4edeb90e7227aa19c7563c8728a95f8a4c05dd9f
[deliverable/linux.git] / drivers / gpu / drm / amd / amdgpu / amdgpu_fence.c
1 /*
2 * Copyright 2009 Jerome Glisse.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
23 * of the Software.
24 *
25 */
26 /*
27 * Authors:
28 * Jerome Glisse <glisse@freedesktop.org>
29 * Dave Airlie
30 */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "amdgpu.h"
39 #include "amdgpu_trace.h"
40
41 /*
42 * Fences
43 * Fences mark an event in the GPUs pipeline and are used
44 * for GPU/CPU synchronization. When the fence is written,
45 * it is expected that all buffers associated with that fence
46 * are no longer in use by the associated ring on the GPU and
47 * that the the relevant GPU caches have been flushed.
48 */
49
50 /**
51 * amdgpu_fence_write - write a fence value
52 *
53 * @ring: ring the fence is associated with
54 * @seq: sequence number to write
55 *
56 * Writes a fence value to memory (all asics).
57 */
58 static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
59 {
60 struct amdgpu_fence_driver *drv = &ring->fence_drv;
61
62 if (drv->cpu_addr)
63 *drv->cpu_addr = cpu_to_le32(seq);
64 }
65
66 /**
67 * amdgpu_fence_read - read a fence value
68 *
69 * @ring: ring the fence is associated with
70 *
71 * Reads a fence value from memory (all asics).
72 * Returns the value of the fence read from memory.
73 */
74 static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
75 {
76 struct amdgpu_fence_driver *drv = &ring->fence_drv;
77 u32 seq = 0;
78
79 if (drv->cpu_addr)
80 seq = le32_to_cpu(*drv->cpu_addr);
81 else
82 seq = lower_32_bits(atomic64_read(&drv->last_seq));
83
84 return seq;
85 }
86
87 /**
88 * amdgpu_fence_schedule_check - schedule lockup check
89 *
90 * @ring: pointer to struct amdgpu_ring
91 *
92 * Queues a delayed work item to check for lockups.
93 */
94 static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
95 {
96 /*
97 * Do not reset the timer here with mod_delayed_work,
98 * this can livelock in an interaction with TTM delayed destroy.
99 */
100 queue_delayed_work(system_power_efficient_wq,
101 &ring->fence_drv.lockup_work,
102 AMDGPU_FENCE_JIFFIES_TIMEOUT);
103 }
104
105 /**
106 * amdgpu_fence_emit - emit a fence on the requested ring
107 *
108 * @ring: ring the fence is associated with
109 * @owner: creator of the fence
110 * @fence: amdgpu fence object
111 *
112 * Emits a fence command on the requested ring (all asics).
113 * Returns 0 on success, -ENOMEM on failure.
114 */
115 int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
116 struct amdgpu_fence **fence)
117 {
118 struct amdgpu_device *adev = ring->adev;
119
120 /* we are protected by the ring emission mutex */
121 *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
122 if ((*fence) == NULL) {
123 return -ENOMEM;
124 }
125 (*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx];
126 (*fence)->ring = ring;
127 (*fence)->owner = owner;
128 fence_init(&(*fence)->base, &amdgpu_fence_ops,
129 &adev->fence_queue.lock, adev->fence_context + ring->idx,
130 (*fence)->seq);
131 amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
132 (*fence)->seq,
133 AMDGPU_FENCE_FLAG_INT);
134 trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq);
135 return 0;
136 }
137
138 /**
139 * amdgpu_fence_check_signaled - callback from fence_queue
140 *
141 * this function is called with fence_queue lock held, which is also used
142 * for the fence locking itself, so unlocked variants are used for
143 * fence_signal, and remove_wait_queue.
144 */
145 static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key)
146 {
147 struct amdgpu_fence *fence;
148 struct amdgpu_device *adev;
149 u64 seq;
150 int ret;
151
152 fence = container_of(wait, struct amdgpu_fence, fence_wake);
153 adev = fence->ring->adev;
154
155 /*
156 * We cannot use amdgpu_fence_process here because we're already
157 * in the waitqueue, in a call from wake_up_all.
