* symbols.c (resolve_symbol_value): Initialise final_val.
[deliverable/binutils-gdb.git] / gas / symbols.c
1 /* symbols.c -symbol table-
2 Copyright 1987, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
3 1999, 2000, 2001, 2002
4 Free Software Foundation, Inc.
5
6 This file is part of GAS, the GNU Assembler.
7
8 GAS is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GAS is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GAS; see the file COPYING. If not, write to the Free
20 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
21 02111-1307, USA. */
22
23 /* #define DEBUG_SYMS / * to debug symbol list maintenance. */
24
25 #include "as.h"
26
27 #include "safe-ctype.h"
28 #include "obstack.h" /* For "symbols.h" */
29 #include "subsegs.h"
30
31 #include "struc-symbol.h"
32
33 /* This is non-zero if symbols are case sensitive, which is the
34 default. */
35 int symbols_case_sensitive = 1;
36
37 #ifndef WORKING_DOT_WORD
38 extern int new_broken_words;
39 #endif
40
41 /* symbol-name => struct symbol pointer */
42 static struct hash_control *sy_hash;
43
44 /* Table of local symbols. */
45 static struct hash_control *local_hash;
46
47 /* Below are commented in "symbols.h". */
48 symbolS *symbol_rootP;
49 symbolS *symbol_lastP;
50 symbolS abs_symbol;
51
52 #ifdef DEBUG_SYMS
53 #define debug_verify_symchain verify_symbol_chain
54 #else
55 #define debug_verify_symchain(root, last) ((void) 0)
56 #endif
57
58 #define DOLLAR_LABEL_CHAR '\001'
59 #define LOCAL_LABEL_CHAR '\002'
60
61 struct obstack notes;
62
63 static char *save_symbol_name PARAMS ((const char *));
64 static void fb_label_init PARAMS ((void));
65 static long dollar_label_instance PARAMS ((long));
66 static long fb_label_instance PARAMS ((long));
67
68 static void print_binary PARAMS ((FILE *, const char *, expressionS *));
69
70 /* Return a pointer to a new symbol. Die if we can't make a new
71 symbol. Fill in the symbol's values. Add symbol to end of symbol
72 chain.
73
74 This function should be called in the general case of creating a
75 symbol. However, if the output file symbol table has already been
76 set, and you are certain that this symbol won't be wanted in the
77 output file, you can call symbol_create. */
78
79 symbolS *
80 symbol_new (name, segment, valu, frag)
81 const char *name;
82 segT segment;
83 valueT valu;
84 fragS *frag;
85 {
86 symbolS *symbolP = symbol_create (name, segment, valu, frag);
87
88 /* Link to end of symbol chain. */
89 #ifdef BFD_ASSEMBLER
90 {
91 extern int symbol_table_frozen;
92 if (symbol_table_frozen)
93 abort ();
94 }
95 #endif
96 symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
97
98 return symbolP;
99 }
100
101 /* Save a symbol name on a permanent obstack, and convert it according
102 to the object file format. */
103
104 static char *
105 save_symbol_name (name)
106 const char *name;
107 {
108 unsigned int name_length;
109 char *ret;
110
111 name_length = strlen (name) + 1; /* +1 for \0. */
112 obstack_grow (&notes, name, name_length);
113 ret = obstack_finish (&notes);
114
115 #ifdef STRIP_UNDERSCORE
116 if (ret[0] == '_')
117 ++ret;
118 #endif
119
120 #ifdef tc_canonicalize_symbol_name
121 ret = tc_canonicalize_symbol_name (ret);
122 #endif
123
124 if (! symbols_case_sensitive)
125 {
126 char *s;
127
128 for (s = ret; *s != '\0'; s++)
129 *s = TOUPPER (*s);
130 }
131
132 return ret;
133 }
134
135 symbolS *
136 symbol_create (name, segment, valu, frag)
137 const char *name; /* It is copied, the caller can destroy/modify. */
138 segT segment; /* Segment identifier (SEG_<something>). */
139 valueT valu; /* Symbol value. */
140 fragS *frag; /* Associated fragment. */
141 {
142 char *preserved_copy_of_name;
143 symbolS *symbolP;
144
145 preserved_copy_of_name = save_symbol_name (name);
146
147 symbolP = (symbolS *) obstack_alloc (&notes, sizeof (symbolS));
148
149 /* symbol must be born in some fixed state. This seems as good as any. */
150 memset (symbolP, 0, sizeof (symbolS));
151
152 #ifdef BFD_ASSEMBLER
153 symbolP->bsym = bfd_make_empty_symbol (stdoutput);
154 if (symbolP->bsym == NULL)
155 as_perror ("%s", "bfd_make_empty_symbol");
156 symbolP->bsym->udata.p = (PTR) symbolP;
157 #endif
158 S_SET_NAME (symbolP, preserved_copy_of_name);
159
160 S_SET_SEGMENT (symbolP, segment);
161 S_SET_VALUE (symbolP, valu);
162 symbol_clear_list_pointers (symbolP);
163
164 symbolP->sy_frag = frag;
165 #ifndef BFD_ASSEMBLER
166 symbolP->sy_number = ~0;
167 symbolP->sy_name_offset = (unsigned int) ~0;
168 #endif
169
170 obj_symbol_new_hook (symbolP);
171
172 #ifdef tc_symbol_new_hook
173 tc_symbol_new_hook (symbolP);
174 #endif
175
176 return symbolP;
177 }
178 \f
179 #ifdef BFD_ASSEMBLER
180
181 /* Local symbol support. If we can get away with it, we keep only a
182 small amount of information for local symbols. */
183
184 static struct local_symbol *local_symbol_make PARAMS ((const char *, segT,
185 valueT, fragS *));
186 static symbolS *local_symbol_convert PARAMS ((struct local_symbol *));
187
188 /* Used for statistics. */
189
190 static unsigned long local_symbol_count;
191 static unsigned long local_symbol_conversion_count;
192
193 /* This macro is called with a symbol argument passed by reference.
194 It returns whether this is a local symbol. If necessary, it
195 changes its argument to the real symbol. */
196
197 #define LOCAL_SYMBOL_CHECK(s) \
198 (s->bsym == NULL \
199 ? (local_symbol_converted_p ((struct local_symbol *) s) \
200 ? (s = local_symbol_get_real_symbol ((struct local_symbol *) s), \
201 0) \
202 : 1) \
203 : 0)
204
205 /* Create a local symbol and insert it into the local hash table. */
206
207 static struct local_symbol *
208 local_symbol_make (name, section, value, frag)
209 const char *name;
210 segT section;
211 valueT value;
212 fragS *frag;
213 {
214 char *name_copy;
215 struct local_symbol *ret;
216
217 ++local_symbol_count;
218
219 name_copy = save_symbol_name (name);
220
221 ret = (struct local_symbol *) obstack_alloc (&notes, sizeof *ret);
222 ret->lsy_marker = NULL;
223 ret->lsy_name = name_copy;
224 ret->lsy_section = section;
225 local_symbol_set_frag (ret, frag);
226 ret->lsy_value = value;
227
228 hash_jam (local_hash, name_copy, (PTR) ret);
229
230 return ret;
231 }
232
233 /* Convert a local symbol into a real symbol. Note that we do not
234 reclaim the space used by the local symbol. */
235
236 static symbolS *
237 local_symbol_convert (locsym)
238 struct local_symbol *locsym;
239 {
240 symbolS *ret;
241
242 assert (locsym->lsy_marker == NULL);
243 if (local_symbol_converted_p (locsym))
244 return local_symbol_get_real_symbol (locsym);
245
246 ++local_symbol_conversion_count;
247
248 ret = symbol_new (locsym->lsy_name, locsym->lsy_section, locsym->lsy_value,
249 local_symbol_get_frag (locsym));
250
251 if (local_symbol_resolved_p (locsym))
252 ret->sy_resolved = 1;
253
254 /* Local symbols are always either defined or used. */
255 ret->sy_used = 1;
256
257 #ifdef TC_LOCAL_SYMFIELD_CONVERT
258 TC_LOCAL_SYMFIELD_CONVERT (locsym, ret);
259 #endif
260
261 symbol_table_insert (ret);
262
263 local_symbol_mark_converted (locsym);
264 local_symbol_set_real_symbol (locsym, ret);
265
266 hash_jam (local_hash, locsym->lsy_name, NULL);
267
268 return ret;
269 }
270
271 #else /* ! BFD_ASSEMBLER */
272
273 #define LOCAL_SYMBOL_CHECK(s) 0
274 #define local_symbol_convert(s) ((symbolS *) s)
275
276 #endif /* ! BFD_ASSEMBLER */
277 \f
278 /* We have just seen "<name>:".
