drm/i915: Use atomics to manipulate obj->frontbuffer_bits
[deliverable/linux.git] / drivers / gpu / drm / i915 / i915_gem_fence.c
1 /*
2 * Copyright © 2008-2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <drm/drmP.h>
25 #include <drm/i915_drm.h>
26 #include "i915_drv.h"
27
28 /**
29 * DOC: fence register handling
30 *
31 * Important to avoid confusions: "fences" in the i915 driver are not execution
32 * fences used to track command completion but hardware detiler objects which
33 * wrap a given range of the global GTT. Each platform has only a fairly limited
34 * set of these objects.
35 *
36 * Fences are used to detile GTT memory mappings. They're also connected to the
37 * hardware frontbuffer render tracking and hence interact with frontbuffer
38 * compression. Furthermore on older platforms fences are required for tiled
39 * objects used by the display engine. They can also be used by the render
40 * engine - they're required for blitter commands and are optional for render
41 * commands. But on gen4+ both display (with the exception of fbc) and rendering
42 * have their own tiling state bits and don't need fences.
43 *
44 * Also note that fences only support X and Y tiling and hence can't be used for
45 * the fancier new tiling formats like W, Ys and Yf.
46 *
47 * Finally note that because fences are such a restricted resource they're
48 * dynamically associated with objects. Furthermore fence state is committed to
49 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
50 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
51 * for cpu access. Also note that some code wants an unfenced view, for those
52 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
53 *
54 * Internally these functions will synchronize with userspace access by removing
55 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
56 */
57
58 static void i965_write_fence_reg(struct drm_device *dev, int reg,
59 struct drm_i915_gem_object *obj)
60 {
61 struct drm_i915_private *dev_priv = to_i915(dev);
62 i915_reg_t fence_reg_lo, fence_reg_hi;
63 int fence_pitch_shift;
64
65 if (INTEL_INFO(dev)->gen >= 6) {
66 fence_reg_lo = FENCE_REG_GEN6_LO(reg);
67 fence_reg_hi = FENCE_REG_GEN6_HI(reg);
68 fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
69 } else {
70 fence_reg_lo = FENCE_REG_965_LO(reg);
71 fence_reg_hi = FENCE_REG_965_HI(reg);
72 fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
73 }
74
75 /* To w/a incoherency with non-atomic 64-bit register updates,
76 * we split the 64-bit update into two 32-bit writes. In order
77 * for a partial fence not to be evaluated between writes, we
78 * precede the update with write to turn off the fence register,
79 * and only enable the fence as the last step.
80 *
81 * For extra levels of paranoia, we make sure each step lands
82 * before applying the next step.
83 */
84 I915_WRITE(fence_reg_lo, 0);
85 POSTING_READ(fence_reg_lo);
86
87 if (obj) {
88 u32 size = i915_gem_obj_ggtt_size(obj);
89 uint64_t val;
90
91 /* Adjust fence size to match tiled area */
92 if (obj->tiling_mode != I915_TILING_NONE) {
93 uint32_t row_size = obj->stride *
94 (obj->tiling_mode == I915_TILING_Y ? 32 : 8);
95 size = (size / row_size) * row_size;
96 }
97
98 val = (uint64_t)((i915_gem_obj_ggtt_offset(obj) + size - 4096) &
99 0xfffff000) << 32;
100 val |= i915_gem_obj_ggtt_offset(obj) & 0xfffff000;
101 val |= (uint64_t)((obj->stride / 128) - 1) << fence_pitch_shift;
102 if (obj->tiling_mode == I915_TILING_Y)
103 val |= 1 << I965_FENCE_TILING_Y_SHIFT;
104 val |= I965_FENCE_REG_VALID;
105
106 I915_WRITE(fence_reg_hi, val >> 32);
107 POSTING_READ(fence_reg_hi);
108
109 I915_WRITE(fence_reg_lo, val);
110 POSTING_READ(fence_reg_lo);
111 } else {
112 I915_WRITE(fence_reg_hi, 0);
113 POSTING_READ(fence_reg_hi);
114 }
115 }
116
117 static void i915_write_fence_reg(struct drm_device *dev, int reg,
118 struct drm_i915_gem_object *obj)
119 {
120 struct drm_i915_private *dev_priv = to_i915(dev);
121 u32 val;
122
123 if (obj) {
124 u32 size = i915_gem_obj_ggtt_size(obj);
125 int pitch_val;
126 int tile_width;
