Merge branch 'master' of /pub/scm/linux/kernel/git/torvalds/linux-2.6
[deliverable/linux.git] / drivers / infiniband / hw / nes / nes_hw.c
1 /*
2 * Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved.
3 *
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
9 *
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
12 * conditions are met:
13 *
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
16 * disclaimer.
17 *
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
22 *
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 * SOFTWARE.
31 *
32 */
33
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
38 #include <linux/ip.h>
39 #include <linux/tcp.h>
40 #include <linux/if_vlan.h>
41
42 #include "nes.h"
43
44 u32 crit_err_count = 0;
45 u32 int_mod_timer_init;
46 u32 int_mod_cq_depth_256;
47 u32 int_mod_cq_depth_128;
48 u32 int_mod_cq_depth_32;
49 u32 int_mod_cq_depth_24;
50 u32 int_mod_cq_depth_16;
51 u32 int_mod_cq_depth_4;
52 u32 int_mod_cq_depth_1;
53
54 #include "nes_cm.h"
55
56
57 #ifdef CONFIG_INFINIBAND_NES_DEBUG
58 static unsigned char *nes_iwarp_state_str[] = {
59 "Non-Existant",
60 "Idle",
61 "RTS",
62 "Closing",
63 "RSVD1",
64 "Terminate",
65 "Error",
66 "RSVD2",
67 };
68
69 static unsigned char *nes_tcp_state_str[] = {
70 "Non-Existant",
71 "Closed",
72 "Listen",
73 "SYN Sent",
74 "SYN Rcvd",
75 "Established",
76 "Close Wait",
77 "FIN Wait 1",
78 "Closing",
79 "Last Ack",
80 "FIN Wait 2",
81 "Time Wait",
82 "RSVD1",
83 "RSVD2",
84 "RSVD3",
85 "RSVD4",
86 };
87 #endif
88
89
90 /**
91 * nes_nic_init_timer_defaults
92 */
93 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
94 {
95 unsigned long flags;
96 struct nes_adapter *nesadapter = nesdev->nesadapter;
97 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
98
99 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
100
101 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
102 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
103 if (jumbomode) {
104 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
105 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
106 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
107 } else {
108 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
109 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
110 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
111 }
112
113 /* todo use netdev->mtu to set thresholds */
114 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
115 }
116
117
118 /**
119 * nes_nic_init_timer
120 */
121 static void nes_nic_init_timer(struct nes_device *nesdev)
122 {
123 unsigned long flags;
124 struct nes_adapter *nesadapter = nesdev->nesadapter;
125 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
126
127 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
128
129 if (shared_timer->timer_in_use_old == 0) {
130 nesdev->deepcq_count = 0;
131 shared_timer->timer_direction_upward = 0;
132 shared_timer->timer_direction_downward = 0;
133 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
134 shared_timer->timer_in_use_old = 0;
135
136 }
137 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
138 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
139 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
140 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
141 }
142 /* todo use netdev->mtu to set thresholds */
143 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
144 }
145
146
147 /**
148 * nes_nic_tune_timer
149 */
150 static void nes_nic_tune_timer(struct nes_device *nesdev)
151 {
152 unsigned long flags;
153 struct nes_adapter *nesadapter = nesdev->nesadapter;
154 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
155 u16 cq_count = nesdev->currcq_count;
156
157 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
158
159 if (shared_timer->cq_count_old <= cq_count)
160 shared_timer->cq_direction_downward = 0;
161 else
162 shared_timer->cq_direction_downward++;
163 shared_timer->cq_count_old = cq_count;
164 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
165 if (cq_count <= shared_timer->threshold_low &&
166 shared_timer->threshold_low > 4) {
167 shared_timer->threshold_low = shared_timer->threshold_low/2;
168 shared_timer->cq_direction_downward=0;
169 nesdev->currcq_count = 0;
170 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
171 return;
172 }
173 }
174
175 if (cq_count > 1) {
176 nesdev->deepcq_count += cq_count;
177 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
178 shared_timer->timer_direction_upward++;
179 shared_timer->timer_direction_downward = 0;
180 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
181 shared_timer->timer_direction_upward = 0;
182 shared_timer->timer_direction_downward = 0;
183 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
184 shared_timer->timer_direction_downward++;
185 shared_timer->timer_direction_upward = 0;
186 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
187 shared_timer->timer_in_use -= 2;
188 shared_timer->timer_direction_upward = 0;
189 shared_timer->timer_direction_downward++;
190 } else {
191 shared_timer->timer_in_use -= 4;
192 shared_timer->timer_direction_upward = 0;
193 shared_timer->timer_direction_downward++;
194 }
195
196 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
197 shared_timer->timer_in_use += 3;
198 shared_timer->timer_direction_upward = 0;
199 shared_timer->timer_direction_downward = 0;
200 }
201 if (shared_timer->timer_direction_downward > 5) { /* using history */
202 shared_timer->timer_in_use -= 4 ;
203 shared_timer->timer_direction_downward = 0;
204 shared_timer->timer_direction_upward = 0;
205 }
206 }
207
208 /* boundary checking */
209 if (shared_timer->timer_in_use > NES_NIC_FAST_TIMER_HIGH)
210 shared_timer->timer_in_use = NES_NIC_FAST_TIMER_HIGH;
211 else if (shared_timer->timer_in_use < NES_NIC_FAST_TIMER_LOW) {
212 shared_timer->timer_in_use = NES_NIC_FAST_TIMER_LOW;
213 }
214
215 nesdev->currcq_count = 0;
216
217 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
218 }
219
220
221 /**
222 * nes_init_adapter - initialize adapter
223 */
224 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
225 struct nes_adapter *nesadapter = NULL;
226 unsigned long num_pds;
227 u32 u32temp;
228 u32 port_count;
229 u16 max_rq_wrs;
230 u16 max_sq_wrs;
231 u32 max_mr;
232 u32 max_256pbl;
233 u32 max_4kpbl;
234 u32 max_qp;
235 u32 max_irrq;
236 u32 max_cq;
237 u32 hte_index_mask;
238 u32 adapter_size;
239 u32 arp_table_size;
240 u16 vendor_id;
241 u8 OneG_Mode;
242 u8 func_index;
243
244 /* search the list of existing adapters */
245 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
246 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
247 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
248 nesdev->pcidev->devfn,
249 PCI_SLOT(nesadapter->devfn),
250 nesadapter->bus_number,
251 PCI_SLOT(nesdev->pcidev->devfn),
252 nesdev->pcidev->bus->number );
253 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
254 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
255 nesadapter->ref_count++;
256 return nesadapter;
257 }
258 }
259
260 /* no adapter found */
261 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
262 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
263 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
264 hw_rev);
265 return NULL;
266 }
267
268 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
269 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
270 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
271 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
272 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
273
274 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
275
276
277 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
278 return NULL;
279 if (nes_init_serdes(nesdev, hw_rev, port_count, OneG_Mode))
280 return NULL;
281 nes_init_csr_ne020(nesdev, hw_rev, port_count);
282
283 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
284 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
285
286 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
287 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
288 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
289 max_qp, u32temp);
290 max_qp = (u32)1 << (u32temp & 0x001f);
291 }
292
293 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
294 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
295 max_qp, hte_index_mask);
296
297 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
298
299 max_irrq = 1 << (u32temp & 0x001f);
300
301 if (max_qp > max_irrq) {
302 max_qp = max_irrq;
303 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
304 max_qp);
305 }
306
307 /* there should be no reason to allocate more pds than qps */
308 if (num_pds > max_qp)
309 num_pds = max_qp;
310
311 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
312 max_mr = (u32)8192 << (u32temp & 0x7);
313
314 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
315 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
316 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
317 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
318
319 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
320 arp_table_size = 1 << u32temp;
321
322 adapter_size = (sizeof(struct nes_adapter) +
323 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
324 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
325 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
326 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
327 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
328 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
329 adapter_size += sizeof(struct nes_qp **) * max_qp;
330
331 /* allocate a new adapter struct */
332 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
333 if (nesadapter == NULL) {
334 return NULL;
335 }
336
337 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
338 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
339
340 /* populate the new nesadapter */
341 nesadapter->devfn = nesdev->pcidev->devfn;
342 nesadapter->bus_number = nesdev->pcidev->bus->number;
343 nesadapter->ref_count = 1;
344 nesadapter->timer_int_req = 0xffff0000;
345 nesadapter->OneG_Mode = OneG_Mode;
346 nesadapter->doorbell_start = nesdev->doorbell_region;
347
348 /* nesadapter->tick_delta = clk_divisor; */
349 nesadapter->hw_rev = hw_rev;
350 nesadapter->port_count = port_count;
351
352 nesadapter->max_qp = max_qp;
353 nesadapter->hte_index_mask = hte_index_mask;
354 nesadapter->max_irrq = max_irrq;
355 nesadapter->max_mr = max_mr;
356 nesadapter->max_256pbl = max_256pbl - 1;
357 nesadapter->max_4kpbl = max_4kpbl - 1;
358 nesadapter->max_cq = max_cq;
359 nesadapter->free_256pbl = max_256pbl - 1;
360 nesadapter->free_4kpbl = max_4kpbl - 1;
361 nesadapter->max_pd = num_pds;
362 nesadapter->arp_table_size = arp_table_size;
363
364 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
365 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
366 nesadapter->et_use_adaptive_rx_coalesce = 0;
367 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
368 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
369 } else {
370 nesadapter->et_use_adaptive_rx_coalesce = 1;
371 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
372 nesadapter->et_rx_coalesce_usecs_irq = 0;
373 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __FUNCTION__);
374 }
375 /* Setup and enable the periodic timer */
376 if (nesadapter->et_rx_coalesce_usecs_irq)
377 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
378 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
379 else
380 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
381
382 nesadapter->base_pd = 1;
383
384 nesadapter->device_cap_flags =
385 IB_DEVICE_ZERO_STAG | IB_DEVICE_SEND_W_INV | IB_DEVICE_MEM_WINDOW;
386
387 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
388 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
389 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
390 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
391 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
392 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
393 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
394
395
396 /* mark the usual suspect QPs and CQs as in use */
397 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
398 set_bit(u32temp, nesadapter->allocated_qps);
399 set_bit(u32temp, nesadapter->allocated_cqs);
400 }
401
402 for (u32temp = 0; u32temp < 20; u32temp++)
403 set_bit(u32temp, nesadapter->allocated_pds);
404 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
405
406 max_rq_wrs = ((u32temp >> 8) & 3);
407 switch (max_rq_wrs) {
408 case 0:
409 max_rq_wrs = 4;
410 break;
411 case 1:
412 max_rq_wrs = 16;
413 break;
414 case 2:
415 max_rq_wrs = 32;
416 break;
417 case 3:
418 max_rq_wrs = 512;
419 break;
420 }
421
422 max_sq_wrs = (u32temp & 3);
423 switch (max_sq_wrs) {
424 case 0:
425 max_sq_wrs = 4;
426 break;
427 case 1:
428 max_sq_wrs = 16;
429 break;
430 case 2:
431 max_sq_wrs = 32;
432 break;
433 case 3:
434 max_sq_wrs = 512;
435 break;
436 }
437 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
438 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
439
440 nesadapter->max_sge = 4;
441 nesadapter->max_cqe = 32767;
442
443 if (nes_read_eeprom_values(nesdev, nesadapter)) {
444 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
445 kfree(nesadapter);
446 return NULL;
447 }
448
449 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
450 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
451 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
452
453 /* setup port configuration */
454 if (nesadapter->port_count == 1) {
455 u32temp = 0x00000000;