279 Creates a struct symbol unless it already exists.
280
281 Gripes if we are redefining a symbol incompatibly (and ignores it). */
282
283 symbolS *
284 colon (sym_name) /* Just seen "x:" - rattle symbols & frags. */
285 const char *sym_name; /* Symbol name, as a cannonical string. */
286 /* We copy this string: OK to alter later. */
287 {
288 register symbolS *symbolP; /* Symbol we are working with. */
289
290 /* Sun local labels go out of scope whenever a non-local symbol is
291 defined. */
292 if (LOCAL_LABELS_DOLLAR)
293 {
294 int local;
295
296 #ifdef BFD_ASSEMBLER
297 local = bfd_is_local_label_name (stdoutput, sym_name);
298 #else
299 local = LOCAL_LABEL (sym_name);
300 #endif
301
302 if (! local)
303 dollar_label_clear ();
304 }
305
306 #ifndef WORKING_DOT_WORD
307 if (new_broken_words)
308 {
309 struct broken_word *a;
310 int possible_bytes;
311 fragS *frag_tmp;
312 char *frag_opcode;
313
314 extern const int md_short_jump_size;
315 extern const int md_long_jump_size;
316 possible_bytes = (md_short_jump_size
317 + new_broken_words * md_long_jump_size);
318
319 frag_tmp = frag_now;
320 frag_opcode = frag_var (rs_broken_word,
321 possible_bytes,
322 possible_bytes,
323 (relax_substateT) 0,
324 (symbolS *) broken_words,
325 (offsetT) 0,
326 NULL);
327
328 /* We want to store the pointer to where to insert the jump
329 table in the fr_opcode of the rs_broken_word frag. This
330 requires a little hackery. */
331 while (frag_tmp
332 && (frag_tmp->fr_type != rs_broken_word
333 || frag_tmp->fr_opcode))
334 frag_tmp = frag_tmp->fr_next;
335 know (frag_tmp);
336 frag_tmp->fr_opcode = frag_opcode;
337 new_broken_words = 0;
338
339 for (a = broken_words; a && a->dispfrag == 0; a = a->next_broken_word)
340 a->dispfrag = frag_tmp;
341 }
342 #endif /* WORKING_DOT_WORD */
343
344 if ((symbolP = symbol_find (sym_name)) != 0)
345 {
346 #ifdef RESOLVE_SYMBOL_REDEFINITION
347 if (RESOLVE_SYMBOL_REDEFINITION (symbolP))
348 return symbolP;
349 #endif
350 /* Now check for undefined symbols. */
351 if (LOCAL_SYMBOL_CHECK (symbolP))
352 {
353 #ifdef BFD_ASSEMBLER
354 struct local_symbol *locsym = (struct local_symbol *) symbolP;
355
356 if (locsym->lsy_section != undefined_section
357 && (local_symbol_get_frag (locsym) != frag_now
358 || locsym->lsy_section != now_seg
359 || locsym->lsy_value != frag_now_fix ()))
360 {
361 as_bad (_("symbol `%s' is already defined"), sym_name);
362 return symbolP;
363 }
364
365 locsym->lsy_section = now_seg;
366 local_symbol_set_frag (locsym, frag_now);
367 locsym->lsy_value = frag_now_fix ();
368 #endif
369 }
370 else if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
371 {
372 if (S_GET_VALUE (symbolP) == 0)
373 {
374 symbolP->sy_frag = frag_now;
375 #ifdef OBJ_VMS
376 S_SET_OTHER (symbolP, const_flag);
377 #endif
378 S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
379 S_SET_SEGMENT (symbolP, now_seg);
380 #ifdef N_UNDF
381 know (N_UNDF == 0);
382 #endif /* if we have one, it better be zero. */
383
384 }
385 else
386 {
387 /* There are still several cases to check:
388
389 A .comm/.lcomm symbol being redefined as initialized
390 data is OK
391
392 A .comm/.lcomm symbol being redefined with a larger
393 size is also OK
394
395 This only used to be allowed on VMS gas, but Sun cc
396 on the sparc also depends on it. */
397
398 if (((!S_IS_DEBUG (symbolP)
399 && (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
400 && S_IS_EXTERNAL (symbolP))
401 || S_GET_SEGMENT (symbolP) == bss_section)
402 && (now_seg == data_section
403 || now_seg == S_GET_SEGMENT (symbolP)))
404 {
405 /* Select which of the 2 cases this is. */
406 if (now_seg != data_section)
407 {
408 /* New .comm for prev .comm symbol.
409
410 If the new size is larger we just change its
411 value. If the new size is smaller, we ignore
412 this symbol. */
413 if (S_GET_VALUE (symbolP)
414 < ((unsigned) frag_now_fix ()))
415 {
416 S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
417 }
418 }
419 else
420 {
421 /* It is a .comm/.lcomm being converted to initialized
422 data. */
423 symbolP->sy_frag = frag_now;
424 #ifdef OBJ_VMS
425 S_SET_OTHER (symbolP, const_flag);
426 #endif
427 S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
428 S_SET_SEGMENT (symbolP, now_seg); /* Keep N_EXT bit. */
429 }
430 }
431 else
432 {
433 #if (!defined (OBJ_AOUT) && !defined (OBJ_MAYBE_AOUT) \
434 && !defined (OBJ_BOUT) && !defined (OBJ_MAYBE_BOUT))
435 static const char *od_buf = "";
436 #else
437 char od_buf[100];
438 od_buf[0] = '\0';
439 #ifdef BFD_ASSEMBLER
440 if (OUTPUT_FLAVOR == bfd_target_aout_flavour)
441 #endif
442 sprintf (od_buf, "%d.%d.",
443 S_GET_OTHER (symbolP),
444 S_GET_DESC (symbolP));
445 #endif
446 as_bad (_("symbol `%s' is already defined as \"%s\"/%s%ld"),
447 sym_name,
448 segment_name (S_GET_SEGMENT (symbolP)),
449 od_buf,
450 (long) S_GET_VALUE (symbolP));
451 }
452 } /* if the undefined symbol has no value */
453 }
454 else
455 {
456 /* Don't blow up if the definition is the same. */
457 if (!(frag_now == symbolP->sy_frag
458 && S_GET_VALUE (symbolP) == frag_now_fix ()
459 && S_GET_SEGMENT (symbolP) == now_seg))
460 as_bad (_("symbol `%s' is already defined"), sym_name);
461 }
462
463 }
464 #ifdef BFD_ASSEMBLER
465 else if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, sym_name))
466 {
467 symbolP = (symbolS *) local_symbol_make (sym_name, now_seg,
468 (valueT) frag_now_fix (),
469 frag_now);
470 }
471 #endif /* BFD_ASSEMBLER */
472 else
473 {
474 symbolP = symbol_new (sym_name, now_seg, (valueT) frag_now_fix (),
475 frag_now);
476 #ifdef OBJ_VMS
477 S_SET_OTHER (symbolP, const_flag);
478 #endif /* OBJ_VMS */
479
480 symbol_table_insert (symbolP);
481 }
482
483 if (mri_common_symbol != NULL)
484 {
485 /* This symbol is actually being defined within an MRI common
486 section. This requires special handling. */
487 if (LOCAL_SYMBOL_CHECK (symbolP))
488 symbolP = local_symbol_convert ((struct local_symbol *) symbolP);
489 symbolP->sy_value.X_op = O_symbol;
490 symbolP->sy_value.X_add_symbol = mri_common_symbol;
491 symbolP->sy_value.X_add_number = S_GET_VALUE (mri_common_symbol);
492 symbolP->sy_frag = &zero_address_frag;
493 S_SET_SEGMENT (symbolP, expr_section);
494 symbolP->sy_mri_common = 1;
495 }
496
497 #ifdef tc_frob_label
498 tc_frob_label (symbolP);
499 #endif
500 #ifdef obj_frob_label
501 obj_frob_label (symbolP);
502 #endif
503
504 return symbolP;
505 }
506 \f
507 /* Die if we can't insert the symbol. */
508
509 void
510 symbol_table_insert (symbolP)
511 symbolS *symbolP;
512 {
513 register const char *error_string;
514
515 know (symbolP);
516 know (S_GET_NAME (symbolP));
517
518 if (LOCAL_SYMBOL_CHECK (symbolP))
519 {
520 error_string = hash_jam (local_hash, S_GET_NAME (symbolP),
521 (PTR) symbolP);
522 if (error_string != NULL)
523 as_fatal (_("inserting \"%s\" into symbol table failed: %s"),
524 S_GET_NAME (symbolP), error_string);
525 return;
526 }
527
528 if ((error_string = hash_jam (sy_hash, S_GET_NAME (symbolP), (PTR) symbolP)))
529 {
530 as_fatal (_("inserting \"%s\" into symbol table failed: %s"),
531 S_GET_NAME (symbolP), error_string);
532 } /* on error */
533 }
534 \f
535 /* If a symbol name does not exist, create it as undefined, and insert
536 it into the symbol table. Return a pointer to it. */
537
538 symbolS *
539 symbol_find_or_make (name)
540 const char *name;
541 {
542 register symbolS *symbolP;
543
544 symbolP = symbol_find (name);
545
546 if (symbolP == NULL)
547 {
548 #ifdef BFD_ASSEMBLER
549 if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, name))
550 {
551 symbolP = md_undefined_symbol ((char *) name);
552 if (symbolP != NULL)
553 return symbolP;
554
555 symbolP = (symbolS *) local_symbol_make (name, undefined_section,
556 (valueT) 0,
557 &zero_address_frag);
558 return symbolP;
559 }
560 #endif
561
562 symbolP = symbol_make (name);
563
564 symbol_table_insert (symbolP);
565 } /* if symbol wasn't found */
566
567 return (symbolP);
568 }
569
570 symbolS *
571 symbol_make (name)
572 const char *name;
573 {
574 symbolS *symbolP;
575
576 /* Let the machine description default it, e.g. for register names. */
577 symbolP = md_undefined_symbol ((char *) name);
578
579 if (!symbolP)
580 symbolP = symbol_new (name, undefined_section, (valueT) 0, &zero_address_frag);
581
582 return (symbolP);
583 }
584
585 /* Implement symbol table lookup.
586 In: A symbol's name as a string: '\0' can't be part of a symbol name.
587 Out: NULL if the name was not in the symbol table, else the address
588 of a struct symbol associated with that name. */
589
590 symbolS *
591 symbol_find (name)
592 const char *name;
593 {
594 #ifdef STRIP_UNDERSCORE
595 return (symbol_find_base (name, 1));
596 #else /* STRIP_UNDERSCORE */
597 return (symbol_find_base (name, 0));
598 #endif /* STRIP_UNDERSCORE */
599 }
600
601 symbolS *
602 symbol_find_exact (name)
603 const char *name;
604 {
605 #ifdef BFD_ASSEMBLER
606 {
607 struct local_symbol *locsym;
608
609 locsym = (struct local_symbol *) hash_find (local_hash, name);
610 if (locsym != NULL)
611 return (symbolS *) locsym;
612 }
613 #endif
614
615 return ((symbolS *) hash_find (sy_hash, name));
616 }
617
618 symbolS *
619 symbol_find_base (name, strip_underscore)
620 const char *name;
621 int strip_underscore;
622 {
623 if (strip_underscore && *name == '_')
624 name++;
625
626 #ifdef tc_canonicalize_symbol_name
627 {
628 char *copy;
629 size_t len = strlen (name) + 1;
630
631 copy = (char *) alloca (len);
632 memcpy (copy, name, len);
633 name = tc_canonicalize_symbol_name (copy);
634 }
635 #endif
636
637 if (! symbols_case_sensitive)
638 {
639 char *copy;
640 const char *orig;
641 unsigned char c;
642
643 orig = name;
644 name = copy = (char *) alloca (strlen (name) + 1);
645
646 while ((c = *orig++) != '\0')
647 {
648 *copy++ = TOUPPER (c);
649 }
650 *copy = '\0';
651 }
652
653 return symbol_find_exact (name);
654 }
655
656 /* Once upon a time, symbols were kept in a singly linked list. At
657 least coff needs to be able to rearrange them from time to time, for
658 which a doubly linked list is much more convenient. Loic did these
659 as macros which seemed dangerous to me so they're now functions.