127
128 WARN((i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK) ||
129 (size & -size) != size ||
130 (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
131 "object 0x%08llx [fenceable? %d] not 1M or pot-size (0x%08x) aligned\n",
132 i915_gem_obj_ggtt_offset(obj), obj->map_and_fenceable, size);
133
134 if (obj->tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev))
135 tile_width = 128;
136 else
137 tile_width = 512;
138
139 /* Note: pitch better be a power of two tile widths */
140 pitch_val = obj->stride / tile_width;
141 pitch_val = ffs(pitch_val) - 1;
142
143 val = i915_gem_obj_ggtt_offset(obj);
144 if (obj->tiling_mode == I915_TILING_Y)
145 val |= 1 << I830_FENCE_TILING_Y_SHIFT;
146 val |= I915_FENCE_SIZE_BITS(size);
147 val |= pitch_val << I830_FENCE_PITCH_SHIFT;
148 val |= I830_FENCE_REG_VALID;
149 } else
150 val = 0;
151
152 I915_WRITE(FENCE_REG(reg), val);
153 POSTING_READ(FENCE_REG(reg));
154 }
155
156 static void i830_write_fence_reg(struct drm_device *dev, int reg,
157 struct drm_i915_gem_object *obj)
158 {
159 struct drm_i915_private *dev_priv = to_i915(dev);
160 uint32_t val;
161
162 if (obj) {
163 u32 size = i915_gem_obj_ggtt_size(obj);
164 uint32_t pitch_val;
165
166 WARN((i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK) ||
167 (size & -size) != size ||
168 (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
169 "object 0x%08llx not 512K or pot-size 0x%08x aligned\n",
170 i915_gem_obj_ggtt_offset(obj), size);
171
172 pitch_val = obj->stride / 128;
173 pitch_val = ffs(pitch_val) - 1;
174
175 val = i915_gem_obj_ggtt_offset(obj);
176 if (obj->tiling_mode == I915_TILING_Y)
177 val |= 1 << I830_FENCE_TILING_Y_SHIFT;
178 val |= I830_FENCE_SIZE_BITS(size);
179 val |= pitch_val << I830_FENCE_PITCH_SHIFT;
180 val |= I830_FENCE_REG_VALID;
181 } else
182 val = 0;
183
184 I915_WRITE(FENCE_REG(reg), val);
185 POSTING_READ(FENCE_REG(reg));
186 }
187
188 inline static bool i915_gem_object_needs_mb(struct drm_i915_gem_object *obj)
189 {
190 return obj && obj->base.read_domains & I915_GEM_DOMAIN_GTT;
191 }
192
193 static void i915_gem_write_fence(struct drm_device *dev, int reg,
194 struct drm_i915_gem_object *obj)
195 {
196 struct drm_i915_private *dev_priv = to_i915(dev);
197
198 /* Ensure that all CPU reads are completed before installing a fence
199 * and all writes before removing the fence.
200 */
201 if (i915_gem_object_needs_mb(dev_priv->fence_regs[reg].obj))
202 mb();
203
204 WARN(obj && (!obj->stride || !obj->tiling_mode),
205 "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
206 obj->stride, obj->tiling_mode);
207
208 if (IS_GEN2(dev))
209 i830_write_fence_reg(dev, reg, obj);
210 else if (IS_GEN3(dev))
211 i915_write_fence_reg(dev, reg, obj);
212 else if (INTEL_INFO(dev)->gen >= 4)
213 i965_write_fence_reg(dev, reg, obj);
214
215 /* And similarly be paranoid that no direct access to this region
216 * is reordered to before the fence is installed.
217 */
218 if (i915_gem_object_needs_mb(obj))
219 mb();
220 }
221
222 static inline int fence_number(struct drm_i915_private *dev_priv,
223 struct drm_i915_fence_reg *fence)
224 {
225 return fence - dev_priv->fence_regs;
226 }
227
228 static void i915_gem_object_update_fence(struct drm_i915_gem_object *obj,
229 struct drm_i915_fence_reg *fence,
230 bool enable)
231 {
232 struct drm_i915_private *dev_priv = to_i915(obj->base.dev);
233 int reg = fence_number(dev_priv, fence);
234
235 i915_gem_write_fence(obj->base.dev, reg, enable ? obj : NULL);
236
237 if (enable) {
238 obj->fence_reg = reg;
239 fence->obj = obj;
240 list_move_tail(&fence->lru_list, &dev_priv->mm.fence_list);
241 } else {
242 obj->fence_reg = I915_FENCE_REG_NONE;
243 fence->obj = NULL;
244 list_del_init(&fence->lru_list);
245 }
246 obj->fence_dirty = false;
247 }
248
249 static inline void i915_gem_object_fence_lost(struct drm_i915_gem_object *obj)
250 {
251 if (obj->tiling_mode)
252 i915_gem_release_mmap(obj);
253
254 /* As we do not have an associated fence register, we will force
255 * a tiling change if we ever need to acquire one.
