Merge tag 'for-linus-4.2-rc7-tag' of git://git.kernel.org/pub/scm/linux/kernel/git...
[deliverable/linux.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 /**************************************************************************
2 *
3 * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32
33 #define VMW_RES_HT_ORDER 12
34
35 /**
36 * struct vmw_resource_relocation - Relocation info for resources
37 *
38 * @head: List head for the software context's relocation list.
39 * @res: Non-ref-counted pointer to the resource.
40 * @offset: Offset of 4 byte entries into the command buffer where the
41 * id that needs fixup is located.
42 */
43 struct vmw_resource_relocation {
44 struct list_head head;
45 const struct vmw_resource *res;
46 unsigned long offset;
47 };
48
49 /**
50 * struct vmw_resource_val_node - Validation info for resources
51 *
52 * @head: List head for the software context's resource list.
53 * @hash: Hash entry for quick resouce to val_node lookup.
54 * @res: Ref-counted pointer to the resource.
55 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
56 * @new_backup: Refcounted pointer to the new backup buffer.
57 * @staged_bindings: If @res is a context, tracks bindings set up during
58 * the command batch. Otherwise NULL.
59 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
60 * @first_usage: Set to true the first time the resource is referenced in
61 * the command stream.
62 * @no_buffer_needed: Resources do not need to allocate buffer backup on
63 * reservation. The command stream will provide one.
64 */
65 struct vmw_resource_val_node {
66 struct list_head head;
67 struct drm_hash_item hash;
68 struct vmw_resource *res;
69 struct vmw_dma_buffer *new_backup;
70 struct vmw_ctx_binding_state *staged_bindings;
71 unsigned long new_backup_offset;
72 bool first_usage;
73 bool no_buffer_needed;
74 };
75
76 /**
77 * struct vmw_cmd_entry - Describe a command for the verifier
78 *
79 * @user_allow: Whether allowed from the execbuf ioctl.
80 * @gb_disable: Whether disabled if guest-backed objects are available.
81 * @gb_enable: Whether enabled iff guest-backed objects are available.
82 */
83 struct vmw_cmd_entry {
84 int (*func) (struct vmw_private *, struct vmw_sw_context *,
85 SVGA3dCmdHeader *);
86 bool user_allow;
87 bool gb_disable;
88 bool gb_enable;
89 };
90
91 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
92 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
93 (_gb_disable), (_gb_enable)}
94
95 /**
96 * vmw_resource_unreserve - unreserve resources previously reserved for
97 * command submission.
98 *
99 * @list_head: list of resources to unreserve.
100 * @backoff: Whether command submission failed.
101 */
102 static void vmw_resource_list_unreserve(struct list_head *list,
103 bool backoff)
104 {
105 struct vmw_resource_val_node *val;
106
107 list_for_each_entry(val, list, head) {
108 struct vmw_resource *res = val->res;
109 struct vmw_dma_buffer *new_backup =
110 backoff ? NULL : val->new_backup;
111
112 /*
113 * Transfer staged context bindings to the
114 * persistent context binding tracker.
115 */
116 if (unlikely(val->staged_bindings)) {
117 if (!backoff) {
118 vmw_context_binding_state_transfer
119 (val->res, val->staged_bindings);
120 }
121 kfree(val->staged_bindings);
122 val->staged_bindings = NULL;
123 }
124 vmw_resource_unreserve(res, new_backup,
125 val->new_backup_offset);
126 vmw_dmabuf_unreference(&val->new_backup);
127 }
128 }
129
130
131 /**
132 * vmw_resource_val_add - Add a resource to the software context's
133 * resource list if it's not already on it.
134 *
135 * @sw_context: Pointer to the software context.
136 * @res: Pointer to the resource.
137 * @p_node On successful return points to a valid pointer to a
138 * struct vmw_resource_val_node, if non-NULL on entry.
139 */
140 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
141 struct vmw_resource *res,
142 struct vmw_resource_val_node **p_node)
143 {
144 struct vmw_resource_val_node *node;
145 struct drm_hash_item *hash;
146 int ret;
147
148 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
149 &hash) == 0)) {
150 node = container_of(hash, struct vmw_resource_val_node, hash);
151 node->first_usage = false;
152 if (unlikely(p_node != NULL))
153 *p_node = node;
154 return 0;
155 }
156
157 node = kzalloc(sizeof(*node), GFP_KERNEL);
158 if (unlikely(node == NULL)) {
159 DRM_ERROR("Failed to allocate a resource validation "
160 "entry.\n");
161 return -ENOMEM;
162 }
163
164 node->hash.key = (unsigned long) res;
165 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
166 if (unlikely(ret != 0)) {
167 DRM_ERROR("Failed to initialize a resource validation "
168 "entry.\n");
169 kfree(node);
170 return ret;
171 }
172 list_add_tail(&node->head, &sw_context->resource_list);
173 node->res = vmw_resource_reference(res);
174 node->first_usage = true;
175
176 if (unlikely(p_node != NULL))
177 *p_node = node;
178
179 return 0;
180 }
181
182 /**
183 * vmw_resource_context_res_add - Put resources previously bound to a context on
184 * the validation list
185 *
186 * @dev_priv: Pointer to a device private structure
187 * @sw_context: Pointer to a software context used for this command submission
188 * @ctx: Pointer to the context resource
189 *
190 * This function puts all resources that were previously bound to @ctx on
191 * the resource validation list. This is part of the context state reemission
192 */
193 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
194 struct vmw_sw_context *sw_context,
195 struct vmw_resource *ctx)
196 {
197 struct list_head *binding_list;
198 struct vmw_ctx_binding *entry;
199 int ret = 0;
200 struct vmw_resource *res;
201
202 mutex_lock(&dev_priv->binding_mutex);
203 binding_list = vmw_context_binding_list(ctx);
204
205 list_for_each_entry(entry, binding_list, ctx_list) {
206 res = vmw_resource_reference_unless_doomed(entry->bi.res);
207 if (unlikely(res == NULL))
208 continue;
209
210 ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL);
211 vmw_resource_unreference(&res);
212 if (unlikely(ret != 0))
213 break;
214 }
215
216 mutex_unlock(&dev_priv->binding_mutex);
217 return ret;
218 }
219
220 /**
221 * vmw_resource_relocation_add - Add a relocation to the relocation list
222 *
223 * @list: Pointer to head of relocation list.
224 * @res: The resource.
225 * @offset: Offset into the command buffer currently being parsed where the
226 * id that needs fixup is located. Granularity is 4 bytes.
227 */
228 static int vmw_resource_relocation_add(struct list_head *list,
229 const struct vmw_resource *res,
230 unsigned long offset)
231 {
232 struct vmw_resource_relocation *rel;
233
234 rel = kmalloc(sizeof(*rel), GFP_KERNEL);
235 if (unlikely(rel == NULL)) {
236 DRM_ERROR("Failed to allocate a resource relocation.\n");
237 return -ENOMEM;
238 }
239
240 rel->res = res;
241 rel->offset = offset;
242 list_add_tail(&rel->head, list);
243
244 return 0;
245 }
246
247 /**
248 * vmw_resource_relocations_free - Free all relocations on a list
249 *
250 * @list: Pointer to the head of the relocation list.
251 */
252 static void vmw_resource_relocations_free(struct list_head *list)
253 {
254 struct vmw_resource_relocation *rel, *n;
255
256 list_for_each_entry_safe(rel, n, list, head) {
257 list_del(&rel->head);
258 kfree(rel);
259 }
260 }
261
262 /**
263 * vmw_resource_relocations_apply - Apply all relocations on a list
264 *
265 * @cb: Pointer to the start of the command buffer bein patch. This need
266 * not be the same buffer as the one being parsed when the relocation
267 * list was built, but the contents must be the same modulo the
268 * resource ids.
269 * @list: Pointer to the head of the relocation list.
270 */
271 static void vmw_resource_relocations_apply(uint32_t *cb,
272 struct list_head *list)
273 {
274 struct vmw_resource_relocation *rel;
275
276 list_for_each_entry(rel, list, head) {
277 if (likely(rel->res != NULL))
278 cb[rel->offset] = rel->res->id;
279 else
280 cb[rel->offset] = SVGA_3D_CMD_NOP;
281 }
282 }
283
284 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
285 struct vmw_sw_context *sw_context,
286 SVGA3dCmdHeader *header)
287 {
288 return capable(CAP_SYS_ADMIN) ? : -EINVAL;
289 }
290
291 static int vmw_cmd_ok(struct vmw_private *dev_priv,
292 struct vmw_sw_context *sw_context,
293 SVGA3dCmdHeader *header)
294 {
295 return 0;
296 }
297
298 /**
299 * vmw_bo_to_validate_list - add a bo to a validate list
300 *
301 * @sw_context: The software context used for this command submission batch.
302 * @bo: The buffer object to add.
303 * @validate_as_mob: Validate this buffer as a MOB.
304 * @p_val_node: If non-NULL Will be updated with the validate node number
305 * on return.
306 *
307 * Returns -EINVAL if the limit of number of buffer objects per command
308 * submission is reached.
309 */
310 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
311 struct ttm_buffer_object *bo,
312 bool validate_as_mob,
313 uint32_t *p_val_node)
314 {
315 uint32_t val_node;
316 struct vmw_validate_buffer *vval_buf;
317 struct ttm_validate_buffer *val_buf;
318 struct drm_hash_item *hash;
319 int ret;
320
321 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) bo,
322 &hash) == 0)) {
323 vval_buf = container_of(hash, struct vmw_validate_buffer,
324 hash);
325 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
326 DRM_ERROR("Inconsistent buffer usage.\n");
327 return -EINVAL;
328 }
329 val_buf = &vval_buf->base;
330 val_node = vval_buf - sw_context->val_bufs;
331 } else {
332 val_node = sw_context->cur_val_buf;
333 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
334 DRM_ERROR("Max number of DMA buffers per submission "
335 "exceeded.\n");
336 return -EINVAL;
337 }
338 vval_buf = &sw_context->val_bufs[val_node];
339 vval_buf->hash.key = (unsigned long) bo;
340 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
341 if (unlikely(ret != 0)) {
342 DRM_ERROR("Failed to initialize a buffer validation "
343 "entry.\n");
344 return ret;
345 }
346 ++sw_context->cur_val_buf;
347 val_buf = &vval_buf->base;
348 val_buf->bo = ttm_bo_reference(bo);
349 val_buf->shared = false;
350 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
351 vval_buf->validate_as_mob = validate_as_mob;
352 }
353
354 if (p_val_node)
355 *p_val_node = val_node;
356
357 return 0;
358 }
359
360 /**
361 * vmw_resources_reserve - Reserve all resources on the sw_context's
362 * resource list.