158 */
159 seq = atomic64_read(&fence->ring->fence_drv.last_seq);
160 if (seq >= fence->seq) {
161 ret = fence_signal_locked(&fence->base);
162 if (!ret)
163 FENCE_TRACE(&fence->base, "signaled from irq context\n");
164 else
165 FENCE_TRACE(&fence->base, "was already signaled\n");
166
167 __remove_wait_queue(&adev->fence_queue, &fence->fence_wake);
168 fence_put(&fence->base);
169 } else
170 FENCE_TRACE(&fence->base, "pending\n");
171 return 0;
172 }
173
174 /**
175 * amdgpu_fence_activity - check for fence activity
176 *
177 * @ring: pointer to struct amdgpu_ring
178 *
179 * Checks the current fence value and calculates the last
180 * signalled fence value. Returns true if activity occured
181 * on the ring, and the fence_queue should be waken up.
182 */
183 static bool amdgpu_fence_activity(struct amdgpu_ring *ring)
184 {
185 uint64_t seq, last_seq, last_emitted;
186 unsigned count_loop = 0;
187 bool wake = false;
188
189 /* Note there is a scenario here for an infinite loop but it's
190 * very unlikely to happen. For it to happen, the current polling
191 * process need to be interrupted by another process and another
192 * process needs to update the last_seq btw the atomic read and
193 * xchg of the current process.
194 *
195 * More over for this to go in infinite loop there need to be
196 * continuously new fence signaled ie amdgpu_fence_read needs
197 * to return a different value each time for both the currently
198 * polling process and the other process that xchg the last_seq
199 * btw atomic read and xchg of the current process. And the
200 * value the other process set as last seq must be higher than
201 * the seq value we just read. Which means that current process
202 * need to be interrupted after amdgpu_fence_read and before
203 * atomic xchg.
204 *
205 * To be even more safe we count the number of time we loop and
206 * we bail after 10 loop just accepting the fact that we might
207 * have temporarly set the last_seq not to the true real last
208 * seq but to an older one.
209 */
210 last_seq = atomic64_read(&ring->fence_drv.last_seq);
211 do {
212 last_emitted = ring->fence_drv.sync_seq[ring->idx];
213 seq = amdgpu_fence_read(ring);
214 seq |= last_seq & 0xffffffff00000000LL;
215 if (seq < last_seq) {
216 seq &= 0xffffffff;
217 seq |= last_emitted & 0xffffffff00000000LL;
218 }
219
220 if (seq <= last_seq || seq > last_emitted) {
221 break;
222 }
223 /* If we loop over we don't want to return without
224 * checking if a fence is signaled as it means that the
225 * seq we just read is different from the previous on.
226 */
227 wake = true;
228 last_seq = seq;
229 if ((count_loop++) > 10) {
230 /* We looped over too many time leave with the
231 * fact that we might have set an older fence
232 * seq then the current real last seq as signaled
233 * by the hw.
234 */
235 break;
236 }
237 } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
238
239 if (seq < last_emitted)
240 amdgpu_fence_schedule_check(ring);
241
242 return wake;
243 }
244
245 /**
246 * amdgpu_fence_check_lockup - check for hardware lockup
247 *
248 * @work: delayed work item
249 *
250 * Checks for fence activity and if there is none probe
251 * the hardware if a lockup occured.
252 */
253 static void amdgpu_fence_check_lockup(struct work_struct *work)
254 {
255 struct amdgpu_fence_driver *fence_drv;
256 struct amdgpu_ring *ring;
257
258 fence_drv = container_of(work, struct amdgpu_fence_driver,
259 lockup_work.work);
260 ring = fence_drv->ring;
261
262 if (!down_read_trylock(&ring->adev->exclusive_lock)) {
263 /* just reschedule the check if a reset is going on */
264 amdgpu_fence_schedule_check(ring);
265 return;
266 }
267
268 if (amdgpu_fence_activity(ring))
269 wake_up_all(&ring->adev->fence_queue);
270 else if (amdgpu_ring_is_lockup(ring)) {
271 /* good news we believe it's a lockup */
272 dev_warn(ring->adev->dev, "GPU lockup (current fence id "
273 "0x%016llx last fence id 0x%016llx on ring %d)\n",
274 (uint64_t)atomic64_read(&fence_drv->last_seq),
275 fence_drv->sync_seq[ring->idx], ring->idx);
276
277 /* remember that we need an reset */
278 ring->adev->needs_reset = true;
279 wake_up_all(&ring->adev->fence_queue);
280 }
281 up_read(&ring->adev->exclusive_lock);
282 }
283
284 /**
285 * amdgpu_fence_process - process a fence
286 *
287 * @adev: amdgpu_device pointer
288 * @ring: ring index the fence is associated with
289 *
290 * Checks the current fence value and wakes the fence queue
291 * if the sequence number has increased (all asics).
