drm/i915/gtt: Allow >= 4GB offsets in X86_32
[deliverable/linux.git] / drivers / gpu / drm / i915 / i915_gem_fence.c
1 /*
2 * Copyright © 2008-2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <drm/drmP.h>
25 #include <drm/i915_drm.h>
26 #include "i915_drv.h"
27
28 /**
29 * DOC: fence register handling
30 *
31 * Important to avoid confusions: "fences" in the i915 driver are not execution
32 * fences used to track command completion but hardware detiler objects which
33 * wrap a given range of the global GTT. Each platform has only a fairly limited
34 * set of these objects.
35 *
36 * Fences are used to detile GTT memory mappings. They're also connected to the
37 * hardware frontbuffer render tracking and hence interract with frontbuffer
38 * conmpression. Furthermore on older platforms fences are required for tiled
39 * objects used by the display engine. They can also be used by the render
40 * engine - they're required for blitter commands and are optional for render
41 * commands. But on gen4+ both display (with the exception of fbc) and rendering
42 * have their own tiling state bits and don't need fences.
43 *
44 * Also note that fences only support X and Y tiling and hence can't be used for
45 * the fancier new tiling formats like W, Ys and Yf.
46 *
47 * Finally note that because fences are such a restricted resource they're
48 * dynamically associated with objects. Furthermore fence state is committed to
49 * the hardware lazily to avoid unecessary stalls on gen2/3. Therefore code must
50 * explictly call i915_gem_object_get_fence() to synchronize fencing status
51 * for cpu access. Also note that some code wants an unfenced view, for those
52 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
53 *
54 * Internally these functions will synchronize with userspace access by removing
55 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
56 */
57
58 static void i965_write_fence_reg(struct drm_device *dev, int reg,
59 struct drm_i915_gem_object *obj)
60 {
61 struct drm_i915_private *dev_priv = dev->dev_private;
62 int fence_reg;
63 int fence_pitch_shift;
64
65 if (INTEL_INFO(dev)->gen >= 6) {
66 fence_reg = FENCE_REG_SANDYBRIDGE_0;
67 fence_pitch_shift = SANDYBRIDGE_FENCE_PITCH_SHIFT;
68 } else {
69 fence_reg = FENCE_REG_965_0;
70 fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
71 }
72
73 fence_reg += reg * 8;
74
75 /* To w/a incoherency with non-atomic 64-bit register updates,
76 * we split the 64-bit update into two 32-bit writes. In order
77 * for a partial fence not to be evaluated between writes, we
78 * precede the update with write to turn off the fence register,
79 * and only enable the fence as the last step.
80 *
81 * For extra levels of paranoia, we make sure each step lands
82 * before applying the next step.
83 */
84 I915_WRITE(fence_reg, 0);
85 POSTING_READ(fence_reg);
86
87 if (obj) {
88 u32 size = i915_gem_obj_ggtt_size(obj);
89 uint64_t val;
90
91 /* Adjust fence size to match tiled area */
92 if (obj->tiling_mode != I915_TILING_NONE) {
93 uint32_t row_size = obj->stride *
94 (obj->tiling_mode == I915_TILING_Y ? 32 : 8);
95 size = (size / row_size) * row_size;
96 }
97
98 val = (uint64_t)((i915_gem_obj_ggtt_offset(obj) + size - 4096) &
99 0xfffff000) << 32;
100 val |= i915_gem_obj_ggtt_offset(obj) & 0xfffff000;
101 val |= (uint64_t)((obj->stride / 128) - 1) << fence_pitch_shift;
102 if (obj->tiling_mode == I915_TILING_Y)
103 val |= 1 << I965_FENCE_TILING_Y_SHIFT;
104 val |= I965_FENCE_REG_VALID;
105
106 I915_WRITE(fence_reg + 4, val >> 32);
