* minsyms.c, symtab.h (prim_record_minimal_symbol{,_and_info}),
[deliverable/binutils-gdb.git] / gdb / minsyms.c
1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright 1992 Free Software Foundation, Inc.
3 Contributed by Cygnus Support, using pieces from other GDB modules.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
40 #include "defs.h"
41 #include "symtab.h"
42 #include "bfd.h"
43 #include "symfile.h"
44 #include "objfiles.h"
45 #include "demangle.h"
46
47 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
48 At the end, copy them all into one newly allocated location on an objfile's
49 symbol obstack. */
50
51 #define BUNCH_SIZE 127
52
53 struct msym_bunch
54 {
55 struct msym_bunch *next;
56 struct minimal_symbol contents[BUNCH_SIZE];
57 };
58
59 /* Bunch currently being filled up.
60 The next field points to chain of filled bunches. */
61
62 static struct msym_bunch *msym_bunch;
63
64 /* Number of slots filled in current bunch. */
65
66 static int msym_bunch_index;
67
68 /* Total number of minimal symbols recorded so far for the objfile. */
69
70 static int msym_count;
71
72 /* Prototypes for local functions. */
73
74 static int
75 compare_minimal_symbols PARAMS ((const void *, const void *));
76
77 static int
78 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
79
80 /* Look through all the current minimal symbol tables and find the first
81 minimal symbol that matches NAME. If OBJF is non-NULL, it specifies a
82 particular objfile and the search is limited to that objfile. Returns
83 a pointer to the minimal symbol that matches, or NULL if no match is found.
84
85 Note: One instance where there may be duplicate minimal symbols with
86 the same name is when the symbol tables for a shared library and the
87 symbol tables for an executable contain global symbols with the same
88 names (the dynamic linker deals with the duplication). */
89
90 struct minimal_symbol *
91 lookup_minimal_symbol (name, objf)
92 register const char *name;
93 struct objfile *objf;
94 {
95 struct objfile *objfile;
96 struct minimal_symbol *msymbol;
97 struct minimal_symbol *found_symbol = NULL;
98 struct minimal_symbol *found_file_symbol = NULL;
99 #ifdef IBM6000_TARGET
100 struct minimal_symbol *trampoline_symbol = NULL;
101 #endif
102
103 for (objfile = object_files;
104 objfile != NULL && found_symbol == NULL;
105 objfile = objfile -> next)
106 {
107 if (objf == NULL || objf == objfile)
108 {
109 for (msymbol = objfile -> msymbols;
110 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
111 found_symbol == NULL;
112 msymbol++)
113 {
114 if (SYMBOL_MATCHES_NAME (msymbol, name))
115 {
116 switch (MSYMBOL_TYPE (msymbol))
117 {
118 case mst_file_text:
119 case mst_file_data:
120 case mst_file_bss:
121 /* It is file-local. If we find more than one, just
122 return the latest one (the user can't expect
123 useful behavior in that case). */
124 found_file_symbol = msymbol;
125 break;
126
127 case mst_unknown:
128 #ifdef IBM6000_TARGET
129 /* I *think* all platforms using shared
130 libraries (and trampoline code) will suffer
131 this problem. Consider a case where there are
132 5 shared libraries, each referencing `foo'
133 with a trampoline entry. When someone wants
134 to put a breakpoint on `foo' and the only
135 info we have is minimal symbol vector, we
136 want to use the real `foo', rather than one
137 of those trampoline entries. MGO */
138
139 /* If a trampoline symbol is found, we prefer to
140 keep looking for the *real* symbol. If the
141 actual symbol not found, then we'll use the
142 trampoline entry. Sorry for the machine
143 dependent code here, but I hope this will
144 benefit other platforms as well. For
145 trampoline entries, we used mst_unknown
146 earlier. Perhaps we should define a
147 `mst_trampoline' type?? */
148
149 if (trampoline_symbol == NULL)
150 trampoline_symbol = msymbol;
151 break;
152 #else
153 /* FALLTHROUGH */
154 #endif
155 default:
156 found_symbol = msymbol;
157 break;
158 }
159 }
160 }
161 }
162 }
163 /* External symbols are best. */
164 if (found_symbol)
165 return found_symbol;
166
167 /* File-local symbols are next best. */
168 if (found_file_symbol)
169 return found_file_symbol;
170
171 /* Symbols for IBM shared library trampolines are next best. */
172 #ifdef IBM6000_TARGET
173 if (trampoline_symbol)
174 return trampoline_symbol;
175 #endif
176
177 return NULL;
178 }
179
180
181 /* Search through the minimal symbol table for each objfile and find the
182 symbol whose address is the largest address that is still less than or
183 equal to PC. Returns a pointer to the minimal symbol if such a symbol
184 is found, or NULL if PC is not in a suitable range. Note that we need
185 to look through ALL the minimal symbol tables before deciding on the
186 symbol that comes closest to the specified PC. This is because objfiles
187 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000
188 and objfile B has .text at 0x234 and .data at 0x40048. */
189
190 struct minimal_symbol *