292 */
293 void amdgpu_fence_process(struct amdgpu_ring *ring)
294 {
295 uint64_t seq, last_seq, last_emitted;
296 unsigned count_loop = 0;
297 bool wake = false;
298
299 /* Note there is a scenario here for an infinite loop but it's
300 * very unlikely to happen. For it to happen, the current polling
301 * process need to be interrupted by another process and another
302 * process needs to update the last_seq btw the atomic read and
303 * xchg of the current process.
304 *
305 * More over for this to go in infinite loop there need to be
306 * continuously new fence signaled ie amdgpu_fence_read needs
307 * to return a different value each time for both the currently
308 * polling process and the other process that xchg the last_seq
309 * btw atomic read and xchg of the current process. And the
310 * value the other process set as last seq must be higher than
311 * the seq value we just read. Which means that current process
312 * need to be interrupted after amdgpu_fence_read and before
313 * atomic xchg.
314 *
315 * To be even more safe we count the number of time we loop and
316 * we bail after 10 loop just accepting the fact that we might
317 * have temporarly set the last_seq not to the true real last
318 * seq but to an older one.
319 */
320 last_seq = atomic64_read(&ring->fence_drv.last_seq);
321 do {
322 last_emitted = ring->fence_drv.sync_seq[ring->idx];
323 seq = amdgpu_fence_read(ring);
324 seq |= last_seq & 0xffffffff00000000LL;
325 if (seq < last_seq) {
326 seq &= 0xffffffff;
327 seq |= last_emitted & 0xffffffff00000000LL;
328 }
329
330 if (seq <= last_seq || seq > last_emitted) {
331 break;
332 }
333 /* If we loop over we don't want to return without
334 * checking if a fence is signaled as it means that the
335 * seq we just read is different from the previous on.
336 */
337 wake = true;
338 last_seq = seq;
339 if ((count_loop++) > 10) {
340 /* We looped over too many time leave with the
341 * fact that we might have set an older fence
342 * seq then the current real last seq as signaled
343 * by the hw.
344 */
345 break;
346 }
347 } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
348
349 if (wake)
350 wake_up_all(&ring->adev->fence_queue);
351 }
352
353 /**
354 * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled
355 *
356 * @ring: ring the fence is associated with
357 * @seq: sequence number
358 *
359 * Check if the last signaled fence sequnce number is >= the requested
360 * sequence number (all asics).
361 * Returns true if the fence has signaled (current fence value
362 * is >= requested value) or false if it has not (current fence
363 * value is < the requested value. Helper function for
364 * amdgpu_fence_signaled().
365 */
366 static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq)
367 {
368 if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
369 return true;
370
371 /* poll new last sequence at least once */
372 amdgpu_fence_process(ring);
373 if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
374 return true;
375
376 return false;
377 }
378
379 static bool amdgpu_fence_is_signaled(struct fence *f)
380 {
381 struct amdgpu_fence *fence = to_amdgpu_fence(f);
382 struct amdgpu_ring *ring = fence->ring;
383 struct amdgpu_device *adev = ring->adev;
384
385 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
386 return true;
387
388 if (down_read_trylock(&adev->exclusive_lock)) {
389 amdgpu_fence_process(ring);
390 up_read(&adev->exclusive_lock);
391
392 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
393 return true;
394 }
395 return false;
396 }
397
398 /**
399 * amdgpu_fence_enable_signaling - enable signalling on fence
400 * @fence: fence
401 *
402 * This function is called with fence_queue lock held, and adds a callback
403 * to fence_queue that checks if this fence is signaled, and if so it
404 * signals the fence and removes itself.
405 */
406 static bool amdgpu_fence_enable_signaling(struct fence *f)
407 {
408 struct amdgpu_fence *fence = to_amdgpu_fence(f);
409 struct amdgpu_ring *ring = fence->ring;
410 struct amdgpu_device *adev = ring->adev;
411
412 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
413 return false;
414
415 fence->fence_wake.flags = 0;
416 fence->fence_wake.private = NULL;
417 fence->fence_wake.func = amdgpu_fence_check_signaled;
418 __add_wait_queue(&adev->fence_queue, &fence->fence_wake);
419 fence_get(f);
420 FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
421 return true;
422 }
423
424 /**
425 * amdgpu_fence_signaled - check if a fence has signaled
426 *
427 * @fence: amdgpu fence object
428 *
429 * Check if the requested fence has signaled (all asics).