363 *
364 * @sw_context: Pointer to the software context.
365 *
366 * Note that since vmware's command submission currently is protected by
367 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
368 * since only a single thread at once will attempt this.
369 */
370 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
371 {
372 struct vmw_resource_val_node *val;
373 int ret;
374
375 list_for_each_entry(val, &sw_context->resource_list, head) {
376 struct vmw_resource *res = val->res;
377
378 ret = vmw_resource_reserve(res, val->no_buffer_needed);
379 if (unlikely(ret != 0))
380 return ret;
381
382 if (res->backup) {
383 struct ttm_buffer_object *bo = &res->backup->base;
384
385 ret = vmw_bo_to_validate_list
386 (sw_context, bo,
387 vmw_resource_needs_backup(res), NULL);
388
389 if (unlikely(ret != 0))
390 return ret;
391 }
392 }
393 return 0;
394 }
395
396 /**
397 * vmw_resources_validate - Validate all resources on the sw_context's
398 * resource list.
399 *
400 * @sw_context: Pointer to the software context.
401 *
402 * Before this function is called, all resource backup buffers must have
403 * been validated.
404 */
405 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
406 {
407 struct vmw_resource_val_node *val;
408 int ret;
409
410 list_for_each_entry(val, &sw_context->resource_list, head) {
411 struct vmw_resource *res = val->res;
412
413 ret = vmw_resource_validate(res);
414 if (unlikely(ret != 0)) {
415 if (ret != -ERESTARTSYS)
416 DRM_ERROR("Failed to validate resource.\n");
417 return ret;
418 }
419 }
420 return 0;
421 }
422
423
424 /**
425 * vmw_cmd_res_reloc_add - Add a resource to a software context's
426 * relocation- and validation lists.
427 *
428 * @dev_priv: Pointer to a struct vmw_private identifying the device.
429 * @sw_context: Pointer to the software context.
430 * @res_type: Resource type.
431 * @id_loc: Pointer to where the id that needs translation is located.
432 * @res: Valid pointer to a struct vmw_resource.
433 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
434 * used for this resource is returned here.
435 */
436 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
437 struct vmw_sw_context *sw_context,
438 enum vmw_res_type res_type,
439 uint32_t *id_loc,
440 struct vmw_resource *res,
441 struct vmw_resource_val_node **p_val)
442 {
443 int ret;
444 struct vmw_resource_val_node *node;
445
446 *p_val = NULL;
447 ret = vmw_resource_relocation_add(&sw_context->res_relocations,
448 res,
449 id_loc - sw_context->buf_start);
450 if (unlikely(ret != 0))
451 return ret;
452
453 ret = vmw_resource_val_add(sw_context, res, &node);
454 if (unlikely(ret != 0))
455 return ret;
456
457 if (res_type == vmw_res_context && dev_priv->has_mob &&
458 node->first_usage) {
459
460 /*
461 * Put contexts first on the list to be able to exit
462 * list traversal for contexts early.
463 */
464 list_del(&node->head);
465 list_add(&node->head, &sw_context->resource_list);
466
467 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
468 if (unlikely(ret != 0))
469 return ret;
470 node->staged_bindings =
471 kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL);
472 if (node->staged_bindings == NULL) {
473 DRM_ERROR("Failed to allocate context binding "
474 "information.\n");
475 return -ENOMEM;
476 }
477 INIT_LIST_HEAD(&node->staged_bindings->list);
478 }
479
480 if (p_val)
481 *p_val = node;
482
483 return 0;
484 }
485
486
487 /**
488 * vmw_cmd_res_check - Check that a resource is present and if so, put it
489 * on the resource validate list unless it's already there.
490 *
491 * @dev_priv: Pointer to a device private structure.
492 * @sw_context: Pointer to the software context.
493 * @res_type: Resource type.
494 * @converter: User-space visisble type specific information.
495 * @id_loc: Pointer to the location in the command buffer currently being
496 * parsed from where the user-space resource id handle is located.
497 * @p_val: Pointer to pointer to resource validalidation node. Populated
498 * on exit.
499 */
500 static int
501 vmw_cmd_res_check(struct vmw_private *dev_priv,
502 struct vmw_sw_context *sw_context,
503 enum vmw_res_type res_type,
504 const struct vmw_user_resource_conv *converter,
505 uint32_t *id_loc,
506 struct vmw_resource_val_node **p_val)
507 {
508 struct vmw_res_cache_entry *rcache =
509 &sw_context->res_cache[res_type];
510 struct vmw_resource *res;
511 struct vmw_resource_val_node *node;
512 int ret;
513
514 if (*id_loc == SVGA3D_INVALID_ID) {
515 if (p_val)
516 *p_val = NULL;
517 if (res_type == vmw_res_context) {
518 DRM_ERROR("Illegal context invalid id.\n");
519 return -EINVAL;
520 }
521 return 0;
522 }
523
524 /*
525 * Fastpath in case of repeated commands referencing the same
526 * resource
527 */
528
529 if (likely(rcache->valid && *id_loc == rcache->handle)) {
530 const struct vmw_resource *res = rcache->res;
531
532 rcache->node->first_usage = false;
533 if (p_val)
534 *p_val = rcache->node;
535
536 return vmw_resource_relocation_add
537 (&sw_context->res_relocations, res,
538 id_loc - sw_context->buf_start);
539 }
540
541 ret = vmw_user_resource_lookup_handle(dev_priv,
542 sw_context->fp->tfile,
543 *id_loc,
544 converter,
545 &res);
546 if (unlikely(ret != 0)) {
547 DRM_ERROR("Could not find or use resource 0x%08x.\n",
548 (unsigned) *id_loc);
549 dump_stack();
550 return ret;
551 }
552
553 rcache->valid = true;
554 rcache->res = res;
555 rcache->handle = *id_loc;
556
557 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, res_type, id_loc,
558 res, &node);
559 if (unlikely(ret != 0))
560 goto out_no_reloc;
561
562 rcache->node = node;
563 if (p_val)
564 *p_val = node;
565 vmw_resource_unreference(&res);
566 return 0;
567
568 out_no_reloc:
569 BUG_ON(sw_context->error_resource != NULL);
570 sw_context->error_resource = res;
571
572 return ret;
573 }
574
575 /**
576 * vmw_rebind_contexts - Rebind all resources previously bound to
577 * referenced contexts.
578 *
579 * @sw_context: Pointer to the software context.
580 *
581 * Rebind context binding points that have been scrubbed because of eviction.
582 */
583 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
584 {
585 struct vmw_resource_val_node *val;
586 int ret;
587
588 list_for_each_entry(val, &sw_context->resource_list, head) {
589 if (unlikely(!val->staged_bindings))
590 break;
591
592 ret = vmw_context_rebind_all(val->res);
593 if (unlikely(ret != 0)) {
594 if (ret != -ERESTARTSYS)
595 DRM_ERROR("Failed to rebind context.\n");
596 return ret;
597 }
598 }
599
600 return 0;
601 }
602
603 /**
604 * vmw_cmd_cid_check - Check a command header for valid context information.
605 *
606 * @dev_priv: Pointer to a device private structure.
607 * @sw_context: Pointer to the software context.
608 * @header: A command header with an embedded user-space context handle.
609 *
610 * Convenience function: Call vmw_cmd_res_check with the user-space context
611 * handle embedded in @header.
612 */
613 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
614 struct vmw_sw_context *sw_context,
615 SVGA3dCmdHeader *header)
616 {
617 struct vmw_cid_cmd {
618 SVGA3dCmdHeader header;
619 uint32_t cid;
620 } *cmd;
621
622 cmd = container_of(header, struct vmw_cid_cmd, header);
623 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
624 user_context_converter, &cmd->cid, NULL);
625 }
626
627 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
628 struct vmw_sw_context *sw_context,
629 SVGA3dCmdHeader *header)
630 {
631 struct vmw_sid_cmd {
632 SVGA3dCmdHeader header;
633 SVGA3dCmdSetRenderTarget body;
634 } *cmd;
635 struct vmw_resource_val_node *ctx_node;
636 struct vmw_resource_val_node *res_node;
637 int ret;
638
639 cmd = container_of(header, struct vmw_sid_cmd, header);
640
641 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
642 user_context_converter, &cmd->body.cid,
643 &ctx_node);
644 if (unlikely(ret != 0))
645 return ret;
646
647 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
648 user_surface_converter,
649 &cmd->body.target.sid, &res_node);
650 if (unlikely(ret != 0))
651 return ret;
652
653 if (dev_priv->has_mob) {
654 struct vmw_ctx_bindinfo bi;
655
656 bi.ctx = ctx_node->res;
657 bi.res = res_node ? res_node->res : NULL;
658 bi.bt = vmw_ctx_binding_rt;
659 bi.i1.rt_type = cmd->body.type;
660 return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
661 }
662
663 return 0;
664 }
665
666 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
667 struct vmw_sw_context *sw_context,
668 SVGA3dCmdHeader *header)
669 {
670 struct vmw_sid_cmd {
671 SVGA3dCmdHeader header;
672 SVGA3dCmdSurfaceCopy body;
673 } *cmd;
674 int ret;
675
676 cmd = container_of(header, struct vmw_sid_cmd, header);
677 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
678 user_surface_converter,
679 &cmd->body.src.sid, NULL);
680 if (unlikely(ret != 0))
681 return ret;
682 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
683 user_surface_converter,
684 &cmd->body.dest.sid, NULL);
685 }
686
687 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
688 struct vmw_sw_context *sw_context,
689 SVGA3dCmdHeader *header)
690 {
691 struct vmw_sid_cmd {
692 SVGA3dCmdHeader header;
693 SVGA3dCmdSurfaceStretchBlt body;
694 } *cmd;
695 int ret;
696
697 cmd = container_of(header, struct vmw_sid_cmd, header);
698 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
699 user_surface_converter,
700 &cmd->body.src.sid, NULL);
701 if (unlikely(ret != 0))
702 return ret;
703 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
704 user_surface_converter,
705 &cmd->body.dest.sid, NULL);
706 }
707
708 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
709 struct vmw_sw_context *sw_context,
710 SVGA3dCmdHeader *header)
711 {
712 struct vmw_sid_cmd {
713 SVGA3dCmdHeader header;
714 SVGA3dCmdBlitSurfaceToScreen body;
715 } *cmd;
716
717 cmd = container_of(header, struct vmw_sid_cmd, header);
718
719 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
720 user_surface_converter,
721 &cmd->body.srcImage.sid, NULL);
722 }
723
724 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
725 struct vmw_sw_context *sw_context,
726 SVGA3dCmdHeader *header)
727 {
728 struct vmw_sid_cmd {
729 SVGA3dCmdHeader header;
730 SVGA3dCmdPresent body;
731 } *cmd;
732
733
734 cmd = container_of(header, struct vmw_sid_cmd, header);
735
736 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
737 user_surface_converter, &cmd->body.sid,
738 NULL);
739 }
740
741 /**
742 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
743 *
744 * @dev_priv: The device private structure.
