoting. */ |
| 816 | |
| 817 | static INLINE void |
| 818 | mmo_write_octa_raw (bfd *abfd, bfd_vma value) |
| 819 | { |
| 820 | mmo_write_tetra_raw (abfd, (unsigned int) (value >> 32)); |
| 821 | mmo_write_tetra_raw (abfd, (unsigned int) value); |
| 822 | } |
| 823 | |
| 824 | /* Write quoted contents. Intended to be called multiple times in |
| 825 | sequence, followed by a call to mmo_flush_chunk. */ |
| 826 | |
| 827 | static INLINE bfd_boolean |
| 828 | mmo_write_chunk (bfd *abfd, const bfd_byte *loc, unsigned int len) |
| 829 | { |
| 830 | bfd_boolean retval = TRUE; |
| 831 | struct mmo_data_struct *mmop = abfd->tdata.mmo_data; |
| 832 | |
| 833 | /* Fill up a tetra from bytes remaining from a previous chunk. */ |
| 834 | if (mmop->byte_no != 0) |
| 835 | { |
| 836 | while (mmop->byte_no < 4 && len != 0) |
| 837 | { |
| 838 | mmop->buf[mmop->byte_no++] = *loc++; |
| 839 | len--; |
| 840 | } |
| 841 | |
| 842 | if (mmop->byte_no == 4) |
| 843 | { |
| 844 | mmo_write_tetra (abfd, bfd_get_32 (abfd, mmop->buf)); |
| 845 | mmop->byte_no = 0; |
| 846 | } |
| 847 | } |
| 848 | |
| 849 | while (len >= 4) |
| 850 | { |
| 851 | if (loc[0] == LOP) |
| 852 | mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT); |
| 853 | |
| 854 | retval = (retval |
| 855 | && ! mmop->have_error |
| 856 | && 4 == bfd_bwrite (loc, 4, abfd)); |
| 857 | |
| 858 | loc += 4; |
| 859 | len -= 4; |
| 860 | } |
| 861 | |
| 862 | if (len) |
| 863 | { |
| 864 | /* We must have flushed a previous remainder if we get one from |
| 865 | this chunk too. */ |
| 866 | BFD_ASSERT (mmop->byte_no == 0); |
| 867 | memcpy (mmop->buf, loc, len); |
| 868 | mmop->byte_no = len; |
| 869 | } |
| 870 | |
| 871 | if (! retval) |
| 872 | mmop->have_error = TRUE; |
| 873 | return retval; |
| 874 | } |
| 875 | |
| 876 | /* Flush remaining bytes, from a previous mmo_write_chunk, zero-padded to |
| 877 | 4 bytes. */ |
| 878 | |
| 879 | static INLINE bfd_boolean |
| 880 | mmo_flush_chunk (bfd *abfd) |
| 881 | { |
| 882 | if (abfd->tdata.mmo_data->byte_no != 0) |
| 883 | { |
| 884 | memset (abfd->tdata.mmo_data->buf + abfd->tdata.mmo_data->byte_no, |
| 885 | 0, 4 - abfd->tdata.mmo_data->byte_no); |
| 886 | mmo_write_tetra (abfd, |
| 887 | bfd_get_32 (abfd, abfd->tdata.mmo_data->buf)); |
| 888 | abfd->tdata.mmo_data->byte_no = 0; |
| 889 | } |
| 890 | |
| 891 | return ! abfd->tdata.mmo_data->have_error; |
| 892 | } |
| 893 | |
| 894 | /* Same, but from a list. */ |
| 895 | |
| 896 | static INLINE bfd_boolean |
| 897 | mmo_write_chunk_list (bfd *abfd, mmo_data_list_type *datap) |
| 898 | { |
| 899 | for (; datap != NULL; datap = datap->next) |
| 900 | if (! mmo_write_chunk (abfd, datap->data, datap->size)) |
| 901 | return FALSE; |
| 902 | |
| 903 | return mmo_flush_chunk (abfd); |
| 904 | } |
| 905 | |
| 906 | /* Write a lop_loc and some contents. A caller needs to call |
| 907 | mmo_flush_chunk after calling this function. The location is only |
| 908 | output if different than *LAST_VMAP, which is updated after this call. */ |
| 909 | |
| 910 | static bfd_boolean |
| 911 | mmo_write_loc_chunk (bfd *abfd, bfd_vma vma, const bfd_byte *loc, |
| 912 | unsigned int len, bfd_vma *last_vmap) |
| 913 | { |
| 914 | /* Find an initial and trailing section of zero (aligned) tetras; we don't |
| 915 | need to write out zeros. FIXME: When we do this, we should emit |
| 916 | section size and address specifiers, else objcopy can't always perform |
| 917 | an identity translation. Only do this if we *don't* have left-over |
| 918 | data from a previous write (and will not add any) or else the vma of |
| 919 | this chunk is *not* the next address, because then data isn't |
| 920 | tetrabyte-aligned and we're concatenating to that left-over data. */ |
| 921 | |
| 922 | if ((vma & 3) == 0 |
| 923 | && (abfd->tdata.mmo_data->byte_no == 0 || vma != *last_vmap)) |
| 924 | { |
| 925 | while (len > 4 && bfd_get_32 (abfd, loc) == 0) |
| 926 | { |
| 927 | vma += 4; |
| 928 | len -= 4; |
| 929 | loc += 4; |
| 930 | } |
| 931 | |
| 932 | if ((len & 3) == 0) |
| 933 | while (len > 4 && bfd_get_32 (abfd, loc + len - 4) == 0) |
| 934 | len -= 4; |
| 935 | } |
| 936 | |
| 937 | /* Only write out the location if it's different than the one the caller |
| 938 | (supposedly) previously handled, accounting for omitted leading zeros. */ |
| 939 | if (vma != *last_vmap) |
| 940 | { |
| 941 | /* We might be in the middle of a sequence. */ |
| 942 | mmo_flush_chunk (abfd); |
| 943 | |
| 944 | /* This should not happen during normal usage, but can presumably |
| 945 | happen with an erroneous linker-script, so handle gracefully. |
| 946 | Avoid Knuth-specific terms in the message, such as "tetrabyte". |
| 947 | Note that this function will get non-4-multiple lengths and |
| 948 | unaligned vmas but those come in tuples (mostly pairs) and are |
| 949 | continuous (i.e. the if-condition above false) and they are |
| 950 | group-wise aligned. */ |
| 951 | if ((vma & 3) != 0) |
| 952 | { |
| 953 | _bfd_error_handler |
| 954 | /* xgettext:c-format */ |
| 955 | (_("%pB: attempt to emit contents at non-multiple-of-4" |
| 956 | " address %#" PRIx64 ""), |
| 957 | abfd, (uint64_t) vma); |
| 958 | bfd_set_error (bfd_error_bad_value); |
| 959 | return FALSE; |
| 960 | } |
| 961 | |
| 962 | /* We always write the location as 64 bits; no use saving bytes |
| 963 | here. */ |
| 964 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_LOC << 16) | 2); |
| 965 | mmo_write_octa_raw (abfd, vma); |
| 966 | } |
| 967 | |
| 968 | /* Update to reflect end of this chunk, with trailing zeros omitted. */ |
| 969 | *last_vmap = vma + len; |
| 970 | |
| 971 | return (! abfd->tdata.mmo_data->have_error |
| 972 | && mmo_write_chunk (abfd, loc, len)); |
| 973 | } |
| 974 | |
| 975 | /* Same, but from a list. */ |
| 976 | |
| 977 | static INLINE bfd_boolean |
| 978 | mmo_write_loc_chunk_list (bfd *abfd, mmo_data_list_type *datap) |
| 979 | { |
| 980 | /* Get an address different than the address of the first chunk. */ |
| 981 | bfd_vma last_vma = datap ? datap->where - 1 : 0; |
| 982 | |
| 983 | for (; datap != NULL; datap = datap->next) |
| 984 | if (! mmo_write_loc_chunk (abfd, datap->where, datap->data, datap->size, |
| 985 | &last_vma)) |
| 986 | return FALSE; |
| 987 | |
| 988 | return mmo_flush_chunk (abfd); |
| 989 | } |
| 990 | |
| 991 | /* Make a .MMIX.spec_data.N section. */ |
| 992 | |
| 993 | static asection * |
| 994 | mmo_get_generic_spec_data_section (bfd *abfd, int spec_data_number) |
| 995 | { |
| 996 | asection *sec; |
| 997 | char secname[sizeof (MMIX_OTHER_SPEC_SECTION_PREFIX) + 20] |
| 998 | = MMIX_OTHER_SPEC_SECTION_PREFIX; |
| 999 | |
| 1000 | sprintf (secname + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX), |
| 1001 | "%d", spec_data_number); |
| 1002 | |
| 1003 | sec = mmo_make_section (abfd, secname); |
| 1004 | |
| 1005 | return sec; |
| 1006 | } |
| 1007 | |
| 1008 | /* Make a special section for SPEC_DATA_NUMBER. If it is the one we use |
| 1009 | ourselves, parse some of its data to get at the section name. */ |
| 1010 | |
| 1011 | static asection * |
| 1012 | mmo_get_spec_section (bfd *abfd, int spec_data_number) |
| 1013 | { |
| 1014 | char *secname; |
| 1015 | asection *sec; |
| 1016 | bfd_byte buf[4]; |
| 1017 | unsigned int secname_length; |
| 1018 | unsigned int i; |
| 1019 | bfd_vma section_length; |
| 1020 | bfd_vma section_vma; |
| 1021 | mmo_data_list_type *loc; |
| 1022 | flagword flags; |
| 1023 | long orig_pos; |
| 1024 | |
| 1025 | /* If this isn't the "special" special data, then make a placeholder |
| 1026 | section. */ |
| 1027 | if (spec_data_number != SPEC_DATA_SECTION) |
| 1028 | return mmo_get_generic_spec_data_section (abfd, spec_data_number); |
| 1029 | |
| 1030 | /* Seek back to this position if there was a format error. */ |
| 1031 | orig_pos = bfd_tell (abfd); |
| 1032 | |
| 1033 | /* Read the length (in 32-bit words). */ |
| 1034 | if (bfd_bread (buf, 4, abfd) != 4) |
| 1035 | goto format_error; |
| 1036 | |
| 1037 | if (buf[0] == LOP) |
| 1038 | { |
| 1039 | if (buf[1] != LOP_QUOTE) |
| 1040 | goto format_error; |
| 1041 | |
| 1042 | if (bfd_bread (buf, 4, abfd) != 4) |
| 1043 | goto format_error; |
| 1044 | } |
| 1045 | |
| 1046 | /* We don't care to keep the name length accurate. It's |
| 1047 | zero-terminated. */ |
| 1048 | secname_length = bfd_get_32 (abfd, buf) * 4; |
| 1049 | |
| 1050 | /* Check section name length for sanity. */ |
| 1051 | if (secname_length > MAX_SECTION_NAME_SIZE) |
| 1052 | goto format_error; |
| 1053 | |
| 1054 | /* This should be free'd regardless if a section is created. */ |
| 1055 | secname = bfd_malloc (secname_length + 1); |
| 1056 | secname[secname_length] = 0; |
| 1057 | |
| 1058 | for (i = 0; i < secname_length / 4; i++) |
| 1059 | { |
| 1060 | if (bfd_bread (secname + i * 4, 4, abfd) != 4) |
| 1061 | goto format_error_free; |
| 1062 | |
| 1063 | if (secname[i * 4] == (char) LOP) |
| 1064 | { |
| 1065 | /* A bit of overkill, but we handle char 0x98 in a section name, |
| 1066 | and recognize misparsing. */ |
| 1067 | if (secname[i * 4 + 1] != LOP_QUOTE |
| 1068 | || bfd_bread (secname + i * 4, 4, abfd) != 4) |
| 1069 | /* Whoops. We thought this was a name, and now we found a |
| 1070 | non-lop_quote lopcode before we parsed the whole length of |
| 1071 | the name. Signal end-of-file in the same manner. */ |
| 1072 | goto format_error_free; |
| 1073 | } |
| 1074 | } |
| 1075 | |
| 1076 | /* Get the section flags. */ |
| 1077 | if (bfd_bread (buf, 4, abfd) != 4 |
| 1078 | || (buf[0] == LOP |
| 1079 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) |
| 1080 | goto format_error_free; |
| 1081 | |
| 1082 | flags = bfd_get_32 (abfd, buf); |
| 1083 | |
| 1084 | /* Get the section length. */ |
| 1085 | if (bfd_bread (buf, 4, abfd) != 4 |
| 1086 | || (buf[0] == LOP |
| 1087 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) |
| 1088 | goto format_error_free; |
| 1089 | |
| 1090 | section_length = (bfd_vma) bfd_get_32 (abfd, buf) << 32; |
| 1091 | |
| 1092 | /* That's the first, high-part. Now get the low part. */ |
| 1093 | |
| 1094 | if (bfd_bread (buf, 4, abfd) != 4 |
| 1095 | || (buf[0] == LOP |
| 1096 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) |
| 1097 | goto format_error_free; |
| 1098 | |
| 1099 | section_length |= (bfd_vma) bfd_get_32 (abfd, buf); |
| 1100 | |
| 1101 | /* Check the section length for sanity. */ |
| 1102 | if (section_length > MAX_ARTIFICIAL_SECTION_SIZE) |
| 1103 | goto format_error_free; |
| 1104 | |
| 1105 | /* Get the section VMA. */ |
| 1106 | if (bfd_bread (buf, 4, abfd) != 4 |
| 1107 | || (buf[0] == LOP |
| 1108 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) |
| 1109 | goto format_error_free; |
| 1110 | |
| 1111 | section_vma = (bfd_vma) bfd_get_32 (abfd, buf) << 32; |
| 1112 | |
| 1113 | /* That's the first, high-part. Now get the low part. */ |
| 1114 | if (bfd_bread (buf, 4, abfd) != 4 |
| 1115 | || (buf[0] == LOP |
| 1116 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) |
| 1117 | goto format_error_free; |
| 1118 | |
| 1119 | section_vma |= (bfd_vma) bfd_get_32 (abfd, buf); |
| 1120 | |
| 1121 | sec = mmo_make_section (abfd, secname); |
| 1122 | free (secname); |
| 1123 | if (sec == NULL) |
| 1124 | goto format_error; |
| 1125 | |
| 1126 | /* We allocate a buffer here for the advertised size, with head room for |
| 1127 | tetrabyte alignment. */ |
| 1128 | loc = bfd_zmalloc (section_length + 3 |
| 1129 | + sizeof (struct mmo_data_list_struct)); |
| 1130 | if (loc == NULL) |
| 1131 | goto format_error; |
| 1132 | |
| 1133 | /* Use a TETRA-rounded size for the allocated buffer; we set the |
| 1134 | "visible" section size below. */ |
| 1135 | loc->size = (section_length + 3) & ~3; |
| 1136 | |
| 1137 | /* Add in the section flags we found to those bfd entered during this |
| 1138 | process and set the contents. */ |