456 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
457 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
458 else
459 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
460 } else {
461 if (nesadapter->port_count == 2)
462 u32temp = 0x00000044;
463 else
464 u32temp = 0x000000e4;
465 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
466 }
467
468 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT, u32temp);
469 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
470 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
471
472 spin_lock_init(&nesadapter->resource_lock);
473 spin_lock_init(&nesadapter->phy_lock);
474 spin_lock_init(&nesadapter->pbl_lock);
475 spin_lock_init(&nesadapter->periodic_timer_lock);
476
477 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
478 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
479 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
480 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
481
482 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
483 u32 pcs_control_status0, pcs_control_status1;
484 u32 reset_value;
485 u32 i = 0;
486 u32 int_cnt = 0;
487 u32 ext_cnt = 0;
488 unsigned long flags;
489 u32 j = 0;
490
491 pcs_control_status0 = nes_read_indexed(nesdev,
492 NES_IDX_PHY_PCS_CONTROL_STATUS0);
493 pcs_control_status1 = nes_read_indexed(nesdev,
494 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
495
496 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
497 pcs_control_status0 = nes_read_indexed(nesdev,
498 NES_IDX_PHY_PCS_CONTROL_STATUS0);
499 pcs_control_status1 = nes_read_indexed(nesdev,
500 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
501 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
502 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
503 int_cnt++;
504 msleep(1);
505 }
506 if (int_cnt > 1) {
507 spin_lock_irqsave(&nesadapter->phy_lock, flags);
508 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
509 mh_detected++;
510 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
511 reset_value |= 0x0000003d;
512 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
513
514 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
515 & 0x00000040) != 0x00000040) && (j++ < 5000));
516 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
517
518 pcs_control_status0 = nes_read_indexed(nesdev,
519 NES_IDX_PHY_PCS_CONTROL_STATUS0);
520 pcs_control_status1 = nes_read_indexed(nesdev,
521 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
522
523 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
524 pcs_control_status0 = nes_read_indexed(nesdev,
525 NES_IDX_PHY_PCS_CONTROL_STATUS0);
526 pcs_control_status1 = nes_read_indexed(nesdev,
527 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
528 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
529 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
530 if (++ext_cnt > int_cnt) {
531 spin_lock_irqsave(&nesadapter->phy_lock, flags);
532 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
533 0x0000F0C8);
534 mh_detected++;
535 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
536 reset_value |= 0x0000003d;
537 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
538
539 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
540 & 0x00000040) != 0x00000040) && (j++ < 5000));
541 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
542 break;
543 }
544 }
545 msleep(1);
546 }
547 }
548 }
549
550 if (nesadapter->hw_rev == NE020_REV) {
551 init_timer(&nesadapter->mh_timer);
552 nesadapter->mh_timer.function = nes_mh_fix;
553 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
554 nesadapter->mh_timer.data = (unsigned long)nesdev;
555 add_timer(&nesadapter->mh_timer);
556 } else {
557 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
558 }
559
560 init_timer(&nesadapter->lc_timer);
561 nesadapter->lc_timer.function = nes_clc;
562 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
563 nesadapter->lc_timer.data = (unsigned long)nesdev;
564 add_timer(&nesadapter->lc_timer);
565
566 list_add_tail(&nesadapter->list, &nes_adapter_list);
567
568 for (func_index = 0; func_index < 8; func_index++) {
569 pci_bus_read_config_word(nesdev->pcidev->bus,
570 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
571 func_index), 0, &vendor_id);
572 if (vendor_id == 0xffff)
573 break;
574 }
575 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __FUNCTION__,
576 func_index, pci_name(nesdev->pcidev));
577 nesadapter->adapter_fcn_count = func_index;
578
579 return nesadapter;
580 }
581
582
583 /**
584 * nes_reset_adapter_ne020
585 */
586 unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
587 {
588 u32 port_count;
589 u32 u32temp;
590 u32 i;
591
592 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
593 port_count = ((u32temp & 0x00000300) >> 8) + 1;
594 /* TODO: assuming that both SERDES are set the same for now */
595 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
596 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
597 u32temp, port_count);
598 if (*OneG_Mode)
599 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
600 u32temp &= 0xff00ffc0;
601 switch (port_count) {
602 case 1:
603 u32temp |= 0x00ee0000;
604 break;
605 case 2:
606 u32temp |= 0x00cc0000;
607 break;
608 case 4:
609 u32temp |= 0x00000000;
610 break;
611 default:
612 return 0;
613 break;
614 }
615
616 /* check and do full reset if needed */
617 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
618 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
619 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
620
621 i = 0;
622 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
623 mdelay(1);
624 if (i >= 10000) {
625 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
626 return 0;
627 }
628 }
629
630 /* port reset */
631 switch (port_count) {
632 case 1:
633 u32temp |= 0x00ee0010;
634 break;
635 case 2:
636 u32temp |= 0x00cc0030;
637 break;
638 case 4:
639 u32temp |= 0x00000030;
640 break;
641 }
642
643 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
644 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
645
646 i = 0;
647 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
648 mdelay(1);
649 if (i >= 10000) {
650 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
651 return 0;
652 }
653
654 /* serdes 0 */
655 i = 0;
656 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
657 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
658 mdelay(1);
659 if (i >= 5000) {
660 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
661 return 0;
662 }
663
664 /* serdes 1 */
665 if (port_count > 1) {
666 i = 0;
667 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
668 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
669 mdelay(1);
670 if (i >= 5000) {
671 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
672 return 0;
673 }
674 }
675
676
677
678 i = 0;
679 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
680 mdelay(1);
681 if (i >= 10000) {
682 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
683 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
684 return 0;
685 }
686
687 return port_count;
688 }
689
690
691 /**
692 * nes_init_serdes
693 */
694 int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count, u8 OneG_Mode)
695 {
696 int i;
697 u32 u32temp;
698
699 if (hw_rev != NE020_REV) {
700 /* init serdes 0 */
701
702 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
703 if (!OneG_Mode)
704 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
705 if (port_count > 1) {
706 /* init serdes 1 */
707 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
708 if (!OneG_Mode)
709 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
710 }
711 } else {
712 /* init serdes 0 */
713 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
714 i = 0;
715 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
716 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
717 mdelay(1);
718 if (i >= 5000) {
719 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
720 return 1;
721 }
722 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
723 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
724 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
725 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
726 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
727 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
728 if (OneG_Mode)
729 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
730 else
731 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
732
733 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
734 if (port_count > 1) {
735 /* init serdes 1 */
736 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
737 i = 0;
738 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
739 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
740 mdelay(1);
741 if (i >= 5000) {
742 printk("%s: Init: serdes 1 not ready, status=%x\n", __FUNCTION__, u32temp);
743 /* return 1; */
744 }
745 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
746 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
747 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
748 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
749 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
750 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
751 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
752 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
753 }
754 }
755 return 0;
756 }
757
758
759 /**
760 * nes_init_csr_ne020
761 * Initialize registers for ne020 hardware
762 */
763 void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
764 {
765 u32 u32temp;
766
767 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
768
769 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
770 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
771 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
772 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
773 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
774 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
775 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
776 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
777
778 /* TODO: move these MAC register settings to NIC bringup */
779 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
780 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
781 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
782 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
783 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
784 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
785 if (port_count > 1) {
786 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
787 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
788 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
789 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
790 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
791 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
792 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
793 }
794 if (port_count > 2) {
795 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
796 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
797 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
798 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
799 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
800 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
801 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
802
803 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
804 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
805 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
806 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
807 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
808 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
809 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
810 }
811
812 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
813 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
814 nes_write_indexed(nesdev, 0x00005004, 0x00020001);
815 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
816 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
817 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
818 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
819 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
820
821 /* TODO: move this to code, get from EEPROM */
822 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
823 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
824 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
825 //
826 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
827 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
828
829 if (hw_rev != NE020_REV) {
830 u32temp = nes_read_indexed(nesdev, 0x000008e8);
831 u32temp |= 0x80000000;
832 nes_write_indexed(nesdev, 0x000008e8, u32temp);
833 u32temp = nes_read_indexed(nesdev, 0x000021f8);
834 u32temp &= 0x7fffffff;
835 u32temp |= 0x7fff0010;
836 nes_write_indexed(nesdev, 0x000021f8, u32temp);
837 }
838 }
839
840
841 /**
842 * nes_destroy_adapter - destroy the adapter structure
843 */
844 void nes_destroy_adapter(struct nes_adapter *nesadapter)
845 {
846 struct nes_adapter *tmp_adapter;
847
848 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
849 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
850 tmp_adapter);
851 }
852
853 nesadapter->ref_count--;
854 if (!nesadapter->ref_count) {
855 if (nesadapter->hw_rev == NE020_REV) {
856 del_timer(&nesadapter->mh_timer);
857 }
858 del_timer(&nesadapter->lc_timer);
859
860 list_del(&nesadapter->list);
861 kfree(nesadapter);
862 }
863 }
864
865
866 /**
867 * nes_init_cqp
868 */
869 int nes_init_cqp(struct nes_device *nesdev)