660 xoxorich. */
661
662 /* Link symbol ADDME after symbol TARGET in the chain. */
663
664 void
665 symbol_append (addme, target, rootPP, lastPP)
666 symbolS *addme;
667 symbolS *target;
668 symbolS **rootPP;
669 symbolS **lastPP;
670 {
671 if (LOCAL_SYMBOL_CHECK (addme))
672 abort ();
673 if (target != NULL && LOCAL_SYMBOL_CHECK (target))
674 abort ();
675
676 if (target == NULL)
677 {
678 know (*rootPP == NULL);
679 know (*lastPP == NULL);
680 addme->sy_next = NULL;
681 #ifdef SYMBOLS_NEED_BACKPOINTERS
682 addme->sy_previous = NULL;
683 #endif
684 *rootPP = addme;
685 *lastPP = addme;
686 return;
687 } /* if the list is empty */
688
689 if (target->sy_next != NULL)
690 {
691 #ifdef SYMBOLS_NEED_BACKPOINTERS
692 target->sy_next->sy_previous = addme;
693 #endif /* SYMBOLS_NEED_BACKPOINTERS */
694 }
695 else
696 {
697 know (*lastPP == target);
698 *lastPP = addme;
699 } /* if we have a next */
700
701 addme->sy_next = target->sy_next;
702 target->sy_next = addme;
703
704 #ifdef SYMBOLS_NEED_BACKPOINTERS
705 addme->sy_previous = target;
706 #endif /* SYMBOLS_NEED_BACKPOINTERS */
707
708 debug_verify_symchain (symbol_rootP, symbol_lastP);
709 }
710
711 /* Set the chain pointers of SYMBOL to null. */
712
713 void
714 symbol_clear_list_pointers (symbolP)
715 symbolS *symbolP;
716 {
717 if (LOCAL_SYMBOL_CHECK (symbolP))
718 abort ();
719 symbolP->sy_next = NULL;
720 #ifdef SYMBOLS_NEED_BACKPOINTERS
721 symbolP->sy_previous = NULL;
722 #endif
723 }
724
725 #ifdef SYMBOLS_NEED_BACKPOINTERS
726 /* Remove SYMBOLP from the list. */
727
728 void
729 symbol_remove (symbolP, rootPP, lastPP)
730 symbolS *symbolP;
731 symbolS **rootPP;
732 symbolS **lastPP;
733 {
734 if (LOCAL_SYMBOL_CHECK (symbolP))
735 abort ();
736
737 if (symbolP == *rootPP)
738 {
739 *rootPP = symbolP->sy_next;
740 } /* if it was the root */
741
742 if (symbolP == *lastPP)
743 {
744 *lastPP = symbolP->sy_previous;
745 } /* if it was the tail */
746
747 if (symbolP->sy_next != NULL)
748 {
749 symbolP->sy_next->sy_previous = symbolP->sy_previous;
750 } /* if not last */
751
752 if (symbolP->sy_previous != NULL)
753 {
754 symbolP->sy_previous->sy_next = symbolP->sy_next;
755 } /* if not first */
756
757 debug_verify_symchain (*rootPP, *lastPP);
758 }
759
760 /* Link symbol ADDME before symbol TARGET in the chain. */
761
762 void
763 symbol_insert (addme, target, rootPP, lastPP)
764 symbolS *addme;
765 symbolS *target;
766 symbolS **rootPP;
767 symbolS **lastPP ATTRIBUTE_UNUSED;
768 {
769 if (LOCAL_SYMBOL_CHECK (addme))
770 abort ();
771 if (LOCAL_SYMBOL_CHECK (target))
772 abort ();
773
774 if (target->sy_previous != NULL)
775 {
776 target->sy_previous->sy_next = addme;
777 }
778 else
779 {
780 know (*rootPP == target);
781 *rootPP = addme;
782 } /* if not first */
783
784 addme->sy_previous = target->sy_previous;
785 target->sy_previous = addme;
786 addme->sy_next = target;
787
788 debug_verify_symchain (*rootPP, *lastPP);
789 }
790
791 #endif /* SYMBOLS_NEED_BACKPOINTERS */
792
793 void
794 verify_symbol_chain (rootP, lastP)
795 symbolS *rootP;
796 symbolS *lastP;
797 {
798 symbolS *symbolP = rootP;
799
800 if (symbolP == NULL)
801 return;
802
803 for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP))
804 {
805 #ifdef BFD_ASSEMBLER
806 assert (symbolP->bsym != NULL);
807 #endif
808 #ifdef SYMBOLS_NEED_BACKPOINTERS
809 assert (symbolP->sy_next->sy_previous == symbolP);
810 #else
811 /* Walk the list anyways, to make sure pointers are still good. */
812 ;
813 #endif /* SYMBOLS_NEED_BACKPOINTERS */
814 }
815
816 assert (lastP == symbolP);
817 }
818
819 void
820 verify_symbol_chain_2 (sym)
821 symbolS *sym;
822 {
823 symbolS *p = sym, *n = sym;
824 #ifdef SYMBOLS_NEED_BACKPOINTERS
825 while (symbol_previous (p))
826 p = symbol_previous (p);
827 #endif
828 while (symbol_next (n))
829 n = symbol_next (n);
830 verify_symbol_chain (p, n);
831 }
832
833 /* Resolve the value of a symbol. This is called during the final
834 pass over the symbol table to resolve any symbols with complex
835 values. */
836
837 valueT
838 resolve_symbol_value (symp)
839 symbolS *symp;
840 {
841 int resolved;
842 valueT final_val = 0;
843 segT final_seg;
844
845 #ifdef BFD_ASSEMBLER
846 if (LOCAL_SYMBOL_CHECK (symp))
847 {
848 struct local_symbol *locsym = (struct local_symbol *) symp;
849
850 final_val = locsym->lsy_value;
851 if (local_symbol_resolved_p (locsym))
852 return final_val;
853
854 final_val += local_symbol_get_frag (locsym)->fr_address / OCTETS_PER_BYTE;
855
856 if (finalize_syms)
857 {
858 locsym->lsy_value = final_val;
859 local_symbol_mark_resolved (locsym);
860 }
861
862 return final_val;
863 }
864 #endif
865
866 if (symp->sy_resolved)
867 {
868 if (symp->sy_value.X_op == O_constant)
869 return (valueT) symp->sy_value.X_add_number;
870 else
871 return 0;
872 }
873
874 resolved = 0;
875 final_seg = S_GET_SEGMENT (symp);
876
877 if (symp->sy_resolving)
878 {
879 if (finalize_syms)
880 as_bad (_("symbol definition loop encountered at `%s'"),
881 S_GET_NAME (symp));
882 final_val = 0;
883 resolved = 1;
884 }
885 else
886 {
887 symbolS *add_symbol, *op_symbol;
888 offsetT left, right;
889 segT seg_left, seg_right;
890 operatorT op;
891
892 symp->sy_resolving = 1;
893
894 /* Help out with CSE. */
895 add_symbol = symp->sy_value.X_add_symbol;
896 op_symbol = symp->sy_value.X_op_symbol;
897 final_val = symp->sy_value.X_add_number;
898 op = symp->sy_value.X_op;
899
900 switch (op)
901 {
902 default:
903 BAD_CASE (op);
904 break;
905
906 case O_absent:
907 final_val = 0;
908 /* Fall through. */
909
910 case O_constant:
911 final_val += symp->sy_frag->fr_address / OCTETS_PER_BYTE;
912 if (final_seg == expr_section)
913 final_seg = absolute_section;
914 resolved = 1;
915 break;
916
917 case O_symbol:
918 case O_symbol_rva:
919 left = resolve_symbol_value (add_symbol);
920 seg_left = S_GET_SEGMENT (add_symbol);
921 if (finalize_syms)
922 symp->sy_value.X_op_symbol = NULL;
923
924 do_symbol:
925 if (symp->sy_mri_common)
926 {
927 /* This is a symbol inside an MRI common section. The
928 relocation routines are going to handle it specially.
929 Don't change the value. */
930 resolved = symbol_resolved_p (add_symbol);
931 break;
932 }
933
934 if (finalize_syms && final_val == 0)
935 {
936 if (LOCAL_SYMBOL_CHECK (add_symbol))
937 add_symbol = local_symbol_convert ((struct local_symbol *)
938 add_symbol);
939 copy_symbol_attributes (symp, add_symbol);
940 }
941
942 /* If we have equated this symbol to an undefined or common
943 symbol, keep X_op set to O_symbol, and don't change
944 X_add_number. This permits the routine which writes out
945 relocation to detect this case, and convert the
946 relocation to be against the symbol to which this symbol
947 is equated. */
948 if (! S_IS_DEFINED (add_symbol) || S_IS_COMMON (add_symbol))
949 {
950 if (finalize_syms)
951 {
952 symp->sy_value.X_op = O_symbol;
953 symp->sy_value.X_add_symbol = add_symbol;
954 symp->sy_value.X_add_number = final_val;
955 /* Use X_op_symbol as a flag. */
956 symp->sy_value.X_op_symbol = add_symbol;
957 final_seg = seg_left;
958 }
959 final_val = 0;
960 resolved = symbol_resolved_p (add_symbol);
961 symp->sy_resolving = 0;
962 goto exit_dont_set_value;
963 }
964 else if (finalize_syms && final_seg == expr_section
965 && seg_left != expr_section)
966 {
967 /* If the symbol is an expression symbol, do similarly
968 as for undefined and common syms above. Handles
969 "sym +/- expr" where "expr" cannot be evaluated
970 immediately, and we want relocations to be against
971 "sym", eg. because it is weak. */
972 symp->sy_value.X_op = O_symbol;
973 symp->sy_value.X_add_symbol = add_symbol;
974 symp->sy_value.X_add_number = final_val;
975 symp->sy_value.X_op_symbol = add_symbol;
976 final_seg = seg_left;
977 final_val += symp->sy_frag->fr_address + left;
978 resolved = symbol_resolved_p (add_symbol);
979 symp->sy_resolving = 0;
980 goto exit_dont_set_value;
981 }
982 else
983 {
984 final_val += symp->sy_frag->fr_address + left;
985 if (final_seg == expr_section || final_seg == undefined_section)
986 final_seg = seg_left;
987 }
988
989 resolved = symbol_resolved_p (add_symbol);
990 break;
991
992 case O_uminus:
993 case O_bit_not:
994 case O_logical_not:
995 left = resolve_symbol_value (add_symbol);
996 seg_left = S_GET_SEGMENT (add_symbol);
997
998 if (op == O_uminus)
999 left = -left;
1000 else if (op == O_logical_not)
1001 left = !left;
1002 else
1003 left = ~left;
1004
1005 final_val += left + symp->sy_frag->fr_address;
1006 if (final_seg == expr_section || final_seg == undefined_section)
1007 final_seg = seg_left;
1008
1009 resolved = symbol_resolved_p (add_symbol);
1010 break;
1011
1012 case O_multiply:
1013 case O_divide:
1014 case O_modulus:
1015 case O_left_shift:
1016 case O_right_shift:
1017 case O_bit_inclusive_or:
1018 case O_bit_or_not:
1019 case O_bit_exclusive_or:
1020 case O_bit_and:
1021 case O_add:
1022 case O_subtract:
1023 case O_eq:
1024 case O_ne:
1025 case O_lt:
1026 case O_le:
1027 case O_ge:
1028 case O_gt:
1029 case O_logical_and:
1030 case O_logical_or:
1031 left = resolve_symbol_value (add_symbol);
1032 right = resolve_symbol_value (op_symbol);
1033 seg_left = S_GET_SEGMENT (add_symbol);
1034 seg_right = S_GET_SEGMENT (op_symbol);
1035
1036 /* Simplify addition or subtraction of a constant by folding the
1037 constant into X_add_number. */
1038 if (op == O_add)
1039 {
1040 if (seg_right == absolute_section)
1041 {
1042 final_val += right;
1043 goto do_symbol;
1044 }
1045 else if (seg_left == absolute_section)
1046 {
1047 final_val += left;
1048 add_symbol = op_symbol;
1049 left = right;
1050 seg_left = seg_right;
1051 goto do_symbol;
1052 }
1053 }
1054 else if (op == O_subtract)
1055 {
1056 if (seg_right == absolute_section)
1057 {
1058 final_val -= right;
1059 goto do_symbol;
1060 }
1061 }
1062
1063 /* Equality and non-equality tests are permitted on anything.