256 */
257 obj->fence_dirty = false;
258 obj->fence_reg = I915_FENCE_REG_NONE;
259 }
260
261 static int
262 i915_gem_object_wait_fence(struct drm_i915_gem_object *obj)
263 {
264 return i915_gem_active_retire(&obj->last_fence,
265 &obj->base.dev->struct_mutex);
266 }
267
268 /**
269 * i915_gem_object_put_fence - force-remove fence for an object
270 * @obj: object to map through a fence reg
271 *
272 * This function force-removes any fence from the given object, which is useful
273 * if the kernel wants to do untiled GTT access.
274 *
275 * Returns:
276 *
277 * 0 on success, negative error code on failure.
278 */
279 int
280 i915_gem_object_put_fence(struct drm_i915_gem_object *obj)
281 {
282 struct drm_i915_private *dev_priv = to_i915(obj->base.dev);
283 struct drm_i915_fence_reg *fence;
284 int ret;
285
286 ret = i915_gem_object_wait_fence(obj);
287 if (ret)
288 return ret;
289
290 if (obj->fence_reg == I915_FENCE_REG_NONE)
291 return 0;
292
293 fence = &dev_priv->fence_regs[obj->fence_reg];
294
295 if (WARN_ON(fence->pin_count))
296 return -EBUSY;
297
298 i915_gem_object_fence_lost(obj);
299 i915_gem_object_update_fence(obj, fence, false);
300
301 return 0;
302 }
303
304 static struct drm_i915_fence_reg *
305 i915_find_fence_reg(struct drm_device *dev)
306 {
307 struct drm_i915_private *dev_priv = to_i915(dev);
308 struct drm_i915_fence_reg *reg, *avail;
309 int i;
310
311 /* First try to find a free reg */
312 avail = NULL;
313 for (i = 0; i < dev_priv->num_fence_regs; i++) {
314 reg = &dev_priv->fence_regs[i];
315 if (!reg->obj)
316 return reg;
317
318 if (!reg->pin_count)
319 avail = reg;
320 }
321
322 if (avail == NULL)
323 goto deadlock;
324
325 /* None available, try to steal one or wait for a user to finish */
326 list_for_each_entry(reg, &dev_priv->mm.fence_list, lru_list) {
327 if (reg->pin_count)
328 continue;
329
330 return reg;
331 }
332
333 deadlock:
334 /* Wait for completion of pending flips which consume fences */
335 if (intel_has_pending_fb_unpin(dev))
336 return ERR_PTR(-EAGAIN);
337
338 return ERR_PTR(-EDEADLK);
339 }
340
341 /**
342 * i915_gem_object_get_fence - set up fencing for an object
343 * @obj: object to map through a fence reg
344 *
345 * When mapping objects through the GTT, userspace wants to be able to write
346 * to them without having to worry about swizzling if the object is tiled.
347 * This function walks the fence regs looking for a free one for @obj,
348 * stealing one if it can't find any.
349 *
350 * It then sets up the reg based on the object's properties: address, pitch
351 * and tiling format.
352 *
353 * For an untiled surface, this removes any existing fence.
354 *
355 * Returns:
356 *
357 * 0 on success, negative error code on failure.
358 */
359 int
360 i915_gem_object_get_fence(struct drm_i915_gem_object *obj)
361 {
362 struct drm_device *dev = obj->base.dev;
363 struct drm_i915_private *dev_priv = to_i915(dev);
364 bool enable = obj->tiling_mode != I915_TILING_NONE;
365 struct drm_i915_fence_reg *reg;
366 int ret;
367
368 /* Have we updated the tiling parameters upon the object and so
369 * will need to serialise the write to the associated fence register?
