| 1 | #source: b-twoinsn.s |
| 2 | #source: b-fixo2.s |
| 3 | #source: b-post1.s |
| 4 | #source: b-goodmain.s |
| 5 | #ld: --oformat binary |
| 6 | #objcopy_linked_file: |
| 7 | #objdump: -sht |
| 8 | |
| 9 | # Note that we "optimize" out the high tetrabyte of 0 written to |
| 10 | # 2068098510aa5560, hence only the low part is left. |
| 11 | |
| 12 | .*: file format mmo |
| 13 | |
| 14 | Sections: |
| 15 | Idx Name Size VMA LMA File off Algn |
| 16 | 0 \.text 0+8 0+ 0+ 0+ 2\*\*2 |
| 17 | CONTENTS, ALLOC, LOAD, CODE |
| 18 | 1 \.data 0+4 2068098510aa5564 2068098510aa5564 0+ 2\*\*2 |
| 19 | CONTENTS, ALLOC, LOAD, DATA |
| 20 | SYMBOL TABLE: |
| 21 | 0+4 g \.text Main |
| 22 | 0+4 g \.text a |
| 23 | |
| 24 | Contents of section \.text: |
| 25 | 0000 e3fd0001 e3fd0004 .* |
| 26 | Contents of section \.data: |
| 27 | 2068098510aa5564 00000008 .* |