1064 Subtraction, and other comparison operators are permitted if
1065 both operands are in the same section. Otherwise, both
1066 operands must be absolute. We already handled the case of
1067 addition or subtraction of a constant above. This will
1068 probably need to be changed for an object file format which
1069 supports arbitrary expressions, such as IEEE-695.
1070
1071 Don't emit messages unless we're finalizing the symbol value,
1072 otherwise we may get the same message multiple times. */
1073 if ((op == O_eq || op == O_ne)
1074 || ((op == O_subtract
1075 || op == O_lt || op == O_le || op == O_ge || op == O_gt)
1076 && seg_left == seg_right
1077 && (seg_left != undefined_section
1078 || add_symbol == op_symbol))
1079 || (seg_left == absolute_section
1080 && seg_right == absolute_section))
1081 {
1082 if (final_seg == expr_section || final_seg == undefined_section)
1083 final_seg = absolute_section;
1084 }
1085 else if (finalize_syms)
1086 {
1087 char *file;
1088 unsigned int line;
1089
1090 if (expr_symbol_where (symp, &file, &line))
1091 {
1092 if (seg_left == undefined_section)
1093 as_bad_where (file, line,
1094 _("undefined symbol `%s' in operation"),
1095 S_GET_NAME (symp->sy_value.X_add_symbol));
1096 if (seg_right == undefined_section)
1097 as_bad_where (file, line,
1098 _("undefined symbol `%s' in operation"),
1099 S_GET_NAME (symp->sy_value.X_op_symbol));
1100 if (seg_left != undefined_section
1101 && seg_right != undefined_section)
1102 as_bad_where (file, line,
1103 _("invalid section for operation"));
1104 }
1105 else
1106 {
1107 if (seg_left == undefined_section)
1108 as_bad (_("undefined symbol `%s' in operation setting `%s'"),
1109 S_GET_NAME (symp->sy_value.X_add_symbol),
1110 S_GET_NAME (symp));
1111 if (seg_right == undefined_section)
1112 as_bad (_("undefined symbol `%s' in operation setting `%s'"),
1113 S_GET_NAME (symp->sy_value.X_op_symbol),
1114 S_GET_NAME (symp));
1115 if (seg_left != undefined_section
1116 && seg_right != undefined_section)
1117 as_bad (_("invalid section for operation setting `%s'"),
1118 S_GET_NAME (symp));
1119 }
1120 /* Prevent the error propagating. */
1121 if (final_seg == expr_section || final_seg == undefined_section)
1122 final_seg = absolute_section;
1123 }
1124
1125 /* Check for division by zero. */
1126 if ((op == O_divide || op == O_modulus) && right == 0)
1127 {
1128 /* If seg_right is not absolute_section, then we've
1129 already issued a warning about using a bad symbol. */
1130 if (seg_right == absolute_section && finalize_syms)
1131 {
1132 char *file;
1133 unsigned int line;
1134
1135 if (expr_symbol_where (symp, &file, &line))
1136 as_bad_where (file, line, _("division by zero"));
1137 else
1138 as_bad (_("division by zero when setting `%s'"),
1139 S_GET_NAME (symp));
1140 }
1141
1142 right = 1;
1143 }
1144
1145 switch (symp->sy_value.X_op)
1146 {
1147 case O_multiply: left *= right; break;
1148 case O_divide: left /= right; break;
1149 case O_modulus: left %= right; break;
1150 case O_left_shift: left <<= right; break;
1151 case O_right_shift: left >>= right; break;
1152 case O_bit_inclusive_or: left |= right; break;
1153 case O_bit_or_not: left |= ~right; break;
1154 case O_bit_exclusive_or: left ^= right; break;
1155 case O_bit_and: left &= right; break;
1156 case O_add: left += right; break;
1157 case O_subtract: left -= right; break;
1158 case O_eq:
1159 case O_ne:
1160 left = (left == right && seg_left == seg_right
1161 && (seg_left != undefined_section
1162 || add_symbol == op_symbol)
1163 ? ~ (offsetT) 0 : 0);
1164 if (symp->sy_value.X_op == O_ne)
1165 left = ~left;
1166 break;
1167 case O_lt: left = left < right ? ~ (offsetT) 0 : 0; break;
1168 case O_le: left = left <= right ? ~ (offsetT) 0 : 0; break;
1169 case O_ge: left = left >= right ? ~ (offsetT) 0 : 0; break;
1170 case O_gt: left = left > right ? ~ (offsetT) 0 : 0; break;
1171 case O_logical_and: left = left && right; break;
1172 case O_logical_or: left = left || right; break;
1173 default: abort ();
1174 }
1175
1176 final_val += symp->sy_frag->fr_address + left;
1177 if (final_seg == expr_section || final_seg == undefined_section)
1178 {
1179 if (seg_left == undefined_section
1180 || seg_right == undefined_section)
1181 final_seg = undefined_section;
1182 else if (seg_left == absolute_section)
1183 final_seg = seg_right;
1184 else
1185 final_seg = seg_left;
1186 }
1187 resolved = (symbol_resolved_p (add_symbol)
1188 && symbol_resolved_p (op_symbol));
1189 break;
1190
1191 case O_register:
1192 case O_big:
1193 case O_illegal:
1194 /* Give an error (below) if not in expr_section. We don't
1195 want to worry about expr_section symbols, because they
1196 are fictional (they are created as part of expression
1197 resolution), and any problems may not actually mean
1198 anything. */
1199 break;
1200 }
1201
1202 symp->sy_resolving = 0;
1203 }
1204
1205 if (finalize_syms)
1206 S_SET_VALUE (symp, final_val);
1207
1208 exit_dont_set_value:
1209 /* Always set the segment, even if not finalizing the value.
1210 The segment is used to determine whether a symbol is defined. */
1211 #if defined (OBJ_AOUT) && ! defined (BFD_ASSEMBLER)
1212 /* The old a.out backend does not handle S_SET_SEGMENT correctly
1213 for a stab symbol, so we use this bad hack. */
1214 if (final_seg != S_GET_SEGMENT (symp))
1215 #endif
1216 S_SET_SEGMENT (symp, final_seg);
1217
1218 /* Don't worry if we can't resolve an expr_section symbol. */
1219 if (finalize_syms)
1220 {
1221 if (resolved)
1222 symp->sy_resolved = 1;
1223 else if (S_GET_SEGMENT (symp) != expr_section)
1224 {
1225 as_bad (_("can't resolve value for symbol `%s'"),
1226 S_GET_NAME (symp));
1227 symp->sy_resolved = 1;
1228 }
1229 }
1230
1231 return final_val;
1232 }
1233
1234 #ifdef BFD_ASSEMBLER
1235
1236 static void resolve_local_symbol PARAMS ((const char *, PTR));
1237
1238 /* A static function passed to hash_traverse. */
1239
1240 static void
1241 resolve_local_symbol (key, value)
1242 const char *key ATTRIBUTE_UNUSED;
1243 PTR value;
1244 {
1245 if (value != NULL)
1246 resolve_symbol_value (value);
1247 }
1248
1249 #endif
1250
1251 /* Resolve all local symbols. */
1252
1253 void
1254 resolve_local_symbol_values ()
1255 {
1256 #ifdef BFD_ASSEMBLER
1257 hash_traverse (local_hash, resolve_local_symbol);
1258 #endif
1259 }
1260
1261 /* Dollar labels look like a number followed by a dollar sign. Eg, "42$".
1262 They are *really* local. That is, they go out of scope whenever we see a
1263 label that isn't local. Also, like fb labels, there can be multiple
1264 instances of a dollar label. Therefor, we name encode each instance with
1265 the instance number, keep a list of defined symbols separate from the real
1266 symbol table, and we treat these buggers as a sparse array. */
1267
1268 static long *dollar_labels;
1269 static long *dollar_label_instances;
1270 static char *dollar_label_defines;
1271 static unsigned long dollar_label_count;
1272 static unsigned long dollar_label_max;
1273
1274 int
1275 dollar_label_defined (label)
1276 long label;
1277 {
1278 long *i;
1279
1280 know ((dollar_labels != NULL) || (dollar_label_count == 0));
1281
1282 for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
1283 if (*i == label)
1284 return dollar_label_defines[i - dollar_labels];
1285
1286 /* If we get here, label isn't defined. */
1287 return 0;
1288 }
1289
1290 static long
1291 dollar_label_instance (label)
1292 long label;
1293 {
1294 long *i;
1295
1296 know ((dollar_labels != NULL) || (dollar_label_count == 0));
1297
1298 for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
1299 if (*i == label)
1300 return (dollar_label_instances[i - dollar_labels]);
1301
1302 /* If we get here, we haven't seen the label before.