370 */
371 if (obj->fence_dirty) {
372 ret = i915_gem_object_wait_fence(obj);
373 if (ret)
374 return ret;
375 }
376
377 /* Just update our place in the LRU if our fence is getting reused. */
378 if (obj->fence_reg != I915_FENCE_REG_NONE) {
379 reg = &dev_priv->fence_regs[obj->fence_reg];
380 if (!obj->fence_dirty) {
381 list_move_tail(&reg->lru_list,
382 &dev_priv->mm.fence_list);
383 return 0;
384 }
385 } else if (enable) {
386 if (WARN_ON(!obj->map_and_fenceable))
387 return -EINVAL;
388
389 reg = i915_find_fence_reg(dev);
390 if (IS_ERR(reg))
391 return PTR_ERR(reg);
392
393 if (reg->obj) {
394 struct drm_i915_gem_object *old = reg->obj;
395
396 ret = i915_gem_object_wait_fence(old);
397 if (ret)
398 return ret;
399
400 i915_gem_object_fence_lost(old);
401 }
402 } else
403 return 0;
404
405 i915_gem_object_update_fence(obj, reg, enable);
406
407 return 0;
408 }
409
410 /**
411 * i915_gem_object_pin_fence - pin fencing state
412 * @obj: object to pin fencing for
413 *
414 * This pins the fencing state (whether tiled or untiled) to make sure the
415 * object is ready to be used as a scanout target. Fencing status must be
416 * synchronize first by calling i915_gem_object_get_fence():
417 *
418 * The resulting fence pin reference must be released again with
419 * i915_gem_object_unpin_fence().
420 *
421 * Returns:
422 *
423 * True if the object has a fence, false otherwise.
424 */
425 bool
426 i915_gem_object_pin_fence(struct drm_i915_gem_object *obj)
427 {
428 if (obj->fence_reg != I915_FENCE_REG_NONE) {
429 struct drm_i915_private *dev_priv = to_i915(obj->base.dev);
430 struct i915_vma *ggtt_vma = i915_gem_obj_to_ggtt(obj);
431
432 WARN_ON(!ggtt_vma ||
433 dev_priv->fence_regs[obj->fence_reg].pin_count >
434 i915_vma_pin_count(ggtt_vma));
435 dev_priv->fence_regs[obj->fence_reg].pin_count++;
436 return true;
437 } else
438 return false;
439 }
440
441 /**
442 * i915_gem_object_unpin_fence - unpin fencing state
443 * @obj: object to unpin fencing for
444 *
445 * This releases the fence pin reference acquired through
446 * i915_gem_object_pin_fence. It will handle both objects with and without an
447 * attached fence correctly, callers do not need to distinguish this.
448 */
449 void
450 i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj)
451 {
452 if (obj->fence_reg != I915_FENCE_REG_NONE) {
453 struct drm_i915_private *dev_priv = to_i915(obj->base.dev);
454 WARN_ON(dev_priv->fence_regs[obj->fence_reg].pin_count <= 0);
455 dev_priv->fence_regs[obj->fence_reg].pin_count--;
456 }
457 }
458
459 /**
460 * i915_gem_restore_fences - restore fence state
461 * @dev: DRM device
462 *
463 * Restore the hw fence state to match the software tracking again, to be called
464 * after a gpu reset and on resume.
465 */
466 void i915_gem_restore_fences(struct drm_device *dev)
467 {
468 struct drm_i915_private *dev_priv = to_i915(dev);
469 int i;
470
471 for (i = 0; i < dev_priv->num_fence_regs; i++) {
472 struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
473
474 /*
475 * Commit delayed tiling changes if we have an object still
476 * attached to the fence, otherwise just clear the fence.
477 */
478 if (reg->obj) {
479 i915_gem_object_update_fence(reg->obj, reg,
480 reg->obj->tiling_mode);
481 } else {
482 i915_gem_write_fence(dev, i, NULL);
483 }
484 }
485 }
486
487 /**
488 * DOC: tiling swizzling details
489 *
490 * The idea behind tiling is to increase cache hit rates by rearranging
491 * pixel data so that a group of pixel accesses are in the same cacheline.
492 * Performance improvement from doing this on the back/depth buffer are on
493 * the order of 30%.
494 *
495 * Intel architectures make this somewhat more complicated, though, by
496 * adjustments made to addressing of data when the memory is in interleaved
497 * mode (matched pairs of DIMMS) to improve memory bandwidth.
498 * For interleaved memory, the CPU sends every sequential 64 bytes
499 * to an alternate memory channel so it can get the bandwidth from both.
500 *
501 * The GPU also rearranges its accesses for increased bandwidth to interleaved
502 * memory, and it matches what the CPU does for non-tiled. However, when tiled
503 * it does it a little differently, since one walks addresses not just in the
504 * X direction but also Y. So, along with alternating channels when bit
505 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
506 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
507 * are common to both the 915 and 965-class hardware.
