ChangeLog binutils/
[deliverable/binutils-gdb.git] / binutils / debug.c
1 /* debug.c -- Handle generic debugging information.
2 Copyright 1995, 1996, 1997, 1998, 1999, 2000, 2002, 2003, 2005, 2007,
3 2009 Free Software Foundation, Inc.
4 Written by Ian Lance Taylor <ian@cygnus.com>.
5
6 This file is part of GNU Binutils.
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA
21 02110-1301, USA. */
22
23
24 /* This file implements a generic debugging format. We may eventually
25 have readers which convert different formats into this generic
26 format, and writers which write it out. The initial impetus for
27 this was writing a converter from stabs to HP IEEE-695 debugging
28 format. */
29
30 #include "sysdep.h"
31 #include <assert.h>
32 #include "bfd.h"
33 #include "libiberty.h"
34 #include "filenames.h"
35 #include "debug.h"
36
37 /* Global information we keep for debugging. A pointer to this
38 structure is the debugging handle passed to all the routines. */
39
40 struct debug_handle
41 {
42 /* A linked list of compilation units. */
43 struct debug_unit *units;
44 /* The current compilation unit. */
45 struct debug_unit *current_unit;
46 /* The current source file. */
47 struct debug_file *current_file;
48 /* The current function. */
49 struct debug_function *current_function;
50 /* The current block. */
51 struct debug_block *current_block;
52 /* The current line number information for the current unit. */
53 struct debug_lineno *current_lineno;
54 /* Mark. This is used by debug_write. */
55 unsigned int mark;
56 /* A struct/class ID used by debug_write. */
57 unsigned int class_id;
58 /* The base for class_id for this call to debug_write. */
59 unsigned int base_id;
60 /* The current line number in debug_write. */
61 struct debug_lineno *current_write_lineno;
62 unsigned int current_write_lineno_index;
63 /* A list of classes which have assigned ID's during debug_write.
64 This is linked through the next_id field of debug_class_type. */
65 struct debug_class_id *id_list;
66 /* A list used to avoid recursion during debug_type_samep. */
67 struct debug_type_compare_list *compare_list;
68 };
69
70 /* Information we keep for a single compilation unit. */
71
72 struct debug_unit
73 {
74 /* The next compilation unit. */
75 struct debug_unit *next;
76 /* A list of files included in this compilation unit. The first
77 file is always the main one, and that is where the main file name
78 is stored. */
79 struct debug_file *files;
80 /* Line number information for this compilation unit. This is not
81 stored by function, because assembler code may have line number
82 information without function information. */
83 struct debug_lineno *linenos;
84 };
85
86 /* Information kept for a single source file. */
87
88 struct debug_file
89 {
90 /* The next source file in this compilation unit. */
91 struct debug_file *next;
92 /* The name of the source file. */
93 const char *filename;
94 /* Global functions, variables, types, etc. */
95 struct debug_namespace *globals;
96 };
97
98 /* A type. */
99
100 struct debug_type_s
101 {
102 /* Kind of type. */
103 enum debug_type_kind kind;
104 /* Size of type (0 if not known). */
105 unsigned int size;
106 /* Type which is a pointer to this type. */
107 debug_type pointer;
108 /* Tagged union with additional information about the type. */
109 union
110 {
111 /* DEBUG_KIND_INDIRECT. */
112 struct debug_indirect_type *kindirect;
113 /* DEBUG_KIND_INT. */
114 /* Whether the integer is unsigned. */
115 bfd_boolean kint;
116 /* DEBUG_KIND_STRUCT, DEBUG_KIND_UNION, DEBUG_KIND_CLASS,
117 DEBUG_KIND_UNION_CLASS. */
118 struct debug_class_type *kclass;
119 /* DEBUG_KIND_ENUM. */
120 struct debug_enum_type *kenum;
121 /* DEBUG_KIND_POINTER. */
122 struct debug_type_s *kpointer;
123 /* DEBUG_KIND_FUNCTION. */
124 struct debug_function_type *kfunction;
125 /* DEBUG_KIND_REFERENCE. */
126 struct debug_type_s *kreference;
127 /* DEBUG_KIND_RANGE. */
128 struct debug_range_type *krange;
129 /* DEBUG_KIND_ARRAY. */
130 struct debug_array_type *karray;
131 /* DEBUG_KIND_SET. */
132 struct debug_set_type *kset;
133 /* DEBUG_KIND_OFFSET. */
134 struct debug_offset_type *koffset;
135 /* DEBUG_KIND_METHOD. */
136 struct debug_method_type *kmethod;
137 /* DEBUG_KIND_CONST. */
138 struct debug_type_s *kconst;
139 /* DEBUG_KIND_VOLATILE. */
140 struct debug_type_s *kvolatile;
141 /* DEBUG_KIND_NAMED, DEBUG_KIND_TAGGED. */
142 struct debug_named_type *knamed;
143 } u;
144 };
145
146 /* Information kept for an indirect type. */
147
148 struct debug_indirect_type
149 {
150 /* Slot where the final type will appear. */
151 debug_type *slot;
152 /* Tag. */
153 const char *tag;
154 };
155
156 /* Information kept for a struct, union, or class. */
157
158 struct debug_class_type
159 {
160 /* NULL terminated array of fields. */
161 debug_field *fields;
162 /* A mark field which indicates whether the struct has already been
163 printed. */
164 unsigned int mark;
165 /* This is used to uniquely identify unnamed structs when printing. */
166 unsigned int id;
167 /* The remaining fields are only used for DEBUG_KIND_CLASS and
168 DEBUG_KIND_UNION_CLASS. */
169 /* NULL terminated array of base classes. */
170 debug_baseclass *baseclasses;
171 /* NULL terminated array of methods. */
172 debug_method *methods;
173 /* The type of the class providing the virtual function table for
174 this class. This may point to the type itself. */
175 debug_type vptrbase;
176 };
177
178 /* Information kept for an enum. */
179
180 struct debug_enum_type
181 {
182 /* NULL terminated array of names. */
183 const char **names;
184 /* Array of corresponding values. */
185 bfd_signed_vma *values;
186 };
187
188 /* Information kept for a function. FIXME: We should be able to
189 record the parameter types. */
190
191 struct debug_function_type
192 {
193 /* Return type. */
194 debug_type return_type;
195 /* NULL terminated array of argument types. */
196 debug_type *arg_types;
197 /* Whether the function takes a variable number of arguments. */
198 bfd_boolean varargs;
199 };
200
201 /* Information kept for a range. */
202
203 struct debug_range_type
204 {
205 /* Range base type. */
206 debug_type type;
207 /* Lower bound. */
208 bfd_signed_vma lower;
209 /* Upper bound. */
210 bfd_signed_vma upper;
211 };
212
213 /* Information kept for an array. */
214
215 struct debug_array_type
216 {
217 /* Element type. */
218 debug_type element_type;
219 /* Range type. */
220 debug_type range_type;
221 /* Lower bound. */
222 bfd_signed_vma lower;
223 /* Upper bound. */
224 bfd_signed_vma upper;
225 /* Whether this array is really a string. */
226 bfd_boolean stringp;
227 };
228
229 /* Information kept for a set. */
230
231 struct debug_set_type
232 {
233 /* Base type. */
234 debug_type type;
235 /* Whether this set is really a bitstring. */
236 bfd_boolean bitstringp;
237 };
238
239 /* Information kept for an offset type (a based pointer). */
240
241 struct debug_offset_type
242 {
243 /* The type the pointer is an offset from. */
244 debug_type base_type;
245 /* The type the pointer points to. */
246 debug_type target_type;
247 };
248
249 /* Information kept for a method type. */
250
251 struct debug_method_type
252 {
253 /* The return type. */
254 debug_type return_type;
255 /* The object type which this method is for. */
256 debug_type domain_type;
257 /* A NULL terminated array of argument types. */
258 debug_type *arg_types;
259 /* Whether the method takes a variable number of arguments. */
260 bfd_boolean varargs;
261 };
262
263 /* Information kept for a named type. */
264
265 struct debug_named_type
266 {
267 /* Name. */
268 struct debug_name *name;
269 /* Real type. */
270 debug_type type;
271 };
272
273 /* A field in a struct or union. */
274
275 struct debug_field_s
276 {
277 /* Name of the field. */
278 const char *name;
279 /* Type of the field. */
280 struct debug_type_s *type;
281 /* Visibility of the field. */
282 enum debug_visibility visibility;
283 /* Whether this is a static member. */
284 bfd_boolean static_member;
285 union
286 {
287 /* If static_member is false. */
288 struct
289 {
290 /* Bit position of the field in the struct. */
291 unsigned int bitpos;
292 /* Size of the field in bits. */
293 unsigned int bitsize;
294 } f;
295 /* If static_member is true. */
296 struct
297 {
298 const char *physname;
299 } s;
300 } u;
301 };
302
303 /* A base class for an object. */
304
305 struct debug_baseclass_s
306 {
307 /* Type of the base class. */
308 struct debug_type_s *type;
309 /* Bit position of the base class in the object. */
310 unsigned int bitpos;
311 /* Whether the base class is virtual. */
312 bfd_boolean is_virtual;
313 /* Visibility of the base class. */
314 enum debug_visibility visibility;
315 };
316
317 /* A method of an object. */
318
319 struct debug_method_s
320 {
321 /* The name of the method. */
322 const char *name;
323 /* A NULL terminated array of different types of variants. */
324 struct debug_method_variant_s **variants;
325 };
326
327 /* The variants of a method function of an object. These indicate
328 which method to run. */
329
330 struct debug_method_variant_s
331 {
332 /* The physical name of the function. */
333 const char *physname;
334 /* The type of the function. */
335 struct debug_type_s *type;
336 /* The visibility of the function. */
337 enum debug_visibility visibility;
338 /* Whether the function is const. */
339 bfd_boolean constp;
340 /* Whether the function is volatile. */
341 bfd_boolean volatilep;
342 /* The offset to the function in the virtual function table. */
343 bfd_vma voffset;
344 /* If voffset is VOFFSET_STATIC_METHOD, this is a static method. */
345 #define VOFFSET_STATIC_METHOD ((bfd_vma) -1)
346 /* Context of a virtual method function. */
347 struct debug_type_s *context;
348 };
349
350 /* A variable. This is the information we keep for a variable object.