| 1139 | if (! bfd_set_section_flags (abfd, sec, |
| 1140 | bfd_sec_flags_from_mmo_flags (flags) |
| 1141 | | bfd_get_section_flags (abfd, sec) |
| 1142 | | (section_length != 0 ? SEC_HAS_CONTENTS : 0)) |
| 1143 | || ! bfd_set_section_size (abfd, sec, sec->size + section_length) |
| 1144 | /* Set VMA only for the first occurrence. */ |
| 1145 | || (! sec->user_set_vma |
| 1146 | && ! bfd_set_section_vma (abfd, sec, section_vma))) |
| 1147 | { |
| 1148 | /* If we get an error for any of the calls above, signal more than |
| 1149 | just a format error for the spec section. */ |
| 1150 | return NULL; |
| 1151 | } |
| 1152 | |
| 1153 | loc->next = NULL; |
| 1154 | if (mmo_section_data (sec)->tail != NULL) |
| 1155 | mmo_section_data (sec)->tail->next = loc; |
| 1156 | else |
| 1157 | mmo_section_data (sec)->head = loc; |
| 1158 | mmo_section_data (sec)->tail = loc; |
| 1159 | loc->where = section_vma; |
| 1160 | |
| 1161 | return sec; |
| 1162 | |
| 1163 | format_error_free: |
| 1164 | free (secname); |
| 1165 | format_error: |
| 1166 | if (bfd_seek (abfd, orig_pos, SEEK_SET) != 0) |
| 1167 | return NULL; |
| 1168 | |
| 1169 | return mmo_get_generic_spec_data_section (abfd, spec_data_number); |
| 1170 | } |
| 1171 | |
| 1172 | /* Read a byte, but read from file in multiples of 32-bit words. */ |
| 1173 | |
| 1174 | static bfd_byte |
| 1175 | mmo_get_byte (bfd *abfd) |
| 1176 | { |
| 1177 | bfd_byte retval; |
| 1178 | |
| 1179 | if (abfd->tdata.mmo_data->byte_no == 0) |
| 1180 | { |
| 1181 | if (! abfd->tdata.mmo_data->have_error |
| 1182 | && bfd_bread (abfd->tdata.mmo_data->buf, 4, abfd) != 4) |
| 1183 | { |
| 1184 | abfd->tdata.mmo_data->have_error = TRUE; |
| 1185 | |
| 1186 | /* A value somewhat safe against tripping on some inconsistency |
| 1187 | when mopping up after this error. */ |
| 1188 | return 128; |
| 1189 | } |
| 1190 | } |
| 1191 | |
| 1192 | retval = abfd->tdata.mmo_data->buf[abfd->tdata.mmo_data->byte_no]; |
| 1193 | abfd->tdata.mmo_data->byte_no = (abfd->tdata.mmo_data->byte_no + 1) % 4; |
| 1194 | |
| 1195 | return retval; |
| 1196 | } |
| 1197 | |
| 1198 | /* Write a byte, in multiples of 32-bit words. */ |
| 1199 | |
| 1200 | static void |
| 1201 | mmo_write_byte (bfd *abfd, bfd_byte value) |
| 1202 | { |
| 1203 | abfd->tdata.mmo_data->buf[(abfd->tdata.mmo_data->byte_no++ % 4)] = value; |
| 1204 | if ((abfd->tdata.mmo_data->byte_no % 4) == 0) |
| 1205 | { |
| 1206 | if (! abfd->tdata.mmo_data->have_error |
| 1207 | && bfd_bwrite (abfd->tdata.mmo_data->buf, 4, abfd) != 4) |
| 1208 | abfd->tdata.mmo_data->have_error = TRUE; |
| 1209 | } |
| 1210 | } |
| 1211 | |
| 1212 | /* Create a symbol. */ |
| 1213 | |
| 1214 | static bfd_boolean |
| 1215 | mmo_create_symbol (bfd *abfd, const char *symname, bfd_vma addr, enum |
| 1216 | mmo_sym_type sym_type, unsigned int serno) |
| 1217 | { |
| 1218 | struct mmo_symbol *n; |
| 1219 | |
| 1220 | n = (struct mmo_symbol *) bfd_alloc (abfd, sizeof (struct mmo_symbol)); |
| 1221 | if (n == NULL) |
| 1222 | return FALSE; |
| 1223 | |
| 1224 | n->name = bfd_alloc (abfd, strlen (symname) + 1); |
| 1225 | if (n->name == NULL) |
| 1226 | return FALSE; |
| 1227 | |
| 1228 | strcpy (n->name, symname); |
| 1229 | |
| 1230 | n->value = addr; |
| 1231 | n->sym_type = sym_type; |
| 1232 | n->serno = serno; |
| 1233 | |
| 1234 | if (abfd->tdata.mmo_data->symbols == NULL) |
| 1235 | abfd->tdata.mmo_data->symbols = n; |
| 1236 | else |
| 1237 | abfd->tdata.mmo_data->symtail->next = n; |
| 1238 | abfd->tdata.mmo_data->symtail = n; |
| 1239 | n->next = NULL; |
| 1240 | |
| 1241 | ++abfd->symcount; |
| 1242 | |
| 1243 | /* Check that :Main equals the last octa of the .MMIX.reg_contents |
| 1244 | section, as it's the one place we're sure to pass when reading a mmo |
| 1245 | object. For written objects, we do it while setting the symbol |
| 1246 | table. */ |
| 1247 | if (strcmp (symname, MMIX_START_SYMBOL_NAME) == 0 |
| 1248 | && bfd_get_start_address (abfd) != addr |
| 1249 | && !mmo_ignore_symbol_consistency (abfd)) |
| 1250 | { |
| 1251 | _bfd_error_handler |
| 1252 | (_("%pB: invalid mmo file: initialization value for $255" |
| 1253 | " is not `Main'\n"), |
| 1254 | abfd); |
| 1255 | bfd_set_error (bfd_error_bad_value); |
| 1256 | return FALSE; |
| 1257 | } |
| 1258 | |
| 1259 | return TRUE; |
| 1260 | } |
| 1261 | |
| 1262 | /* Read in symbols. */ |
| 1263 | |
| 1264 | static bfd_boolean |
| 1265 | mmo_get_symbols (bfd *abfd) |
| 1266 | { |
| 1267 | /* |
| 1268 | INODE |
| 1269 | Symbol-table, mmo section mapping, File layout, mmo |
| 1270 | SUBSECTION |
| 1271 | Symbol table format |
| 1272 | |
| 1273 | From mmixal.w (or really, the generated mmixal.tex) in the |
| 1274 | MMIXware package which also contains the @command{mmix} simulator: |
| 1275 | ``Symbols are stored and retrieved by means of a @samp{ternary |
| 1276 | search trie}, following ideas of Bentley and Sedgewick. (See |
| 1277 | ACM--SIAM Symp.@: on Discrete Algorithms @samp{8} (1997), 360--369; |
| 1278 | R.@:Sedgewick, @samp{Algorithms in C} (Reading, Mass.@: |
| 1279 | Addison--Wesley, 1998), @samp{15.4}.) Each trie node stores a |
| 1280 | character, and there are branches to subtries for the cases where |
| 1281 | a given character is less than, equal to, or greater than the |
| 1282 | character in the trie. There also is a pointer to a symbol table |
| 1283 | entry if a symbol ends at the current node.'' |
| 1284 | |
| 1285 | So it's a tree encoded as a stream of bytes. The stream of bytes |
| 1286 | acts on a single virtual global symbol, adding and removing |
| 1287 | characters and signalling complete symbol points. Here, we read |
| 1288 | the stream and create symbols at the completion points. |
| 1289 | |
| 1290 | First, there's a control byte <<m>>. If any of the listed bits |
| 1291 | in <<m>> is nonzero, we execute what stands at the right, in |
| 1292 | the listed order: |
| 1293 | |
| 1294 | | (MMO3_LEFT) |
| 1295 | | 0x40 - Traverse left trie. |
| 1296 | | (Read a new command byte and recurse.) |
| 1297 | | |
| 1298 | | (MMO3_SYMBITS) |
| 1299 | | 0x2f - Read the next byte as a character and store it in the |
| 1300 | | current character position; increment character position. |
| 1301 | | Test the bits of <<m>>: |
| 1302 | | |
| 1303 | | (MMO3_WCHAR) |
| 1304 | | 0x80 - The character is 16-bit (so read another byte, |
| 1305 | | merge into current character. |
| 1306 | | |
| 1307 | | (MMO3_TYPEBITS) |
| 1308 | | 0xf - We have a complete symbol; parse the type, value |
| 1309 | | and serial number and do what should be done |
| 1310 | | with a symbol. The type and length information |
| 1311 | | is in j = (m & 0xf). |
| 1312 | | |
| 1313 | | (MMO3_REGQUAL_BITS) |
| 1314 | | j == 0xf: A register variable. The following |
| 1315 | | byte tells which register. |
| 1316 | | j <= 8: An absolute symbol. Read j bytes as the |
| 1317 | | big-endian number the symbol equals. |
| 1318 | | A j = 2 with two zero bytes denotes an |
| 1319 | | unknown symbol. |
| 1320 | | j > 8: As with j <= 8, but add (0x20 << 56) |
| 1321 | | to the value in the following j - 8 |
| 1322 | | bytes. |
| 1323 | | |
| 1324 | | Then comes the serial number, as a variant of |
| 1325 | | uleb128, but better named ubeb128: |
| 1326 | | Read bytes and shift the previous value left 7 |
| 1327 | | (multiply by 128). Add in the new byte, repeat |
| 1328 | | until a byte has bit 7 set. The serial number |
| 1329 | | is the computed value minus 128. |
| 1330 | | |
| 1331 | | (MMO3_MIDDLE) |
| 1332 | | 0x20 - Traverse middle trie. (Read a new command byte |
| 1333 | | and recurse.) Decrement character position. |
| 1334 | | |
| 1335 | | (MMO3_RIGHT) |
| 1336 | | 0x10 - Traverse right trie. (Read a new command byte and |
| 1337 | | recurse.) |
| 1338 | |
| 1339 | Let's look again at the <<lop_stab>> for the trivial file |
| 1340 | (@pxref{File layout}). |
| 1341 | |
| 1342 | | 0x980b0000 - lop_stab for ":Main" = 0, serial 1. |
| 1343 | | 0x203a4040 |
| 1344 | | 0x10404020 |
| 1345 | | 0x4d206120 |
| 1346 | | 0x69016e00 |
| 1347 | | 0x81000000 |
| 1348 | |
| 1349 | This forms the trivial trie (note that the path between ``:'' and |
| 1350 | ``M'' is redundant): |
| 1351 | |
| 1352 | | 203a ":" |
| 1353 | | 40 / |
| 1354 | | 40 / |
| 1355 | | 10 \ |
| 1356 | | 40 / |
| 1357 | | 40 / |
| 1358 | | 204d "M" |
| 1359 | | 2061 "a" |
| 1360 | | 2069 "i" |
| 1361 | | 016e "n" is the last character in a full symbol, and |
| 1362 | | with a value represented in one byte. |
| 1363 | | 00 The value is 0. |
| 1364 | | 81 The serial number is 1. */ |
| 1365 | |
| 1366 | bfd_byte m = mmo_get_byte (abfd); |
| 1367 | |
| 1368 | /* Check first if we have a bad hair day. */ |
| 1369 | if (abfd->tdata.mmo_data->have_error) |
| 1370 | return FALSE; |
| 1371 | |
| 1372 | if (m & MMO3_LEFT) |
| 1373 | /* Traverse left trie. */ |
| 1374 | mmo_get_symbols (abfd); |
| 1375 | |
| 1376 | if (m & MMO3_SYMBITS) |
| 1377 | { |
| 1378 | bfd_byte c = mmo_get_byte (abfd); |
| 1379 | bfd_byte j = m & MMO3_TYPEBITS; |
| 1380 | bfd_vma addr = 0; |
| 1381 | enum mmo_sym_type sym_type; |
| 1382 | unsigned int serno = 0; |
| 1383 | bfd_byte k; |
| 1384 | |
| 1385 | if (m & MMO3_WCHAR) |
| 1386 | { |
| 1387 | bfd_byte c2 = mmo_get_byte (abfd); |
| 1388 | |
| 1389 | /* A two-byte character. We can't grok this, but neither can |
| 1390 | mmotype, for other cases than the second byte being zero. */ |
| 1391 | |
| 1392 | if (c != 0) |
| 1393 | { |
| 1394 | abfd->tdata.mmo_data->lop_stab_symbol |
| 1395 | [abfd->tdata.mmo_data->symbol_position] = 0; |
| 1396 | |
| 1397 | _bfd_error_handler |
| 1398 | /* xgettext:c-format */ |
| 1399 | (_("%pB: unsupported wide character sequence" |
| 1400 | " 0x%02X 0x%02X after symbol name starting with `%s'\n"), |
| 1401 | abfd, c, c2, abfd->tdata.mmo_data->lop_stab_symbol); |
| 1402 | bfd_set_error (bfd_error_bad_value); |
| 1403 | abfd->tdata.mmo_data->have_error = TRUE; |
| 1404 | return FALSE; |
| 1405 | } |
| 1406 | else |
| 1407 | c = c2; |
| 1408 | } |
| 1409 | |
| 1410 | abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position++] = c; |
| 1411 | abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position] = 0; |
| 1412 | |
| 1413 | if (j & MMO3_REGQUAL_BITS) |
| 1414 | { |
| 1415 | if (j == MMO3_REGQUAL_BITS) |
| 1416 | { |
| 1417 | sym_type = mmo_reg_sym; |
| 1418 | addr = mmo_get_byte (abfd); |
| 1419 | } |
| 1420 | else if (j <= 8) |
| 1421 | { |
| 1422 | unsigned int i; |
| 1423 | |
| 1424 | for (i = 0; i < j; i++) |
| 1425 | addr = (addr << 8) + mmo_get_byte (abfd); |
| 1426 | |
| 1427 | if (addr == 0 && j == MMO3_UNDEF) |
| 1428 | sym_type = mmo_undef_sym; |
| 1429 | else |
| 1430 | sym_type = mmo_abs_sym; |
| 1431 | } |
| 1432 | else |
| 1433 | { |
| 1434 | unsigned int i; |
| 1435 | |
| 1436 | for (i = MMO3_DATA; i < j; i++) |
| 1437 | addr = (addr << 8) + mmo_get_byte (abfd); |
| 1438 | |
| 1439 | addr += (bfd_vma) 0x20 << 56; |
| 1440 | sym_type = mmo_data_sym; |
| 1441 | } |
| 1442 | |
| 1443 | /* Get the serial number. */ |
| 1444 | do |
| 1445 | { |
| 1446 | k = mmo_get_byte (abfd); |
| 1447 | serno = (serno << 7) + k; |
| 1448 | } |
| 1449 | while (k < 128); |
| 1450 | serno -= 128; |
| 1451 | |
| 1452 | /* Got it. Now enter it. Skip a leading ":". */ |
| 1453 | if (! abfd->tdata.mmo_data->have_error |
| 1454 | && ! mmo_create_symbol (abfd, |
| 1455 | abfd->tdata.mmo_data->lop_stab_symbol |
| 1456 | + 1, |
| 1457 | addr, sym_type, serno)) |
| 1458 | abfd->tdata.mmo_data->have_error = TRUE; |
| 1459 | } |
| 1460 | |
| 1461 | if (m & MMO3_MIDDLE) |
| 1462 | /* Traverse middle trie. */ |
| 1463 | mmo_get_symbols (abfd); |
| 1464 | |
| 1465 | abfd->tdata.mmo_data->symbol_position--; |
| 1466 | } |
| 1467 | |
| 1468 | if (m & MMO3_RIGHT) |
| 1469 | /* Traverse right trie. */ |
| 1470 | mmo_get_symbols (abfd); |
| 1471 | |
| 1472 | return ! abfd->tdata.mmo_data->have_error; |
| 1473 | } |
