* ldlang.c (dprint_statement): Stop printing at end of list.
[deliverable/binutils-gdb.git] / gdb / minsyms.c
1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright 1992, 1993, 1994, 1996, 1996 Free Software Foundation, Inc.
3 Contributed by Cygnus Support, using pieces from other GDB modules.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
40 #include "defs.h"
41 #include "gdb_string.h"
42 #include "symtab.h"
43 #include "bfd.h"
44 #include "symfile.h"
45 #include "objfiles.h"
46 #include "demangle.h"
47 #include "gdb-stabs.h"
48
49 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
50 At the end, copy them all into one newly allocated location on an objfile's
51 symbol obstack. */
52
53 #define BUNCH_SIZE 127
54
55 struct msym_bunch
56 {
57 struct msym_bunch *next;
58 struct minimal_symbol contents[BUNCH_SIZE];
59 };
60
61 /* Bunch currently being filled up.
62 The next field points to chain of filled bunches. */
63
64 static struct msym_bunch *msym_bunch;
65
66 /* Number of slots filled in current bunch. */
67
68 static int msym_bunch_index;
69
70 /* Total number of minimal symbols recorded so far for the objfile. */
71
72 static int msym_count;
73
74 /* Prototypes for local functions. */
75
76 static int
77 compare_minimal_symbols PARAMS ((const void *, const void *));
78
79 static int
80 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
81
82 /* Look through all the current minimal symbol tables and find the
83 first minimal symbol that matches NAME. If OBJF is non-NULL, limit
84 the search to that objfile. If SFILE is non-NULL, limit the search
85 to that source file. Returns a pointer to the minimal symbol that
86 matches, or NULL if no match is found.
87
88 Note: One instance where there may be duplicate minimal symbols with
89 the same name is when the symbol tables for a shared library and the
90 symbol tables for an executable contain global symbols with the same
91 names (the dynamic linker deals with the duplication). */
92
93 struct minimal_symbol *
94 lookup_minimal_symbol (name, sfile, objf)
95 register const char *name;
96 const char *sfile;
97 struct objfile *objf;
98 {
99 struct objfile *objfile;
100 struct minimal_symbol *msymbol;
101 struct minimal_symbol *found_symbol = NULL;
102 struct minimal_symbol *found_file_symbol = NULL;
103 struct minimal_symbol *trampoline_symbol = NULL;
104
105 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
106 if (sfile != NULL)
107 {
108 char *p = strrchr (sfile, '/');
109 if (p != NULL)
110 sfile = p + 1;
111 }
112 #endif
113
114 for (objfile = object_files;
115 objfile != NULL && found_symbol == NULL;
116 objfile = objfile -> next)
117 {
118 if (objf == NULL || objf == objfile)
119 {
120 for (msymbol = objfile -> msymbols;
121 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
122 found_symbol == NULL;
123 msymbol++)
124 {
125 if (SYMBOL_MATCHES_NAME (msymbol, name))
126 {
127 switch (MSYMBOL_TYPE (msymbol))
128 {
129 case mst_file_text:
130 case mst_file_data:
131 case mst_file_bss:
132 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
133 if (sfile == NULL || STREQ (msymbol->filename, sfile))
134 found_file_symbol = msymbol;
135 #else
136 /* We have neither the ability nor the need to
137 deal with the SFILE parameter. If we find
138 more than one symbol, just return the latest
139 one (the user can't expect useful behavior in
140 that case). */
141 found_file_symbol = msymbol;
142 #endif
143 break;
144
145 case mst_solib_trampoline:
146
147 /* If a trampoline symbol is found, we prefer to
148 keep looking for the *real* symbol. If the
149 actual symbol is not found, then we'll use the
150 trampoline entry. */
151 if (trampoline_symbol == NULL)
152 trampoline_symbol = msymbol;
153 break;
154
155 case mst_unknown:
156 default:
157 found_symbol = msymbol;
158 break;
159 }
160 }
161 }
162 }
163 }
164 /* External symbols are best. */
165 if (found_symbol)
166 return found_symbol;
167
168 /* File-local symbols are next best. */
169 if (found_file_symbol)
170 return found_file_symbol;
171
172 /* Symbols for shared library trampolines are next best. */
173 if (trampoline_symbol)
174 return trampoline_symbol;
175
176 return NULL;
177 }
178
179 /* Look through all the current minimal symbol tables and find the
180 first minimal symbol that matches NAME and of text type.