107 POSTING_READ(fence_reg + 4);
108
109 I915_WRITE(fence_reg + 0, val);
110 POSTING_READ(fence_reg);
111 } else {
112 I915_WRITE(fence_reg + 4, 0);
113 POSTING_READ(fence_reg + 4);
114 }
115 }
116
117 static void i915_write_fence_reg(struct drm_device *dev, int reg,
118 struct drm_i915_gem_object *obj)
119 {
120 struct drm_i915_private *dev_priv = dev->dev_private;
121 u32 val;
122
123 if (obj) {
124 u32 size = i915_gem_obj_ggtt_size(obj);
125 int pitch_val;
126 int tile_width;
127
128 WARN((i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK) ||
129 (size & -size) != size ||
130 (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
131 "object 0x%08llx [fenceable? %d] not 1M or pot-size (0x%08x) aligned\n",
132 i915_gem_obj_ggtt_offset(obj), obj->map_and_fenceable, size);
133
134 if (obj->tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev))
135 tile_width = 128;
136 else
137 tile_width = 512;
138
139 /* Note: pitch better be a power of two tile widths */
140 pitch_val = obj->stride / tile_width;
141 pitch_val = ffs(pitch_val) - 1;
142
143 val = i915_gem_obj_ggtt_offset(obj);
144 if (obj->tiling_mode == I915_TILING_Y)
145 val |= 1 << I830_FENCE_TILING_Y_SHIFT;
146 val |= I915_FENCE_SIZE_BITS(size);
147 val |= pitch_val << I830_FENCE_PITCH_SHIFT;
148 val |= I830_FENCE_REG_VALID;
149 } else
150 val = 0;
151
152 if (reg < 8)
153 reg = FENCE_REG_830_0 + reg * 4;
154 else
155 reg = FENCE_REG_945_8 + (reg - 8) * 4;
156
157 I915_WRITE(reg, val);
158 POSTING_READ(reg);
159 }
160
161 static void i830_write_fence_reg(struct drm_device *dev, int reg,
162 struct drm_i915_gem_object *obj)
163 {
164 struct drm_i915_private *dev_priv = dev->dev_private;
165 uint32_t val;
166
167 if (obj) {
168 u32 size = i915_gem_obj_ggtt_size(obj);
169 uint32_t pitch_val;
170
171 WARN((i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK) ||
172 (size & -size) != size ||
173 (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
174 "object 0x%08llx not 512K or pot-size 0x%08x aligned\n",
175 i915_gem_obj_ggtt_offset(obj), size);
176
177 pitch_val = obj->stride / 128;
178 pitch_val = ffs(pitch_val) - 1;
179
180 val = i915_gem_obj_ggtt_offset(obj);
181 if (obj->tiling_mode == I915_TILING_Y)
182 val |= 1 << I830_FENCE_TILING_Y_SHIFT;
183 val |= I830_FENCE_SIZE_BITS(size);
184 val |= pitch_val << I830_FENCE_PITCH_SHIFT;
185 val |= I830_FENCE_REG_VALID;
186 } else
187 val = 0;
188
189 I915_WRITE(FENCE_REG_830_0 + reg * 4, val);
190 POSTING_READ(FENCE_REG_830_0 + reg * 4);
191 }
192
193 inline static bool i915_gem_object_needs_mb(struct drm_i915_gem_object *obj)
194 {
195 return obj && obj->base.read_domains & I915_GEM_DOMAIN_GTT;
196 }
197
198 static void i915_gem_write_fence(struct drm_device *dev, int reg,
199 struct drm_i915_gem_object *obj)
200 {
201 struct drm_i915_private *dev_priv = dev->dev_private;
202
203 /* Ensure that all CPU reads are completed before installing a fence
204 * and all writes before removing the fence.
205 */
206 if (i915_gem_object_needs_mb(dev_priv->fence_regs[reg].obj))
207 mb();
208
209 WARN(obj && (!obj->stride || !obj->tiling_mode),
210 "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
211 obj->stride, obj->tiling_mode);
212
213 if (IS_GEN2(dev))
214 i830_write_fence_reg(dev, reg, obj);
215 else if (IS_GEN3(dev))
216 i915_write_fence_reg(dev, reg, obj);
217 else if (INTEL_INFO(dev)->gen >= 4)
218 i965_write_fence_reg(dev, reg, obj);
219
220 /* And similarly be paranoid that no direct access to this region
221 * is reordered to before the fence is installed.