351 This has no name; a name is associated with a variable in a
352 debug_name structure. */
353
354 struct debug_variable
355 {
356 /* Kind of variable. */
357 enum debug_var_kind kind;
358 /* Type. */
359 debug_type type;
360 /* Value. The interpretation of the value depends upon kind. */
361 bfd_vma val;
362 };
363
364 /* A function. This has no name; a name is associated with a function
365 in a debug_name structure. */
366
367 struct debug_function
368 {
369 /* Return type. */
370 debug_type return_type;
371 /* Parameter information. */
372 struct debug_parameter *parameters;
373 /* Block information. The first structure on the list is the main
374 block of the function, and describes function local variables. */
375 struct debug_block *blocks;
376 };
377
378 /* A function parameter. */
379
380 struct debug_parameter
381 {
382 /* Next parameter. */
383 struct debug_parameter *next;
384 /* Name. */
385 const char *name;
386 /* Type. */
387 debug_type type;
388 /* Kind. */
389 enum debug_parm_kind kind;
390 /* Value (meaning depends upon kind). */
391 bfd_vma val;
392 };
393
394 /* A typed constant. */
395
396 struct debug_typed_constant
397 {
398 /* Type. */
399 debug_type type;
400 /* Value. FIXME: We may eventually need to support non-integral
401 values. */
402 bfd_vma val;
403 };
404
405 /* Information about a block within a function. */
406
407 struct debug_block
408 {
409 /* Next block with the same parent. */
410 struct debug_block *next;
411 /* Parent block. */
412 struct debug_block *parent;
413 /* List of child blocks. */
414 struct debug_block *children;
415 /* Start address of the block. */
416 bfd_vma start;
417 /* End address of the block. */
418 bfd_vma end;
419 /* Local variables. */
420 struct debug_namespace *locals;
421 };
422
423 /* Line number information we keep for a compilation unit. FIXME:
424 This structure is easy to create, but can be very space
425 inefficient. */
426
427 struct debug_lineno
428 {
429 /* More line number information for this block. */
430 struct debug_lineno *next;
431 /* Source file. */
432 struct debug_file *file;
433 /* Line numbers, terminated by a -1 or the end of the array. */
434 #define DEBUG_LINENO_COUNT 10
435 unsigned long linenos[DEBUG_LINENO_COUNT];
436 /* Addresses for the line numbers. */
437 bfd_vma addrs[DEBUG_LINENO_COUNT];
438 };
439
440 /* A namespace. This is a mapping from names to objects. FIXME: This
441 should be implemented as a hash table. */
442
443 struct debug_namespace
444 {
445 /* List of items in this namespace. */
446 struct debug_name *list;
447 /* Pointer to where the next item in this namespace should go. */
448 struct debug_name **tail;
449 };
450
451 /* Kinds of objects that appear in a namespace. */
452
453 enum debug_object_kind
454 {
455 /* A type. */
456 DEBUG_OBJECT_TYPE,
457 /* A tagged type (really a different sort of namespace). */
458 DEBUG_OBJECT_TAG,
459 /* A variable. */
460 DEBUG_OBJECT_VARIABLE,
461 /* A function. */
462 DEBUG_OBJECT_FUNCTION,
463 /* An integer constant. */
464 DEBUG_OBJECT_INT_CONSTANT,
465 /* A floating point constant. */
466 DEBUG_OBJECT_FLOAT_CONSTANT,
467 /* A typed constant. */
468 DEBUG_OBJECT_TYPED_CONSTANT
469 };
470
471 /* Linkage of an object that appears in a namespace. */
472
473 enum debug_object_linkage
474 {
475 /* Local variable. */
476 DEBUG_LINKAGE_AUTOMATIC,
477 /* Static--either file static or function static, depending upon the
478 namespace is. */
479 DEBUG_LINKAGE_STATIC,
480 /* Global. */
481 DEBUG_LINKAGE_GLOBAL,
482 /* No linkage. */
483 DEBUG_LINKAGE_NONE
484 };
485
486 /* A name in a namespace. */
487
488 struct debug_name
489 {
490 /* Next name in this namespace. */
491 struct debug_name *next;
492 /* Name. */
493 const char *name;
494 /* Mark. This is used by debug_write. */
495 unsigned int mark;
496 /* Kind of object. */
497 enum debug_object_kind kind;
498 /* Linkage of object. */
499 enum debug_object_linkage linkage;
500 /* Tagged union with additional information about the object. */
501 union
502 {
503 /* DEBUG_OBJECT_TYPE. */
504 struct debug_type_s *type;
505 /* DEBUG_OBJECT_TAG. */
506 struct debug_type_s *tag;
507 /* DEBUG_OBJECT_VARIABLE. */
508 struct debug_variable *variable;
509 /* DEBUG_OBJECT_FUNCTION. */
510 struct debug_function *function;
511 /* DEBUG_OBJECT_INT_CONSTANT. */
512 bfd_vma int_constant;
513 /* DEBUG_OBJECT_FLOAT_CONSTANT. */
514 double float_constant;
515 /* DEBUG_OBJECT_TYPED_CONSTANT. */
516 struct debug_typed_constant *typed_constant;
517 } u;
518 };
519
520 /* During debug_write, a linked list of these structures is used to
521 keep track of ID numbers that have been assigned to classes. */
522
523 struct debug_class_id
524 {
525 /* Next ID number. */
526 struct debug_class_id *next;
527 /* The type with the ID. */
528 struct debug_type_s *type;
529 /* The tag; NULL if no tag. */
530 const char *tag;
531 };
532
533 /* During debug_type_samep, a linked list of these structures is kept
534 on the stack to avoid infinite recursion. */
535
536 struct debug_type_compare_list
537 {
538 /* Next type on list. */
539 struct debug_type_compare_list *next;
540 /* The types we are comparing. */
541 struct debug_type_s *t1;
542 struct debug_type_s *t2;
543 };
544
545 /* During debug_get_real_type, a linked list of these structures is
546 kept on the stack to avoid infinite recursion. */
547
548 struct debug_type_real_list
549 {
550 /* Next type on list. */
551 struct debug_type_real_list *next;
552 /* The type we are checking. */
553 struct debug_type_s *t;
554 };
555
556 /* Local functions. */
557
558 static void debug_error (const char *);
559 static struct debug_name *debug_add_to_namespace
560 (struct debug_handle *, struct debug_namespace **, const char *,
561 enum debug_object_kind, enum debug_object_linkage);
562 static struct debug_name *debug_add_to_current_namespace
563 (struct debug_handle *, const char *, enum debug_object_kind,
564 enum debug_object_linkage);
565 static struct debug_type_s *debug_make_type
566 (struct debug_handle *, enum debug_type_kind, unsigned int);
567 static struct debug_type_s *debug_get_real_type
568 (void *, debug_type, struct debug_type_real_list *);
569 static bfd_boolean debug_write_name
570 (struct debug_handle *, const struct debug_write_fns *, void *,
571 struct debug_name *);
572 static bfd_boolean debug_write_type
573 (struct debug_handle *, const struct debug_write_fns *, void *,
574 struct debug_type_s *, struct debug_name *);
575 static bfd_boolean debug_write_class_type
576 (struct debug_handle *, const struct debug_write_fns *, void *,
577 struct debug_type_s *, const char *);
578 static bfd_boolean debug_write_function
579 (struct debug_handle *, const struct debug_write_fns *, void *,
580 const char *, enum debug_object_linkage, struct debug_function *);
581 static bfd_boolean debug_write_block
582 (struct debug_handle *, const struct debug_write_fns *, void *,
583 struct debug_block *);
584 static bfd_boolean debug_write_linenos
585 (struct debug_handle *, const struct debug_write_fns *, void *, bfd_vma);
586 static bfd_boolean debug_set_class_id
587 (struct debug_handle *, const char *, struct debug_type_s *);
588 static bfd_boolean debug_type_samep
589 (struct debug_handle *, struct debug_type_s *, struct debug_type_s *);
590 static bfd_boolean debug_class_type_samep
591 (struct debug_handle *, struct debug_type_s *, struct debug_type_s *);
592 \f
593 /* Issue an error message. */
594
595 static void
596 debug_error (const char *message)
597 {
598 fprintf (stderr, "%s\n", message);
599 }
600
601 /* Add an object to a namespace. */
602
603 static struct debug_name *
604 debug_add_to_namespace (struct debug_handle *info ATTRIBUTE_UNUSED,
605 struct debug_namespace **nsp, const char *name,
606 enum debug_object_kind kind,
607 enum debug_object_linkage linkage)
608 {
609 struct debug_name *n;
610 struct debug_namespace *ns;
611
612 n = (struct debug_name *) xmalloc (sizeof *n);
613 memset (n, 0, sizeof *n);
614
615 n->name = name;
616 n->kind = kind;
617 n->linkage = linkage;
618
619 ns = *nsp;
620 if (ns == NULL)
621 {
622 ns = (struct debug_namespace *) xmalloc (sizeof *ns);
623 memset (ns, 0, sizeof *ns);
624
625 ns->tail = &ns->list;
626
627 *nsp = ns;
628 }
629
630 *ns->tail = n;
631 ns->tail = &n->next;
632
633 return n;
634 }
635
636 /* Add an object to the current namespace. */
637
638 static struct debug_name *
639 debug_add_to_current_namespace (struct debug_handle *info, const char *name,
640 enum debug_object_kind kind,
641 enum debug_object_linkage linkage)
642 {
643 struct debug_namespace **nsp;
644
645 if (info->current_unit == NULL
646 || info->current_file == NULL)
647 {
648 debug_error (_("debug_add_to_current_namespace: no current file"));
649 return NULL;
650 }
651
652 if (info->current_block != NULL)
653 nsp = &info->current_block->locals;
654 else
655 nsp = &info->current_file->globals;
656
657 return debug_add_to_namespace (info, nsp, name, kind, linkage);
658 }
659 \f
660 /* Return a handle for debugging information. */
661
662 void *
663 debug_init (void)
664 {
665 struct debug_handle *ret;
666
667 ret = (struct debug_handle *) xmalloc (sizeof *ret);
668 memset (ret, 0, sizeof *ret);
669 return (void *) ret;
670 }
671
672 /* Set the source filename. This implicitly starts a new compilation
673 unit. */
674
675 bfd_boolean
676 debug_set_filename (void *handle, const char *name)
677 {
678 struct debug_handle *info = (struct debug_handle *) handle;
679 struct debug_file *nfile;
680 struct debug_unit *nunit;
681
682 if (name == NULL)
683 name = "";
684
685 nfile = (struct debug_file *) xmalloc (sizeof *nfile);
686 memset (nfile, 0, sizeof *nfile);
687
688 nfile->filename = name;
689
690 nunit = (struct debug_unit *) xmalloc (sizeof *nunit);
691 memset (nunit, 0, sizeof *nunit);
692
693 nunit->files = nfile;
694 info->current_file = nfile;
695
696 if (info->current_unit != NULL)
697 info->current_unit->next = nunit;
698 else
699 {
700 assert (info->units == NULL);
701 info->units = nunit;
702 }
703
704 info->current_unit = nunit;
705
706 info->current_function = NULL;
707 info->current_block = NULL;
708 info->current_lineno = NULL;
709
710 return TRUE;
711 }
712
713 /* Change source files to the given file name. This is used for
714 include files in a single compilation unit. */
715
716 bfd_boolean
717 debug_start_source (void *handle, const char *name)
718 {
719 struct debug_handle *info = (struct debug_handle *) handle;
720 struct debug_file *f, **pf;
721
722 if (name == NULL)
723 name = "";
724
725 if (info->current_unit == NULL)
726 {
727 debug_error (_("debug_start_source: no debug_set_filename call"));
728 return FALSE;
729 }
730
731 for (f = info->current_unit->files; f != NULL; f = f->next)
732 {
733 if (filename_cmp (f->filename, name) == 0)
734 {
735 info->current_file = f;
736 return TRUE;
737 }
738 }
739
740 f = (struct debug_file *) xmalloc (sizeof *f);
741 memset (f, 0, sizeof *f);
742
743 f->filename = name;
744
745 for (pf = &info->current_file->next;
746 *pf != NULL;
747 pf = &(*pf)->next)
748 ;
749 *pf = f;
750
751 info->current_file = f;
752
753 return TRUE;
754 }
755
756 /* Record a function definition. This implicitly starts a function
757 block. The debug_type argument is the type of the return value.
758 The boolean indicates whether the function is globally visible.
759 The bfd_vma is the address of the start of the function. Currently
760 the parameter types are specified by calls to
761 debug_record_parameter. FIXME: There is no way to specify nested
762 functions. */
763
764 bfd_boolean
765 debug_record_function (void *handle, const char *name,
766 debug_type return_type, bfd_boolean global,
767 bfd_vma addr)
768 {
769 struct debug_handle *info = (struct debug_handle *) handle;
770 struct debug_function *f;
771 struct debug_block *b;
772 struct debug_name *n;
773
774 if (name == NULL)
775 name = "";
776 if (return_type == NULL)
777 return FALSE;
778
779 if (info->current_unit == NULL)
780 {
781 debug_error (_("debug_record_function: no debug_set_filename call"));
782 return FALSE;
783 }
784
785 f = (struct debug_function *) xmalloc (sizeof *f);
786 memset (f, 0, sizeof *f);
787
788 f->return_type = return_type;
789
790 b = (struct debug_block *) xmalloc (sizeof *b);
791 memset (b, 0, sizeof *b);
792
793 b->start = addr;
794 b->end = (bfd_vma) -1;
795
796 f->blocks = b;
797
798 info->current_function = f;
799 info->current_block = b;
800
801 /* FIXME: If we could handle nested functions, this would be the
802 place: we would want to use a different namespace. */
803 n = debug_add_to_namespace (info,
804 &info->current_file->globals,
805 name,
806 DEBUG_OBJECT_FUNCTION,
807 (global
808 ? DEBUG_LINKAGE_GLOBAL
809 : DEBUG_LINKAGE_STATIC));
810 if (n == NULL)
811 return FALSE;
812
813 n->u.function = f;
814
815 return TRUE;
816 }
817
818 /* Record a parameter for the current function. */
819
820 bfd_boolean
821 debug_record_parameter (void *handle, const char *name, debug_type type,
822 enum debug_parm_kind kind, bfd_vma val)
823 {
824 struct debug_handle *info = (struct debug_handle *) handle;
825 struct debug_parameter *p, **pp;
826
827 if (name == NULL || type == NULL)
828 return FALSE;
829
830 if (info->current_unit == NULL
831 || info->current_function == NULL)
832 {
833 debug_error (_("debug_record_parameter: no current function"));
834 return FALSE;
835 }
836
837 p = (struct debug_parameter *) xmalloc (sizeof *p);
838 memset (p, 0, sizeof *p);
839
840 p->name = name;
841 p->type = type;
842 p->kind = kind;
843 p->val = val;
844
845 for (pp = &info->current_function->parameters;
846 *pp != NULL;
847 pp = &(*pp)->next)
848 ;
849 *pp = p;
850
851 return TRUE;
852 }
853
854 /* End a function. FIXME: This should handle function nesting. */
855
856 bfd_boolean
857 debug_end_function (void *handle, bfd_vma addr)
858 {
859 struct debug_handle *info = (struct debug_handle *) handle;
860
861 if (info->current_unit == NULL
862 || info->current_block == NULL
863 || info->current_function == NULL)
864 {
865 debug_error (_("debug_end_function: no current function"));
866 return FALSE;
867 }
868
869 if (info->current_block->parent != NULL)
870 {
871 debug_error (_("debug_end_function: some blocks were not closed"));
872 return FALSE;
873 }
874
875 info->current_block->end = addr;
876
877 info->current_function = NULL;
878 info->current_block = NULL;
879
880 return TRUE;
881 }
882
883 /* Start a block in a function. All local information will be
884 recorded in this block, until the matching call to debug_end_block.
885 debug_start_block and debug_end_block may be nested. The bfd_vma
886 argument is the address at which this block starts. */
887
888 bfd_boolean
889 debug_start_block (void *handle, bfd_vma addr)
890 {
891 struct debug_handle *info = (struct debug_handle *) handle;
892 struct debug_block *b, **pb;
893
894 /* We must always have a current block: debug_record_function sets
895 one up. */
896 if (info->current_unit == NULL
897 || info->current_block == NULL)
898 {
899 debug_error (_("debug_start_block: no current block"));
900 return FALSE;
901 }
902
903 b = (struct debug_block *) xmalloc (sizeof *b);
904 memset (b, 0, sizeof *b);
905
906 b->parent = info->current_block;
907 b->start = addr;
908 b->end = (bfd_vma) -1;
909
910 /* This new block is a child of the current block. */
911 for (pb = &info->current_block->children;
912 *pb != NULL;
913 pb = &(*pb)->next)
914 ;
915 *pb = b;
916
917 info->current_block = b;
918
919 return TRUE;
920 }
921
922 /* Finish a block in a function. This matches the call to
923 debug_start_block. The argument is the address at which this block
924 ends. */
925
926 bfd_boolean
927 debug_end_block (void *handle, bfd_vma addr)
928 {
929 struct debug_handle *info = (struct debug_handle *) handle;
930 struct debug_block *parent;
931
932 if (info->current_unit == NULL
933 || info->current_block == NULL)
934 {
935 debug_error (_("debug_end_block: no current block"));
936 return FALSE;
937 }
938
939 parent = info->current_block->parent;
940 if (parent == NULL)
941 {
942 debug_error (_("debug_end_block: attempt to close top level block"));
943 return FALSE;
944 }
945
946 info->current_block->end = addr;
947
948 info->current_block = parent;
949
950 return TRUE;
951 }
952
953 /* Associate a line number in the current source file and function
954 with a given address. */
955
956 bfd_boolean
957 debug_record_line (void *handle, unsigned long lineno, bfd_vma addr)
958 {
959 struct debug_handle *info = (struct debug_handle *) handle;
960 struct debug_lineno *l;
961 unsigned int i;
962
963 if (info->current_unit == NULL)
964 {
965 debug_error (_("debug_record_line: no current unit"));
966 return FALSE;
967 }
968
969 l = info->current_lineno;
970 if (l != NULL && l->file == info->current_file)
971 {
972 for (i = 0; i < DEBUG_LINENO_COUNT; i++)
973 {
974 if (l->linenos[i] == (unsigned long) -1)
975 {
976 l->linenos[i] = lineno;
977 l->addrs[i] = addr;
978 return TRUE;
979 }
980 }
981 }
982
983 /* If we get here, then either 1) there is no current_lineno
984 structure, which means this is the first line number in this
985 compilation unit, 2) the current_lineno structure is for a
986 different file, or 3) the current_lineno structure is full.
