* config/monitor.exp: Detect the "Couldn't establish connection"
[deliverable/binutils-gdb.git] / gdb / mn10200-tdep.c
1 /* Target-dependent code for the Matsushita MN10200 for GDB, the GNU debugger.
2 Copyright 1997 Free Software Foundation, Inc.
3
4 This file is part of GDB.
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
19
20 #include "defs.h"
21 #include "frame.h"
22 #include "inferior.h"
23 #include "obstack.h"
24 #include "target.h"
25 #include "value.h"
26 #include "bfd.h"
27 #include "gdb_string.h"
28 #include "gdbcore.h"
29 #include "symfile.h"
30
31 /* The main purpose of this file is dealing with prologues to extract
32 information about stack frames and saved registers.
33
34 For reference here's how prologues look on the mn10200:
35
36 With frame pointer:
37 mov fp,a0
38 mov sp,fp
39 add <size>,sp
40 Register saves for d2, d3, a3 as needed. Saves start
41 at fp - <size> and work towards higher addresses. Note
42 that the saves are actually done off the stack pointer
43 in the prologue! This makes for smaller code and easier
44 prologue scanning as the displacement fields will never
45 be more than 8 bits!
46
47 Without frame pointer:
48 add <size>,sp
49 Register saves for d2, d3, a3 as needed. Saves start
50 at sp and work towards higher addresses.
51
52
53 One day we might keep the stack pointer constant, that won't
54 change the code for prologues, but it will make the frame
55 pointerless case much more common. */
56
57 /* Analyze the prologue to determine where registers are saved,
58 the end of the prologue, etc etc. Return the end of the prologue
59 scanned.
60
61 We store into FI (if non-null) several tidbits of information:
62
63 * stack_size -- size of this stack frame. Note that if we stop in
64 certain parts of the prologue/epilogue we may claim the size of the
65 current frame is zero. This happens when the current frame has
66 not been allocated yet or has already been deallocated.
67
68 * fsr -- Addresses of registers saved in the stack by this frame.
69
70 * status -- A (relatively) generic status indicator. It's a bitmask
71 with the following bits:
72
73 MY_FRAME_IN_SP: The base of the current frame is actually in
74 the stack pointer. This can happen for frame pointerless
75 functions, or cases where we're stopped in the prologue/epilogue
76 itself. For these cases mn10200_analyze_prologue will need up
77 update fi->frame before returning or analyzing the register
78 save instructions.
79
80 MY_FRAME_IN_FP: The base of the current frame is in the
81 frame pointer register ($a2).
82
83 CALLER_A2_IN_A0: $a2 from the caller's frame is temporarily
84 in $a0. This can happen if we're stopped in the prologue.
85
86 NO_MORE_FRAMES: Set this if the current frame is "start" or
87 if the first instruction looks like mov <imm>,sp. This tells
88 frame chain to not bother trying to unwind past this frame. */
89
90 #define MY_FRAME_IN_SP 0x1
91 #define MY_FRAME_IN_FP 0x2
92 #define CALLER_A2_IN_A0 0x4
93 #define NO_MORE_FRAMES 0x8
94
95 static CORE_ADDR
96 mn10200_analyze_prologue (fi, pc)
97 struct frame_info *fi;
98 CORE_ADDR pc;
99 {
100 CORE_ADDR func_addr, func_end, addr, stop;
101 CORE_ADDR stack_size;
102 unsigned char buf[4];
103 int status;
104 char *name;
105
106 /* Use the PC in the frame if it's provided to look up the
107 start of this function. */
108 pc = (fi ? fi->pc : pc);
109
110 /* Find the start of this function. */
111 status = find_pc_partial_function (pc, &name, &func_addr, &func_end);
112
113 /* Do nothing if we couldn't find the start of this function or if we're
114 stopped at the first instruction in the prologue. */
115 if (status == 0)
116 return pc;
117
118 /* If we're in start, then give up. */
119 if (strcmp (name, "start") == 0)
120 {
121 fi->status = NO_MORE_FRAMES;
122 return pc;
123 }
124
125 /* At the start of a function our frame is in the stack pointer. */
126 if (fi)
127 fi->status = MY_FRAME_IN_SP;
128
129 /* If we're physically on an RTS instruction, then our frame has already
130 been deallocated.
