Merge tag 'asoc-v3.12-rc5' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie...
[deliverable/linux.git] / drivers / md / bcache / bcache.h
1 #ifndef _BCACHE_H
2 #define _BCACHE_H
3
4 /*
5 * SOME HIGH LEVEL CODE DOCUMENTATION:
6 *
7 * Bcache mostly works with cache sets, cache devices, and backing devices.
8 *
9 * Support for multiple cache devices hasn't quite been finished off yet, but
10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
11 * like a md raid array and its component devices. Most of the code doesn't care
12 * about individual cache devices, the main abstraction is the cache set.
13 *
14 * Multiple cache devices is intended to give us the ability to mirror dirty
15 * cached data and metadata, without mirroring clean cached data.
16 *
17 * Backing devices are different, in that they have a lifetime independent of a
18 * cache set. When you register a newly formatted backing device it'll come up
19 * in passthrough mode, and then you can attach and detach a backing device from
20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21 * invalidates any cached data for that backing device.
22 *
23 * A cache set can have multiple (many) backing devices attached to it.
24 *
25 * There's also flash only volumes - this is the reason for the distinction
26 * between struct cached_dev and struct bcache_device. A flash only volume
27 * works much like a bcache device that has a backing device, except the
28 * "cached" data is always dirty. The end result is that we get thin
29 * provisioning with very little additional code.
30 *
31 * Flash only volumes work but they're not production ready because the moving
32 * garbage collector needs more work. More on that later.
33 *
34 * BUCKETS/ALLOCATION:
35 *
36 * Bcache is primarily designed for caching, which means that in normal
37 * operation all of our available space will be allocated. Thus, we need an
38 * efficient way of deleting things from the cache so we can write new things to
39 * it.
40 *
41 * To do this, we first divide the cache device up into buckets. A bucket is the
42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43 * works efficiently.
44 *
45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46 * it. The gens and priorities for all the buckets are stored contiguously and
47 * packed on disk (in a linked list of buckets - aside from the superblock, all
48 * of bcache's metadata is stored in buckets).
49 *
50 * The priority is used to implement an LRU. We reset a bucket's priority when
51 * we allocate it or on cache it, and every so often we decrement the priority
52 * of each bucket. It could be used to implement something more sophisticated,
53 * if anyone ever gets around to it.
54 *
55 * The generation is used for invalidating buckets. Each pointer also has an 8
56 * bit generation embedded in it; for a pointer to be considered valid, its gen
57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
58 * we have to do is increment its gen (and write its new gen to disk; we batch
59 * this up).
60 *
61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62 * contain metadata (including btree nodes).
63 *
64 * THE BTREE:
65 *
66 * Bcache is in large part design around the btree.
67 *
68 * At a high level, the btree is just an index of key -> ptr tuples.
69 *
70 * Keys represent extents, and thus have a size field. Keys also have a variable
71 * number of pointers attached to them (potentially zero, which is handy for
72 * invalidating the cache).
73 *
74 * The key itself is an inode:offset pair. The inode number corresponds to a
75 * backing device or a flash only volume. The offset is the ending offset of the
76 * extent within the inode - not the starting offset; this makes lookups
77 * slightly more convenient.
78 *
79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
80 * generation number. More on the gen later.
81 *
82 * Index lookups are not fully abstracted - cache lookups in particular are
83 * still somewhat mixed in with the btree code, but things are headed in that
84 * direction.
85 *
86 * Updates are fairly well abstracted, though. There are two different ways of
87 * updating the btree; insert and replace.
88 *
89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
90 * overwriting (possibly only partially) any extents they overlap with. This is
91 * used to update the index after a write.
92 *
93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94 * overwriting a key that matches another given key. This is used for inserting
95 * data into the cache after a cache miss, and for background writeback, and for
96 * the moving garbage collector.