987 Regardless, we want to allocate a new debug_lineno structure, put
988 it in the right place, and make it the new current_lineno
989 structure. */
990
991 l = (struct debug_lineno *) xmalloc (sizeof *l);
992 memset (l, 0, sizeof *l);
993
994 l->file = info->current_file;
995 l->linenos[0] = lineno;
996 l->addrs[0] = addr;
997 for (i = 1; i < DEBUG_LINENO_COUNT; i++)
998 l->linenos[i] = (unsigned long) -1;
999
1000 if (info->current_lineno != NULL)
1001 info->current_lineno->next = l;
1002 else
1003 info->current_unit->linenos = l;
1004
1005 info->current_lineno = l;
1006
1007 return TRUE;
1008 }
1009
1010 /* Start a named common block. This is a block of variables that may
1011 move in memory. */
1012
1013 bfd_boolean
1014 debug_start_common_block (void *handle ATTRIBUTE_UNUSED,
1015 const char *name ATTRIBUTE_UNUSED)
1016 {
1017 /* FIXME */
1018 debug_error (_("debug_start_common_block: not implemented"));
1019 return FALSE;
1020 }
1021
1022 /* End a named common block. */
1023
1024 bfd_boolean
1025 debug_end_common_block (void *handle ATTRIBUTE_UNUSED,
1026 const char *name ATTRIBUTE_UNUSED)
1027 {
1028 /* FIXME */
1029 debug_error (_("debug_end_common_block: not implemented"));
1030 return FALSE;
1031 }
1032
1033 /* Record a named integer constant. */
1034
1035 bfd_boolean
1036 debug_record_int_const (void *handle, const char *name, bfd_vma val)
1037 {
1038 struct debug_handle *info = (struct debug_handle *) handle;
1039 struct debug_name *n;
1040
1041 if (name == NULL)
1042 return FALSE;
1043
1044 n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_INT_CONSTANT,
1045 DEBUG_LINKAGE_NONE);
1046 if (n == NULL)
1047 return FALSE;
1048
1049 n->u.int_constant = val;
1050
1051 return TRUE;
1052 }
1053
1054 /* Record a named floating point constant. */
1055
1056 bfd_boolean
1057 debug_record_float_const (void *handle, const char *name, double val)
1058 {
1059 struct debug_handle *info = (struct debug_handle *) handle;
1060 struct debug_name *n;
1061
1062 if (name == NULL)
1063 return FALSE;
1064
1065 n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_FLOAT_CONSTANT,
1066 DEBUG_LINKAGE_NONE);
1067 if (n == NULL)
1068 return FALSE;
1069
1070 n->u.float_constant = val;
1071
1072 return TRUE;
1073 }
1074
1075 /* Record a typed constant with an integral value. */
1076
1077 bfd_boolean
1078 debug_record_typed_const (void *handle, const char *name, debug_type type,
1079 bfd_vma val)
1080 {
1081 struct debug_handle *info = (struct debug_handle *) handle;
1082 struct debug_name *n;
1083 struct debug_typed_constant *tc;
1084
1085 if (name == NULL || type == NULL)
1086 return FALSE;
1087
1088 n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_TYPED_CONSTANT,
1089 DEBUG_LINKAGE_NONE);
1090 if (n == NULL)
1091 return FALSE;
1092
1093 tc = (struct debug_typed_constant *) xmalloc (sizeof *tc);
1094 memset (tc, 0, sizeof *tc);
1095
1096 tc->type = type;
1097 tc->val = val;
1098
1099 n->u.typed_constant = tc;
1100
1101 return TRUE;
1102 }
1103
1104 /* Record a label. */
1105
1106 bfd_boolean
1107 debug_record_label (void *handle ATTRIBUTE_UNUSED,
1108 const char *name ATTRIBUTE_UNUSED,
1109 debug_type type ATTRIBUTE_UNUSED,
1110 bfd_vma addr ATTRIBUTE_UNUSED)
1111 {
1112 /* FIXME. */
1113 debug_error (_("debug_record_label: not implemented"));
1114 return FALSE;
1115 }
1116
1117 /* Record a variable. */
1118
1119 bfd_boolean
1120 debug_record_variable (void *handle, const char *name, debug_type type,
1121 enum debug_var_kind kind, bfd_vma val)
1122 {
1123 struct debug_handle *info = (struct debug_handle *) handle;
1124 struct debug_namespace **nsp;
1125 enum debug_object_linkage linkage;
1126 struct debug_name *n;
1127 struct debug_variable *v;
1128
1129 if (name == NULL || type == NULL)
1130 return FALSE;
1131
1132 if (info->current_unit == NULL
1133 || info->current_file == NULL)
1134 {
1135 debug_error (_("debug_record_variable: no current file"));
1136 return FALSE;
1137 }
1138
1139 if (kind == DEBUG_GLOBAL || kind == DEBUG_STATIC)
1140 {
1141 nsp = &info->current_file->globals;
1142 if (kind == DEBUG_GLOBAL)
1143 linkage = DEBUG_LINKAGE_GLOBAL;
1144 else
1145 linkage = DEBUG_LINKAGE_STATIC;
1146 }
1147 else
1148 {
1149 if (info->current_block == NULL)
1150 nsp = &info->current_file->globals;
1151 else
1152 nsp = &info->current_block->locals;
1153 linkage = DEBUG_LINKAGE_AUTOMATIC;
1154 }
1155
1156 n = debug_add_to_namespace (info, nsp, name, DEBUG_OBJECT_VARIABLE, linkage);
1157 if (n == NULL)
1158 return FALSE;
1159
1160 v = (struct debug_variable *) xmalloc (sizeof *v);
1161 memset (v, 0, sizeof *v);
1162
1163 v->kind = kind;
1164 v->type = type;
1165 v->val = val;
1166
1167 n->u.variable = v;
1168
1169 return TRUE;
1170 }
1171
1172 /* Make a type with a given kind and size. */
1173
1174 static struct debug_type_s *
1175 debug_make_type (struct debug_handle *info ATTRIBUTE_UNUSED,
1176 enum debug_type_kind kind, unsigned int size)
1177 {
1178 struct debug_type_s *t;
1179
1180 t = (struct debug_type_s *) xmalloc (sizeof *t);
1181 memset (t, 0, sizeof *t);
1182
1183 t->kind = kind;
1184 t->size = size;
1185
1186 return t;
1187 }
1188
1189 /* Make an indirect type which may be used as a placeholder for a type
1190 which is referenced before it is defined. */
1191
1192 debug_type
1193 debug_make_indirect_type (void *handle, debug_type *slot, const char *tag)
1194 {
1195 struct debug_handle *info = (struct debug_handle *) handle;
1196 struct debug_type_s *t;
1197 struct debug_indirect_type *i;
1198
1199 t = debug_make_type (info, DEBUG_KIND_INDIRECT, 0);
1200 if (t == NULL)
1201 return DEBUG_TYPE_NULL;
1202
1203 i = (struct debug_indirect_type *) xmalloc (sizeof *i);
1204 memset (i, 0, sizeof *i);
1205
1206 i->slot = slot;
1207 i->tag = tag;
1208
1209 t->u.kindirect = i;
1210
1211 return t;
1212 }
1213
1214 /* Make a void type. There is only one of these. */
1215
1216 debug_type
1217 debug_make_void_type (void *handle)
1218 {
1219 struct debug_handle *info = (struct debug_handle *) handle;
1220
1221 return debug_make_type (info, DEBUG_KIND_VOID, 0);
1222 }
1223
1224 /* Make an integer type of a given size. The boolean argument is true
1225 if the integer is unsigned. */
1226
1227 debug_type
1228 debug_make_int_type (void *handle, unsigned int size, bfd_boolean unsignedp)
1229 {
1230 struct debug_handle *info = (struct debug_handle *) handle;
1231 struct debug_type_s *t;
1232
1233 t = debug_make_type (info, DEBUG_KIND_INT, size);
1234 if (t == NULL)
1235 return DEBUG_TYPE_NULL;
1236
1237 t->u.kint = unsignedp;
1238
1239 return t;
1240 }
1241
1242 /* Make a floating point type of a given size. FIXME: On some
1243 platforms, like an Alpha, you probably need to be able to specify
1244 the format. */
1245
1246 debug_type
1247 debug_make_float_type (void *handle, unsigned int size)
1248 {
1249 struct debug_handle *info = (struct debug_handle *) handle;
1250
1251 return debug_make_type (info, DEBUG_KIND_FLOAT, size);
1252 }
1253
1254 /* Make a boolean type of a given size. */
1255
1256 debug_type
1257 debug_make_bool_type (void *handle, unsigned int size)
1258 {
1259 struct debug_handle *info = (struct debug_handle *) handle;
1260
1261 return debug_make_type (info, DEBUG_KIND_BOOL, size);
1262 }
1263
1264 /* Make a complex type of a given size. */
1265
1266 debug_type
1267 debug_make_complex_type (void *handle, unsigned int size)
1268 {
1269 struct debug_handle *info = (struct debug_handle *) handle;
1270
1271 return debug_make_type (info, DEBUG_KIND_COMPLEX, size);
1272 }
1273
1274 /* Make a structure type. The second argument is true for a struct,
1275 false for a union. The third argument is the size of the struct.