870 {
871 struct nes_adapter *nesadapter = nesdev->nesadapter;
872 struct nes_hw_cqp_qp_context *cqp_qp_context;
873 struct nes_hw_cqp_wqe *cqp_wqe;
874 struct nes_hw_ceq *ceq;
875 struct nes_hw_ceq *nic_ceq;
876 struct nes_hw_aeq *aeq;
877 void *vmem;
878 dma_addr_t pmem;
879 u32 count=0;
880 u32 cqp_head;
881 u64 u64temp;
882 u32 u32temp;
883
884 /* allocate CQP memory */
885 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
886 /* SQ is 512 byte aligned, others are 256 byte aligned */
887 nesdev->cqp_mem_size = 512 +
888 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
889 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
890 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
891 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
892 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
893 sizeof(struct nes_hw_cqp_qp_context);
894
895 nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
896 &nesdev->cqp_pbase);
897 if (!nesdev->cqp_vbase) {
898 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
899 return -ENOMEM;
900 }
901 memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
902
903 /* Allocate a twice the number of CQP requests as the SQ size */
904 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
905 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
906 if (nesdev->nes_cqp_requests == NULL) {
907 nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
908 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
909 nesdev->cqp.sq_pbase);
910 return -ENOMEM;
911 }
912
913 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
914 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
915
916 spin_lock_init(&nesdev->cqp.lock);
917 init_waitqueue_head(&nesdev->cqp.waitq);
918
919 /* Setup Various Structures */
920 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
921 ~(unsigned long)(512 - 1));
922 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
923 ~(unsigned long long)(512 - 1));
924
925 nesdev->cqp.sq_vbase = vmem;
926 nesdev->cqp.sq_pbase = pmem;
927 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
928 nesdev->cqp.sq_head = 0;
929 nesdev->cqp.sq_tail = 0;
930 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
931
932 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
933 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
934
935 nesdev->ccq.cq_vbase = vmem;
936 nesdev->ccq.cq_pbase = pmem;
937 nesdev->ccq.cq_size = NES_CCQ_SIZE;
938 nesdev->ccq.cq_head = 0;
939 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
940 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
941
942 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
943 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
944
945 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
946 ceq = &nesadapter->ceq[nesdev->ceq_index];
947 ceq->ceq_vbase = vmem;
948 ceq->ceq_pbase = pmem;
949 ceq->ceq_size = NES_CCEQ_SIZE;
950 ceq->ceq_head = 0;
951
952 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
953 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
954
955 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
956 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
957 nic_ceq->ceq_vbase = vmem;
958 nic_ceq->ceq_pbase = pmem;
959 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
960 nic_ceq->ceq_head = 0;
961
962 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
963 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
964
965 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
966 aeq->aeq_vbase = vmem;
967 aeq->aeq_pbase = pmem;
968 aeq->aeq_size = nesadapter->max_qp;
969 aeq->aeq_head = 0;
970
971 /* Setup QP Context */
972 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
973 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
974
975 cqp_qp_context = vmem;
976 cqp_qp_context->context_words[0] =
977 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
978 cqp_qp_context->context_words[1] = 0;
979 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
980 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
981
982
983 /* Write the address to Create CQP */
984 if ((sizeof(dma_addr_t) > 4)) {
985 nes_write_indexed(nesdev,
986 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
987 ((u64)pmem) >> 32);
988 } else {
989 nes_write_indexed(nesdev,
990 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
991 }
992 nes_write_indexed(nesdev,
993 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
994 (u32)pmem);
995
996 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
997 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
998
999 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1000 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1001 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1002 }
1003
1004 /* Write Create CCQ WQE */
1005 cqp_head = nesdev->cqp.sq_head++;
1006 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1007 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1008 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1009 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1010 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1011 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1012 (nesdev->ccq.cq_number |
1013 ((u32)nesdev->ceq_index << 16)));
1014 u64temp = (u64)nesdev->ccq.cq_pbase;
1015 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1016 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1017 u64temp = (unsigned long)&nesdev->ccq;
1018 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1019 cpu_to_le32((u32)(u64temp >> 1));
1020 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1021 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1022 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1023
1024 /* Write Create CEQ WQE */
1025 cqp_head = nesdev->cqp.sq_head++;
1026 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1027 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1028 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1029 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1030 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1031 u64temp = (u64)ceq->ceq_pbase;
1032 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1033
1034 /* Write Create AEQ WQE */
1035 cqp_head = nesdev->cqp.sq_head++;
1036 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1037 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1038 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1039 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1040 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1041 u64temp = (u64)aeq->aeq_pbase;
1042 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1043
1044 /* Write Create NIC CEQ WQE */
1045 cqp_head = nesdev->cqp.sq_head++;
1046 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1047 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1048 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1049 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1050 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1051 u64temp = (u64)nic_ceq->ceq_pbase;
1052 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1053
1054 /* Poll until CCQP done */
1055 count = 0;
1056 do {
1057 if (count++ > 1000) {
1058 printk(KERN_ERR PFX "Error creating CQP\n");
1059 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1060 nesdev->cqp_vbase, nesdev->cqp_pbase);
1061 return -1;
1062 }
1063 udelay(10);
1064 } while (!(nes_read_indexed(nesdev,
1065 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1066
1067 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1068 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1069
1070 u32temp = 0x04800000;
1071 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1072
1073 /* wait for the CCQ, CEQ, and AEQ to get created */
1074 count = 0;
1075 do {
1076 if (count++ > 1000) {
1077 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1078 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1079 nesdev->cqp_vbase, nesdev->cqp_pbase);
1080 return -1;
1081 }
1082 udelay(10);
1083 } while (((nes_read_indexed(nesdev,
1084 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1085
1086 /* dump the QP status value */
1087 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1088 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1089
1090 nesdev->cqp.sq_tail++;
1091
1092 return 0;
1093 }
1094
1095
1096 /**
1097 * nes_destroy_cqp
1098 */
1099 int nes_destroy_cqp(struct nes_device *nesdev)
1100 {
1101 struct nes_hw_cqp_wqe *cqp_wqe;
1102 u32 count = 0;
1103 u32 cqp_head;
1104 unsigned long flags;
1105
1106 do {
1107 if (count++ > 1000)
1108 break;
1109 udelay(10);
1110 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1111
1112 /* Reset CCQ */
1113 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1114 nesdev->ccq.cq_number);
1115
1116 /* Disable device interrupts */
1117 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1118
1119 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1120
1121 /* Destroy the AEQ */
1122 cqp_head = nesdev->cqp.sq_head++;
1123 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1124 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1125 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1126 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1127 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1128
1129 /* Destroy the NIC CEQ */
1130 cqp_head = nesdev->cqp.sq_head++;
1131 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1132 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1133 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1134 ((u32)nesdev->nic_ceq_index << 8));
1135
1136 /* Destroy the CEQ */
1137 cqp_head = nesdev->cqp.sq_head++;
1138 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1139 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1140 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1141 (nesdev->ceq_index << 8));
1142
1143 /* Destroy the CCQ */
1144 cqp_head = nesdev->cqp.sq_head++;
1145 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1146 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1147 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1148 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1149 ((u32)nesdev->ceq_index << 16));
1150
1151 /* Destroy CQP */
1152 cqp_head = nesdev->cqp.sq_head++;
1153 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1154 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1155 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1156 NES_CQP_QP_TYPE_CQP);
1157 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1158
1159 barrier();
1160 /* Ring doorbell (5 WQEs) */
1161 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1162
1163 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1164
1165 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1166 count = 0;
1167 do {
1168 if (count++ > 1000) {
1169 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1170 PCI_FUNC(nesdev->pcidev->devfn));
1171 break;
1172 }
1173 udelay(10);
1174 } while (((nes_read_indexed(nesdev,
1175 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1176
1177 /* dump the QP status value */
1178 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1179 PCI_FUNC(nesdev->pcidev->devfn),
1180 nes_read_indexed(nesdev,
1181 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1182
1183 kfree(nesdev->nes_cqp_requests);
1184
1185 /* Free the control structures */
1186 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1187 nesdev->cqp.sq_pbase);
1188
1189 return 0;
1190 }
1191
1192
1193 /**
1194 * nes_init_phy
1195 */
1196 int nes_init_phy(struct nes_device *nesdev)
1197 {
1198 struct nes_adapter *nesadapter = nesdev->nesadapter;
1199 u32 counter = 0;
1200 u32 mac_index = nesdev->mac_index;
1201 u32 tx_config;
1202 u16 phy_data;
1203
1204 if (nesadapter->OneG_Mode) {
1205 nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index);
1206 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_1G) {
1207 printk(PFX "%s: Programming mdc config for 1G\n", __FUNCTION__);
1208 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1209 tx_config |= 0x04;
1210 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1211 }
1212
1213 nes_read_1G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index], &phy_data);
1214 nes_debug(NES_DBG_PHY, "Phy data from register 1 phy address %u = 0x%X.\n",
1215 nesadapter->phy_index[mac_index], phy_data);
1216 nes_write_1G_phy_reg(nesdev, 23, nesadapter->phy_index[mac_index], 0xb000);
1217
1218 /* Reset the PHY */
1219 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], 0x8000);
1220 udelay(100);
1221 counter = 0;
1222 do {
1223 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1224 nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
1225 if (counter++ > 100) break;
1226 } while (phy_data & 0x8000);
1227
1228 /* Setting no phy loopback */
1229 phy_data &= 0xbfff;
1230 phy_data |= 0x1140;
1231 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data);
1232 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1233 nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
1234
1235 nes_read_1G_phy_reg(nesdev, 0x17, nesadapter->phy_index[mac_index], &phy_data);
1236 nes_debug(NES_DBG_PHY, "Phy data from register 0x17 = 0x%X.\n", phy_data);
1237
1238 nes_read_1G_phy_reg(nesdev, 0x1e, nesadapter->phy_index[mac_index], &phy_data);
1239 nes_debug(NES_DBG_PHY, "Phy data from register 0x1e = 0x%X.\n", phy_data);
1240
1241 /* Setting the interrupt mask */
1242 nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
1243 nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
1244 nes_write_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], 0xffee);
1245