745 * @new_query_bo: The new buffer holding query results.
746 * @sw_context: The software context used for this command submission.
747 *
748 * This function checks whether @new_query_bo is suitable for holding
749 * query results, and if another buffer currently is pinned for query
750 * results. If so, the function prepares the state of @sw_context for
751 * switching pinned buffers after successful submission of the current
752 * command batch.
753 */
754 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
755 struct ttm_buffer_object *new_query_bo,
756 struct vmw_sw_context *sw_context)
757 {
758 struct vmw_res_cache_entry *ctx_entry =
759 &sw_context->res_cache[vmw_res_context];
760 int ret;
761
762 BUG_ON(!ctx_entry->valid);
763 sw_context->last_query_ctx = ctx_entry->res;
764
765 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
766
767 if (unlikely(new_query_bo->num_pages > 4)) {
768 DRM_ERROR("Query buffer too large.\n");
769 return -EINVAL;
770 }
771
772 if (unlikely(sw_context->cur_query_bo != NULL)) {
773 sw_context->needs_post_query_barrier = true;
774 ret = vmw_bo_to_validate_list(sw_context,
775 sw_context->cur_query_bo,
776 dev_priv->has_mob, NULL);
777 if (unlikely(ret != 0))
778 return ret;
779 }
780 sw_context->cur_query_bo = new_query_bo;
781
782 ret = vmw_bo_to_validate_list(sw_context,
783 dev_priv->dummy_query_bo,
784 dev_priv->has_mob, NULL);
785 if (unlikely(ret != 0))
786 return ret;
787
788 }
789
790 return 0;
791 }
792
793
794 /**
795 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
796 *
797 * @dev_priv: The device private structure.
798 * @sw_context: The software context used for this command submission batch.
799 *
800 * This function will check if we're switching query buffers, and will then,
801 * issue a dummy occlusion query wait used as a query barrier. When the fence
802 * object following that query wait has signaled, we are sure that all
803 * preceding queries have finished, and the old query buffer can be unpinned.
804 * However, since both the new query buffer and the old one are fenced with
805 * that fence, we can do an asynchronus unpin now, and be sure that the
806 * old query buffer won't be moved until the fence has signaled.
807 *
808 * As mentioned above, both the new - and old query buffers need to be fenced
809 * using a sequence emitted *after* calling this function.
810 */
811 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
812 struct vmw_sw_context *sw_context)
813 {
814 /*
815 * The validate list should still hold references to all
816 * contexts here.
817 */
818
819 if (sw_context->needs_post_query_barrier) {
820 struct vmw_res_cache_entry *ctx_entry =
821 &sw_context->res_cache[vmw_res_context];
822 struct vmw_resource *ctx;
823 int ret;
824
825 BUG_ON(!ctx_entry->valid);
826 ctx = ctx_entry->res;
827
828 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
829
830 if (unlikely(ret != 0))
831 DRM_ERROR("Out of fifo space for dummy query.\n");
832 }
833
834 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
835 if (dev_priv->pinned_bo) {
836 vmw_bo_pin(dev_priv->pinned_bo, false);
837 ttm_bo_unref(&dev_priv->pinned_bo);
838 }
839
840 if (!sw_context->needs_post_query_barrier) {
841 vmw_bo_pin(sw_context->cur_query_bo, true);
842
843 /*
844 * We pin also the dummy_query_bo buffer so that we
845 * don't need to validate it when emitting
846 * dummy queries in context destroy paths.
847 */
848
849 vmw_bo_pin(dev_priv->dummy_query_bo, true);
850 dev_priv->dummy_query_bo_pinned = true;
851
852 BUG_ON(sw_context->last_query_ctx == NULL);
853 dev_priv->query_cid = sw_context->last_query_ctx->id;
854 dev_priv->query_cid_valid = true;
855 dev_priv->pinned_bo =
856 ttm_bo_reference(sw_context->cur_query_bo);
857 }
858 }
859 }
860
861 /**
862 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
863 * handle to a MOB id.
864 *
865 * @dev_priv: Pointer to a device private structure.
866 * @sw_context: The software context used for this command batch validation.
867 * @id: Pointer to the user-space handle to be translated.
868 * @vmw_bo_p: Points to a location that, on successful return will carry
869 * a reference-counted pointer to the DMA buffer identified by the
870 * user-space handle in @id.
871 *
872 * This function saves information needed to translate a user-space buffer
873 * handle to a MOB id. The translation does not take place immediately, but
874 * during a call to vmw_apply_relocations(). This function builds a relocation
875 * list and a list of buffers to validate. The former needs to be freed using
876 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
877 * needs to be freed using vmw_clear_validations.
878 */
879 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
880 struct vmw_sw_context *sw_context,
881 SVGAMobId *id,
882 struct vmw_dma_buffer **vmw_bo_p)
883 {
884 struct vmw_dma_buffer *vmw_bo = NULL;
885 struct ttm_buffer_object *bo;
886 uint32_t handle = *id;
887 struct vmw_relocation *reloc;
888 int ret;
889
890 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
891 if (unlikely(ret != 0)) {
892 DRM_ERROR("Could not find or use MOB buffer.\n");
893 ret = -EINVAL;
894 goto out_no_reloc;
895 }
896 bo = &vmw_bo->base;
897
898 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
899 DRM_ERROR("Max number relocations per submission"
900 " exceeded\n");
901 ret = -EINVAL;
902 goto out_no_reloc;
903 }
904
905 reloc = &sw_context->relocs[sw_context->cur_reloc++];
906 reloc->mob_loc = id;
907 reloc->location = NULL;
908
909 ret = vmw_bo_to_validate_list(sw_context, bo, true, &reloc->index);
910 if (unlikely(ret != 0))
911 goto out_no_reloc;
912
913 *vmw_bo_p = vmw_bo;
914 return 0;
915
916 out_no_reloc:
917 vmw_dmabuf_unreference(&vmw_bo);
918 *vmw_bo_p = NULL;
919 return ret;
920 }
921
922 /**
923 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
924 * handle to a valid SVGAGuestPtr
925 *
926 * @dev_priv: Pointer to a device private structure.
927 * @sw_context: The software context used for this command batch validation.
928 * @ptr: Pointer to the user-space handle to be translated.
929 * @vmw_bo_p: Points to a location that, on successful return will carry
930 * a reference-counted pointer to the DMA buffer identified by the
931 * user-space handle in @id.
932 *
933 * This function saves information needed to translate a user-space buffer
934 * handle to a valid SVGAGuestPtr. The translation does not take place
935 * immediately, but during a call to vmw_apply_relocations().
936 * This function builds a relocation list and a list of buffers to validate.
937 * The former needs to be freed using either vmw_apply_relocations() or
938 * vmw_free_relocations(). The latter needs to be freed using
939 * vmw_clear_validations.
940 */
941 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
942 struct vmw_sw_context *sw_context,
943 SVGAGuestPtr *ptr,
944 struct vmw_dma_buffer **vmw_bo_p)
945 {
946 struct vmw_dma_buffer *vmw_bo = NULL;
947 struct ttm_buffer_object *bo;
948 uint32_t handle = ptr->gmrId;
949 struct vmw_relocation *reloc;
950 int ret;
951
952 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
953 if (unlikely(ret != 0)) {
954 DRM_ERROR("Could not find or use GMR region.\n");
955 ret = -EINVAL;
956 goto out_no_reloc;
957 }
958 bo = &vmw_bo->base;
959
960 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
961 DRM_ERROR("Max number relocations per submission"
962 " exceeded\n");
963 ret = -EINVAL;
964 goto out_no_reloc;
965 }
966
967 reloc = &sw_context->relocs[sw_context->cur_reloc++];
968 reloc->location = ptr;
969
970 ret = vmw_bo_to_validate_list(sw_context, bo, false, &reloc->index);
971 if (unlikely(ret != 0))
972 goto out_no_reloc;
973
974 *vmw_bo_p = vmw_bo;
975 return 0;
976
977 out_no_reloc:
978 vmw_dmabuf_unreference(&vmw_bo);
979 *vmw_bo_p = NULL;
980 return ret;
981 }
982
983 /**
984 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
985 *
986 * @dev_priv: Pointer to a device private struct.
987 * @sw_context: The software context used for this command submission.
988 * @header: Pointer to the command header in the command stream.
989 */
990 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
991 struct vmw_sw_context *sw_context,
992 SVGA3dCmdHeader *header)
993 {
994 struct vmw_begin_gb_query_cmd {
995 SVGA3dCmdHeader header;
996 SVGA3dCmdBeginGBQuery q;
997 } *cmd;
998
999 cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1000 header);
1001
1002 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1003 user_context_converter, &cmd->q.cid,
1004 NULL);
1005 }
1006
1007 /**
1008 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
1009 *
1010 * @dev_priv: Pointer to a device private struct.
1011 * @sw_context: The software context used for this command submission.
1012 * @header: Pointer to the command header in the command stream.
1013 */
1014 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1015 struct vmw_sw_context *sw_context,
1016 SVGA3dCmdHeader *header)
1017 {
1018 struct vmw_begin_query_cmd {
1019 SVGA3dCmdHeader header;
1020 SVGA3dCmdBeginQuery q;
1021 } *cmd;
1022
1023 cmd = container_of(header, struct vmw_begin_query_cmd,
1024 header);
1025
1026 if (unlikely(dev_priv->has_mob)) {
1027 struct {
1028 SVGA3dCmdHeader header;
1029 SVGA3dCmdBeginGBQuery q;
1030 } gb_cmd;
1031
1032 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1033
1034 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1035 gb_cmd.header.size = cmd->header.size;
1036 gb_cmd.q.cid = cmd->q.cid;
1037 gb_cmd.q.type = cmd->q.type;
1038
1039 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1040 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1041 }
1042
1043 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1044 user_context_converter, &cmd->q.cid,
1045 NULL);
1046 }
1047
1048 /**
1049 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
1050 *
1051 * @dev_priv: Pointer to a device private struct.
