Trivial change to comment to remove redundant "to".
[deliverable/binutils-gdb.git] / bfd / syms.c
1 /* Generic symbol-table support for the BFD library.
2 Copyright (C) 1990-1991 Free Software Foundation, Inc.
3 Written by Cygnus Support.
4
5 This file is part of BFD, the Binary File Descriptor library.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21 /*doc*
22 @section Symbols
23 BFD trys to maintain as much symbol information as it can when it
24 moves information from file to file. BFD passes information to
25 applications though the @code{asymbol} structure. When the application
26 requests the symbol table, BFD reads the table in the native form and
27 translates parts of it into the internal format. To maintain more than
28 the infomation passed to applications some targets keep
29 some information 'behind the sceans', in a structure only the
30 particular back end knows about. For example, the coff back end keeps
31 the original symbol table structure as well as the canonical structure
32 when a BFD is read in. On output, the coff back end can reconstruct
33 the output symbol table so that no information is lost, even
34 information unique to coff which BFD doesn't know or understand. If a
35 coff symbol table was read, but was written through an a.out back end,
36 all the coff specific information would be lost. (.. until BFD 2 :).
37
38 The symbol table of a BFD is not necessarily read in until a
39 canonicalize request is made. Then the BFD back end fills in a table
40 provided by the application with pointers to the canonical
41 information.
42
43 To output symbols, the application provides BFD with a table of
44 pointers to pointers to @code{asymbol}s. This allows applications like
45 the linker to output a symbol as read, since the 'behind the sceens'
46 information will be still available.
47
48 @menu
49 * Reading Symbols::
50 * Writing Symbols::
51 * typedef asymbol::
52 * symbol handling functions::
53 @end menu
54
55 @node Reading Symbols, Writing Symbols, Symbols, Symbols
56 @subsection Reading Symbols
57 There are two stages to reading a symbol table from a BFD; allocating
58 storage, and the actual reading process. This is an excerpt from an
59 appliction which reads the symbol table:
60
61 *+
62 unsigned int storage_needed;
63 asymbol **symbol_table;
64 unsigned int number_of_symbols;
65 unsigned int i;
66
67 storage_needed = get_symtab_upper_bound (abfd);
68
69 if (storage_needed == 0) {
70 return ;
71 }
72 symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
73 ...
74 number_of_symbols =
75 bfd_canonicalize_symtab (abfd, symbol_table);
76
77 for (i = 0; i < number_of_symbols; i++) {
78 process_symbol (symbol_table[i]);
79 }
80 *-
81
82 All storage for the symbols themselves is in an obstack connected to
83 the BFD, and is freed when the BFD is closed.
84
85 @node Writing Symbols, typedef asymbol, Reading Symbols, Symbols
86 @subsection Writing Symbols
87 Writing of a symbol table is automatic when a BFD open for writing
88 is closed. The application attaches a vector of pointers to pointers to symbols
89 to the BFD being written, and fills in the symbol count. The close and
90 cleanup code reads through the table provided and performs all the
91 necessary operations. The outputing code must always be provided with
92 an 'owned' symbol; one which has come from another BFD, or one which
93 has been created using @code{bfd_make_empty_symbol}.
94
95 An example showing the creation of a symbol table with only one
96 element:
97
98 *+
99 #include "bfd.h"
100 main()
101 {
102 bfd *abfd;
103 asymbol *ptrs[2];
104 asymbol *new;
105
106 abfd = bfd_openw("foo","a.out-sunos-big");
107 bfd_set_format(abfd, bfd_object);
108 new = bfd_make_empty_symbol(abfd);
109 new->name = "dummy_symbol";
110 new->section = (asection *)0;
111 new->flags = BSF_ABSOLUTE | BSF_GLOBAL;
112 new->value = 0x12345;
113
114 ptrs[0] = new;
115 ptrs[1] = (asymbol *)0;
116
117 bfd_set_symtab(abfd, ptrs, 1);
118 bfd_close(abfd);
119 }
120
121 ./makesym
122 nm foo
123 00012345 A dummy_symbol
124
125
126 *-
127
128 Many formats cannot represent arbitary symbol information; for
129 instance the @code{a.out} object format does not allow an arbitary
130 number of sections. A symbol pointing to a section which is not one of
131 @code{.text}, @code{.data} or @code{.bss} cannot be described.
132 */
133
134
135 /*doc*
136 @node typedef asymbol, symbol handling functions, Writing Symbols, Symbols
137
138 */
139 /*proto*
140 @subsection typedef asymbol
141 An @code{asymbol} has the form:
142
143 *+++
144
145 $typedef struct symbol_cache_entry
146 ${
147 A pointer to the BFD which owns the symbol. This information is
148 necessary so that a back end can work out what additional (invisible to
149 the application writer) information is carried with the symbol.