181 If OBJF is non-NULL, limit
182 the search to that objfile. If SFILE is non-NULL, limit the search
183 to that source file. Returns a pointer to the minimal symbol that
184 matches, or NULL if no match is found.
185 */
186
187 struct minimal_symbol *
188 lookup_minimal_symbol_text (name, sfile, objf)
189 register const char *name;
190 const char *sfile;
191 struct objfile *objf;
192 {
193 struct objfile *objfile;
194 struct minimal_symbol *msymbol;
195 struct minimal_symbol *found_symbol = NULL;
196 struct minimal_symbol *found_file_symbol = NULL;
197
198 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
199 if (sfile != NULL)
200 {
201 char *p = strrchr (sfile, '/');
202 if (p != NULL)
203 sfile = p + 1;
204 }
205 #endif
206
207 for (objfile = object_files;
208 objfile != NULL && found_symbol == NULL;
209 objfile = objfile -> next)
210 {
211 if (objf == NULL || objf == objfile)
212 {
213 for (msymbol = objfile -> msymbols;
214 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
215 found_symbol == NULL;
216 msymbol++)
217 {
218 if (SYMBOL_MATCHES_NAME (msymbol, name) &&
219 (MSYMBOL_TYPE (msymbol) == mst_text ||
220 MSYMBOL_TYPE (msymbol) == mst_file_text))
221 {
222 switch (MSYMBOL_TYPE (msymbol))
223 {
224 case mst_file_text:
225 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
226 if (sfile == NULL || STREQ (msymbol->filename, sfile))
227 found_file_symbol = msymbol;
228 #else
229 /* We have neither the ability nor the need to
230 deal with the SFILE parameter. If we find
231 more than one symbol, just return the latest
232 one (the user can't expect useful behavior in
233 that case). */
234 found_file_symbol = msymbol;
235 #endif
236 break;
237 default:
238 found_symbol = msymbol;
239 break;
240 }
241 }
242 }
243 }
244 }
245 /* External symbols are best. */
246 if (found_symbol)
247 return found_symbol;
248
249 /* File-local symbols are next best. */
250 if (found_file_symbol)
251 return found_file_symbol;
252
253 return NULL;
254 }
255
256 /* Look through all the current minimal symbol tables and find the
257 first minimal symbol that matches NAME and of solib trampoline type.
258 If OBJF is non-NULL, limit
259 the search to that objfile. If SFILE is non-NULL, limit the search
260 to that source file. Returns a pointer to the minimal symbol that
261 matches, or NULL if no match is found.
262 */
263
264 struct minimal_symbol *
265 lookup_minimal_symbol_solib_trampoline (name, sfile, objf)
266 register const char *name;
267 const char *sfile;
268 struct objfile *objf;
269 {
270 struct objfile *objfile;
271 struct minimal_symbol *msymbol;
272 struct minimal_symbol *found_symbol = NULL;
273
274 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
275 if (sfile != NULL)
276 {
277 char *p = strrchr (sfile, '/');
278 if (p != NULL)
279 sfile = p + 1;
280 }
281 #endif
282
283 for (objfile = object_files;
284 objfile != NULL && found_symbol == NULL;
285 objfile = objfile -> next)
286 {
287 if (objf == NULL || objf == objfile)
288 {
289 for (msymbol = objfile -> msymbols;
290 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
291 found_symbol == NULL;
292 msymbol++)
293 {
294 if (SYMBOL_MATCHES_NAME (msymbol, name) &&
295 MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
296 return msymbol;
297 }
298 }
299 }
300
301 return NULL;
302 }
303
304
305 /* Search through the minimal symbol table for each objfile and find the
306 symbol whose address is the largest address that is still less than or
307 equal to PC. Returns a pointer to the minimal symbol if such a symbol
308 is found, or NULL if PC is not in a suitable range. Note that we need
309 to look through ALL the minimal symbol tables before deciding on the
310 symbol that comes closest to the specified PC. This is because objfiles
311 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000
312 and objfile B has .text at 0x234 and .data at 0x40048. */
313
314 struct minimal_symbol *
315 lookup_minimal_symbol_by_pc (pc)
316 register CORE_ADDR pc;
317 {
318 register int lo;
319 register int hi;
320 register int new;
321 register struct objfile *objfile;
322 register struct minimal_symbol *msymbol;
323 register struct minimal_symbol *best_symbol = NULL;
324
325 /* pc has to be in a known section. This ensures that anything beyond
326 the end of the last segment doesn't appear to be part of the last
327 function in the last segment. */
328 if (find_pc_section (pc) == NULL)
329 return NULL;
330
331 for (objfile = object_files;
332 objfile != NULL;
333 objfile = objfile -> next)
334 {
335 /* If this objfile has a minimal symbol table, go search it using
336 a binary search. Note that a minimal symbol table always consists
337 of at least two symbols, a "real" symbol and the terminating
338 "null symbol". If there are no real symbols, then there is no
339 minimal symbol table at all. */
340
341 if ((msymbol = objfile -> msymbols) != NULL)
342 {
343 lo = 0;
344 hi = objfile -> minimal_symbol_count - 1;
345
346 /* This code assumes that the minimal symbols are sorted by
347 ascending address values. If the pc value is greater than or
348 equal to the first symbol's address, then some symbol in this
349 minimal symbol table is a suitable candidate for being the
350 "best" symbol. This includes the last real symbol, for cases
351 where the pc value is larger than any address in this vector.