1246 nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
1247 nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
1248
1249 /* turning on flow control */
1250 nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
1251 nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
1252 nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
1253 (phy_data & ~(0x03E0)) | 0xc00);
1254 /* nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
1255 phy_data | 0xc00); */
1256 nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
1257 nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
1258
1259 nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
1260 nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
1261 /* Clear Half duplex */
1262 nes_write_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index],
1263 phy_data & ~(0x0100));
1264 nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
1265 nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
1266
1267 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1268 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data | 0x0300);
1269 } else {
1270 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) {
1271 /* setup 10G MDIO operation */
1272 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1273 tx_config |= 0x14;
1274 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1275 }
1276 }
1277 return 0;
1278 }
1279
1280
1281 /**
1282 * nes_replenish_nic_rq
1283 */
1284 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1285 {
1286 unsigned long flags;
1287 dma_addr_t bus_address;
1288 struct sk_buff *skb;
1289 struct nes_hw_nic_rq_wqe *nic_rqe;
1290 struct nes_hw_nic *nesnic;
1291 struct nes_device *nesdev;
1292 u32 rx_wqes_posted = 0;
1293
1294 nesnic = &nesvnic->nic;
1295 nesdev = nesvnic->nesdev;
1296 spin_lock_irqsave(&nesnic->rq_lock, flags);
1297 if (nesnic->replenishing_rq !=0) {
1298 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1299 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1300 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1301 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1302 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1303 add_timer(&nesvnic->rq_wqes_timer);
1304 } else
1305 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1306 return;
1307 }
1308 nesnic->replenishing_rq = 1;
1309 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1310 do {
1311 skb = dev_alloc_skb(nesvnic->max_frame_size);
1312 if (skb) {
1313 skb->dev = nesvnic->netdev;
1314
1315 bus_address = pci_map_single(nesdev->pcidev,
1316 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1317
1318 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1319 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1320 cpu_to_le32(nesvnic->max_frame_size);
1321 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1322 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1323 cpu_to_le32((u32)bus_address);
1324 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1325 cpu_to_le32((u32)((u64)bus_address >> 32));
1326 nesnic->rx_skb[nesnic->rq_head] = skb;
1327 nesnic->rq_head++;
1328 nesnic->rq_head &= nesnic->rq_size - 1;
1329 atomic_dec(&nesvnic->rx_skbs_needed);
1330 barrier();
1331 if (++rx_wqes_posted == 255) {
1332 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1333 rx_wqes_posted = 0;
1334 }
1335 } else {
1336 spin_lock_irqsave(&nesnic->rq_lock, flags);
1337 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1338 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1339 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1340 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1341 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1342 add_timer(&nesvnic->rq_wqes_timer);
1343 } else
1344 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1345 break;
1346 }
1347 } while (atomic_read(&nesvnic->rx_skbs_needed));
1348 barrier();
1349 if (rx_wqes_posted)
1350 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1351 nesnic->replenishing_rq = 0;
1352 }
1353
1354
1355 /**
1356 * nes_rq_wqes_timeout
1357 */
1358 static void nes_rq_wqes_timeout(unsigned long parm)
1359 {
1360 struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
1361 printk("%s: Timer fired.\n", __FUNCTION__);
1362 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1363 if (atomic_read(&nesvnic->rx_skbs_needed))
1364 nes_replenish_nic_rq(nesvnic);
1365 }
1366
1367
1368 /**
1369 * nes_init_nic_qp
1370 */
1371 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1372 {
1373 struct nes_hw_cqp_wqe *cqp_wqe;
1374 struct nes_hw_nic_sq_wqe *nic_sqe;
1375 struct nes_hw_nic_qp_context *nic_context;
1376 struct sk_buff *skb;
1377 struct nes_hw_nic_rq_wqe *nic_rqe;
1378 struct nes_vnic *nesvnic = netdev_priv(netdev);
1379 unsigned long flags;
1380 void *vmem;
1381 dma_addr_t pmem;
1382 u64 u64temp;
1383 int ret;
1384 u32 cqp_head;
1385 u32 counter;
1386 u32 wqe_count;
1387 u8 jumbomode=0;
1388
1389 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1390 nesvnic->nic_mem_size = 256 +
1391 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1392 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1393 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1394 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1395 sizeof(struct nes_hw_nic_qp_context);
1396
1397 nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
1398 &nesvnic->nic_pbase);
1399 if (!nesvnic->nic_vbase) {
1400 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1401 return -ENOMEM;
1402 }
1403 memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
1404 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1405 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1406
1407 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1408 ~(unsigned long)(256 - 1));
1409 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1410 ~(unsigned long long)(256 - 1));
1411
1412 /* Setup the first Fragment buffers */
1413 nesvnic->nic.first_frag_vbase = vmem;
1414
1415 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1416 nesvnic->nic.frag_paddr[counter] = pmem;
1417 pmem += sizeof(struct nes_first_frag);
1418 }
1419
1420 /* setup the SQ */
1421 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1422
1423 nesvnic->nic.sq_vbase = (void *)vmem;
1424 nesvnic->nic.sq_pbase = pmem;
1425 nesvnic->nic.sq_head = 0;
1426 nesvnic->nic.sq_tail = 0;
1427 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1428 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1429 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1430 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1431 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1432 NES_NIC_SQ_WQE_COMPLETION);
1433 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1434 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1435 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1436 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1437 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1438 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1439 }
1440
1441 nesvnic->get_cqp_request = nes_get_cqp_request;
1442 nesvnic->post_cqp_request = nes_post_cqp_request;
1443 nesvnic->mcrq_mcast_filter = NULL;
1444
1445 spin_lock_init(&nesvnic->nic.sq_lock);
1446 spin_lock_init(&nesvnic->nic.rq_lock);
1447
1448 /* setup the RQ */
1449 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1450 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1451
1452
1453 nesvnic->nic.rq_vbase = vmem;
1454 nesvnic->nic.rq_pbase = pmem;
1455 nesvnic->nic.rq_head = 0;
1456 nesvnic->nic.rq_tail = 0;
1457 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1458
1459 /* setup the CQ */
1460 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1461 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1462
1463 if (nesdev->nesadapter->netdev_count > 2)
1464 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1465 else
1466 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1467
1468 nesvnic->nic_cq.cq_vbase = vmem;
1469 nesvnic->nic_cq.cq_pbase = pmem;
1470 nesvnic->nic_cq.cq_head = 0;
1471 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1472
1473 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1474
1475 /* Send CreateCQ request to CQP */
1476 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1477 cqp_head = nesdev->cqp.sq_head;
1478
1479 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1480 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1481
1482 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1483 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1484 ((u32)nesvnic->nic_cq.cq_size << 16));
1485 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1486 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1487 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1488 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1489 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1490 u64temp = (unsigned long)&nesvnic->nic_cq;
1491 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1492 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1493 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1494 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1495 if (++cqp_head >= nesdev->cqp.sq_size)
1496 cqp_head = 0;
1497 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1498 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1499
1500 /* Send CreateQP request to CQP */
1501 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1502 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1503 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1504 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1505 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1506 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1507 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1508 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1509 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1510 }
1511
1512 u64temp = (u64)nesvnic->nic.sq_pbase;
1513 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1514 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1515 u64temp = (u64)nesvnic->nic.rq_pbase;
1516 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1517 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1518
1519 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1520 NES_CQP_QP_TYPE_NIC);
1521 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1522 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1523 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1524 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1525
1526 if (++cqp_head >= nesdev->cqp.sq_size)
1527 cqp_head = 0;
1528 nesdev->cqp.sq_head = cqp_head;
1529
1530 barrier();
1531
1532 /* Ring doorbell (2 WQEs) */
1533 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1534
1535 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1536 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1537 nesvnic->nic.qp_id);
1538
1539 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1540 NES_EVENT_TIMEOUT);
1541 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1542 nesvnic->nic.qp_id, ret);
1543 if (!ret) {
1544 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1545 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1546 nesvnic->nic_pbase);
1547 return -EIO;
1548 }
1549
1550 /* Populate the RQ */
1551 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1552 skb = dev_alloc_skb(nesvnic->max_frame_size);
1553 if (!skb) {
1554 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1555
1556 nes_destroy_nic_qp(nesvnic);
1557 return -ENOMEM;
1558 }
1559
1560 skb->dev = netdev;
1561
1562 pmem = pci_map_single(nesdev->pcidev, skb->data,
1563 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1564
1565 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1566 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1567 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1568 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1569 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1570 nesvnic->nic.rx_skb[counter] = skb;
1571 }
1572
1573 wqe_count = NES_NIC_WQ_SIZE - 1;
1574 nesvnic->nic.rq_head = wqe_count;
1575 barrier();
1576 do {
1577 counter = min(wqe_count, ((u32)255));
1578 wqe_count -= counter;
1579 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1580 } while (wqe_count);
1581 init_timer(&nesvnic->rq_wqes_timer);
1582 nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
1583 nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
1584 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1585
1586 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1587 {
1588 nes_nic_init_timer(nesdev);
1589 if (netdev->mtu > 1500)
1590 jumbomode = 1;
1591 nes_nic_init_timer_defaults(nesdev, jumbomode);
1592 }
1593
1594 return 0;
1595 }
1596
1597
1598 /**
1599 * nes_destroy_nic_qp
1600 */
1601 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1602 {
1603 struct nes_device *nesdev = nesvnic->nesdev;
1604 struct nes_hw_cqp_wqe *cqp_wqe;
1605 struct nes_hw_nic_rq_wqe *nic_rqe;
1606 u64 wqe_frag;
1607 u32 cqp_head;
1608 unsigned long flags;
1609 int ret;
1610
1611 /* Free remaining NIC receive buffers */
1612 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1613 nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
1614 wqe_frag = (u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
1615 wqe_frag |= ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
1616 pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
1617 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1618 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1619 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1620 }
1621