1276 The fourth argument is a NULL terminated array of fields. */
1277
1278 debug_type
1279 debug_make_struct_type (void *handle, bfd_boolean structp, bfd_vma size,
1280 debug_field *fields)
1281 {
1282 struct debug_handle *info = (struct debug_handle *) handle;
1283 struct debug_type_s *t;
1284 struct debug_class_type *c;
1285
1286 t = debug_make_type (info,
1287 structp ? DEBUG_KIND_STRUCT : DEBUG_KIND_UNION,
1288 size);
1289 if (t == NULL)
1290 return DEBUG_TYPE_NULL;
1291
1292 c = (struct debug_class_type *) xmalloc (sizeof *c);
1293 memset (c, 0, sizeof *c);
1294
1295 c->fields = fields;
1296
1297 t->u.kclass = c;
1298
1299 return t;
1300 }
1301
1302 /* Make an object type. The first three arguments after the handle
1303 are the same as for debug_make_struct_type. The next arguments are
1304 a NULL terminated array of base classes, a NULL terminated array of
1305 methods, the type of the object holding the virtual function table
1306 if it is not this object, and a boolean which is true if this
1307 object has its own virtual function table. */
1308
1309 debug_type
1310 debug_make_object_type (void *handle, bfd_boolean structp, bfd_vma size,
1311 debug_field *fields, debug_baseclass *baseclasses,
1312 debug_method *methods, debug_type vptrbase,
1313 bfd_boolean ownvptr)
1314 {
1315 struct debug_handle *info = (struct debug_handle *) handle;
1316 struct debug_type_s *t;
1317 struct debug_class_type *c;
1318
1319 t = debug_make_type (info,
1320 structp ? DEBUG_KIND_CLASS : DEBUG_KIND_UNION_CLASS,
1321 size);
1322 if (t == NULL)
1323 return DEBUG_TYPE_NULL;
1324
1325 c = (struct debug_class_type *) xmalloc (sizeof *c);
1326 memset (c, 0, sizeof *c);
1327
1328 c->fields = fields;
1329 c->baseclasses = baseclasses;
1330 c->methods = methods;
1331 if (ownvptr)
1332 c->vptrbase = t;
1333 else
1334 c->vptrbase = vptrbase;
1335
1336 t->u.kclass = c;
1337
1338 return t;
1339 }
1340
1341 /* Make an enumeration type. The arguments are a null terminated
1342 array of strings, and an array of corresponding values. */
1343
1344 debug_type
1345 debug_make_enum_type (void *handle, const char **names,
1346 bfd_signed_vma *values)
1347 {
1348 struct debug_handle *info = (struct debug_handle *) handle;
1349 struct debug_type_s *t;
1350 struct debug_enum_type *e;
1351
1352 t = debug_make_type (info, DEBUG_KIND_ENUM, 0);
1353 if (t == NULL)
1354 return DEBUG_TYPE_NULL;
1355
1356 e = (struct debug_enum_type *) xmalloc (sizeof *e);
1357 memset (e, 0, sizeof *e);
1358
1359 e->names = names;
1360 e->values = values;
1361
1362 t->u.kenum = e;
1363
1364 return t;
1365 }
1366
1367 /* Make a pointer to a given type. */
1368
1369 debug_type
1370 debug_make_pointer_type (void *handle, debug_type type)
1371 {
1372 struct debug_handle *info = (struct debug_handle *) handle;
1373 struct debug_type_s *t;
1374
1375 if (type == NULL)
1376 return DEBUG_TYPE_NULL;
1377
1378 if (type->pointer != DEBUG_TYPE_NULL)
1379 return type->pointer;
1380
1381 t = debug_make_type (info, DEBUG_KIND_POINTER, 0);
1382 if (t == NULL)
1383 return DEBUG_TYPE_NULL;
1384
1385 t->u.kpointer = type;
1386
1387 type->pointer = t;
1388
1389 return t;
1390 }
1391
1392 /* Make a function returning a given type. FIXME: We should be able
1393 to record the parameter types. */
1394
1395 debug_type
1396 debug_make_function_type (void *handle, debug_type type,
1397 debug_type *arg_types, bfd_boolean varargs)
1398 {
1399 struct debug_handle *info = (struct debug_handle *) handle;
1400 struct debug_type_s *t;
1401 struct debug_function_type *f;
1402
1403 if (type == NULL)
1404 return DEBUG_TYPE_NULL;
1405
1406 t = debug_make_type (info, DEBUG_KIND_FUNCTION, 0);
1407 if (t == NULL)
1408 return DEBUG_TYPE_NULL;
1409
1410 f = (struct debug_function_type *) xmalloc (sizeof *f);
1411 memset (f, 0, sizeof *f);
1412
1413 f->return_type = type;
1414 f->arg_types = arg_types;
1415 f->varargs = varargs;
1416
1417 t->u.kfunction = f;
1418
1419 return t;
1420 }
1421
1422 /* Make a reference to a given type. */
1423
1424 debug_type
1425 debug_make_reference_type (void *handle, debug_type type)
1426 {
1427 struct debug_handle *info = (struct debug_handle *) handle;
1428 struct debug_type_s *t;
1429
1430 if (type == NULL)
1431 return DEBUG_TYPE_NULL;
1432
1433 t = debug_make_type (info, DEBUG_KIND_REFERENCE, 0);
1434 if (t == NULL)
1435 return DEBUG_TYPE_NULL;
1436
1437 t->u.kreference = type;
1438
1439 return t;
1440 }
1441
1442 /* Make a range of a given type from a lower to an upper bound. */
1443
1444 debug_type
1445 debug_make_range_type (void *handle, debug_type type, bfd_signed_vma lower,
1446 bfd_signed_vma upper)
1447 {
1448 struct debug_handle *info = (struct debug_handle *) handle;
1449 struct debug_type_s *t;
1450 struct debug_range_type *r;
1451
1452 if (type == NULL)
1453 return DEBUG_TYPE_NULL;
1454
1455 t = debug_make_type (info, DEBUG_KIND_RANGE, 0);
1456 if (t == NULL)
1457 return DEBUG_TYPE_NULL;
1458
1459 r = (struct debug_range_type *) xmalloc (sizeof *r);
1460 memset (r, 0, sizeof *r);
1461
1462 r->type = type;
1463 r->lower = lower;
1464 r->upper = upper;
1465
1466 t->u.krange = r;
1467
1468 return t;
1469 }
1470
1471 /* Make an array type. The second argument is the type of an element
1472 of the array. The third argument is the type of a range of the
1473 array. The fourth and fifth argument are the lower and upper
1474 bounds, respectively. The sixth argument is true if this array is
1475 actually a string, as in C. */
1476
1477 debug_type
1478 debug_make_array_type (void *handle, debug_type element_type,
1479 debug_type range_type, bfd_signed_vma lower,
1480 bfd_signed_vma upper, bfd_boolean stringp)
1481 {
1482 struct debug_handle *info = (struct debug_handle *) handle;
1483 struct debug_type_s *t;
1484 struct debug_array_type *a;
1485
1486 if (element_type == NULL || range_type == NULL)
1487 return DEBUG_TYPE_NULL;
1488
1489 t = debug_make_type (info, DEBUG_KIND_ARRAY, 0);
1490 if (t == NULL)
1491 return DEBUG_TYPE_NULL;
1492
1493 a = (struct debug_array_type *) xmalloc (sizeof *a);
1494 memset (a, 0, sizeof *a);
1495
1496 a->element_type = element_type;
1497 a->range_type = range_type;
1498 a->lower = lower;
1499 a->upper = upper;
1500 a->stringp = stringp;
1501
1502 t->u.karray = a;
1503
1504 return t;
1505 }
1506
1507 /* Make a set of a given type. For example, a Pascal set type. The
1508 boolean argument is true if this set is actually a bitstring, as in
1509 CHILL. */
1510
1511 debug_type
1512 debug_make_set_type (void *handle, debug_type type, bfd_boolean bitstringp)
1513 {
1514 struct debug_handle *info = (struct debug_handle *) handle;
1515 struct debug_type_s *t;
1516 struct debug_set_type *s;
1517
1518 if (type == NULL)
1519 return DEBUG_TYPE_NULL;
1520
1521 t = debug_make_type (info, DEBUG_KIND_SET, 0);
1522 if (t == NULL)
1523 return DEBUG_TYPE_NULL;
1524
1525 s = (struct debug_set_type *) xmalloc (sizeof *s);
1526 memset (s, 0, sizeof *s);
1527
1528 s->type = type;
1529 s->bitstringp = bitstringp;
1530
1531 t->u.kset = s;
1532
1533 return t;
1534 }
1535
1536 /* Make a type for a pointer which is relative to an object. The
1537 second argument is the type of the object to which the pointer is
1538 relative. The third argument is the type that the pointer points
1539 to. */
1540
1541 debug_type
1542 debug_make_offset_type (void *handle, debug_type base_type,
1543 debug_type target_type)
1544 {
1545 struct debug_handle *info = (struct debug_handle *) handle;
1546 struct debug_type_s *t;
1547 struct debug_offset_type *o;
1548
1549 if (base_type == NULL || target_type == NULL)
1550 return DEBUG_TYPE_NULL;
1551
1552 t = debug_make_type (info, DEBUG_KIND_OFFSET, 0);
1553 if (t == NULL)
1554 return DEBUG_TYPE_NULL;
1555
1556 o = (struct debug_offset_type *) xmalloc (sizeof *o);
1557 memset (o, 0, sizeof *o);
1558
1559 o->base_type = base_type;
1560 o->target_type = target_type;
1561
1562 t->u.koffset = o;
1563
1564 return t;
1565 }
1566
1567 /* Make a type for a method function. The second argument is the
1568 return type, the third argument is the domain, and the fourth
1569 argument is a NULL terminated array of argument types. */
1570
1571 debug_type
1572 debug_make_method_type (void *handle, debug_type return_type,
1573 debug_type domain_type, debug_type *arg_types,
1574 bfd_boolean varargs)
1575 {
1576 struct debug_handle *info = (struct debug_handle *) handle;
1577 struct debug_type_s *t;
1578 struct debug_method_type *m;
1579
1580 if (return_type == NULL)
1581 return DEBUG_TYPE_NULL;
1582
1583 t = debug_make_type (info, DEBUG_KIND_METHOD, 0);
1584 if (t == NULL)
1585 return DEBUG_TYPE_NULL;
1586
1587 m = (struct debug_method_type *) xmalloc (sizeof *m);
1588 memset (m, 0, sizeof *m);
1589
1590 m->return_type = return_type;
1591 m->domain_type = domain_type;
1592 m->arg_types = arg_types;
1593 m->varargs = varargs;
1594
1595 t->u.kmethod = m;
1596
1597 return t;
1598 }
1599
1600 /* Make a const qualified version of a given type. */
1601
1602 debug_type
1603 debug_make_const_type (void *handle, debug_type type)
1604 {
1605 struct debug_handle *info = (struct debug_handle *) handle;
1606 struct debug_type_s *t;
1607
1608 if (type == NULL)
1609 return DEBUG_TYPE_NULL;
1610
1611 t = debug_make_type (info, DEBUG_KIND_CONST, 0);
1612 if (t == NULL)
1613 return DEBUG_TYPE_NULL;
1614
1615 t->u.kconst = type;
1616
1617 return t;
1618 }
1619
1620 /* Make a volatile qualified version of a given type. */
1621
1622 debug_type
1623 debug_make_volatile_type (void *handle, debug_type type)
1624 {
1625 struct debug_handle *info = (struct debug_handle *) handle;
1626 struct debug_type_s *t;
1627
1628 if (type == NULL)
1629 return DEBUG_TYPE_NULL;
1630
1631 t = debug_make_type (info, DEBUG_KIND_VOLATILE, 0);
1632 if (t == NULL)
1633 return DEBUG_TYPE_NULL;
1634
1635 t->u.kvolatile = type;
1636
1637 return t;
1638 }
1639
1640 /* Make an undefined tagged type. For example, a struct which has
1641 been mentioned, but not defined. */
1642
1643 debug_type
1644 debug_make_undefined_tagged_type (void *handle, const char *name,
1645 enum debug_type_kind kind)
1646 {
1647 struct debug_handle *info = (struct debug_handle *) handle;
1648 struct debug_type_s *t;
1649
1650 if (name == NULL)
1651 return DEBUG_TYPE_NULL;
1652
1653 switch (kind)
1654 {
1655 case DEBUG_KIND_STRUCT:
1656 case DEBUG_KIND_UNION:
1657 case DEBUG_KIND_CLASS:
1658 case DEBUG_KIND_UNION_CLASS:
1659 case DEBUG_KIND_ENUM:
1660 break;
1661
1662 default:
1663 debug_error (_("debug_make_undefined_type: unsupported kind"));
1664 return DEBUG_TYPE_NULL;
1665 }
1666
1667 t = debug_make_type (info, kind, 0);
1668 if (t == NULL)
1669 return DEBUG_TYPE_NULL;
1670
1671 return debug_tag_type (handle, name, t);
1672 }
1673
1674 /* Make a base class for an object. The second argument is the base
1675 class type. The third argument is the bit position of this base
1676 class in the object (always 0 unless doing multiple inheritance).