| 1474 | |
| 1475 | /* Get the location of memory area [VMA..VMA + SIZE - 1], which we think |
| 1476 | is in section SEC. Adjust and reallocate zero-initialized contents. |
| 1477 | If there's new contents, allocate to the next multiple of |
| 1478 | MMO_SEC_CONTENTS_CHUNK_SIZE. */ |
| 1479 | |
| 1480 | static INLINE bfd_byte * |
| 1481 | mmo_get_loc (asection *sec, bfd_vma vma, int size) |
| 1482 | { |
| 1483 | bfd_size_type allocated_size; |
| 1484 | struct mmo_section_data_struct *sdatap = mmo_section_data (sec); |
| 1485 | struct mmo_data_list_struct *datap = sdatap->head; |
| 1486 | struct mmo_data_list_struct *entry; |
| 1487 | |
| 1488 | /* First search the list to see if we have the requested chunk in one |
| 1489 | piece, or perhaps if we have a suitable chunk with room to fit. */ |
| 1490 | for (; datap != NULL; datap = datap->next) |
| 1491 | { |
| 1492 | if (datap->where <= vma |
| 1493 | && datap->where + datap->size >= vma + size) |
| 1494 | return datap->data + vma - datap->where; |
| 1495 | else if (datap->where <= vma |
| 1496 | && datap->where + datap->allocated_size >= vma + size |
| 1497 | /* Only munch on the "allocated size" if it does not |
| 1498 | overlap the next chunk. */ |
| 1499 | && (datap->next == NULL || datap->next->where >= vma + size)) |
| 1500 | { |
| 1501 | /* There was room allocated, but the size wasn't set to include |
| 1502 | it. Do that now. */ |
| 1503 | datap->size += (vma + size) - (datap->where + datap->size); |
| 1504 | |
| 1505 | /* Update the section size. This happens only if we update the |
| 1506 | 32-bit-aligned chunk size. Callers that have |
| 1507 | non-32-bit-aligned sections should do all allocation and |
| 1508 | size-setting by themselves or at least set the section size |
| 1509 | after the last allocating call to this function. */ |
| 1510 | if (vma + size > sec->vma + sec->size) |
| 1511 | sec->size += (vma + size) - (sec->vma + sec->size); |
| 1512 | |
| 1513 | return datap->data + vma - datap->where; |
| 1514 | } |
| 1515 | } |
| 1516 | |
| 1517 | /* Not found; allocate a new block. First check in case we get a |
| 1518 | request for a size split up over several blocks; we'll have to return |
| 1519 | NULL for those cases, requesting the caller to split up the request. |
| 1520 | Requests with an address aligned on MMO_SEC_CONTENTS_CHUNK_SIZE bytes and |
| 1521 | for no more than MMO_SEC_CONTENTS_CHUNK_SIZE will always get resolved. */ |
| 1522 | |
| 1523 | for (datap = sdatap->head; datap != NULL; datap = datap->next) |
| 1524 | if ((datap->where <= vma && datap->where + datap->size > vma) |
| 1525 | || (datap->where < vma + size |
| 1526 | && datap->where + datap->size >= vma + size)) |
| 1527 | return NULL; |
| 1528 | |
| 1529 | allocated_size |
| 1530 | = (size + MMO_SEC_CONTENTS_CHUNK_SIZE - 1) & ~(MMO_SEC_CONTENTS_CHUNK_SIZE - 1); |
| 1531 | entry = (mmo_data_list_type *) |
| 1532 | bfd_zalloc (sec->owner, sizeof (mmo_data_list_type) + allocated_size); |
| 1533 | if (entry == NULL) |
| 1534 | return NULL; |
| 1535 | entry->where = vma; |
| 1536 | entry->size = size; |
| 1537 | entry->allocated_size = allocated_size; |
| 1538 | |
| 1539 | datap = sdatap->head; |
| 1540 | |
| 1541 | /* Sort the records by address. Optimize for the common case of adding |
| 1542 | a record to the end of the list. */ |
| 1543 | if (sdatap->tail != NULL && entry->where >= sdatap->tail->where) |
| 1544 | { |
| 1545 | sdatap->tail->next = entry; |
| 1546 | entry->next = NULL; |
| 1547 | sdatap->tail = entry; |
| 1548 | } |
| 1549 | else |
| 1550 | { |
| 1551 | mmo_data_list_type **look; |
| 1552 | for (look = &sdatap->head; |
| 1553 | *look != NULL && (*look)->where < entry->where; |
| 1554 | look = &(*look)->next) |
| 1555 | ; |
| 1556 | entry->next = *look; |
| 1557 | *look = entry; |
| 1558 | if (entry->next == NULL) |
| 1559 | { |
| 1560 | sdatap->tail = entry; |
| 1561 | |
| 1562 | /* We get here for the first time (at other times too) for this |
| 1563 | section. Say we have contents. */ |
| 1564 | if (! bfd_set_section_flags (sec->owner, sec, |
| 1565 | bfd_get_section_flags (sec->owner, sec) |
| 1566 | | SEC_HAS_CONTENTS)) |
| 1567 | return NULL; |
| 1568 | } |
| 1569 | } |
| 1570 | |
| 1571 | /* Update the section size. This happens only when we add contents and |
| 1572 | re-size as we go. The section size will then be aligned to 32 bits. */ |
| 1573 | if (vma + size > sec->vma + sec->size) |
| 1574 | sec->size += (vma + size) - (sec->vma + sec->size); |
| 1575 | return entry->data; |
| 1576 | } |
| 1577 | |
| 1578 | /* Set sizes once we've read in all sections. */ |
| 1579 | |
| 1580 | static void |
| 1581 | mmo_map_set_sizes (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, |
| 1582 | void *ignored ATTRIBUTE_UNUSED) |
| 1583 | { |
| 1584 | sec->lma = sec->vma; |
| 1585 | } |
| 1586 | |
| 1587 | /* Read the mmo file and turn it into sections. */ |
| 1588 | |
| 1589 | static bfd_boolean |
| 1590 | mmo_scan (bfd *abfd) |
| 1591 | { |
| 1592 | unsigned int i; |
| 1593 | unsigned int lineno = 1; |
| 1594 | bfd_boolean error = FALSE; |
| 1595 | bfd_vma vma = 0; |
| 1596 | asection *sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME); |
| 1597 | asection *non_spec_sec = NULL; |
| 1598 | bfd_vma non_spec_vma = 0; |
| 1599 | bfd_size_type nbytes_read = 0; |
| 1600 | /* Buffer with room to read a 64-bit value. */ |
| 1601 | bfd_byte buf[8]; |
| 1602 | file_ptr stab_loc = -1; |
| 1603 | char *file_names[256]; |
| 1604 | |
| 1605 | abfd->symcount = 0; |
| 1606 | memset (file_names, 0, sizeof (file_names)); |
| 1607 | |
| 1608 | if (bfd_seek (abfd, (file_ptr) 0, SEEK_SET) != 0) |
| 1609 | goto error_return; |
| 1610 | |
| 1611 | while ((nbytes_read = bfd_bread (buf, 4, abfd)) == 4) |
| 1612 | { |
| 1613 | if (buf[0] == LOP) |
| 1614 | { |
| 1615 | unsigned int y = bfd_get_8 (abfd, buf + 2); |
| 1616 | unsigned int z = bfd_get_8 (abfd, buf + 3); |
| 1617 | |
| 1618 | /* Change back to the original section for lopcodes other |
| 1619 | than LOP_QUOTE that comes after a LOP_SPEC. */ |
| 1620 | if ((buf[1] != LOP_QUOTE || y != 0 || z != 1) |
| 1621 | && non_spec_sec != NULL) |
| 1622 | { |
| 1623 | sec = non_spec_sec; |
| 1624 | vma = non_spec_vma; |
| 1625 | non_spec_sec = NULL; |
| 1626 | } |
| 1627 | |
| 1628 | switch (buf[1]) |
| 1629 | { |
| 1630 | default: |
| 1631 | _bfd_error_handler |
| 1632 | /* xgettext:c-format */ |
| 1633 | (_("%pB: invalid mmo file: unsupported lopcode `%d'\n"), |
| 1634 | abfd, buf[1]); |
| 1635 | bfd_set_error (bfd_error_bad_value); |
| 1636 | goto error_return; |
| 1637 | |
| 1638 | case LOP_QUOTE: |
| 1639 | /* Quote the next 32-bit word. */ |
| 1640 | if (y != 0 || z != 1) |
| 1641 | { |
| 1642 | _bfd_error_handler |
| 1643 | /* xgettext:c-format */ |
| 1644 | (_("%pB: invalid mmo file: expected YZ = 1" |
| 1645 | " got YZ = %d for lop_quote\n"), |
| 1646 | abfd, y*256+z); |
| 1647 | bfd_set_error (bfd_error_bad_value); |
| 1648 | goto error_return; |
| 1649 | } |
| 1650 | if (bfd_bread (buf, 4, abfd) != 4) |
| 1651 | goto error_return; |
| 1652 | |
| 1653 | vma &= ~3; |
| 1654 | mmo_xore_32 (sec, vma, bfd_get_32 (abfd, buf)); |
| 1655 | vma += 4; |
| 1656 | lineno++; |
| 1657 | break; |
| 1658 | |
| 1659 | case LOP_LOC: |
| 1660 | /* Set vma (and section). */ |
| 1661 | vma = (bfd_vma) y << 56; |
| 1662 | if (z == 1) |
| 1663 | { |
| 1664 | /* Get a 32-bit value. */ |
| 1665 | if (bfd_bread (buf, 4, abfd) != 4) |
| 1666 | goto error_return; |
| 1667 | |
| 1668 | vma += bfd_get_32 (abfd, buf); |
| 1669 | } |
| 1670 | else if (z == 2) |
| 1671 | { |
| 1672 | /* Get a 64-bit value. */ |
| 1673 | if (bfd_bread (buf, 8, abfd) != 8) |
| 1674 | goto error_return; |
| 1675 | |
| 1676 | vma += bfd_get_64 (abfd, buf); |
| 1677 | } |
| 1678 | else |
| 1679 | { |
| 1680 | _bfd_error_handler |
| 1681 | /* xgettext:c-format */ |
| 1682 | (_("%pB: invalid mmo file: expected z = 1 or z = 2," |
| 1683 | " got z = %d for lop_loc\n"), |
| 1684 | abfd, z); |
| 1685 | bfd_set_error (bfd_error_bad_value); |
| 1686 | goto error_return; |
| 1687 | } |
| 1688 | |
| 1689 | /* When we decide which section the data goes into, we might |
| 1690 | create the section. If that happens, make sure the VMA at |
| 1691 | creation time is tetra-aligned. */ |
| 1692 | sec = mmo_decide_section (abfd, vma & ~3); |
| 1693 | if (sec == NULL) |
| 1694 | goto error_return; |
| 1695 | break; |
| 1696 | |
| 1697 | case LOP_SKIP: |
| 1698 | /* Move forward within the same section. */ |
| 1699 | vma += y * 256 + z; |
| 1700 | |
| 1701 | sec = mmo_decide_section (abfd, vma); |
| 1702 | if (sec == NULL) |
| 1703 | goto error_return; |
| 1704 | break; |
| 1705 | |
| 1706 | case LOP_FIXO: |
| 1707 | /* A fixup: Store the current vma somewhere. Position using |
| 1708 | same format as LOP_LOC. */ |
| 1709 | { |
| 1710 | bfd_vma p = (bfd_vma) y << 56; |
| 1711 | asection *fixosec; |
| 1712 | |
| 1713 | if (z == 1) |
| 1714 | { |
| 1715 | /* Get a 32-bit value. */ |
| 1716 | if (bfd_bread (buf, 4, abfd) != 4) |
| 1717 | goto error_return; |
| 1718 | |
| 1719 | p += bfd_get_32 (abfd, buf); |
| 1720 | } |
| 1721 | else if (z == 2) |
| 1722 | { |
| 1723 | /* Get a 64-bit value. */ |
| 1724 | if (bfd_bread (buf, 8, abfd) != 8) |
| 1725 | goto error_return; |
| 1726 | |
| 1727 | p += bfd_get_64 (abfd, buf); |
| 1728 | } |
| 1729 | else |
| 1730 | { |
| 1731 | _bfd_error_handler |
| 1732 | /* xgettext:c-format */ |
| 1733 | (_("%pB: invalid mmo file: expected z = 1 or z = 2," |
| 1734 | " got z = %d for lop_fixo\n"), |
| 1735 | abfd, z); |
| 1736 | bfd_set_error (bfd_error_bad_value); |
| 1737 | goto error_return; |
| 1738 | } |
| 1739 | |
| 1740 | /* The section where we store this address might be a |
| 1741 | different one than the current section. */ |
| 1742 | fixosec = mmo_decide_section (abfd, p); |
| 1743 | if (fixosec == NULL) |
| 1744 | goto error_return; |
| 1745 | mmo_xore_64 (fixosec, p, vma); |
| 1746 | } |
| 1747 | break; |
| 1748 | |
| 1749 | case LOP_FIXR: |
| 1750 | /* A fixup: Store YZ of this lopcode into YZ at vma - 4 * yz. */ |
| 1751 | { |
| 1752 | unsigned int yz = (y * 256 + z); |
| 1753 | bfd_vma p = vma + 2 - 4 * yz; |
| 1754 | asection *fixrsec = mmo_decide_section (abfd, p); |
| 1755 | if (fixrsec == NULL) |
| 1756 | goto error_return; |
| 1757 | mmo_xore_16 (fixrsec, p, yz); |
| 1758 | } |
| 1759 | break; |
| 1760 | |
| 1761 | case LOP_FIXRX: |
| 1762 | /* A fixup, similar to lop_fixr, but taking larger numbers |
| 1763 | and can change branches into the opposite direction |
| 1764 | (gasp!). */ |
| 1765 | { |
| 1766 | bfd_vma delta; |
| 1767 | bfd_vma p; |
| 1768 | asection *fixrsec; |
| 1769 | |
| 1770 | if (y != 0) |
| 1771 | { |
| 1772 | _bfd_error_handler |
| 1773 | /* xgettext:c-format */ |
| 1774 | (_("%pB: invalid mmo file: expected y = 0," |
| 1775 | " got y = %d for lop_fixrx\n"), |
| 1776 | abfd, y); |
| 1777 | bfd_set_error (bfd_error_bad_value); |
| 1778 | goto error_return; |
| 1779 | } |
| 1780 | |
| 1781 | if (z != 16 && z != 24) |
| 1782 | { |
| 1783 | _bfd_error_handler |
| 1784 | /* xgettext:c-format */ |
| 1785 | (_("%pB: invalid mmo file: expected z = 16 or z = 24," |
| 1786 | " got z = %d for lop_fixrx\n"), |
| 1787 | abfd, z); |
| 1788 | bfd_set_error (bfd_error_bad_value); |
| 1789 | goto error_return; |
| 1790 | } |
| 1791 | |
| 1792 | /* Get the next 32-bit value. */ |
| 1793 | if (bfd_bread (buf, 4, abfd) != 4) |
| 1794 | goto error_return; |
| 1795 | |
| 1796 | delta = bfd_get_32 (abfd, buf); |
| 1797 | |
| 1798 | /* Do an, ehm, involved calculation for the location of |
| 1799 | the fixup. See mmixal documentation for a verbose |
| 1800 | explanation. We follow it verbosely here for the |
| 1801 | readers delight. */ |
| 1802 | if (buf[0] == 0) |
| 1803 | p = vma - 4 * delta; |
| 1804 | else if (buf[0] == 1) |
| 1805 | p = vma - 4 * ((delta & 0xffffff) - (1 << z)); |