131
132 fi->frame is bogus, we need to fix it. */
133 if (fi && fi->pc + 1 == func_end)
134 {
135 status = target_read_memory (fi->pc, buf, 1);
136 if (status != 0)
137 {
138 if (fi->next == NULL)
139 fi->frame = read_sp ();
140 return fi->pc;
141 }
142
143 if (buf[0] == 0xfe)
144 {
145 if (fi->next == NULL)
146 fi->frame = read_sp ();
147 return fi->pc;
148 }
149 }
150
151 /* Similarly if we're stopped on the first insn of a prologue as our
152 frame hasn't been allocated yet. */
153 if (fi && fi->pc == func_addr)
154 {
155 if (fi->next == NULL)
156 fi->frame = read_sp ();
157 return fi->pc;
158 }
159
160 /* Figure out where to stop scanning. */
161 stop = fi ? fi->pc : func_end;
162
163 /* Don't walk off the end of the function. */
164 stop = stop > func_end ? func_end : stop;
165
166 /* Start scanning on the first instruction of this function. */
167 addr = func_addr;
168
169 status = target_read_memory (addr, buf, 2);
170 if (status != 0)
171 {
172 if (fi && fi->next == NULL && fi->status & MY_FRAME_IN_SP)
173 fi->frame = read_sp ();
174 return addr;
175 }
176
177 /* First see if this insn sets the stack pointer; if so, it's something
178 we won't understand, so quit now. */
179 if (buf[0] == 0xdf
180 || (buf[0] == 0xf4 && buf[1] == 0x77))
181 {
182 if (fi)
183 fi->status = NO_MORE_FRAMES;
184 return addr;
185 }
186
187 /* Now see if we have a frame pointer.
188
189 Search for mov a2,a0 (0xf278)
190 then mov a3,a2 (0xf27e). */
191
192 if (buf[0] == 0xf2 && buf[1] == 0x78)
193 {
194 /* Our caller's $a2 will be found in $a0 now. Note it for
195 our callers. */
196 if (fi)
197 fi->status |= CALLER_A2_IN_A0;
198 addr += 2;
199 if (addr >= stop)
200 {
201 /* We still haven't allocated our local stack. Handle this
202 as if we stopped on the first or last insn of a function. */
203 if (fi && fi->next == NULL)
204 fi->frame = read_sp ();
205 return addr;
206 }
207
208 status = target_read_memory (addr, buf, 2);
209 if (status != 0)
210 {
211 if (fi && fi->next == NULL)
212 fi->frame = read_sp ();
213 return addr;
214 }
215 if (buf[0] == 0xf2 && buf[1] == 0x7e)
216 {
217 addr += 2;
218
219 /* Our frame pointer is valid now. */
220 if (fi)
221 {
222 fi->status |= MY_FRAME_IN_FP;
223 fi->status &= ~MY_FRAME_IN_SP;
224 }
225 if (addr >= stop)
226 return addr;
227 }
228 else
229 {
230 if (fi && fi->next == NULL)
231 fi->frame = read_sp ();
232 return addr;
233 }
234 }
235
236 /* Next we should allocate the local frame.
237
238 Search for add imm8,a3 (0xd3XX)
239 or add imm16,a3 (0xf70bXXXX)
240 or add imm24,a3 (0xf467XXXXXX).
241
242 If none of the above was found, then this prologue has
243 no stack, and therefore can't have any register saves,
244 so quit now. */
245 status = target_read_memory (addr, buf, 2);
246 if (status != 0)
247 {
248 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP))
249 fi->frame = read_sp ();
250 return addr;
251 }
252 if (buf[0] == 0xd3)
253 {
254 stack_size = extract_signed_integer (&buf[1], 1);
255 if (fi)
256 fi->stack_size = stack_size;
257 addr += 2;
258 if (addr >= stop)
259 {
260 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP))
261 fi->frame = read_sp () - stack_size;
262 return addr;
263 }
264 }
265 else if (buf[0] == 0xf7 && buf[1] == 0x0b)
266 {
267 status = target_read_memory (addr + 2, buf, 2);
268 if (status != 0)
269 {
270 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP))
271 fi->frame = read_sp ();
272 return addr;
273 }
274 stack_size = extract_signed_integer (buf, 2);
275 if (fi)
276 fi->stack_size = stack_size;
277 addr += 4;
278 if (addr >= stop)
279 {
280 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP))
281 fi->frame = read_sp () - stack_size;
282 return addr;
283 }
284 }
285 else if (buf[0] == 0xf4 && buf[1] == 0x67)
286 {
287 status = target_read_memory (addr + 2, buf, 3);
288 if (status != 0)
289 {
290 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP))
291 fi->frame = read_sp ();
292 return addr;
293 }
294 stack_size = extract_signed_integer (buf, 3);
295 if (fi)
296 fi->stack_size = stack_size;
297 addr += 5;
298 if (addr >= stop)
299 {
300 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP))
301 fi->frame = read_sp () - stack_size;
302 return addr;
303 }
304 }
305 else
306 {
307 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP))
308 fi->frame = read_sp ();
309 return addr;
310 }
311
312 /* At this point fi->frame needs to be correct.