150
151 $ struct _bfd *the_bfd;
152
153 The text of the symbol. The name is left alone, and not copied - the
154 application may not alter it.
155
156 $ CONST char *name;
157
158 The value of the symbol.
159
160 $ symvalue value;
161
162 Attributes of a symbol:
163
164 $#define BSF_NO_FLAGS 0x00
165
166 The symbol has local scope; @code{static} in @code{C}. The value is
167 the offset into the section of the data.
168
169 $#define BSF_LOCAL 0x01
170
171 The symbol has global scope; initialized data in @code{C}. The value
172 is the offset into the section of the data.
173
174 $#define BSF_GLOBAL 0x02
175
176 Obsolete
177
178 $#define BSF_IMPORT 0x04
179
180 The symbol has global scope, and is exported. The value is the offset
181 into the section of the data.
182
183 $#define BSF_EXPORT 0x08
184
185 The symbol is undefined. @code{extern} in @code{C}. The value has no meaning.
186
187 $#define BSF_UNDEFINED 0x10
188
189 The symbol is common, initialized to zero; default in @code{C}. The
190 value is the size of the object in bytes.
191
192 $#define BSF_FORT_COMM 0x20
193
194 A normal @code{C} symbol would be one of:
195 @code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or @code{BSF_EXPORT|BSD_GLOBAL}
196
197 The symbol is a debugging record. The value has an arbitary meaning.
198
199 $#define BSF_DEBUGGING 0x40
200
201 The symbol has no section attached, any value is the actual value and
202 is not a relative offset to a section.
203
204 $#define BSF_ABSOLUTE 0x80
205
206 Used by the linker
207
208 $#define BSF_KEEP 0x10000
209 $#define BSF_KEEP_G 0x80000
210
211 Unused
212
213 $#define BSF_WEAK 0x100000
214 $#define BSF_CTOR 0x200000
215 $#define BSF_FAKE 0x400000
216
217 The symbol used to be a common symbol, but now it is allocated.
218
219 $#define BSF_OLD_COMMON 0x800000
220
221 The default value for common data.
222
223 $#define BFD_FORT_COMM_DEFAULT_VALUE 0
224
225 In some files the type of a symbol sometimes alters its location
226 in an output file - ie in coff a @code{ISFCN} symbol which is also @code{C_EXT}
227 symbol appears where it was declared and not at the end of a section.
228 This bit is set by the target BFD part to convey this information.
229
230 $#define BSF_NOT_AT_END 0x40000
231
232 Signal that the symbol is the label of constructor section.
233
234 $#define BSF_CONSTRUCTOR 0x1000000
235
236 Signal that the symbol is a warning symbol. If the symbol is a warning
237 symbol, then the value field (I know this is tacky) will point to the
238 asymbol which when referenced will cause the warning.
239
240 $#define BSF_WARNING 0x2000000
241
242 Signal that the symbol is indirect. The value of the symbol is a
243 pointer to an undefined asymbol which contains the name to use
244 instead.
245
246 $#define BSF_INDIRECT 0x4000000
247
248 $ flagword flags;
249
250 A pointer to the section to which this symbol is relative, or 0 if the
251 symbol is absolute or undefined. Note that it is not sufficient to set
252 this location to 0 to mark a symbol as absolute - the flag
253 @code{BSF_ABSOLUTE} must be set also.
254
255 $ struct sec *section;
256
257 Back end special data. This is being phased out in favour of making
258 this a union.
259
260 $ PTR udata;
261 $} asymbol;
262 *---
263
264 */
265
266 #include "bfd.h"
267 #include "sysdep.h"
268 #include "libbfd.h"
269 #include "stab.gnu.h"
270
271 /*doc*
272 @node symbol handling functions, , typedef asymbol, Symbols
273 @subsection Symbol Handling Functions
274
275 */
276
277 /*proto* get_symtab_upper_bound
278 Returns the number of bytes required in a vector of pointers to
279 @code{asymbols} for all the symbols in the supplied BFD, including a
280 terminal NULL pointer. If there are no symbols in the BFD, then 0 is
281 returned.
282 *+
283 #define get_symtab_upper_bound(abfd) \
284 BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
285 *-
286
287 */
288
289 /*proto* bfd_canonicalize_symtab
290 Supplied a BFD and a pointer to an uninitialized vector of pointers.
291 This reads in the symbols from the BFD, and fills in the table with
292 pointers to the symbols, and a trailing NULL. The routine returns the
293 actual number of symbol pointers not including the NULL.
294
295 *+
296 #define bfd_canonicalize_symtab(abfd, location) \
297 BFD_SEND (abfd, _bfd_canonicalize_symtab,\
298 (abfd, location))
299
300 *-
301 */
302
303
304 /*proto* bfd_set_symtab
305 Provided a table of pointers to symbols and a count, writes to the
306 output BFD the symbols when closed.