| 1806 | else |
| 1807 | { |
| 1808 | _bfd_error_handler |
| 1809 | /* xgettext:c-format */ |
| 1810 | (_("%pB: invalid mmo file: leading byte of operand word" |
| 1811 | " must be 0 or 1, got %d for lop_fixrx\n"), |
| 1812 | abfd, buf[0]); |
| 1813 | bfd_set_error (bfd_error_bad_value); |
| 1814 | goto error_return; |
| 1815 | } |
| 1816 | |
| 1817 | fixrsec = mmo_decide_section (abfd, vma); |
| 1818 | if (fixrsec == NULL) |
| 1819 | goto error_return; |
| 1820 | mmo_xore_32 (fixrsec, p, delta); |
| 1821 | } |
| 1822 | break; |
| 1823 | |
| 1824 | case LOP_FILE: |
| 1825 | /* Set current file and perhaps the file name. Reset line |
| 1826 | number. */ |
| 1827 | if (z != 0) |
| 1828 | { |
| 1829 | char *fname = bfd_malloc (z * 4 + 1); |
| 1830 | |
| 1831 | if (fname == NULL) |
| 1832 | { |
| 1833 | _bfd_error_handler |
| 1834 | /* xgettext:c-format */ |
| 1835 | (_("%pB: cannot allocate file name for file number %d," |
| 1836 | " %d bytes\n"), |
| 1837 | abfd, y, z * 4 + 1); |
| 1838 | bfd_set_error (bfd_error_system_call); |
| 1839 | goto error_return; |
| 1840 | } |
| 1841 | |
| 1842 | fname[z * 4] = 0; |
| 1843 | |
| 1844 | for (i = 0; i < z; i++) |
| 1845 | { |
| 1846 | if (bfd_bread (fname + i * 4, 4, abfd) != 4) |
| 1847 | { |
| 1848 | free (fname); |
| 1849 | goto error_return; |
| 1850 | } |
| 1851 | } |
| 1852 | |
| 1853 | if (file_names[y] != NULL) |
| 1854 | { |
| 1855 | _bfd_error_handler |
| 1856 | /* xgettext:c-format */ |
| 1857 | (_("%pB: invalid mmo file: file number %d `%s'," |
| 1858 | " was already entered as `%s'\n"), |
| 1859 | abfd, y, fname, file_names[y]); |
| 1860 | bfd_set_error (bfd_error_bad_value); |
| 1861 | goto error_return; |
| 1862 | } |
| 1863 | |
| 1864 | file_names[y] = fname; |
| 1865 | } |
| 1866 | |
| 1867 | if (file_names[y] == NULL) |
| 1868 | { |
| 1869 | _bfd_error_handler |
| 1870 | /* xgettext:c-format */ |
| 1871 | (_("%pB: invalid mmo file: file name for number %d" |
| 1872 | " was not specified before use\n"), |
| 1873 | abfd, y); |
| 1874 | bfd_set_error (bfd_error_bad_value); |
| 1875 | goto error_return; |
| 1876 | } |
| 1877 | |
| 1878 | lineno = 0; |
| 1879 | break; |
| 1880 | |
| 1881 | case LOP_LINE: |
| 1882 | /* Set line number. */ |
| 1883 | lineno = y * 256 + z; |
| 1884 | /* FIXME: Create a sequence of mmo-specific line number |
| 1885 | entries for each section, then translate into canonical |
| 1886 | format. */ |
| 1887 | break; |
| 1888 | |
| 1889 | case LOP_SPEC: |
| 1890 | /* Special data follows until the next non-lop_quote |
| 1891 | lopcode. */ |
| 1892 | non_spec_sec = sec; |
| 1893 | non_spec_vma = vma; |
| 1894 | sec = mmo_get_spec_section (abfd, y * 256 + z); |
| 1895 | if (sec == NULL) |
| 1896 | goto error_return; |
| 1897 | |
| 1898 | vma = sec->vma; |
| 1899 | break; |
| 1900 | |
| 1901 | case LOP_PRE: |
| 1902 | { |
| 1903 | /* We ignore header information, except we read in the |
| 1904 | creation time from the first 32-bit word with the time |
| 1905 | in seconds since era. */ |
| 1906 | if (z >= 1 |
| 1907 | && bfd_bread (abfd->tdata.mmo_data->created, 4, |
| 1908 | abfd) != 4) |
| 1909 | goto error_return; |
| 1910 | |
| 1911 | for (i = 1; i < z; i++) |
| 1912 | if (bfd_bread (buf, 4, abfd) != 4) |
| 1913 | goto error_return; |
| 1914 | } |
| 1915 | break; |
| 1916 | |
| 1917 | case LOP_POST: |
| 1918 | /* This tells of the contents of registers $Z..$255 at |
| 1919 | startup. We make a section out of it, with VMA = Z * 8, |
| 1920 | but only if Z != 255 or the contents is non-zero. */ |
| 1921 | { |
| 1922 | asection *rsec; |
| 1923 | bfd_byte *loc; |
| 1924 | bfd_vma first_octa; |
| 1925 | bfd_vma startaddr_octa; |
| 1926 | |
| 1927 | /* Read first octaword outside loop to simplify logic when |
| 1928 | excluding the Z == 255, octa == 0 case. */ |
| 1929 | if (bfd_bread (buf, 8, abfd) != 8) |
| 1930 | goto error_return; |
| 1931 | |
| 1932 | first_octa = bfd_get_64 (abfd, buf); |
| 1933 | |
| 1934 | /* Don't emit contents for the trivial case which is |
| 1935 | always present; $255 pointing to Main. */ |
| 1936 | if (z != 255) |
| 1937 | { |
| 1938 | rsec |
| 1939 | = bfd_make_section_old_way (abfd, |
| 1940 | MMIX_REG_CONTENTS_SECTION_NAME); |
| 1941 | rsec->flags |= SEC_LINKER_CREATED; |
| 1942 | rsec->vma = z * 8; |
| 1943 | loc = mmo_get_loc (rsec, z * 8, (255 - z) * 8); |
| 1944 | bfd_put_64 (abfd, first_octa, loc); |
| 1945 | |
| 1946 | for (i = z + 1; i < 255; i++) |
| 1947 | { |
| 1948 | if (bfd_bread (loc + (i - z) * 8, 8, abfd) != 8) |
| 1949 | goto error_return; |
| 1950 | } |
| 1951 | |
| 1952 | /* Read out the last octabyte, and use it to set the |
| 1953 | start address. */ |
| 1954 | if (bfd_bread (buf, 8, abfd) != 8) |
| 1955 | goto error_return; |
| 1956 | |
| 1957 | startaddr_octa = bfd_get_64 (abfd, buf); |
| 1958 | } |
| 1959 | else |
| 1960 | startaddr_octa = first_octa; |
| 1961 | |
| 1962 | if (! bfd_set_start_address (abfd, startaddr_octa)) |
| 1963 | { |
| 1964 | /* Currently this can't fail, but this should handle |
| 1965 | future failures. */ |
| 1966 | bfd_set_error (bfd_error_bad_value); |
| 1967 | goto error_return; |
| 1968 | } |
| 1969 | } |
| 1970 | break; |
| 1971 | |
| 1972 | case LOP_STAB: |
| 1973 | /* We read in the symbols now, not later. */ |
| 1974 | if (y != 0 || z != 0) |
| 1975 | { |
| 1976 | _bfd_error_handler |
| 1977 | /* xgettext:c-format */ |
| 1978 | (_("%pB: invalid mmo file: fields y and z of lop_stab" |
| 1979 | " non-zero, y: %d, z: %d\n"), |
| 1980 | abfd, y, z); |
| 1981 | bfd_set_error (bfd_error_bad_value); |
| 1982 | goto error_return; |
| 1983 | } |
| 1984 | |
| 1985 | /* Save the location, so we can check that YZ in the LOP_END |
| 1986 | is correct. */ |
| 1987 | stab_loc = bfd_tell (abfd); |
| 1988 | |
| 1989 | /* It's not said that an MMO can be without symbols (though |
| 1990 | mmixal will refuse to assemble files without Main), but |
| 1991 | it seems it would still be a valid mmo-file, so allow it. |
| 1992 | We detect the absence of a symbol area in that the upper |
| 1993 | limit is computed (from the lop_end YZ field) as 0. |
| 1994 | Don't call mmo_get_symbols; it can only detect the end of |
| 1995 | a valid symbol trie, not the absence of one. */ |
| 1996 | if (abfd->tdata.mmo_data->max_symbol_length != 0 |
| 1997 | && ! mmo_get_symbols (abfd)) |
| 1998 | goto error_return; |
| 1999 | break; |
| 2000 | |
| 2001 | case LOP_END: |
| 2002 | { |
| 2003 | /* This must be the last 32-bit word in an mmo file. |
| 2004 | Let's find out. */ |
| 2005 | struct stat statbuf; |
| 2006 | file_ptr curpos = bfd_tell (abfd); |
| 2007 | |
| 2008 | if (bfd_stat (abfd, &statbuf) < 0) |
| 2009 | goto error_return; |
| 2010 | |
| 2011 | if (statbuf.st_size != curpos) |
| 2012 | { |
| 2013 | _bfd_error_handler |
| 2014 | /* xgettext:c-format */ |
| 2015 | (_("%pB: invalid mmo file: lop_end not last item in" |
| 2016 | " file\n"), |
| 2017 | abfd); |
| 2018 | bfd_set_error (bfd_error_bad_value); |
| 2019 | goto error_return; |
| 2020 | } |
| 2021 | |
| 2022 | /* Check that the YZ field is right. Subtract the size of |
| 2023 | this LOP_END in the calculation; YZ does not include |
| 2024 | it. */ |
| 2025 | if ((long) (y * 256 + z) * 4 != (curpos - stab_loc) - 4) |
| 2026 | { |
| 2027 | _bfd_error_handler |
| 2028 | /* xgettext:c-format */ |
| 2029 | (_("%pB: invalid mmo file: YZ of lop_end (%ld)" |
| 2030 | " not equal to the number of tetras to the preceding" |
| 2031 | " lop_stab (%ld)\n"), |
| 2032 | abfd, (long) (y * 256 + z), |
| 2033 | (long) (curpos - stab_loc - 4)/4); |
| 2034 | bfd_set_error (bfd_error_bad_value); |
| 2035 | goto error_return; |
| 2036 | } |
| 2037 | |
| 2038 | bfd_map_over_sections (abfd, mmo_map_set_sizes, NULL); |
| 2039 | goto done; |
| 2040 | } |
| 2041 | } |
| 2042 | } |
| 2043 | else |
| 2044 | { |
| 2045 | /* This wasn't a lopcode, so store it in the current section. */ |
| 2046 | mmo_xore_32 (sec, vma & ~3, bfd_get_32 (abfd, buf)); |
| 2047 | vma += 4; |
| 2048 | vma &= ~3; |
| 2049 | lineno++; |
| 2050 | } |
| 2051 | } |
| 2052 | |
| 2053 | /* We know this file is a multiple of four bytes (checked in |
| 2054 | mmo_object_p), so if we got something other than 0, this was a bad |
| 2055 | file (although it's more likely we'll get 0 in that case too). |
| 2056 | If we got end-of-file, then there was no lop_stab, so the file has |
| 2057 | invalid format. */ |
| 2058 | |
| 2059 | if (nbytes_read != 0) |
| 2060 | bfd_set_error (bfd_error_system_call); |
| 2061 | else |
| 2062 | bfd_set_error (bfd_error_bad_value); |
| 2063 | |
| 2064 | error_return: |
| 2065 | error = TRUE; |
| 2066 | done: |
| 2067 | /* Mark the .text and .data section with their normal attribute if they |
| 2068 | contain anything. This is not redundant wrt. mmo_decide_section, |
| 2069 | since that code might never execute, and conversely the alloc+code |
| 2070 | section flags must be set then. */ |
| 2071 | sec = bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME); |
| 2072 | if (sec != NULL |
| 2073 | && (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) |
| 2074 | && ! bfd_set_section_flags (abfd, sec, |
| 2075 | bfd_get_section_flags (abfd, sec) |
| 2076 | | SEC_ALLOC | SEC_LOAD | SEC_CODE)) |
| 2077 | error = TRUE; |
| 2078 | |
| 2079 | sec = bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME); |
| 2080 | if (sec != NULL |
| 2081 | && (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) |
| 2082 | && ! bfd_set_section_flags (abfd, sec, |
| 2083 | bfd_get_section_flags (abfd, sec) |
| 2084 | | SEC_ALLOC | SEC_LOAD)) |
| 2085 | error = TRUE; |
| 2086 | |
| 2087 | /* Free whatever resources we took. */ |
| 2088 | for (i = 0; i < sizeof (file_names) / sizeof (file_names[0]); i++) |
| 2089 | if (file_names[i]) |
| 2090 | free (file_names[i]); |
| 2091 | return ! error; |
| 2092 | } |
| 2093 | |
| 2094 | /* A hook to set up object file dependent section information. For mmo, |
| 2095 | we point out the shape of allocated section contents. */ |
| 2096 | |
| 2097 | static bfd_boolean |
| 2098 | mmo_new_section_hook (bfd *abfd, asection *newsect) |
| 2099 | { |
| 2100 | if (!newsect->used_by_bfd) |
| 2101 | { |
| 2102 | /* We zero-fill all fields and assume NULL is represented by an all |
| 2103 | zero-bit pattern. */ |
| 2104 | newsect->used_by_bfd |
| 2105 | = bfd_zalloc (abfd, sizeof (struct mmo_section_data_struct)); |
| 2106 | if (!newsect->used_by_bfd) |
| 2107 | return FALSE; |
| 2108 | } |
| 2109 | |
| 2110 | /* Always align to at least 32-bit words. */ |
| 2111 | newsect->alignment_power = 2; |
| 2112 | return _bfd_generic_new_section_hook (abfd, newsect); |
| 2113 | } |
| 2114 | |
| 2115 | /* We already have section contents loaded for sections that have |
| 2116 | contents. */ |
| 2117 | |
| 2118 | static bfd_boolean |
| 2119 | mmo_get_section_contents (bfd *abfd ATTRIBUTE_UNUSED, |
| 2120 | asection *sec, |
| 2121 | void * location, |
| 2122 | file_ptr offset, |
| 2123 | bfd_size_type bytes_to_do) |
| 2124 | { |
| 2125 | /* Iterate over diminishing chunk sizes, copying contents, like |
| 2126 | mmo_set_section_contents. */ |
| 2127 | while (bytes_to_do) |
| 2128 | { |
| 2129 | /* A minor song-and-dance to make sure we're not bitten by the |
| 2130 | distant possibility of the cast from bfd_vma to int making the |
| 2131 | chunk zero-sized. */ |
| 2132 | int chunk_size |
| 2133 | = (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE; |
| 2134 | bfd_byte *loc; |
| 2135 | |
| 2136 | do |
| 2137 | loc = mmo_get_loc (sec, sec->vma + offset, chunk_size); |
| 2138 | while (loc == NULL && (chunk_size /= 2) != 0); |
| 2139 | |
| 2140 | if (chunk_size == 0) |
| 2141 | return FALSE; |
| 2142 | |
| 2143 | memcpy (location, loc, chunk_size); |
| 2144 | |
| 2145 | location = (bfd_byte *) location + chunk_size; |
| 2146 | bytes_to_do -= chunk_size; |
| 2147 | offset += chunk_size; |
| 2148 | } |
| 2149 | return TRUE; |