1622 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1623
1624 /* Destroy NIC QP */
1625 cqp_head = nesdev->cqp.sq_head;
1626 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1627 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1628
1629 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1630 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1631 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1632 nesvnic->nic.qp_id);
1633
1634 if (++cqp_head >= nesdev->cqp.sq_size)
1635 cqp_head = 0;
1636
1637 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1638
1639 /* Destroy NIC CQ */
1640 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1641 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1642 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1643 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1644 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
1645
1646 if (++cqp_head >= nesdev->cqp.sq_size)
1647 cqp_head = 0;
1648
1649 nesdev->cqp.sq_head = cqp_head;
1650 barrier();
1651
1652 /* Ring doorbell (2 WQEs) */
1653 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1654
1655 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1656 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
1657 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
1658 cqp_head, nesdev->cqp.sq_head,
1659 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
1660
1661 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1662 NES_EVENT_TIMEOUT);
1663
1664 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
1665 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
1666 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
1667 if (!ret) {
1668 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
1669 nesvnic->nic.qp_id);
1670 }
1671
1672 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1673 nesvnic->nic_pbase);
1674 }
1675
1676 /**
1677 * nes_napi_isr
1678 */
1679 int nes_napi_isr(struct nes_device *nesdev)
1680 {
1681 struct nes_adapter *nesadapter = nesdev->nesadapter;
1682 u32 int_stat;
1683
1684 if (nesdev->napi_isr_ran) {
1685 /* interrupt status has already been read in ISR */
1686 int_stat = nesdev->int_stat;
1687 } else {
1688 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
1689 nesdev->int_stat = int_stat;
1690 nesdev->napi_isr_ran = 1;
1691 }
1692
1693 int_stat &= nesdev->int_req;
1694 /* iff NIC, process here, else wait for DPC */
1695 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
1696 nesdev->napi_isr_ran = 0;
1697 nes_write32(nesdev->regs+NES_INT_STAT,
1698 (int_stat &
1699 ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
1700
1701 /* Process the CEQs */
1702 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
1703
1704 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
1705 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1706 ((nesadapter->et_use_adaptive_rx_coalesce) &&
1707 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low)))) ) {
1708 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
1709 /* Enable Periodic timer interrupts */
1710 nesdev->int_req |= NES_INT_TIMER;
1711 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
1712 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
1713 nes_write32(nesdev->regs+NES_TIMER_STAT,
1714 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1715 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1716 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1717 }
1718
1719 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1720 {
1721 nes_nic_init_timer(nesdev);
1722 }
1723 /* Enable interrupts, except CEQs */
1724 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1725 } else {
1726 /* Enable interrupts, make sure timer is off */
1727 nesdev->int_req &= ~NES_INT_TIMER;
1728 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1729 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1730 }
1731 nesdev->deepcq_count = 0;
1732 return 1;
1733 } else {
1734 return 0;
1735 }
1736 }
1737
1738
1739 /**
1740 * nes_dpc
1741 */
1742 void nes_dpc(unsigned long param)
1743 {
1744 struct nes_device *nesdev = (struct nes_device *)param;
1745 struct nes_adapter *nesadapter = nesdev->nesadapter;
1746 u32 counter;
1747 u32 loop_counter = 0;
1748 u32 int_status_bit;
1749 u32 int_stat;
1750 u32 timer_stat;
1751 u32 temp_int_stat;
1752 u32 intf_int_stat;
1753 u32 debug_error;
1754 u32 processed_intf_int = 0;
1755 u16 processed_timer_int = 0;
1756 u16 completion_ints = 0;
1757 u16 timer_ints = 0;
1758
1759 /* nes_debug(NES_DBG_ISR, "\n"); */
1760
1761 do {
1762 timer_stat = 0;
1763 if (nesdev->napi_isr_ran) {
1764 nesdev->napi_isr_ran = 0;
1765 int_stat = nesdev->int_stat;
1766 } else
1767 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
1768 if (processed_intf_int != 0)
1769 int_stat &= nesdev->int_req & ~NES_INT_INTF;
1770 else
1771 int_stat &= nesdev->int_req;
1772 if (processed_timer_int == 0) {
1773 processed_timer_int = 1;
1774 if (int_stat & NES_INT_TIMER) {
1775 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
1776 if ((timer_stat & nesdev->timer_int_req) == 0) {
1777 int_stat &= ~NES_INT_TIMER;
1778 }
1779 }
1780 } else {
1781 int_stat &= ~NES_INT_TIMER;
1782 }
1783
1784 if (int_stat) {
1785 if (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1786 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)) {
1787 /* Ack the interrupts */
1788 nes_write32(nesdev->regs+NES_INT_STAT,
1789 (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1790 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
1791 }
1792
1793 temp_int_stat = int_stat;
1794 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
1795 if (int_stat & int_status_bit) {
1796 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
1797 temp_int_stat &= ~int_status_bit;
1798 completion_ints = 1;
1799 }
1800 if (!(temp_int_stat & 0x0000ffff))
1801 break;
1802 int_status_bit <<= 1;
1803 }
1804
1805 /* Process the AEQ for this pci function */
1806 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
1807 if (int_stat & int_status_bit) {
1808 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
1809 }
1810
1811 /* Process the MAC interrupt for this pci function */
1812 int_status_bit = 1 << (24 + nesdev->mac_index);
1813 if (int_stat & int_status_bit) {
1814 nes_process_mac_intr(nesdev, nesdev->mac_index);
1815 }
1816
1817 if (int_stat & NES_INT_TIMER) {
1818 if (timer_stat & nesdev->timer_int_req) {
1819 nes_write32(nesdev->regs + NES_TIMER_STAT,
1820 (timer_stat & nesdev->timer_int_req) |
1821 ~(nesdev->nesadapter->timer_int_req));
1822 timer_ints = 1;
1823 }
1824 }
1825
1826 if (int_stat & NES_INT_INTF) {
1827 processed_intf_int = 1;
1828 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
1829 intf_int_stat &= nesdev->intf_int_req;
1830 if (NES_INTF_INT_CRITERR & intf_int_stat) {
1831 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
1832 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
1833 (u16)debug_error);
1834 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
1835 0x01010000 | (debug_error & 0x0000ffff));
1836 /* BUG(); */
1837 if (crit_err_count++ > 10)
1838 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
1839 }
1840 if (NES_INTF_INT_PCIERR & intf_int_stat) {
1841 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
1842 BUG();
1843 }
1844 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
1845 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
1846 BUG();
1847 }
1848 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
1849 }
1850
1851 if (int_stat & NES_INT_TSW) {
1852 }
1853 }
1854 /* Don't use the interface interrupt bit stay in loop */
1855 int_stat &= ~NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1856 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3;
1857 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
1858
1859 if (timer_ints == 1) {
1860 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
1861 if (completion_ints == 0) {
1862 nesdev->timer_only_int_count++;
1863 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
1864 nesdev->timer_only_int_count = 0;
1865 nesdev->int_req &= ~NES_INT_TIMER;
1866 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1867 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1868 } else {
1869 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
1870 }
1871 } else {
1872 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1873 {
1874 nes_nic_init_timer(nesdev);
1875 }
1876 nesdev->timer_only_int_count = 0;
1877 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
1878 }
1879 } else {
1880 nesdev->timer_only_int_count = 0;
1881 nesdev->int_req &= ~NES_INT_TIMER;
1882 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1883 nes_write32(nesdev->regs+NES_TIMER_STAT,
1884 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1885 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1886 }
1887 } else {
1888 if ( (completion_ints == 1) &&
1889 (((nesadapter->et_rx_coalesce_usecs_irq) &&
1890 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1891 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
1892 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
1893 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
1894 nesdev->timer_only_int_count = 0;
1895 nesdev->int_req |= NES_INT_TIMER;
1896 nes_write32(nesdev->regs+NES_TIMER_STAT,
1897 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1898 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1899 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1900 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1901 } else {
1902 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1903 }
1904 }
1905 nesdev->deepcq_count = 0;
1906 }
1907
1908
1909 /**
1910 * nes_process_ceq
1911 */
1912 void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
1913 {
1914 u64 u64temp;
1915 struct nes_hw_cq *cq;
1916 u32 head;
1917 u32 ceq_size;
1918
1919 /* nes_debug(NES_DBG_CQ, "\n"); */
1920 head = ceq->ceq_head;
1921 ceq_size = ceq->ceq_size;
1922
1923 do {
1924 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
1925 NES_CEQE_VALID) {
1926 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX])))<<32) |
1927 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
1928 u64temp <<= 1;
1929 cq = *((struct nes_hw_cq **)&u64temp);
1930 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
1931 barrier();
1932 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
1933
1934 /* call the event handler */
1935 cq->ce_handler(nesdev, cq);
1936
1937 if (++head >= ceq_size)
1938 head = 0;
1939 } else {
1940 break;
1941 }
1942
1943 } while (1);
1944
1945 ceq->ceq_head = head;
1946 }
1947
1948
1949 /**
1950 * nes_process_aeq
1951 */
1952 void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
1953 {
1954 // u64 u64temp;
1955 u32 head;
1956 u32 aeq_size;
1957 u32 aeqe_misc;
1958 u32 aeqe_cq_id;
1959 struct nes_hw_aeqe volatile *aeqe;
1960
1961 head = aeq->aeq_head;
1962 aeq_size = aeq->aeq_size;
1963
1964 do {
1965 aeqe = &aeq->aeq_vbase[head];
1966 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
1967 break;
1968 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
1969 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
1970 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
1971 if (aeqe_cq_id >= NES_FIRST_QPN) {
1972 /* dealing with an accelerated QP related AE */
1973 // u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])))<<32) |
1974 // ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
1975 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
1976 } else {
1977 /* TODO: dealing with a CQP related AE */
1978 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
1979 (u16)(aeqe_misc >> 16));
1980 }
1981 }
1982
1983 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
1984
1985 if (++head >= aeq_size)
1986 head = 0;
1987 }
1988 while (1);
1989 aeq->aeq_head = head;
1990 }
1991
1992 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
1993 {
1994 struct nes_adapter *nesadapter = nesdev->nesadapter;
1995 u32 reset_value;
1996 u32 i=0;
1997 u32 u32temp;
1998
1999 if (nesadapter->hw_rev == NE020_REV) {
2000 return;
2001 }
2002 mh_detected++;
2003
2004 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2005
2006 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2007 reset_value |= 0x0000001d;
2008 else
2009 reset_value |= 0x0000002d;
2010
2011 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2012 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2013 nesadapter->link_interrupt_count[0] = 0;
2014 nesadapter->link_interrupt_count[1] = 0;
2015 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2016 if (0x00000040 & u32temp)
2017 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2018 else
2019 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2020
2021 reset_value |= 0x0000003d;
2022 }
2023 nesadapter->link_interrupt_count[mac_index] = 0;
2024 }
2025
2026 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2027
2028 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2029 & 0x00000040) != 0x00000040) && (i++ < 5000));
2030
2031 if (0x0000003d == (reset_value & 0x0000003d)) {
2032 u32 pcs_control_status0, pcs_control_status1;
2033
2034 for (i = 0; i < 10; i++) {
2035 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2036 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2037 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2038 && (pcs_control_status0 & 0x00100000))
2039 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2040 && (pcs_control_status1 & 0x00100000)))
2041 continue;
2042 else
2043 break;
2044 }
2045 if (10 == i) {
2046 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2047 if (0x00000040 & u32temp)