313
314 If MY_FRAME_IN_SP is set and we're the innermost frame, then we
315 need to fix fi->frame so that backtracing, find_frame_saved_regs,
316 etc work correctly. */
317 if (fi && fi->next == NULL && (fi->status & MY_FRAME_IN_SP) != 0)
318 fi->frame = read_sp () - fi->stack_size;
319
320 /* And last we have the register saves. These are relatively
321 simple because they're physically done off the stack pointer,
322 and thus the number of different instructions we need to
323 check is greatly reduced because we know the displacements
324 will be small.
325
326 Search for movx d2,(X,a3) (0xf55eXX)
327 then movx d3,(X,a3) (0xf55fXX)
328 then mov a2,(X,a3) (0x5eXX) No frame pointer case
329 or mov a0,(X,a3) (0x5cXX) Frame pointer case. */
330
331 status = target_read_memory (addr, buf, 2);
332 if (status != 0)
333 return addr;
334 if (buf[0] == 0xf5 && buf[1] == 0x5e)
335 {
336 if (fi)
337 {
338 status = target_read_memory (addr + 2, buf, 1);
339 if (status != 0)
340 return addr;
341 fi->fsr.regs[2] = (fi->frame + stack_size
342 + extract_signed_integer (buf, 1));
343 }
344 addr += 3;
345 if (addr >= stop)
346 return addr;
347 status = target_read_memory (addr, buf, 2);
348 if (status != 0)
349 return addr;
350 }
351 if (buf[0] == 0xf5 && buf[1] == 0x5f)
352 {
353 if (fi)
354 {
355 status = target_read_memory (addr + 2, buf, 1);
356 if (status != 0)
357 return addr;
358 fi->fsr.regs[3] = (fi->frame + stack_size
359 + extract_signed_integer (buf, 1));
360 }
361 addr += 3;
362 if (addr >= stop)
363 return addr;
364 status = target_read_memory (addr, buf, 2);
365 if (status != 0)
366 return addr;
367 }
368 if (buf[0] == 0x5e || buf[0] == 0x5c)
369 {
370 if (fi)
371 {
372 status = target_read_memory (addr + 1, buf, 1);
373 if (status != 0)
374 return addr;
375 fi->fsr.regs[6] = (fi->frame + stack_size
376 + extract_signed_integer (buf, 1));
377 fi->status &= ~CALLER_A2_IN_A0;
378 }
379 addr += 2;
380 if (addr >= stop)
381 return addr;
382 return addr;
383 }
384 return addr;
385 }
386
387 /* Function: frame_chain
388 Figure out and return the caller's frame pointer given current
389 frame_info struct.
390
391 We don't handle dummy frames yet but we would probably just return the
392 stack pointer that was in use at the time the function call was made? */
393
394 CORE_ADDR
395 mn10200_frame_chain (fi)
396 struct frame_info *fi;
397 {
398 struct frame_info dummy_frame;
399
400 /* Walk through the prologue to determine the stack size,
401 location of saved registers, end of the prologue, etc. */
402 if (fi->status == 0)
403 mn10200_analyze_prologue (fi, (CORE_ADDR)0);
404
405 /* Quit now if mn10200_analyze_prologue set NO_MORE_FRAMES. */
406 if (fi->status & NO_MORE_FRAMES)
407 return 0;
408
409 /* Now that we've analyzed our prologue, determine the frame
410 pointer for our caller.
411
412 If our caller has a frame pointer, then we need to
413 find the entry value of $a2 to our function.
414
415 If CALLER_A2_IN_A0, then the chain is in $a0.
416
417 If fsr.regs[6] is nonzero, then it's at the memory
418 location pointed to by fsr.regs[6].
419
420 Else it's still in $a2.
421
422 If our caller does not have a frame pointer, then his
423 frame base is fi->frame + -caller's stack size + 4. */
424
425 /* The easiest way to get that info is to analyze our caller's frame.