97 *
98 * There is no "delete" operation; deleting things from the index is
99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
102 *
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
106 *
107 * BTREE NODES:
108 *
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
111 *
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
116 *
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
119 *
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
123 *
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
131 *
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
135 *
136 * GARBAGE COLLECTION:
137 *
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
141 *
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
145 *
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
150 *
151 * THE JOURNAL:
152 *
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
158 *
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
166 *
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
171 *
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
176 */
177
178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
179
180 #include <linux/bio.h>
181 #include <linux/kobject.h>
182 #include <linux/list.h>
183 #include <linux/mutex.h>
184 #include <linux/rbtree.h>
185 #include <linux/rwsem.h>
186 #include <linux/types.h>
187 #include <linux/workqueue.h>
188
189 #include "util.h"
190 #include "closure.h"
191
192 struct bucket {
193 atomic_t pin;
194 uint16_t prio;
195 uint8_t gen;
196 uint8_t disk_gen;
197 uint8_t last_gc; /* Most out of date gen in the btree */
198 uint8_t gc_gen;
199 uint16_t gc_mark;
200 };
201
202 /*
203 * I'd use bitfields for these, but I don't trust the compiler not to screw me
204 * as multiple threads touch struct bucket without locking
205 */
206
207 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
208 #define GC_MARK_RECLAIMABLE 0
209 #define GC_MARK_DIRTY 1
210 #define GC_MARK_METADATA 2
211 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 14);
212
213 struct bkey {
214 uint64_t high;
215 uint64_t low;
216 uint64_t ptr[];
217 };
218
219 /* Enough for a key with 6 pointers */
220 #define BKEY_PAD 8
221
222 #define BKEY_PADDED(key) \
223 union { struct bkey key; uint64_t key ## _pad[BKEY_PAD]; }
224
225 /* Version 0: Cache device
226 * Version 1: Backing device
227 * Version 2: Seed pointer into btree node checksum
228 * Version 3: Cache device with new UUID format
229 * Version 4: Backing device with data offset
230 */
231 #define BCACHE_SB_VERSION_CDEV 0
232 #define BCACHE_SB_VERSION_BDEV 1
233 #define BCACHE_SB_VERSION_CDEV_WITH_UUID 3
234 #define BCACHE_SB_VERSION_BDEV_WITH_OFFSET 4
235 #define BCACHE_SB_MAX_VERSION 4
236
237 #define SB_SECTOR 8
238 #define SB_SIZE 4096
239 #define SB_LABEL_SIZE 32
240 #define SB_JOURNAL_BUCKETS 256U
241 /* SB_JOURNAL_BUCKETS must be divisible by BITS_PER_LONG */
242 #define MAX_CACHES_PER_SET 8
243
244 #define BDEV_DATA_START_DEFAULT 16 /* sectors */
245
246 struct cache_sb {
247 uint64_t csum;
248 uint64_t offset; /* sector where this sb was written */
249 uint64_t version;
250
251 uint8_t magic[16];
252
253 uint8_t uuid[16];
254 union {
255 uint8_t set_uuid[16];
256 uint64_t set_magic;
257 };
258 uint8_t label[SB_LABEL_SIZE];
259
260 uint64_t flags;
261 uint64_t seq;
262 uint64_t pad[8];
263
264 union {
265 struct {
266 /* Cache devices */
267 uint64_t nbuckets; /* device size */
268
269 uint16_t block_size; /* sectors */
270 uint16_t bucket_size; /* sectors */
271
272 uint16_t nr_in_set;
273 uint16_t nr_this_dev;
274 };
275 struct {
276 /* Backing devices */
277 uint64_t data_offset;
278
279 /*
280 * block_size from the cache device section is still used by
281 * backing devices, so don't add anything here until we fix
282 * things to not need it for backing devices anymore
283 */
284 };
285 };
286
287 uint32_t last_mount; /* time_t */
288
289 uint16_t first_bucket;
290 union {
291 uint16_t njournal_buckets;
292 uint16_t keys;
293 };
294 uint64_t d[SB_JOURNAL_BUCKETS]; /* journal buckets */
295 };
296
297 BITMASK(CACHE_SYNC, struct cache_sb, flags, 0, 1);
298 BITMASK(CACHE_DISCARD, struct cache_sb, flags, 1, 1);
299 BITMASK(CACHE_REPLACEMENT, struct cache_sb, flags, 2, 3);
300 #define CACHE_REPLACEMENT_LRU 0U
301 #define CACHE_REPLACEMENT_FIFO 1U
302 #define CACHE_REPLACEMENT_RANDOM 2U
303
304 BITMASK(BDEV_CACHE_MODE, struct cache_sb, flags, 0, 4);
305 #define CACHE_MODE_WRITETHROUGH 0U
306 #define CACHE_MODE_WRITEBACK 1U
307 #define CACHE_MODE_WRITEAROUND 2U
308 #define CACHE_MODE_NONE 3U
309 BITMASK(BDEV_STATE, struct cache_sb, flags, 61, 2);
310 #define BDEV_STATE_NONE 0U
311 #define BDEV_STATE_CLEAN 1U
312 #define BDEV_STATE_DIRTY 2U
313 #define BDEV_STATE_STALE 3U
314
315 /* Version 1: Seed pointer into btree node checksum
316 */
317 #define BCACHE_BSET_VERSION 1
318
319 /*
320 * This is the on disk format for btree nodes - a btree node on disk is a list
321 * of these; within each set the keys are sorted
322 */
323 struct bset {
324 uint64_t csum;
325 uint64_t magic;
326 uint64_t seq;
327 uint32_t version;
328 uint32_t keys;
329
330 union {
331 struct bkey start[0];
332 uint64_t d[0];
333 };
334 };
335
336 /*
337 * On disk format for priorities and gens - see super.c near prio_write() for
338 * more.
