1 /* Parts of target interface that deal with accessing memory and memory-like
4 Copyright (C) 2006-2014 Free Software Foundation, Inc.
6 This file is part of GDB.
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
24 #include "memory-map.h"
26 #include "gdb_assert.h"
32 compare_block_starting_address (const void *a
, const void *b
)
34 const struct memory_write_request
*a_req
= a
;
35 const struct memory_write_request
*b_req
= b
;
37 if (a_req
->begin
< b_req
->begin
)
39 else if (a_req
->begin
== b_req
->begin
)
45 /* Adds to RESULT all memory write requests from BLOCK that are
46 in [BEGIN, END) range.
48 If any memory request is only partially in the specified range,
49 that part of the memory request will be added. */
52 claim_memory (VEC(memory_write_request_s
) *blocks
,
53 VEC(memory_write_request_s
) **result
,
58 ULONGEST claimed_begin
;
60 struct memory_write_request
*r
;
62 for (i
= 0; VEC_iterate (memory_write_request_s
, blocks
, i
, r
); ++i
)
64 /* If the request doesn't overlap [BEGIN, END), skip it. We
65 must handle END == 0 meaning the top of memory; we don't yet
66 check for R->end == 0, which would also mean the top of
67 memory, but there's an assertion in
68 target_write_memory_blocks which checks for that. */
72 if (end
!= 0 && end
<= r
->begin
)
75 claimed_begin
= max (begin
, r
->begin
);
79 claimed_end
= min (end
, r
->end
);
81 if (claimed_begin
== r
->begin
&& claimed_end
== r
->end
)
82 VEC_safe_push (memory_write_request_s
, *result
, r
);
85 struct memory_write_request
*n
=
86 VEC_safe_push (memory_write_request_s
, *result
, NULL
);
89 n
->begin
= claimed_begin
;
91 n
->data
+= claimed_begin
- r
->begin
;
96 /* Given a vector of struct memory_write_request objects in BLOCKS,
97 add memory requests for flash memory into FLASH_BLOCKS, and for
98 regular memory to REGULAR_BLOCKS. */
101 split_regular_and_flash_blocks (VEC(memory_write_request_s
) *blocks
,
102 VEC(memory_write_request_s
) **regular_blocks
,
103 VEC(memory_write_request_s
) **flash_blocks
)
105 struct mem_region
*region
;
106 CORE_ADDR cur_address
;
108 /* This implementation runs in O(length(regions)*length(blocks)) time.
109 However, in most cases the number of blocks will be small, so this does
112 Note also that it's extremely unlikely that a memory write request
113 will span more than one memory region, however for safety we handle
119 VEC(memory_write_request_s
) **r
;
121 region
= lookup_mem_region (cur_address
);
122 r
= region
->attrib
.mode
== MEM_FLASH
? flash_blocks
: regular_blocks
;
123 cur_address
= region
->hi
;
124 claim_memory (blocks
, r
, region
->lo
, region
->hi
);
126 if (cur_address
== 0)
131 /* Given an ADDRESS, if BEGIN is non-NULL this function sets *BEGIN
132 to the start of the flash block containing the address. Similarly,
133 if END is non-NULL *END will be set to the address one past the end
134 of the block containing the address. */
137 block_boundaries (CORE_ADDR address
, CORE_ADDR
*begin
, CORE_ADDR
*end
)
139 struct mem_region
*region
;
142 region
= lookup_mem_region (address
);
143 gdb_assert (region
->attrib
.mode
== MEM_FLASH
);
144 blocksize
= region
->attrib
.blocksize
;
146 *begin
= address
/ blocksize
* blocksize
;
148 *end
= (address
+ blocksize
- 1) / blocksize
* blocksize
;
151 /* Given the list of memory requests to be WRITTEN, this function
152 returns write requests covering each group of flash blocks which must
155 static VEC(memory_write_request_s
) *
156 blocks_to_erase (VEC(memory_write_request_s
) *written
)
159 struct memory_write_request
*ptr
;
161 VEC(memory_write_request_s
) *result
= NULL
;
163 for (i
= 0; VEC_iterate (memory_write_request_s
, written
, i
, ptr
); ++i
)
165 CORE_ADDR begin
, end
;
167 block_boundaries (ptr
->begin
, &begin
, 0);
168 block_boundaries (ptr
->end
- 1, 0, &end
);
170 if (!VEC_empty (memory_write_request_s
, result
)
171 && VEC_last (memory_write_request_s
, result
)->end
>= begin
)
173 VEC_last (memory_write_request_s
, result
)->end
= end
;
177 struct memory_write_request
*n
=
178 VEC_safe_push (memory_write_request_s
, result
, NULL
);
180 memset (n
, 0, sizeof (struct memory_write_request
));
189 /* Given ERASED_BLOCKS, a list of blocks that will be erased with
190 flash erase commands, and WRITTEN_BLOCKS, the list of memory
191 addresses that will be written, compute the set of memory addresses
192 that will be erased but not rewritten (e.g. padding within a block
193 which is only partially filled by "load"). */
195 static VEC(memory_write_request_s
) *
196 compute_garbled_blocks (VEC(memory_write_request_s
) *erased_blocks
,
197 VEC(memory_write_request_s
) *written_blocks
)
199 VEC(memory_write_request_s
) *result
= NULL
;
202 unsigned je
= VEC_length (memory_write_request_s
, written_blocks
);
203 struct memory_write_request
*erased_p
;
205 /* Look at each erased memory_write_request in turn, and
206 see what part of it is subsequently written to.