191 lookup_minimal_symbol_by_pc (pc)
192 register CORE_ADDR pc;
193 {
194 register int lo;
195 register int hi;
196 register int new;
197 register struct objfile *objfile;
198 register struct minimal_symbol *msymbol;
199 register struct minimal_symbol *best_symbol = NULL;
200
201 for (objfile = object_files;
202 objfile != NULL;
203 objfile = objfile -> next)
204 {
205 /* If this objfile has a minimal symbol table, go search it using
206 a binary search. Note that a minimal symbol table always consists
207 of at least two symbols, a "real" symbol and the terminating
208 "null symbol". If there are no real symbols, then there is no
209 minimal symbol table at all. */
210
211 if ((msymbol = objfile -> msymbols) != NULL)
212 {
213 lo = 0;
214 hi = objfile -> minimal_symbol_count - 1;
215
216 /* This code assumes that the minimal symbols are sorted by
217 ascending address values. If the pc value is greater than or
218 equal to the first symbol's address, then some symbol in this
219 minimal symbol table is a suitable candidate for being the
220 "best" symbol. This includes the last real symbol, for cases
221 where the pc value is larger than any address in this vector.
222
223 By iterating until the address associated with the current
224 hi index (the endpoint of the test interval) is less than
225 or equal to the desired pc value, we accomplish two things:
226 (1) the case where the pc value is larger than any minimal
227 symbol address is trivially solved, (2) the address associated
228 with the hi index is always the one we want when the interation
229 terminates. In essence, we are iterating the test interval
230 down until the pc value is pushed out of it from the high end.
231
232 Warning: this code is trickier than it would appear at first. */
233
234 /* Should also requires that pc is <= end of objfile. FIXME! */
235 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
236 {
237 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
238 {
239 /* pc is still strictly less than highest address */
240 /* Note "new" will always be >= lo */
241 new = (lo + hi) / 2;
242 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
243 (lo == new))
244 {
245 hi = new;
246 }
247 else
248 {
249 lo = new;
250 }
251 }
252 /* The minimal symbol indexed by hi now is the best one in this
253 objfile's minimal symbol table. See if it is the best one
254 overall. */
255
256 /* Skip any absolute symbols. This is apparently what adb
257 and dbx do, and is needed for the CM-5. There are two
258 known possible problems: (1) on ELF, apparently end, edata,
259 etc. are absolute. Not sure ignoring them here is a big
260 deal, but if we want to use them, the fix would go in
261 elfread.c. (2) I think shared library entry points on the
262 NeXT are absolute. If we want special handling for this
263 it probably should be triggered by a special
264 mst_abs_or_lib or some such. */
265 while (hi >= 0
266 && msymbol[hi].type == mst_abs)
267 --hi;
268
269 if (hi >= 0
270 && ((best_symbol == NULL) ||
271 (SYMBOL_VALUE_ADDRESS (best_symbol) <
272 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
273 {
274 best_symbol = &msymbol[hi];
275 }
276 }
277 }
278 }
279 return (best_symbol);
280 }
281
282 /* Prepare to start collecting minimal symbols. Note that presetting
283 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
284 symbol to allocate the memory for the first bunch. */
285
286 void
287 init_minimal_symbol_collection ()
288 {
289 msym_count = 0;
290 msym_bunch = NULL;
291 msym_bunch_index = BUNCH_SIZE;
292 }
293
294 void
295 prim_record_minimal_symbol (name, address, ms_type, objfile)
296 const char *name;
297 CORE_ADDR address;
298 enum minimal_symbol_type ms_type;
299 struct objfile *objfile;
300 {
301 prim_record_minimal_symbol (name, address, ms_type, NULL, -1, objfile);
302 }
303
304 void
305 prim_record_minimal_symbol_and_info (name, address, ms_type, info, section,
306 objfile)
307 const char *name;
308 CORE_ADDR address;
309 enum minimal_symbol_type ms_type;
310 char *info;
311 int section;
312 struct objfile *objfile;
313 {
314 register struct msym_bunch *new;
315 register struct minimal_symbol *msymbol;
316
317 if (ms_type == mst_file_text)
318 {
319 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
320 the minimal symbols, because if there is also another symbol
321 at the same address (e.g. the first function of the file),
322 lookup_minimal_symbol_by_pc would have no way of getting the
323 right one. */
324 if (name[0] == 'g'
325 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
326 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
327 return;
328
329 {
330 char *tempstring = name;
331 if (tempstring[0] == bfd_get_symbol_leading_char (objfile->obfd))
332 ++tempstring;
333 if (STREQN (tempstring, "__gnu_compiled", 14))
334 return;
335 }
336 }
337
338 if (msym_bunch_index == BUNCH_SIZE)
339 {
340 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
341 msym_bunch_index = 0;
342 new -> next = msym_bunch;
343 msym_bunch = new;
344 }