222 */
223 if (i915_gem_object_needs_mb(obj))
224 mb();
225 }
226
227 static inline int fence_number(struct drm_i915_private *dev_priv,
228 struct drm_i915_fence_reg *fence)
229 {
230 return fence - dev_priv->fence_regs;
231 }
232
233 static void i915_gem_object_update_fence(struct drm_i915_gem_object *obj,
234 struct drm_i915_fence_reg *fence,
235 bool enable)
236 {
237 struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
238 int reg = fence_number(dev_priv, fence);
239
240 i915_gem_write_fence(obj->base.dev, reg, enable ? obj : NULL);
241
242 if (enable) {
243 obj->fence_reg = reg;
244 fence->obj = obj;
245 list_move_tail(&fence->lru_list, &dev_priv->mm.fence_list);
246 } else {
247 obj->fence_reg = I915_FENCE_REG_NONE;
248 fence->obj = NULL;
249 list_del_init(&fence->lru_list);
250 }
251 obj->fence_dirty = false;
252 }
253
254 static inline void i915_gem_object_fence_lost(struct drm_i915_gem_object *obj)
255 {
256 if (obj->tiling_mode)
257 i915_gem_release_mmap(obj);
258
259 /* As we do not have an associated fence register, we will force
260 * a tiling change if we ever need to acquire one.
261 */
262 obj->fence_dirty = false;
263 obj->fence_reg = I915_FENCE_REG_NONE;
264 }
265
266 static int
267 i915_gem_object_wait_fence(struct drm_i915_gem_object *obj)
268 {
269 if (obj->last_fenced_req) {
270 int ret = i915_wait_request(obj->last_fenced_req);
271 if (ret)
272 return ret;
273
274 i915_gem_request_assign(&obj->last_fenced_req, NULL);
275 }
276
277 return 0;
278 }
279
280 /**
281 * i915_gem_object_put_fence - force-remove fence for an object
282 * @obj: object to map through a fence reg
283 *
284 * This function force-removes any fence from the given object, which is useful
285 * if the kernel wants to do untiled GTT access.
286 *
287 * Returns:
288 *
289 * 0 on success, negative error code on failure.
290 */
291 int
292 i915_gem_object_put_fence(struct drm_i915_gem_object *obj)
293 {
294 struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
295 struct drm_i915_fence_reg *fence;
296 int ret;
297
298 ret = i915_gem_object_wait_fence(obj);
299 if (ret)
300 return ret;
301
302 if (obj->fence_reg == I915_FENCE_REG_NONE)
303 return 0;
304
305 fence = &dev_priv->fence_regs[obj->fence_reg];
306
307 if (WARN_ON(fence->pin_count))
308 return -EBUSY;
309
310 i915_gem_object_fence_lost(obj);
311 i915_gem_object_update_fence(obj, fence, false);
312
313 return 0;
314 }
315
316 static struct drm_i915_fence_reg *
317 i915_find_fence_reg(struct drm_device *dev)
318 {
319 struct drm_i915_private *dev_priv = dev->dev_private;
320 struct drm_i915_fence_reg *reg, *avail;
321 int i;
322
323 /* First try to find a free reg */
324 avail = NULL;
325 for (i = dev_priv->fence_reg_start; i < dev_priv->num_fence_regs; i++) {
326 reg = &dev_priv->fence_regs[i];
327 if (!reg->obj)
328 return reg;
329
330 if (!reg->pin_count)
331 avail = reg;
332 }
333
334 if (avail == NULL)
335 goto deadlock;
336
337 /* None available, try to steal one or wait for a user to finish */
338 list_for_each_entry(reg, &dev_priv->mm.fence_list, lru_list) {
339 if (reg->pin_count)
340 continue;
341
342 return reg;
343 }
344
345 deadlock:
346 /* Wait for completion of pending flips which consume fences */
347 if (intel_has_pending_fb_unpin(dev))
348 return ERR_PTR(-EAGAIN);
349
350 return ERR_PTR(-EDEADLK);
351 }
352
353 /**
354 * i915_gem_object_get_fence - set up fencing for an object
355 * @obj: object to map through a fence reg
356 *
357 * When mapping objects through the GTT, userspace wants to be able to write
358 * to them without having to worry about swizzling if the object is tiled.
359 * This function walks the fence regs looking for a free one for @obj,
360 * stealing one if it can't find any.
361 *
362 * It then sets up the reg based on the object's properties: address, pitch
363 * and tiling format.
364 *
365 * For an untiled surface, this removes any existing fence.
366 *
367 * Returns:
368 *
369 * 0 on success, negative error code on failure.
370 */
371 int
372 i915_gem_object_get_fence(struct drm_i915_gem_object *obj)
373 {
374 struct drm_device *dev = obj->base.dev;
375 struct drm_i915_private *dev_priv = dev->dev_private;
376 bool enable = obj->tiling_mode != I915_TILING_NONE;
377 struct drm_i915_fence_reg *reg;
378 int ret;
379
380 /* Have we updated the tiling parameters upon the object and so
381 * will need to serialise the write to the associated fence register?