1677 The fourth argument is whether this is a virtual class. The fifth
1678 argument is the visibility of the base class. */
1679
1680 debug_baseclass
1681 debug_make_baseclass (void *handle ATTRIBUTE_UNUSED, debug_type type,
1682 bfd_vma bitpos, bfd_boolean is_virtual,
1683 enum debug_visibility visibility)
1684 {
1685 struct debug_baseclass_s *b;
1686
1687 b = (struct debug_baseclass_s *) xmalloc (sizeof *b);
1688 memset (b, 0, sizeof *b);
1689
1690 b->type = type;
1691 b->bitpos = bitpos;
1692 b->is_virtual = is_virtual;
1693 b->visibility = visibility;
1694
1695 return b;
1696 }
1697
1698 /* Make a field for a struct. The second argument is the name. The
1699 third argument is the type of the field. The fourth argument is
1700 the bit position of the field. The fifth argument is the size of
1701 the field (it may be zero). The sixth argument is the visibility
1702 of the field. */
1703
1704 debug_field
1705 debug_make_field (void *handle ATTRIBUTE_UNUSED, const char *name,
1706 debug_type type, bfd_vma bitpos, bfd_vma bitsize,
1707 enum debug_visibility visibility)
1708 {
1709 struct debug_field_s *f;
1710
1711 f = (struct debug_field_s *) xmalloc (sizeof *f);
1712 memset (f, 0, sizeof *f);
1713
1714 f->name = name;
1715 f->type = type;
1716 f->static_member = FALSE;
1717 f->u.f.bitpos = bitpos;
1718 f->u.f.bitsize = bitsize;
1719 f->visibility = visibility;
1720
1721 return f;
1722 }
1723
1724 /* Make a static member of an object. The second argument is the
1725 name. The third argument is the type of the member. The fourth
1726 argument is the physical name of the member (i.e., the name as a
1727 global variable). The fifth argument is the visibility of the
1728 member. */
1729
1730 debug_field
1731 debug_make_static_member (void *handle ATTRIBUTE_UNUSED, const char *name,
1732 debug_type type, const char *physname,
1733 enum debug_visibility visibility)
1734 {
1735 struct debug_field_s *f;
1736
1737 f = (struct debug_field_s *) xmalloc (sizeof *f);
1738 memset (f, 0, sizeof *f);
1739
1740 f->name = name;
1741 f->type = type;
1742 f->static_member = TRUE;
1743 f->u.s.physname = physname;
1744 f->visibility = visibility;
1745
1746 return f;
1747 }
1748
1749 /* Make a method. The second argument is the name, and the third
1750 argument is a NULL terminated array of method variants. */
1751
1752 debug_method
1753 debug_make_method (void *handle ATTRIBUTE_UNUSED, const char *name,
1754 debug_method_variant *variants)
1755 {
1756 struct debug_method_s *m;
1757
1758 m = (struct debug_method_s *) xmalloc (sizeof *m);
1759 memset (m, 0, sizeof *m);
1760
1761 m->name = name;
1762 m->variants = variants;
1763
1764 return m;
1765 }
1766
1767 /* Make a method argument. The second argument is the real name of
1768 the function. The third argument is the type of the function. The
1769 fourth argument is the visibility. The fifth argument is whether
1770 this is a const function. The sixth argument is whether this is a
1771 volatile function. The seventh argument is the offset in the
1772 virtual function table, if any. The eighth argument is the virtual
1773 function context. FIXME: Are the const and volatile arguments
1774 necessary? Could we just use debug_make_const_type? */
1775
1776 debug_method_variant
1777 debug_make_method_variant (void *handle ATTRIBUTE_UNUSED,
1778 const char *physname, debug_type type,
1779 enum debug_visibility visibility,
1780 bfd_boolean constp, bfd_boolean volatilep,
1781 bfd_vma voffset, debug_type context)
1782 {
1783 struct debug_method_variant_s *m;
1784
1785 m = (struct debug_method_variant_s *) xmalloc (sizeof *m);
1786 memset (m, 0, sizeof *m);
1787
1788 m->physname = physname;
1789 m->type = type;
1790 m->visibility = visibility;
1791 m->constp = constp;
1792 m->volatilep = volatilep;
1793 m->voffset = voffset;
1794 m->context = context;
1795
1796 return m;
1797 }
1798
1799 /* Make a static method argument. The arguments are the same as for
1800 debug_make_method_variant, except that the last two are omitted
1801 since a static method can not also be virtual. */
1802
1803 debug_method_variant
1804 debug_make_static_method_variant (void *handle ATTRIBUTE_UNUSED,
1805 const char *physname, debug_type type,
1806 enum debug_visibility visibility,
1807 bfd_boolean constp, bfd_boolean volatilep)
1808 {
1809 struct debug_method_variant_s *m;
1810
1811 m = (struct debug_method_variant_s *) xmalloc (sizeof *m);
1812 memset (m, 0, sizeof *m);
1813
1814 m->physname = physname;
1815 m->type = type;
1816 m->visibility = visibility;
1817 m->constp = constp;
1818 m->volatilep = volatilep;
1819 m->voffset = VOFFSET_STATIC_METHOD;
1820
1821 return m;
1822 }
1823
1824 /* Name a type. */
1825
1826 debug_type
1827 debug_name_type (void *handle, const char *name, debug_type type)
1828 {
1829 struct debug_handle *info = (struct debug_handle *) handle;
1830 struct debug_type_s *t;
1831 struct debug_named_type *n;
1832 struct debug_name *nm;
1833
1834 if (name == NULL || type == NULL)
1835 return DEBUG_TYPE_NULL;
1836
1837 if (info->current_unit == NULL
1838 || info->current_file == NULL)
1839 {
1840 debug_error (_("debug_name_type: no current file"));
1841 return DEBUG_TYPE_NULL;
1842 }
1843
1844 t = debug_make_type (info, DEBUG_KIND_NAMED, 0);
1845 if (t == NULL)
1846 return DEBUG_TYPE_NULL;
1847
1848 n = (struct debug_named_type *) xmalloc (sizeof *n);
1849 memset (n, 0, sizeof *n);
1850
1851 n->type = type;
1852
1853 t->u.knamed = n;
1854
1855 /* We always add the name to the global namespace. This is probably
1856 wrong in some cases, but it seems to be right for stabs. FIXME. */
1857
1858 nm = debug_add_to_namespace (info, &info->current_file->globals, name,
1859 DEBUG_OBJECT_TYPE, DEBUG_LINKAGE_NONE);
1860 if (nm == NULL)
1861 return DEBUG_TYPE_NULL;
1862
1863 nm->u.type = t;
1864
1865 n->name = nm;
1866
1867 return t;
1868 }
1869
1870 /* Tag a type. */
1871
1872 debug_type
1873 debug_tag_type (void *handle, const char *name, debug_type type)
1874 {
1875 struct debug_handle *info = (struct debug_handle *) handle;
1876 struct debug_type_s *t;
1877 struct debug_named_type *n;
1878 struct debug_name *nm;
1879
1880 if (name == NULL || type == NULL)
1881 return DEBUG_TYPE_NULL;
1882
1883 if (info->current_file == NULL)
1884 {
1885 debug_error (_("debug_tag_type: no current file"));
1886 return DEBUG_TYPE_NULL;
1887 }
1888
1889 if (type->kind == DEBUG_KIND_TAGGED)
1890 {
1891 if (strcmp (type->u.knamed->name->name, name) == 0)
1892 return type;
1893 debug_error (_("debug_tag_type: extra tag attempted"));
1894 return DEBUG_TYPE_NULL;
1895 }
1896
1897 t = debug_make_type (info, DEBUG_KIND_TAGGED, 0);
1898 if (t == NULL)
1899 return DEBUG_TYPE_NULL;
1900
1901 n = (struct debug_named_type *) xmalloc (sizeof *n);
1902 memset (n, 0, sizeof *n);
1903
1904 n->type = type;
1905
1906 t->u.knamed = n;
1907
1908 /* We keep a global namespace of tags for each compilation unit. I
1909 don't know if that is the right thing to do. */
1910
1911 nm = debug_add_to_namespace (info, &info->current_file->globals, name,
1912 DEBUG_OBJECT_TAG, DEBUG_LINKAGE_NONE);
1913 if (nm == NULL)
1914 return DEBUG_TYPE_NULL;
1915
1916 nm->u.tag = t;
1917
1918 n->name = nm;
1919
1920 return t;
1921 }
1922
1923 /* Record the size of a given type. */
1924
1925 bfd_boolean
1926 debug_record_type_size (void *handle ATTRIBUTE_UNUSED, debug_type type,
1927 unsigned int size)
1928 {
1929 if (type->size != 0 && type->size != size)
1930 fprintf (stderr, _("Warning: changing type size from %d to %d\n"),
1931 type->size, size);
1932
1933 type->size = size;
1934
1935 return TRUE;
1936 }
1937
1938 /* Find a named type. */
1939
1940 debug_type
1941 debug_find_named_type (void *handle, const char *name)
1942 {
1943 struct debug_handle *info = (struct debug_handle *) handle;
1944 struct debug_block *b;
1945 struct debug_file *f;
1946
1947 /* We only search the current compilation unit. I don't know if
1948 this is right or not. */
1949
1950 if (info->current_unit == NULL)
1951 {
1952 debug_error (_("debug_find_named_type: no current compilation unit"));
1953 return DEBUG_TYPE_NULL;
1954 }
1955
1956 for (b = info->current_block; b != NULL; b = b->parent)
1957 {
1958 if (b->locals != NULL)
1959 {
1960 struct debug_name *n;
1961
1962 for (n = b->locals->list; n != NULL; n = n->next)
1963 {
1964 if (n->kind == DEBUG_OBJECT_TYPE
1965 && n->name[0] == name[0]
1966 && strcmp (n->name, name) == 0)
1967 return n->u.type;
1968 }
1969 }
1970 }
1971
1972 for (f = info->current_unit->files; f != NULL; f = f->next)
1973 {
1974 if (f->globals != NULL)
1975 {
1976 struct debug_name *n;
1977
1978 for (n = f->globals->list; n != NULL; n = n->next)
1979 {
1980 if (n->kind == DEBUG_OBJECT_TYPE
1981 && n->name[0] == name[0]
1982 && strcmp (n->name, name) == 0)
1983 return n->u.type;
1984 }
1985 }
1986 }
1987
1988 return DEBUG_TYPE_NULL;
1989 }
1990
1991 /* Find a tagged type. */
1992
1993 debug_type
1994 debug_find_tagged_type (void *handle, const char *name,
1995 enum debug_type_kind kind)
1996 {
1997 struct debug_handle *info = (struct debug_handle *) handle;
1998 struct debug_unit *u;
1999
2000 /* We search the globals of all the compilation units. I don't know
2001 if this is correct or not. It would be easy to change. */
2002
2003 for (u = info->units; u != NULL; u = u->next)
2004 {
2005 struct debug_file *f;
2006
2007 for (f = u->files; f != NULL; f = f->next)
2008 {
2009 struct debug_name *n;
2010
2011 if (f->globals != NULL)
2012 {
2013 for (n = f->globals->list; n != NULL; n = n->next)
2014 {
2015 if (n->kind == DEBUG_OBJECT_TAG
2016 && (kind == DEBUG_KIND_ILLEGAL
2017 || n->u.tag->kind == kind)
2018 && n->name[0] == name[0]
2019 && strcmp (n->name, name) == 0)
2020 return n->u.tag;
2021 }
2022 }
2023 }
2024 }
2025
2026 return DEBUG_TYPE_NULL;
2027 }
2028
2029 /* Get a base type. We build a linked list on the stack to avoid
2030 crashing if the type is defined circularly. */
2031
2032 static struct debug_type_s *
2033 debug_get_real_type (void *handle, debug_type type,
2034 struct debug_type_real_list *list)
2035 {
2036 struct debug_type_real_list *l;
2037 struct debug_type_real_list rl;
2038
2039 switch (type->kind)
2040 {
2041 default:
2042 return type;
2043
2044 case DEBUG_KIND_INDIRECT:
2045 case DEBUG_KIND_NAMED:
2046 case DEBUG_KIND_TAGGED:
2047 break;
2048 }
2049
2050 for (l = list; l != NULL; l = l->next)
2051 {
2052 if (l->t == type || l == l->next)
2053 {
2054 fprintf (stderr,
2055 _("debug_get_real_type: circular debug information for %s\n"),
2056 debug_get_type_name (handle, type));
2057 return NULL;
2058 }
2059 }
2060
2061 rl.next = list;
2062 rl.t = type;
2063
2064 switch (type->kind)
2065 {
2066 /* The default case is just here to avoid warnings. */
2067 default:
2068 case DEBUG_KIND_INDIRECT:
2069 if (*type->u.kindirect->slot != NULL)
2070 return debug_get_real_type (handle, *type->u.kindirect->slot, &rl);
2071 return type;
2072 case DEBUG_KIND_NAMED:
2073 case DEBUG_KIND_TAGGED:
2074 return debug_get_real_type (handle, type->u.knamed->type, &rl);
2075 }
2076 /*NOTREACHED*/
2077 }
2078
2079 /* Get the kind of a type. */
2080
2081 enum debug_type_kind
2082 debug_get_type_kind (void *handle, debug_type type)
2083 {
2084 if (type == NULL)
2085 return DEBUG_KIND_ILLEGAL;
2086 type = debug_get_real_type (handle, type, NULL);
2087 if (type == NULL)
2088 return DEBUG_KIND_ILLEGAL;
2089 return type->kind;
2090 }
2091
2092 /* Get the name of a type. */
2093
2094 const char *
2095 debug_get_type_name (void *handle, debug_type type)
2096 {
2097 if (type->kind == DEBUG_KIND_INDIRECT)
2098 {
2099 if (*type->u.kindirect->slot != NULL)
2100 return debug_get_type_name (handle, *type->u.kindirect->slot);
2101 return type->u.kindirect->tag;
2102 }
2103 if (type->kind == DEBUG_KIND_NAMED
2104 || type->kind == DEBUG_KIND_TAGGED)
2105 return type->u.knamed->name->name;
2106 return NULL;