345 msymbol = &msym_bunch -> contents[msym_bunch_index];
346 SYMBOL_NAME (msymbol) = (char *) name;
347 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
348 SYMBOL_VALUE_ADDRESS (msymbol) = address;
349 SYMBOL_SECTION (msymbol) = section;
350 MSYMBOL_TYPE (msymbol) = ms_type;
351 /* FIXME: This info, if it remains, needs its own field. */
352 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
353 msym_bunch_index++;
354 msym_count++;
355 }
356
357 /* Compare two minimal symbols by address and return a signed result based
358 on unsigned comparisons, so that we sort into unsigned numeric order. */
359
360 static int
361 compare_minimal_symbols (fn1p, fn2p)
362 const PTR fn1p;
363 const PTR fn2p;
364 {
365 register const struct minimal_symbol *fn1;
366 register const struct minimal_symbol *fn2;
367
368 fn1 = (const struct minimal_symbol *) fn1p;
369 fn2 = (const struct minimal_symbol *) fn2p;
370
371 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
372 {
373 return (-1);
374 }
375 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
376 {
377 return (1);
378 }
379 else
380 {
381 return (0);
382 }
383 }
384
385 /* Discard the currently collected minimal symbols, if any. If we wish
386 to save them for later use, we must have already copied them somewhere
387 else before calling this function.
388
389 FIXME: We could allocate the minimal symbol bunches on their own
390 obstack and then simply blow the obstack away when we are done with
391 it. Is it worth the extra trouble though? */
392
393 /* ARGSUSED */
394 void
395 discard_minimal_symbols (foo)
396 int foo;
397 {
398 register struct msym_bunch *next;
399
400 while (msym_bunch != NULL)
401 {
402 next = msym_bunch -> next;
403 free ((PTR)msym_bunch);
404 msym_bunch = next;
405 }
406 }
407
408 /* Compact duplicate entries out of a minimal symbol table by walking
409 through the table and compacting out entries with duplicate addresses
410 and matching names. Return the number of entries remaining.
411
412 On entry, the table resides between msymbol[0] and msymbol[mcount].
413 On exit, it resides between msymbol[0] and msymbol[result_count].
414
415 When files contain multiple sources of symbol information, it is
416 possible for the minimal symbol table to contain many duplicate entries.
417 As an example, SVR4 systems use ELF formatted object files, which
418 usually contain at least two different types of symbol tables (a
419 standard ELF one and a smaller dynamic linking table), as well as
420 DWARF debugging information for files compiled with -g.
421
422 Without compacting, the minimal symbol table for gdb itself contains
423 over a 1000 duplicates, about a third of the total table size. Aside
424 from the potential trap of not noticing that two successive entries
425 identify the same location, this duplication impacts the time required
426 to linearly scan the table, which is done in a number of places. So we
427 just do one linear scan here and toss out the duplicates.
428
429 Note that we are not concerned here about recovering the space that
430 is potentially freed up, because the strings themselves are allocated
431 on the symbol_obstack, and will get automatically freed when the symbol
432 table is freed. The caller can free up the unused minimal symbols at
433 the end of the compacted region if their allocation strategy allows it.
434
435 Also note we only go up to the next to last entry within the loop
436 and then copy the last entry explicitly after the loop terminates.
437
438 Since the different sources of information for each symbol may
439 have different levels of "completeness", we may have duplicates
440 that have one entry with type "mst_unknown" and the other with a
441 known type. So if the one we are leaving alone has type mst_unknown,
442 overwrite its type with the type from the one we are compacting out. */
443
444 static int
445 compact_minimal_symbols (msymbol, mcount)
446 struct minimal_symbol *msymbol;
447 int mcount;
448 {
449 struct minimal_symbol *copyfrom;
450 struct minimal_symbol *copyto;
451
452 if (mcount > 0)
453 {
454 copyfrom = copyto = msymbol;
455 while (copyfrom < msymbol + mcount - 1)
456 {
457 if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
458 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
459 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
460 {
461 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown)
462 {
463 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
464 }
465 copyfrom++;
466 }
467 else
468 {
469 *copyto++ = *copyfrom++;
470 }
471 }
472 *copyto++ = *copyfrom++;
473 mcount = copyto - msymbol;
474 }
475 return (mcount);
476 }
477
478 /* Add the minimal symbols in the existing bunches to the objfile's official
479 minimal symbol table. In most cases there is no minimal symbol table yet
480 for this objfile, and the existing bunches are used to create one. Once
481 in a while (for shared libraries for example), we add symbols (e.g. common
482 symbols) to an existing objfile.