339 */
340 struct prio_set {
341 uint64_t csum;
342 uint64_t magic;
343 uint64_t seq;
344 uint32_t version;
345 uint32_t pad;
346
347 uint64_t next_bucket;
348
349 struct bucket_disk {
350 uint16_t prio;
351 uint8_t gen;
352 } __attribute((packed)) data[];
353 };
354
355 struct uuid_entry {
356 union {
357 struct {
358 uint8_t uuid[16];
359 uint8_t label[32];
360 uint32_t first_reg;
361 uint32_t last_reg;
362 uint32_t invalidated;
363
364 uint32_t flags;
365 /* Size of flash only volumes */
366 uint64_t sectors;
367 };
368
369 uint8_t pad[128];
370 };
371 };
372
373 BITMASK(UUID_FLASH_ONLY, struct uuid_entry, flags, 0, 1);
374
375 #include "journal.h"
376 #include "stats.h"
377 struct search;
378 struct btree;
379 struct keybuf;
380
381 struct keybuf_key {
382 struct rb_node node;
383 BKEY_PADDED(key);
384 void *private;
385 };
386
387 typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
388
389 struct keybuf {
390 struct bkey last_scanned;
391 spinlock_t lock;
392
393 /*
394 * Beginning and end of range in rb tree - so that we can skip taking
395 * lock and checking the rb tree when we need to check for overlapping
396 * keys.
397 */
398 struct bkey start;
399 struct bkey end;
400
401 struct rb_root keys;
402
403 #define KEYBUF_NR 100
404 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
405 };
406
407 struct bio_split_pool {
408 struct bio_set *bio_split;
409 mempool_t *bio_split_hook;
410 };
411
412 struct bio_split_hook {
413 struct closure cl;
414 struct bio_split_pool *p;
415 struct bio *bio;
416 bio_end_io_t *bi_end_io;
417 void *bi_private;
418 };
419
420 struct bcache_device {
421 struct closure cl;
422
423 struct kobject kobj;
424
425 struct cache_set *c;
426 unsigned id;
427 #define BCACHEDEVNAME_SIZE 12
428 char name[BCACHEDEVNAME_SIZE];
429
430 struct gendisk *disk;
431
432 /* If nonzero, we're closing */
433 atomic_t closing;
434
435 /* If nonzero, we're detaching/unregistering from cache set */
436 atomic_t detaching;
437 int flush_done;
438
439 uint64_t nr_stripes;
440 unsigned stripe_size_bits;
441 atomic_t *stripe_sectors_dirty;
442
443 unsigned long sectors_dirty_last;
444 long sectors_dirty_derivative;
445
446 mempool_t *unaligned_bvec;
447 struct bio_set *bio_split;
448
449 unsigned data_csum:1;
450
451 int (*cache_miss)(struct btree *, struct search *,
452 struct bio *, unsigned);
453 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
454
455 struct bio_split_pool bio_split_hook;
456 };
457
458 struct io {
459 /* Used to track sequential IO so it can be skipped */
460 struct hlist_node hash;
461 struct list_head lru;
462
463 unsigned long jiffies;
464 unsigned sequential;
465 sector_t last;
466 };
467
468 struct cached_dev {
469 struct list_head list;
470 struct bcache_device disk;
471 struct block_device *bdev;
472
473 struct cache_sb sb;
474 struct bio sb_bio;
475 struct bio_vec sb_bv[1];
476 struct closure_with_waitlist sb_write;
477
478 /* Refcount on the cache set. Always nonzero when we're caching. */
479 atomic_t count;
480 struct work_struct detach;
481
482 /*
483 * Device might not be running if it's dirty and the cache set hasn't
484 * showed up yet.
485 */
486 atomic_t running;
487
488 /*
489 * Writes take a shared lock from start to finish; scanning for dirty
490 * data to refill the rb tree requires an exclusive lock.
491 */
492 struct rw_semaphore writeback_lock;
493
494 /*
495 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
496 * data in the cache. Protected by writeback_lock; must have an
497 * shared lock to set and exclusive lock to clear.
498 */
499 atomic_t has_dirty;
500
501 struct bch_ratelimit writeback_rate;
502 struct delayed_work writeback_rate_update;
503
504 /*
505 * Internal to the writeback code, so read_dirty() can keep track of
506 * where it's at.