1052 * @sw_context: The software context used for this command submission.
1053 * @header: Pointer to the command header in the command stream.
1054 */
1055 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1056 struct vmw_sw_context *sw_context,
1057 SVGA3dCmdHeader *header)
1058 {
1059 struct vmw_dma_buffer *vmw_bo;
1060 struct vmw_query_cmd {
1061 SVGA3dCmdHeader header;
1062 SVGA3dCmdEndGBQuery q;
1063 } *cmd;
1064 int ret;
1065
1066 cmd = container_of(header, struct vmw_query_cmd, header);
1067 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1068 if (unlikely(ret != 0))
1069 return ret;
1070
1071 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1072 &cmd->q.mobid,
1073 &vmw_bo);
1074 if (unlikely(ret != 0))
1075 return ret;
1076
1077 ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context);
1078
1079 vmw_dmabuf_unreference(&vmw_bo);
1080 return ret;
1081 }
1082
1083 /**
1084 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
1085 *
1086 * @dev_priv: Pointer to a device private struct.
1087 * @sw_context: The software context used for this command submission.
1088 * @header: Pointer to the command header in the command stream.
1089 */
1090 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1091 struct vmw_sw_context *sw_context,
1092 SVGA3dCmdHeader *header)
1093 {
1094 struct vmw_dma_buffer *vmw_bo;
1095 struct vmw_query_cmd {
1096 SVGA3dCmdHeader header;
1097 SVGA3dCmdEndQuery q;
1098 } *cmd;
1099 int ret;
1100
1101 cmd = container_of(header, struct vmw_query_cmd, header);
1102 if (dev_priv->has_mob) {
1103 struct {
1104 SVGA3dCmdHeader header;
1105 SVGA3dCmdEndGBQuery q;
1106 } gb_cmd;
1107
1108 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1109
1110 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1111 gb_cmd.header.size = cmd->header.size;
1112 gb_cmd.q.cid = cmd->q.cid;
1113 gb_cmd.q.type = cmd->q.type;
1114 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1115 gb_cmd.q.offset = cmd->q.guestResult.offset;
1116
1117 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1118 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1119 }
1120
1121 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1122 if (unlikely(ret != 0))
1123 return ret;
1124
1125 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1126 &cmd->q.guestResult,
1127 &vmw_bo);
1128 if (unlikely(ret != 0))
1129 return ret;
1130
1131 ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context);
1132
1133 vmw_dmabuf_unreference(&vmw_bo);
1134 return ret;
1135 }
1136
1137 /**
1138 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
1139 *
1140 * @dev_priv: Pointer to a device private struct.
1141 * @sw_context: The software context used for this command submission.
1142 * @header: Pointer to the command header in the command stream.
1143 */
1144 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1145 struct vmw_sw_context *sw_context,
1146 SVGA3dCmdHeader *header)
1147 {
1148 struct vmw_dma_buffer *vmw_bo;
1149 struct vmw_query_cmd {
1150 SVGA3dCmdHeader header;
1151 SVGA3dCmdWaitForGBQuery q;
1152 } *cmd;
1153 int ret;
1154
1155 cmd = container_of(header, struct vmw_query_cmd, header);
1156 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1157 if (unlikely(ret != 0))
1158 return ret;
1159
1160 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1161 &cmd->q.mobid,
1162 &vmw_bo);
1163 if (unlikely(ret != 0))
1164 return ret;
1165
1166 vmw_dmabuf_unreference(&vmw_bo);
1167 return 0;
1168 }
1169
1170 /**
1171 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
1172 *
1173 * @dev_priv: Pointer to a device private struct.
1174 * @sw_context: The software context used for this command submission.
1175 * @header: Pointer to the command header in the command stream.
1176 */
1177 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1178 struct vmw_sw_context *sw_context,
1179 SVGA3dCmdHeader *header)
1180 {
1181 struct vmw_dma_buffer *vmw_bo;
1182 struct vmw_query_cmd {
1183 SVGA3dCmdHeader header;
1184 SVGA3dCmdWaitForQuery q;
1185 } *cmd;
1186 int ret;
1187
1188 cmd = container_of(header, struct vmw_query_cmd, header);
1189 if (dev_priv->has_mob) {
1190 struct {
1191 SVGA3dCmdHeader header;
1192 SVGA3dCmdWaitForGBQuery q;
1193 } gb_cmd;
1194
1195 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1196
1197 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1198 gb_cmd.header.size = cmd->header.size;
1199 gb_cmd.q.cid = cmd->q.cid;
1200 gb_cmd.q.type = cmd->q.type;
1201 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1202 gb_cmd.q.offset = cmd->q.guestResult.offset;
1203
1204 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1205 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1206 }
1207
1208 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1209 if (unlikely(ret != 0))
1210 return ret;
1211
1212 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1213 &cmd->q.guestResult,
1214 &vmw_bo);
1215 if (unlikely(ret != 0))
1216 return ret;
1217
1218 vmw_dmabuf_unreference(&vmw_bo);
1219 return 0;
1220 }
1221
1222 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1223 struct vmw_sw_context *sw_context,
1224 SVGA3dCmdHeader *header)
1225 {
1226 struct vmw_dma_buffer *vmw_bo = NULL;
1227 struct vmw_surface *srf = NULL;
1228 struct vmw_dma_cmd {
1229 SVGA3dCmdHeader header;
1230 SVGA3dCmdSurfaceDMA dma;
1231 } *cmd;
1232 int ret;
1233 SVGA3dCmdSurfaceDMASuffix *suffix;
1234 uint32_t bo_size;
1235
1236 cmd = container_of(header, struct vmw_dma_cmd, header);
1237 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1238 header->size - sizeof(*suffix));
1239
1240 /* Make sure device and verifier stays in sync. */
1241 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1242 DRM_ERROR("Invalid DMA suffix size.\n");
1243 return -EINVAL;
1244 }
1245
1246 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1247 &cmd->dma.guest.ptr,
1248 &vmw_bo);
1249 if (unlikely(ret != 0))
1250 return ret;
1251
1252 /* Make sure DMA doesn't cross BO boundaries. */
1253 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1254 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1255 DRM_ERROR("Invalid DMA offset.\n");
1256 return -EINVAL;
1257 }
1258
1259 bo_size -= cmd->dma.guest.ptr.offset;
1260 if (unlikely(suffix->maximumOffset > bo_size))
1261 suffix->maximumOffset = bo_size;
1262
1263 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1264 user_surface_converter, &cmd->dma.host.sid,
1265 NULL);
1266 if (unlikely(ret != 0)) {
1267 if (unlikely(ret != -ERESTARTSYS))
1268 DRM_ERROR("could not find surface for DMA.\n");
1269 goto out_no_surface;
1270 }
1271
1272 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1273
1274 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1275 header);
1276
1277 out_no_surface:
1278 vmw_dmabuf_unreference(&vmw_bo);
1279 return ret;
1280 }
1281
1282 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1283 struct vmw_sw_context *sw_context,
1284 SVGA3dCmdHeader *header)
1285 {
1286 struct vmw_draw_cmd {
1287 SVGA3dCmdHeader header;
1288 SVGA3dCmdDrawPrimitives body;
1289 } *cmd;
1290 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1291 (unsigned long)header + sizeof(*cmd));
1292 SVGA3dPrimitiveRange *range;
1293 uint32_t i;
1294 uint32_t maxnum;
1295 int ret;
1296
1297 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1298 if (unlikely(ret != 0))
1299 return ret;
1300
1301 cmd = container_of(header, struct vmw_draw_cmd, header);
1302 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1303
1304 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1305 DRM_ERROR("Illegal number of vertex declarations.\n");
1306 return -EINVAL;
1307 }
1308
1309 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1310 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1311 user_surface_converter,
1312 &decl->array.surfaceId, NULL);
1313 if (unlikely(ret != 0))
1314 return ret;
1315 }
1316
1317 maxnum = (header->size - sizeof(cmd->body) -
1318 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1319 if (unlikely(cmd->body.numRanges > maxnum)) {
1320 DRM_ERROR("Illegal number of index ranges.\n");
1321 return -EINVAL;
1322 }
1323
1324 range = (SVGA3dPrimitiveRange *) decl;
1325 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1326 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1327 user_surface_converter,
1328 &range->indexArray.surfaceId, NULL);
1329 if (unlikely(ret != 0))
1330 return ret;
1331 }
1332 return 0;
1333 }
1334
1335
1336 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1337 struct vmw_sw_context *sw_context,
1338 SVGA3dCmdHeader *header)
1339 {
1340 struct vmw_tex_state_cmd {
1341 SVGA3dCmdHeader header;
1342 SVGA3dCmdSetTextureState state;
1343 } *cmd;
1344
1345 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1346 ((unsigned long) header + header->size + sizeof(header));
1347 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1348 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1349 struct vmw_resource_val_node *ctx_node;
1350 struct vmw_resource_val_node *res_node;
1351 int ret;
1352
1353 cmd = container_of(header, struct vmw_tex_state_cmd,
1354 header);
1355
1356 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1357 user_context_converter, &cmd->state.cid,
1358 &ctx_node);
1359 if (unlikely(ret != 0))
1360 return ret;
1361
1362 for (; cur_state < last_state; ++cur_state) {
1363 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1364 continue;
1365
1366 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1367 user_surface_converter,
1368 &cur_state->value, &res_node);
1369 if (unlikely(ret != 0))
1370 return ret;
1371
1372 if (dev_priv->has_mob) {
1373 struct vmw_ctx_bindinfo bi;
1374
1375 bi.ctx = ctx_node->res;
1376 bi.res = res_node ? res_node->res : NULL;
1377 bi.bt = vmw_ctx_binding_tex;
1378 bi.i1.texture_stage = cur_state->stage;
1379 vmw_context_binding_add(ctx_node->staged_bindings,
1380 &bi);
1381 }
1382 }
1383
1384 return 0;
1385 }
1386
1387 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1388 struct vmw_sw_context *sw_context,
1389 void *buf)
1390 {
1391 struct vmw_dma_buffer *vmw_bo;
1392 int ret;
1393
1394 struct {
1395 uint32_t header;
1396 SVGAFifoCmdDefineGMRFB body;
1397 } *cmd = buf;
1398
1399 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1400 &cmd->body.ptr,
1401 &vmw_bo);
1402 if (unlikely(ret != 0))
1403 return ret;
1404
1405 vmw_dmabuf_unreference(&vmw_bo);
1406
1407 return ret;
1408 }
1409
1410 /**
1411 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1412 *
1413 * @dev_priv: Pointer to a device private struct.