352
353 By iterating until the address associated with the current
354 hi index (the endpoint of the test interval) is less than
355 or equal to the desired pc value, we accomplish two things:
356 (1) the case where the pc value is larger than any minimal
357 symbol address is trivially solved, (2) the address associated
358 with the hi index is always the one we want when the interation
359 terminates. In essence, we are iterating the test interval
360 down until the pc value is pushed out of it from the high end.
361
362 Warning: this code is trickier than it would appear at first. */
363
364 /* Should also requires that pc is <= end of objfile. FIXME! */
365 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
366 {
367 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
368 {
369 /* pc is still strictly less than highest address */
370 /* Note "new" will always be >= lo */
371 new = (lo + hi) / 2;
372 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
373 (lo == new))
374 {
375 hi = new;
376 }
377 else
378 {
379 lo = new;
380 }
381 }
382
383 /* If we have multiple symbols at the same address, we want
384 hi to point to the last one. That way we can find the
385 right symbol if it has an index greater than hi. */
386 while (hi < objfile -> minimal_symbol_count - 1
387 && (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
388 == SYMBOL_VALUE_ADDRESS (&msymbol[hi+1])))
389 hi++;
390
391 /* The minimal symbol indexed by hi now is the best one in this
392 objfile's minimal symbol table. See if it is the best one
393 overall. */
394
395 /* Skip any absolute symbols. This is apparently what adb
396 and dbx do, and is needed for the CM-5. There are two
397 known possible problems: (1) on ELF, apparently end, edata,
398 etc. are absolute. Not sure ignoring them here is a big
399 deal, but if we want to use them, the fix would go in
400 elfread.c. (2) I think shared library entry points on the
401 NeXT are absolute. If we want special handling for this
402 it probably should be triggered by a special
403 mst_abs_or_lib or some such. */
404 while (hi >= 0
405 && msymbol[hi].type == mst_abs)
406 --hi;
407
408 if (hi >= 0
409 && ((best_symbol == NULL) ||
410 (SYMBOL_VALUE_ADDRESS (best_symbol) <
411 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
412 {
413 best_symbol = &msymbol[hi];
414 }
415 }
416 }
417 }
418 return (best_symbol);
419 }
420
421 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
422 CORE_ADDR
423 find_stab_function_addr (namestring, pst, objfile)
424 char *namestring;
425 struct partial_symtab *pst;
426 struct objfile *objfile;
427 {
428 struct minimal_symbol *msym;
429 char *p;
430 int n;
431
432 p = strchr (namestring, ':');
433 if (p == NULL)
434 p = namestring;
435 n = p - namestring;
436 p = alloca (n + 1);
437 strncpy (p, namestring, n);
438 p[n] = 0;
439
440 msym = lookup_minimal_symbol (p, pst->filename, objfile);
441 return msym == NULL ? 0 : SYMBOL_VALUE_ADDRESS (msym);
442 }
443 #endif /* SOFUN_ADDRESS_MAYBE_MISSING */
444
445 \f
446 /* Return leading symbol character for a BFD. If BFD is NULL,
447 return the leading symbol character from the main objfile. */
448
449 static int get_symbol_leading_char PARAMS ((bfd *));
450
451 static int
452 get_symbol_leading_char (abfd)
453 bfd * abfd;
454 {
455 if (abfd != NULL)
456 return bfd_get_symbol_leading_char (abfd);
457 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
458 return bfd_get_symbol_leading_char (symfile_objfile->obfd);
459 return 0;
460 }
461
462 /* Prepare to start collecting minimal symbols. Note that presetting