430 * Returns true if the fence has signaled or false if it has not.
431 */
432 bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
433 {
434 if (!fence)
435 return true;
436
437 if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
438 if (!fence_signal(&fence->base))
439 FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
440 return true;
441 }
442
443 return false;
444 }
445
446 /**
447 * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled
448 *
449 * @adev: amdgpu device pointer
450 * @seq: sequence numbers
451 *
452 * Check if the last signaled fence sequnce number is >= the requested
453 * sequence number (all asics).
454 * Returns true if any has signaled (current value is >= requested value)
455 * or false if it has not. Helper function for amdgpu_fence_wait_seq.
456 */
457 static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq)
458 {
459 unsigned i;
460
461 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
462 if (!adev->rings[i] || !seq[i])
463 continue;
464
465 if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i]))
466 return true;
467 }
468
469 return false;
470 }
471
472 /**
473 * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers
474 *
475 * @adev: amdgpu device pointer
476 * @target_seq: sequence number(s) we want to wait for
477 * @intr: use interruptable sleep
478 * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
479 *
480 * Wait for the requested sequence number(s) to be written by any ring
481 * (all asics). Sequnce number array is indexed by ring id.
482 * @intr selects whether to use interruptable (true) or non-interruptable
483 * (false) sleep when waiting for the sequence number. Helper function
484 * for amdgpu_fence_wait_*().
485 * Returns remaining time if the sequence number has passed, 0 when
486 * the wait timeout, or an error for all other cases.
487 * -EDEADLK is returned when a GPU lockup has been detected.
488 */
489 static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev,
490 u64 *target_seq, bool intr,
491 long timeout)
492 {
493 uint64_t last_seq[AMDGPU_MAX_RINGS];
494 bool signaled;
495 int i;
496 long r;
497
498 if (timeout == 0) {
499 return amdgpu_fence_any_seq_signaled(adev, target_seq);
500 }
501
502 while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) {
503
504 /* Save current sequence values, used to check for GPU lockups */
505 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
506 struct amdgpu_ring *ring = adev->rings[i];
507
508 if (!ring || !target_seq[i])
509 continue;
510
511 last_seq[i] = atomic64_read(&ring->fence_drv.last_seq);
512 trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]);
513 }
514
515 if (intr) {
516 r = wait_event_interruptible_timeout(adev->fence_queue, (
517 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
518 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
519 } else {
520 r = wait_event_timeout(adev->fence_queue, (
521 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
522 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
523 }
524
525 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
526 struct amdgpu_ring *ring = adev->rings[i];
527
528 if (!ring || !target_seq[i])
529 continue;
530
531 trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]);
532 }
533
534 if (unlikely(r < 0))
535 return r;
536
537 if (unlikely(!signaled)) {
538
539 if (adev->needs_reset)
540 return -EDEADLK;
541
542 /* we were interrupted for some reason and fence
543 * isn't signaled yet, resume waiting */
544 if (r)
545 continue;
546
547 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
548 struct amdgpu_ring *ring = adev->rings[i];
549
550 if (!ring || !target_seq[i])
551 continue;
552
553 if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq))
554 break;
555 }
556
557 if (i != AMDGPU_MAX_RINGS)
558 continue;
559
560 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
561 if (!adev->rings[i] || !target_seq[i])
562 continue;
563
564 if (amdgpu_ring_is_lockup(adev->rings[i]))
565 break;
566 }
567
568 if (i < AMDGPU_MAX_RINGS) {
569 /* good news we believe it's a lockup */
570 dev_warn(adev->dev, "GPU lockup (waiting for "
571 "0x%016llx last fence id 0x%016llx on"
572 " ring %d)\n",
573 target_seq[i], last_seq[i], i);
574
575 /* remember that we need an reset */
576 adev->needs_reset = true;
577 wake_up_all(&adev->fence_queue);
578 return -EDEADLK;
579 }
580
581 if (timeout < MAX_SCHEDULE_TIMEOUT) {
582 timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT;
583 if (timeout <= 0) {
584 return 0;
585 }
586 }
587 }
588 }
589 return timeout;
590 }
591
592 /**
593 * amdgpu_fence_wait - wait for a fence to signal
594 *
595 * @fence: amdgpu fence object
596 * @intr: use interruptable sleep
597 *
598 * Wait for the requested fence to signal (all asics).
