PM QOS update
[deliverable/linux.git] / drivers / cpuidle / governors / menu.c
1 /*
2 * menu.c - the menu idle governor
3 *
4 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
5 * Copyright (C) 2009 Intel Corporation
6 * Author:
7 * Arjan van de Ven <arjan@linux.intel.com>
8 *
9 * This code is licenced under the GPL version 2 as described
10 * in the COPYING file that acompanies the Linux Kernel.
11 */
12
13 #include <linux/kernel.h>
14 #include <linux/cpuidle.h>
15 #include <linux/pm_qos_params.h>
16 #include <linux/time.h>
17 #include <linux/ktime.h>
18 #include <linux/hrtimer.h>
19 #include <linux/tick.h>
20 #include <linux/sched.h>
21 #include <linux/math64.h>
22
23 #define BUCKETS 12
24 #define RESOLUTION 1024
25 #define DECAY 4
26 #define MAX_INTERESTING 50000
27
28 /*
29 * Concepts and ideas behind the menu governor
30 *
31 * For the menu governor, there are 3 decision factors for picking a C
32 * state:
33 * 1) Energy break even point
34 * 2) Performance impact
35 * 3) Latency tolerance (from pmqos infrastructure)
36 * These these three factors are treated independently.
37 *
38 * Energy break even point
39 * -----------------------
40 * C state entry and exit have an energy cost, and a certain amount of time in
41 * the C state is required to actually break even on this cost. CPUIDLE
42 * provides us this duration in the "target_residency" field. So all that we
43 * need is a good prediction of how long we'll be idle. Like the traditional
44 * menu governor, we start with the actual known "next timer event" time.
45 *
46 * Since there are other source of wakeups (interrupts for example) than
47 * the next timer event, this estimation is rather optimistic. To get a
48 * more realistic estimate, a correction factor is applied to the estimate,
49 * that is based on historic behavior. For example, if in the past the actual
50 * duration always was 50% of the next timer tick, the correction factor will
51 * be 0.5.
52 *
53 * menu uses a running average for this correction factor, however it uses a
54 * set of factors, not just a single factor. This stems from the realization
55 * that the ratio is dependent on the order of magnitude of the expected
56 * duration; if we expect 500 milliseconds of idle time the likelihood of
57 * getting an interrupt very early is much higher than if we expect 50 micro
58 * seconds of idle time. A second independent factor that has big impact on
59 * the actual factor is if there is (disk) IO outstanding or not.
60 * (as a special twist, we consider every sleep longer than 50 milliseconds
61 * as perfect; there are no power gains for sleeping longer than this)
62 *
63 * For these two reasons we keep an array of 12 independent factors, that gets
64 * indexed based on the magnitude of the expected duration as well as the
65 * "is IO outstanding" property.
66 *
67 * Limiting Performance Impact
68 * ---------------------------
69 * C states, especially those with large exit latencies, can have a real
70 * noticable impact on workloads, which is not acceptable for most sysadmins,
71 * and in addition, less performance has a power price of its own.
72 *
73 * As a general rule of thumb, menu assumes that the following heuristic
74 * holds:
75 * The busier the system, the less impact of C states is acceptable
76 *
77 * This rule-of-thumb is implemented using a performance-multiplier:
78 * If the exit latency times the performance multiplier is longer than
79 * the predicted duration, the C state is not considered a candidate
80 * for selection due to a too high performance impact. So the higher
81 * this multiplier is, the longer we need to be idle to pick a deep C
82 * state, and thus the less likely a busy CPU will hit such a deep
83 * C state.
84 *
85 * Two factors are used in determing this multiplier:
86 * a value of 10 is added for each point of "per cpu load average" we have.
87 * a value of 5 points is added for each process that is waiting for
88 * IO on this CPU.
89 * (these values are experimentally determined)
90 *
91 * The load average factor gives a longer term (few seconds) input to the
92 * decision, while the iowait value gives a cpu local instantanious input.
93 * The iowait factor may look low, but realize that this is also already
94 * represented in the system load average.
95 *
96 */
97
98 struct menu_device {
99 int last_state_idx;
100 int needs_update;
101
102 unsigned int expected_us;
103 u64 predicted_us;
104 unsigned int exit_us;
105 unsigned int bucket;
106 u64 correction_factor[BUCKETS];
107 };
108
109
110 #define LOAD_INT(x) ((x) >> FSHIFT)
111 #define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
112
113 static int get_loadavg(void)
114 {
115 unsigned long this = this_cpu_load();
116
117
118 return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10;
119 }
120
121 static inline int which_bucket(unsigned int duration)
122 {
123 int bucket = 0;
124
125 /*
126 * We keep two groups of stats; one with no
127 * IO pending, one without.
128 * This allows us to calculate
129 * E(duration)|iowait
130 */
131 if (nr_iowait_cpu())
132 bucket = BUCKETS/2;
133
134 if (duration < 10)
135 return bucket;
136 if (duration < 100)
137 return bucket + 1;
138 if (duration < 1000)
139 return bucket + 2;
140 if (duration < 10000)
141 return bucket + 3;
142 if (duration < 100000)
143 return bucket + 4;
144 return bucket + 5;
145 }
146
147 /*
148 * Return a multiplier for the exit latency that is intended
149 * to take performance requirements into account.
150 * The more performance critical we estimate the system
151 * to be, the higher this multiplier, and thus the higher
152 * the barrier to go to an expensive C state.