507 */
508 sector_t last_read;
509
510 /* Limit number of writeback bios in flight */
511 struct semaphore in_flight;
512 struct closure_with_timer writeback;
513
514 struct keybuf writeback_keys;
515
516 /* For tracking sequential IO */
517 #define RECENT_IO_BITS 7
518 #define RECENT_IO (1 << RECENT_IO_BITS)
519 struct io io[RECENT_IO];
520 struct hlist_head io_hash[RECENT_IO + 1];
521 struct list_head io_lru;
522 spinlock_t io_lock;
523
524 struct cache_accounting accounting;
525
526 /* The rest of this all shows up in sysfs */
527 unsigned sequential_cutoff;
528 unsigned readahead;
529
530 unsigned sequential_merge:1;
531 unsigned verify:1;
532
533 unsigned partial_stripes_expensive:1;
534 unsigned writeback_metadata:1;
535 unsigned writeback_running:1;
536 unsigned char writeback_percent;
537 unsigned writeback_delay;
538
539 int writeback_rate_change;
540 int64_t writeback_rate_derivative;
541 uint64_t writeback_rate_target;
542
543 unsigned writeback_rate_update_seconds;
544 unsigned writeback_rate_d_term;
545 unsigned writeback_rate_p_term_inverse;
546 unsigned writeback_rate_d_smooth;
547 };
548
549 enum alloc_watermarks {
550 WATERMARK_PRIO,
551 WATERMARK_METADATA,
552 WATERMARK_MOVINGGC,
553 WATERMARK_NONE,
554 WATERMARK_MAX
555 };
556
557 struct cache {
558 struct cache_set *set;
559 struct cache_sb sb;
560 struct bio sb_bio;
561 struct bio_vec sb_bv[1];
562
563 struct kobject kobj;
564 struct block_device *bdev;
565
566 unsigned watermark[WATERMARK_MAX];
567
568 struct task_struct *alloc_thread;
569
570 struct closure prio;
571 struct prio_set *disk_buckets;
572
573 /*
574 * When allocating new buckets, prio_write() gets first dibs - since we
575 * may not be allocate at all without writing priorities and gens.
576 * prio_buckets[] contains the last buckets we wrote priorities to (so
577 * gc can mark them as metadata), prio_next[] contains the buckets
578 * allocated for the next prio write.
579 */
580 uint64_t *prio_buckets;
581 uint64_t *prio_last_buckets;
582
583 /*
584 * free: Buckets that are ready to be used
585 *
586 * free_inc: Incoming buckets - these are buckets that currently have
587 * cached data in them, and we can't reuse them until after we write
588 * their new gen to disk. After prio_write() finishes writing the new
589 * gens/prios, they'll be moved to the free list (and possibly discarded
590 * in the process)
591 *
592 * unused: GC found nothing pointing into these buckets (possibly
593 * because all the data they contained was overwritten), so we only
594 * need to discard them before they can be moved to the free list.
595 */
596 DECLARE_FIFO(long, free);
597 DECLARE_FIFO(long, free_inc);
598 DECLARE_FIFO(long, unused);
599
600 size_t fifo_last_bucket;
601
602 /* Allocation stuff: */
603 struct bucket *buckets;
604
605 DECLARE_HEAP(struct bucket *, heap);
606
607 /*
608 * max(gen - disk_gen) for all buckets. When it gets too big we have to
609 * call prio_write() to keep gens from wrapping.
610 */
611 uint8_t need_save_prio;
612 unsigned gc_move_threshold;
613
614 /*
615 * If nonzero, we know we aren't going to find any buckets to invalidate
616 * until a gc finishes - otherwise we could pointlessly burn a ton of
617 * cpu
618 */
619 unsigned invalidate_needs_gc:1;
620
621 bool discard; /* Get rid of? */
622
623 /*
624 * We preallocate structs for issuing discards to buckets, and keep them
625 * on this list when they're not in use; do_discard() issues discards
626 * whenever there's work to do and is called by free_some_buckets() and
627 * when a discard finishes.
628 */
629 atomic_t discards_in_flight;
630 struct list_head discards;
631
632 struct journal_device journal;
633
634 /* The rest of this all shows up in sysfs */
635 #define IO_ERROR_SHIFT 20
636 atomic_t io_errors;
637 atomic_t io_count;
638
639 atomic_long_t meta_sectors_written;
640 atomic_long_t btree_sectors_written;
641 atomic_long_t sectors_written;
642
643 struct bio_split_pool bio_split_hook;
644 };
645
646 struct gc_stat {
647 size_t nodes;
648 size_t key_bytes;
649
650 size_t nkeys;
651 uint64_t data; /* sectors */
652 uint64_t dirty; /* sectors */
653 unsigned in_use; /* percent */
654 };
655
656 /*
657 * Flag bits, for how the cache set is shutting down, and what phase it's at:
658 *
659 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
660 * all the backing devices first (their cached data gets invalidated, and they
661 * won't automatically reattach).
662 *
663 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
664 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
665 * flushing dirty data).