208 This implementation is O(length(erased) * length(written)). If
209 the lists are sorted at this point it could be rewritten more
210 efficiently, but the complexity is not generally worthwhile. */
213 VEC_iterate (memory_write_request_s
, erased_blocks
, i
, erased_p
);
216 /* Make a deep copy -- it will be modified inside the loop, but
217 we don't want to modify original vector. */
218 struct memory_write_request erased
= *erased_p
;
220 for (j
= 0; j
!= je
;)
222 struct memory_write_request
*written
223 = VEC_index (memory_write_request_s
,
226 /* Now try various cases. */
228 /* If WRITTEN is fully to the left of ERASED, check the next
229 written memory_write_request. */
230 if (written
->end
<= erased
.begin
)
236 /* If WRITTEN is fully to the right of ERASED, then ERASED
237 is not written at all. WRITTEN might affect other
239 if (written
->begin
>= erased
.end
)
241 VEC_safe_push (memory_write_request_s
, result
, &erased
);
245 /* If all of ERASED is completely written, we can move on to
246 the next erased region. */
247 if (written
->begin
<= erased
.begin
248 && written
->end
>= erased
.end
)
253 /* If there is an unwritten part at the beginning of ERASED,
254 then we should record that part and try this inner loop
255 again for the remainder. */
256 if (written
->begin
> erased
.begin
)
258 struct memory_write_request
*n
=
259 VEC_safe_push (memory_write_request_s
, result
, NULL
);
261 memset (n
, 0, sizeof (struct memory_write_request
));
262 n
->begin
= erased
.begin
;
263 n
->end
= written
->begin
;
264 erased
.begin
= written
->begin
;
268 /* If there is an unwritten part at the end of ERASED, we
269 forget about the part that was written to and wait to see
270 if the next write request writes more of ERASED. We can't
272 if (written
->end
< erased
.end
)
274 erased
.begin
= written
->end
;
280 /* If we ran out of write requests without doing anything about
281 ERASED, then that means it's really erased. */
282 VEC_safe_push (memory_write_request_s
, result
, &erased
);
292 cleanup_request_data (void *p
)
294 VEC(memory_write_request_s
) **v
= p
;
295 struct memory_write_request
*r
;
298 for (i
= 0; VEC_iterate (memory_write_request_s
, *v
, i
, r
); ++i
)
303 cleanup_write_requests_vector (void *p
)
305 VEC(memory_write_request_s
) **v
= p
;
307 VEC_free (memory_write_request_s
, *v
);
311 target_write_memory_blocks (VEC(memory_write_request_s
) *requests
,
312 enum flash_preserve_mode preserve_flash_p
,
313 void (*progress_cb
) (ULONGEST
, void *))
315 struct cleanup
*back_to
= make_cleanup (null_cleanup
, NULL
);
316 VEC(memory_write_request_s
) *blocks
= VEC_copy (memory_write_request_s
,
320 struct memory_write_request
*r
;
321 VEC(memory_write_request_s
) *regular
= NULL
;
322 VEC(memory_write_request_s
) *flash
= NULL
;
323 VEC(memory_write_request_s
) *erased
, *garbled
;
325 /* END == 0 would represent wraparound: a write to the very last
326 byte of the address space. This file was not written with that
327 possibility in mind. This is fixable, but a lot of work for a
328 rare problem; so for now, fail noisily here instead of obscurely
330 for (i
= 0; VEC_iterate (memory_write_request_s
, requests
, i
, r
); ++i
)
331 gdb_assert (r
->end
!= 0);
333 make_cleanup (cleanup_write_requests_vector
, &blocks
);
335 /* Sort the blocks by their start address. */