599 * @intr selects whether to use interruptable (true) or non-interruptable
600 * (false) sleep when waiting for the fence.
601 * Returns 0 if the fence has passed, error for all other cases.
602 */
603 int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
604 {
605 uint64_t seq[AMDGPU_MAX_RINGS] = {};
606 long r;
607
608 seq[fence->ring->idx] = fence->seq;
609 r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
610 if (r < 0) {
611 return r;
612 }
613
614 r = fence_signal(&fence->base);
615 if (!r)
616 FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
617 return 0;
618 }
619
620 /**
621 * amdgpu_fence_wait_any - wait for a fence to signal on any ring
622 *
623 * @adev: amdgpu device pointer
624 * @fences: amdgpu fence object(s)
625 * @intr: use interruptable sleep
626 *
627 * Wait for any requested fence to signal (all asics). Fence
628 * array is indexed by ring id. @intr selects whether to use
629 * interruptable (true) or non-interruptable (false) sleep when
630 * waiting for the fences. Used by the suballocator.
631 * Returns 0 if any fence has passed, error for all other cases.
632 */
633 int amdgpu_fence_wait_any(struct amdgpu_device *adev,
634 struct amdgpu_fence **fences,
635 bool intr)
636 {
637 uint64_t seq[AMDGPU_MAX_RINGS];
638 unsigned i, num_rings = 0;
639 long r;
640
641 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
642 seq[i] = 0;
643
644 if (!fences[i]) {
645 continue;
646 }
647
648 seq[i] = fences[i]->seq;
649 ++num_rings;
650 }
651
652 /* nothing to wait for ? */
653 if (num_rings == 0)
654 return -ENOENT;
655
656 r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
657 if (r < 0) {
658 return r;
659 }
660 return 0;
661 }
662
663 /**
664 * amdgpu_fence_wait_next - wait for the next fence to signal
665 *
666 * @adev: amdgpu device pointer
667 * @ring: ring index the fence is associated with
668 *
669 * Wait for the next fence on the requested ring to signal (all asics).
670 * Returns 0 if the next fence has passed, error for all other cases.
671 * Caller must hold ring lock.
672 */
673 int amdgpu_fence_wait_next(struct amdgpu_ring *ring)
674 {
675 uint64_t seq[AMDGPU_MAX_RINGS] = {};
676 long r;
677
678 seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL;
679 if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) {
680 /* nothing to wait for, last_seq is
681 already the last emited fence */
682 return -ENOENT;
683 }
684 r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT);
685 if (r < 0)
686 return r;
687 return 0;
688 }
689
690 /**
691 * amdgpu_fence_wait_empty - wait for all fences to signal
692 *
693 * @adev: amdgpu device pointer
694 * @ring: ring index the fence is associated with
695 *
696 * Wait for all fences on the requested ring to signal (all asics).
697 * Returns 0 if the fences have passed, error for all other cases.
698 * Caller must hold ring lock.
699 */
700 int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
701 {
702 struct amdgpu_device *adev = ring->adev;
703 uint64_t seq[AMDGPU_MAX_RINGS] = {};
704 long r;
705
706 seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx];
707 if (!seq[ring->idx])
708 return 0;
709
710 r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT);
711 if (r < 0) {
712 if (r == -EDEADLK)
713 return -EDEADLK;
714
715 dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
716 ring->idx, r);
717 }
718 return 0;
719 }
720
721 /**
722 * amdgpu_fence_ref - take a ref on a fence
723 *
724 * @fence: amdgpu fence object
725 *
726 * Take a reference on a fence (all asics).
727 * Returns the fence.
728 */
729 struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence)
730 {
731 fence_get(&fence->base);
732 return fence;
733 }
734
735 /**
736 * amdgpu_fence_unref - remove a ref on a fence
737 *
738 * @fence: amdgpu fence object
739 *
740 * Remove a reference on a fence (all asics).
741 */
742 void amdgpu_fence_unref(struct amdgpu_fence **fence)
743 {
744 struct amdgpu_fence *tmp = *fence;
745
746 *fence = NULL;
747 if (tmp)
748 fence_put(&tmp->base);
749 }
750
751 /**
752 * amdgpu_fence_count_emitted - get the count of emitted fences
753 *
754 * @ring: ring the fence is associated with
755 *
756 * Get the number of fences emitted on the requested ring (all asics).