666 */
667 #define CACHE_SET_UNREGISTERING 0
668 #define CACHE_SET_STOPPING 1
669
670 struct cache_set {
671 struct closure cl;
672
673 struct list_head list;
674 struct kobject kobj;
675 struct kobject internal;
676 struct dentry *debug;
677 struct cache_accounting accounting;
678
679 unsigned long flags;
680
681 struct cache_sb sb;
682
683 struct cache *cache[MAX_CACHES_PER_SET];
684 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
685 int caches_loaded;
686
687 struct bcache_device **devices;
688 struct list_head cached_devs;
689 uint64_t cached_dev_sectors;
690 struct closure caching;
691
692 struct closure_with_waitlist sb_write;
693
694 mempool_t *search;
695 mempool_t *bio_meta;
696 struct bio_set *bio_split;
697
698 /* For the btree cache */
699 struct shrinker shrink;
700
701 /* For the btree cache and anything allocation related */
702 struct mutex bucket_lock;
703
704 /* log2(bucket_size), in sectors */
705 unsigned short bucket_bits;
706
707 /* log2(block_size), in sectors */
708 unsigned short block_bits;
709
710 /*
711 * Default number of pages for a new btree node - may be less than a
712 * full bucket
713 */
714 unsigned btree_pages;
715
716 /*
717 * Lists of struct btrees; lru is the list for structs that have memory
718 * allocated for actual btree node, freed is for structs that do not.
719 *
720 * We never free a struct btree, except on shutdown - we just put it on
721 * the btree_cache_freed list and reuse it later. This simplifies the
722 * code, and it doesn't cost us much memory as the memory usage is
723 * dominated by buffers that hold the actual btree node data and those
724 * can be freed - and the number of struct btrees allocated is
725 * effectively bounded.
726 *
727 * btree_cache_freeable effectively is a small cache - we use it because
728 * high order page allocations can be rather expensive, and it's quite
729 * common to delete and allocate btree nodes in quick succession. It
730 * should never grow past ~2-3 nodes in practice.
731 */
732 struct list_head btree_cache;
733 struct list_head btree_cache_freeable;
734 struct list_head btree_cache_freed;
735
736 /* Number of elements in btree_cache + btree_cache_freeable lists */
737 unsigned bucket_cache_used;
738
739 /*
740 * If we need to allocate memory for a new btree node and that
741 * allocation fails, we can cannibalize another node in the btree cache
742 * to satisfy the allocation. However, only one thread can be doing this
743 * at a time, for obvious reasons - try_harder and try_wait are
744 * basically a lock for this that we can wait on asynchronously. The
745 * btree_root() macro releases the lock when it returns.
746 */
747 struct closure *try_harder;
748 struct closure_waitlist try_wait;
749 uint64_t try_harder_start;
750
751 /*
752 * When we free a btree node, we increment the gen of the bucket the
753 * node is in - but we can't rewrite the prios and gens until we
754 * finished whatever it is we were doing, otherwise after a crash the
755 * btree node would be freed but for say a split, we might not have the
756 * pointers to the new nodes inserted into the btree yet.
757 *
758 * This is a refcount that blocks prio_write() until the new keys are
759 * written.
760 */
761 atomic_t prio_blocked;
762 struct closure_waitlist bucket_wait;
763
764 /*
765 * For any bio we don't skip we subtract the number of sectors from
766 * rescale; when it hits 0 we rescale all the bucket priorities.
767 */
768 atomic_t rescale;
769 /*
770 * When we invalidate buckets, we use both the priority and the amount
771 * of good data to determine which buckets to reuse first - to weight
772 * those together consistently we keep track of the smallest nonzero
773 * priority of any bucket.
774 */
775 uint16_t min_prio;
776
777 /*
778 * max(gen - gc_gen) for all buckets. When it gets too big we have to gc
779 * to keep gens from wrapping around.
780 */
781 uint8_t need_gc;
782 struct gc_stat gc_stats;
783 size_t nbuckets;
784
785 struct closure_with_waitlist gc;
786 /* Where in the btree gc currently is */
787 struct bkey gc_done;
788
789 /*
790 * The allocation code needs gc_mark in struct bucket to be correct, but
791 * it's not while a gc is in progress. Protected by bucket_lock.