2107 }
2108
2109 /* Get the size of a type. */
2110
2111 bfd_vma
2112 debug_get_type_size (void *handle, debug_type type)
2113 {
2114 if (type == NULL)
2115 return 0;
2116
2117 /* We don't call debug_get_real_type, because somebody might have
2118 called debug_record_type_size on a named or indirect type. */
2119
2120 if (type->size != 0)
2121 return type->size;
2122
2123 switch (type->kind)
2124 {
2125 default:
2126 return 0;
2127 case DEBUG_KIND_INDIRECT:
2128 if (*type->u.kindirect->slot != NULL)
2129 return debug_get_type_size (handle, *type->u.kindirect->slot);
2130 return 0;
2131 case DEBUG_KIND_NAMED:
2132 case DEBUG_KIND_TAGGED:
2133 return debug_get_type_size (handle, type->u.knamed->type);
2134 }
2135 /*NOTREACHED*/
2136 }
2137
2138 /* Get the return type of a function or method type. */
2139
2140 debug_type
2141 debug_get_return_type (void *handle, debug_type type)
2142 {
2143 if (type == NULL)
2144 return DEBUG_TYPE_NULL;
2145
2146 type = debug_get_real_type (handle, type, NULL);
2147 if (type == NULL)
2148 return DEBUG_TYPE_NULL;
2149
2150 switch (type->kind)
2151 {
2152 default:
2153 return DEBUG_TYPE_NULL;
2154 case DEBUG_KIND_FUNCTION:
2155 return type->u.kfunction->return_type;
2156 case DEBUG_KIND_METHOD:
2157 return type->u.kmethod->return_type;
2158 }
2159 /*NOTREACHED*/
2160 }
2161
2162 /* Get the parameter types of a function or method type (except that
2163 we don't currently store the parameter types of a function). */
2164
2165 const debug_type *
2166 debug_get_parameter_types (void *handle, debug_type type,
2167 bfd_boolean *pvarargs)
2168 {
2169 if (type == NULL)
2170 return NULL;
2171
2172 type = debug_get_real_type (handle, type, NULL);
2173 if (type == NULL)
2174 return NULL;
2175
2176 switch (type->kind)
2177 {
2178 default:
2179 return NULL;
2180 case DEBUG_KIND_FUNCTION:
2181 *pvarargs = type->u.kfunction->varargs;
2182 return type->u.kfunction->arg_types;
2183 case DEBUG_KIND_METHOD:
2184 *pvarargs = type->u.kmethod->varargs;
2185 return type->u.kmethod->arg_types;
2186 }
2187 /*NOTREACHED*/
2188 }
2189
2190 /* Get the target type of a type. */
2191
2192 debug_type
2193 debug_get_target_type (void *handle, debug_type type)
2194 {
2195 if (type == NULL)
2196 return NULL;
2197
2198 type = debug_get_real_type (handle, type, NULL);
2199 if (type == NULL)
2200 return NULL;
2201
2202 switch (type->kind)
2203 {
2204 default:
2205 return NULL;
2206 case DEBUG_KIND_POINTER:
2207 return type->u.kpointer;
2208 case DEBUG_KIND_REFERENCE:
2209 return type->u.kreference;
2210 case DEBUG_KIND_CONST:
2211 return type->u.kconst;
2212 case DEBUG_KIND_VOLATILE:
2213 return type->u.kvolatile;
2214 }
2215 /*NOTREACHED*/
2216 }
2217
2218 /* Get the NULL terminated array of fields for a struct, union, or
2219 class. */
2220
2221 const debug_field *
2222 debug_get_fields (void *handle, debug_type type)
2223 {
2224 if (type == NULL)
2225 return NULL;
2226
2227 type = debug_get_real_type (handle, type, NULL);
2228 if (type == NULL)
2229 return NULL;
2230
2231 switch (type->kind)
2232 {
2233 default:
2234 return NULL;
2235 case DEBUG_KIND_STRUCT:
2236 case DEBUG_KIND_UNION:
2237 case DEBUG_KIND_CLASS:
2238 case DEBUG_KIND_UNION_CLASS:
2239 return type->u.kclass->fields;
2240 }
2241 /*NOTREACHED*/
2242 }
2243
2244 /* Get the type of a field. */
2245
2246 debug_type
2247 debug_get_field_type (void *handle ATTRIBUTE_UNUSED, debug_field field)
2248 {
2249 if (field == NULL)
2250 return NULL;
2251 return field->type;
2252 }
2253
2254 /* Get the name of a field. */
2255
2256 const char *
2257 debug_get_field_name (void *handle ATTRIBUTE_UNUSED, debug_field field)
2258 {
2259 if (field == NULL)
2260 return NULL;
2261 return field->name;
2262 }
2263
2264 /* Get the bit position of a field. */
2265
2266 bfd_vma
2267 debug_get_field_bitpos (void *handle ATTRIBUTE_UNUSED, debug_field field)
2268 {
2269 if (field == NULL || field->static_member)
2270 return (bfd_vma) -1;
2271 return field->u.f.bitpos;
2272 }
2273
2274 /* Get the bit size of a field. */
2275
2276 bfd_vma
2277 debug_get_field_bitsize (void *handle ATTRIBUTE_UNUSED, debug_field field)
2278 {
2279 if (field == NULL || field->static_member)
2280 return (bfd_vma) -1;
2281 return field->u.f.bitsize;
2282 }
2283
2284 /* Get the visibility of a field. */
2285
2286 enum debug_visibility
2287 debug_get_field_visibility (void *handle ATTRIBUTE_UNUSED, debug_field field)
2288 {
2289 if (field == NULL)
2290 return DEBUG_VISIBILITY_IGNORE;
2291 return field->visibility;
2292 }
2293
2294 /* Get the physical name of a field. */
2295
2296 const char *
2297 debug_get_field_physname (void *handle ATTRIBUTE_UNUSED, debug_field field)
2298 {
2299 if (field == NULL || ! field->static_member)
2300 return NULL;
2301 return field->u.s.physname;
2302 }
2303 \f
2304 /* Write out the debugging information. This is given a handle to
2305 debugging information, and a set of function pointers to call. */
2306
2307 bfd_boolean
2308 debug_write (void *handle, const struct debug_write_fns *fns, void *fhandle)
2309 {
2310 struct debug_handle *info = (struct debug_handle *) handle;
2311 struct debug_unit *u;
2312
2313 /* We use a mark to tell whether we have already written out a
2314 particular name. We use an integer, so that we don't have to
2315 clear the mark fields if we happen to write out the same
2316 information more than once. */
2317 ++info->mark;
2318
2319 /* The base_id field holds an ID value which will never be used, so
2320 that we can tell whether we have assigned an ID during this call
2321 to debug_write. */
2322 info->base_id = info->class_id;
2323
2324 /* We keep a linked list of classes for which was have assigned ID's
2325 during this call to debug_write. */
2326 info->id_list = NULL;
2327
2328 for (u = info->units; u != NULL; u = u->next)
2329 {
2330 struct debug_file *f;
2331 bfd_boolean first_file;
2332
2333 info->current_write_lineno = u->linenos;
2334 info->current_write_lineno_index = 0;
2335
2336 if (! (*fns->start_compilation_unit) (fhandle, u->files->filename))
2337 return FALSE;
2338
2339 first_file = TRUE;
2340 for (f = u->files; f != NULL; f = f->next)
2341 {
2342 struct debug_name *n;
2343
2344 if (first_file)
2345 first_file = FALSE;
2346 else if (! (*fns->start_source) (fhandle, f->filename))
2347 return FALSE;
2348
2349 if (f->globals != NULL)
2350 for (n = f->globals->list; n != NULL; n = n->next)
2351 if (! debug_write_name (info, fns, fhandle, n))
2352 return FALSE;
2353 }
2354
2355 /* Output any line number information which hasn't already been
2356 handled. */
2357 if (! debug_write_linenos (info, fns, fhandle, (bfd_vma) -1))
2358 return FALSE;
2359 }
2360
2361 return TRUE;
2362 }
2363
2364 /* Write out an element in a namespace. */
2365
2366 static bfd_boolean
2367 debug_write_name (struct debug_handle *info,
2368 const struct debug_write_fns *fns, void *fhandle,
2369 struct debug_name *n)
2370 {
2371 switch (n->kind)
2372 {
2373 case DEBUG_OBJECT_TYPE:
2374 if (! debug_write_type (info, fns, fhandle, n->u.type, n)
2375 || ! (*fns->typdef) (fhandle, n->name))
2376 return FALSE;
2377 return TRUE;
2378 case DEBUG_OBJECT_TAG:
2379 if (! debug_write_type (info, fns, fhandle, n->u.tag, n))
2380 return FALSE;
2381 return (*fns->tag) (fhandle, n->name);
2382 case DEBUG_OBJECT_VARIABLE:
2383 if (! debug_write_type (info, fns, fhandle, n->u.variable->type,
2384 (struct debug_name *) NULL))
2385 return FALSE;
2386 return (*fns->variable) (fhandle, n->name, n->u.variable->kind,
2387 n->u.variable->val);
2388 case DEBUG_OBJECT_FUNCTION:
2389 return debug_write_function (info, fns, fhandle, n->name,
2390 n->linkage, n->u.function);
2391 case DEBUG_OBJECT_INT_CONSTANT:
2392 return (*fns->int_constant) (fhandle, n->name, n->u.int_constant);
2393 case DEBUG_OBJECT_FLOAT_CONSTANT:
2394 return (*fns->float_constant) (fhandle, n->name, n->u.float_constant);
2395 case DEBUG_OBJECT_TYPED_CONSTANT:
2396 if (! debug_write_type (info, fns, fhandle, n->u.typed_constant->type,
2397 (struct debug_name *) NULL))
2398 return FALSE;
2399 return (*fns->typed_constant) (fhandle, n->name,
2400 n->u.typed_constant->val);
2401 default:
2402 abort ();
2403 return FALSE;
2404 }
2405 /*NOTREACHED*/
2406 }
2407
2408 /* Write out a type. If the type is DEBUG_KIND_NAMED or
2409 DEBUG_KIND_TAGGED, then the name argument is the name for which we
2410 are about to call typedef or tag. If the type is anything else,
2411 then the name argument is a tag from a DEBUG_KIND_TAGGED type which
2412 points to this one. */
2413
2414 static bfd_boolean
2415 debug_write_type (struct debug_handle *info,
2416 const struct debug_write_fns *fns, void *fhandle,
2417 struct debug_type_s *type, struct debug_name *name)
2418 {
2419 unsigned int i;
2420 int is;
2421 const char *tag = NULL;
2422
2423 /* If we have a name for this type, just output it. We only output
2424 typedef names after they have been defined. We output type tags
2425 whenever we are not actually defining them. */
2426 if ((type->kind == DEBUG_KIND_NAMED
2427 || type->kind == DEBUG_KIND_TAGGED)
2428 && (type->u.knamed->name->mark == info->mark
2429 || (type->kind == DEBUG_KIND_TAGGED
2430 && type->u.knamed->name != name)))
2431 {
2432 if (type->kind == DEBUG_KIND_NAMED)
2433 return (*fns->typedef_type) (fhandle, type->u.knamed->name->name);
2434 else
2435 {
2436 struct debug_type_s *real;
2437 unsigned int id;
2438
2439 real = debug_get_real_type ((void *) info, type, NULL);
2440 if (real == NULL)
2441 return (*fns->empty_type) (fhandle);
2442 id = 0;
2443 if ((real->kind == DEBUG_KIND_STRUCT
2444 || real->kind == DEBUG_KIND_UNION
2445 || real->kind == DEBUG_KIND_CLASS
2446 || real->kind == DEBUG_KIND_UNION_CLASS)
2447 && real->u.kclass != NULL)
2448 {
2449 if (real->u.kclass->id <= info->base_id)
2450 {
2451 if (! debug_set_class_id (info,
2452 type->u.knamed->name->name,
2453 real))
2454 return FALSE;
2455 }
2456 id = real->u.kclass->id;
2457 }
2458
2459 return (*fns->tag_type) (fhandle, type->u.knamed->name->name, id,
2460 real->kind);
2461 }
2462 }
2463
2464 /* Mark the name after we have already looked for a known name, so
2465 that we don't just define a type in terms of itself. We need to
2466 mark the name here so that a struct containing a pointer to
2467 itself will work. */
2468 if (name != NULL)
2469 name->mark = info->mark;
2470
2471 if (name != NULL
2472 && type->kind != DEBUG_KIND_NAMED
2473 && type->kind != DEBUG_KIND_TAGGED)
2474 {
2475 assert (name->kind == DEBUG_OBJECT_TAG);
2476 tag = name->name;
2477 }
2478
2479 switch (type->kind)
2480 {
2481 case DEBUG_KIND_ILLEGAL:
2482 debug_error (_("debug_write_type: illegal type encountered"));
2483 return FALSE;
2484 case DEBUG_KIND_INDIRECT:
2485 if (*type->u.kindirect->slot == DEBUG_TYPE_NULL)
2486 return (*fns->empty_type) (fhandle);
2487 return debug_write_type (info, fns, fhandle, *type->u.kindirect->slot,
2488 name);
2489 case DEBUG_KIND_VOID:
2490 return (*fns->void_type) (fhandle);
2491 case DEBUG_KIND_INT:
2492 return (*fns->int_type) (fhandle, type->size, type->u.kint);
2493 case DEBUG_KIND_FLOAT:
2494 return (*fns->float_type) (fhandle, type->size);
2495 case DEBUG_KIND_COMPLEX:
2496 return (*fns->complex_type) (fhandle, type->size);
2497 case DEBUG_KIND_BOOL:
2498 return (*fns->bool_type) (fhandle, type->size);
2499 case DEBUG_KIND_STRUCT:
2500 case DEBUG_KIND_UNION:
2501 if (type->u.kclass != NULL)
2502 {
2503 if (type->u.kclass->id <= info->base_id)
2504 {
2505 if (! debug_set_class_id (info, tag, type))
2506 return FALSE;
2507 }
2508
2509 if (info->mark == type->u.kclass->mark)
2510 {
2511 /* We are currently outputting this struct, or we have
2512 already output it. I don't know if this can happen,
2513 but it can happen for a class. */
2514 assert (type->u.kclass->id > info->base_id);
2515 return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
2516 type->kind);