2048 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2049 else
2050 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2051
2052 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2053
2054 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2055 & 0x00000040) != 0x00000040) && (i++ < 5000));
2056 }
2057 }
2058 }
2059
2060 /**
2061 * nes_process_mac_intr
2062 */
2063 void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2064 {
2065 unsigned long flags;
2066 u32 pcs_control_status;
2067 struct nes_adapter *nesadapter = nesdev->nesadapter;
2068 struct nes_vnic *nesvnic;
2069 u32 mac_status;
2070 u32 mac_index = nesdev->mac_index;
2071 u32 u32temp;
2072 u16 phy_data;
2073 u16 temp_phy_data;
2074
2075 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2076 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2077 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2078 return;
2079 }
2080 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2081 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2082
2083 /* ack the MAC interrupt */
2084 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2085 /* Clear the interrupt */
2086 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2087
2088 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2089
2090 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2091 nesdev->link_status_interrupts++;
2092 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) {
2093 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2094 nes_reset_link(nesdev, mac_index);
2095 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2096 }
2097 /* read the PHY interrupt status register */
2098 if (nesadapter->OneG_Mode) {
2099 do {
2100 nes_read_1G_phy_reg(nesdev, 0x1a,
2101 nesadapter->phy_index[mac_index], &phy_data);
2102 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2103 nesadapter->phy_index[mac_index], phy_data);
2104 } while (phy_data&0x8000);
2105
2106 temp_phy_data = 0;
2107 do {
2108 nes_read_1G_phy_reg(nesdev, 0x11,
2109 nesadapter->phy_index[mac_index], &phy_data);
2110 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2111 nesadapter->phy_index[mac_index], phy_data);
2112 if (temp_phy_data == phy_data)
2113 break;
2114 temp_phy_data = phy_data;
2115 } while (1);
2116
2117 nes_read_1G_phy_reg(nesdev, 0x1e,
2118 nesadapter->phy_index[mac_index], &phy_data);
2119 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2120 nesadapter->phy_index[mac_index], phy_data);
2121
2122 nes_read_1G_phy_reg(nesdev, 1,
2123 nesadapter->phy_index[mac_index], &phy_data);
2124 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2125 nesadapter->phy_index[mac_index], phy_data);
2126
2127 if (temp_phy_data & 0x1000) {
2128 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2129 phy_data = 4;
2130 } else {
2131 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2132 }
2133 }
2134 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2135 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2136 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2137 pcs_control_status = nes_read_indexed(nesdev,
2138 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
2139 pcs_control_status = nes_read_indexed(nesdev,
2140 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
2141 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2142 mac_index, pcs_control_status);
2143 if (nesadapter->OneG_Mode) {
2144 u32temp = 0x01010000;
2145 if (nesadapter->port_count > 2) {
2146 u32temp |= 0x02020000;
2147 }
2148 if ((pcs_control_status & u32temp)!= u32temp) {
2149 phy_data = 0;
2150 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2151 }
2152 } else if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) {
2153 nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]);
2154 temp_phy_data = (u16)nes_read_indexed(nesdev,
2155 NES_IDX_MAC_MDIO_CONTROL);
2156 u32temp = 20;
2157 do {
2158 nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]);
2159 phy_data = (u16)nes_read_indexed(nesdev,
2160 NES_IDX_MAC_MDIO_CONTROL);
2161 if ((phy_data == temp_phy_data) || (!(--u32temp)))
2162 break;
2163 temp_phy_data = phy_data;
2164 } while (1);
2165 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2166 __FUNCTION__, phy_data, nesadapter->mac_link_down ? "DOWN" : "UP");
2167
2168 } else {
2169 phy_data = (0x0f0f0000 == (pcs_control_status & 0x0f1f0000)) ? 4 : 0;
2170 }
2171
2172 if (phy_data & 0x0004) {
2173 nesadapter->mac_link_down[mac_index] = 0;
2174 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2175 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2176 nesvnic->linkup);
2177 if (nesvnic->linkup == 0) {
2178 printk(PFX "The Link is now up for port %u, netdev %p.\n",
2179 mac_index, nesvnic->netdev);
2180 if (netif_queue_stopped(nesvnic->netdev))
2181 netif_start_queue(nesvnic->netdev);
2182 nesvnic->linkup = 1;
2183 netif_carrier_on(nesvnic->netdev);
2184 }
2185 }
2186 } else {
2187 nesadapter->mac_link_down[mac_index] = 1;
2188 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2189 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2190 nesvnic->linkup);
2191 if (nesvnic->linkup == 1) {
2192 printk(PFX "The Link is now down for port %u, netdev %p.\n",
2193 mac_index, nesvnic->netdev);
2194 if (!(netif_queue_stopped(nesvnic->netdev)))
2195 netif_stop_queue(nesvnic->netdev);
2196 nesvnic->linkup = 0;
2197 netif_carrier_off(nesvnic->netdev);
2198 }
2199 }
2200 }
2201 }
2202
2203 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2204 }
2205
2206
2207
2208 void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2209 {
2210 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2211
2212 netif_rx_schedule(nesdev->netdev[nesvnic->netdev_index], &nesvnic->napi);
2213 }
2214
2215
2216 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2217 * getting out of nic_ce_handler
2218 */
2219 #define MAX_RQES_TO_PROCESS 384
2220
2221 /**
2222 * nes_nic_ce_handler
2223 */
2224 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2225 {
2226 u64 u64temp;
2227 dma_addr_t bus_address;
2228 struct nes_hw_nic *nesnic;
2229 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2230 struct nes_adapter *nesadapter = nesdev->nesadapter;
2231 struct nes_hw_nic_rq_wqe *nic_rqe;
2232 struct nes_hw_nic_sq_wqe *nic_sqe;
2233 struct sk_buff *skb;
2234 struct sk_buff *rx_skb;
2235 __le16 *wqe_fragment_length;
2236 u32 head;
2237 u32 cq_size;
2238 u32 rx_pkt_size;
2239 u32 cqe_count=0;
2240 u32 cqe_errv;
2241 u32 cqe_misc;
2242 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2243 u16 vlan_tag;
2244 u16 pkt_type;
2245 u16 rqes_processed = 0;
2246 u8 sq_cqes = 0;
2247
2248 head = cq->cq_head;
2249 cq_size = cq->cq_size;
2250 cq->cqes_pending = 1;
2251 do {
2252 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2253 NES_NIC_CQE_VALID) {
2254 nesnic = &nesvnic->nic;
2255 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2256 if (cqe_misc & NES_NIC_CQE_SQ) {
2257 sq_cqes++;
2258 wqe_fragment_index = 1;
2259 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2260 skb = nesnic->tx_skb[nesnic->sq_tail];
2261 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2262 /* bump past the vlan tag */
2263 wqe_fragment_length++;
2264 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2265 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
2266 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
2267 bus_address = (dma_addr_t)u64temp;
2268 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2269 pci_unmap_single(nesdev->pcidev,
2270 bus_address,
2271 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2272 PCI_DMA_TODEVICE);
2273 }
2274 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2275 if (wqe_fragment_length[wqe_fragment_index]) {
2276 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
2277 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
2278 bus_address = (dma_addr_t)u64temp;
2279 pci_unmap_page(nesdev->pcidev,
2280 bus_address,
2281 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2282 PCI_DMA_TODEVICE);
2283 } else
2284 break;
2285 }
2286 if (skb)
2287 dev_kfree_skb_any(skb);
2288 }
2289 nesnic->sq_tail++;
2290 nesnic->sq_tail &= nesnic->sq_size-1;
2291 if (sq_cqes > 128) {
2292 barrier();
2293 /* restart the queue if it had been stopped */
2294 if (netif_queue_stopped(nesvnic->netdev))
2295 netif_wake_queue(nesvnic->netdev);
2296 sq_cqes = 0;
2297 }
2298 } else {
2299 rqes_processed ++;
2300
2301 cq->rx_cqes_completed++;
2302 cq->rx_pkts_indicated++;
2303 rx_pkt_size = cqe_misc & 0x0000ffff;
2304 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2305 /* Get the skb */
2306 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2307 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2308 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2309 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2310 pci_unmap_single(nesdev->pcidev, bus_address,
2311 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2312 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2313 /* rx_skb->len = rx_pkt_size; */
2314 rx_skb->len = 0; /* TODO: see if this is necessary */
2315 skb_put(rx_skb, rx_pkt_size);
2316 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2317 nesnic->rq_tail++;
2318 nesnic->rq_tail &= nesnic->rq_size - 1;
2319
2320 atomic_inc(&nesvnic->rx_skbs_needed);
2321 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2322 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2323 cq->cq_number | (cqe_count << 16));
2324 // nesadapter->tune_timer.cq_count += cqe_count;
2325 nesdev->currcq_count += cqe_count;
2326 cqe_count = 0;
2327 nes_replenish_nic_rq(nesvnic);
2328 }
2329 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2330 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2331 rx_skb->ip_summed = CHECKSUM_NONE;
2332
2333 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2334 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2335 if ((cqe_errv &
2336 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2337 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2338 if (nesvnic->rx_checksum_disabled == 0) {
2339 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2340 }
2341 } else
2342 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2343 " errv = 0x%X, pkt_type = 0x%X.\n",
2344 nesvnic->netdev->name, cqe_errv, pkt_type);
2345
2346 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2347 if ((cqe_errv &
2348 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2349 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2350 if (nesvnic->rx_checksum_disabled == 0) {
2351 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2352 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2353 nesvnic->netdev->name); */
2354 }
2355 } else
2356 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2357 " errv = 0x%X, pkt_type = 0x%X.\n",
2358 nesvnic->netdev->name, cqe_errv, pkt_type);
2359 }
2360 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2361 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2362
2363 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2364 nes_cm_recv(rx_skb, nesvnic->netdev);
2365 } else {
2366 if ((cqe_misc & NES_NIC_CQE_TAG_VALID) && (nesvnic->vlan_grp != NULL)) {
2367 vlan_tag = (u16)(le32_to_cpu(
2368 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2369 >> 16);
2370 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2371 nesvnic->netdev->name, vlan_tag);
2372 nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
2373 } else {
2374 nes_netif_rx(rx_skb);
2375 }
2376 }
2377
2378 nesvnic->netdev->last_rx = jiffies;
2379 /* nesvnic->netstats.rx_packets++; */
2380 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2381 }
2382
2383 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2384 /* Accounting... */
2385 cqe_count++;
2386 if (++head >= cq_size)
2387 head = 0;
2388 if (cqe_count == 255) {
2389 /* Replenish Nic CQ */
2390 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2391 cq->cq_number | (cqe_count << 16));
2392 // nesdev->nesadapter->tune_timer.cq_count += cqe_count;
2393 nesdev->currcq_count += cqe_count;
2394 cqe_count = 0;
2395 }
2396
2397 if (cq->rx_cqes_completed >= nesvnic->budget)
2398 break;
2399 } else {
2400 cq->cqes_pending = 0;
2401 break;
2402 }
2403
2404 } while (1);
2405
2406 if (sq_cqes) {
2407 barrier();
2408 /* restart the queue if it had been stopped */
2409 if (netif_queue_stopped(nesvnic->netdev))
2410 netif_wake_queue(nesvnic->netdev);
2411 }
2412
2413 cq->cq_head = head;
2414 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2415 cq->cq_number, cqe_count, cq->cq_head); */
2416 cq->cqe_allocs_pending = cqe_count;
2417 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2418 {
2419 // nesdev->nesadapter->tune_timer.cq_count += cqe_count;
2420 nesdev->currcq_count += cqe_count;
2421 nes_nic_tune_timer(nesdev);
2422 }
2423 if (atomic_read(&nesvnic->rx_skbs_needed))
2424 nes_replenish_nic_rq(nesvnic);
2425 }
2426
2427
2428 /**
2429 * nes_cqp_ce_handler
2430 */
2431 void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2432 {
2433 u64 u64temp;
2434 unsigned long flags;
2435 struct nes_hw_cqp *cqp = NULL;
2436 struct nes_cqp_request *cqp_request;
2437 struct nes_hw_cqp_wqe *cqp_wqe;
2438 u32 head;
2439 u32 cq_size;
2440 u32 cqe_count=0;
2441 u32 error_code;
2442 /* u32 counter; */
2443
2444 head = cq->cq_head;
2445 cq_size = cq->cq_size;
2446
2447 do {
2448 /* process the CQE */
2449 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2450 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2451
2452 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
2453 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
2454 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) |
2455 ((u64)(le32_to_cpu(cq->cq_vbase[head].