792 */
793 int gc_mark_valid;
794
795 /* Counts how many sectors bio_insert has added to the cache */
796 atomic_t sectors_to_gc;
797
798 struct closure moving_gc;
799 struct closure_waitlist moving_gc_wait;
800 struct keybuf moving_gc_keys;
801 /* Number of moving GC bios in flight */
802 atomic_t in_flight;
803
804 struct btree *root;
805
806 #ifdef CONFIG_BCACHE_DEBUG
807 struct btree *verify_data;
808 struct mutex verify_lock;
809 #endif
810
811 unsigned nr_uuids;
812 struct uuid_entry *uuids;
813 BKEY_PADDED(uuid_bucket);
814 struct closure_with_waitlist uuid_write;
815
816 /*
817 * A btree node on disk could have too many bsets for an iterator to fit
818 * on the stack - have to dynamically allocate them
819 */
820 mempool_t *fill_iter;
821
822 /*
823 * btree_sort() is a merge sort and requires temporary space - single
824 * element mempool
825 */
826 struct mutex sort_lock;
827 struct bset *sort;
828 unsigned sort_crit_factor;
829
830 /* List of buckets we're currently writing data to */
831 struct list_head data_buckets;
832 spinlock_t data_bucket_lock;
833
834 struct journal journal;
835
836 #define CONGESTED_MAX 1024
837 unsigned congested_last_us;
838 atomic_t congested;
839
840 /* The rest of this all shows up in sysfs */
841 unsigned congested_read_threshold_us;
842 unsigned congested_write_threshold_us;
843
844 spinlock_t sort_time_lock;
845 struct time_stats sort_time;
846 struct time_stats btree_gc_time;
847 struct time_stats btree_split_time;
848 spinlock_t btree_read_time_lock;
849 struct time_stats btree_read_time;
850 struct time_stats try_harder_time;
851
852 atomic_long_t cache_read_races;
853 atomic_long_t writeback_keys_done;
854 atomic_long_t writeback_keys_failed;
855 unsigned error_limit;
856 unsigned error_decay;
857 unsigned short journal_delay_ms;
858 unsigned verify:1;
859 unsigned key_merging_disabled:1;
860 unsigned gc_always_rewrite:1;
861 unsigned shrinker_disabled:1;
862 unsigned copy_gc_enabled:1;
863
864 #define BUCKET_HASH_BITS 12
865 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
866 };
867
868 static inline bool key_merging_disabled(struct cache_set *c)
869 {
870 #ifdef CONFIG_BCACHE_DEBUG
871 return c->key_merging_disabled;
872 #else
873 return 0;
874 #endif
875 }
876
877 static inline bool SB_IS_BDEV(const struct cache_sb *sb)
878 {
879 return sb->version == BCACHE_SB_VERSION_BDEV
880 || sb->version == BCACHE_SB_VERSION_BDEV_WITH_OFFSET;
881 }
882
883 struct bbio {
884 unsigned submit_time_us;
885 union {
886 struct bkey key;
887 uint64_t _pad[3];
888 /*
889 * We only need pad = 3 here because we only ever carry around a
890 * single pointer - i.e. the pointer we're doing io to/from.
891 */
892 };
893 struct bio bio;
894 };
895
896 static inline unsigned local_clock_us(void)
897 {
898 return local_clock() >> 10;
899 }
900
901 #define BTREE_PRIO USHRT_MAX
902 #define INITIAL_PRIO 32768
903
904 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
905 #define btree_blocks(b) \
906 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
907
908 #define btree_default_blocks(c) \
909 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
910
911 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
912 #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
913 #define block_bytes(c) ((c)->sb.block_size << 9)
914
915 #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t))
916 #define set_bytes(i) __set_bytes(i, i->keys)
917
918 #define __set_blocks(i, k, c) DIV_ROUND_UP(__set_bytes(i, k), block_bytes(c))
919 #define set_blocks(i, c) __set_blocks(i, (i)->keys, c)
920
921 #define node(i, j) ((struct bkey *) ((i)->d + (j)))
922 #define end(i) node(i, (i)->keys)
923
924 #define index(i, b) \
925 ((size_t) (((void *) i - (void *) (b)->sets[0].data) / \
926 block_bytes(b->c)))
927
928 #define btree_data_space(b) (PAGE_SIZE << (b)->page_order)
929
930 #define prios_per_bucket(c) \
931 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
932 sizeof(struct bucket_disk))
933 #define prio_buckets(c) \
934 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
935
936 #define JSET_MAGIC 0x245235c1a3625032ULL
937 #define PSET_MAGIC 0x6750e15f87337f91ULL
938 #define BSET_MAGIC 0x90135c78b99e07f5ULL
939
940 #define jset_magic(c) ((c)->sb.set_magic ^ JSET_MAGIC)
941 #define pset_magic(c) ((c)->sb.set_magic ^ PSET_MAGIC)
942 #define bset_magic(c) ((c)->sb.set_magic ^ BSET_MAGIC)
943
944 /* Bkey fields: all units are in sectors */
945
946 #define KEY_FIELD(name, field, offset, size) \
947 BITMASK(name, struct bkey, field, offset, size)
948
949 #define PTR_FIELD(name, offset, size) \
950 static inline uint64_t name(const struct bkey *k, unsigned i) \
951 { return (k->ptr[i] >> offset) & ~(((uint64_t) ~0) << size); } \