1303 Therefore its instance count is zero. */
1304 return 0;
1305 }
1306
1307 void
1308 dollar_label_clear ()
1309 {
1310 memset (dollar_label_defines, '\0', (unsigned int) dollar_label_count);
1311 }
1312
1313 #define DOLLAR_LABEL_BUMP_BY 10
1314
1315 void
1316 define_dollar_label (label)
1317 long label;
1318 {
1319 long *i;
1320
1321 for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
1322 if (*i == label)
1323 {
1324 ++dollar_label_instances[i - dollar_labels];
1325 dollar_label_defines[i - dollar_labels] = 1;
1326 return;
1327 }
1328
1329 /* If we get to here, we don't have label listed yet. */
1330
1331 if (dollar_labels == NULL)
1332 {
1333 dollar_labels = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long));
1334 dollar_label_instances = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long));
1335 dollar_label_defines = xmalloc (DOLLAR_LABEL_BUMP_BY);
1336 dollar_label_max = DOLLAR_LABEL_BUMP_BY;
1337 dollar_label_count = 0;
1338 }
1339 else if (dollar_label_count == dollar_label_max)
1340 {
1341 dollar_label_max += DOLLAR_LABEL_BUMP_BY;
1342 dollar_labels = (long *) xrealloc ((char *) dollar_labels,
1343 dollar_label_max * sizeof (long));
1344 dollar_label_instances = (long *) xrealloc ((char *) dollar_label_instances,
1345 dollar_label_max * sizeof (long));
1346 dollar_label_defines = xrealloc (dollar_label_defines, dollar_label_max);
1347 } /* if we needed to grow */
1348
1349 dollar_labels[dollar_label_count] = label;
1350 dollar_label_instances[dollar_label_count] = 1;
1351 dollar_label_defines[dollar_label_count] = 1;
1352 ++dollar_label_count;
1353 }
1354
1355 /* Caller must copy returned name: we re-use the area for the next name.
1356
1357 The mth occurence of label n: is turned into the symbol "Ln^Am"
1358 where n is the label number and m is the instance number. "L" makes
1359 it a label discarded unless debugging and "^A"('\1') ensures no
1360 ordinary symbol SHOULD get the same name as a local label
1361 symbol. The first "4:" is "L4^A1" - the m numbers begin at 1.
1362
1363 fb labels get the same treatment, except that ^B is used in place
1364 of ^A. */
1365
1366 char * /* Return local label name. */
1367 dollar_label_name (n, augend)
1368 register long n; /* we just saw "n$:" : n a number. */
1369 register int augend; /* 0 for current instance, 1 for new instance. */
1370 {
1371 long i;
1372 /* Returned to caller, then copied. Used for created names ("4f"). */
1373 static char symbol_name_build[24];
1374 register char *p;
1375 register char *q;
1376 char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
1377
1378 know (n >= 0);
1379 know (augend == 0 || augend == 1);
1380 p = symbol_name_build;
1381 #ifdef LOCAL_LABEL_PREFIX
1382 *p++ = LOCAL_LABEL_PREFIX;
1383 #endif
1384 *p++ = 'L';
1385
1386 /* Next code just does sprintf( {}, "%d", n); */
1387 /* Label number. */
1388 q = symbol_name_temporary;
1389 for (*q++ = 0, i = n; i; ++q)
1390 {
1391 *q = i % 10 + '0';
1392 i /= 10;
1393 }
1394 while ((*p = *--q) != '\0')
1395 ++p;
1396
1397 *p++ = DOLLAR_LABEL_CHAR; /* ^A */
1398
1399 /* Instance number. */
1400 q = symbol_name_temporary;
1401 for (*q++ = 0, i = dollar_label_instance (n) + augend; i; ++q)
1402 {
1403 *q = i % 10 + '0';
1404 i /= 10;
1405 }
1406 while ((*p++ = *--q) != '\0');;
1407
1408 /* The label, as a '\0' ended string, starts at symbol_name_build. */
1409 return symbol_name_build;
1410 }
1411
1412 /* Sombody else's idea of local labels. They are made by "n:" where n
1413 is any decimal digit. Refer to them with
1414 "nb" for previous (backward) n:
1415 or "nf" for next (forward) n:.
1416
1417 We do a little better and let n be any number, not just a single digit, but
1418 since the other guy's assembler only does ten, we treat the first ten
1419 specially.
1420
1421 Like someone else's assembler, we have one set of local label counters for
1422 entire assembly, not one set per (sub)segment like in most assemblers. This
1423 implies that one can refer to a label in another segment, and indeed some
1424 crufty compilers have done just that.
1425
1426 Since there could be a LOT of these things, treat them as a sparse
1427 array. */
1428
1429 #define FB_LABEL_SPECIAL (10)
1430
1431 static long fb_low_counter[FB_LABEL_SPECIAL];
1432 static long *fb_labels;
1433 static long *fb_label_instances;
1434 static long fb_label_count;
1435 static long fb_label_max;
1436
1437 /* This must be more than FB_LABEL_SPECIAL. */
1438 #define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6)
1439
1440 static void
1441 fb_label_init ()
1442 {
1443 memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter));
1444 }
1445
1446 /* Add one to the instance number of this fb label. */
1447
1448 void
1449 fb_label_instance_inc (label)
1450 long label;
1451 {
1452 long *i;
1453
1454 if (label < FB_LABEL_SPECIAL)
1455 {
1456 ++fb_low_counter[label];
1457 return;
1458 }
1459
1460 if (fb_labels != NULL)
1461 {
1462 for (i = fb_labels + FB_LABEL_SPECIAL;
1463 i < fb_labels + fb_label_count; ++i)
1464 {
1465 if (*i == label)
1466 {
1467 ++fb_label_instances[i - fb_labels];
1468 return;
1469 } /* if we find it */
1470 } /* for each existing label */
1471 }
1472
1473 /* If we get to here, we don't have label listed yet. */
1474
1475 if (fb_labels == NULL)
1476 {
1477 fb_labels = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long));
1478 fb_label_instances = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long));
1479 fb_label_max = FB_LABEL_BUMP_BY;
1480 fb_label_count = FB_LABEL_SPECIAL;
1481
1482 }
1483 else if (fb_label_count == fb_label_max)
1484 {
1485 fb_label_max += FB_LABEL_BUMP_BY;
1486 fb_labels = (long *) xrealloc ((char *) fb_labels,
1487 fb_label_max * sizeof (long));
1488 fb_label_instances = (long *) xrealloc ((char *) fb_label_instances,
1489 fb_label_max * sizeof (long));
1490 } /* if we needed to grow */
1491
1492 fb_labels[fb_label_count] = label;
1493 fb_label_instances[fb_label_count] = 1;
1494 ++fb_label_count;
1495 }
1496
1497 static long
1498 fb_label_instance (label)
1499 long label;
1500 {
1501 long *i;
1502
1503 if (label < FB_LABEL_SPECIAL)
1504 {
1505 return (fb_low_counter[label]);
1506 }
1507
1508 if (fb_labels != NULL)
1509 {
1510 for (i = fb_labels + FB_LABEL_SPECIAL;
1511 i < fb_labels + fb_label_count; ++i)
1512 {
1513 if (*i == label)
1514 {
1515 return (fb_label_instances[i - fb_labels]);
1516 } /* if we find it */
1517 } /* for each existing label */
1518 }
1519
1520 /* We didn't find the label, so this must be a reference to the
1521 first instance. */
1522 return 0;
1523 }
1524
1525 /* Caller must copy returned name: we re-use the area for the next name.
1526
1527 The mth occurence of label n: is turned into the symbol "Ln^Bm"
1528 where n is the label number and m is the instance number. "L" makes
1529 it a label discarded unless debugging and "^B"('\2') ensures no
1530 ordinary symbol SHOULD get the same name as a local label
1531 symbol. The first "4:" is "L4^B1" - the m numbers begin at 1.
1532
1533 dollar labels get the same treatment, except that ^A is used in
1534 place of ^B. */
1535
1536 char * /* Return local label name. */
1537 fb_label_name (n, augend)
1538 long n; /* We just saw "n:", "nf" or "nb" : n a number. */
1539 long augend; /* 0 for nb, 1 for n:, nf. */
1540 {
1541 long i;
1542 /* Returned to caller, then copied. Used for created names ("4f"). */
1543 static char symbol_name_build[24];
1544 register char *p;
1545 register char *q;
1546 char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
1547
1548 know (n >= 0);
1549 know (augend == 0 || augend == 1);
1550 p = symbol_name_build;
1551 #ifdef LOCAL_LABEL_PREFIX
1552 *p++ = LOCAL_LABEL_PREFIX;
1553 #endif
1554 *p++ = 'L';
1555
1556 /* Next code just does sprintf( {}, "%d", n); */
1557 /* Label number. */
1558 q = symbol_name_temporary;
1559 for (*q++ = 0, i = n; i; ++q)
1560 {
1561 *q = i % 10 + '0';
1562 i /= 10;
1563 }
1564 while ((*p = *--q) != '\0')
1565 ++p;
1566
1567 *p++ = LOCAL_LABEL_CHAR; /* ^B */
1568
1569 /* Instance number. */
1570 q = symbol_name_temporary;
1571 for (*q++ = 0, i = fb_label_instance (n) + augend; i; ++q)
1572 {
1573 *q = i % 10 + '0';
1574 i /= 10;
1575 }
1576 while ((*p++ = *--q) != '\0');;
1577
1578 /* The label, as a '\0' ended string, starts at symbol_name_build. */
1579 return (symbol_name_build);
1580 }
1581
1582 /* Decode name that may have been generated by foo_label_name() above.