2517 }
2518 type->u.kclass->mark = info->mark;
2519 }
2520
2521 if (! (*fns->start_struct_type) (fhandle, tag,
2522 (type->u.kclass != NULL
2523 ? type->u.kclass->id
2524 : 0),
2525 type->kind == DEBUG_KIND_STRUCT,
2526 type->size))
2527 return FALSE;
2528 if (type->u.kclass != NULL
2529 && type->u.kclass->fields != NULL)
2530 {
2531 for (i = 0; type->u.kclass->fields[i] != NULL; i++)
2532 {
2533 struct debug_field_s *f;
2534
2535 f = type->u.kclass->fields[i];
2536 if (! debug_write_type (info, fns, fhandle, f->type,
2537 (struct debug_name *) NULL)
2538 || ! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
2539 f->u.f.bitsize, f->visibility))
2540 return FALSE;
2541 }
2542 }
2543 return (*fns->end_struct_type) (fhandle);
2544 case DEBUG_KIND_CLASS:
2545 case DEBUG_KIND_UNION_CLASS:
2546 return debug_write_class_type (info, fns, fhandle, type, tag);
2547 case DEBUG_KIND_ENUM:
2548 if (type->u.kenum == NULL)
2549 return (*fns->enum_type) (fhandle, tag, (const char **) NULL,
2550 (bfd_signed_vma *) NULL);
2551 return (*fns->enum_type) (fhandle, tag, type->u.kenum->names,
2552 type->u.kenum->values);
2553 case DEBUG_KIND_POINTER:
2554 if (! debug_write_type (info, fns, fhandle, type->u.kpointer,
2555 (struct debug_name *) NULL))
2556 return FALSE;
2557 return (*fns->pointer_type) (fhandle);
2558 case DEBUG_KIND_FUNCTION:
2559 if (! debug_write_type (info, fns, fhandle,
2560 type->u.kfunction->return_type,
2561 (struct debug_name *) NULL))
2562 return FALSE;
2563 if (type->u.kfunction->arg_types == NULL)
2564 is = -1;
2565 else
2566 {
2567 for (is = 0; type->u.kfunction->arg_types[is] != NULL; is++)
2568 if (! debug_write_type (info, fns, fhandle,
2569 type->u.kfunction->arg_types[is],
2570 (struct debug_name *) NULL))
2571 return FALSE;
2572 }
2573 return (*fns->function_type) (fhandle, is,
2574 type->u.kfunction->varargs);
2575 case DEBUG_KIND_REFERENCE:
2576 if (! debug_write_type (info, fns, fhandle, type->u.kreference,
2577 (struct debug_name *) NULL))
2578 return FALSE;
2579 return (*fns->reference_type) (fhandle);
2580 case DEBUG_KIND_RANGE:
2581 if (! debug_write_type (info, fns, fhandle, type->u.krange->type,
2582 (struct debug_name *) NULL))
2583 return FALSE;
2584 return (*fns->range_type) (fhandle, type->u.krange->lower,
2585 type->u.krange->upper);
2586 case DEBUG_KIND_ARRAY:
2587 if (! debug_write_type (info, fns, fhandle, type->u.karray->element_type,
2588 (struct debug_name *) NULL)
2589 || ! debug_write_type (info, fns, fhandle,
2590 type->u.karray->range_type,
2591 (struct debug_name *) NULL))
2592 return FALSE;
2593 return (*fns->array_type) (fhandle, type->u.karray->lower,
2594 type->u.karray->upper,
2595 type->u.karray->stringp);
2596 case DEBUG_KIND_SET:
2597 if (! debug_write_type (info, fns, fhandle, type->u.kset->type,
2598 (struct debug_name *) NULL))
2599 return FALSE;
2600 return (*fns->set_type) (fhandle, type->u.kset->bitstringp);
2601 case DEBUG_KIND_OFFSET:
2602 if (! debug_write_type (info, fns, fhandle, type->u.koffset->base_type,
2603 (struct debug_name *) NULL)
2604 || ! debug_write_type (info, fns, fhandle,
2605 type->u.koffset->target_type,
2606 (struct debug_name *) NULL))
2607 return FALSE;
2608 return (*fns->offset_type) (fhandle);
2609 case DEBUG_KIND_METHOD:
2610 if (! debug_write_type (info, fns, fhandle,
2611 type->u.kmethod->return_type,
2612 (struct debug_name *) NULL))
2613 return FALSE;
2614 if (type->u.kmethod->arg_types == NULL)
2615 is = -1;
2616 else
2617 {
2618 for (is = 0; type->u.kmethod->arg_types[is] != NULL; is++)
2619 if (! debug_write_type (info, fns, fhandle,
2620 type->u.kmethod->arg_types[is],
2621 (struct debug_name *) NULL))
2622 return FALSE;
2623 }
2624 if (type->u.kmethod->domain_type != NULL)
2625 {
2626 if (! debug_write_type (info, fns, fhandle,
2627 type->u.kmethod->domain_type,
2628 (struct debug_name *) NULL))
2629 return FALSE;
2630 }
2631 return (*fns->method_type) (fhandle,
2632 type->u.kmethod->domain_type != NULL,
2633 is,
2634 type->u.kmethod->varargs);
2635 case DEBUG_KIND_CONST:
2636 if (! debug_write_type (info, fns, fhandle, type->u.kconst,
2637 (struct debug_name *) NULL))
2638 return FALSE;
2639 return (*fns->const_type) (fhandle);
2640 case DEBUG_KIND_VOLATILE:
2641 if (! debug_write_type (info, fns, fhandle, type->u.kvolatile,
2642 (struct debug_name *) NULL))
2643 return FALSE;
2644 return (*fns->volatile_type) (fhandle);
2645 case DEBUG_KIND_NAMED:
2646 return debug_write_type (info, fns, fhandle, type->u.knamed->type,
2647 (struct debug_name *) NULL);
2648 case DEBUG_KIND_TAGGED:
2649 return debug_write_type (info, fns, fhandle, type->u.knamed->type,
2650 type->u.knamed->name);
2651 default:
2652 abort ();
2653 return FALSE;
2654 }
2655 }
2656
2657 /* Write out a class type. */
2658
2659 static bfd_boolean
2660 debug_write_class_type (struct debug_handle *info,
2661 const struct debug_write_fns *fns, void *fhandle,
2662 struct debug_type_s *type, const char *tag)
2663 {
2664 unsigned int i;
2665 unsigned int id;
2666 struct debug_type_s *vptrbase;
2667
2668 if (type->u.kclass == NULL)
2669 {
2670 id = 0;
2671 vptrbase = NULL;
2672 }
2673 else
2674 {
2675 if (type->u.kclass->id <= info->base_id)
2676 {
2677 if (! debug_set_class_id (info, tag, type))
2678 return FALSE;
2679 }
2680
2681 if (info->mark == type->u.kclass->mark)
2682 {
2683 /* We are currently outputting this class, or we have
2684 already output it. This can happen when there are
2685 methods for an anonymous class. */
2686 assert (type->u.kclass->id > info->base_id);
2687 return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
2688 type->kind);
2689 }
2690 type->u.kclass->mark = info->mark;
2691 id = type->u.kclass->id;
2692
2693 vptrbase = type->u.kclass->vptrbase;
2694 if (vptrbase != NULL && vptrbase != type)
2695 {
2696 if (! debug_write_type (info, fns, fhandle, vptrbase,
2697 (struct debug_name *) NULL))
2698 return FALSE;
2699 }
2700 }
2701
2702 if (! (*fns->start_class_type) (fhandle, tag, id,
2703 type->kind == DEBUG_KIND_CLASS,
2704 type->size,
2705 vptrbase != NULL,
2706 vptrbase == type))
2707 return FALSE;
2708
2709 if (type->u.kclass != NULL)
2710 {
2711 if (type->u.kclass->fields != NULL)
2712 {
2713 for (i = 0; type->u.kclass->fields[i] != NULL; i++)
2714 {
2715 struct debug_field_s *f;
2716
2717 f = type->u.kclass->fields[i];
2718 if (! debug_write_type (info, fns, fhandle, f->type,
2719 (struct debug_name *) NULL))
2720 return FALSE;
2721 if (f->static_member)
2722 {
2723 if (! (*fns->class_static_member) (fhandle, f->name,
2724 f->u.s.physname,
2725 f->visibility))
2726 return FALSE;
2727 }
2728 else
2729 {
2730 if (! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
2731 f->u.f.bitsize, f->visibility))
2732 return FALSE;
2733 }
2734 }
2735 }
2736
2737 if (type->u.kclass->baseclasses != NULL)
2738 {
2739 for (i = 0; type->u.kclass->baseclasses[i] != NULL; i++)
2740 {
2741 struct debug_baseclass_s *b;
2742
2743 b = type->u.kclass->baseclasses[i];
2744 if (! debug_write_type (info, fns, fhandle, b->type,
2745 (struct debug_name *) NULL))
2746 return FALSE;
2747 if (! (*fns->class_baseclass) (fhandle, b->bitpos, b->is_virtual,
2748 b->visibility))
2749 return FALSE;
2750 }
2751 }
2752
2753 if (type->u.kclass->methods != NULL)
2754 {
2755 for (i = 0; type->u.kclass->methods[i] != NULL; i++)
2756 {
2757 struct debug_method_s *m;
2758 unsigned int j;
2759
2760 m = type->u.kclass->methods[i];
2761 if (! (*fns->class_start_method) (fhandle, m->name))
2762 return FALSE;
2763 for (j = 0; m->variants[j] != NULL; j++)
2764 {
2765 struct debug_method_variant_s *v;
2766
2767 v = m->variants[j];
2768 if (v->context != NULL)
2769 {
2770 if (! debug_write_type (info, fns, fhandle, v->context,
2771 (struct debug_name *) NULL))
2772 return FALSE;
2773 }
2774 if (! debug_write_type (info, fns, fhandle, v->type,
2775 (struct debug_name *) NULL))
2776 return FALSE;
2777 if (v->voffset != VOFFSET_STATIC_METHOD)
2778 {
2779 if (! (*fns->class_method_variant) (fhandle, v->physname,
2780 v->visibility,
2781 v->constp,
2782 v->volatilep,
2783 v->voffset,
2784 v->context != NULL))
2785 return FALSE;
2786 }
2787 else
2788 {
2789 if (! (*fns->class_static_method_variant) (fhandle,
2790 v->physname,
2791 v->visibility,
2792 v->constp,
2793 v->volatilep))
2794 return FALSE;
2795 }
2796 }
2797 if (! (*fns->class_end_method) (fhandle))
2798 return FALSE;
2799 }
2800 }
2801 }
2802
2803 return (*fns->end_class_type) (fhandle);
2804 }
2805
2806 /* Write out information for a function. */
2807
2808 static bfd_boolean
2809 debug_write_function (struct debug_handle *info,
2810 const struct debug_write_fns *fns, void *fhandle,
2811 const char *name, enum debug_object_linkage linkage,
2812 struct debug_function *function)
2813 {
2814 struct debug_parameter *p;
2815 struct debug_block *b;
2816
2817 if (! debug_write_linenos (info, fns, fhandle, function->blocks->start))
2818 return FALSE;
2819
2820 if (! debug_write_type (info, fns, fhandle, function->return_type,
2821 (struct debug_name *) NULL))
2822 return FALSE;
2823
2824 if (! (*fns->start_function) (fhandle, name,
2825 linkage == DEBUG_LINKAGE_GLOBAL))
2826 return FALSE;
2827
2828 for (p = function->parameters; p != NULL; p = p->next)
2829 {
2830 if (! debug_write_type (info, fns, fhandle, p->type,
2831 (struct debug_name *) NULL)
2832 || ! (*fns->function_parameter) (fhandle, p->name, p->kind, p->val))
2833 return FALSE;
2834 }
2835
2836 for (b = function->blocks; b != NULL; b = b->next)
2837 {
2838 if (! debug_write_block (info, fns, fhandle, b))
2839 return FALSE;
2840 }
2841
2842 return (*fns->end_function) (fhandle);
2843 }
2844
2845 /* Write out information for a block. */
2846
2847 static bfd_boolean
2848 debug_write_block (struct debug_handle *info,
2849 const struct debug_write_fns *fns, void *fhandle,
2850 struct debug_block *block)
2851 {
2852 struct debug_name *n;
2853 struct debug_block *b;
2854
2855 if (! debug_write_linenos (info, fns, fhandle, block->start))
2856 return FALSE;
2857
2858 /* I can't see any point to writing out a block with no local
2859 variables, so we don't bother, except for the top level block. */
2860 if (block->locals != NULL || block->parent == NULL)
2861 {
2862 if (! (*fns->start_block) (fhandle, block->start))
2863 return FALSE;
2864 }
2865
2866 if (block->locals != NULL)
2867 {
2868 for (n = block->locals->list; n != NULL; n = n->next)
2869 {
2870 if (! debug_write_name (info, fns, fhandle, n))
2871 return FALSE;
2872 }
2873 }
2874
2875 for (b = block->children; b != NULL; b = b->next)
2876 {
2877 if (! debug_write_block (info, fns, fhandle, b))
2878 return FALSE;
2879 }
2880
2881 if (! debug_write_linenos (info, fns, fhandle, block->end))
2882 return FALSE;
2883
2884 if (block->locals != NULL || block->parent == NULL)
2885 {
2886 if (! (*fns->end_block) (fhandle, block->end))
2887 return FALSE;
2888 }
2889
2890 return TRUE;
2891 }
2892
2893 /* Write out line number information up to ADDRESS. */
2894
2895 static bfd_boolean
2896 debug_write_linenos (struct debug_handle *info,
2897 const struct debug_write_fns *fns, void *fhandle,
2898 bfd_vma address)
2899 {
2900 while (info->current_write_lineno != NULL)
2901 {
2902 struct debug_lineno *l;
2903
2904 l = info->current_write_lineno;
2905
2906 while (info->current_write_lineno_index < DEBUG_LINENO_COUNT)
2907 {
2908 if (l->linenos[info->current_write_lineno_index]
2909 == (unsigned long) -1)
2910 break;
2911
2912 if (l->addrs[info->current_write_lineno_index] >= address)
2913 return TRUE;
2914
2915 if (! (*fns->lineno) (fhandle, l->file->filename,
2916 l->linenos[info->current_write_lineno_index],
2917 l->addrs[info->current_write_lineno_index]))
2918 return FALSE;
2919
2920 ++info->current_write_lineno_index;
2921 }
2922
2923 info->current_write_lineno = l->next;
2924 info->current_write_lineno_index = 0;
2925 }
2926
2927 return TRUE;
2928 }