952 \
953 static inline void SET_##name(struct bkey *k, unsigned i, uint64_t v)\
954 { \
955 k->ptr[i] &= ~(~((uint64_t) ~0 << size) << offset); \
956 k->ptr[i] |= v << offset; \
957 }
958
959 KEY_FIELD(KEY_PTRS, high, 60, 3)
960 KEY_FIELD(HEADER_SIZE, high, 58, 2)
961 KEY_FIELD(KEY_CSUM, high, 56, 2)
962 KEY_FIELD(KEY_PINNED, high, 55, 1)
963 KEY_FIELD(KEY_DIRTY, high, 36, 1)
964
965 KEY_FIELD(KEY_SIZE, high, 20, 16)
966 KEY_FIELD(KEY_INODE, high, 0, 20)
967
968 /* Next time I change the on disk format, KEY_OFFSET() won't be 64 bits */
969
970 static inline uint64_t KEY_OFFSET(const struct bkey *k)
971 {
972 return k->low;
973 }
974
975 static inline void SET_KEY_OFFSET(struct bkey *k, uint64_t v)
976 {
977 k->low = v;
978 }
979
980 PTR_FIELD(PTR_DEV, 51, 12)
981 PTR_FIELD(PTR_OFFSET, 8, 43)
982 PTR_FIELD(PTR_GEN, 0, 8)
983
984 #define PTR_CHECK_DEV ((1 << 12) - 1)
985
986 #define PTR(gen, offset, dev) \
987 ((((uint64_t) dev) << 51) | ((uint64_t) offset) << 8 | gen)
988
989 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
990 {
991 return s >> c->bucket_bits;
992 }
993
994 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
995 {
996 return ((sector_t) b) << c->bucket_bits;
997 }
998
999 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
1000 {
1001 return s & (c->sb.bucket_size - 1);
1002 }
1003
1004 static inline struct cache *PTR_CACHE(struct cache_set *c,
1005 const struct bkey *k,
1006 unsigned ptr)
1007 {
1008 return c->cache[PTR_DEV(k, ptr)];
1009 }
1010
1011 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
1012 const struct bkey *k,
1013 unsigned ptr)
1014 {
1015 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
1016 }
1017
1018 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
1019 const struct bkey *k,
1020 unsigned ptr)
1021 {
1022 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
1023 }
1024
1025 /* Btree key macros */
1026
1027 /*
1028 * The high bit being set is a relic from when we used it to do binary
1029 * searches - it told you where a key started. It's not used anymore,
1030 * and can probably be safely dropped.
1031 */
1032 #define KEY(dev, sector, len) \
1033 ((struct bkey) { \
1034 .high = (1ULL << 63) | ((uint64_t) (len) << 20) | (dev), \
1035 .low = (sector) \
1036 })
1037
1038 static inline void bkey_init(struct bkey *k)
1039 {
1040 *k = KEY(0, 0, 0);
1041 }
1042
1043 #define KEY_START(k) (KEY_OFFSET(k) - KEY_SIZE(k))
1044 #define START_KEY(k) KEY(KEY_INODE(k), KEY_START(k), 0)
1045 #define MAX_KEY KEY(~(~0 << 20), ((uint64_t) ~0) >> 1, 0)
1046 #define ZERO_KEY KEY(0, 0, 0)
1047
1048 /*
1049 * This is used for various on disk data structures - cache_sb, prio_set, bset,
1050 * jset: The checksum is _always_ the first 8 bytes of these structs
1051 */
1052 #define csum_set(i) \
1053 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
1054 ((void *) end(i)) - (((void *) (i)) + sizeof(uint64_t)))
1055
1056 /* Error handling macros */
1057
1058 #define btree_bug(b, ...) \
1059 do { \
1060 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
1061 dump_stack(); \
1062 } while (0)
1063
1064 #define cache_bug(c, ...) \
1065 do { \
1066 if (bch_cache_set_error(c, __VA_ARGS__)) \
1067 dump_stack(); \
1068 } while (0)
1069
1070 #define btree_bug_on(cond, b, ...) \
1071 do { \
1072 if (cond) \
1073 btree_bug(b, __VA_ARGS__); \
1074 } while (0)
1075
1076 #define cache_bug_on(cond, c, ...) \
1077 do { \
1078 if (cond) \
1079 cache_bug(c, __VA_ARGS__); \
1080 } while (0)
1081
1082 #define cache_set_err_on(cond, c, ...) \
1083 do { \
1084 if (cond) \
1085 bch_cache_set_error(c, __VA_ARGS__); \
1086 } while (0)
1087
1088 /* Looping macros */
1089
1090 #define for_each_cache(ca, cs, iter) \
1091 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
1092
1093 #define for_each_bucket(b, ca) \
1094 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
1095 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
1096
1097 static inline void __bkey_put(struct cache_set *c, struct bkey *k)
1098 {
1099 unsigned i;
1100
1101 for (i = 0; i < KEY_PTRS(k); i++)
1102 atomic_dec_bug(&PTR_BUCKET(c, k, i)->pin);
1103 }
1104
1105 static inline void cached_dev_put(struct cached_dev *dc)
1106 {
1107 if (atomic_dec_and_test(&dc->count))
1108 schedule_work(&dc->detach);
1109 }
1110
1111 static inline bool cached_dev_get(struct cached_dev *dc)
1112 {
1113 if (!atomic_inc_not_zero(&dc->count))
1114 return false;
1115
1116 /* Paired with the mb in cached_dev_attach */
1117 smp_mb__after_atomic_inc();
1118 return true;
1119 }
1120
1121 /*
1122 * bucket_gc_gen() returns the difference between the bucket's current gen and
1123 * the oldest gen of any pointer into that bucket in the btree (last_gc).