1414 * @sw_context: The software context being used for this batch.
1415 * @res_type: The resource type.
1416 * @converter: Information about user-space binding for this resource type.
1417 * @res_id: Pointer to the user-space resource handle in the command stream.
1418 * @buf_id: Pointer to the user-space backup buffer handle in the command
1419 * stream.
1420 * @backup_offset: Offset of backup into MOB.
1421 *
1422 * This function prepares for registering a switch of backup buffers
1423 * in the resource metadata just prior to unreserving.
1424 */
1425 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1426 struct vmw_sw_context *sw_context,
1427 enum vmw_res_type res_type,
1428 const struct vmw_user_resource_conv
1429 *converter,
1430 uint32_t *res_id,
1431 uint32_t *buf_id,
1432 unsigned long backup_offset)
1433 {
1434 int ret;
1435 struct vmw_dma_buffer *dma_buf;
1436 struct vmw_resource_val_node *val_node;
1437
1438 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1439 converter, res_id, &val_node);
1440 if (unlikely(ret != 0))
1441 return ret;
1442
1443 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1444 if (unlikely(ret != 0))
1445 return ret;
1446
1447 if (val_node->first_usage)
1448 val_node->no_buffer_needed = true;
1449
1450 vmw_dmabuf_unreference(&val_node->new_backup);
1451 val_node->new_backup = dma_buf;
1452 val_node->new_backup_offset = backup_offset;
1453
1454 return 0;
1455 }
1456
1457 /**
1458 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1459 * command
1460 *
1461 * @dev_priv: Pointer to a device private struct.
1462 * @sw_context: The software context being used for this batch.
1463 * @header: Pointer to the command header in the command stream.
1464 */
1465 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1466 struct vmw_sw_context *sw_context,
1467 SVGA3dCmdHeader *header)
1468 {
1469 struct vmw_bind_gb_surface_cmd {
1470 SVGA3dCmdHeader header;
1471 SVGA3dCmdBindGBSurface body;
1472 } *cmd;
1473
1474 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1475
1476 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1477 user_surface_converter,
1478 &cmd->body.sid, &cmd->body.mobid,
1479 0);
1480 }
1481
1482 /**
1483 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1484 * command
1485 *
1486 * @dev_priv: Pointer to a device private struct.
1487 * @sw_context: The software context being used for this batch.
1488 * @header: Pointer to the command header in the command stream.
1489 */
1490 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1491 struct vmw_sw_context *sw_context,
1492 SVGA3dCmdHeader *header)
1493 {
1494 struct vmw_gb_surface_cmd {
1495 SVGA3dCmdHeader header;
1496 SVGA3dCmdUpdateGBImage body;
1497 } *cmd;
1498
1499 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1500
1501 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1502 user_surface_converter,
1503 &cmd->body.image.sid, NULL);
1504 }
1505
1506 /**
1507 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1508 * command
1509 *
1510 * @dev_priv: Pointer to a device private struct.
1511 * @sw_context: The software context being used for this batch.
1512 * @header: Pointer to the command header in the command stream.
1513 */
1514 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1515 struct vmw_sw_context *sw_context,
1516 SVGA3dCmdHeader *header)
1517 {
1518 struct vmw_gb_surface_cmd {
1519 SVGA3dCmdHeader header;
1520 SVGA3dCmdUpdateGBSurface body;
1521 } *cmd;
1522
1523 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1524
1525 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1526 user_surface_converter,
1527 &cmd->body.sid, NULL);
1528 }
1529
1530 /**
1531 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
1532 * command
1533 *
1534 * @dev_priv: Pointer to a device private struct.
1535 * @sw_context: The software context being used for this batch.
1536 * @header: Pointer to the command header in the command stream.
1537 */
1538 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1539 struct vmw_sw_context *sw_context,
1540 SVGA3dCmdHeader *header)
1541 {
1542 struct vmw_gb_surface_cmd {
1543 SVGA3dCmdHeader header;
1544 SVGA3dCmdReadbackGBImage body;
1545 } *cmd;
1546
1547 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1548
1549 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1550 user_surface_converter,
1551 &cmd->body.image.sid, NULL);
1552 }
1553
1554 /**
1555 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
1556 * command
1557 *
1558 * @dev_priv: Pointer to a device private struct.
1559 * @sw_context: The software context being used for this batch.
1560 * @header: Pointer to the command header in the command stream.
1561 */
1562 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1563 struct vmw_sw_context *sw_context,
1564 SVGA3dCmdHeader *header)
1565 {
1566 struct vmw_gb_surface_cmd {
1567 SVGA3dCmdHeader header;
1568 SVGA3dCmdReadbackGBSurface body;
1569 } *cmd;
1570
1571 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1572
1573 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1574 user_surface_converter,
1575 &cmd->body.sid, NULL);
1576 }
1577
1578 /**
1579 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1580 * command
1581 *
1582 * @dev_priv: Pointer to a device private struct.
1583 * @sw_context: The software context being used for this batch.
1584 * @header: Pointer to the command header in the command stream.
1585 */
1586 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1587 struct vmw_sw_context *sw_context,
1588 SVGA3dCmdHeader *header)
1589 {
1590 struct vmw_gb_surface_cmd {
1591 SVGA3dCmdHeader header;
1592 SVGA3dCmdInvalidateGBImage body;
1593 } *cmd;
1594
1595 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1596
1597 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1598 user_surface_converter,
1599 &cmd->body.image.sid, NULL);
1600 }
1601
1602 /**
1603 * vmw_cmd_invalidate_gb_surface - Validate an
1604 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
1605 *
1606 * @dev_priv: Pointer to a device private struct.
1607 * @sw_context: The software context being used for this batch.
1608 * @header: Pointer to the command header in the command stream.
1609 */
1610 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1611 struct vmw_sw_context *sw_context,
1612 SVGA3dCmdHeader *header)
1613 {
1614 struct vmw_gb_surface_cmd {
1615 SVGA3dCmdHeader header;
1616 SVGA3dCmdInvalidateGBSurface body;
1617 } *cmd;
1618
1619 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1620
1621 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1622 user_surface_converter,
1623 &cmd->body.sid, NULL);
1624 }
1625
1626
1627 /**
1628 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
1629 * command
1630 *
1631 * @dev_priv: Pointer to a device private struct.
1632 * @sw_context: The software context being used for this batch.
1633 * @header: Pointer to the command header in the command stream.
1634 */
1635 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1636 struct vmw_sw_context *sw_context,
1637 SVGA3dCmdHeader *header)
1638 {
1639 struct vmw_shader_define_cmd {
1640 SVGA3dCmdHeader header;
1641 SVGA3dCmdDefineShader body;
1642 } *cmd;
1643 int ret;
1644 size_t size;
1645 struct vmw_resource_val_node *val;
1646
1647 cmd = container_of(header, struct vmw_shader_define_cmd,
1648 header);
1649
1650 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1651 user_context_converter, &cmd->body.cid,
1652 &val);
1653 if (unlikely(ret != 0))
1654 return ret;
1655
1656 if (unlikely(!dev_priv->has_mob))
1657 return 0;
1658
1659 size = cmd->header.size - sizeof(cmd->body);
1660 ret = vmw_compat_shader_add(dev_priv,
1661 vmw_context_res_man(val->res),
1662 cmd->body.shid, cmd + 1,
1663 cmd->body.type, size,
1664 &sw_context->staged_cmd_res);
1665 if (unlikely(ret != 0))
1666 return ret;
1667
1668 return vmw_resource_relocation_add(&sw_context->res_relocations,
1669 NULL, &cmd->header.id -
1670 sw_context->buf_start);
1671
1672 return 0;
1673 }
1674
1675 /**
1676 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
1677 * command
1678 *
1679 * @dev_priv: Pointer to a device private struct.
1680 * @sw_context: The software context being used for this batch.
1681 * @header: Pointer to the command header in the command stream.
1682 */
1683 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1684 struct vmw_sw_context *sw_context,
1685 SVGA3dCmdHeader *header)
1686 {
1687 struct vmw_shader_destroy_cmd {
1688 SVGA3dCmdHeader header;
1689 SVGA3dCmdDestroyShader body;
1690 } *cmd;
1691 int ret;
1692 struct vmw_resource_val_node *val;
1693
1694 cmd = container_of(header, struct vmw_shader_destroy_cmd,
1695 header);
1696
1697 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1698 user_context_converter, &cmd->body.cid,
1699 &val);
1700 if (unlikely(ret != 0))
1701 return ret;
1702
1703 if (unlikely(!dev_priv->has_mob))
1704 return 0;
1705
1706 ret = vmw_compat_shader_remove(vmw_context_res_man(val->res),
1707 cmd->body.shid,
1708 cmd->body.type,
1709 &sw_context->staged_cmd_res);
1710 if (unlikely(ret != 0))
1711 return ret;
1712
1713 return vmw_resource_relocation_add(&sw_context->res_relocations,
1714 NULL, &cmd->header.id -
1715 sw_context->buf_start);
1716
1717 return 0;
1718 }
1719
1720 /**
1721 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
1722 * command
1723 *
1724 * @dev_priv: Pointer to a device private struct.
1725 * @sw_context: The software context being used for this batch.
1726 * @header: Pointer to the command header in the command stream.
1727 */
1728 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1729 struct vmw_sw_context *sw_context,
1730 SVGA3dCmdHeader *header)
1731 {
1732 struct vmw_set_shader_cmd {
1733 SVGA3dCmdHeader header;
1734 SVGA3dCmdSetShader body;
1735 } *cmd;
1736 struct vmw_resource_val_node *ctx_node, *res_node = NULL;
1737 struct vmw_ctx_bindinfo bi;
1738 struct vmw_resource *res = NULL;
1739 int ret;
1740
1741 cmd = container_of(header, struct vmw_set_shader_cmd,
1742 header);
1743
1744 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1745 user_context_converter, &cmd->body.cid,
1746 &ctx_node);
1747 if (unlikely(ret != 0))
1748 return ret;
1749
1750 if (!dev_priv->has_mob)
1751 return 0;
1752
1753 if (cmd->body.shid != SVGA3D_INVALID_ID) {
1754 res = vmw_compat_shader_lookup
1755 (vmw_context_res_man(ctx_node->res),
1756 cmd->body.shid,
1757 cmd->body.type);
1758
1759 if (!IS_ERR(res)) {
1760 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
1761 vmw_res_shader,
1762 &cmd->body.shid, res,
1763 &res_node);
1764 vmw_resource_unreference(&res);
1765 if (unlikely(ret != 0))
1766 return ret;
1767 }
1768 }
1769
1770 if (!res_node) {
1771 ret = vmw_cmd_res_check(dev_priv, sw_context,
1772 vmw_res_shader,
1773 user_shader_converter,
1774 &cmd->body.shid, &res_node);
1775 if (unlikely(ret != 0))
1776 return ret;
1777 }
1778
1779 bi.ctx = ctx_node->res;
1780 bi.res = res_node ? res_node->res : NULL;
1781 bi.bt = vmw_ctx_binding_shader;
1782 bi.i1.shader_type = cmd->body.type;
1783 return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
1784 }
1785
1786 /**
1787 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
1788 * command
1789 *
1790 * @dev_priv: Pointer to a device private struct.