757 * Returns the number of emitted fences on the ring. Used by the
758 * dynpm code to ring track activity.
759 */
760 unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
761 {
762 uint64_t emitted;
763
764 /* We are not protected by ring lock when reading the last sequence
765 * but it's ok to report slightly wrong fence count here.
766 */
767 amdgpu_fence_process(ring);
768 emitted = ring->fence_drv.sync_seq[ring->idx]
769 - atomic64_read(&ring->fence_drv.last_seq);
770 /* to avoid 32bits warp around */
771 if (emitted > 0x10000000)
772 emitted = 0x10000000;
773
774 return (unsigned)emitted;
775 }
776
777 /**
778 * amdgpu_fence_need_sync - do we need a semaphore
779 *
780 * @fence: amdgpu fence object
781 * @dst_ring: which ring to check against
782 *
783 * Check if the fence needs to be synced against another ring
784 * (all asics). If so, we need to emit a semaphore.
785 * Returns true if we need to sync with another ring, false if
786 * not.
787 */
788 bool amdgpu_fence_need_sync(struct amdgpu_fence *fence,
789 struct amdgpu_ring *dst_ring)
790 {
791 struct amdgpu_fence_driver *fdrv;
792
793 if (!fence)
794 return false;
795
796 if (fence->ring == dst_ring)
797 return false;
798
799 /* we are protected by the ring mutex */
800 fdrv = &dst_ring->fence_drv;
801 if (fence->seq <= fdrv->sync_seq[fence->ring->idx])
802 return false;
803
804 return true;
805 }
806
807 /**
808 * amdgpu_fence_note_sync - record the sync point
809 *
810 * @fence: amdgpu fence object
811 * @dst_ring: which ring to check against
812 *
813 * Note the sequence number at which point the fence will
814 * be synced with the requested ring (all asics).
815 */
816 void amdgpu_fence_note_sync(struct amdgpu_fence *fence,
817 struct amdgpu_ring *dst_ring)
818 {
819 struct amdgpu_fence_driver *dst, *src;
820 unsigned i;
821
822 if (!fence)
823 return;
824
825 if (fence->ring == dst_ring)
826 return;
827
828 /* we are protected by the ring mutex */
829 src = &fence->ring->fence_drv;
830 dst = &dst_ring->fence_drv;
831 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
832 if (i == dst_ring->idx)
833 continue;
834
835 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
836 }
837 }
838
839 /**
840 * amdgpu_fence_driver_start_ring - make the fence driver
841 * ready for use on the requested ring.
842 *
843 * @ring: ring to start the fence driver on
844 * @irq_src: interrupt source to use for this ring
845 * @irq_type: interrupt type to use for this ring
846 *
847 * Make the fence driver ready for processing (all asics).
848 * Not all asics have all rings, so each asic will only
849 * start the fence driver on the rings it has.
850 * Returns 0 for success, errors for failure.
851 */
852 int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
853 struct amdgpu_irq_src *irq_src,
854 unsigned irq_type)
855 {
856 struct amdgpu_device *adev = ring->adev;
857 uint64_t index;
858
859 if (ring != &adev->uvd.ring) {
860 ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
861 ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
862 } else {
863 /* put fence directly behind firmware */
864 index = ALIGN(adev->uvd.fw->size, 8);
865 ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
866 ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
867 }
868 amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq));
869 amdgpu_irq_get(adev, irq_src, irq_type);
870
871 ring->fence_drv.irq_src = irq_src;
872 ring->fence_drv.irq_type = irq_type;
873 ring->fence_drv.initialized = true;
874
875 dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
876 "cpu addr 0x%p\n", ring->idx,
877 ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
878 return 0;
879 }
880
881 /**
882 * amdgpu_fence_driver_init_ring - init the fence driver
883 * for the requested ring.
884 *
885 * @ring: ring to init the fence driver on
886 *
887 * Init the fence driver for the requested ring (all asics).
888 * Helper function for amdgpu_fence_driver_init().