1124 *
1125 * bucket_disk_gen() returns the difference between the current gen and the gen
1126 * on disk; they're both used to make sure gens don't wrap around.
1127 */
1128
1129 static inline uint8_t bucket_gc_gen(struct bucket *b)
1130 {
1131 return b->gen - b->last_gc;
1132 }
1133
1134 static inline uint8_t bucket_disk_gen(struct bucket *b)
1135 {
1136 return b->gen - b->disk_gen;
1137 }
1138
1139 #define BUCKET_GC_GEN_MAX 96U
1140 #define BUCKET_DISK_GEN_MAX 64U
1141
1142 #define kobj_attribute_write(n, fn) \
1143 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
1144
1145 #define kobj_attribute_rw(n, show, store) \
1146 static struct kobj_attribute ksysfs_##n = \
1147 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
1148
1149 static inline void wake_up_allocators(struct cache_set *c)
1150 {
1151 struct cache *ca;
1152 unsigned i;
1153
1154 for_each_cache(ca, c, i)
1155 wake_up_process(ca->alloc_thread);
1156 }
1157
1158 /* Forward declarations */
1159
1160 void bch_count_io_errors(struct cache *, int, const char *);
1161 void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
1162 int, const char *);
1163 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
1164 void bch_bbio_free(struct bio *, struct cache_set *);
1165 struct bio *bch_bbio_alloc(struct cache_set *);
1166
1167 struct bio *bch_bio_split(struct bio *, int, gfp_t, struct bio_set *);
1168 void bch_generic_make_request(struct bio *, struct bio_split_pool *);
1169 void __bch_submit_bbio(struct bio *, struct cache_set *);
1170 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
1171
1172 uint8_t bch_inc_gen(struct cache *, struct bucket *);
1173 void bch_rescale_priorities(struct cache_set *, int);
1174 bool bch_bucket_add_unused(struct cache *, struct bucket *);
1175
1176 long bch_bucket_alloc(struct cache *, unsigned, struct closure *);
1177 void bch_bucket_free(struct cache_set *, struct bkey *);
1178
1179 int __bch_bucket_alloc_set(struct cache_set *, unsigned,
1180 struct bkey *, int, struct closure *);
1181 int bch_bucket_alloc_set(struct cache_set *, unsigned,
1182 struct bkey *, int, struct closure *);
1183
1184 __printf(2, 3)
1185 bool bch_cache_set_error(struct cache_set *, const char *, ...);
1186
1187 void bch_prio_write(struct cache *);
1188 void bch_write_bdev_super(struct cached_dev *, struct closure *);
1189
1190 extern struct workqueue_struct *bcache_wq, *bch_gc_wq;
1191 extern const char * const bch_cache_modes[];
1192 extern struct mutex bch_register_lock;
1193 extern struct list_head bch_cache_sets;
1194
1195 extern struct kobj_type bch_cached_dev_ktype;
1196 extern struct kobj_type bch_flash_dev_ktype;
1197 extern struct kobj_type bch_cache_set_ktype;
1198 extern struct kobj_type bch_cache_set_internal_ktype;
1199 extern struct kobj_type bch_cache_ktype;
1200
1201 void bch_cached_dev_release(struct kobject *);
1202 void bch_flash_dev_release(struct kobject *);
1203 void bch_cache_set_release(struct kobject *);
1204 void bch_cache_release(struct kobject *);
1205
1206 int bch_uuid_write(struct cache_set *);
1207 void bcache_write_super(struct cache_set *);
1208
1209 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1210
1211 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
1212 void bch_cached_dev_detach(struct cached_dev *);
1213 void bch_cached_dev_run(struct cached_dev *);
1214 void bcache_device_stop(struct bcache_device *);
1215
1216 void bch_cache_set_unregister(struct cache_set *);
1217 void bch_cache_set_stop(struct cache_set *);
1218
1219 struct cache_set *bch_cache_set_alloc(struct cache_sb *);
1220 void bch_btree_cache_free(struct cache_set *);
1221 int bch_btree_cache_alloc(struct cache_set *);
1222 void bch_moving_init_cache_set(struct cache_set *);
1223
1224 int bch_cache_allocator_start(struct cache *ca);
1225 void bch_cache_allocator_exit(struct cache *ca);
1226 int bch_cache_allocator_init(struct cache *ca);
1227
1228 void bch_debug_exit(void);
1229 int bch_debug_init(struct kobject *);
1230 void bch_writeback_exit(void);
1231 int bch_writeback_init(void);
1232 void bch_request_exit(void);
1233 int bch_request_init(void);
1234 void bch_btree_exit(void);
1235 int bch_btree_init(void);
1236
1237 #endif /* _BCACHE_H */
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