463 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
464 symbol to allocate the memory for the first bunch. */
465
466 void
467 init_minimal_symbol_collection ()
468 {
469 msym_count = 0;
470 msym_bunch = NULL;
471 msym_bunch_index = BUNCH_SIZE;
472 }
473
474 void
475 prim_record_minimal_symbol (name, address, ms_type, objfile)
476 const char *name;
477 CORE_ADDR address;
478 enum minimal_symbol_type ms_type;
479 struct objfile *objfile;
480 {
481 int section;
482
483 switch (ms_type)
484 {
485 case mst_text:
486 case mst_file_text:
487 case mst_solib_trampoline:
488 section = SECT_OFF_TEXT;
489 break;
490 case mst_data:
491 case mst_file_data:
492 section = SECT_OFF_DATA;
493 break;
494 case mst_bss:
495 case mst_file_bss:
496 section = SECT_OFF_BSS;
497 break;
498 default:
499 section = -1;
500 }
501
502 prim_record_minimal_symbol_and_info (name, address, ms_type,
503 NULL, section, objfile);
504 }
505
506 /* Record a minimal symbol in the msym bunches. Returns the symbol
507 newly created. */
508 struct minimal_symbol *
509 prim_record_minimal_symbol_and_info (name, address, ms_type, info, section,
510 objfile)
511 const char *name;
512 CORE_ADDR address;
513 enum minimal_symbol_type ms_type;
514 char *info;
515 int section;
516 struct objfile *objfile;
517 {
518 register struct msym_bunch *new;
519 register struct minimal_symbol *msymbol;
520
521 if (ms_type == mst_file_text)
522 {
523 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
524 the minimal symbols, because if there is also another symbol
525 at the same address (e.g. the first function of the file),
526 lookup_minimal_symbol_by_pc would have no way of getting the
527 right one. */
528 if (name[0] == 'g'
529 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
530 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
531 return (NULL);
532
533 {
534 const char *tempstring = name;
535 if (tempstring[0] == get_symbol_leading_char (objfile->obfd))
536 ++tempstring;
537 if (STREQN (tempstring, "__gnu_compiled", 14))
538 return (NULL);
539 }
540 }
541
542 if (msym_bunch_index == BUNCH_SIZE)
543 {
544 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
545 msym_bunch_index = 0;
546 new -> next = msym_bunch;
547 msym_bunch = new;
548 }
549 msymbol = &msym_bunch -> contents[msym_bunch_index];
550 SYMBOL_NAME (msymbol) = (char *) name;
551 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
552 SYMBOL_VALUE_ADDRESS (msymbol) = address;
553 SYMBOL_SECTION (msymbol) = section;
554
555 MSYMBOL_TYPE (msymbol) = ms_type;
556 /* FIXME: This info, if it remains, needs its own field. */
557 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
558 msym_bunch_index++;
559 msym_count++;
560 OBJSTAT (objfile, n_minsyms++);
561 return msymbol;
562 }
563
564 /* Compare two minimal symbols by address and return a signed result based
565 on unsigned comparisons, so that we sort into unsigned numeric order. */
566
567 static int
568 compare_minimal_symbols (fn1p, fn2p)
569 const PTR fn1p;
570 const PTR fn2p;
571 {
572 register const struct minimal_symbol *fn1;
573 register const struct minimal_symbol *fn2;
574
575 fn1 = (const struct minimal_symbol *) fn1p;
576 fn2 = (const struct minimal_symbol *) fn2p;
577
578 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
579 {
580 return (-1);
581 }
582 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
583 {
584 return (1);
585 }
586 else
587 {
588 return (0);
589 }
590 }
591
592 /* Discard the currently collected minimal symbols, if any. If we wish
593 to save them for later use, we must have already copied them somewhere
594 else before calling this function.