2929
2930 /* Get the ID number for a class. If during the same call to
2931 debug_write we find a struct with the same definition with the same
2932 name, we use the same ID. This type of things happens because the
2933 same struct will be defined by multiple compilation units. */
2934
2935 static bfd_boolean
2936 debug_set_class_id (struct debug_handle *info, const char *tag,
2937 struct debug_type_s *type)
2938 {
2939 struct debug_class_type *c;
2940 struct debug_class_id *l;
2941
2942 assert (type->kind == DEBUG_KIND_STRUCT
2943 || type->kind == DEBUG_KIND_UNION
2944 || type->kind == DEBUG_KIND_CLASS
2945 || type->kind == DEBUG_KIND_UNION_CLASS);
2946
2947 c = type->u.kclass;
2948
2949 if (c->id > info->base_id)
2950 return TRUE;
2951
2952 for (l = info->id_list; l != NULL; l = l->next)
2953 {
2954 if (l->type->kind != type->kind)
2955 continue;
2956
2957 if (tag == NULL)
2958 {
2959 if (l->tag != NULL)
2960 continue;
2961 }
2962 else
2963 {
2964 if (l->tag == NULL
2965 || l->tag[0] != tag[0]
2966 || strcmp (l->tag, tag) != 0)
2967 continue;
2968 }
2969
2970 if (debug_type_samep (info, l->type, type))
2971 {
2972 c->id = l->type->u.kclass->id;
2973 return TRUE;
2974 }
2975 }
2976
2977 /* There are no identical types. Use a new ID, and add it to the
2978 list. */
2979 ++info->class_id;
2980 c->id = info->class_id;
2981
2982 l = (struct debug_class_id *) xmalloc (sizeof *l);
2983 memset (l, 0, sizeof *l);
2984
2985 l->type = type;
2986 l->tag = tag;
2987
2988 l->next = info->id_list;
2989 info->id_list = l;
2990
2991 return TRUE;
2992 }
2993
2994 /* See if two types are the same. At this point, we don't care about
2995 tags and the like. */
2996
2997 static bfd_boolean
2998 debug_type_samep (struct debug_handle *info, struct debug_type_s *t1,
2999 struct debug_type_s *t2)
3000 {
3001 struct debug_type_compare_list *l;
3002 struct debug_type_compare_list top;
3003 bfd_boolean ret;
3004
3005 if (t1 == NULL)
3006 return t2 == NULL;
3007 if (t2 == NULL)
3008 return FALSE;
3009
3010 while (t1->kind == DEBUG_KIND_INDIRECT)
3011 {
3012 t1 = *t1->u.kindirect->slot;
3013 if (t1 == NULL)
3014 return FALSE;
3015 }
3016 while (t2->kind == DEBUG_KIND_INDIRECT)
3017 {
3018 t2 = *t2->u.kindirect->slot;
3019 if (t2 == NULL)
3020 return FALSE;
3021 }
3022
3023 if (t1 == t2)
3024 return TRUE;
3025
3026 /* As a special case, permit a typedef to match a tag, since C++
3027 debugging output will sometimes add a typedef where C debugging
3028 output will not. */
3029 if (t1->kind == DEBUG_KIND_NAMED
3030 && t2->kind == DEBUG_KIND_TAGGED)
3031 return debug_type_samep (info, t1->u.knamed->type, t2);
3032 else if (t1->kind == DEBUG_KIND_TAGGED
3033 && t2->kind == DEBUG_KIND_NAMED)
3034 return debug_type_samep (info, t1, t2->u.knamed->type);
3035
3036 if (t1->kind != t2->kind
3037 || t1->size != t2->size)
3038 return FALSE;
3039
3040 /* Get rid of the trivial cases first. */
3041 switch (t1->kind)
3042 {
3043 default:
3044 break;
3045 case DEBUG_KIND_VOID:
3046 case DEBUG_KIND_FLOAT:
3047 case DEBUG_KIND_COMPLEX:
3048 case DEBUG_KIND_BOOL:
3049 return TRUE;
3050 case DEBUG_KIND_INT:
3051 return t1->u.kint == t2->u.kint;
3052 }
3053
3054 /* We have to avoid an infinite recursion. We do this by keeping a
3055 list of types which we are comparing. We just keep the list on
3056 the stack. If we encounter a pair of types we are currently
3057 comparing, we just assume that they are equal. */
3058 for (l = info->compare_list; l != NULL; l = l->next)
3059 {
3060 if (l->t1 == t1 && l->t2 == t2)
3061 return TRUE;
3062 }
3063
3064 top.t1 = t1;
3065 top.t2 = t2;
3066 top.next = info->compare_list;
3067 info->compare_list = &top;
3068
3069 switch (t1->kind)
3070 {
3071 default:
3072 abort ();
3073 ret = FALSE;
3074 break;
3075
3076 case DEBUG_KIND_STRUCT:
3077 case DEBUG_KIND_UNION:
3078 case DEBUG_KIND_CLASS:
3079 case DEBUG_KIND_UNION_CLASS:
3080 if (t1->u.kclass == NULL)
3081 ret = t2->u.kclass == NULL;
3082 else if (t2->u.kclass == NULL)
3083 ret = FALSE;
3084 else if (t1->u.kclass->id > info->base_id
3085 && t1->u.kclass->id == t2->u.kclass->id)
3086 ret = TRUE;
3087 else
3088 ret = debug_class_type_samep (info, t1, t2);
3089 break;
3090
3091 case DEBUG_KIND_ENUM:
3092 if (t1->u.kenum == NULL)
3093 ret = t2->u.kenum == NULL;
3094 else if (t2->u.kenum == NULL)
3095 ret = FALSE;
3096 else
3097 {
3098 const char **pn1, **pn2;
3099 bfd_signed_vma *pv1, *pv2;
3100
3101 pn1 = t1->u.kenum->names;
3102 pn2 = t2->u.kenum->names;
3103 pv1 = t1->u.kenum->values;
3104 pv2 = t2->u.kenum->values;
3105 while (*pn1 != NULL && *pn2 != NULL)
3106 {
3107 if (**pn1 != **pn2
3108 || *pv1 != *pv2
3109 || strcmp (*pn1, *pn2) != 0)
3110 break;
3111 ++pn1;
3112 ++pn2;
3113 ++pv1;
3114 ++pv2;
3115 }
3116 ret = *pn1 == NULL && *pn2 == NULL;
3117 }
3118 break;
3119
3120 case DEBUG_KIND_POINTER:
3121 ret = debug_type_samep (info, t1->u.kpointer, t2->u.kpointer);
3122 break;
3123
3124 case DEBUG_KIND_FUNCTION:
3125 if (t1->u.kfunction->varargs != t2->u.kfunction->varargs
3126 || ! debug_type_samep (info, t1->u.kfunction->return_type,
3127 t2->u.kfunction->return_type)
3128 || ((t1->u.kfunction->arg_types == NULL)
3129 != (t2->u.kfunction->arg_types == NULL)))
3130 ret = FALSE;
3131 else if (t1->u.kfunction->arg_types == NULL)
3132 ret = TRUE;
3133 else
3134 {
3135 struct debug_type_s **a1, **a2;
3136
3137 a1 = t1->u.kfunction->arg_types;
3138 a2 = t2->u.kfunction->arg_types;
3139 while (*a1 != NULL && *a2 != NULL)
3140 {
3141 if (! debug_type_samep (info, *a1, *a2))
3142 break;
3143 ++a1;
3144 ++a2;
3145 }
3146 ret = *a1 == NULL && *a2 == NULL;
3147 }
3148 break;
3149
3150 case DEBUG_KIND_REFERENCE:
3151 ret = debug_type_samep (info, t1->u.kreference, t2->u.kreference);
3152 break;
3153
3154 case DEBUG_KIND_RANGE:
3155 ret = (t1->u.krange->lower == t2->u.krange->lower
3156 && t1->u.krange->upper == t2->u.krange->upper
3157 && debug_type_samep (info, t1->u.krange->type,
3158 t2->u.krange->type));
3159
3160 case DEBUG_KIND_ARRAY:
3161 ret = (t1->u.karray->lower == t2->u.karray->lower
3162 && t1->u.karray->upper == t2->u.karray->upper
3163 && t1->u.karray->stringp == t2->u.karray->stringp
3164 && debug_type_samep (info, t1->u.karray->element_type,
3165 t2->u.karray->element_type));
3166 break;
3167
3168 case DEBUG_KIND_SET:
3169 ret = (t1->u.kset->bitstringp == t2->u.kset->bitstringp
3170 && debug_type_samep (info, t1->u.kset->type, t2->u.kset->type));
3171 break;
3172
3173 case DEBUG_KIND_OFFSET:
3174 ret = (debug_type_samep (info, t1->u.koffset->base_type,
3175 t2->u.koffset->base_type)
3176 && debug_type_samep (info, t1->u.koffset->target_type,
3177 t2->u.koffset->target_type));
3178 break;
3179
3180 case DEBUG_KIND_METHOD:
3181 if (t1->u.kmethod->varargs != t2->u.kmethod->varargs
3182 || ! debug_type_samep (info, t1->u.kmethod->return_type,
3183 t2->u.kmethod->return_type)
3184 || ! debug_type_samep (info, t1->u.kmethod->domain_type,
3185 t2->u.kmethod->domain_type)
3186 || ((t1->u.kmethod->arg_types == NULL)
3187 != (t2->u.kmethod->arg_types == NULL)))
3188 ret = FALSE;
3189 else if (t1->u.kmethod->arg_types == NULL)
3190 ret = TRUE;
3191 else
3192 {
3193 struct debug_type_s **a1, **a2;
3194
3195 a1 = t1->u.kmethod->arg_types;
3196 a2 = t2->u.kmethod->arg_types;
3197 while (*a1 != NULL && *a2 != NULL)
3198 {
3199 if (! debug_type_samep (info, *a1, *a2))
3200 break;
3201 ++a1;
3202 ++a2;
3203 }
3204 ret = *a1 == NULL && *a2 == NULL;
3205 }
3206 break;
3207
3208 case DEBUG_KIND_CONST:
3209 ret = debug_type_samep (info, t1->u.kconst, t2->u.kconst);
3210 break;
3211
3212 case DEBUG_KIND_VOLATILE:
3213 ret = debug_type_samep (info, t1->u.kvolatile, t2->u.kvolatile);
3214 break;
3215
3216 case DEBUG_KIND_NAMED:
3217 case DEBUG_KIND_TAGGED:
3218 ret = (strcmp (t1->u.knamed->name->name, t2->u.knamed->name->name) == 0
3219 && debug_type_samep (info, t1->u.knamed->type,
3220 t2->u.knamed->type));
3221 break;
3222 }
3223
3224 info->compare_list = top.next;
3225
3226 return ret;
3227 }
3228
3229 /* See if two classes are the same. This is a subroutine of
3230 debug_type_samep. */
3231
3232 static bfd_boolean
3233 debug_class_type_samep (struct debug_handle *info, struct debug_type_s *t1,
3234 struct debug_type_s *t2)
3235 {
3236 struct debug_class_type *c1, *c2;
3237
3238 c1 = t1->u.kclass;
3239 c2 = t2->u.kclass;
3240
3241 if ((c1->fields == NULL) != (c2->fields == NULL)
3242 || (c1->baseclasses == NULL) != (c2->baseclasses == NULL)
3243 || (c1->methods == NULL) != (c2->methods == NULL)
3244 || (c1->vptrbase == NULL) != (c2->vptrbase == NULL))
3245 return FALSE;
3246
3247 if (c1->fields != NULL)
3248 {
3249 struct debug_field_s **pf1, **pf2;
3250
3251 for (pf1 = c1->fields, pf2 = c2->fields;
3252 *pf1 != NULL && *pf2 != NULL;
3253 pf1++, pf2++)
3254 {
3255 struct debug_field_s *f1, *f2;
3256
3257 f1 = *pf1;
3258 f2 = *pf2;
3259 if (f1->name[0] != f2->name[0]
3260 || f1->visibility != f2->visibility
3261 || f1->static_member != f2->static_member)
3262 return FALSE;
3263 if (f1->static_member)
3264 {
3265 if (strcmp (f1->u.s.physname, f2->u.s.physname) != 0)
3266 return FALSE;
3267 }
3268 else
3269 {
3270 if (f1->u.f.bitpos != f2->u.f.bitpos
3271 || f1->u.f.bitsize != f2->u.f.bitsize)
3272 return FALSE;
3273 }
3274 /* We do the checks which require function calls last. We
3275 don't require that the types of fields have the same
3276 names, since that sometimes fails in the presence of
3277 typedefs and we really don't care. */
3278 if (strcmp (f1->name, f2->name) != 0
3279 || ! debug_type_samep (info,
3280 debug_get_real_type ((void *) info,
3281 f1->type, NULL),
3282 debug_get_real_type ((void *) info,
3283 f2->type, NULL)))
3284 return FALSE;
3285 }
3286 if (*pf1 != NULL || *pf2 != NULL)
3287 return FALSE;
3288 }
3289
3290 if (c1->vptrbase != NULL)
3291 {
3292 if (! debug_type_samep (info, c1->vptrbase, c2->vptrbase))
3293 return FALSE;
3294 }
3295
3296 if (c1->baseclasses != NULL)
3297 {
3298 struct debug_baseclass_s **pb1, **pb2;
3299
3300 for (pb1 = c1->baseclasses, pb2 = c2->baseclasses;
3301 *pb1 != NULL && *pb2 != NULL;
3302 ++pb1, ++pb2)
3303 {
3304 struct debug_baseclass_s *b1, *b2;
3305
3306 b1 = *pb1;
3307 b2 = *pb2;
3308 if (b1->bitpos != b2->bitpos
3309 || b1->is_virtual != b2->is_virtual
3310 || b1->visibility != b2->visibility
3311 || ! debug_type_samep (info, b1->type, b2->type))
3312 return FALSE;
3313 }
3314 if (*pb1 != NULL || *pb2 != NULL)
3315 return FALSE;
3316 }
3317
3318 if (c1->methods != NULL)
3319 {
3320 struct debug_method_s **pm1, **pm2;
3321
3322 for (pm1 = c1->methods, pm2 = c2->methods;
3323 *pm1 != NULL && *pm2 != NULL;
3324 ++pm1, ++pm2)
3325 {
3326 struct debug_method_s *m1, *m2;
3327
3328 m1 = *pm1;
3329 m2 = *pm2;
3330 if (m1->name[0] != m2->name[0]
3331 || strcmp (m1->name, m2->name) != 0
3332 || (m1->variants == NULL) != (m2->variants == NULL))
3333 return FALSE;
3334 if (m1->variants == NULL)
3335 {
3336 struct debug_method_variant_s **pv1, **pv2;
3337
3338 for (pv1 = m1->variants, pv2 = m2->variants;
3339 *pv1 != NULL && *pv2 != NULL;
3340 ++pv1, ++pv2)
3341 {
3342 struct debug_method_variant_s *v1, *v2;
3343
3344 v1 = *pv1;
3345 v2 = *pv2;
3346 if (v1->physname[0] != v2->physname[0]
3347 || v1->visibility != v2->visibility
3348 || v1->constp != v2->constp
3349 || v1->volatilep != v2->volatilep
3350 || v1->voffset != v2->voffset
3351 || (v1->context == NULL) != (v2->context == NULL)
3352 || strcmp (v1->physname, v2->physname) != 0
3353 || ! debug_type_samep (info, v1->type, v2->type))
3354 return FALSE;
3355 if (v1->context != NULL)
3356 {
3357 if (! debug_type_samep (info, v1->context,
3358 v2->context))
3359 return FALSE;
3360 }
3361 }
3362 if (*pv1 != NULL || *pv2 != NULL)
3363 return FALSE;
3364 }
3365 }
3366 if (*pm1 != NULL || *pm2 != NULL)
3367 return FALSE;
3368 }
3369
3370 return TRUE;
3371 }
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