1791 * @sw_context: The software context being used for this batch.
1792 * @header: Pointer to the command header in the command stream.
1793 */
1794 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
1795 struct vmw_sw_context *sw_context,
1796 SVGA3dCmdHeader *header)
1797 {
1798 struct vmw_set_shader_const_cmd {
1799 SVGA3dCmdHeader header;
1800 SVGA3dCmdSetShaderConst body;
1801 } *cmd;
1802 int ret;
1803
1804 cmd = container_of(header, struct vmw_set_shader_const_cmd,
1805 header);
1806
1807 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1808 user_context_converter, &cmd->body.cid,
1809 NULL);
1810 if (unlikely(ret != 0))
1811 return ret;
1812
1813 if (dev_priv->has_mob)
1814 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
1815
1816 return 0;
1817 }
1818
1819 /**
1820 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
1821 * command
1822 *
1823 * @dev_priv: Pointer to a device private struct.
1824 * @sw_context: The software context being used for this batch.
1825 * @header: Pointer to the command header in the command stream.
1826 */
1827 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
1828 struct vmw_sw_context *sw_context,
1829 SVGA3dCmdHeader *header)
1830 {
1831 struct vmw_bind_gb_shader_cmd {
1832 SVGA3dCmdHeader header;
1833 SVGA3dCmdBindGBShader body;
1834 } *cmd;
1835
1836 cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
1837 header);
1838
1839 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
1840 user_shader_converter,
1841 &cmd->body.shid, &cmd->body.mobid,
1842 cmd->body.offsetInBytes);
1843 }
1844
1845 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
1846 struct vmw_sw_context *sw_context,
1847 void *buf, uint32_t *size)
1848 {
1849 uint32_t size_remaining = *size;
1850 uint32_t cmd_id;
1851
1852 cmd_id = le32_to_cpu(((uint32_t *)buf)[0]);
1853 switch (cmd_id) {
1854 case SVGA_CMD_UPDATE:
1855 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
1856 break;
1857 case SVGA_CMD_DEFINE_GMRFB:
1858 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
1859 break;
1860 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
1861 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
1862 break;
1863 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
1864 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
1865 break;
1866 default:
1867 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
1868 return -EINVAL;
1869 }
1870
1871 if (*size > size_remaining) {
1872 DRM_ERROR("Invalid SVGA command (size mismatch):"
1873 " %u.\n", cmd_id);
1874 return -EINVAL;
1875 }
1876
1877 if (unlikely(!sw_context->kernel)) {
1878 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
1879 return -EPERM;
1880 }
1881
1882 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
1883 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
1884
1885 return 0;
1886 }
1887
1888 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
1889 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
1890 false, false, false),
1891 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
1892 false, false, false),
1893 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
1894 true, false, false),
1895 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
1896 true, false, false),
1897 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
1898 true, false, false),
1899 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
1900 false, false, false),
1901 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
1902 false, false, false),
1903 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
1904 true, false, false),
1905 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
1906 true, false, false),
1907 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
1908 true, false, false),
1909 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
1910 &vmw_cmd_set_render_target_check, true, false, false),
1911 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
1912 true, false, false),
1913 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
1914 true, false, false),
1915 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
1916 true, false, false),
1917 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
1918 true, false, false),
1919 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
1920 true, false, false),
1921 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
1922 true, false, false),
1923 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
1924 true, false, false),
1925 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
1926 false, false, false),
1927 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
1928 true, false, false),
1929 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
1930 true, false, false),
1931 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
1932 true, false, false),
1933 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
1934 true, false, false),
1935 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
1936 true, false, false),
1937 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
1938 true, false, false),
1939 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
1940 true, false, false),
1941 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
1942 true, false, false),
1943 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
1944 true, false, false),
1945 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
1946 true, false, false),
1947 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
1948 &vmw_cmd_blt_surf_screen_check, false, false, false),
1949 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
1950 false, false, false),
1951 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
1952 false, false, false),
1953 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
1954 false, false, false),
1955 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
1956 false, false, false),
1957 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
1958 false, false, false),
1959 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
1960 false, false, false),
1961 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
1962 false, false, false),
1963 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
1964 false, false, false),
1965 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
1966 false, false, false),
1967 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
1968 false, false, false),
1969 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
1970 false, false, false),
1971 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
1972 false, false, false),
1973 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
1974 false, false, false),
1975 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
1976 false, false, true),
1977 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
1978 false, false, true),
1979 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
1980 false, false, true),
1981 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
1982 false, false, true),
1983 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB, &vmw_cmd_invalid,
1984 false, false, true),
1985 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
1986 false, false, true),
1987 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
1988 false, false, true),
1989 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
1990 false, false, true),
1991 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
1992 true, false, true),
1993 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
1994 false, false, true),
1995 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
1996 true, false, true),
1997 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
1998 &vmw_cmd_update_gb_surface, true, false, true),
1999 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2000 &vmw_cmd_readback_gb_image, true, false, true),
2001 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2002 &vmw_cmd_readback_gb_surface, true, false, true),
2003 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2004 &vmw_cmd_invalidate_gb_image, true, false, true),
2005 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2006 &vmw_cmd_invalidate_gb_surface, true, false, true),
2007 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2008 false, false, true),
2009 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2010 false, false, true),
2011 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2012 false, false, true),
2013 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2014 false, false, true),
2015 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2016 false, false, true),
2017 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2018 false, false, true),
2019 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2020 true, false, true),
2021 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2022 false, false, true),
2023 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2024 false, false, false),
2025 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2026 true, false, true),
2027 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2028 true, false, true),
2029 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2030 true, false, true),
2031 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2032 true, false, true),
2033 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2034 false, false, true),
2035 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2036 false, false, true),
2037 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2038 false, false, true),
2039 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2040 false, false, true),
2041 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2042 false, false, true),
2043 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
2044 false, false, true),
2045 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
2046 false, false, true),
2047 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
2048 false, false, true),
2049 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
2050 false, false, true),
2051 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
2052 false, false, true),
2053 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
2054 true, false, true)
2055 };
2056
2057 static int vmw_cmd_check(struct vmw_private *dev_priv,
2058 struct vmw_sw_context *sw_context,
2059 void *buf, uint32_t *size)
2060 {
2061 uint32_t cmd_id;
2062 uint32_t size_remaining = *size;
2063 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
2064 int ret;
2065 const struct vmw_cmd_entry *entry;
2066 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
2067
2068 cmd_id = le32_to_cpu(((uint32_t *)buf)[0]);
2069 /* Handle any none 3D commands */
2070 if (unlikely(cmd_id < SVGA_CMD_MAX))
2071 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
2072
2073
2074 cmd_id = le32_to_cpu(header->id);
2075 *size = le32_to_cpu(header->size) + sizeof(SVGA3dCmdHeader);
2076
2077 cmd_id -= SVGA_3D_CMD_BASE;
2078 if (unlikely(*size > size_remaining))
2079 goto out_invalid;
2080
2081 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
2082 goto out_invalid;
2083
2084 entry = &vmw_cmd_entries[cmd_id];
2085 if (unlikely(!entry->func))
2086 goto out_invalid;
2087
2088 if (unlikely(!entry->user_allow && !sw_context->kernel))
2089 goto out_privileged;
2090
2091 if (unlikely(entry->gb_disable && gb))
2092 goto out_old;
2093
2094 if (unlikely(entry->gb_enable && !gb))
2095 goto out_new;
2096
2097 ret = entry->func(dev_priv, sw_context, header);
2098 if (unlikely(ret != 0))
2099 goto out_invalid;
2100
2101 return 0;
2102 out_invalid:
2103 DRM_ERROR("Invalid SVGA3D command: %d\n",
2104 cmd_id + SVGA_3D_CMD_BASE);
2105 return -EINVAL;
2106 out_privileged:
2107 DRM_ERROR("Privileged SVGA3D command: %d\n",
2108 cmd_id + SVGA_3D_CMD_BASE);
2109 return -EPERM;
2110 out_old:
2111 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
2112 cmd_id + SVGA_3D_CMD_BASE);
2113 return -EINVAL;
2114 out_new:
2115 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
2116 cmd_id + SVGA_3D_CMD_BASE);
2117 return -EINVAL;
2118 }
2119
2120 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
2121 struct vmw_sw_context *sw_context,
2122 void *buf,
2123 uint32_t size)
2124 {
2125 int32_t cur_size = size;
2126 int ret;
2127
2128 sw_context->buf_start = buf;
2129
2130 while (cur_size > 0) {
2131 size = cur_size;
2132 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
2133 if (unlikely(ret != 0))
2134 return ret;
2135 buf = (void *)((unsigned long) buf + size);
2136 cur_size -= size;
2137 }
2138
2139 if (unlikely(cur_size != 0)) {
2140 DRM_ERROR("Command verifier out of sync.\n");
2141 return -EINVAL;
2142 }
2143
2144 return 0;
2145 }
2146
2147 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
2148 {
2149 sw_context->cur_reloc = 0;
2150 }
2151
2152 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
2153 {
2154 uint32_t i;
2155 struct vmw_relocation *reloc;
2156 struct ttm_validate_buffer *validate;
2157 struct ttm_buffer_object *bo;
2158
2159 for (i = 0; i < sw_context->cur_reloc; ++i) {
2160 reloc = &sw_context->relocs[i];
2161 validate = &sw_context->val_bufs[reloc->index].base;
2162 bo = validate->bo;
2163 switch (bo->mem.mem_type) {
2164 case TTM_PL_VRAM:
2165 reloc->location->offset += bo->offset;
2166 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
2167 break;
2168 case VMW_PL_GMR:
2169 reloc->location->gmrId = bo->mem.start;
2170 break;
2171 case VMW_PL_MOB:
2172 *reloc->mob_loc = bo->mem.start;
2173 break;
2174 default:
2175 BUG();
2176 }
2177 }
2178 vmw_free_relocations(sw_context);
2179 }
2180
2181 /**
2182 * vmw_resource_list_unrefererence - Free up a resource list and unreference
2183 * all resources referenced by it.