426
427 So we set up a dummy frame and call mn10200_analyze_prologue to
428 find stuff for us. */
429 dummy_frame.pc = FRAME_SAVED_PC (fi);
430 dummy_frame.frame = fi->frame;
431 memset (dummy_frame.fsr.regs, '\000', sizeof dummy_frame.fsr.regs);
432 dummy_frame.status = 0;
433 dummy_frame.stack_size = 0;
434 mn10200_analyze_prologue (&dummy_frame);
435
436 if (dummy_frame.status & MY_FRAME_IN_FP)
437 {
438 /* Our caller has a frame pointer. So find the frame in $a2, $a0,
439 or in the stack. */
440 if (fi->fsr.regs[6])
441 return (read_memory_integer (fi->fsr.regs[FP_REGNUM], REGISTER_SIZE)
442 & 0xffffff);
443 else if (fi->status & CALLER_A2_IN_A0)
444 return read_register (4);
445 else
446 return read_register (FP_REGNUM);
447 }
448 else
449 {
450 /* Our caller does not have a frame pointer. So his frame starts
451 at the base of our frame (fi->frame) + <his size> + 4 (saved pc). */
452 return fi->frame + -dummy_frame.stack_size + 4;
453 }
454 }
455
456 /* Function: skip_prologue
457 Return the address of the first inst past the prologue of the function. */
458
459 CORE_ADDR
460 mn10200_skip_prologue (pc)
461 CORE_ADDR pc;
462 {
463 CORE_ADDR func_addr, func_end;
464
465 /* First check the symbol table. That'll be faster than scanning
466 the prologue instructions if we have debug sybmols. */
467 if (find_pc_partial_function (pc, NULL, &func_addr, &func_end))
468 {
469 struct symtab_and_line sal;
470
471 sal = find_pc_line (func_addr, 0);
472
473 if (sal.line != 0 && sal.end < func_end)
474 return sal.end;
475
476 return mn10200_analyze_prologue (NULL, pc);
477 }
478
479 /* We couldn't find the start of this function, do nothing. */
480 return pc;
481 }
482
483 /* Function: pop_frame
484 This routine gets called when either the user uses the `return'
485 command, or the call dummy breakpoint gets hit. */
486
487 void
488 mn10200_pop_frame (frame)
489 struct frame_info *frame;
490 {
491 int regnum;
492
493 if (PC_IN_CALL_DUMMY(frame->pc, frame->frame, frame->frame))
494 generic_pop_dummy_frame ();
495 else
496 {
497 write_register (PC_REGNUM, FRAME_SAVED_PC (frame));
498
499 /* Restore any saved registers. */
500 for (regnum = 0; regnum < NUM_REGS; regnum++)
501 if (frame->fsr.regs[regnum] != 0)
502 {
503 ULONGEST value;
504
505 value = read_memory_unsigned_integer (frame->fsr.regs[regnum],
506 REGISTER_RAW_SIZE (regnum));
507 write_register (regnum, value);
508 }
509
510 /* Actually cut back the stack. */
511 write_register (SP_REGNUM, FRAME_FP (frame));
512
513 /* Don't we need to set the PC?!? XXX FIXME. */
514 }
515
516 /* Throw away any cached frame information. */
517 flush_cached_frames ();
518 }
519
520 /* Function: push_arguments
521 Setup arguments for a call to the target. Arguments go in
522 order on the stack. */
523
524 CORE_ADDR
525 mn10200_push_arguments (nargs, args, sp, struct_return, struct_addr)
526 int nargs;
527 value_ptr *args;
528 CORE_ADDR sp;
529 unsigned char struct_return;
530 CORE_ADDR struct_addr;
531 {
532 int argnum = 0;
533 int len = 0;
534 int stack_offset = 0;
535
536 /* This should be a nop, but align the stack just in case something
537 went wrong. Stacks are two byte aligned on the mn10200. */
538 sp &= ~1;
539
540 /* Now make space on the stack for the args.