382 */
383 if (obj->fence_dirty) {
384 ret = i915_gem_object_wait_fence(obj);
385 if (ret)
386 return ret;
387 }
388
389 /* Just update our place in the LRU if our fence is getting reused. */
390 if (obj->fence_reg != I915_FENCE_REG_NONE) {
391 reg = &dev_priv->fence_regs[obj->fence_reg];
392 if (!obj->fence_dirty) {
393 list_move_tail(&reg->lru_list,
394 &dev_priv->mm.fence_list);
395 return 0;
396 }
397 } else if (enable) {
398 if (WARN_ON(!obj->map_and_fenceable))
399 return -EINVAL;
400
401 reg = i915_find_fence_reg(dev);
402 if (IS_ERR(reg))
403 return PTR_ERR(reg);
404
405 if (reg->obj) {
406 struct drm_i915_gem_object *old = reg->obj;
407
408 ret = i915_gem_object_wait_fence(old);
409 if (ret)
410 return ret;
411
412 i915_gem_object_fence_lost(old);
413 }
414 } else
415 return 0;
416
417 i915_gem_object_update_fence(obj, reg, enable);
418
419 return 0;
420 }
421
422 /**
423 * i915_gem_object_pin_fence - pin fencing state
424 * @obj: object to pin fencing for
425 *
426 * This pins the fencing state (whether tiled or untiled) to make sure the
427 * object is ready to be used as a scanout target. Fencing status must be
428 * synchronize first by calling i915_gem_object_get_fence():
429 *
430 * The resulting fence pin reference must be released again with
431 * i915_gem_object_unpin_fence().
432 *
433 * Returns:
434 *
435 * True if the object has a fence, false otherwise.
436 */
437 bool
438 i915_gem_object_pin_fence(struct drm_i915_gem_object *obj)
439 {
440 if (obj->fence_reg != I915_FENCE_REG_NONE) {
441 struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
442 struct i915_vma *ggtt_vma = i915_gem_obj_to_ggtt(obj);
443
444 WARN_ON(!ggtt_vma ||
445 dev_priv->fence_regs[obj->fence_reg].pin_count >
446 ggtt_vma->pin_count);
447 dev_priv->fence_regs[obj->fence_reg].pin_count++;
448 return true;
449 } else
450 return false;
451 }
452
453 /**
454 * i915_gem_object_unpin_fence - unpin fencing state
455 * @obj: object to unpin fencing for
456 *
457 * This releases the fence pin reference acquired through
458 * i915_gem_object_pin_fence. It will handle both objects with and without an
459 * attached fence correctly, callers do not need to distinguish this.
460 */
461 void
462 i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj)
463 {
464 if (obj->fence_reg != I915_FENCE_REG_NONE) {
465 struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
466 WARN_ON(dev_priv->fence_regs[obj->fence_reg].pin_count <= 0);
467 dev_priv->fence_regs[obj->fence_reg].pin_count--;
468 }
469 }
470
471 /**
472 * i915_gem_restore_fences - restore fence state
473 * @dev: DRM device
474 *
475 * Restore the hw fence state to match the software tracking again, to be called
476 * after a gpu reset and on resume.
477 */
478 void i915_gem_restore_fences(struct drm_device *dev)
479 {
480 struct drm_i915_private *dev_priv = dev->dev_private;
481 int i;
482
483 for (i = 0; i < dev_priv->num_fence_regs; i++) {
484 struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
485
486 /*
487 * Commit delayed tiling changes if we have an object still
488 * attached to the fence, otherwise just clear the fence.
489 */
490 if (reg->obj) {
491 i915_gem_object_update_fence(reg->obj, reg,
492 reg->obj->tiling_mode);
493 } else {
494 i915_gem_write_fence(dev, i, NULL);
495 }
496 }
497 }
498
499 /**
500 * DOC: tiling swizzling details
501 *
502 * The idea behind tiling is to increase cache hit rates by rearranging
503 * pixel data so that a group of pixel accesses are in the same cacheline.
504 * Performance improvement from doing this on the back/depth buffer are on
505 * the order of 30%.
506 *
507 * Intel architectures make this somewhat more complicated, though, by
508 * adjustments made to addressing of data when the memory is in interleaved
509 * mode (matched pairs of DIMMS) to improve memory bandwidth.