2184 *
2185 * @list: The resource list.
2186 */
2187 static void vmw_resource_list_unreference(struct list_head *list)
2188 {
2189 struct vmw_resource_val_node *val, *val_next;
2190
2191 /*
2192 * Drop references to resources held during command submission.
2193 */
2194
2195 list_for_each_entry_safe(val, val_next, list, head) {
2196 list_del_init(&val->head);
2197 vmw_resource_unreference(&val->res);
2198 if (unlikely(val->staged_bindings))
2199 kfree(val->staged_bindings);
2200 kfree(val);
2201 }
2202 }
2203
2204 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
2205 {
2206 struct vmw_validate_buffer *entry, *next;
2207 struct vmw_resource_val_node *val;
2208
2209 /*
2210 * Drop references to DMA buffers held during command submission.
2211 */
2212 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
2213 base.head) {
2214 list_del(&entry->base.head);
2215 ttm_bo_unref(&entry->base.bo);
2216 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
2217 sw_context->cur_val_buf--;
2218 }
2219 BUG_ON(sw_context->cur_val_buf != 0);
2220
2221 list_for_each_entry(val, &sw_context->resource_list, head)
2222 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
2223 }
2224
2225 static int vmw_validate_single_buffer(struct vmw_private *dev_priv,
2226 struct ttm_buffer_object *bo,
2227 bool validate_as_mob)
2228 {
2229 int ret;
2230
2231
2232 /*
2233 * Don't validate pinned buffers.
2234 */
2235
2236 if (bo == dev_priv->pinned_bo ||
2237 (bo == dev_priv->dummy_query_bo &&
2238 dev_priv->dummy_query_bo_pinned))
2239 return 0;
2240
2241 if (validate_as_mob)
2242 return ttm_bo_validate(bo, &vmw_mob_placement, true, false);
2243
2244 /**
2245 * Put BO in VRAM if there is space, otherwise as a GMR.
2246 * If there is no space in VRAM and GMR ids are all used up,
2247 * start evicting GMRs to make room. If the DMA buffer can't be
2248 * used as a GMR, this will return -ENOMEM.
2249 */
2250
2251 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, true, false);
2252 if (likely(ret == 0 || ret == -ERESTARTSYS))
2253 return ret;
2254
2255 /**
2256 * If that failed, try VRAM again, this time evicting
2257 * previous contents.
2258 */
2259
2260 DRM_INFO("Falling through to VRAM.\n");
2261 ret = ttm_bo_validate(bo, &vmw_vram_placement, true, false);
2262 return ret;
2263 }
2264
2265 static int vmw_validate_buffers(struct vmw_private *dev_priv,
2266 struct vmw_sw_context *sw_context)
2267 {
2268 struct vmw_validate_buffer *entry;
2269 int ret;
2270
2271 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
2272 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
2273 entry->validate_as_mob);
2274 if (unlikely(ret != 0))
2275 return ret;
2276 }
2277 return 0;
2278 }
2279
2280 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
2281 uint32_t size)
2282 {
2283 if (likely(sw_context->cmd_bounce_size >= size))
2284 return 0;
2285
2286 if (sw_context->cmd_bounce_size == 0)
2287 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
2288
2289 while (sw_context->cmd_bounce_size < size) {
2290 sw_context->cmd_bounce_size =
2291 PAGE_ALIGN(sw_context->cmd_bounce_size +
2292 (sw_context->cmd_bounce_size >> 1));
2293 }
2294
2295 if (sw_context->cmd_bounce != NULL)
2296 vfree(sw_context->cmd_bounce);
2297
2298 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
2299
2300 if (sw_context->cmd_bounce == NULL) {
2301 DRM_ERROR("Failed to allocate command bounce buffer.\n");
2302 sw_context->cmd_bounce_size = 0;
2303 return -ENOMEM;
2304 }
2305
2306 return 0;
2307 }
2308
2309 /**
2310 * vmw_execbuf_fence_commands - create and submit a command stream fence
2311 *
2312 * Creates a fence object and submits a command stream marker.
2313 * If this fails for some reason, We sync the fifo and return NULL.
2314 * It is then safe to fence buffers with a NULL pointer.
2315 *
2316 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
2317 * a userspace handle if @p_handle is not NULL, otherwise not.
2318 */
2319
2320 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
2321 struct vmw_private *dev_priv,
2322 struct vmw_fence_obj **p_fence,
2323 uint32_t *p_handle)
2324 {
2325 uint32_t sequence;
2326 int ret;
2327 bool synced = false;
2328
2329 /* p_handle implies file_priv. */
2330 BUG_ON(p_handle != NULL && file_priv == NULL);
2331
2332 ret = vmw_fifo_send_fence(dev_priv, &sequence);
2333 if (unlikely(ret != 0)) {
2334 DRM_ERROR("Fence submission error. Syncing.\n");
2335 synced = true;
2336 }
2337
2338 if (p_handle != NULL)
2339 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
2340 sequence, p_fence, p_handle);
2341 else
2342 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
2343
2344 if (unlikely(ret != 0 && !synced)) {
2345 (void) vmw_fallback_wait(dev_priv, false, false,
2346 sequence, false,
2347 VMW_FENCE_WAIT_TIMEOUT);
2348 *p_fence = NULL;
2349 }
2350
2351 return 0;
2352 }
2353
2354 /**
2355 * vmw_execbuf_copy_fence_user - copy fence object information to
2356 * user-space.
2357 *
2358 * @dev_priv: Pointer to a vmw_private struct.
2359 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
2360 * @ret: Return value from fence object creation.
2361 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
2362 * which the information should be copied.
2363 * @fence: Pointer to the fenc object.
2364 * @fence_handle: User-space fence handle.
2365 *
2366 * This function copies fence information to user-space. If copying fails,
2367 * The user-space struct drm_vmw_fence_rep::error member is hopefully
2368 * left untouched, and if it's preloaded with an -EFAULT by user-space,
2369 * the error will hopefully be detected.
2370 * Also if copying fails, user-space will be unable to signal the fence
2371 * object so we wait for it immediately, and then unreference the
2372 * user-space reference.
2373 */
2374 void
2375 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
2376 struct vmw_fpriv *vmw_fp,
2377 int ret,
2378 struct drm_vmw_fence_rep __user *user_fence_rep,
2379 struct vmw_fence_obj *fence,
2380 uint32_t fence_handle)
2381 {
2382 struct drm_vmw_fence_rep fence_rep;
2383
2384 if (user_fence_rep == NULL)
2385 return;
2386
2387 memset(&fence_rep, 0, sizeof(fence_rep));
2388
2389 fence_rep.error = ret;
2390 if (ret == 0) {
2391 BUG_ON(fence == NULL);
2392
2393 fence_rep.handle = fence_handle;
2394 fence_rep.seqno = fence->base.seqno;
2395 vmw_update_seqno(dev_priv, &dev_priv->fifo);
2396 fence_rep.passed_seqno = dev_priv->last_read_seqno;
2397 }
2398
2399 /*
2400 * copy_to_user errors will be detected by user space not
2401 * seeing fence_rep::error filled in. Typically
2402 * user-space would have pre-set that member to -EFAULT.
2403 */
2404 ret = copy_to_user(user_fence_rep, &fence_rep,
2405 sizeof(fence_rep));
2406
2407 /*
2408 * User-space lost the fence object. We need to sync
2409 * and unreference the handle.