1583 If the name wasn't generated by foo_label_name(), then return it
1584 unaltered. This is used for error messages. */
1585
1586 char *
1587 decode_local_label_name (s)
1588 char *s;
1589 {
1590 char *p;
1591 char *symbol_decode;
1592 int label_number;
1593 int instance_number;
1594 char *type;
1595 const char *message_format;
1596 int index = 0;
1597
1598 #ifdef LOCAL_LABEL_PREFIX
1599 if (s[index] == LOCAL_LABEL_PREFIX)
1600 ++index;
1601 #endif
1602
1603 if (s[index] != 'L')
1604 return s;
1605
1606 for (label_number = 0, p = s + index + 1; ISDIGIT (*p); ++p)
1607 label_number = (10 * label_number) + *p - '0';
1608
1609 if (*p == DOLLAR_LABEL_CHAR)
1610 type = "dollar";
1611 else if (*p == LOCAL_LABEL_CHAR)
1612 type = "fb";
1613 else
1614 return s;
1615
1616 for (instance_number = 0, p++; ISDIGIT (*p); ++p)
1617 instance_number = (10 * instance_number) + *p - '0';
1618
1619 message_format = _("\"%d\" (instance number %d of a %s label)");
1620 symbol_decode = obstack_alloc (&notes, strlen (message_format) + 30);
1621 sprintf (symbol_decode, message_format, label_number, instance_number, type);
1622
1623 return symbol_decode;
1624 }
1625
1626 /* Get the value of a symbol. */
1627
1628 valueT
1629 S_GET_VALUE (s)
1630 symbolS *s;
1631 {
1632 #ifdef BFD_ASSEMBLER
1633 if (LOCAL_SYMBOL_CHECK (s))
1634 return resolve_symbol_value (s);
1635 #endif
1636
1637 if (!s->sy_resolved)
1638 {
1639 valueT val = resolve_symbol_value (s);
1640 if (!finalize_syms)
1641 return val;
1642 }
1643 if (s->sy_value.X_op != O_constant)
1644 {
1645 static symbolS *recur;
1646
1647 /* FIXME: In non BFD assemblers, S_IS_DEFINED and S_IS_COMMON
1648 may call S_GET_VALUE. We use a static symbol to avoid the
1649 immediate recursion. */
1650 if (recur == s)
1651 return (valueT) s->sy_value.X_add_number;
1652 recur = s;
1653 if (! s->sy_resolved
1654 || s->sy_value.X_op != O_symbol
1655 || (S_IS_DEFINED (s) && ! S_IS_COMMON (s)))
1656 as_bad (_("attempt to get value of unresolved symbol `%s'"),
1657 S_GET_NAME (s));
1658 recur = NULL;
1659 }
1660 return (valueT) s->sy_value.X_add_number;
1661 }
1662
1663 /* Set the value of a symbol. */
1664
1665 void
1666 S_SET_VALUE (s, val)
1667 symbolS *s;
1668 valueT val;
1669 {
1670 #ifdef BFD_ASSEMBLER
1671 if (LOCAL_SYMBOL_CHECK (s))
1672 {
1673 ((struct local_symbol *) s)->lsy_value = val;
1674 return;
1675 }
1676 #endif
1677
1678 s->sy_value.X_op = O_constant;
1679 s->sy_value.X_add_number = (offsetT) val;
1680 s->sy_value.X_unsigned = 0;
1681 }
1682
1683 void
1684 copy_symbol_attributes (dest, src)
1685 symbolS *dest, *src;
1686 {
1687 if (LOCAL_SYMBOL_CHECK (dest))
1688 dest = local_symbol_convert ((struct local_symbol *) dest);
1689 if (LOCAL_SYMBOL_CHECK (src))
1690 src = local_symbol_convert ((struct local_symbol *) src);
1691
1692 #ifdef BFD_ASSEMBLER
1693 /* In an expression, transfer the settings of these flags.
1694 The user can override later, of course. */
1695 #define COPIED_SYMFLAGS (BSF_FUNCTION | BSF_OBJECT)
1696 dest->bsym->flags |= src->bsym->flags & COPIED_SYMFLAGS;
1697 #endif
1698
1699 #ifdef OBJ_COPY_SYMBOL_ATTRIBUTES
1700 OBJ_COPY_SYMBOL_ATTRIBUTES (dest, src);
1701 #endif
1702 }
1703
1704 #ifdef BFD_ASSEMBLER
1705
1706 int
1707 S_IS_FUNCTION (s)
1708 symbolS *s;
1709 {
1710 flagword flags;
1711
1712 if (LOCAL_SYMBOL_CHECK (s))
1713 return 0;
1714
1715 flags = s->bsym->flags;
1716
1717 return (flags & BSF_FUNCTION) != 0;
1718 }
1719
1720 int
1721 S_IS_EXTERNAL (s)
1722 symbolS *s;
1723 {
1724 flagword flags;
1725
1726 if (LOCAL_SYMBOL_CHECK (s))
1727 return 0;
1728
1729 flags = s->bsym->flags;
1730
1731 /* Sanity check. */
1732 if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
1733 abort ();
1734
1735 return (flags & BSF_GLOBAL) != 0;
1736 }
1737
1738 int
1739 S_IS_WEAK (s)
1740 symbolS *s;
1741 {
1742 if (LOCAL_SYMBOL_CHECK (s))
1743 return 0;
1744 return (s->bsym->flags & BSF_WEAK) != 0;
1745 }
1746
1747 int
1748 S_IS_COMMON (s)
1749 symbolS *s;
1750 {
1751 if (LOCAL_SYMBOL_CHECK (s))
1752 return 0;
1753 return bfd_is_com_section (s->bsym->section);
1754 }
1755
1756 int
1757 S_IS_DEFINED (s)
1758 symbolS *s;
1759 {
1760 if (LOCAL_SYMBOL_CHECK (s))
1761 return ((struct local_symbol *) s)->lsy_section != undefined_section;
1762 return s->bsym->section != undefined_section;
1763 }
1764
1765 int
1766 S_IS_DEBUG (s)
1767 symbolS *s;
1768 {
1769 if (LOCAL_SYMBOL_CHECK (s))
1770 return 0;
1771 if (s->bsym->flags & BSF_DEBUGGING)
1772 return 1;
1773 return 0;
1774 }
1775
1776 int
1777 S_IS_LOCAL (s)
1778 symbolS *s;
1779 {
1780 flagword flags;
1781 const char *name;
1782
1783 if (LOCAL_SYMBOL_CHECK (s))
1784 return 1;
1785
1786 flags = s->bsym->flags;
1787
1788 /* Sanity check. */
1789 if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
1790 abort ();
1791
1792 if (bfd_get_section (s->bsym) == reg_section)
1793 return 1;
1794
1795 if (flag_strip_local_absolute
1796 && (flags & BSF_GLOBAL) == 0
1797 && bfd_get_section (s->bsym) == absolute_section)
1798 return 1;
1799
1800 name = S_GET_NAME (s);
1801 return (name != NULL
1802 && ! S_IS_DEBUG (s)
1803 && (strchr (name, DOLLAR_LABEL_CHAR)
1804 || strchr (name, LOCAL_LABEL_CHAR)
1805 || (! flag_keep_locals
1806 && (bfd_is_local_label (stdoutput, s->bsym)
1807 || (flag_mri
1808 && name[0] == '?'
1809 && name[1] == '?')))));
1810 }
1811
1812 int
1813 S_IS_EXTERN (s)
1814 symbolS *s;
1815 {
1816 return S_IS_EXTERNAL (s);
1817 }
1818
1819 int
1820 S_IS_STABD (s)
1821 symbolS *s;
1822 {
1823 return S_GET_NAME (s) == 0;
1824 }
1825
1826 const char *
1827 S_GET_NAME (s)
1828 symbolS *s;
1829 {
1830 if (LOCAL_SYMBOL_CHECK (s))
1831 return ((struct local_symbol *) s)->lsy_name;
1832 return s->bsym->name;
1833 }
1834
1835 segT
1836 S_GET_SEGMENT (s)
1837 symbolS *s;
1838 {
1839 if (LOCAL_SYMBOL_CHECK (s))
1840 return ((struct local_symbol *) s)->lsy_section;
1841 return s->bsym->section;
1842 }
1843
1844 void
1845 S_SET_SEGMENT (s, seg)
1846 symbolS *s;
1847 segT seg;
1848 {
1849 /* Don't reassign section symbols. The direct reason is to prevent seg
1850 faults assigning back to const global symbols such as *ABS*, but it
1851 shouldn't happen anyway. */
1852
1853 if (LOCAL_SYMBOL_CHECK (s))
1854 {
1855 if (seg == reg_section)
1856 s = local_symbol_convert ((struct local_symbol *) s);
1857 else
1858 {
1859 ((struct local_symbol *) s)->lsy_section = seg;
1860 return;
1861 }
1862 }
1863
1864 if (s->bsym->flags & BSF_SECTION_SYM)
1865 {
1866 if (s->bsym->section != seg)
1867 abort ();
1868 }
1869 else
1870 s->bsym->section = seg;
1871 }
1872
1873 void
1874 S_SET_EXTERNAL (s)
1875 symbolS *s;
1876 {
1877 if (LOCAL_SYMBOL_CHECK (s))
1878 s = local_symbol_convert ((struct local_symbol *) s);
1879 if ((s->bsym->flags & BSF_WEAK) != 0)
1880 {
1881 /* Let .weak override .global. */
1882 return;
1883 }
1884 if (s->bsym->flags & BSF_SECTION_SYM)
1885 {
1886 char * file;
1887 unsigned int line;
1888
1889 /* Do not reassign section symbols. */
1890 as_where (& file, & line);
1891 as_warn_where (file, line,
1892 _("section symbols are already global"));
1893 return;
1894 }
1895 s->bsym->flags |= BSF_GLOBAL;
1896 s->bsym->flags &= ~(BSF_LOCAL | BSF_WEAK);
1897 }
1898
1899 void
1900 S_CLEAR_EXTERNAL (s)
1901 symbolS *s;
1902 {
1903 if (LOCAL_SYMBOL_CHECK (s))
1904 return;
1905 if ((s->bsym->flags & BSF_WEAK) != 0)
1906 {
1907 /* Let .weak override. */
1908 return;
1909 }
1910 s->bsym->flags |= BSF_LOCAL;
1911 s->bsym->flags &= ~(BSF_GLOBAL | BSF_WEAK);
1912 }
1913
1914 void
1915 S_SET_WEAK (s)
1916 symbolS *s;
1917 {
1918 if (LOCAL_SYMBOL_CHECK (s))
1919 s = local_symbol_convert ((struct local_symbol *) s);
1920 s->bsym->flags |= BSF_WEAK;
1921 s->bsym->flags &= ~(BSF_GLOBAL | BSF_LOCAL);
1922 }
1923
1924 void
1925 S_SET_NAME (s, name)
1926 symbolS *s;
1927 char *name;
1928 {
1929 if (LOCAL_SYMBOL_CHECK (s))
1930 {
1931 ((struct local_symbol *) s)->lsy_name = name;
1932 return;
1933 }
1934 s->bsym->name = name;
1935 }
1936 #endif /* BFD_ASSEMBLER */
1937
1938 #ifdef SYMBOLS_NEED_BACKPOINTERS
1939
1940 /* Return the previous symbol in a chain. */
1941
1942 symbolS *
1943 symbol_previous (s)
1944 symbolS *s;
1945 {
1946 if (LOCAL_SYMBOL_CHECK (s))
1947 abort ();
1948 return s->sy_previous;
1949 }
1950
1951 #endif /* SYMBOLS_NEED_BACKPOINTERS */
1952
1953 /* Return the next symbol in a chain. */
1954
1955 symbolS *
1956 symbol_next (s)
1957 symbolS *s;
1958 {
1959 if (LOCAL_SYMBOL_CHECK (s))
1960 abort ();