483
484 Because of the way minimal symbols are collected, we generally have no way
485 of knowing what source language applies to any particular minimal symbol.
486 Specifically, we have no way of knowing if the minimal symbol comes from a
487 C++ compilation unit or not. So for the sake of supporting cached
488 demangled C++ names, we have no choice but to try and demangle each new one
489 that comes in. If the demangling succeeds, then we assume it is a C++
490 symbol and set the symbol's language and demangled name fields
491 appropriately. Note that in order to avoid unnecessary demanglings, and
492 allocating obstack space that subsequently can't be freed for the demangled
493 names, we mark all newly added symbols with language_auto. After
494 compaction of the minimal symbols, we go back and scan the entire minimal
495 symbol table looking for these new symbols. For each new symbol we attempt
496 to demangle it, and if successful, record it as a language_cplus symbol
497 and cache the demangled form on the symbol obstack. Symbols which don't
498 demangle are marked as language_unknown symbols, which inhibits future
499 attempts to demangle them if we later add more minimal symbols. */
500
501 void
502 install_minimal_symbols (objfile)
503 struct objfile *objfile;
504 {
505 register int bindex;
506 register int mcount;
507 register struct msym_bunch *bunch;
508 register struct minimal_symbol *msymbols;
509 int alloc_count;
510 register char leading_char;
511
512 if (msym_count > 0)
513 {
514 /* Allocate enough space in the obstack, into which we will gather the
515 bunches of new and existing minimal symbols, sort them, and then
516 compact out the duplicate entries. Once we have a final table,
517 we will give back the excess space. */
518
519 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
520 obstack_blank (&objfile->symbol_obstack,
521 alloc_count * sizeof (struct minimal_symbol));
522 msymbols = (struct minimal_symbol *)
523 obstack_base (&objfile->symbol_obstack);
524
525 /* Copy in the existing minimal symbols, if there are any. */
526
527 if (objfile->minimal_symbol_count)
528 memcpy ((char *)msymbols, (char *)objfile->msymbols,
529 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
530
531 /* Walk through the list of minimal symbol bunches, adding each symbol
532 to the new contiguous array of symbols. Note that we start with the
533 current, possibly partially filled bunch (thus we use the current
534 msym_bunch_index for the first bunch we copy over), and thereafter
535 each bunch is full. */
536
537 mcount = objfile->minimal_symbol_count;
538 leading_char = bfd_get_symbol_leading_char (objfile->obfd);
539
540 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
541 {
542 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
543 {
544 msymbols[mcount] = bunch -> contents[bindex];
545 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
546 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
547 {
548 SYMBOL_NAME(&msymbols[mcount])++;
549 }
550 }
551 msym_bunch_index = BUNCH_SIZE;
552 }
553
554 /* Sort the minimal symbols by address. */
555
556 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
557 compare_minimal_symbols);
558
559 /* Compact out any duplicates, and free up whatever space we are
560 no longer using. */
561
562 mcount = compact_minimal_symbols (msymbols, mcount);
563
564 obstack_blank (&objfile->symbol_obstack,
565 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
566 msymbols = (struct minimal_symbol *)
567 obstack_finish (&objfile->symbol_obstack);
568
569 /* We also terminate the minimal symbol table with a "null symbol",
570 which is *not* included in the size of the table. This makes it
571 easier to find the end of the table when we are handed a pointer
572 to some symbol in the middle of it. Zero out the fields in the
573 "null symbol" allocated at the end of the array. Note that the
574 symbol count does *not* include this null symbol, which is why it
575 is indexed by mcount and not mcount-1. */
576
577 SYMBOL_NAME (&msymbols[mcount]) = NULL;
578 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
579 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
580 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
581 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
582
583 /* Attach the minimal symbol table to the specified objfile.
584 The strings themselves are also located in the symbol_obstack
585 of this objfile. */
586
587 objfile -> minimal_symbol_count = mcount;
588 objfile -> msymbols = msymbols;
589
590 /* Now walk through all the minimal symbols, selecting the newly added
591 ones and attempting to cache their C++ demangled names. */
592
593 for ( ; mcount-- > 0 ; msymbols++)
594 {
595 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
596 }
597 }
598 }
599
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