| 2150 | } |
| 2151 | |
| 2152 | /* Return the amount of memory needed to read the symbol table. */ |
| 2153 | |
| 2154 | static long |
| 2155 | mmo_get_symtab_upper_bound (bfd *abfd) |
| 2156 | { |
| 2157 | return (abfd->symcount + 1) * sizeof (asymbol *); |
| 2158 | } |
| 2159 | |
| 2160 | /* Sort mmo symbols by serial number. */ |
| 2161 | |
| 2162 | static int |
| 2163 | mmo_sort_mmo_symbols (const void *arg1, const void *arg2) |
| 2164 | { |
| 2165 | const struct mmo_symbol *sym1 = *(const struct mmo_symbol **) arg1; |
| 2166 | const struct mmo_symbol *sym2 = *(const struct mmo_symbol **) arg2; |
| 2167 | |
| 2168 | /* Sort by serial number first. */ |
| 2169 | if (sym1->serno < sym2->serno) |
| 2170 | return -1; |
| 2171 | else if (sym1->serno > sym2->serno) |
| 2172 | return 1; |
| 2173 | |
| 2174 | /* Then sort by address of the table entries. */ |
| 2175 | return ((const char *) arg1 - (const char *) arg2); |
| 2176 | } |
| 2177 | |
| 2178 | /* Translate the symbol table. */ |
| 2179 | |
| 2180 | static long |
| 2181 | mmo_canonicalize_symtab (bfd *abfd, asymbol **alocation) |
| 2182 | { |
| 2183 | unsigned int symcount = bfd_get_symcount (abfd); |
| 2184 | asymbol *csymbols; |
| 2185 | unsigned int i; |
| 2186 | |
| 2187 | csymbols = abfd->tdata.mmo_data->csymbols; |
| 2188 | if (csymbols == NULL && symcount != 0) |
| 2189 | { |
| 2190 | asymbol *c; |
| 2191 | struct mmo_symbol *s; |
| 2192 | struct mmo_symbol **msp; |
| 2193 | |
| 2194 | /* First we store the symbols into the table we'll return, then we |
| 2195 | qsort it on the serial number, with secondary on the address of |
| 2196 | the symbol, to preserve order if there would be non-unique serial |
| 2197 | numbers. */ |
| 2198 | for (s = abfd->tdata.mmo_data->symbols, |
| 2199 | msp = (struct mmo_symbol **) alocation; |
| 2200 | s != NULL; |
| 2201 | s = s->next, ++msp) |
| 2202 | *msp = s; |
| 2203 | |
| 2204 | *msp = NULL; |
| 2205 | |
| 2206 | qsort (alocation, symcount, sizeof (struct mmo_symbol *), |
| 2207 | mmo_sort_mmo_symbols); |
| 2208 | |
| 2209 | csymbols = (asymbol *) bfd_alloc (abfd, symcount * sizeof (asymbol)); |
| 2210 | if (csymbols == NULL) |
| 2211 | return -1; |
| 2212 | abfd->tdata.mmo_data->csymbols = csymbols; |
| 2213 | |
| 2214 | for (msp = (struct mmo_symbol **) alocation, c = csymbols; |
| 2215 | *msp != NULL; |
| 2216 | msp++, ++c) |
| 2217 | { |
| 2218 | s = *msp; |
| 2219 | c->the_bfd = abfd; |
| 2220 | c->name = s->name; |
| 2221 | c->value = s->value; |
| 2222 | c->flags = BSF_GLOBAL; |
| 2223 | |
| 2224 | if (s->sym_type == mmo_data_sym) |
| 2225 | { |
| 2226 | c->section |
| 2227 | = bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME); |
| 2228 | |
| 2229 | if (c->section == NULL) |
| 2230 | c->section = bfd_abs_section_ptr; |
| 2231 | else |
| 2232 | c->value -= c->section->vma; |
| 2233 | } |
| 2234 | else if (s->sym_type == mmo_undef_sym) |
| 2235 | c->section = bfd_und_section_ptr; |
| 2236 | else if (s->sym_type == mmo_reg_sym) |
| 2237 | { |
| 2238 | c->section |
| 2239 | = bfd_make_section_old_way (abfd, MMIX_REG_SECTION_NAME); |
| 2240 | c->section->flags |= SEC_LINKER_CREATED; |
| 2241 | } |
| 2242 | else |
| 2243 | { |
| 2244 | asection *textsec |
| 2245 | = bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME); |
| 2246 | asection *datasec; |
| 2247 | |
| 2248 | if (textsec != NULL |
| 2249 | && c->value >= textsec->vma |
| 2250 | && c->value <= textsec->vma + textsec->size) |
| 2251 | { |
| 2252 | c->section = textsec; |
| 2253 | c->value -= c->section->vma; |
| 2254 | } |
| 2255 | /* In mmo, symbol types depend on the VMA. Therefore, if |
| 2256 | the data section isn't within the usual bounds, its |
| 2257 | symbols are marked as absolute. Correct that. This |
| 2258 | means we can't have absolute symbols with values matching |
| 2259 | data section addresses, but we also can't have with |
| 2260 | absolute symbols with values matching text section |
| 2261 | addresses. For such needs, use the ELF format. */ |
| 2262 | else if ((datasec |
| 2263 | = bfd_get_section_by_name (abfd, |
| 2264 | MMO_DATA_SECTION_NAME)) |
| 2265 | != NULL |
| 2266 | && c->value >= datasec->vma |
| 2267 | && c->value <= datasec->vma + datasec->size) |
| 2268 | { |
| 2269 | c->section = datasec; |
| 2270 | c->value -= c->section->vma; |
| 2271 | } |
| 2272 | else |
| 2273 | c->section = bfd_abs_section_ptr; |
| 2274 | } |
| 2275 | |
| 2276 | c->udata.p = NULL; |
| 2277 | } |
| 2278 | } |
| 2279 | |
| 2280 | /* Last, overwrite the incoming table with the right-type entries. */ |
| 2281 | for (i = 0; i < symcount; i++) |
| 2282 | *alocation++ = csymbols++; |
| 2283 | *alocation = NULL; |
| 2284 | |
| 2285 | return symcount; |
| 2286 | } |
| 2287 | |
| 2288 | /* Get information about a symbol. */ |
| 2289 | |
| 2290 | static void |
| 2291 | mmo_get_symbol_info (bfd *ignore_abfd ATTRIBUTE_UNUSED, |
| 2292 | asymbol *symbol, symbol_info *ret) |
| 2293 | { |
| 2294 | bfd_symbol_info (symbol, ret); |
| 2295 | } |
| 2296 | |
| 2297 | static void |
| 2298 | mmo_print_symbol (bfd *abfd, void *afile, asymbol *symbol, |
| 2299 | bfd_print_symbol_type how) |
| 2300 | { |
| 2301 | FILE *file = (FILE *) afile; |
| 2302 | |
| 2303 | switch (how) |
| 2304 | { |
| 2305 | case bfd_print_symbol_name: |
| 2306 | fprintf (file, "%s", symbol->name); |
| 2307 | break; |
| 2308 | default: |
| 2309 | bfd_print_symbol_vandf (abfd, file, symbol); |
| 2310 | |
| 2311 | fprintf (file, " %-5s %s", |
| 2312 | symbol->section->name, |
| 2313 | symbol->name); |
| 2314 | } |
| 2315 | } |
| 2316 | |
| 2317 | /* We can't map a file directly into executable code, so the |
| 2318 | size of header information is irrelevant. */ |
| 2319 | |
| 2320 | static int |
| 2321 | mmo_sizeof_headers (bfd *abfd ATTRIBUTE_UNUSED, |
| 2322 | struct bfd_link_info *info ATTRIBUTE_UNUSED) |
| 2323 | { |
| 2324 | return 0; |
| 2325 | } |
| 2326 | |
| 2327 | /* Write the (section-neutral) file preamble. */ |
| 2328 | |
| 2329 | static bfd_boolean |
| 2330 | mmo_internal_write_header (bfd *abfd) |
| 2331 | { |
| 2332 | const char lop_pre_bfd[] = { LOP, LOP_PRE, 1, 1}; |
| 2333 | |
| 2334 | if (bfd_bwrite (lop_pre_bfd, 4, abfd) != 4) |
| 2335 | return FALSE; |
| 2336 | |
| 2337 | /* Copy creation time of original file. */ |
| 2338 | if (bfd_bwrite (abfd->tdata.mmo_data->created, 4, abfd) != 4) |
| 2339 | return FALSE; |
| 2340 | |
| 2341 | return TRUE; |
| 2342 | } |
| 2343 | |
| 2344 | /* Write the LOP_POST record, with global register initializations. |
| 2345 | Z is the Z field of the LOP_POST, corresponding to 255 - number of |
| 2346 | registers at DATA. The Z = 255 field is filled in with the |
| 2347 | start-address. */ |
| 2348 | |
| 2349 | static bfd_boolean |
| 2350 | mmo_internal_write_post (bfd *abfd, int z, asection *sec) |
| 2351 | { |
| 2352 | int i; |
| 2353 | bfd_byte buf[8]; |
| 2354 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_POST << 16) | z); |
| 2355 | |
| 2356 | for (i = z; i < 255; i++) |
| 2357 | { |
| 2358 | bfd_byte *data = mmo_get_loc (sec, i * 8, 8); |
| 2359 | |
| 2360 | if (bfd_bwrite (data, 8, abfd) != 8) |
| 2361 | return FALSE; |
| 2362 | } |
| 2363 | |
| 2364 | /* For Z == $255, we always emit the start location; supposedly Main, |
| 2365 | but we have it handy at bfd_get_start_address. If we're called with |
| 2366 | Z == 255, don't assume DATA is valid. */ |
| 2367 | bfd_put_64 (abfd, bfd_get_start_address (abfd), buf); |
| 2368 | |
| 2369 | return ! abfd->tdata.mmo_data->have_error && bfd_bwrite (buf, 8, abfd) == 8; |
| 2370 | } |
| 2371 | |
| 2372 | /* Translate to and from BFD flags. This is to make sure that we don't |
| 2373 | get bitten by BFD flag number changes. */ |
| 2374 | |
| 2375 | static flagword |
| 2376 | mmo_sec_flags_from_bfd_flags (flagword flags) |
| 2377 | { |
| 2378 | flagword oflags = 0; |
| 2379 | |
| 2380 | if (flags & SEC_ALLOC) |
| 2381 | oflags |= MMO_SEC_ALLOC; |
| 2382 | if (flags & SEC_LOAD) |
| 2383 | oflags |= MMO_SEC_LOAD; |
| 2384 | if (flags & SEC_RELOC) |
| 2385 | oflags |= MMO_SEC_RELOC; |
| 2386 | if (flags & SEC_READONLY) |
| 2387 | oflags |= MMO_SEC_READONLY; |
| 2388 | if (flags & SEC_CODE) |
| 2389 | oflags |= MMO_SEC_CODE; |
| 2390 | if (flags & SEC_DATA) |
| 2391 | oflags |= MMO_SEC_DATA; |
| 2392 | if (flags & SEC_NEVER_LOAD) |
| 2393 | oflags |= MMO_SEC_NEVER_LOAD; |
| 2394 | if (flags & SEC_IS_COMMON) |
| 2395 | oflags |= MMO_SEC_IS_COMMON; |
| 2396 | if (flags & SEC_DEBUGGING) |
| 2397 | oflags |= MMO_SEC_DEBUGGING; |
| 2398 | |
| 2399 | return oflags; |
| 2400 | } |
| 2401 | |
| 2402 | static flagword |
| 2403 | bfd_sec_flags_from_mmo_flags (flagword flags) |
| 2404 | { |
| 2405 | flagword oflags = 0; |
| 2406 | |
| 2407 | if (flags & MMO_SEC_ALLOC) |
| 2408 | oflags |= SEC_ALLOC; |
| 2409 | if (flags & MMO_SEC_LOAD) |
| 2410 | oflags |= SEC_LOAD; |
| 2411 | if (flags & MMO_SEC_RELOC) |
| 2412 | oflags |= SEC_RELOC; |
| 2413 | if (flags & MMO_SEC_READONLY) |
| 2414 | oflags |= SEC_READONLY; |
| 2415 | if (flags & MMO_SEC_CODE) |
| 2416 | oflags |= SEC_CODE; |
| 2417 | if (flags & MMO_SEC_DATA) |
| 2418 | oflags |= SEC_DATA; |
| 2419 | if (flags & MMO_SEC_NEVER_LOAD) |
| 2420 | oflags |= SEC_NEVER_LOAD; |
| 2421 | if (flags & MMO_SEC_IS_COMMON) |
| 2422 | oflags |= SEC_IS_COMMON; |
| 2423 | if (flags & MMO_SEC_DEBUGGING) |
| 2424 | oflags |= SEC_DEBUGGING; |
| 2425 | |
| 2426 | return oflags; |
| 2427 | } |
| 2428 | |
| 2429 | /* Return TRUE iff the leading or trailing tetrabyte in SEC is defined and |
| 2430 | is 0. */ |
| 2431 | |
| 2432 | static bfd_boolean |
| 2433 | mmo_has_leading_or_trailing_zero_tetra_p (bfd *abfd, asection *sec) |
| 2434 | { |
| 2435 | bfd_vma secaddr = bfd_get_section_vma (abfd, sec); |
| 2436 | |
| 2437 | if (sec->size < 4) |
| 2438 | return FALSE; |
| 2439 | |
| 2440 | if (bfd_get_32 (abfd, mmo_get_loc (sec, secaddr, 4)) == 0 |
| 2441 | && bfd_get_32 (abfd, |
| 2442 | mmo_get_loc (sec, secaddr + sec->size - 4, 4)) == 0) |
| 2443 | return TRUE; |
| 2444 | |
| 2445 | return FALSE; |
| 2446 | } |
| 2447 | |
| 2448 | /* Write a section. */ |
| 2449 | |
| 2450 | static bfd_boolean |
| 2451 | mmo_internal_write_section (bfd *abfd, asection *sec) |
| 2452 | { |
| 2453 | /* We do it differently depending on what section this is: |
| 2454 | |
| 2455 | ".text": Output, prepended by information about the first source file |
| 2456 | (not yet implemented.) |
| 2457 | |
| 2458 | ".data": Output. |
| 2459 | |
| 2460 | (".MMIX.reg_contents": Not handled here.) |
| 2461 | |
| 2462 | Anything else: Output inside a lop_spec 80, in the format described |
| 2463 | above. */ |
| 2464 | |
| 2465 | if (strcmp (sec->name, MMO_TEXT_SECTION_NAME) == 0) |
| 2466 | { |
| 2467 | bfd_vma secaddr = bfd_get_section_vma (abfd, sec); |
| 2468 | |
| 2469 | /* Because leading and trailing zeros are omitted in output, we need to |
| 2470 | specify the section boundaries so they're correct when the file |
| 2471 | is read in again. That's also the case if this section is |
| 2472 | specified as not within its usual boundaries or alignments. */ |
| 2473 | if (sec->size != 0 |
| 2474 | && (secaddr + sec->size >= (bfd_vma) 1 << 56 |
| 2475 | || (secaddr & 3) != 0 |
| 2476 | || (sec->size & 3) != 0 |
| 2477 | || mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec))) |
| 2478 | { |
| 2479 | if (!mmo_write_section_description (abfd, sec)) |
| 2480 | return FALSE; |
| 2481 | } |
| 2482 | |
| 2483 | /* FIXME: Output source file name and line number. */ |
| 2484 | return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head); |
| 2485 | } |
| 2486 | else if (strcmp (sec->name, MMO_DATA_SECTION_NAME) == 0) |
| 2487 | { |
| 2488 | bfd_vma secaddr = bfd_get_section_vma (abfd, sec); |
| 2489 | |
| 2490 | /* Same goes as for MMO_TEXT_SECTION_NAME above. */ |
| 2491 | if (sec->size != 0 |
| 2492 | && (secaddr < (bfd_vma) 0x20 << 56 |