595
596 FIXME: We could allocate the minimal symbol bunches on their own
597 obstack and then simply blow the obstack away when we are done with
598 it. Is it worth the extra trouble though? */
599
600 /* ARGSUSED */
601 void
602 discard_minimal_symbols (foo)
603 int foo;
604 {
605 register struct msym_bunch *next;
606
607 while (msym_bunch != NULL)
608 {
609 next = msym_bunch -> next;
610 free ((PTR)msym_bunch);
611 msym_bunch = next;
612 }
613 }
614
615 /* Compact duplicate entries out of a minimal symbol table by walking
616 through the table and compacting out entries with duplicate addresses
617 and matching names. Return the number of entries remaining.
618
619 On entry, the table resides between msymbol[0] and msymbol[mcount].
620 On exit, it resides between msymbol[0] and msymbol[result_count].
621
622 When files contain multiple sources of symbol information, it is
623 possible for the minimal symbol table to contain many duplicate entries.
624 As an example, SVR4 systems use ELF formatted object files, which
625 usually contain at least two different types of symbol tables (a
626 standard ELF one and a smaller dynamic linking table), as well as
627 DWARF debugging information for files compiled with -g.
628
629 Without compacting, the minimal symbol table for gdb itself contains
630 over a 1000 duplicates, about a third of the total table size. Aside
631 from the potential trap of not noticing that two successive entries
632 identify the same location, this duplication impacts the time required
633 to linearly scan the table, which is done in a number of places. So we
634 just do one linear scan here and toss out the duplicates.
635
636 Note that we are not concerned here about recovering the space that
637 is potentially freed up, because the strings themselves are allocated
638 on the symbol_obstack, and will get automatically freed when the symbol
639 table is freed. The caller can free up the unused minimal symbols at
640 the end of the compacted region if their allocation strategy allows it.
641
642 Also note we only go up to the next to last entry within the loop
643 and then copy the last entry explicitly after the loop terminates.
644
645 Since the different sources of information for each symbol may
646 have different levels of "completeness", we may have duplicates
647 that have one entry with type "mst_unknown" and the other with a
648 known type. So if the one we are leaving alone has type mst_unknown,
649 overwrite its type with the type from the one we are compacting out. */
650
651 static int
652 compact_minimal_symbols (msymbol, mcount)
653 struct minimal_symbol *msymbol;
654 int mcount;
655 {
656 struct minimal_symbol *copyfrom;
657 struct minimal_symbol *copyto;
658
659 if (mcount > 0)
660 {
661 copyfrom = copyto = msymbol;
662 while (copyfrom < msymbol + mcount - 1)
663 {
664 if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
665 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
666 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
667 {
668 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown)
669 {
670 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
671 }
672 copyfrom++;
673 }
674 else
675 {
676 *copyto++ = *copyfrom++;
677 }
678 }
679 *copyto++ = *copyfrom++;
680 mcount = copyto - msymbol;
681 }
682 return (mcount);
683 }
684
685 /* Add the minimal symbols in the existing bunches to the objfile's official
686 minimal symbol table. In most cases there is no minimal symbol table yet
687 for this objfile, and the existing bunches are used to create one. Once
688 in a while (for shared libraries for example), we add symbols (e.g. common
689 symbols) to an existing objfile.
690
691 Because of the way minimal symbols are collected, we generally have no way
692 of knowing what source language applies to any particular minimal symbol.
693 Specifically, we have no way of knowing if the minimal symbol comes from a
694 C++ compilation unit or not. So for the sake of supporting cached
695 demangled C++ names, we have no choice but to try and demangle each new one
696 that comes in. If the demangling succeeds, then we assume it is a C++
697 symbol and set the symbol's language and demangled name fields
698 appropriately. Note that in order to avoid unnecessary demanglings, and
699 allocating obstack space that subsequently can't be freed for the demangled
700 names, we mark all newly added symbols with language_auto. After
701 compaction of the minimal symbols, we go back and scan the entire minimal
702 symbol table looking for these new symbols. For each new symbol we attempt
703 to demangle it, and if successful, record it as a language_cplus symbol
704 and cache the demangled form on the symbol obstack. Symbols which don't
705 demangle are marked as language_unknown symbols, which inhibits future
706 attempts to demangle them if we later add more minimal symbols. */
707
708 void
709 install_minimal_symbols (objfile)
710 struct objfile *objfile;
711 {
712 register int bindex;
713 register int mcount;
714 register struct msym_bunch *bunch;
715 register struct minimal_symbol *msymbols;