510 * For interleaved memory, the CPU sends every sequential 64 bytes
511 * to an alternate memory channel so it can get the bandwidth from both.
512 *
513 * The GPU also rearranges its accesses for increased bandwidth to interleaved
514 * memory, and it matches what the CPU does for non-tiled. However, when tiled
515 * it does it a little differently, since one walks addresses not just in the
516 * X direction but also Y. So, along with alternating channels when bit
517 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
518 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
519 * are common to both the 915 and 965-class hardware.
520 *
521 * The CPU also sometimes XORs in higher bits as well, to improve
522 * bandwidth doing strided access like we do so frequently in graphics. This
523 * is called "Channel XOR Randomization" in the MCH documentation. The result
524 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
525 * decode.
526 *
527 * All of this bit 6 XORing has an effect on our memory management,
528 * as we need to make sure that the 3d driver can correctly address object
529 * contents.
530 *
531 * If we don't have interleaved memory, all tiling is safe and no swizzling is
532 * required.
533 *
534 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
535 * 17 is not just a page offset, so as we page an objet out and back in,
536 * individual pages in it will have different bit 17 addresses, resulting in
537 * each 64 bytes being swapped with its neighbor!
538 *
539 * Otherwise, if interleaved, we have to tell the 3d driver what the address
540 * swizzling it needs to do is, since it's writing with the CPU to the pages
541 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
542 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
543 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
544 * to match what the GPU expects.
545 */
546
547 /**
548 * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
549 * @dev: DRM device
550 *
551 * Detects bit 6 swizzling of address lookup between IGD access and CPU
552 * access through main memory.
553 */
554 void
555 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
556 {
557 struct drm_i915_private *dev_priv = dev->dev_private;
558 uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
559 uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
560
561 if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
562 /*
563 * On BDW+, swizzling is not used. We leave the CPU memory
564 * controller in charge of optimizing memory accesses without
565 * the extra address manipulation GPU side.
566 *
567 * VLV and CHV don't have GPU swizzling.
568 */
569 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
570 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
571 } else if (INTEL_INFO(dev)->gen >= 6) {
572 if (dev_priv->preserve_bios_swizzle) {
573 if (I915_READ(DISP_ARB_CTL) &
574 DISP_TILE_SURFACE_SWIZZLING) {
575 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
576 swizzle_y = I915_BIT_6_SWIZZLE_9;
577 } else {
578 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
579 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
580 }
581 } else {
582 uint32_t dimm_c0, dimm_c1;
583 dimm_c0 = I915_READ(MAD_DIMM_C0);
584 dimm_c1 = I915_READ(MAD_DIMM_C1);
585 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
586 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
587 /* Enable swizzling when the channels are populated
588 * with identically sized dimms. We don't need to check
589 * the 3rd channel because no cpu with gpu attached
590 * ships in that configuration. Also, swizzling only
591 * makes sense for 2 channels anyway. */
592 if (dimm_c0 == dimm_c1) {
593 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
594 swizzle_y = I915_BIT_6_SWIZZLE_9;
595 } else {
596 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
597 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
598 }
599 }
600 } else if (IS_GEN5(dev)) {
601 /* On Ironlake whatever DRAM config, GPU always do
602 * same swizzling setup.
603 */
604 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
605 swizzle_y = I915_BIT_6_SWIZZLE_9;
606 } else if (IS_GEN2(dev)) {
607 /* As far as we know, the 865 doesn't have these bit 6
608 * swizzling issues.
609 */
610 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
611 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
612 } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
613 uint32_t dcc;
614
615 /* On 9xx chipsets, channel interleave by the CPU is
616 * determined by DCC. For single-channel, neither the CPU
617 * nor the GPU do swizzling. For dual channel interleaved,
618 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
619 * 9 for Y tiled. The CPU's interleave is independent, and
620 * can be based on either bit 11 (haven't seen this yet) or
621 * bit 17 (common).
622 */
623 dcc = I915_READ(DCC);
624 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
625 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
626 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
627 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
628 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
629 break;
630 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
631 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
632 /* This is the base swizzling by the GPU for
633 * tiled buffers.