508 *
509 * The CPU also sometimes XORs in higher bits as well, to improve
510 * bandwidth doing strided access like we do so frequently in graphics. This
511 * is called "Channel XOR Randomization" in the MCH documentation. The result
512 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
513 * decode.
514 *
515 * All of this bit 6 XORing has an effect on our memory management,
516 * as we need to make sure that the 3d driver can correctly address object
517 * contents.
518 *
519 * If we don't have interleaved memory, all tiling is safe and no swizzling is
520 * required.
521 *
522 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
523 * 17 is not just a page offset, so as we page an object out and back in,
524 * individual pages in it will have different bit 17 addresses, resulting in
525 * each 64 bytes being swapped with its neighbor!
526 *
527 * Otherwise, if interleaved, we have to tell the 3d driver what the address
528 * swizzling it needs to do is, since it's writing with the CPU to the pages
529 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
530 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
531 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
532 * to match what the GPU expects.
533 */
534
535 /**
536 * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
537 * @dev: DRM device
538 *
539 * Detects bit 6 swizzling of address lookup between IGD access and CPU
540 * access through main memory.
541 */
542 void
543 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
544 {
545 struct drm_i915_private *dev_priv = to_i915(dev);
546 uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
547 uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
548
549 if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
550 /*
551 * On BDW+, swizzling is not used. We leave the CPU memory
552 * controller in charge of optimizing memory accesses without
553 * the extra address manipulation GPU side.
554 *
555 * VLV and CHV don't have GPU swizzling.
556 */
557 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
558 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
559 } else if (INTEL_INFO(dev)->gen >= 6) {
560 if (dev_priv->preserve_bios_swizzle) {
561 if (I915_READ(DISP_ARB_CTL) &
562 DISP_TILE_SURFACE_SWIZZLING) {
563 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
564 swizzle_y = I915_BIT_6_SWIZZLE_9;
565 } else {
566 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
567 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
568 }
569 } else {
570 uint32_t dimm_c0, dimm_c1;
571 dimm_c0 = I915_READ(MAD_DIMM_C0);
572 dimm_c1 = I915_READ(MAD_DIMM_C1);
573 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
574 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
575 /* Enable swizzling when the channels are populated
576 * with identically sized dimms. We don't need to check
577 * the 3rd channel because no cpu with gpu attached
578 * ships in that configuration. Also, swizzling only
579 * makes sense for 2 channels anyway. */
580 if (dimm_c0 == dimm_c1) {
581 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
582 swizzle_y = I915_BIT_6_SWIZZLE_9;
583 } else {
584 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
585 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
586 }
587 }
588 } else if (IS_GEN5(dev)) {
589 /* On Ironlake whatever DRAM config, GPU always do
590 * same swizzling setup.
591 */
592 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
593 swizzle_y = I915_BIT_6_SWIZZLE_9;
594 } else if (IS_GEN2(dev)) {
595 /* As far as we know, the 865 doesn't have these bit 6
596 * swizzling issues.
597 */
598 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
599 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
600 } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
601 uint32_t dcc;
602
603 /* On 9xx chipsets, channel interleave by the CPU is
604 * determined by DCC. For single-channel, neither the CPU
605 * nor the GPU do swizzling. For dual channel interleaved,
606 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
607 * 9 for Y tiled. The CPU's interleave is independent, and
608 * can be based on either bit 11 (haven't seen this yet) or
609 * bit 17 (common).
610 */
611 dcc = I915_READ(DCC);
612 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
613 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
614 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
615 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
616 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
617 break;
618 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
619 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
620 /* This is the base swizzling by the GPU for
621 * tiled buffers.
622 */
623 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
624 swizzle_y = I915_BIT_6_SWIZZLE_9;
625 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
626 /* Bit 11 swizzling by the CPU in addition. */
627 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
628 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
629 } else {
630 /* Bit 17 swizzling by the CPU in addition. */
631 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
632 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
633 }
634 break;
635 }
636
637 /* check for L-shaped memory aka modified enhanced addressing */
638 if (IS_GEN4(dev) &&
639 !(I915_READ(DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
640 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
641 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
642 }
643
644 if (dcc == 0xffffffff) {
645 DRM_ERROR("Couldn't read from MCHBAR. "
646 "Disabling tiling.\n");
647 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
648 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
649 }
650 } else {
651 /* The 965, G33, and newer, have a very flexible memory
652 * configuration. It will enable dual-channel mode
653 * (interleaving) on as much memory as it can, and the GPU
654 * will additionally sometimes enable different bit 6
655 * swizzling for tiled objects from the CPU.