2456 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
2457 cqp = *((struct nes_hw_cqp **)&u64temp);
2458
2459 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2460 if (error_code) {
2461 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2462 " Major/Minor codes = 0x%04X:%04X.\n",
2463 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2464 (u16)(error_code >> 16),
2465 (u16)error_code);
2466 nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
2467 cqp->qp_id, cqp->sq_head, cqp->sq_tail);
2468 }
2469
2470 u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2471 wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX])))<<32) |
2472 ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2473 wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
2474 cqp_request = *((struct nes_cqp_request **)&u64temp);
2475 if (cqp_request) {
2476 if (cqp_request->waiting) {
2477 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
2478 cqp_request->major_code = (u16)(error_code >> 16);
2479 cqp_request->minor_code = (u16)error_code;
2480 barrier();
2481 cqp_request->request_done = 1;
2482 wake_up(&cqp_request->waitq);
2483 if (atomic_dec_and_test(&cqp_request->refcount)) {
2484 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
2485 cqp_request,
2486 le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
2487 if (cqp_request->dynamic) {
2488 kfree(cqp_request);
2489 } else {
2490 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2491 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2492 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2493 }
2494 }
2495 } else if (cqp_request->callback) {
2496 /* Envoke the callback routine */
2497 cqp_request->cqp_callback(nesdev, cqp_request);
2498 if (cqp_request->dynamic) {
2499 kfree(cqp_request);
2500 } else {
2501 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2502 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2503 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2504 }
2505 } else {
2506 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
2507 cqp_request,
2508 le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
2509 if (cqp_request->dynamic) {
2510 kfree(cqp_request);
2511 } else {
2512 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2513 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2514 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2515 }
2516 }
2517 } else {
2518 wake_up(&nesdev->cqp.waitq);
2519 }
2520
2521 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
2522 nes_write32(nesdev->regs+NES_CQE_ALLOC, cq->cq_number | (1 << 16));
2523 if (++cqp->sq_tail >= cqp->sq_size)
2524 cqp->sq_tail = 0;
2525
2526 /* Accounting... */
2527 cqe_count++;
2528 if (++head >= cq_size)
2529 head = 0;
2530 } else {
2531 break;
2532 }
2533 } while (1);
2534 cq->cq_head = head;
2535
2536 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2537 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
2538 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
2539 (nesdev->cqp.sq_size - 1)) != 1)) {
2540 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
2541 struct nes_cqp_request, list);
2542 list_del_init(&cqp_request->list);
2543 head = nesdev->cqp.sq_head++;
2544 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
2545 cqp_wqe = &nesdev->cqp.sq_vbase[head];
2546 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
2547 barrier();
2548 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
2549 cpu_to_le32((u32)((unsigned long)cqp_request));
2550 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
2551 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
2552 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
2553 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
2554 /* Ring doorbell (1 WQEs) */
2555 barrier();
2556 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
2557 }
2558 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2559
2560 /* Arm the CCQ */
2561 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
2562 cq->cq_number);
2563 nes_read32(nesdev->regs+NES_CQE_ALLOC);
2564 }
2565
2566
2567 /**
2568 * nes_process_iwarp_aeqe
2569 */
2570 void nes_process_iwarp_aeqe(struct nes_device *nesdev, struct nes_hw_aeqe *aeqe)
2571 {
2572 u64 context;
2573 u64 aeqe_context = 0;
2574 unsigned long flags;
2575 struct nes_qp *nesqp;
2576 int resource_allocated;
2577 /* struct iw_cm_id *cm_id; */
2578 struct nes_adapter *nesadapter = nesdev->nesadapter;
2579 struct ib_event ibevent;
2580 /* struct iw_cm_event cm_event; */
2581 u32 aeq_info;
2582 u32 next_iwarp_state = 0;
2583 u16 async_event_id;
2584 u8 tcp_state;
2585 u8 iwarp_state;
2586
2587 nes_debug(NES_DBG_AEQ, "\n");
2588 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2589 if ((NES_AEQE_INBOUND_RDMA&aeq_info) || (!(NES_AEQE_QP&aeq_info))) {
2590 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2591 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2592 } else {
2593 aeqe_context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2594 aeqe_context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2595 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
2596 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2597 BUG_ON(!context);
2598 }
2599
2600 async_event_id = (u16)aeq_info;
2601 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
2602 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
2603 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
2604 " Tcp state = %s, iWARP state = %s\n",
2605 async_event_id,
2606 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
2607 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
2608
2609
2610 switch (async_event_id) {
2611 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
2612 nesqp = *((struct nes_qp **)&context);
2613 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
2614 nesqp->cm_id->add_ref(nesqp->cm_id);
2615 nes_add_ref(&nesqp->ibqp);
2616 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
2617 NES_TIMER_TYPE_CLOSE, 1, 0);
2618 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
2619 " need ae to finish up, original_last_aeq = 0x%04X."
2620 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
2621 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
2622 async_event_id, nesqp->last_aeq, tcp_state);
2623 }
2624 if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2625 (nesqp->ibqp_state != IB_QPS_RTS)) {
2626 /* FIN Received but tcp state or IB state moved on,
2627 should expect a close complete */
2628 return;
2629 }
2630 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
2631 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
2632 case NES_AEQE_AEID_TERMINATE_SENT:
2633 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
2634 case NES_AEQE_AEID_RESET_SENT:
2635 nesqp = *((struct nes_qp **)&context);
2636 if (async_event_id == NES_AEQE_AEID_RESET_SENT) {
2637 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2638 }
2639 nes_add_ref(&nesqp->ibqp);
2640 spin_lock_irqsave(&nesqp->lock, flags);
2641 nesqp->hw_iwarp_state = iwarp_state;
2642 nesqp->hw_tcp_state = tcp_state;
2643 nesqp->last_aeq = async_event_id;
2644
2645 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) ||
2646 (tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) {
2647 nesqp->hte_added = 0;
2648 spin_unlock_irqrestore(&nesqp->lock, flags);
2649 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u to remove hte\n",
2650 nesqp->hwqp.qp_id);
2651 nes_hw_modify_qp(nesdev, nesqp,
2652 NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE, 0);
2653 spin_lock_irqsave(&nesqp->lock, flags);
2654 }
2655
2656 if ((nesqp->ibqp_state == IB_QPS_RTS) &&
2657 ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2658 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
2659 switch (nesqp->hw_iwarp_state) {
2660 case NES_AEQE_IWARP_STATE_RTS:
2661 next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
2662 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
2663 break;
2664 case NES_AEQE_IWARP_STATE_TERMINATE:
2665 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE;
2666 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_TERMINATE;
2667 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
2668 next_iwarp_state |= 0x02000000;
2669 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2670 }
2671 break;
2672 default:
2673 next_iwarp_state = 0;
2674 }
2675 spin_unlock_irqrestore(&nesqp->lock, flags);
2676 if (next_iwarp_state) {
2677 nes_add_ref(&nesqp->ibqp);
2678 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
2679 " also added another reference\n",
2680 nesqp->hwqp.qp_id, next_iwarp_state);
2681 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2682 }
2683 nes_cm_disconn(nesqp);
2684 } else {
2685 if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) {
2686 /* FIN Received but ib state not RTS,
2687 close complete will be on its way */
2688 spin_unlock_irqrestore(&nesqp->lock, flags);
2689 nes_rem_ref(&nesqp->ibqp);
2690 return;
2691 }
2692 spin_unlock_irqrestore(&nesqp->lock, flags);
2693 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
2694 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000;
2695 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2696 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
2697 " also added another reference\n",
2698 nesqp->hwqp.qp_id, next_iwarp_state);
2699 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2700 }
2701 nes_cm_disconn(nesqp);
2702 }
2703 break;
2704 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
2705 nesqp = *((struct nes_qp **)&context);
2706 spin_lock_irqsave(&nesqp->lock, flags);
2707 nesqp->hw_iwarp_state = iwarp_state;
2708 nesqp->hw_tcp_state = tcp_state;
2709 nesqp->last_aeq = async_event_id;
2710 spin_unlock_irqrestore(&nesqp->lock, flags);
2711 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TERMINATE_RECEIVED"
2712 " event on QP%u \n Q2 Data:\n",
2713 nesqp->hwqp.qp_id);
2714 if (nesqp->ibqp.event_handler) {
2715 ibevent.device = nesqp->ibqp.device;
2716 ibevent.element.qp = &nesqp->ibqp;
2717 ibevent.event = IB_EVENT_QP_FATAL;
2718 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2719 }
2720 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2721 ((nesqp->ibqp_state == IB_QPS_RTS)&&
2722 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
2723 nes_add_ref(&nesqp->ibqp);
2724 nes_cm_disconn(nesqp);
2725 } else {
2726 nesqp->in_disconnect = 0;
2727 wake_up(&nesqp->kick_waitq);
2728 }
2729 break;
2730 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
2731 nesqp = *((struct nes_qp **)&context);
2732 nes_add_ref(&nesqp->ibqp);
2733 spin_lock_irqsave(&nesqp->lock, flags);
2734 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_ERROR;
2735 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2736 nesqp->last_aeq = async_event_id;
2737 if (nesqp->cm_id) {
2738 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
2739 " event on QP%u, remote IP = 0x%08X \n",
2740 nesqp->hwqp.qp_id,
2741 ntohl(nesqp->cm_id->remote_addr.sin_addr.s_addr));
2742 } else {
2743 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
2744 " event on QP%u \n",
2745 nesqp->hwqp.qp_id);
2746 }
2747 spin_unlock_irqrestore(&nesqp->lock, flags);
2748 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_RESET;
2749 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2750 if (nesqp->ibqp.event_handler) {
2751 ibevent.device = nesqp->ibqp.device;
2752 ibevent.element.qp = &nesqp->ibqp;
2753 ibevent.event = IB_EVENT_QP_FATAL;
2754 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2755 }
2756 break;
2757 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