153 */
154 static inline int performance_multiplier(void)
155 {
156 int mult = 1;
157
158 /* for higher loadavg, we are more reluctant */
159
160 mult += 2 * get_loadavg();
161
162 /* for IO wait tasks (per cpu!) we add 5x each */
163 mult += 10 * nr_iowait_cpu();
164
165 return mult;
166 }
167
168 static DEFINE_PER_CPU(struct menu_device, menu_devices);
169
170 static void menu_update(struct cpuidle_device *dev);
171
172 /* This implements DIV_ROUND_CLOSEST but avoids 64 bit division */
173 static u64 div_round64(u64 dividend, u32 divisor)
174 {
175 return div_u64(dividend + (divisor / 2), divisor);
176 }
177
178 /**
179 * menu_select - selects the next idle state to enter
180 * @dev: the CPU
181 */
182 static int menu_select(struct cpuidle_device *dev)
183 {
184 struct menu_device *data = &__get_cpu_var(menu_devices);
185 int latency_req = pm_qos_request(PM_QOS_CPU_DMA_LATENCY);
186 int i;
187 int multiplier;
188
189 if (data->needs_update) {
190 menu_update(dev);
191 data->needs_update = 0;
192 }
193
194 data->last_state_idx = 0;
195 data->exit_us = 0;
196
197 /* Special case when user has set very strict latency requirement */
198 if (unlikely(latency_req == 0))
199 return 0;
200
201 /* determine the expected residency time, round up */
202 data->expected_us =
203 DIV_ROUND_UP((u32)ktime_to_ns(tick_nohz_get_sleep_length()), 1000);
204
205
206 data->bucket = which_bucket(data->expected_us);
207
208 multiplier = performance_multiplier();
209
210 /*
211 * if the correction factor is 0 (eg first time init or cpu hotplug
212 * etc), we actually want to start out with a unity factor.
213 */
214 if (data->correction_factor[data->bucket] == 0)
215 data->correction_factor[data->bucket] = RESOLUTION * DECAY;
216
217 /* Make sure to round up for half microseconds */
218 data->predicted_us = div_round64(data->expected_us * data->correction_factor[data->bucket],
219 RESOLUTION * DECAY);
220
221 /*
222 * We want to default to C1 (hlt), not to busy polling
223 * unless the timer is happening really really soon.
224 */
225 if (data->expected_us > 5)
226 data->last_state_idx = CPUIDLE_DRIVER_STATE_START;
227
228
229 /* find the deepest idle state that satisfies our constraints */
230 for (i = CPUIDLE_DRIVER_STATE_START; i < dev->state_count; i++) {
231 struct cpuidle_state *s = &dev->states[i];
232
233 if (s->target_residency > data->predicted_us)
234 break;
235 if (s->exit_latency > latency_req)
236 break;
237 if (s->exit_latency * multiplier > data->predicted_us)
238 break;
239 data->exit_us = s->exit_latency;
240 data->last_state_idx = i;
241 }
242
243 return data->last_state_idx;
244 }
245
246 /**
247 * menu_reflect - records that data structures need update
248 * @dev: the CPU
249 *
250 * NOTE: it's important to be fast here because this operation will add to
251 * the overall exit latency.
252 */
253 static void menu_reflect(struct cpuidle_device *dev)
254 {
255 struct menu_device *data = &__get_cpu_var(menu_devices);
256 data->needs_update = 1;
257 }
258
259 /**
260 * menu_update - attempts to guess what happened after entry
261 * @dev: the CPU
262 */
263 static void menu_update(struct cpuidle_device *dev)
264 {
265 struct menu_device *data = &__get_cpu_var(menu_devices);
266 int last_idx = data->last_state_idx;
267 unsigned int last_idle_us = cpuidle_get_last_residency(dev);
268 struct cpuidle_state *target = &dev->states[last_idx];
269 unsigned int measured_us;
270 u64 new_factor;
271
272 /*
273 * Ugh, this idle state doesn't support residency measurements, so we
274 * are basically lost in the dark. As a compromise, assume we slept
275 * for the whole expected time.
276 */
277 if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID)))
278 last_idle_us = data->expected_us;
279
280
281 measured_us = last_idle_us;
282
283 /*
284 * We correct for the exit latency; we are assuming here that the
285 * exit latency happens after the event that we're interested in.
286 */
287 if (measured_us > data->exit_us)
288 measured_us -= data->exit_us;
289
290
291 /* update our correction ratio */
292
293 new_factor = data->correction_factor[data->bucket]
294 * (DECAY - 1) / DECAY;
295
296 if (data->expected_us > 0 && measured_us < MAX_INTERESTING)
297 new_factor += RESOLUTION * measured_us / data->expected_us;
298 else
299 /*
300 * we were idle so long that we count it as a perfect
301 * prediction
302 */
303 new_factor += RESOLUTION;
304
305 /*
306 * We don't want 0 as factor; we always want at least
307 * a tiny bit of estimated time.
308 */
309 if (new_factor == 0)
310 new_factor = 1;
311
312 data->correction_factor[data->bucket] = new_factor;
313 }
314
315 /**
316 * menu_enable_device - scans a CPU's states and does setup
317 * @dev: the CPU
318 */
319 static int menu_enable_device(struct cpuidle_device *dev)
320 {
321 struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
322
323 memset(data, 0, sizeof(struct menu_device));
324
325 return 0;
326 }
327
328 static struct cpuidle_governor menu_governor = {
329 .name = "menu",
330 .rating = 20,
331 .enable = menu_enable_device,
332 .select = menu_select,
333 .reflect = menu_reflect,
334 .owner = THIS_MODULE,
335 };
336
337 /**
338 * init_menu - initializes the governor
339 */
340 static int __init init_menu(void)
341 {
342 return cpuidle_register_governor(&menu_governor);
343 }
344
345 /**
346 * exit_menu - exits the governor
347 */
348 static void __exit exit_menu(void)
349 {
350 cpuidle_unregister_governor(&menu_governor);
351 }
352
353 MODULE_LICENSE("GPL");
354 module_init(init_menu);
355 module_exit(exit_menu);
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