1961 return s->sy_next;
1962 }
1963
1964 /* Return a pointer to the value of a symbol as an expression. */
1965
1966 expressionS *
1967 symbol_get_value_expression (s)
1968 symbolS *s;
1969 {
1970 if (LOCAL_SYMBOL_CHECK (s))
1971 s = local_symbol_convert ((struct local_symbol *) s);
1972 return &s->sy_value;
1973 }
1974
1975 /* Set the value of a symbol to an expression. */
1976
1977 void
1978 symbol_set_value_expression (s, exp)
1979 symbolS *s;
1980 const expressionS *exp;
1981 {
1982 if (LOCAL_SYMBOL_CHECK (s))
1983 s = local_symbol_convert ((struct local_symbol *) s);
1984 s->sy_value = *exp;
1985 }
1986
1987 /* Set the frag of a symbol. */
1988
1989 void
1990 symbol_set_frag (s, f)
1991 symbolS *s;
1992 fragS *f;
1993 {
1994 #ifdef BFD_ASSEMBLER
1995 if (LOCAL_SYMBOL_CHECK (s))
1996 {
1997 local_symbol_set_frag ((struct local_symbol *) s, f);
1998 return;
1999 }
2000 #endif
2001 s->sy_frag = f;
2002 }
2003
2004 /* Return the frag of a symbol. */
2005
2006 fragS *
2007 symbol_get_frag (s)
2008 symbolS *s;
2009 {
2010 #ifdef BFD_ASSEMBLER
2011 if (LOCAL_SYMBOL_CHECK (s))
2012 return local_symbol_get_frag ((struct local_symbol *) s);
2013 #endif
2014 return s->sy_frag;
2015 }
2016
2017 /* Mark a symbol as having been used. */
2018
2019 void
2020 symbol_mark_used (s)
2021 symbolS *s;
2022 {
2023 if (LOCAL_SYMBOL_CHECK (s))
2024 return;
2025 s->sy_used = 1;
2026 }
2027
2028 /* Clear the mark of whether a symbol has been used. */
2029
2030 void
2031 symbol_clear_used (s)
2032 symbolS *s;
2033 {
2034 if (LOCAL_SYMBOL_CHECK (s))
2035 s = local_symbol_convert ((struct local_symbol *) s);
2036 s->sy_used = 0;
2037 }
2038
2039 /* Return whether a symbol has been used. */
2040
2041 int
2042 symbol_used_p (s)
2043 symbolS *s;
2044 {
2045 if (LOCAL_SYMBOL_CHECK (s))
2046 return 1;
2047 return s->sy_used;
2048 }
2049
2050 /* Mark a symbol as having been used in a reloc. */
2051
2052 void
2053 symbol_mark_used_in_reloc (s)
2054 symbolS *s;
2055 {
2056 if (LOCAL_SYMBOL_CHECK (s))
2057 s = local_symbol_convert ((struct local_symbol *) s);
2058 s->sy_used_in_reloc = 1;
2059 }
2060
2061 /* Clear the mark of whether a symbol has been used in a reloc. */
2062
2063 void
2064 symbol_clear_used_in_reloc (s)
2065 symbolS *s;
2066 {
2067 if (LOCAL_SYMBOL_CHECK (s))
2068 return;
2069 s->sy_used_in_reloc = 0;
2070 }
2071
2072 /* Return whether a symbol has been used in a reloc. */
2073
2074 int
2075 symbol_used_in_reloc_p (s)
2076 symbolS *s;
2077 {
2078 if (LOCAL_SYMBOL_CHECK (s))
2079 return 0;
2080 return s->sy_used_in_reloc;
2081 }
2082
2083 /* Mark a symbol as an MRI common symbol. */
2084
2085 void
2086 symbol_mark_mri_common (s)
2087 symbolS *s;
2088 {
2089 if (LOCAL_SYMBOL_CHECK (s))
2090 s = local_symbol_convert ((struct local_symbol *) s);
2091 s->sy_mri_common = 1;
2092 }
2093
2094 /* Clear the mark of whether a symbol is an MRI common symbol. */
2095
2096 void
2097 symbol_clear_mri_common (s)
2098 symbolS *s;
2099 {
2100 if (LOCAL_SYMBOL_CHECK (s))
2101 return;
2102 s->sy_mri_common = 0;
2103 }
2104
2105 /* Return whether a symbol is an MRI common symbol. */
2106
2107 int
2108 symbol_mri_common_p (s)
2109 symbolS *s;
2110 {
2111 if (LOCAL_SYMBOL_CHECK (s))
2112 return 0;
2113 return s->sy_mri_common;
2114 }
2115
2116 /* Mark a symbol as having been written. */
2117
2118 void
2119 symbol_mark_written (s)
2120 symbolS *s;
2121 {
2122 if (LOCAL_SYMBOL_CHECK (s))
2123 return;
2124 s->written = 1;
2125 }
2126
2127 /* Clear the mark of whether a symbol has been written. */
2128
2129 void
2130 symbol_clear_written (s)
2131 symbolS *s;
2132 {
2133 if (LOCAL_SYMBOL_CHECK (s))
2134 return;
2135 s->written = 0;
2136 }
2137
2138 /* Return whether a symbol has been written. */
2139
2140 int
2141 symbol_written_p (s)
2142 symbolS *s;
2143 {
2144 if (LOCAL_SYMBOL_CHECK (s))
2145 return 0;
2146 return s->written;
2147 }
2148
2149 /* Mark a symbol has having been resolved. */
2150
2151 void
2152 symbol_mark_resolved (s)
2153 symbolS *s;
2154 {
2155 #ifdef BFD_ASSEMBLER
2156 if (LOCAL_SYMBOL_CHECK (s))
2157 {
2158 local_symbol_mark_resolved ((struct local_symbol *) s);
2159 return;
2160 }
2161 #endif
2162 s->sy_resolved = 1;
2163 }
2164
2165 /* Return whether a symbol has been resolved. */
2166
2167 int
2168 symbol_resolved_p (s)
2169 symbolS *s;
2170 {
2171 #ifdef BFD_ASSEMBLER
2172 if (LOCAL_SYMBOL_CHECK (s))
2173 return local_symbol_resolved_p ((struct local_symbol *) s);
2174 #endif
2175 return s->sy_resolved;
2176 }
2177
2178 /* Return whether a symbol is a section symbol. */
2179
2180 int
2181 symbol_section_p (s)
2182 symbolS *s ATTRIBUTE_UNUSED;
2183 {
2184 if (LOCAL_SYMBOL_CHECK (s))
2185 return 0;
2186 #ifdef BFD_ASSEMBLER
2187 return (s->bsym->flags & BSF_SECTION_SYM) != 0;
2188 #else
2189 /* FIXME. */
2190 return 0;
2191 #endif
2192 }
2193
2194 /* Return whether a symbol is equated to another symbol. */
2195
2196 int
2197 symbol_equated_p (s)
2198 symbolS *s;
2199 {
2200 if (LOCAL_SYMBOL_CHECK (s))
2201 return 0;
2202 return s->sy_value.X_op == O_symbol;
2203 }
2204
2205 /* Return whether a symbol is equated to another symbol, and should be
2206 treated specially when writing out relocs. */
2207
2208 int
2209 symbol_equated_reloc_p (s)
2210 symbolS *s;
2211 {
2212 if (LOCAL_SYMBOL_CHECK (s))
2213 return 0;
2214 /* X_op_symbol, normally not used for O_symbol, is set by
2215 resolve_symbol_value to flag expression syms that have been
2216 equated. */
2217 return (s->sy_value.X_op == O_symbol
2218 && ((s->sy_resolved && s->sy_value.X_op_symbol != NULL)
2219 || ! S_IS_DEFINED (s)
2220 || S_IS_COMMON (s)));
2221 }
2222
2223 /* Return whether a symbol has a constant value. */
2224
2225 int
2226 symbol_constant_p (s)
2227 symbolS *s;
2228 {
2229 if (LOCAL_SYMBOL_CHECK (s))
2230 return 1;
2231 return s->sy_value.X_op == O_constant;
2232 }
2233
2234 #ifdef BFD_ASSEMBLER
2235
2236 /* Return the BFD symbol for a symbol. */
2237
2238 asymbol *
2239 symbol_get_bfdsym (s)
2240 symbolS *s;
2241 {
2242 if (LOCAL_SYMBOL_CHECK (s))
2243 s = local_symbol_convert ((struct local_symbol *) s);
2244 return s->bsym;
2245 }
2246
2247 /* Set the BFD symbol for a symbol. */
2248
2249 void
2250 symbol_set_bfdsym (s, bsym)
2251 symbolS *s;
2252 asymbol *bsym;
2253 {
2254 if (LOCAL_SYMBOL_CHECK (s))
2255 s = local_symbol_convert ((struct local_symbol *) s);
2256 s->bsym = bsym;
2257 }
2258
2259 #endif /* BFD_ASSEMBLER */
2260
2261 #ifdef OBJ_SYMFIELD_TYPE
2262
2263 /* Get a pointer to the object format information for a symbol. */
2264
2265 OBJ_SYMFIELD_TYPE *
2266 symbol_get_obj (s)
2267 symbolS *s;
2268 {
2269 if (LOCAL_SYMBOL_CHECK (s))
2270 s = local_symbol_convert ((struct local_symbol *) s);
2271 return &s->sy_obj;
2272 }
2273
2274 /* Set the object format information for a symbol. */
2275
2276 void
2277 symbol_set_obj (s, o)
2278 symbolS *s;
2279 OBJ_SYMFIELD_TYPE *o;
2280 {
2281 if (LOCAL_SYMBOL_CHECK (s))
2282 s = local_symbol_convert ((struct local_symbol *) s);
2283 s->sy_obj = *o;
2284 }
2285
2286 #endif /* OBJ_SYMFIELD_TYPE */
2287
2288 #ifdef TC_SYMFIELD_TYPE
2289
2290 /* Get a pointer to the processor information for a symbol. */
2291
2292 TC_SYMFIELD_TYPE *
2293 symbol_get_tc (s)
2294 symbolS *s;
2295 {
2296 if (LOCAL_SYMBOL_CHECK (s))
2297 s = local_symbol_convert ((struct local_symbol *) s);
2298 return &s->sy_tc;
2299 }
2300
2301 /* Set the processor information for a symbol. */
2302
2303 void
2304 symbol_set_tc (s, o)
2305 symbolS *s;
2306 TC_SYMFIELD_TYPE *o;
2307 {
2308 if (LOCAL_SYMBOL_CHECK (s))
2309 s = local_symbol_convert ((struct local_symbol *) s);
2310 s->sy_tc = *o;
2311 }
2312
2313 #endif /* TC_SYMFIELD_TYPE */
2314
2315 void
2316 symbol_begin ()
2317 {
2318 symbol_lastP = NULL;
2319 symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
2320 sy_hash = hash_new ();
2321 #ifdef BFD_ASSEMBLER
2322 local_hash = hash_new ();
2323 #endif
2324
2325 memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol));
2326 #ifdef BFD_ASSEMBLER
2327 #if defined (EMIT_SECTION_SYMBOLS) || !defined (RELOC_REQUIRES_SYMBOL)
2328 abs_symbol.bsym = bfd_abs_section.symbol;
2329 #endif
2330 #else
2331 /* Can't initialise a union. Sigh. */
2332 S_SET_SEGMENT (&abs_symbol, absolute_section);
2333 #endif
2334 abs_symbol.sy_value.X_op = O_constant;
2335 abs_symbol.sy_frag = &zero_address_frag;
2336
2337 if (LOCAL_LABELS_FB)
2338 fb_label_init ();
2339 }
2340 \f
2341 int indent_level;
2342
2343 /* Maximum indent level.