656 *
657 * Here's what I found on the G965:
658 * slot fill memory size swizzling
659 * 0A 0B 1A 1B 1-ch 2-ch
660 * 512 0 0 0 512 0 O
661 * 512 0 512 0 16 1008 X
662 * 512 0 0 512 16 1008 X
663 * 0 512 0 512 16 1008 X
664 * 1024 1024 1024 0 2048 1024 O
665 *
666 * We could probably detect this based on either the DRB
667 * matching, which was the case for the swizzling required in
668 * the table above, or from the 1-ch value being less than
669 * the minimum size of a rank.
670 *
671 * Reports indicate that the swizzling actually
672 * varies depending upon page placement inside the
673 * channels, i.e. we see swizzled pages where the
674 * banks of memory are paired and unswizzled on the
675 * uneven portion, so leave that as unknown.
676 */
677 if (I915_READ16(C0DRB3) == I915_READ16(C1DRB3)) {
678 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
679 swizzle_y = I915_BIT_6_SWIZZLE_9;
680 }
681 }
682
683 if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
684 swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
685 /* Userspace likes to explode if it sees unknown swizzling,
686 * so lie. We will finish the lie when reporting through
687 * the get-tiling-ioctl by reporting the physical swizzle
688 * mode as unknown instead.
689 *
690 * As we don't strictly know what the swizzling is, it may be
691 * bit17 dependent, and so we need to also prevent the pages
692 * from being moved.
693 */
694 dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
695 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
696 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
697 }
698
699 dev_priv->mm.bit_6_swizzle_x = swizzle_x;
700 dev_priv->mm.bit_6_swizzle_y = swizzle_y;
701 }
702
703 /*
704 * Swap every 64 bytes of this page around, to account for it having a new
705 * bit 17 of its physical address and therefore being interpreted differently
706 * by the GPU.
707 */
708 static void
709 i915_gem_swizzle_page(struct page *page)
710 {
711 char temp[64];
712 char *vaddr;
713 int i;
714
715 vaddr = kmap(page);
716
717 for (i = 0; i < PAGE_SIZE; i += 128) {
718 memcpy(temp, &vaddr[i], 64);
719 memcpy(&vaddr[i], &vaddr[i + 64], 64);
720 memcpy(&vaddr[i + 64], temp, 64);
721 }
722
723 kunmap(page);
724 }
725
726 /**
727 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
728 * @obj: i915 GEM buffer object
729 *
730 * This function fixes up the swizzling in case any page frame number for this
731 * object has changed in bit 17 since that state has been saved with
732 * i915_gem_object_save_bit_17_swizzle().
733 *
734 * This is called when pinning backing storage again, since the kernel is free
735 * to move unpinned backing storage around (either by directly moving pages or
736 * by swapping them out and back in again).
737 */
738 void
739 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
740 {
741 struct sgt_iter sgt_iter;
742 struct page *page;
743 int i;
744
745 if (obj->bit_17 == NULL)
746 return;
747
748 i = 0;
749 for_each_sgt_page(page, sgt_iter, obj->pages) {
750 char new_bit_17 = page_to_phys(page) >> 17;
751 if ((new_bit_17 & 0x1) !=
752 (test_bit(i, obj->bit_17) != 0)) {
753 i915_gem_swizzle_page(page);
754 set_page_dirty(page);
755 }
756 i++;
757 }
758 }
759
760 /**
761 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
762 * @obj: i915 GEM buffer object
763 *
764 * This function saves the bit 17 of each page frame number so that swizzling
765 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
766 * be called before the backing storage can be unpinned.
767 */
768 void
769 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
770 {
771 struct sgt_iter sgt_iter;
772 struct page *page;
773 int page_count = obj->base.size >> PAGE_SHIFT;
774 int i;
775
776 if (obj->bit_17 == NULL) {
777 obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
778 sizeof(long), GFP_KERNEL);
779 if (obj->bit_17 == NULL) {
780 DRM_ERROR("Failed to allocate memory for bit 17 "
781 "record\n");
782 return;
783 }
784 }
785
786 i = 0;
787
788 for_each_sgt_page(page, sgt_iter, obj->pages) {
789 if (page_to_phys(page) & (1 << 17))
790 __set_bit(i, obj->bit_17);
791 else
792 __clear_bit(i, obj->bit_17);
793 i++;
794 }
795 }
This page took 0.065829 seconds and 5 git commands to generate.