336 qsort (VEC_address (memory_write_request_s
, blocks
),
337 VEC_length (memory_write_request_s
, blocks
),
338 sizeof (struct memory_write_request
), compare_block_starting_address
);
340 /* Split blocks into list of regular memory blocks,
341 and list of flash memory blocks. */
342 make_cleanup (cleanup_write_requests_vector
, ®ular
);
343 make_cleanup (cleanup_write_requests_vector
, &flash
);
344 split_regular_and_flash_blocks (blocks
, ®ular
, &flash
);
346 /* If a variable is added to forbid flash write, even during "load",
347 it should be checked here. Similarly, if this function is used
348 for other situations besides "load" in which writing to flash
349 is undesirable, that should be checked here. */
351 /* Find flash blocks to erase. */
352 erased
= blocks_to_erase (flash
);
353 make_cleanup (cleanup_write_requests_vector
, &erased
);
355 /* Find what flash regions will be erased, and not overwritten; then
356 either preserve or discard the old contents. */
357 garbled
= compute_garbled_blocks (erased
, flash
);
358 make_cleanup (cleanup_request_data
, &garbled
);
359 make_cleanup (cleanup_write_requests_vector
, &garbled
);
361 if (!VEC_empty (memory_write_request_s
, garbled
))
363 if (preserve_flash_p
== flash_preserve
)
365 struct memory_write_request
*r
;
367 /* Read in regions that must be preserved and add them to
368 the list of blocks we read. */
369 for (i
= 0; VEC_iterate (memory_write_request_s
, garbled
, i
, r
); ++i
)
371 gdb_assert (r
->data
== NULL
);
372 r
->data
= xmalloc (r
->end
- r
->begin
);
373 err
= target_read_memory (r
->begin
, r
->data
, r
->end
- r
->begin
);
377 VEC_safe_push (memory_write_request_s
, flash
, r
);
380 qsort (VEC_address (memory_write_request_s
, flash
),
381 VEC_length (memory_write_request_s
, flash
),
382 sizeof (struct memory_write_request
),
383 compare_block_starting_address
);
387 /* We could coalesce adjacent memory blocks here, to reduce the
388 number of write requests for small sections. However, we would
389 have to reallocate and copy the data pointers, which could be
390 large; large sections are more common in loadable objects than
391 large numbers of small sections (although the reverse can be true
392 in object files). So, we issue at least one write request per
393 passed struct memory_write_request. The remote stub will still
394 have the opportunity to batch flash requests. */
396 /* Write regular blocks. */
397 for (i
= 0; VEC_iterate (memory_write_request_s
, regular
, i
, r
); ++i
)
401 len
= target_write_with_progress (current_target
.beneath
,
402 TARGET_OBJECT_MEMORY
, NULL
,
403 r
->data
, r
->begin
, r
->end
- r
->begin
,
404 progress_cb
, r
->baton
);
405 if (len
< (LONGEST
) (r
->end
- r
->begin
))
413 if (!VEC_empty (memory_write_request_s
, erased
))
415 /* Erase all pages. */
416 for (i
= 0; VEC_iterate (memory_write_request_s
, erased
, i
, r
); ++i
)
417 target_flash_erase (r
->begin
, r
->end
- r
->begin
);
419 /* Write flash data. */
420 for (i
= 0; VEC_iterate (memory_write_request_s
, flash
, i
, r
); ++i
)
424 len
= target_write_with_progress (¤t_target
,
425 TARGET_OBJECT_FLASH
, NULL
,
428 progress_cb
, r
->baton
);
429 if (len
< (LONGEST
) (r
->end
- r
->begin
))
430 error (_("Error writing data to flash"));
433 target_flash_done ();
437 do_cleanups (back_to
);