889 */
890 void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring)
891 {
892 int i;
893
894 ring->fence_drv.cpu_addr = NULL;
895 ring->fence_drv.gpu_addr = 0;
896 for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
897 ring->fence_drv.sync_seq[i] = 0;
898
899 atomic64_set(&ring->fence_drv.last_seq, 0);
900 ring->fence_drv.initialized = false;
901
902 INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
903 amdgpu_fence_check_lockup);
904 ring->fence_drv.ring = ring;
905
906 if (amdgpu_enable_scheduler) {
907 ring->scheduler = amd_sched_create((void *)ring->adev,
908 NULL, ring->idx, 5, 0);
909 if (!ring->scheduler)
910 DRM_ERROR("Failed to create scheduler on ring %d.\n",
911 ring->idx);
912 }
913 }
914
915 /**
916 * amdgpu_fence_driver_init - init the fence driver
917 * for all possible rings.
918 *
919 * @adev: amdgpu device pointer
920 *
921 * Init the fence driver for all possible rings (all asics).
922 * Not all asics have all rings, so each asic will only
923 * start the fence driver on the rings it has using
924 * amdgpu_fence_driver_start_ring().
925 * Returns 0 for success.
926 */
927 int amdgpu_fence_driver_init(struct amdgpu_device *adev)
928 {
929 init_waitqueue_head(&adev->fence_queue);
930 if (amdgpu_debugfs_fence_init(adev))
931 dev_err(adev->dev, "fence debugfs file creation failed\n");
932
933 return 0;
934 }
935
936 /**
937 * amdgpu_fence_driver_fini - tear down the fence driver
938 * for all possible rings.
939 *
940 * @adev: amdgpu device pointer
941 *
942 * Tear down the fence driver for all possible rings (all asics).
943 */
944 void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
945 {
946 int i, r;
947
948 mutex_lock(&adev->ring_lock);
949 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
950 struct amdgpu_ring *ring = adev->rings[i];
951 if (!ring || !ring->fence_drv.initialized)
952 continue;
953 r = amdgpu_fence_wait_empty(ring);
954 if (r) {
955 /* no need to trigger GPU reset as we are unloading */
956 amdgpu_fence_driver_force_completion(adev);
957 }
958 wake_up_all(&adev->fence_queue);
959 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
960 ring->fence_drv.irq_type);
961 if (ring->scheduler)
962 amd_sched_destroy(ring->scheduler);
963 ring->fence_drv.initialized = false;
964 }
965 mutex_unlock(&adev->ring_lock);
966 }
967
968 /**
969 * amdgpu_fence_driver_suspend - suspend the fence driver
970 * for all possible rings.
971 *
972 * @adev: amdgpu device pointer
973 *
974 * Suspend the fence driver for all possible rings (all asics).
975 */
976 void amdgpu_fence_driver_suspend(struct amdgpu_device *adev)
977 {
978 int i, r;
979
980 mutex_lock(&adev->ring_lock);
981 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
982 struct amdgpu_ring *ring = adev->rings[i];
983 if (!ring || !ring->fence_drv.initialized)
984 continue;
985
986 /* wait for gpu to finish processing current batch */
987 r = amdgpu_fence_wait_empty(ring);
988 if (r) {
989 /* delay GPU reset to resume */
990 amdgpu_fence_driver_force_completion(adev);
991 }
992
993 /* disable the interrupt */
994 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
995 ring->fence_drv.irq_type);
996 }
997 mutex_unlock(&adev->ring_lock);
998 }
999
1000 /**
1001 * amdgpu_fence_driver_resume - resume the fence driver
1002 * for all possible rings.
1003 *
1004 * @adev: amdgpu device pointer
1005 *
1006 * Resume the fence driver for all possible rings (all asics).
1007 * Not all asics have all rings, so each asic will only
1008 * start the fence driver on the rings it has using
1009 * amdgpu_fence_driver_start_ring().
1010 * Returns 0 for success.
1011 */
1012 void amdgpu_fence_driver_resume(struct amdgpu_device *adev)
1013 {
1014 int i;
1015
1016 mutex_lock(&adev->ring_lock);
1017 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1018 struct amdgpu_ring *ring = adev->rings[i];
1019 if (!ring || !ring->fence_drv.initialized)
1020 continue;
1021
1022 /* enable the interrupt */
1023 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
1024 ring->fence_drv.irq_type);
1025 }
1026 mutex_unlock(&adev->ring_lock);
1027 }
1028
1029 /**
1030 * amdgpu_fence_driver_force_completion - force all fence waiter to complete
1031 *
1032 * @adev: amdgpu device pointer
1033 *
1034 * In case of GPU reset failure make sure no process keep waiting on fence
1035 * that will never complete.