2758 if (NES_AEQE_INBOUND_RDMA&aeq_info) {
2759 nesqp = nesadapter->qp_table[le32_to_cpu(
2760 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2761 } else {
2762 /* TODO: get the actual WQE and mask off wqe index */
2763 context &= ~((u64)511);
2764 nesqp = *((struct nes_qp **)&context);
2765 }
2766 spin_lock_irqsave(&nesqp->lock, flags);
2767 nesqp->hw_iwarp_state = iwarp_state;
2768 nesqp->hw_tcp_state = tcp_state;
2769 nesqp->last_aeq = async_event_id;
2770 spin_unlock_irqrestore(&nesqp->lock, flags);
2771 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_BAD_STAG_INDEX event on QP%u\n",
2772 nesqp->hwqp.qp_id);
2773 if (nesqp->ibqp.event_handler) {
2774 ibevent.device = nesqp->ibqp.device;
2775 ibevent.element.qp = &nesqp->ibqp;
2776 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2777 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2778 }
2779 break;
2780 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
2781 nesqp = *((struct nes_qp **)&context);
2782 spin_lock_irqsave(&nesqp->lock, flags);
2783 nesqp->hw_iwarp_state = iwarp_state;
2784 nesqp->hw_tcp_state = tcp_state;
2785 nesqp->last_aeq = async_event_id;
2786 spin_unlock_irqrestore(&nesqp->lock, flags);
2787 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_UNALLOCATED_STAG event on QP%u\n",
2788 nesqp->hwqp.qp_id);
2789 if (nesqp->ibqp.event_handler) {
2790 ibevent.device = nesqp->ibqp.device;
2791 ibevent.element.qp = &nesqp->ibqp;
2792 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2793 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2794 }
2795 break;
2796 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
2797 nesqp = nesadapter->qp_table[le32_to_cpu(aeqe->aeqe_words
2798 [NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2799 spin_lock_irqsave(&nesqp->lock, flags);
2800 nesqp->hw_iwarp_state = iwarp_state;
2801 nesqp->hw_tcp_state = tcp_state;
2802 nesqp->last_aeq = async_event_id;
2803 spin_unlock_irqrestore(&nesqp->lock, flags);
2804 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_PRIV_OPERATION_DENIED event on QP%u,"
2805 " nesqp = %p, AE reported %p\n",
2806 nesqp->hwqp.qp_id, nesqp, *((struct nes_qp **)&context));
2807 if (nesqp->ibqp.event_handler) {
2808 ibevent.device = nesqp->ibqp.device;
2809 ibevent.element.qp = &nesqp->ibqp;
2810 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2811 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2812 }
2813 break;
2814 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
2815 context <<= 1;
2816 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
2817 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
2818 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
2819 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
2820 if (resource_allocated) {
2821 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
2822 __FUNCTION__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
2823 }
2824 break;
2825 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
2826 nesqp = nesadapter->qp_table[le32_to_cpu(
2827 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2828 spin_lock_irqsave(&nesqp->lock, flags);
2829 nesqp->hw_iwarp_state = iwarp_state;
2830 nesqp->hw_tcp_state = tcp_state;
2831 nesqp->last_aeq = async_event_id;
2832 spin_unlock_irqrestore(&nesqp->lock, flags);
2833 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG"
2834 "_FOR_AVAILABLE_BUFFER event on QP%u\n",
2835 nesqp->hwqp.qp_id);
2836 if (nesqp->ibqp.event_handler) {
2837 ibevent.device = nesqp->ibqp.device;
2838 ibevent.element.qp = &nesqp->ibqp;
2839 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2840 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2841 }
2842 /* tell cm to disconnect, cm will queue work to thread */
2843 nes_add_ref(&nesqp->ibqp);
2844 nes_cm_disconn(nesqp);
2845 break;
2846 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
2847 nesqp = *((struct nes_qp **)&context);
2848 spin_lock_irqsave(&nesqp->lock, flags);
2849 nesqp->hw_iwarp_state = iwarp_state;
2850 nesqp->hw_tcp_state = tcp_state;
2851 nesqp->last_aeq = async_event_id;
2852 spin_unlock_irqrestore(&nesqp->lock, flags);
2853 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_INVALID_MSN"
2854 "_NO_BUFFER_AVAILABLE event on QP%u\n",
2855 nesqp->hwqp.qp_id);
2856 if (nesqp->ibqp.event_handler) {
2857 ibevent.device = nesqp->ibqp.device;
2858 ibevent.element.qp = &nesqp->ibqp;
2859 ibevent.event = IB_EVENT_QP_FATAL;
2860 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2861 }
2862 /* tell cm to disconnect, cm will queue work to thread */
2863 nes_add_ref(&nesqp->ibqp);
2864 nes_cm_disconn(nesqp);
2865 break;
2866 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
2867 nesqp = *((struct nes_qp **)&context);
2868 spin_lock_irqsave(&nesqp->lock, flags);
2869 nesqp->hw_iwarp_state = iwarp_state;
2870 nesqp->hw_tcp_state = tcp_state;
2871 nesqp->last_aeq = async_event_id;
2872 spin_unlock_irqrestore(&nesqp->lock, flags);
2873 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR"
2874 " event on QP%u \n Q2 Data:\n",
2875 nesqp->hwqp.qp_id);
2876 if (nesqp->ibqp.event_handler) {
2877 ibevent.device = nesqp->ibqp.device;
2878 ibevent.element.qp = &nesqp->ibqp;
2879 ibevent.event = IB_EVENT_QP_FATAL;
2880 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2881 }
2882 /* tell cm to disconnect, cm will queue work to thread */
2883 nes_add_ref(&nesqp->ibqp);
2884 nes_cm_disconn(nesqp);
2885 break;
2886 /* TODO: additional AEs need to be here */
2887 default:
2888 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
2889 async_event_id);
2890 break;
2891 }
2892
2893 }
2894
2895
2896 /**
2897 * nes_iwarp_ce_handler
2898 */
2899 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
2900 {
2901 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
2902
2903 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
2904 nescq->hw_cq.cq_number); */
2905 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
2906
2907 if (nescq->ibcq.comp_handler)
2908 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
2909
2910 return;
2911 }
2912
2913
2914 /**
2915 * nes_manage_apbvt()
2916 */
2917 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
2918 u32 nic_index, u32 add_port)
2919 {
2920 struct nes_device *nesdev = nesvnic->nesdev;
2921 struct nes_hw_cqp_wqe *cqp_wqe;
2922 unsigned long flags;
2923 struct nes_cqp_request *cqp_request;
2924 int ret = 0;
2925 u16 major_code;
2926
2927 /* Send manage APBVT request to CQP */
2928 cqp_request = nes_get_cqp_request(nesdev);
2929 if (cqp_request == NULL) {
2930 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
2931 return -ENOMEM;
2932 }
2933 cqp_request->waiting = 1;
2934 cqp_wqe = &cqp_request->cqp_wqe;
2935
2936 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
2937 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
2938 accel_local_port, accel_local_port, nic_index);
2939
2940 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
2941 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
2942 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
2943 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
2944 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
2945
2946 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
2947
2948 atomic_set(&cqp_request->refcount, 2);
2949 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
2950
2951 if (add_port == NES_MANAGE_APBVT_ADD)
2952 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
2953 NES_EVENT_TIMEOUT);
2954 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
2955 ret, cqp_request->major_code, cqp_request->minor_code);
2956 major_code = cqp_request->major_code;
2957 if (atomic_dec_and_test(&cqp_request->refcount)) {
2958 if (cqp_request->dynamic) {
2959 kfree(cqp_request);
2960 } else {
2961 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2962 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2963 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2964 }
2965 }
2966 if (!ret)
2967 return -ETIME;
2968 else if (major_code)
2969 return -EIO;
2970 else
2971 return 0;
2972 }
2973
2974
2975 /**
2976 * nes_manage_arp_cache
2977 */
2978 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
2979 u32 ip_addr, u32 action)
2980 {
2981 struct nes_hw_cqp_wqe *cqp_wqe;
2982 struct nes_vnic *nesvnic = netdev_priv(netdev);
2983 struct nes_device *nesdev;
2984 struct nes_cqp_request *cqp_request;
2985 int arp_index;
2986
2987 nesdev = nesvnic->nesdev;
2988 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
2989 if (arp_index == -1) {
2990 return;
2991 }
2992
2993 /* update the ARP entry */
2994 cqp_request = nes_get_cqp_request(nesdev);
2995 if (cqp_request == NULL) {
2996 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
2997 return;
2998 }
2999 cqp_request->waiting = 0;
3000 cqp_wqe = &cqp_request->cqp_wqe;
3001 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3002
3003 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3004 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3005 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3006 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3007 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3008
3009 if (action == NES_ARP_ADD) {
3010 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3011 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3012 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3013 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3014 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3015 (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
3016 } else {
3017 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3018 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3019 }
3020
3021 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3022 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3023
3024 atomic_set(&cqp_request->refcount, 1);
3025 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
3026 }
3027
3028
3029 /**
3030 * flush_wqes
3031 */
3032 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3033 u32 which_wq, u32 wait_completion)
3034 {
3035 unsigned long flags;
3036 struct nes_cqp_request *cqp_request;
3037 struct nes_hw_cqp_wqe *cqp_wqe;
3038 int ret;
3039
3040 cqp_request = nes_get_cqp_request(nesdev);
3041 if (cqp_request == NULL) {
3042 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3043 return;
3044 }
3045 if (wait_completion) {
3046 cqp_request->waiting = 1;
3047 atomic_set(&cqp_request->refcount, 2);
3048 } else {
3049 cqp_request->waiting = 0;
3050 }
3051 cqp_wqe = &cqp_request->cqp_wqe;
3052 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3053
3054 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3055 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3056 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3057
3058 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
3059
3060 if (wait_completion) {
3061 /* Wait for CQP */
3062 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3063 NES_EVENT_TIMEOUT);
3064 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3065 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3066 ret, cqp_request->major_code, cqp_request->minor_code);
3067 if (atomic_dec_and_test(&cqp_request->refcount)) {
3068 if (cqp_request->dynamic) {
3069 kfree(cqp_request);
3070 } else {
3071 spin_lock_irqsave(&nesdev->cqp.lock, flags);
3072 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
3073 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
3074 }
3075 }
3076 }
3077 }
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