634 */
635 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
636 swizzle_y = I915_BIT_6_SWIZZLE_9;
637 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
638 /* Bit 11 swizzling by the CPU in addition. */
639 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
640 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
641 } else {
642 /* Bit 17 swizzling by the CPU in addition. */
643 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
644 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
645 }
646 break;
647 }
648
649 /* check for L-shaped memory aka modified enhanced addressing */
650 if (IS_GEN4(dev)) {
651 uint32_t ddc2 = I915_READ(DCC2);
652
653 if (!(ddc2 & DCC2_MODIFIED_ENHANCED_DISABLE))
654 dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
655 }
656
657 if (dcc == 0xffffffff) {
658 DRM_ERROR("Couldn't read from MCHBAR. "
659 "Disabling tiling.\n");
660 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
661 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
662 }
663 } else {
664 /* The 965, G33, and newer, have a very flexible memory
665 * configuration. It will enable dual-channel mode
666 * (interleaving) on as much memory as it can, and the GPU
667 * will additionally sometimes enable different bit 6
668 * swizzling for tiled objects from the CPU.
669 *
670 * Here's what I found on the G965:
671 * slot fill memory size swizzling
672 * 0A 0B 1A 1B 1-ch 2-ch
673 * 512 0 0 0 512 0 O
674 * 512 0 512 0 16 1008 X
675 * 512 0 0 512 16 1008 X
676 * 0 512 0 512 16 1008 X
677 * 1024 1024 1024 0 2048 1024 O
678 *
679 * We could probably detect this based on either the DRB
680 * matching, which was the case for the swizzling required in
681 * the table above, or from the 1-ch value being less than
682 * the minimum size of a rank.
683 */
684 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
685 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
686 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
687 } else {
688 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
689 swizzle_y = I915_BIT_6_SWIZZLE_9;
690 }
691 }
692
693 dev_priv->mm.bit_6_swizzle_x = swizzle_x;
694 dev_priv->mm.bit_6_swizzle_y = swizzle_y;
695 }
696
697 /*
698 * Swap every 64 bytes of this page around, to account for it having a new
699 * bit 17 of its physical address and therefore being interpreted differently
700 * by the GPU.
701 */
702 static void
703 i915_gem_swizzle_page(struct page *page)
704 {
705 char temp[64];
706 char *vaddr;
707 int i;
708
709 vaddr = kmap(page);
710
711 for (i = 0; i < PAGE_SIZE; i += 128) {
712 memcpy(temp, &vaddr[i], 64);
713 memcpy(&vaddr[i], &vaddr[i + 64], 64);
714 memcpy(&vaddr[i + 64], temp, 64);
715 }
716
717 kunmap(page);
718 }
719
720 /**
721 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
722 * @obj: i915 GEM buffer object
723 *
724 * This function fixes up the swizzling in case any page frame number for this
725 * object has changed in bit 17 since that state has been saved with
726 * i915_gem_object_save_bit_17_swizzle().
727 *
728 * This is called when pinning backing storage again, since the kernel is free
729 * to move unpinned backing storage around (either by directly moving pages or
730 * by swapping them out and back in again).
731 */
732 void
733 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
734 {
735 struct sg_page_iter sg_iter;
736 int i;
737
738 if (obj->bit_17 == NULL)
739 return;
740
741 i = 0;
742 for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
743 struct page *page = sg_page_iter_page(&sg_iter);
744 char new_bit_17 = page_to_phys(page) >> 17;
745 if ((new_bit_17 & 0x1) !=
746 (test_bit(i, obj->bit_17) != 0)) {
747 i915_gem_swizzle_page(page);
748 set_page_dirty(page);
749 }
750 i++;
751 }
752 }
753
754 /**
755 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
756 * @obj: i915 GEM buffer object
757 *
758 * This function saves the bit 17 of each page frame number so that swizzling
759 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
760 * be called before the backing storage can be unpinned.
761 */
762 void
763 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
764 {
765 struct sg_page_iter sg_iter;
766 int page_count = obj->base.size >> PAGE_SHIFT;
767 int i;
768
769 if (obj->bit_17 == NULL) {
770 obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
771 sizeof(long), GFP_KERNEL);
772 if (obj->bit_17 == NULL) {
773 DRM_ERROR("Failed to allocate memory for bit 17 "
774 "record\n");
775 return;
776 }
777 }
778
779 i = 0;
780 for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
781 if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
782 __set_bit(i, obj->bit_17);
783 else
784 __clear_bit(i, obj->bit_17);
785 i++;
786 }
787 }
This page took 0.04774 seconds and 5 git commands to generate.