1036 */
1037 void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
1038 {
1039 int i;
1040
1041 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1042 struct amdgpu_ring *ring = adev->rings[i];
1043 if (!ring || !ring->fence_drv.initialized)
1044 continue;
1045
1046 amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]);
1047 }
1048 }
1049
1050
1051 /*
1052 * Fence debugfs
1053 */
1054 #if defined(CONFIG_DEBUG_FS)
1055 static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
1056 {
1057 struct drm_info_node *node = (struct drm_info_node *)m->private;
1058 struct drm_device *dev = node->minor->dev;
1059 struct amdgpu_device *adev = dev->dev_private;
1060 int i, j;
1061
1062 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
1063 struct amdgpu_ring *ring = adev->rings[i];
1064 if (!ring || !ring->fence_drv.initialized)
1065 continue;
1066
1067 amdgpu_fence_process(ring);
1068
1069 seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
1070 seq_printf(m, "Last signaled fence 0x%016llx\n",
1071 (unsigned long long)atomic64_read(&ring->fence_drv.last_seq));
1072 seq_printf(m, "Last emitted 0x%016llx\n",
1073 ring->fence_drv.sync_seq[i]);
1074
1075 for (j = 0; j < AMDGPU_MAX_RINGS; ++j) {
1076 struct amdgpu_ring *other = adev->rings[j];
1077 if (i != j && other && other->fence_drv.initialized &&
1078 ring->fence_drv.sync_seq[j])
1079 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
1080 j, ring->fence_drv.sync_seq[j]);
1081 }
1082 }
1083 return 0;
1084 }
1085
1086 static struct drm_info_list amdgpu_debugfs_fence_list[] = {
1087 {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
1088 };
1089 #endif
1090
1091 int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
1092 {
1093 #if defined(CONFIG_DEBUG_FS)
1094 return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1);
1095 #else
1096 return 0;
1097 #endif
1098 }
1099
1100 static const char *amdgpu_fence_get_driver_name(struct fence *fence)
1101 {
1102 return "amdgpu";
1103 }
1104
1105 static const char *amdgpu_fence_get_timeline_name(struct fence *f)
1106 {
1107 struct amdgpu_fence *fence = to_amdgpu_fence(f);
1108 return (const char *)fence->ring->name;
1109 }
1110
1111 static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence)
1112 {
1113 return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1114 }
1115
1116 struct amdgpu_wait_cb {
1117 struct fence_cb base;
1118 struct task_struct *task;
1119 };
1120
1121 static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
1122 {
1123 struct amdgpu_wait_cb *wait =
1124 container_of(cb, struct amdgpu_wait_cb, base);
1125 wake_up_process(wait->task);
1126 }
1127
1128 static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
1129 signed long t)
1130 {
1131 struct amdgpu_fence *fence = to_amdgpu_fence(f);
1132 struct amdgpu_device *adev = fence->ring->adev;
1133 struct amdgpu_wait_cb cb;
1134
1135 cb.task = current;
1136
1137 if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
1138 return t;
1139
1140 while (t > 0) {
1141 if (intr)
1142 set_current_state(TASK_INTERRUPTIBLE);
1143 else
1144 set_current_state(TASK_UNINTERRUPTIBLE);
1145
1146 /*
1147 * amdgpu_test_signaled must be called after
1148 * set_current_state to prevent a race with wake_up_process
1149 */
1150 if (amdgpu_test_signaled(fence))
1151 break;
1152
1153 if (adev->needs_reset) {
1154 t = -EDEADLK;
1155 break;
1156 }
1157
1158 t = schedule_timeout(t);
1159
1160 if (t > 0 && intr && signal_pending(current))
1161 t = -ERESTARTSYS;
1162 }
1163
1164 __set_current_state(TASK_RUNNING);
1165 fence_remove_callback(f, &cb.base);
1166
1167 return t;
1168 }
1169
1170 const struct fence_ops amdgpu_fence_ops = {
1171 .get_driver_name = amdgpu_fence_get_driver_name,
1172 .get_timeline_name = amdgpu_fence_get_timeline_name,
1173 .enable_signaling = amdgpu_fence_enable_signaling,
1174 .signaled = amdgpu_fence_is_signaled,
1175 .wait = amdgpu_fence_default_wait,
1176 .release = NULL,
1177 };
This page took 0.053076 seconds and 4 git commands to generate.