716 int alloc_count;
717 register char leading_char;
718
719 if (msym_count > 0)
720 {
721 /* Allocate enough space in the obstack, into which we will gather the
722 bunches of new and existing minimal symbols, sort them, and then
723 compact out the duplicate entries. Once we have a final table,
724 we will give back the excess space. */
725
726 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
727 obstack_blank (&objfile->symbol_obstack,
728 alloc_count * sizeof (struct minimal_symbol));
729 msymbols = (struct minimal_symbol *)
730 obstack_base (&objfile->symbol_obstack);
731
732 /* Copy in the existing minimal symbols, if there are any. */
733
734 if (objfile->minimal_symbol_count)
735 memcpy ((char *)msymbols, (char *)objfile->msymbols,
736 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
737
738 /* Walk through the list of minimal symbol bunches, adding each symbol
739 to the new contiguous array of symbols. Note that we start with the
740 current, possibly partially filled bunch (thus we use the current
741 msym_bunch_index for the first bunch we copy over), and thereafter
742 each bunch is full. */
743
744 mcount = objfile->minimal_symbol_count;
745 leading_char = get_symbol_leading_char (objfile->obfd);
746
747 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
748 {
749 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
750 {
751 msymbols[mcount] = bunch -> contents[bindex];
752 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
753 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
754 {
755 SYMBOL_NAME(&msymbols[mcount])++;
756 }
757 }
758 msym_bunch_index = BUNCH_SIZE;
759 }
760
761 /* Sort the minimal symbols by address. */
762
763 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
764 compare_minimal_symbols);
765
766 /* Compact out any duplicates, and free up whatever space we are
767 no longer using. */
768
769 mcount = compact_minimal_symbols (msymbols, mcount);
770
771 obstack_blank (&objfile->symbol_obstack,
772 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
773 msymbols = (struct minimal_symbol *)
774 obstack_finish (&objfile->symbol_obstack);
775
776 /* We also terminate the minimal symbol table with a "null symbol",
777 which is *not* included in the size of the table. This makes it
778 easier to find the end of the table when we are handed a pointer
779 to some symbol in the middle of it. Zero out the fields in the
780 "null symbol" allocated at the end of the array. Note that the
781 symbol count does *not* include this null symbol, which is why it
782 is indexed by mcount and not mcount-1. */
783
784 SYMBOL_NAME (&msymbols[mcount]) = NULL;
785 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
786 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
787 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
788 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
789
790 /* Attach the minimal symbol table to the specified objfile.
791 The strings themselves are also located in the symbol_obstack
792 of this objfile. */
793
794 objfile -> minimal_symbol_count = mcount;
795 objfile -> msymbols = msymbols;
796
797 /* Now walk through all the minimal symbols, selecting the newly added
798 ones and attempting to cache their C++ demangled names. */
799
800 for ( ; mcount-- > 0 ; msymbols++)
801 {
802 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
803 }
804 }
805 }
806
807 /* Sort all the minimal symbols in OBJFILE. */
808
809 void
810 msymbols_sort (objfile)
811 struct objfile *objfile;
812 {
813 qsort (objfile->msymbols, objfile->minimal_symbol_count,
814 sizeof (struct minimal_symbol), compare_minimal_symbols);
815 }
816
817 /* Check if PC is in a shared library trampoline code stub.
818 Return minimal symbol for the trampoline entry or NULL if PC is not
819 in a trampoline code stub. */
820
821 struct minimal_symbol *
822 lookup_solib_trampoline_symbol_by_pc (pc)
823 CORE_ADDR pc;
824 {
825 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
826
827 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
828 return msymbol;
829 return NULL;
830 }
831
832 /* If PC is in a shared library trampoline code stub, return the
833 address of the `real' function belonging to the stub.
834 Return 0 if PC is not in a trampoline code stub or if the real
835 function is not found in the minimal symbol table.
836
837 We may fail to find the right function if a function with the
838 same name is defined in more than one shared library, but this
839 is considered bad programming style. We could return 0 if we find
840 a duplicate function in case this matters someday. */
841
842 CORE_ADDR
843 find_solib_trampoline_target (pc)
844 CORE_ADDR pc;
845 {
846 struct objfile *objfile;
847 struct minimal_symbol *msymbol;
848 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
849
850 if (tsymbol != NULL)
851 {
852 ALL_MSYMBOLS (objfile, msymbol)
853 {
854 if (MSYMBOL_TYPE (msymbol) == mst_text
855 && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
856 return SYMBOL_VALUE_ADDRESS (msymbol);
857 }
858 }
859 return 0;
860 }
861
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