307
308 *; PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int ));
309 */
310
311 boolean
312 bfd_set_symtab (abfd, location, symcount)
313 bfd *abfd;
314 asymbol **location;
315 unsigned int symcount;
316 {
317 if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {
318 bfd_error = invalid_operation;
319 return false;
320 }
321
322 bfd_get_outsymbols (abfd) = location;
323 bfd_get_symcount (abfd) = symcount;
324 return true;
325 }
326
327 /*proto* bfd_print_symbol_vandf
328 Prints the value and flags of the symbol supplied to the stream file.
329
330 *; PROTO(void, bfd_print_symbol_vandf, (PTR file, asymbol *symbol));
331 */
332 void
333 DEFUN(bfd_print_symbol_vandf,(file, symbol),
334 PTR file AND
335 asymbol *symbol)
336 {
337 flagword type = symbol->flags;
338 if (symbol->section != (asection *)NULL)
339 {
340 fprintf_vma(file, symbol->value+symbol->section->vma);
341 }
342 else
343 {
344 fprintf_vma(file, symbol->value);
345 }
346 fprintf(file," %c%c%c%c%c%c%c%c%c%c",
347 (type & BSF_LOCAL) ? 'l':' ',
348 (type & BSF_GLOBAL) ? 'g' : ' ',
349 (type & BSF_IMPORT) ? 'i' : ' ',
350 (type & BSF_EXPORT) ? 'e' : ' ',
351 (type & BSF_UNDEFINED) ? 'u' : ' ',
352 (type & BSF_FORT_COMM) ? 'c' : ' ',
353 (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
354 (type & BSF_WARNING) ? 'W' : ' ',
355 (type & BSF_INDIRECT) ? 'I' : ' ',
356 (type & BSF_DEBUGGING) ? 'd' :' ');
357
358 }
359
360
361 /*proto* bfd_make_empty_symbol
362 This function creates a new @code{asymbol} structure for the BFD, and
363 returns a pointer to it.
364
365 This routine is necessary, since each back end has private information
366 surrounding the @code{asymbol}. Building your own @code{asymbol} and
367 pointing to it will not create the private information, and will cause
368 problems later on.
369 *+
370 #define bfd_make_empty_symbol(abfd) \
371 BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
372 *-
373 */
374
375 /*proto* bfd_decode_symclass
376 Return a lower-case character corresponding to the symbol class of symbol.
377
378 *; PROTO(int, bfd_decode_symclass, (asymbol *symbol));
379 */
380 int
381 DEFUN(bfd_decode_symclass,(symbol),
382 asymbol *symbol)
383 {
384 flagword flags = symbol->flags;
385
386 #if 0
387 if ((symbol->value == 0) && (symbol->section != NULL))
388 /* Huh? All section names don't begin with "." */
389 return (symbol->section->name)[1];
390 #endif
391
392 if (flags & BSF_FORT_COMM) return 'C';
393 if (flags & BSF_UNDEFINED) return 'U';
394 if (flags & BSF_ABSOLUTE) return 'a';
395
396
397 if ( flags & (BSF_GLOBAL|BSF_LOCAL) ) {
398 if (symbol->section == (asection *)NULL)
399 return '*';
400 else if ( !strcmp(symbol->section->name, ".text") )
401 return (flags & BSF_GLOBAL) ? 'T' : 't';
402 else if ( !strcmp(symbol->section->name, ".data") )
403 return (flags & BSF_GLOBAL) ? 'D' : 'd';
404 else if ( !strcmp(symbol->section->name, ".bss") )
405 return (flags & BSF_GLOBAL) ? 'B' : 'b';
406 else
407 return (flags & BSF_GLOBAL) ? 'O' : 'o';
408 }
409
410 /* We don't have to handle these cases just yet, but we will soon:
411 N_SETV: 'v';
412 N_SETA: 'l';
413 N_SETT: 'x';
414 N_SETD: 'z';
415 N_SETB: 's';
416 N_INDR: 'i';
417 */
418
419 return '?';
420 }
421
422 /* Create a table of debugging stab-codes and corresponding names. */
423
424 #define __define_stab(NAME, CODE, STRING) {NAME, STRING},
425 struct {enum __stab_debug_code code; char *string;} bfd_stab_names[]
426 = {
427 #include "stab.def"
428 };
429 #undef __define_stab
430
431 /*proto* bfd_stab_name
432 Returns a string for the stab with the given code, or NULL if not found.
433
434 *; PROTO(char *, bfd_stab_name, (int code));
435 */
436 char *
437 DEFUN(bfd_stab_name,(code),
438 int code)
439 {
440 register int i;
441 for (i = sizeof(bfd_stab_names) / sizeof(bfd_stab_names[0]) - 1; i >= 0; i--)
442 if (bfd_stab_names[i].code == (enum __stab_debug_code) code)
443 return bfd_stab_names[i].string;
444 return NULL;
445 }
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