2344 Available for modification inside a gdb session. */
2345 int max_indent_level = 8;
2346
2347 #if 0
2348
2349 static void
2350 indent ()
2351 {
2352 printf ("%*s", indent_level * 4, "");
2353 }
2354
2355 #endif
2356
2357 void
2358 print_symbol_value_1 (file, sym)
2359 FILE *file;
2360 symbolS *sym;
2361 {
2362 const char *name = S_GET_NAME (sym);
2363 if (!name || !name[0])
2364 name = "(unnamed)";
2365 fprintf (file, "sym %lx %s", (unsigned long) sym, name);
2366
2367 if (LOCAL_SYMBOL_CHECK (sym))
2368 {
2369 #ifdef BFD_ASSEMBLER
2370 struct local_symbol *locsym = (struct local_symbol *) sym;
2371 if (local_symbol_get_frag (locsym) != &zero_address_frag
2372 && local_symbol_get_frag (locsym) != NULL)
2373 fprintf (file, " frag %lx", (long) local_symbol_get_frag (locsym));
2374 if (local_symbol_resolved_p (locsym))
2375 fprintf (file, " resolved");
2376 fprintf (file, " local");
2377 #endif
2378 }
2379 else
2380 {
2381 if (sym->sy_frag != &zero_address_frag)
2382 fprintf (file, " frag %lx", (long) sym->sy_frag);
2383 if (sym->written)
2384 fprintf (file, " written");
2385 if (sym->sy_resolved)
2386 fprintf (file, " resolved");
2387 else if (sym->sy_resolving)
2388 fprintf (file, " resolving");
2389 if (sym->sy_used_in_reloc)
2390 fprintf (file, " used-in-reloc");
2391 if (sym->sy_used)
2392 fprintf (file, " used");
2393 if (S_IS_LOCAL (sym))
2394 fprintf (file, " local");
2395 if (S_IS_EXTERN (sym))
2396 fprintf (file, " extern");
2397 if (S_IS_DEBUG (sym))
2398 fprintf (file, " debug");
2399 if (S_IS_DEFINED (sym))
2400 fprintf (file, " defined");
2401 }
2402 fprintf (file, " %s", segment_name (S_GET_SEGMENT (sym)));
2403 if (symbol_resolved_p (sym))
2404 {
2405 segT s = S_GET_SEGMENT (sym);
2406
2407 if (s != undefined_section
2408 && s != expr_section)
2409 fprintf (file, " %lx", (long) S_GET_VALUE (sym));
2410 }
2411 else if (indent_level < max_indent_level
2412 && S_GET_SEGMENT (sym) != undefined_section)
2413 {
2414 indent_level++;
2415 fprintf (file, "\n%*s<", indent_level * 4, "");
2416 #ifdef BFD_ASSEMBLER
2417 if (LOCAL_SYMBOL_CHECK (sym))
2418 fprintf (file, "constant %lx",
2419 (long) ((struct local_symbol *) sym)->lsy_value);
2420 else
2421 #endif
2422 print_expr_1 (file, &sym->sy_value);
2423 fprintf (file, ">");
2424 indent_level--;
2425 }
2426 fflush (file);
2427 }
2428
2429 void
2430 print_symbol_value (sym)
2431 symbolS *sym;
2432 {
2433 indent_level = 0;
2434 print_symbol_value_1 (stderr, sym);
2435 fprintf (stderr, "\n");
2436 }
2437
2438 static void
2439 print_binary (file, name, exp)
2440 FILE *file;
2441 const char *name;
2442 expressionS *exp;
2443 {
2444 indent_level++;
2445 fprintf (file, "%s\n%*s<", name, indent_level * 4, "");
2446 print_symbol_value_1 (file, exp->X_add_symbol);
2447 fprintf (file, ">\n%*s<", indent_level * 4, "");
2448 print_symbol_value_1 (file, exp->X_op_symbol);
2449 fprintf (file, ">");
2450 indent_level--;
2451 }
2452
2453 void
2454 print_expr_1 (file, exp)
2455 FILE *file;
2456 expressionS *exp;
2457 {
2458 fprintf (file, "expr %lx ", (long) exp);
2459 switch (exp->X_op)
2460 {
2461 case O_illegal:
2462 fprintf (file, "illegal");
2463 break;
2464 case O_absent:
2465 fprintf (file, "absent");
2466 break;
2467 case O_constant:
2468 fprintf (file, "constant %lx", (long) exp->X_add_number);
2469 break;
2470 case O_symbol:
2471 indent_level++;
2472 fprintf (file, "symbol\n%*s<", indent_level * 4, "");
2473 print_symbol_value_1 (file, exp->X_add_symbol);
2474 fprintf (file, ">");
2475 maybe_print_addnum:
2476 if (exp->X_add_number)
2477 fprintf (file, "\n%*s%lx", indent_level * 4, "",
2478 (long) exp->X_add_number);
2479 indent_level--;
2480 break;
2481 case O_register:
2482 fprintf (file, "register #%d", (int) exp->X_add_number);
2483 break;
2484 case O_big:
2485 fprintf (file, "big");
2486 break;
2487 case O_uminus:
2488 fprintf (file, "uminus -<");
2489 indent_level++;
2490 print_symbol_value_1 (file, exp->X_add_symbol);
2491 fprintf (file, ">");
2492 goto maybe_print_addnum;
2493 case O_bit_not:
2494 fprintf (file, "bit_not");
2495 break;
2496 case O_multiply:
2497 print_binary (file, "multiply", exp);
2498 break;
2499 case O_divide:
2500 print_binary (file, "divide", exp);
2501 break;
2502 case O_modulus:
2503 print_binary (file, "modulus", exp);
2504 break;
2505 case O_left_shift:
2506 print_binary (file, "lshift", exp);
2507 break;
2508 case O_right_shift:
2509 print_binary (file, "rshift", exp);
2510 break;
2511 case O_bit_inclusive_or:
2512 print_binary (file, "bit_ior", exp);
2513 break;
2514 case O_bit_exclusive_or:
2515 print_binary (file, "bit_xor", exp);
2516 break;
2517 case O_bit_and:
2518 print_binary (file, "bit_and", exp);
2519 break;
2520 case O_eq:
2521 print_binary (file, "eq", exp);
2522 break;
2523 case O_ne:
2524 print_binary (file, "ne", exp);
2525 break;
2526 case O_lt:
2527 print_binary (file, "lt", exp);
2528 break;
2529 case O_le:
2530 print_binary (file, "le", exp);
2531 break;
2532 case O_ge:
2533 print_binary (file, "ge", exp);
2534 break;
2535 case O_gt:
2536 print_binary (file, "gt", exp);
2537 break;
2538 case O_logical_and:
2539 print_binary (file, "logical_and", exp);
2540 break;
2541 case O_logical_or:
2542 print_binary (file, "logical_or", exp);
2543 break;
2544 case O_add:
2545 indent_level++;
2546 fprintf (file, "add\n%*s<", indent_level * 4, "");
2547 print_symbol_value_1 (file, exp->X_add_symbol);
2548 fprintf (file, ">\n%*s<", indent_level * 4, "");
2549 print_symbol_value_1 (file, exp->X_op_symbol);
2550 fprintf (file, ">");
2551 goto maybe_print_addnum;
2552 case O_subtract:
2553 indent_level++;
2554 fprintf (file, "subtract\n%*s<", indent_level * 4, "");
2555 print_symbol_value_1 (file, exp->X_add_symbol);
2556 fprintf (file, ">\n%*s<", indent_level * 4, "");
2557 print_symbol_value_1 (file, exp->X_op_symbol);
2558 fprintf (file, ">");
2559 goto maybe_print_addnum;
2560 default:
2561 fprintf (file, "{unknown opcode %d}", (int) exp->X_op);
2562 break;
2563 }
2564 fflush (stdout);
2565 }
2566
2567 void
2568 print_expr (exp)
2569 expressionS *exp;
2570 {
2571 print_expr_1 (stderr, exp);
2572 fprintf (stderr, "\n");
2573 }
2574
2575 void
2576 symbol_print_statistics (file)
2577 FILE *file;
2578 {
2579 hash_print_statistics (file, "symbol table", sy_hash);
2580 #ifdef BFD_ASSEMBLER
2581 hash_print_statistics (file, "mini local symbol table", local_hash);
2582 fprintf (file, "%lu mini local symbols created, %lu converted\n",
2583 local_symbol_count, local_symbol_conversion_count);
2584 #endif
2585 }
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