2410 */
2411 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
2412 ttm_ref_object_base_unref(vmw_fp->tfile,
2413 fence_handle, TTM_REF_USAGE);
2414 DRM_ERROR("Fence copy error. Syncing.\n");
2415 (void) vmw_fence_obj_wait(fence, false, false,
2416 VMW_FENCE_WAIT_TIMEOUT);
2417 }
2418 }
2419
2420
2421
2422 int vmw_execbuf_process(struct drm_file *file_priv,
2423 struct vmw_private *dev_priv,
2424 void __user *user_commands,
2425 void *kernel_commands,
2426 uint32_t command_size,
2427 uint64_t throttle_us,
2428 struct drm_vmw_fence_rep __user *user_fence_rep,
2429 struct vmw_fence_obj **out_fence)
2430 {
2431 struct vmw_sw_context *sw_context = &dev_priv->ctx;
2432 struct vmw_fence_obj *fence = NULL;
2433 struct vmw_resource *error_resource;
2434 struct list_head resource_list;
2435 struct ww_acquire_ctx ticket;
2436 uint32_t handle;
2437 void *cmd;
2438 int ret;
2439
2440 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
2441 if (unlikely(ret != 0))
2442 return -ERESTARTSYS;
2443
2444 if (kernel_commands == NULL) {
2445 sw_context->kernel = false;
2446
2447 ret = vmw_resize_cmd_bounce(sw_context, command_size);
2448 if (unlikely(ret != 0))
2449 goto out_unlock;
2450
2451
2452 ret = copy_from_user(sw_context->cmd_bounce,
2453 user_commands, command_size);
2454
2455 if (unlikely(ret != 0)) {
2456 ret = -EFAULT;
2457 DRM_ERROR("Failed copying commands.\n");
2458 goto out_unlock;
2459 }
2460 kernel_commands = sw_context->cmd_bounce;
2461 } else
2462 sw_context->kernel = true;
2463
2464 sw_context->fp = vmw_fpriv(file_priv);
2465 sw_context->cur_reloc = 0;
2466 sw_context->cur_val_buf = 0;
2467 INIT_LIST_HEAD(&sw_context->resource_list);
2468 sw_context->cur_query_bo = dev_priv->pinned_bo;
2469 sw_context->last_query_ctx = NULL;
2470 sw_context->needs_post_query_barrier = false;
2471 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
2472 INIT_LIST_HEAD(&sw_context->validate_nodes);
2473 INIT_LIST_HEAD(&sw_context->res_relocations);
2474 if (!sw_context->res_ht_initialized) {
2475 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
2476 if (unlikely(ret != 0))
2477 goto out_unlock;
2478 sw_context->res_ht_initialized = true;
2479 }
2480 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
2481
2482 INIT_LIST_HEAD(&resource_list);
2483 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
2484 command_size);
2485 if (unlikely(ret != 0))
2486 goto out_err_nores;
2487
2488 ret = vmw_resources_reserve(sw_context);
2489 if (unlikely(ret != 0))
2490 goto out_err_nores;
2491
2492 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
2493 true, NULL);
2494 if (unlikely(ret != 0))
2495 goto out_err_nores;
2496
2497 ret = vmw_validate_buffers(dev_priv, sw_context);
2498 if (unlikely(ret != 0))
2499 goto out_err;
2500
2501 ret = vmw_resources_validate(sw_context);
2502 if (unlikely(ret != 0))
2503 goto out_err;
2504
2505 if (throttle_us) {
2506 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
2507 throttle_us);
2508
2509 if (unlikely(ret != 0))
2510 goto out_err;
2511 }
2512
2513 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
2514 if (unlikely(ret != 0)) {
2515 ret = -ERESTARTSYS;
2516 goto out_err;
2517 }
2518
2519 if (dev_priv->has_mob) {
2520 ret = vmw_rebind_contexts(sw_context);
2521 if (unlikely(ret != 0))
2522 goto out_unlock_binding;
2523 }
2524
2525 cmd = vmw_fifo_reserve(dev_priv, command_size);
2526 if (unlikely(cmd == NULL)) {
2527 DRM_ERROR("Failed reserving fifo space for commands.\n");
2528 ret = -ENOMEM;
2529 goto out_unlock_binding;
2530 }
2531
2532 vmw_apply_relocations(sw_context);
2533 memcpy(cmd, kernel_commands, command_size);
2534
2535 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
2536 vmw_resource_relocations_free(&sw_context->res_relocations);
2537
2538 vmw_fifo_commit(dev_priv, command_size);
2539 mutex_unlock(&dev_priv->binding_mutex);
2540
2541 vmw_query_bo_switch_commit(dev_priv, sw_context);
2542 ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
2543 &fence,
2544 (user_fence_rep) ? &handle : NULL);
2545 /*
2546 * This error is harmless, because if fence submission fails,
2547 * vmw_fifo_send_fence will sync. The error will be propagated to
2548 * user-space in @fence_rep
2549 */
2550
2551 if (ret != 0)
2552 DRM_ERROR("Fence submission error. Syncing.\n");
2553
2554 vmw_resource_list_unreserve(&sw_context->resource_list, false);
2555
2556 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
2557 (void *) fence);
2558
2559 if (unlikely(dev_priv->pinned_bo != NULL &&
2560 !dev_priv->query_cid_valid))
2561 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
2562
2563 vmw_clear_validations(sw_context);
2564 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
2565 user_fence_rep, fence, handle);
2566
2567 /* Don't unreference when handing fence out */
2568 if (unlikely(out_fence != NULL)) {
2569 *out_fence = fence;
2570 fence = NULL;
2571 } else if (likely(fence != NULL)) {
2572 vmw_fence_obj_unreference(&fence);
2573 }
2574
2575 list_splice_init(&sw_context->resource_list, &resource_list);
2576 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
2577 mutex_unlock(&dev_priv->cmdbuf_mutex);
2578
2579 /*
2580 * Unreference resources outside of the cmdbuf_mutex to
2581 * avoid deadlocks in resource destruction paths.
2582 */
2583 vmw_resource_list_unreference(&resource_list);
2584
2585 return 0;
2586
2587 out_unlock_binding:
2588 mutex_unlock(&dev_priv->binding_mutex);
2589 out_err:
2590 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
2591 out_err_nores:
2592 vmw_resource_list_unreserve(&sw_context->resource_list, true);
2593 vmw_resource_relocations_free(&sw_context->res_relocations);
2594 vmw_free_relocations(sw_context);
2595 vmw_clear_validations(sw_context);
2596 if (unlikely(dev_priv->pinned_bo != NULL &&
2597 !dev_priv->query_cid_valid))
2598 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
2599 out_unlock:
2600 list_splice_init(&sw_context->resource_list, &resource_list);
2601 error_resource = sw_context->error_resource;
2602 sw_context->error_resource = NULL;
2603 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
2604 mutex_unlock(&dev_priv->cmdbuf_mutex);
2605
2606 /*
2607 * Unreference resources outside of the cmdbuf_mutex to
2608 * avoid deadlocks in resource destruction paths.
2609 */
2610 vmw_resource_list_unreference(&resource_list);
2611 if (unlikely(error_resource != NULL))
2612 vmw_resource_unreference(&error_resource);
2613
2614 return ret;
2615 }
2616
2617 /**
2618 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
2619 *
2620 * @dev_priv: The device private structure.
2621 *
2622 * This function is called to idle the fifo and unpin the query buffer
2623 * if the normal way to do this hits an error, which should typically be
2624 * extremely rare.
2625 */
2626 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
2627 {
2628 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
2629
2630 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
2631 vmw_bo_pin(dev_priv->pinned_bo, false);
2632 vmw_bo_pin(dev_priv->dummy_query_bo, false);
2633 dev_priv->dummy_query_bo_pinned = false;
2634 }
2635
2636
2637 /**
2638 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
2639 * query bo.
2640 *
2641 * @dev_priv: The device private structure.
2642 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
2643 * _after_ a query barrier that flushes all queries touching the current
2644 * buffer pointed to by @dev_priv->pinned_bo
2645 *
2646 * This function should be used to unpin the pinned query bo, or
2647 * as a query barrier when we need to make sure that all queries have
2648 * finished before the next fifo command. (For example on hardware
2649 * context destructions where the hardware may otherwise leak unfinished
2650 * queries).
2651 *
2652 * This function does not return any failure codes, but make attempts
2653 * to do safe unpinning in case of errors.
2654 *
2655 * The function will synchronize on the previous query barrier, and will
2656 * thus not finish until that barrier has executed.
2657 *
2658 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
2659 * before calling this function.
2660 */
2661 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
2662 struct vmw_fence_obj *fence)
2663 {
2664 int ret = 0;
2665 struct list_head validate_list;
2666 struct ttm_validate_buffer pinned_val, query_val;
2667 struct vmw_fence_obj *lfence = NULL;
2668 struct ww_acquire_ctx ticket;
2669
2670 if (dev_priv->pinned_bo == NULL)
2671 goto out_unlock;
2672
2673 INIT_LIST_HEAD(&validate_list);
2674
2675 pinned_val.bo = ttm_bo_reference(dev_priv->pinned_bo);
2676 pinned_val.shared = false;
2677 list_add_tail(&pinned_val.head, &validate_list);
2678
2679 query_val.bo = ttm_bo_reference(dev_priv->dummy_query_bo);
2680 query_val.shared = false;
2681 list_add_tail(&query_val.head, &validate_list);
2682
2683 ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
2684 false, NULL);
2685 if (unlikely(ret != 0)) {
2686 vmw_execbuf_unpin_panic(dev_priv);
2687 goto out_no_reserve;
2688 }
2689
2690 if (dev_priv->query_cid_valid) {
2691 BUG_ON(fence != NULL);
2692 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
2693 if (unlikely(ret != 0)) {
2694 vmw_execbuf_unpin_panic(dev_priv);
2695 goto out_no_emit;
2696 }
2697 dev_priv->query_cid_valid = false;
2698 }
2699
2700 vmw_bo_pin(dev_priv->pinned_bo, false);
2701 vmw_bo_pin(dev_priv->dummy_query_bo, false);
2702 dev_priv->dummy_query_bo_pinned = false;
2703
2704 if (fence == NULL) {
2705 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
2706 NULL);
2707 fence = lfence;
2708 }
2709 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
2710 if (lfence != NULL)
2711 vmw_fence_obj_unreference(&lfence);
2712
2713 ttm_bo_unref(&query_val.bo);
2714 ttm_bo_unref(&pinned_val.bo);
2715 ttm_bo_unref(&dev_priv->pinned_bo);
2716
2717 out_unlock:
2718 return;
2719
2720 out_no_emit:
2721 ttm_eu_backoff_reservation(&ticket, &validate_list);
2722 out_no_reserve:
2723 ttm_bo_unref(&query_val.bo);
2724 ttm_bo_unref(&pinned_val.bo);
2725 ttm_bo_unref(&dev_priv->pinned_bo);
2726 }
2727
2728 /**
2729 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
2730 * query bo.
2731 *
2732 * @dev_priv: The device private structure.
2733 *
2734 * This function should be used to unpin the pinned query bo, or
2735 * as a query barrier when we need to make sure that all queries have
2736 * finished before the next fifo command. (For example on hardware
2737 * context destructions where the hardware may otherwise leak unfinished
2738 * queries).
2739 *
2740 * This function does not return any failure codes, but make attempts
2741 * to do safe unpinning in case of errors.
2742 *
2743 * The function will synchronize on the previous query barrier, and will
2744 * thus not finish until that barrier has executed.
2745 */
2746 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
2747 {
2748 mutex_lock(&dev_priv->cmdbuf_mutex);
2749 if (dev_priv->query_cid_valid)
2750 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
2751 mutex_unlock(&dev_priv->cmdbuf_mutex);
2752 }
2753
2754
2755 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
2756 struct drm_file *file_priv)
2757 {
2758 struct vmw_private *dev_priv = vmw_priv(dev);
2759 struct drm_vmw_execbuf_arg *arg = (struct drm_vmw_execbuf_arg *)data;
2760 int ret;
2761
2762 /*
2763 * This will allow us to extend the ioctl argument while
2764 * maintaining backwards compatibility:
2765 * We take different code paths depending on the value of
2766 * arg->version.
2767 */
2768
2769 if (unlikely(arg->version != DRM_VMW_EXECBUF_VERSION)) {
2770 DRM_ERROR("Incorrect execbuf version.\n");
2771 DRM_ERROR("You're running outdated experimental "
2772 "vmwgfx user-space drivers.");
2773 return -EINVAL;
2774 }
2775
2776 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
2777 if (unlikely(ret != 0))
2778 return ret;
2779
2780 ret = vmw_execbuf_process(file_priv, dev_priv,
2781 (void __user *)(unsigned long)arg->commands,
2782 NULL, arg->command_size, arg->throttle_us,
2783 (void __user *)(unsigned long)arg->fence_rep,
2784 NULL);
2785 ttm_read_unlock(&dev_priv->reservation_sem);
2786 if (unlikely(ret != 0))
2787 return ret;
2788
2789 vmw_kms_cursor_post_execbuf(dev_priv);
2790
2791 return 0;
2792 }
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