| 2493 | || secaddr + sec->size >= (bfd_vma) 0x21 << 56 |
| 2494 | || (secaddr & 3) != 0 |
| 2495 | || (sec->size & 3) != 0 |
| 2496 | || mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec))) |
| 2497 | { |
| 2498 | if (!mmo_write_section_description (abfd, sec)) |
| 2499 | return FALSE; |
| 2500 | } |
| 2501 | |
| 2502 | return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head); |
| 2503 | } |
| 2504 | else if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0) |
| 2505 | /* Not handled here. */ |
| 2506 | { |
| 2507 | /* This would normally be an abort call since this can't happen, but |
| 2508 | we don't do that. */ |
| 2509 | bfd_set_error (bfd_error_bad_value); |
| 2510 | return FALSE; |
| 2511 | } |
| 2512 | else if (CONST_STRNEQ (sec->name, MMIX_OTHER_SPEC_SECTION_PREFIX)) |
| 2513 | { |
| 2514 | int n = atoi (sec->name + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX)); |
| 2515 | |
| 2516 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_SPEC << 16) | n); |
| 2517 | return (! abfd->tdata.mmo_data->have_error |
| 2518 | && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head)); |
| 2519 | } |
| 2520 | /* Ignore sections that are just allocated or empty; we write out |
| 2521 | _contents_ here. */ |
| 2522 | else if ((bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) != 0 |
| 2523 | && sec->size != 0) |
| 2524 | { |
| 2525 | if (!mmo_write_section_description (abfd, sec)) |
| 2526 | return FALSE; |
| 2527 | |
| 2528 | /* Writing a LOP_LOC ends the LOP_SPEC data, and makes data actually |
| 2529 | loaded. */ |
| 2530 | if (bfd_get_section_flags (abfd, sec) & SEC_LOAD) |
| 2531 | return (! abfd->tdata.mmo_data->have_error |
| 2532 | && mmo_write_loc_chunk_list (abfd, |
| 2533 | mmo_section_data (sec)->head)); |
| 2534 | return (! abfd->tdata.mmo_data->have_error |
| 2535 | && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head)); |
| 2536 | } |
| 2537 | |
| 2538 | /* Some section without contents. */ |
| 2539 | return TRUE; |
| 2540 | } |
| 2541 | |
| 2542 | /* Write the description of a section, extended-mmo-style. */ |
| 2543 | |
| 2544 | static bfd_boolean |
| 2545 | mmo_write_section_description (bfd *abfd, asection *sec) |
| 2546 | { |
| 2547 | /* Keep the following document-comment formatted the way it is. */ |
| 2548 | /* |
| 2549 | INODE |
| 2550 | mmo section mapping, , Symbol-table, mmo |
| 2551 | SUBSECTION |
| 2552 | mmo section mapping |
| 2553 | |
| 2554 | The implementation in BFD uses special data type 80 (decimal) to |
| 2555 | encapsulate and describe named sections, containing e.g.@: debug |
| 2556 | information. If needed, any datum in the encapsulation will be |
| 2557 | quoted using lop_quote. First comes a 32-bit word holding the |
| 2558 | number of 32-bit words containing the zero-terminated zero-padded |
| 2559 | segment name. After the name there's a 32-bit word holding flags |
| 2560 | describing the section type. Then comes a 64-bit big-endian word |
| 2561 | with the section length (in bytes), then another with the section |
| 2562 | start address. Depending on the type of section, the contents |
| 2563 | might follow, zero-padded to 32-bit boundary. For a loadable |
| 2564 | section (such as data or code), the contents might follow at some |
| 2565 | later point, not necessarily immediately, as a lop_loc with the |
| 2566 | same start address as in the section description, followed by the |
| 2567 | contents. This in effect forms a descriptor that must be emitted |
| 2568 | before the actual contents. Sections described this way must not |
| 2569 | overlap. |
| 2570 | |
| 2571 | For areas that don't have such descriptors, synthetic sections are |
| 2572 | formed by BFD. Consecutive contents in the two memory areas |
| 2573 | @samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} and |
| 2574 | @samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} are entered in |
| 2575 | sections named <<.text>> and <<.data>> respectively. If an area |
| 2576 | is not otherwise described, but would together with a neighboring |
| 2577 | lower area be less than @samp{0x40000000} bytes long, it is joined |
| 2578 | with the lower area and the gap is zero-filled. For other cases, |
| 2579 | a new section is formed, named <<.MMIX.sec.@var{n}>>. Here, |
| 2580 | @var{n} is a number, a running count through the mmo file, |
| 2581 | starting at 0. |
| 2582 | |
| 2583 | EXAMPLE |
| 2584 | A loadable section specified as: |
| 2585 | |
| 2586 | | .section secname,"ax" |
| 2587 | | TETRA 1,2,3,4,-1,-2009 |
| 2588 | | BYTE 80 |
| 2589 | |
| 2590 | and linked to address @samp{0x4}, is represented by the sequence: |
| 2591 | |
| 2592 | | 0x98080050 - lop_spec 80 |
| 2593 | | 0x00000002 - two 32-bit words for the section name |
| 2594 | | 0x7365636e - "secn" |
| 2595 | | 0x616d6500 - "ame\0" |
| 2596 | | 0x00000033 - flags CODE, READONLY, LOAD, ALLOC |
| 2597 | | 0x00000000 - high 32 bits of section length |
| 2598 | | 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits |
| 2599 | | 0x00000000 - high 32 bits of section address |
| 2600 | | 0x00000004 - section address is 4 |
| 2601 | | 0x98010002 - 64 bits with address of following data |
| 2602 | | 0x00000000 - high 32 bits of address |
| 2603 | | 0x00000004 - low 32 bits: data starts at address 4 |
| 2604 | | 0x00000001 - 1 |
| 2605 | | 0x00000002 - 2 |
| 2606 | | 0x00000003 - 3 |
| 2607 | | 0x00000004 - 4 |
| 2608 | | 0xffffffff - -1 |
| 2609 | | 0xfffff827 - -2009 |
| 2610 | | 0x50000000 - 80 as a byte, padded with zeros. |
| 2611 | |
| 2612 | Note that the lop_spec wrapping does not include the section |
| 2613 | contents. Compare this to a non-loaded section specified as: |
| 2614 | |
| 2615 | | .section thirdsec |
| 2616 | | TETRA 200001,100002 |
| 2617 | | BYTE 38,40 |
| 2618 | |
| 2619 | This, when linked to address @samp{0x200000000000001c}, is |
| 2620 | represented by: |
| 2621 | |
| 2622 | | 0x98080050 - lop_spec 80 |
| 2623 | | 0x00000002 - two 32-bit words for the section name |
| 2624 | | 0x7365636e - "thir" |
| 2625 | | 0x616d6500 - "dsec" |
| 2626 | | 0x00000010 - flag READONLY |
| 2627 | | 0x00000000 - high 32 bits of section length |
| 2628 | | 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits |
| 2629 | | 0x20000000 - high 32 bits of address |
| 2630 | | 0x0000001c - low 32 bits of address 0x200000000000001c |
| 2631 | | 0x00030d41 - 200001 |
| 2632 | | 0x000186a2 - 100002 |
| 2633 | | 0x26280000 - 38, 40 as bytes, padded with zeros |
| 2634 | |
| 2635 | For the latter example, the section contents must not be |
| 2636 | loaded in memory, and is therefore specified as part of the |
| 2637 | special data. The address is usually unimportant but might |
| 2638 | provide information for e.g.@: the DWARF 2 debugging format. */ |
| 2639 | |
| 2640 | mmo_write_tetra_raw (abfd, LOP_SPEC_SECTION); |
| 2641 | mmo_write_tetra (abfd, (strlen (sec->name) + 3) / 4); |
| 2642 | mmo_write_chunk (abfd, (bfd_byte *) sec->name, strlen (sec->name)); |
| 2643 | mmo_flush_chunk (abfd); |
| 2644 | /* FIXME: We can get debug sections (.debug_line & Co.) with a section |
| 2645 | flag still having SEC_RELOC set. Investigate. This might be true |
| 2646 | for all alien sections; perhaps mmo.em should clear that flag. Might |
| 2647 | be related to weak references. */ |
| 2648 | mmo_write_tetra (abfd, |
| 2649 | mmo_sec_flags_from_bfd_flags |
| 2650 | (bfd_get_section_flags (abfd, sec))); |
| 2651 | mmo_write_octa (abfd, sec->size); |
| 2652 | mmo_write_octa (abfd, bfd_get_section_vma (abfd, sec)); |
| 2653 | return TRUE; |
| 2654 | } |
| 2655 | |
| 2656 | /* We save up all data before output. */ |
| 2657 | |
| 2658 | static bfd_boolean |
| 2659 | mmo_set_section_contents (bfd *abfd ATTRIBUTE_UNUSED, sec_ptr sec, |
| 2660 | const void *location, file_ptr offset, |
| 2661 | bfd_size_type bytes_to_do) |
| 2662 | { |
| 2663 | /* Iterate over diminishing chunk sizes, copying contents. */ |
| 2664 | while (bytes_to_do) |
| 2665 | { |
| 2666 | /* A minor song-and-dance to make sure we're not bitten by the |
| 2667 | distant possibility of the cast from bfd_vma to int making the |
| 2668 | chunk zero-sized. */ |
| 2669 | int chunk_size |
| 2670 | = (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE; |
| 2671 | bfd_byte *loc; |
| 2672 | |
| 2673 | do |
| 2674 | loc = mmo_get_loc (sec, sec->vma + offset, chunk_size); |
| 2675 | while (loc == NULL && (chunk_size /= 2) != 0); |
| 2676 | |
| 2677 | if (chunk_size == 0) |
| 2678 | return FALSE; |
| 2679 | |
| 2680 | memcpy (loc, location, chunk_size); |
| 2681 | |
| 2682 | location = (bfd_byte *) location + chunk_size; |
| 2683 | bytes_to_do -= chunk_size; |
| 2684 | offset += chunk_size; |
| 2685 | } |
| 2686 | return TRUE; |
| 2687 | } |
| 2688 | |
| 2689 | /* Add a symbol to a trie-tree. */ |
| 2690 | |
| 2691 | static bfd_boolean |
| 2692 | mmo_internal_add_3_sym (bfd *abfd, struct mmo_symbol_trie *rootp, |
| 2693 | const struct mmo_symbol *symp) |
| 2694 | { |
| 2695 | const char *name = symp->name; |
| 2696 | struct mmo_symbol_trie *trie = rootp; |
| 2697 | struct mmo_symbol_trie **triep = NULL; |
| 2698 | |
| 2699 | while (*name && trie != NULL) |
| 2700 | { |
| 2701 | if (*name < trie->symchar) |
| 2702 | { |
| 2703 | triep = &trie->left; |
| 2704 | trie = trie->left; |
| 2705 | } |
| 2706 | else if (*name > trie->symchar) |
| 2707 | { |
| 2708 | triep = &trie->right; |
| 2709 | trie = trie->right; |
| 2710 | } |
| 2711 | else if (*name == trie->symchar) |
| 2712 | { |
| 2713 | triep = &trie->middle; |
| 2714 | name++; |
| 2715 | |
| 2716 | /* Make sure "trie" points to where we should fill in the |
| 2717 | current symbol whenever we've iterated through "name". We |
| 2718 | would lose the right position if we encounter "foobar" then |
| 2719 | "foo". */ |
| 2720 | if (*name) |
| 2721 | trie = trie->middle; |
| 2722 | } |
| 2723 | } |
| 2724 | |
| 2725 | while (*name != 0) |
| 2726 | { |
| 2727 | /* Create middle branches for the rest of the characters. */ |
| 2728 | trie = bfd_zalloc (abfd, sizeof (struct mmo_symbol_trie)); |
| 2729 | *triep = trie; |
| 2730 | trie->symchar = *name++; |
| 2731 | triep = &trie->middle; |
| 2732 | } |
| 2733 | |
| 2734 | /* We discover a duplicate symbol rather late in the process, but still; |
| 2735 | we discover it and bail out. */ |
| 2736 | if (trie->sym.name != NULL) |
| 2737 | { |
| 2738 | _bfd_error_handler |
| 2739 | /* xgettext:c-format */ |
| 2740 | (_("%pB: invalid symbol table: duplicate symbol `%s'\n"), |
| 2741 | abfd, trie->sym.name); |
| 2742 | bfd_set_error (bfd_error_bad_value); |
| 2743 | return FALSE; |
| 2744 | } |
| 2745 | |
| 2746 | memcpy (&trie->sym, symp, sizeof *symp); |
| 2747 | return TRUE; |
| 2748 | } |
| 2749 | |
| 2750 | /* Find out the length of the serialized version of a trie in bytes. */ |
| 2751 | |
| 2752 | static unsigned int |
| 2753 | mmo_internal_3_length (bfd *abfd, struct mmo_symbol_trie *trie) |
| 2754 | { |
| 2755 | /* First, one for the control byte. */ |
| 2756 | unsigned int length = 1; |
| 2757 | |
| 2758 | if (trie == NULL) |
| 2759 | return 0; |
| 2760 | |
| 2761 | /* Add in the recursion to the left. */ |
| 2762 | length += mmo_internal_3_length (abfd, trie->left); |
| 2763 | |
| 2764 | /* Add in the middle trie and the character. */ |
| 2765 | length += 1 + mmo_internal_3_length (abfd, trie->middle); |
| 2766 | |
| 2767 | /* Add in the recursion to the right. */ |
| 2768 | length += mmo_internal_3_length (abfd, trie->right); |
| 2769 | |
| 2770 | /* Add in bytes for the symbol (if this is an endnode). */ |
| 2771 | if (trie->sym.name != NULL) |
| 2772 | { |
| 2773 | unsigned int serno = trie->sym.serno; |
| 2774 | |
| 2775 | /* First what it takes to encode the value. */ |
| 2776 | if (trie->sym.sym_type == mmo_reg_sym) |
| 2777 | length++; |
| 2778 | else if (trie->sym.sym_type == mmo_undef_sym) |
| 2779 | length += 2; |
