501147b2c901dfd4b1ec4fee62b128b3f54b5168
[deliverable/binutils-gdb.git] / gdb / nat / windows-nat.h
1 /* Internal interfaces for the Windows code
2 Copyright (C) 1995-2020 Free Software Foundation, Inc.
3
4 This file is part of GDB.
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>. */
18
19 #ifndef NAT_WINDOWS_NAT_H
20 #define NAT_WINDOWS_NAT_H
21
22 #include <windows.h>
23 #include <vector>
24
25 #include "target/waitstatus.h"
26
27 namespace windows_nat
28 {
29
30 /* Thread information structure used to track extra information about
31 each thread. */
32 struct windows_thread_info
33 {
34 windows_thread_info (DWORD tid_, HANDLE h_, CORE_ADDR tlb)
35 : tid (tid_),
36 h (h_),
37 thread_local_base (tlb)
38 {
39 }
40
41 ~windows_thread_info ();
42
43 DISABLE_COPY_AND_ASSIGN (windows_thread_info);
44
45 /* Ensure that this thread has been suspended. */
46 void suspend ();
47
48 /* Resume the thread if it has been suspended. */
49 void resume ();
50
51 /* The Win32 thread identifier. */
52 DWORD tid;
53
54 /* The handle to the thread. */
55 HANDLE h;
56
57 /* Thread Information Block address. */
58 CORE_ADDR thread_local_base;
59
60 /* This keeps track of whether SuspendThread was called on this
61 thread. -1 means there was a failure or that the thread was
62 explicitly not suspended, 1 means it was called, and 0 means it
63 was not. */
64 int suspended = 0;
65
66 #ifdef _WIN32_WCE
67 /* The context as retrieved right after suspending the thread. */
68 CONTEXT base_context {};
69 #endif
70
71 /* The context of the thread, including any manipulations. */
72 union
73 {
74 CONTEXT context {};
75 #ifdef __x86_64__
76 WOW64_CONTEXT wow64_context;
77 #endif
78 };
79
80 /* Whether debug registers changed since we last set CONTEXT back to
81 the thread. */
82 bool debug_registers_changed = false;
83
84 /* Nonzero if CONTEXT is invalidated and must be re-read from the
85 inferior thread. */
86 bool reload_context = false;
87
88 /* True if this thread is currently stopped at a software
89 breakpoint. This is used to offset the PC when needed. */
90 bool stopped_at_software_breakpoint = false;
91
92 /* The name of the thread, allocated by xmalloc. */
93 gdb::unique_xmalloc_ptr<char> name;
94 };
95
96
97 /* Possible values to pass to 'thread_rec'. */
98 enum thread_disposition_type
99 {
100 /* Do not invalidate the thread's context, and do not suspend the
101 thread. */
102 DONT_INVALIDATE_CONTEXT,
103 /* Invalidate the context, but do not suspend the thread. */
104 DONT_SUSPEND,
105 /* Invalidate the context and suspend the thread. */
106 INVALIDATE_CONTEXT
107 };
108
109 /* Find a thread record given a thread id. THREAD_DISPOSITION
110 controls whether the thread is suspended, and whether the context
111 is invalidated.
112
113 This function must be supplied by the embedding application. */
114 extern windows_thread_info *thread_rec (ptid_t ptid,
115 thread_disposition_type disposition);
116
117 /* Currently executing process */
118 extern HANDLE current_process_handle;
119 extern DWORD current_process_id;
120 extern DWORD main_thread_id;
121 extern enum gdb_signal last_sig;
122
123 /* The current debug event from WaitForDebugEvent or from a pending
124 stop. */
125 extern DEBUG_EVENT current_event;
126
127 /* The most recent event from WaitForDebugEvent. Unlike
128 current_event, this is guaranteed never to come from a pending
129 stop. This is important because only data from the most recent
130 event from WaitForDebugEvent can be used when calling
131 ContinueDebugEvent. */
132 extern DEBUG_EVENT last_wait_event;
133
134 /* Info on currently selected thread */
135 extern windows_thread_info *current_windows_thread;
136
137 /* The ID of the thread for which we anticipate a stop event.
138 Normally this is -1, meaning we'll accept an event in any
139 thread. */
140 extern DWORD desired_stop_thread_id;
141
142 /* A single pending stop. See "pending_stops" for more
143 information. */
144 struct pending_stop
145 {
146 /* The thread id. */
147 DWORD thread_id;
148
149 /* The target waitstatus we computed. */
150 target_waitstatus status;
151
152 /* The event. A few fields of this can be referenced after a stop,
153 and it seemed simplest to store the entire event. */
154 DEBUG_EVENT event;
155 };
156
157 /* A vector of pending stops. Sometimes, Windows will report a stop
158 on a thread that has been ostensibly suspended. We believe what
159 happens here is that two threads hit a breakpoint simultaneously,
160 and the Windows kernel queues the stop events. However, this can
161 result in the strange effect of trying to single step thread A --
162 leaving all other threads suspended -- and then seeing a stop in
163 thread B. To handle this scenario, we queue all such "pending"
164 stops here, and then process them once the step has completed. See
165 PR gdb/22992. */
166 extern std::vector<pending_stop> pending_stops;
167
168 /* Contents of $_siginfo */
169 extern EXCEPTION_RECORD siginfo_er;
170
171 /* Return the name of the DLL referenced by H at ADDRESS. UNICODE
172 determines what sort of string is read from the inferior. Returns
173 the name of the DLL, or NULL on error. If a name is returned, it
174 is stored in a static buffer which is valid until the next call to
175 get_image_name. */
176 extern const char *get_image_name (HANDLE h, void *address, int unicode);
177
178 }
179
180 #endif
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