541
542 XXX This doesn't appear to handle pass-by-invisible reference
543 arguments. */
544 for (argnum = 0; argnum < nargs; argnum++)
545 len += ((TYPE_LENGTH (VALUE_TYPE (args[argnum])) + 1) & ~1);
546
547 /* Allocate stack space. */
548 sp -= len;
549
550 /* Push all arguments onto the stack. */
551 for (argnum = 0; argnum < nargs; argnum++)
552 {
553 int len;
554 char *val;
555
556 /* XXX Check this. What about UNIONS? Size check looks
557 wrong too. */
558 if (TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_STRUCT
559 && TYPE_LENGTH (VALUE_TYPE (*args)) > 8)
560 {
561 /* XXX Wrong, we want a pointer to this argument. */
562 len = TYPE_LENGTH (VALUE_TYPE (*args));
563 val = (char *)VALUE_CONTENTS (*args);
564 }
565 else
566 {
567 len = TYPE_LENGTH (VALUE_TYPE (*args));
568 val = (char *)VALUE_CONTENTS (*args);
569 }
570
571 while (len > 0)
572 {
573 /* XXX This looks wrong; we can have one and two byte args. */
574 write_memory (sp + stack_offset, val, 2);
575
576 len -= 2;
577 val += 2;
578 stack_offset += 2;
579 }
580 args++;
581 }
582
583 return sp;
584 }
585
586 /* Function: push_return_address (pc)
587 Set up the return address for the inferior function call.
588 Needed for targets where we don't actually execute a JSR/BSR instruction */
589
590 CORE_ADDR
591 mn10200_push_return_address (pc, sp)
592 CORE_ADDR pc;
593 CORE_ADDR sp;
594 {
595 unsigned char buf[4];
596
597 store_unsigned_integer (buf, 4, CALL_DUMMY_ADDRESS ());
598 write_memory (sp - 4, buf, 4);
599 return sp - 4;
600 }
601
602 /* Function: store_struct_return (addr,sp)
603 Store the structure value return address for an inferior function
604 call. */
605
606 CORE_ADDR
607 mn10200_store_struct_return (addr, sp)
608 CORE_ADDR addr;
609 CORE_ADDR sp;
610 {
611 unsigned char buf1[4];
612 unsigned char buf2[4];
613
614 /* Get the saved PC and hold onto it. */
615 target_read_memory (sp, buf1, 4);
616
617 /* Now push the structure value address. */
618 store_unsigned_integer (buf2, 4, addr);
619 write_memory (sp, buf2, 4);
620
621 /* Now push the saved PC back onto the stack. */
622 target_write_memory (sp - 4, buf1, 4);
623 return sp - 4;
624 }
625
626 /* Function: frame_saved_pc
627 Find the caller of this frame. We do this by seeing if RP_REGNUM
628 is saved in the stack anywhere, otherwise we get it from the
629 registers. If the inner frame is a dummy frame, return its PC
630 instead of RP, because that's where "caller" of the dummy-frame
631 will be found. */
632
633 CORE_ADDR
634 mn10200_frame_saved_pc (fi)
635 struct frame_info *fi;
636 {
637 /* The saved PC will always be at the base of the current frame. */
638 return (read_memory_integer (fi->frame, REGISTER_SIZE) & 0xffffff);
639 }
640
641 void
642 get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
643 char *raw_buffer;
644 int *optimized;
645 CORE_ADDR *addrp;
646 struct frame_info *frame;
647 int regnum;
648 enum lval_type *lval;
649 {
650 generic_get_saved_register (raw_buffer, optimized, addrp,
651 frame, regnum, lval);
652 }
653
654 /* Function: init_extra_frame_info
655 Setup the frame's frame pointer, pc, and frame addresses for saved
656 registers. Most of the work is done in mn10200_analyze_prologue().
657
658 Note that when we are called for the last frame (currently active frame),
659 that fi->pc and fi->frame will already be setup. However, fi->frame will
660 be valid only if this routine uses FP. For previous frames, fi-frame will
661 always be correct. mn10200_analyze_prologue will fix fi->frame if
662 it's not valid.
663
664 We can be called with the PC in the call dummy under two circumstances.
665 First, during normal backtracing, second, while figuring out the frame
666 pointer just prior to calling the target function (see run_stack_dummy). */
667
668 void
669 mn10200_init_extra_frame_info (fi)
670 struct frame_info *fi;
671 {
672 if (fi->next)
673 fi->pc = FRAME_SAVED_PC (fi->next);
674
675 memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs);
676 fi->status = 0;
677 fi->stack_size = 0;
678
679 mn10200_analyze_prologue (fi, 0);
680 }
681
682 void
683 _initialize_mn10200_tdep ()
684 {
685 tm_print_insn = print_insn_mn10200;
686 }
687
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