| 2780 | else |
| 2781 | { |
| 2782 | bfd_vma value = trie->sym.value; |
| 2783 | |
| 2784 | /* Coded in one to eight following bytes. */ |
| 2785 | if (trie->sym.sym_type == mmo_data_sym) |
| 2786 | value -= (bfd_vma) 0x20 << 56; |
| 2787 | |
| 2788 | do |
| 2789 | { |
| 2790 | value >>= 8; |
| 2791 | length++; |
| 2792 | } |
| 2793 | while (value != 0); |
| 2794 | } |
| 2795 | |
| 2796 | /* Find out what it takes to encode the serial number. */ |
| 2797 | do |
| 2798 | { |
| 2799 | serno >>= 7; |
| 2800 | length++; |
| 2801 | } |
| 2802 | while (serno != 0); |
| 2803 | } |
| 2804 | |
| 2805 | return length; |
| 2806 | } |
| 2807 | |
| 2808 | /* Helper function for outputting the serial number of a symbol, output as |
| 2809 | a variant of leb128 (see dwarf2 documentation) which could be called |
| 2810 | beb128. Using a helper function and recursion simplifies debugging. */ |
| 2811 | |
| 2812 | static void |
| 2813 | mmo_beb128_out (bfd *abfd, int serno, int marker) |
| 2814 | { |
| 2815 | if (serno & ~0x7f) |
| 2816 | mmo_beb128_out (abfd, serno >> 7, 0); |
| 2817 | mmo_write_byte (abfd, marker | (serno & 0x7f)); |
| 2818 | } |
| 2819 | |
| 2820 | /* Serialize a trie. */ |
| 2821 | |
| 2822 | static void |
| 2823 | mmo_internal_3_dump (bfd *abfd, struct mmo_symbol_trie *trie) |
| 2824 | { |
| 2825 | bfd_byte control = 0; |
| 2826 | |
| 2827 | if (trie == NULL) |
| 2828 | return; |
| 2829 | |
| 2830 | if (trie->left) |
| 2831 | control |= MMO3_LEFT; |
| 2832 | |
| 2833 | if (trie->middle) |
| 2834 | control |= MMO3_MIDDLE; |
| 2835 | |
| 2836 | if (trie->right) |
| 2837 | control |= MMO3_RIGHT; |
| 2838 | |
| 2839 | if (trie->sym.name != NULL) |
| 2840 | { |
| 2841 | /* Encode the symbol type and length of value bytes. */ |
| 2842 | if (trie->sym.sym_type == mmo_reg_sym) |
| 2843 | control |= MMO3_REGQUAL_BITS; |
| 2844 | else if (trie->sym.sym_type == mmo_undef_sym) |
| 2845 | control |= MMO3_UNDEF; |
| 2846 | else |
| 2847 | { |
| 2848 | bfd_vma value = trie->sym.value; |
| 2849 | |
| 2850 | /* Coded in 1..8 following bytes. */ |
| 2851 | if (trie->sym.sym_type == mmo_data_sym) |
| 2852 | { |
| 2853 | control |= MMO3_DATA; |
| 2854 | value -= (bfd_vma) 0x20 << 56; |
| 2855 | } |
| 2856 | |
| 2857 | do |
| 2858 | { |
| 2859 | value >>= 8; |
| 2860 | control++; |
| 2861 | } |
| 2862 | while (value != 0); |
| 2863 | } |
| 2864 | } |
| 2865 | |
| 2866 | /* The control byte is output before recursing. */ |
| 2867 | mmo_write_byte (abfd, control); |
| 2868 | |
| 2869 | mmo_internal_3_dump (abfd, trie->left); |
| 2870 | |
| 2871 | if (control & MMO3_SYMBITS) |
| 2872 | { |
| 2873 | mmo_write_byte (abfd, trie->symchar); |
| 2874 | |
| 2875 | if (trie->sym.name != NULL) |
| 2876 | { |
| 2877 | if (trie->sym.sym_type == mmo_reg_sym) |
| 2878 | mmo_write_byte (abfd, trie->sym.value); |
| 2879 | else if (trie->sym.sym_type == mmo_undef_sym) |
| 2880 | { |
| 2881 | mmo_write_byte (abfd, 0); |
| 2882 | mmo_write_byte (abfd, 0); |
| 2883 | } |
| 2884 | else |
| 2885 | { |
| 2886 | bfd_vma value = trie->sym.value; |
| 2887 | |
| 2888 | bfd_byte byte_n = control & 15; |
| 2889 | |
| 2890 | /* Coded in 1..8 following bytes. Note that the value is |
| 2891 | shifted out big-endian. */ |
| 2892 | if (trie->sym.sym_type == mmo_data_sym) |
| 2893 | { |
| 2894 | value -= (bfd_vma) 0x20 << 56; |
| 2895 | byte_n -= 8; |
| 2896 | } |
| 2897 | |
| 2898 | do |
| 2899 | { |
| 2900 | mmo_write_byte (abfd, (value >> ((byte_n - 1) * 8)) & 0xff); |
| 2901 | byte_n--; |
| 2902 | } |
| 2903 | while (byte_n != 0); |
| 2904 | } |
| 2905 | |
| 2906 | mmo_beb128_out (abfd, trie->sym.serno, 128); |
| 2907 | } |
| 2908 | mmo_internal_3_dump (abfd, trie->middle); |
| 2909 | } |
| 2910 | mmo_internal_3_dump (abfd, trie->right); |
| 2911 | } |
| 2912 | |
| 2913 | /* Write symbols in mmo format. Also write the lop_end terminator. */ |
| 2914 | |
| 2915 | static bfd_boolean |
| 2916 | mmo_write_symbols_and_terminator (bfd *abfd) |
| 2917 | { |
| 2918 | int count = bfd_get_symcount (abfd); |
| 2919 | asymbol **table; |
| 2920 | asymbol **orig_table = bfd_get_outsymbols (abfd); |
| 2921 | int serno; |
| 2922 | struct mmo_symbol_trie root; |
| 2923 | int trie_len; |
| 2924 | int i; |
| 2925 | bfd_byte buf[4]; |
| 2926 | |
| 2927 | /* Create a symbol for "Main". */ |
| 2928 | asymbol *fakemain = bfd_make_empty_symbol (abfd); |
| 2929 | |
| 2930 | fakemain->flags = BSF_GLOBAL; |
| 2931 | fakemain->value = bfd_get_start_address (abfd); |
| 2932 | fakemain->name = MMIX_START_SYMBOL_NAME; |
| 2933 | fakemain->section = bfd_abs_section_ptr; |
| 2934 | |
| 2935 | memset (&root, 0, sizeof (root)); |
| 2936 | |
| 2937 | /* Make all symbols take a left turn. */ |
| 2938 | root.symchar = 0xff; |
| 2939 | |
| 2940 | /* There must always be a ":Main", so we'll add one if there are no |
| 2941 | symbols. Make sure we have room for it. */ |
| 2942 | table = bfd_alloc (abfd, (count + 1) * sizeof (asymbol *)); |
| 2943 | if (table == NULL) |
| 2944 | return FALSE; |
| 2945 | |
| 2946 | memcpy (table, orig_table, count * sizeof (asymbol *)); |
| 2947 | |
| 2948 | /* Move :Main (if there is one) to the first position. This is |
| 2949 | necessary to get the same layout of the trie-tree when linking as |
| 2950 | when objcopying the result as in the objcopy.exp test "simple objcopy |
| 2951 | of executable". It also automatically takes care of assigning serial |
| 2952 | number 1 to :Main (as is mandatory). */ |
| 2953 | for (i = 0; i < count; i++) |
| 2954 | if (table[i] != NULL |
| 2955 | && strcmp (table[i]->name, MMIX_START_SYMBOL_NAME) == 0 |
| 2956 | && (table[i]->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL) |
| 2957 | { |
| 2958 | asymbol *mainsym = table[i]; |
| 2959 | bfd_vma mainvalue |
| 2960 | = (mainsym->value |
| 2961 | + mainsym->section->output_section->vma |
| 2962 | + mainsym->section->output_offset); |
| 2963 | memcpy (table + 1, orig_table, i * sizeof (asymbol *)); |
| 2964 | table[0] = mainsym; |
| 2965 | |
| 2966 | /* Check that the value assigned to :Main is the same as the entry |
| 2967 | address. The default linker script asserts this. This is as |
| 2968 | good a place as any to check this consistency. */ |
| 2969 | if (mainvalue != bfd_get_start_address (abfd) |
| 2970 | && !mmo_ignore_symbol_consistency (abfd)) |
| 2971 | { |
| 2972 | /* Arbitrary buffer to hold the printable representation of a |
| 2973 | vma. */ |
| 2974 | char vmas_main[40]; |
| 2975 | char vmas_start[40]; |
| 2976 | bfd_vma vma_start = bfd_get_start_address (abfd); |
| 2977 | |
| 2978 | sprintf_vma (vmas_main, mainvalue); |
| 2979 | sprintf_vma (vmas_start, vma_start); |
| 2980 | |
| 2981 | _bfd_error_handler |
| 2982 | /* xgettext:c-format */ |
| 2983 | (_("%pB: bad symbol definition: `Main' set to %s rather" |
| 2984 | " than the start address %s\n"), |
| 2985 | abfd, vmas_main, vmas_start); |
| 2986 | bfd_set_error (bfd_error_bad_value); |
| 2987 | return FALSE; |
| 2988 | } |
| 2989 | break; |
| 2990 | } |
| 2991 | if (i == count && count != 0) |
| 2992 | { |
| 2993 | /* When there are symbols, there must be a :Main. There was no |
| 2994 | :Main, so we need to add it manually. */ |
| 2995 | memcpy (table + 1, orig_table, count * sizeof (asymbol *)); |
| 2996 | table[0] = fakemain; |
| 2997 | count++; |
| 2998 | } |
| 2999 | |
| 3000 | /* Don't bother inspecting symbols in plugin dummy objects; their |
| 3001 | symbols aren't fully inspectable. */ |
| 3002 | if ((abfd->flags & BFD_PLUGIN) == 0) |
| 3003 | { |
| 3004 | for (i = 0, serno = 1; i < count && table[i] != NULL; i++) |
| 3005 | { |
| 3006 | asymbol *s = table[i]; |
| 3007 | |
| 3008 | /* It's not enough to consult bfd_is_local_label, since it does not |
| 3009 | mean "local" in the sense of linkable-and-observable-after-link. |
| 3010 | Let's just check the BSF_GLOBAL flag. |
| 3011 | |
| 3012 | Also, don't export symbols with characters not in the |
| 3013 | allowed set. */ |
| 3014 | if ((s->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL |
| 3015 | && strspn (s->name, |
| 3016 | valid_mmo_symbol_character_set) == strlen (s->name)) |
| 3017 | { |
| 3018 | struct mmo_symbol sym; |
| 3019 | memset (&sym, 0, sizeof (sym)); |
| 3020 | |
| 3021 | /* Need to strip const here; strdup:ing would leak and the |
| 3022 | existing string must be safe to reuse. */ |
| 3023 | sym.name = (char *) s->name; |
| 3024 | sym.value = |
| 3025 | s->value |
| 3026 | + s->section->output_section->vma |
| 3027 | + s->section->output_offset; |
| 3028 | |
| 3029 | if (bfd_is_und_section (s->section)) |
| 3030 | sym.sym_type = mmo_undef_sym; |
| 3031 | else if (strcmp (s->section->name, MMO_DATA_SECTION_NAME) == 0 |
| 3032 | /* The encoding of data symbols require that the "rest" |
| 3033 | of the value fits in 6 bytes, so the upper two bytes |
| 3034 | must be 0x2000. All other symbols get to be the |
| 3035 | absolute type. */ |
| 3036 | && (sym.value >> 48) == 0x2000) |
| 3037 | sym.sym_type = mmo_data_sym; |
| 3038 | else if (strcmp (s->section->name, MMIX_REG_SECTION_NAME) == 0) |
| 3039 | sym.sym_type = mmo_reg_sym; |
| 3040 | else if (strcmp (s->section->name, |
| 3041 | MMIX_REG_CONTENTS_SECTION_NAME) == 0) |
| 3042 | { |
| 3043 | sym.sym_type = mmo_reg_sym; |
| 3044 | sym.value /= 8; |
| 3045 | } |
| 3046 | else |
| 3047 | sym.sym_type = mmo_abs_sym; |
| 3048 | |
| 3049 | /* FIXME: We assume the order of the received symbols is an |
| 3050 | ordered mapping of the serial numbers. This is not |
| 3051 | necessarily true if we e.g. objcopy a mmo file to another and |
| 3052 | there are gaps in the numbering. Not sure if this can |
| 3053 | happen. Not sure what to do. */ |
| 3054 | sym.serno = serno++; |
| 3055 | |
| 3056 | if (! mmo_internal_add_3_sym (abfd, &root, &sym)) |
| 3057 | return FALSE; |
| 3058 | } |
| 3059 | } |
| 3060 | } |
| 3061 | |
| 3062 | /* Change the root node to be a ":"-prefix. */ |
| 3063 | root.symchar = ':'; |
| 3064 | root.middle = root.left; |
| 3065 | root.right = NULL; |
| 3066 | root.left = NULL; |
| 3067 | |
| 3068 | /* We have to find out if we can fit the whole symbol table in the mmo |
| 3069 | symtab. It would be bad to assume we can always fit it in 262144 |
| 3070 | bytes. If we can't, just leave the Main symbol. */ |
| 3071 | trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4; |
| 3072 | |
| 3073 | if (trie_len > 0xffff) |
| 3074 | { |
| 3075 | /* Test this code by using a lower limit in the test above and check |
| 3076 | that the single "Main" symbol is emitted and handled properly. |
| 3077 | There's no specific test-case. */ |
| 3078 | struct mmo_symbol sym; |
| 3079 | |
| 3080 | _bfd_error_handler |
| 3081 | /* xgettext:c-format */ |
| 3082 | (_("%pB: warning: symbol table too large for mmo, larger than 65535" |
| 3083 | " 32-bit words: %d. Only `Main' will be emitted.\n"), |
| 3084 | abfd, trie_len); |
| 3085 | |
| 3086 | memset (&sym, 0, sizeof (sym)); |
| 3087 | sym.sym_type = mmo_abs_sym; |
| 3088 | sym.name = MMIX_START_SYMBOL_NAME; |
| 3089 | sym.serno = 1; |
| 3090 | sym.value = bfd_get_start_address (abfd); |
| 3091 | |
| 3092 | /* Then patch up a symbol table to be just the ":Main" symbol. */ |
| 3093 | memset (&root, 0, sizeof (root)); |
| 3094 | root.left = root.middle; |
| 3095 | root.symchar = 0xff; |
| 3096 | root.middle = NULL; |
| 3097 | root.right = NULL; |
| 3098 | |
| 3099 | if (! mmo_internal_add_3_sym (abfd, &root, &sym)) |
| 3100 | return FALSE; |
| 3101 | |
| 3102 | root.symchar = ':'; |
| 3103 | root.middle = root.left; |
| 3104 | root.right = NULL; |
| 3105 | root.left = NULL; |
| 3106 | |
| 3107 | trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4; |
| 3108 | } |
| 3109 | |
| 3110 | /* Reset the written-bytes counter. */ |
| 3111 | abfd->tdata.mmo_data->byte_no = 0; |
| 3112 | |
| 3113 | /* Put out the lop_stab mark. */ |
| 3114 | bfd_put_32 (abfd, (LOP << 24) | (LOP_STAB << 16), buf); |
| 3115 | if (bfd_bwrite (buf, 4, abfd) != 4) |
| 3116 | return FALSE; |
| 3117 | |
| 3118 | /* Dump out symbols. */ |
| 3119 | mmo_internal_3_dump (abfd, &root); |
| 3120 | |
| 3121 | if (trie_len != (abfd->tdata.mmo_data->byte_no + 3)/4) |
| 3122 | { |
| 3123 | /* I haven't seen this trig. It seems no use claiming this case |
| 3124 | isn't debugged and abort if we get here. Instead emit a |
| 3125 | diagnostic and fail "normally". */ |
| 3126 | _bfd_error_handler |
| 3127 | /* xgettext:c-format */ |
| 3128 | (_("%pB: internal error, symbol table changed size from %d to %d" |
| 3129 | " words\n"), |
| 3130 | abfd, trie_len, |
| 3131 | (abfd->tdata.mmo_data->byte_no + 3)/4); |
| 3132 | bfd_set_error (bfd_error_bad_value); |
| 3133 | return FALSE; |
| 3134 | } |
| 3135 | |
| 3136 | /* Dump out remaining bytes in the buffer and handle I/O errors by |
| 3137 | propagating errors. */ |
| 3138 | if ((abfd->tdata.mmo_data->byte_no % 4) != 0 |
| 3139 | || abfd->tdata.mmo_data->have_error) |
| 3140 | { |
| 3141 | memset (abfd->tdata.mmo_data->buf + (abfd->tdata.mmo_data->byte_no % 4), |
| 3142 | 0, 4 - (abfd->tdata.mmo_data->byte_no % 4)); |
| 3143 | |
| 3144 | if (abfd->tdata.mmo_data->have_error |
| 3145 | || bfd_bwrite (abfd->tdata.mmo_data->buf, 4, abfd) != 4) |
| 3146 | return FALSE; |
| 3147 | } |
| 3148 | |
| 3149 | bfd_put_32 (abfd, (LOP << 24) | (LOP_END << 16) | trie_len, buf); |
| 3150 | return bfd_bwrite (buf, 4, abfd) == 4; |
| 3151 | } |
| 3152 | |
| 3153 | /* Write section unless it is the register contents section. For that, we |
| 3154 | instead store the section in the supplied pointer. This function is |
| 3155 | used through bfd_map_over_sections. */ |
| 3156 | |
| 3157 | static void |
| 3158 | mmo_write_section_unless_reg_contents (bfd *abfd, asection *sec, void *p) |
| 3159 | { |
| 3160 | struct mmo_write_sec_info *infop = (struct mmo_write_sec_info *) p; |
| 3161 | |
| 3162 | if (! infop->retval) |
| 3163 | return; |
| 3164 | |
| 3165 | if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0) |
| 3166 | { |
| 3167 | infop->reg_section = sec; |
| 3168 | return; |
| 3169 | } |
| 3170 | |
| 3171 | /* Exclude the convenience register section. */ |
| 3172 | if (strcmp (sec->name, MMIX_REG_SECTION_NAME) == 0) |
| 3173 | { |
| 3174 | if (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) |
| 3175 | { |
| 3176 | /* Make sure it hasn't got contents. It seems impossible to |
| 3177 | make it carry contents, so we don't have a test-case for |
| 3178 | this. */ |
| 3179 | _bfd_error_handler |
| 3180 | /* xgettext:c-format */ |
| 3181 | (_("%pB: internal error, internal register section %pA had" |
| 3182 | " contents\n"), |
| 3183 | abfd, sec); |
| 3184 | bfd_set_error (bfd_error_bad_value); |
| 3185 | infop->retval = FALSE; |
| 3186 | return; |
| 3187 | } |
| 3188 | |
| 3189 | return; |
| 3190 | } |
| 3191 | |
| 3192 | infop->retval = mmo_internal_write_section (abfd, sec); |
| 3193 | } |
| 3194 | |
| 3195 | /* Do the actual output of a file. Assumes mmo_set_section_contents is |
| 3196 | already called. */ |
| 3197 | |
| 3198 | static bfd_boolean |
| 3199 | mmo_write_object_contents (bfd *abfd) |
| 3200 | { |
| 3201 | struct mmo_write_sec_info wsecinfo; |
| 3202 | |
| 3203 | /* First, there are a few words of preamble. */ |
| 3204 | if (! mmo_internal_write_header (abfd)) |
| 3205 | return FALSE; |
| 3206 | |
| 3207 | wsecinfo.reg_section = NULL; |
| 3208 | wsecinfo.retval = TRUE; |
| 3209 | |
| 3210 | bfd_map_over_sections (abfd, mmo_write_section_unless_reg_contents, |
| 3211 | &wsecinfo); |
| 3212 | |
| 3213 | if (! wsecinfo.retval) |
| 3214 | return FALSE; |
| 3215 | |
| 3216 | if (wsecinfo.reg_section != NULL) |
| 3217 | { |
| 3218 | asection *sec = wsecinfo.reg_section; |
| 3219 | unsigned int z = (unsigned int) (sec->vma / 8); |
| 3220 | |
| 3221 | /* Registers 0..31 must not be global. Do sanity check on the "vma" |
| 3222 | of the register contents section and check that it corresponds to |
| 3223 | the length of the section. */ |
| 3224 | if (z < 32 || z >= 255 || (sec->vma & 7) != 0 |
| 3225 | || sec->vma != 256 * 8 - sec->size - 8) |
| 3226 | { |
| 3227 | bfd_set_error (bfd_error_bad_value); |
| 3228 | |
| 3229 | if (sec->size == 0) |
| 3230 | /* There must always be at least one such register. */ |
| 3231 | _bfd_error_handler |
| 3232 | (_("%pB: no initialized registers; section length 0\n"), |
| 3233 | abfd); |
| 3234 | else if (sec->vma > (256 - 32) * 8) |
| 3235 | /* Provide better error message for the case of too many |
| 3236 | global registers. */ |
| 3237 | _bfd_error_handler |
| 3238 | /* xgettext:c-format */ |
| 3239 | (_("%pB: too many initialized registers; section length %" PRId64), |
| 3240 | abfd, (int64_t) sec->size); |
| 3241 | else |
| 3242 | _bfd_error_handler |
| 3243 | /* xgettext:c-format */ |
| 3244 | (_("%pB: invalid start address for initialized registers of" |
| 3245 | " length %" PRId64 ": %#" PRIx64), |
| 3246 | abfd, (int64_t) sec->size, (uint64_t) sec->vma); |
| 3247 | |
| 3248 | return FALSE; |
| 3249 | } |
| 3250 | |
| 3251 | if (! mmo_internal_write_post (abfd, z, sec)) |
| 3252 | return FALSE; |
| 3253 | } |
| 3254 | else |
| 3255 | if (! mmo_internal_write_post (abfd, 255, NULL)) |
| 3256 | return FALSE; |
| 3257 | |
| 3258 | return mmo_write_symbols_and_terminator (abfd); |
| 3259 | } |
| 3260 | |
| 3261 | /* If there's anything in particular in a mmo bfd that we want to free, |
| 3262 | make this a real function. Only do this if you see major memory |
| 3263 | thrashing; zealous free:ing will cause unwanted behavior, especially if |
| 3264 | you "free" memory allocated with "bfd_alloc", or even "bfd_release" a |
| 3265 | block allocated with "bfd_alloc"; they're really allocated from an |
| 3266 | obstack, and we don't know what was allocated there since this |
| 3267 | particular allocation. */ |
| 3268 | |
| 3269 | #define mmo_close_and_cleanup _bfd_generic_close_and_cleanup |
| 3270 | #define mmo_bfd_free_cached_info _bfd_generic_bfd_free_cached_info |
| 3271 | |
| 3272 | /* Perhaps we need to adjust this one; mmo labels (originally) without a |
| 3273 | leading ':' might more appropriately be called local. */ |
| 3274 | #define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name |
| 3275 | #define mmo_bfd_is_target_special_symbol _bfd_bool_bfd_asymbol_false |
| 3276 | |
| 3277 | #define mmo_get_symbol_version_string \ |
| 3278 | _bfd_nosymbols_get_symbol_version_string |
| 3279 | |
| 3280 | /* Is this one really used or defined by anyone? */ |
| 3281 | #define mmo_get_lineno _bfd_nosymbols_get_lineno |
| 3282 | |
| 3283 | /* FIXME: We can do better on this one, if we have a dwarf2 .debug_line |
| 3284 | section or if MMO line numbers are implemented. */ |
| 3285 | #define mmo_find_nearest_line _bfd_nosymbols_find_nearest_line |
| 3286 | #define mmo_find_line _bfd_nosymbols_find_line |
| 3287 | #define mmo_find_inliner_info _bfd_nosymbols_find_inliner_info |
| 3288 | #define mmo_make_empty_symbol _bfd_generic_make_empty_symbol |
| 3289 | #define mmo_bfd_make_debug_symbol _bfd_nosymbols_bfd_make_debug_symbol |
| 3290 | #define mmo_read_minisymbols _bfd_generic_read_minisymbols |
| 3291 | #define mmo_minisymbol_to_symbol _bfd_generic_minisymbol_to_symbol |
| 3292 | |
| 3293 | #define mmo_get_section_contents_in_window \ |
| 3294 | _bfd_generic_get_section_contents_in_window |
| 3295 | #define mmo_bfd_get_relocated_section_contents \ |
| 3296 | bfd_generic_get_relocated_section_contents |
| 3297 | #define mmo_bfd_gc_sections bfd_generic_gc_sections |
| 3298 | #define mmo_bfd_lookup_section_flags bfd_generic_lookup_section_flags |
| 3299 | #define mmo_bfd_link_hash_table_create _bfd_generic_link_hash_table_create |
| 3300 | #define mmo_bfd_link_add_symbols _bfd_generic_link_add_symbols |
| 3301 | #define mmo_bfd_link_just_syms _bfd_generic_link_just_syms |
| 3302 | #define mmo_bfd_copy_link_hash_symbol_type \ |
| 3303 | _bfd_generic_copy_link_hash_symbol_type |
| 3304 | #define mmo_bfd_final_link _bfd_generic_final_link |
| 3305 | #define mmo_bfd_link_split_section _bfd_generic_link_split_section |
| 3306 | #define mmo_bfd_link_check_relocs _bfd_generic_link_check_relocs |
| 3307 | |
| 3308 | /* Strictly speaking, only MMIX uses this restricted format, but let's not |
| 3309 | stop anybody from shooting themselves in the foot. */ |
| 3310 | #define mmo_set_arch_mach bfd_default_set_arch_mach |
| 3311 | #define mmo_bfd_relax_section bfd_generic_relax_section |
| 3312 | #define mmo_bfd_merge_sections bfd_generic_merge_sections |
| 3313 | #define mmo_bfd_is_group_section bfd_generic_is_group_section |
| 3314 | #define mmo_bfd_discard_group bfd_generic_discard_group |
| 3315 | #define mmo_section_already_linked \ |
| 3316 | _bfd_generic_section_already_linked |
| 3317 | #define mmo_bfd_define_common_symbol bfd_generic_define_common_symbol |
| 3318 | #define mmo_bfd_link_hide_symbol _bfd_generic_link_hide_symbol |
| 3319 | #define mmo_bfd_define_start_stop bfd_generic_define_start_stop |
| 3320 | |
| 3321 | /* We want to copy time of creation, otherwise we'd use |
| 3322 | BFD_JUMP_TABLE_COPY (_bfd_generic). */ |
| 3323 | #define mmo_bfd_merge_private_bfd_data _bfd_generic_bfd_merge_private_bfd_data |
| 3324 | #define mmo_bfd_copy_private_section_data _bfd_generic_bfd_copy_private_section_data |
| 3325 | #define mmo_bfd_copy_private_symbol_data _bfd_generic_bfd_copy_private_symbol_data |
| 3326 | #define mmo_bfd_copy_private_header_data _bfd_generic_bfd_copy_private_header_data |
| 3327 | #define mmo_bfd_set_private_flags _bfd_generic_bfd_set_private_flags |
| 3328 | #define mmo_bfd_print_private_bfd_data _bfd_generic_bfd_print_private_bfd_data |
| 3329 | |
| 3330 | const bfd_target mmix_mmo_vec = |
| 3331 | { |
| 3332 | "mmo", /* name */ |
| 3333 | bfd_target_mmo_flavour, |
| 3334 | BFD_ENDIAN_BIG, /* target byte order */ |
| 3335 | BFD_ENDIAN_BIG, /* target headers byte order */ |
| 3336 | |
| 3337 | /* FIXME: Might need adjustments. */ |
| 3338 | (HAS_RELOC | EXEC_P | /* object flags */ |
| 3339 | HAS_LINENO | HAS_DEBUG | |
| 3340 | HAS_SYMS | HAS_LOCALS | WP_TEXT), |
| 3341 | |
| 3342 | /* FIXME: Might need adjustments. */ |
| 3343 | (SEC_CODE | SEC_DATA | SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD |
| 3344 | | SEC_READONLY | SEC_EXCLUDE | SEC_DEBUGGING | SEC_IN_MEMORY), |
| 3345 | /* section flags */ |
| 3346 | 0, /* leading underscore */ |
| 3347 | ' ', /* ar_pad_char */ |
| 3348 | 16, /* ar_max_namelen */ |
| 3349 | 0, /* match priority. */ |
| 3350 | bfd_getb64, bfd_getb_signed_64, bfd_putb64, |
| 3351 | bfd_getb32, bfd_getb_signed_32, bfd_putb32, |
| 3352 | bfd_getb16, bfd_getb_signed_16, bfd_putb16, /* data */ |
| 3353 | bfd_getb64, bfd_getb_signed_64, bfd_putb64, |
| 3354 | bfd_getb32, bfd_getb_signed_32, bfd_putb32, |
| 3355 | bfd_getb16, bfd_getb_signed_16, bfd_putb16, /* hdrs */ |
| 3356 | |
| 3357 | { |
| 3358 | _bfd_dummy_target, |
| 3359 | mmo_object_p, /* bfd_check_format */ |
| 3360 | _bfd_dummy_target, |
| 3361 | _bfd_dummy_target, |
| 3362 | }, |
| 3363 | { |
| 3364 | _bfd_bool_bfd_false_error, |
| 3365 | mmo_mkobject, |
| 3366 | _bfd_bool_bfd_false_error, |
| 3367 | _bfd_bool_bfd_false_error, |
| 3368 | }, |
| 3369 | { /* bfd_write_contents */ |
| 3370 | _bfd_bool_bfd_false_error, |
| 3371 | mmo_write_object_contents, |
| 3372 | _bfd_bool_bfd_false_error, |
| 3373 | _bfd_bool_bfd_false_error, |
| 3374 | }, |
| 3375 | |
| 3376 | BFD_JUMP_TABLE_GENERIC (mmo), |
| 3377 | BFD_JUMP_TABLE_COPY (mmo), |
| 3378 | BFD_JUMP_TABLE_CORE (_bfd_nocore), |
| 3379 | BFD_JUMP_TABLE_ARCHIVE (_bfd_noarchive), |
| 3380 | BFD_JUMP_TABLE_SYMBOLS (mmo), |
| 3381 | BFD_JUMP_TABLE_RELOCS (_bfd_norelocs), |
| 3382 | BFD_JUMP_TABLE_WRITE (mmo), |
| 3383 | BFD_JUMP_TABLE_LINK (mmo), |
| 3384 | BFD_JUMP_TABLE_DYNAMIC (_bfd_nodynamic), |
| 3385 | |
| 3386 | NULL, |
| 3387 | |
| 3388 | NULL |
| 3389 | }; |